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Diffstat (limited to 'asm/battle_script_commands.s')
-rw-r--r--asm/battle_script_commands.s540
1 files changed, 270 insertions, 270 deletions
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s
index a7a115c1f..6d797fe69 100644
--- a/asm/battle_script_commands.s
+++ b/asm/battle_script_commands.s
@@ -45,14 +45,14 @@ _0801D784:
orrs r1, r0
str r1, [r2]
ldr r1, _0801D7C0 @ =gBattlescriptCurrInstr
- ldr r0, _0801D7C4 @ =gUnknown_81D694E
+ ldr r0, _0801D7C4 @ =BattleScript_MoveEnd
b _0801DAFA
.align 2, 0
_0801D7B4: .4byte gBattleMons
_0801D7B8: .4byte gBattlerAttacker
_0801D7BC: .4byte gHitMarker
_0801D7C0: .4byte gBattlescriptCurrInstr
-_0801D7C4: .4byte gUnknown_81D694E
+_0801D7C4: .4byte BattleScript_MoveEnd
_0801D7C8:
bl AtkCanceller_UnableToUseMove
lsls r0, 24
@@ -107,7 +107,7 @@ _0801D7EE:
cmp r0, 0
bne _0801D86C
ldr r1, _0801D860 @ =gBattlescriptCurrInstr
- ldr r0, _0801D864 @ =gUnknown_81D8EA8
+ ldr r0, _0801D864 @ =BattleScript_NoPPForMove
str r0, [r1]
ldr r2, _0801D868 @ =gMoveResultFlags
ldrb r0, [r2]
@@ -124,7 +124,7 @@ _0801D854: .4byte gHitMarker
_0801D858: .4byte gCurrentMove
_0801D85C: .4byte 0x00800200
_0801D860: .4byte gBattlescriptCurrInstr
-_0801D864: .4byte gUnknown_81D8EA8
+_0801D864: .4byte BattleScript_NoPPForMove
_0801D868: .4byte gMoveResultFlags
_0801D86C:
ldr r0, [r5]
@@ -216,7 +216,7 @@ _0801D8C4:
strb r0, [r1]
bl BattleScriptPushCursor
ldr r1, _0801D944 @ =gBattlescriptCurrInstr
- ldr r0, _0801D948 @ =gUnknown_81D8FAA
+ ldr r0, _0801D948 @ =BattleScript_MagicCoatBounce
b _0801DAFA
.align 2, 0
_0801D928: .4byte gHitMarker
@@ -227,7 +227,7 @@ _0801D938: .4byte gCurrentMove
_0801D93C: .4byte gBattlerAttacker
_0801D940: .4byte 0x00000115
_0801D944: .4byte gBattlescriptCurrInstr
-_0801D948: .4byte gUnknown_81D8FAA
+_0801D948: .4byte BattleScript_MagicCoatBounce
_0801D94C:
movs r2, 0
ldr r0, _0801D9C8 @ =gBattlersCount
@@ -285,7 +285,7 @@ _0801D98E:
strb r0, [r4]
bl BattleScriptPushCursor
ldr r1, _0801D9E4 @ =gBattlescriptCurrInstr
- ldr r0, _0801D9E8 @ =gUnknown_81D938D
+ ldr r0, _0801D9E8 @ =BattleScript_TookAttack
str r0, [r1]
mov r1, r8
ldrb r0, [r1]
@@ -301,7 +301,7 @@ _0801D9D8: .4byte gCurrentMove
_0801D9DC: .4byte gSpecialStatuses
_0801D9E0: .4byte gLastUsedAbility
_0801D9E4: .4byte gBattlescriptCurrInstr
-_0801D9E8: .4byte gUnknown_81D938D
+_0801D9E8: .4byte BattleScript_TookAttack
_0801D9EC:
lsls r0, r2, 4
add r0, r9
@@ -377,7 +377,7 @@ _0801DA5E:
adds r0, r1
movs r2, 0
strh r2, [r0]
- ldr r1, _0801DAAC @ =gUnknown_2023DA8
+ ldr r1, _0801DAAC @ =gLastHitByType
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -394,7 +394,7 @@ _0801DA9C: .4byte gBattlerAttacker
_0801DAA0: .4byte gMoveResultFlags
_0801DAA4: .4byte gLastLandedMoves
_0801DAA8: .4byte gBattlerTarget
-_0801DAAC: .4byte gUnknown_2023DA8
+_0801DAAC: .4byte gLastHitByType
_0801DAB0: .4byte gBattleCommunication
_0801DAB4:
ldr r0, _0801DAE0 @ =gBattlerAttacker
@@ -415,14 +415,14 @@ _0801DAB4:
strb r0, [r1, 0x17]
bl BattleScriptPushCursor
ldr r1, _0801DAEC @ =gBattlescriptCurrInstr
- ldr r0, _0801DAF0 @ =gUnknown_81D8FC2
+ ldr r0, _0801DAF0 @ =BattleScript_SnatchedMove
b _0801DAFA
.align 2, 0
_0801DAE0: .4byte gBattlerAttacker
_0801DAE4: .4byte 0x00000121
_0801DAE8: .4byte gBattleScripting
_0801DAEC: .4byte gBattlescriptCurrInstr
-_0801DAF0: .4byte gUnknown_81D8FC2
+_0801DAF0: .4byte BattleScript_SnatchedMove
_0801DAF4:
ldr r1, _0801DB0C @ =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -465,7 +465,7 @@ JumpIfMoveFailed: @ 801DB10
adds r0, r1
movs r2, 0
strh r2, [r0]
- ldr r1, _0801DB6C @ =gUnknown_2023DA8
+ ldr r1, _0801DB6C @ =gLastHitByType
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -486,7 +486,7 @@ _0801DB5C: .4byte gBattlescriptCurrInstr
_0801DB60: .4byte gMoveResultFlags
_0801DB64: .4byte gLastLandedMoves
_0801DB68: .4byte gBattlerTarget
-_0801DB6C: .4byte gUnknown_2023DA8
+_0801DB6C: .4byte gLastHitByType
_0801DB70:
bl TrySetDestinyBondToHappen
ldr r0, _0801DB98 @ =gBattlerTarget
@@ -2188,7 +2188,7 @@ _0801E8C0:
adds r0, r1
movs r2, 0
strh r2, [r0]
- ldr r1, _0801E930 @ =gUnknown_2023DA8
+ ldr r1, _0801E930 @ =gLastHitByType
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -2209,7 +2209,7 @@ _0801E920: .4byte gBattlerTarget
_0801E924: .4byte gLastUsedAbility
_0801E928: .4byte gMoveResultFlags
_0801E92C: .4byte gLastLandedMoves
-_0801E930: .4byte gUnknown_2023DA8
+_0801E930: .4byte gLastHitByType
_0801E934: .4byte gBattleCommunication
_0801E938:
ldr r1, _0801E944 @ =gTypeEffectiveness
@@ -2345,7 +2345,7 @@ _0801EA10:
adds r0, r1
movs r2, 0
strh r2, [r0]
- ldr r1, _0801EAA8 @ =gUnknown_2023DA8
+ ldr r1, _0801EAA8 @ =gLastHitByType
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
@@ -2393,7 +2393,7 @@ _0801EA98: .4byte gMoveResultFlags
_0801EA9C: .4byte gBattleMoves
_0801EAA0: .4byte gLastUsedAbility
_0801EAA4: .4byte gLastLandedMoves
-_0801EAA8: .4byte gUnknown_2023DA8
+_0801EAA8: .4byte gLastHitByType
_0801EAAC: .4byte gBattleCommunication
_0801EAB0: .4byte gProtectStructs
_0801EAB4: .4byte gBattlescriptCurrInstr
@@ -3662,7 +3662,7 @@ _0801F452:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _0801F498 @ =gUnknown_81D89F1
+ ldr r0, _0801F498 @ =BattleScript_Pausex20
str r0, [r4]
ldr r1, _0801F49C @ =gBattleScripting
ldrb r0, [r1, 0x18]
@@ -3677,7 +3677,7 @@ _0801F488: .4byte gBattleControllerExecFlags
_0801F48C: .4byte gHitMarker
_0801F490: .4byte gCurrentMove
_0801F494: .4byte gBattlescriptCurrInstr
-_0801F498: .4byte gUnknown_81D89F1
+_0801F498: .4byte BattleScript_Pausex20
_0801F49C: .4byte gBattleScripting
_0801F4A0:
ldr r2, _0801F53C @ =gBattleMoves
@@ -3774,7 +3774,7 @@ _0801F564:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _0801F584 @ =gUnknown_81D89F1
+ ldr r0, _0801F584 @ =BattleScript_Pausex20
str r0, [r4]
_0801F572:
add sp, 0xC
@@ -3785,7 +3785,7 @@ _0801F572:
bx r0
.align 2, 0
_0801F580: .4byte gBattlescriptCurrInstr
-_0801F584: .4byte gUnknown_81D89F1
+_0801F584: .4byte BattleScript_Pausex20
thumb_func_end atk09_attackanimation
thumb_func_start atk0A_waitanimation
@@ -4012,7 +4012,7 @@ _0801F736:
ldrb r0, [r1, 0xA]
subs r0, r2
strb r0, [r1, 0xA]
- ldr r1, _0801F778 @ =gUnknown_2023D54
+ ldr r1, _0801F778 @ =gHpDealt
ldr r0, [r6]
str r0, [r1]
b _0801F7AC
@@ -4027,7 +4027,7 @@ _0801F768: .4byte gDisableStructs
_0801F76C: .4byte gHitMarker
_0801F770: .4byte gBattleMoveDamage
_0801F774: .4byte gSpecialStatuses
-_0801F778: .4byte gUnknown_2023D54
+_0801F778: .4byte gHpDealt
_0801F77C:
ldr r0, _0801F7D4 @ =gSpecialStatuses
lsls r1, r2, 2
@@ -4040,7 +4040,7 @@ _0801F77C:
bne _0801F790
str r5, [r1]
_0801F790:
- ldr r2, _0801F7D8 @ =gUnknown_2023D54
+ ldr r2, _0801F7D8 @ =gHpDealt
ldrb r1, [r7]
lsls r0, r1, 3
subs r0, r1
@@ -4071,15 +4071,15 @@ _0801F7C0:
adds r0, 0x2
str r0, [r4]
bl BattleScriptPushCursor
- ldr r0, _0801F7E4 @ =gUnknown_81D9526
+ ldr r0, _0801F7E4 @ =BattleScript_SubstituteFade
str r0, [r4]
b _0801FA62
.align 2, 0
_0801F7D4: .4byte gSpecialStatuses
-_0801F7D8: .4byte gUnknown_2023D54
+_0801F7D8: .4byte gHpDealt
_0801F7DC: .4byte gActiveBattler
_0801F7E0: .4byte gBattlescriptCurrInstr
-_0801F7E4: .4byte gUnknown_81D9526
+_0801F7E4: .4byte BattleScript_SubstituteFade
_0801F7E8:
ldr r0, _0801F828 @ =gHitMarker
ldr r2, [r0]
@@ -4180,7 +4180,7 @@ _0801F8A0:
ble _0801F8D0
subs r0, r1
strh r0, [r2, 0x28]
- ldr r0, _0801F8CC @ =gUnknown_2023D54
+ ldr r0, _0801F8CC @ =gHpDealt
str r1, [r0]
adds r7, r0, 0
b _0801F8E0
@@ -4188,9 +4188,9 @@ _0801F8A0:
_0801F8C0: .4byte gTakenDmgByBattler
_0801F8C4: .4byte gBattlerTarget
_0801F8C8: .4byte gBattleMons
-_0801F8CC: .4byte gUnknown_2023D54
+_0801F8CC: .4byte gHpDealt
_0801F8D0:
- ldr r2, _0801F954 @ =gUnknown_2023D54
+ ldr r2, _0801F954 @ =gHpDealt
str r0, [r2]
ldrb r0, [r5]
muls r0, r3
@@ -4259,7 +4259,7 @@ _0801F908:
ldr r2, _0801F968 @ =gBattlerAttacker
b _0801F974
.align 2, 0
-_0801F954: .4byte gUnknown_2023D54
+_0801F954: .4byte gHpDealt
_0801F958: .4byte gSpecialStatuses
_0801F95C: .4byte gCurrentMove
_0801F960: .4byte gProtectStructs
@@ -4576,7 +4576,7 @@ _0801FBAE:
cmp r0, 0x2
bls _0801FBEC
_0801FBCE:
- ldr r1, _0801FBE8 @ =gUnknown_83FE514
+ ldr r1, _0801FBE8 @ =gMissStringIds
ldrb r0, [r7, 0x6]
lsls r0, 1
adds r0, r1
@@ -4587,7 +4587,7 @@ _0801FBCE:
_0801FBDC: .4byte gBattleControllerExecFlags
_0801FBE0: .4byte gMoveResultFlags
_0801FBE4: .4byte gBattleCommunication
-_0801FBE8: .4byte gUnknown_83FE514
+_0801FBE8: .4byte gMissStringIds
_0801FBEC:
movs r0, 0x1
strb r0, [r7, 0x7]
@@ -4653,7 +4653,7 @@ _0801FC38:
strb r0, [r6]
bl BattleScriptPushCursor
ldr r1, _0801FC70 @ =gBattlescriptCurrInstr
- ldr r0, _0801FC74 @ =gUnknown_81D9641
+ ldr r0, _0801FC74 @ =BattleScript_HangedOnMsg
b _0801FD3E
.align 2, 0
_0801FC60: .4byte gLastUsedItem
@@ -4661,7 +4661,7 @@ _0801FC64: .4byte gBattleMons
_0801FC68: .4byte gBattlerTarget
_0801FC6C: .4byte gPotentialItemEffectBattler
_0801FC70: .4byte gBattlescriptCurrInstr
-_0801FC74: .4byte gUnknown_81D9641
+_0801FC74: .4byte BattleScript_HangedOnMsg
_0801FC78:
adds r2, r6, 0
ldrb r5, [r2]
@@ -4686,11 +4686,11 @@ _0801FC88:
strb r0, [r2]
bl BattleScriptPushCursor
ldr r1, _0801FCA8 @ =gBattlescriptCurrInstr
- ldr r0, _0801FCAC @ =gUnknown_81D8FE4
+ ldr r0, _0801FCAC @ =BattleScript_OneHitKOMsg
b _0801FD3E
.align 2, 0
_0801FCA8: .4byte gBattlescriptCurrInstr
-_0801FCAC: .4byte gUnknown_81D8FE4
+_0801FCAC: .4byte BattleScript_OneHitKOMsg
_0801FCB0:
movs r0, 0x40
ands r0, r5
@@ -4701,11 +4701,11 @@ _0801FCB0:
strb r0, [r2]
bl BattleScriptPushCursor
ldr r1, _0801FCC8 @ =gBattlescriptCurrInstr
- ldr r0, _0801FCCC @ =gUnknown_81D8FDD
+ ldr r0, _0801FCCC @ =BattleScript_EnduredMsg
b _0801FD3E
.align 2, 0
_0801FCC8: .4byte gBattlescriptCurrInstr
-_0801FCCC: .4byte gUnknown_81D8FDD
+_0801FCCC: .4byte BattleScript_EnduredMsg
_0801FCD0:
movs r0, 0x80
ands r0, r5
@@ -4728,7 +4728,7 @@ _0801FCD0:
strb r0, [r6]
bl BattleScriptPushCursor
ldr r1, _0801FD10 @ =gBattlescriptCurrInstr
- ldr r0, _0801FD14 @ =gUnknown_81D9641
+ ldr r0, _0801FD14 @ =BattleScript_HangedOnMsg
b _0801FD3E
.align 2, 0
_0801FD00: .4byte gLastUsedItem
@@ -4736,7 +4736,7 @@ _0801FD04: .4byte gBattleMons
_0801FD08: .4byte gBattlerTarget
_0801FD0C: .4byte gPotentialItemEffectBattler
_0801FD10: .4byte gBattlescriptCurrInstr
-_0801FD14: .4byte gUnknown_81D9641
+_0801FD14: .4byte BattleScript_HangedOnMsg
_0801FD18:
movs r0, 0x20
ands r0, r5
@@ -4865,7 +4865,7 @@ _0801FDFC:
ldrb r0, [r2, 0x2]
lsls r0, 8
orrs r1, r0
- ldr r3, _0801FE2C @ =gUnknown_2023E7C
+ ldr r3, _0801FE2C @ =gPauseCounterBattle
ldrh r0, [r3]
adds r0, 0x1
strh r0, [r3]
@@ -4884,7 +4884,7 @@ _0801FE22:
bx r0
.align 2, 0
_0801FE28: .4byte gBattlescriptCurrInstr
-_0801FE2C: .4byte gUnknown_2023E7C
+_0801FE2C: .4byte gPauseCounterBattle
thumb_func_end atk12_waitmessage
thumb_func_start atk13_printfromtable
@@ -5347,7 +5347,7 @@ _080201A6:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _080201DC @ =gUnknown_81D9438
+ ldr r0, _080201DC @ =BattleScript_PSNPrevention
_080201C0:
str r0, [r4]
ldr r2, _080201E0 @ =gHitMarker
@@ -5363,7 +5363,7 @@ _080201D2:
.align 2, 0
_080201D4: .4byte gLastUsedAbility
_080201D8: .4byte gBattlescriptCurrInstr
-_080201DC: .4byte gUnknown_81D9438
+_080201DC: .4byte BattleScript_PSNPrevention
_080201E0: .4byte gHitMarker
_080201E4:
mov r1, r9
@@ -5470,12 +5470,12 @@ _0802028A:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _080202B0 @ =gUnknown_81D9420
+ ldr r0, _080202B0 @ =BattleScript_BRNPrevention
b _080201C0
.align 2, 0
_080202A8: .4byte gLastUsedAbility
_080202AC: .4byte gBattlescriptCurrInstr
-_080202B0: .4byte gUnknown_81D9420
+_080202B0: .4byte BattleScript_BRNPrevention
_080202B4:
mov r0, r9
ldrb r1, [r0]
@@ -5510,12 +5510,12 @@ _080202EA:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020300 @ =gUnknown_81D9420
+ ldr r0, _08020300 @ =BattleScript_BRNPrevention
b _080204F4
.align 2, 0
_080202F8: .4byte gHitMarker
_080202FC: .4byte gBattlescriptCurrInstr
-_08020300: .4byte gUnknown_81D9420
+_08020300: .4byte BattleScript_BRNPrevention
_08020304:
mov r3, r9
ldrb r0, [r3]
@@ -5661,12 +5661,12 @@ _08020402:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020428 @ =gUnknown_81D942C
+ ldr r0, _08020428 @ =BattleScript_PRLZPrevention
b _080201C0
.align 2, 0
_08020420: .4byte gLastUsedAbility
_08020424: .4byte gBattlescriptCurrInstr
-_08020428: .4byte gUnknown_81D942C
+_08020428: .4byte BattleScript_PRLZPrevention
_0802042C:
mov r0, r8
adds r0, 0x4C
@@ -5704,7 +5704,7 @@ _0802045A:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _0802049C @ =gUnknown_81D9438
+ ldr r0, _0802049C @ =BattleScript_PSNPrevention
str r0, [r4]
ldr r2, _080204A0 @ =gHitMarker
ldr r1, [r2]
@@ -5723,7 +5723,7 @@ _08020484:
.align 2, 0
_08020494: .4byte gLastUsedAbility
_08020498: .4byte gBattlescriptCurrInstr
-_0802049C: .4byte gUnknown_81D9438
+_0802049C: .4byte BattleScript_PSNPrevention
_080204A0: .4byte gHitMarker
_080204A4: .4byte 0xffffdfff
_080204A8:
@@ -5765,7 +5765,7 @@ _080204E8:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020508 @ =gUnknown_81D9438
+ ldr r0, _08020508 @ =BattleScript_PSNPrevention
_080204F4:
str r0, [r4]
ldr r1, _0802050C @ =gBattleCommunication
@@ -5775,7 +5775,7 @@ _080204F4:
.align 2, 0
_08020500: .4byte gHitMarker
_08020504: .4byte gBattlescriptCurrInstr
-_08020508: .4byte gUnknown_81D9438
+_08020508: .4byte BattleScript_PSNPrevention
_0802050C: .4byte gBattleCommunication
_08020510:
mov r3, r9
@@ -6130,17 +6130,17 @@ _0802084C:
movs r1, 0x27
bl RecordAbilityBattle
ldr r1, _08020868 @ =gBattlescriptCurrInstr
- ldr r0, _0802086C @ =gUnknown_81D9452
+ ldr r0, _0802086C @ =BattleScript_FlinchPrevention
str r0, [r1]
bl _0802110A
.align 2, 0
_08020864: .4byte gLastUsedAbility
_08020868: .4byte gBattlescriptCurrInstr
-_0802086C: .4byte gUnknown_81D9452
+_0802086C: .4byte BattleScript_FlinchPrevention
_08020870:
adds r0, r2, 0
bl GetBattlerTurnOrderNum
- ldr r1, _080208AC @ =gUnknown_2023BE2
+ ldr r1, _080208AC @ =gCurrentTurnActionNumber
lsls r0, 24
lsrs r0, 24
ldrb r1, [r1]
@@ -6166,7 +6166,7 @@ _08020886:
str r1, [r2]
bl _080210EC
.align 2, 0
-_080208AC: .4byte gUnknown_2023BE2
+_080208AC: .4byte gCurrentTurnActionNumber
_080208B0: .4byte sStatusFlagsForMoveEffects
_080208B4: .4byte gBattleCommunication
_080208B8:
@@ -6188,7 +6188,7 @@ _080208D4:
lsls r0, 5
orrs r1, r0
str r1, [r2]
- ldr r1, _08020920 @ =gUnknown_2023DB8
+ ldr r1, _08020920 @ =gLockedMoves
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -6220,7 +6220,7 @@ _080208D4:
ldr r0, [r0]
bl _08021108
.align 2, 0
-_08020920: .4byte gUnknown_2023DB8
+_08020920: .4byte gLockedMoves
_08020924: .4byte gCurrentMove
_08020928: .4byte gBattlescriptCurrInstr
_0802092C: .4byte sMoveEffectBS_Ptrs
@@ -6233,7 +6233,7 @@ _08020934:
ands r1, r0
cmp r1, 0
bne _0802096C
- ldr r4, _08020988 @ =gUnknown_2023E7E
+ ldr r4, _08020988 @ =gPaydayMoney
ldrh r3, [r4]
ldr r2, _0802098C @ =gBattleMons
ldrb r1, [r5]
@@ -6267,7 +6267,7 @@ _0802096C:
b _08021108
.align 2, 0
_08020984: .4byte gBattlerAttacker
-_08020988: .4byte gUnknown_2023E7E
+_08020988: .4byte gPaydayMoney
_0802098C: .4byte gBattleMons
_08020990: .4byte 0x0000ffff
_08020994: .4byte gBattlescriptCurrInstr
@@ -6314,7 +6314,7 @@ _080209D8:
lsls r1, 5
orrs r0, r1
str r0, [r2]
- ldr r1, _08020A14 @ =gUnknown_2023DB8
+ ldr r1, _08020A14 @ =gLockedMoves
mov r2, r9
ldrb r0, [r2]
lsls r0, 1
@@ -6332,7 +6332,7 @@ _080209D8:
strb r0, [r1, 0x1]
b _080210EC
.align 2, 0
-_08020A14: .4byte gUnknown_2023DB8
+_08020A14: .4byte gLockedMoves
_08020A18: .4byte gCurrentMove
_08020A1C: .4byte gProtectStructs
_08020A20:
@@ -6398,7 +6398,7 @@ _08020A3C:
ldr r0, [r0]
str r0, [r4]
strb r5, [r2, 0x5]
- ldr r3, _08020AE8 @ =gUnknown_83FE664
+ ldr r3, _08020AE8 @ =gTrappingMoves
ldrh r0, [r3]
ldrh r4, [r6]
cmp r0, r4
@@ -6432,10 +6432,10 @@ _08020AD8: .4byte gBattlerAttacker
_08020ADC: .4byte gBattlescriptCurrInstr
_08020AE0: .4byte sMoveEffectBS_Ptrs
_08020AE4: .4byte gBattleCommunication
-_08020AE8: .4byte gUnknown_83FE664
+_08020AE8: .4byte gTrappingMoves
_08020AEC:
ldr r1, _08020B1C @ =gBattleMoveDamage
- ldr r0, _08020B20 @ =gUnknown_2023D54
+ ldr r0, _08020B20 @ =gHpDealt
ldr r0, [r0]
cmp r0, 0
bge _08020AF8
@@ -6461,7 +6461,7 @@ _08020B04:
b _08021108
.align 2, 0
_08020B1C: .4byte gBattleMoveDamage
-_08020B20: .4byte gUnknown_2023D54
+_08020B20: .4byte gHpDealt
_08020B24: .4byte gBattlescriptCurrInstr
_08020B28: .4byte sMoveEffectBS_Ptrs
_08020B2C: .4byte gBattleCommunication
@@ -6490,12 +6490,12 @@ _08020B4C:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020B70 @ =gUnknown_81D6BD1
+ ldr r0, _08020B70 @ =BattleScript_StatUp
b _08021108
.align 2, 0
_08020B68: .4byte gBattleScripting
_08020B6C: .4byte gBattlescriptCurrInstr
-_08020B70: .4byte gUnknown_81D6BD1
+_08020B70: .4byte BattleScript_StatUp
_08020B74:
movs r0, 0x70
negs r0, r0
@@ -6522,12 +6522,12 @@ _08020B92:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020BB4 @ =gUnknown_81D6C62
+ ldr r0, _08020BB4 @ =BattleScript_StatDown
b _08021108
.align 2, 0
_08020BAC: .4byte gBattleScripting
_08020BB0: .4byte gBattlescriptCurrInstr
-_08020BB4: .4byte gUnknown_81D6C62
+_08020BB4: .4byte BattleScript_StatDown
_08020BB8:
ldrb r1, [r6, 0x3]
adds r1, 0xDA
@@ -6553,12 +6553,12 @@ _08020BD4:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020BF8 @ =gUnknown_81D6BD1
+ ldr r0, _08020BF8 @ =BattleScript_StatUp
b _08021108
.align 2, 0
_08020BF0: .4byte gBattleScripting
_08020BF4: .4byte gBattlescriptCurrInstr
-_08020BF8: .4byte gUnknown_81D6BD1
+_08020BF8: .4byte BattleScript_StatUp
_08020BFC:
movs r0, 0x60
negs r0, r0
@@ -6585,12 +6585,12 @@ _08020C1A:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020C3C @ =gUnknown_81D6C62
+ ldr r0, _08020C3C @ =BattleScript_StatDown
b _08021108
.align 2, 0
_08020C34: .4byte gBattleScripting
_08020C38: .4byte gBattlescriptCurrInstr
-_08020C3C: .4byte gUnknown_81D6C62
+_08020C3C: .4byte BattleScript_StatDown
_08020C40:
mov r0, r9
ldrb r1, [r0]
@@ -6614,7 +6614,7 @@ _08020C40:
adds r0, r2
movs r1, 0x2
strb r1, [r0, 0x19]
- ldr r1, _08020C80 @ =gUnknown_2023DB8
+ ldr r1, _08020C80 @ =gLockedMoves
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -6624,7 +6624,7 @@ _08020C40:
b _080210EC
.align 2, 0
_08020C7C: .4byte gDisableStructs
-_08020C80: .4byte gUnknown_2023DB8
+_08020C80: .4byte gLockedMoves
_08020C84: .4byte gCurrentMove
_08020C88:
ldr r0, _08020CA4 @ =gBattlerAttacker
@@ -6726,7 +6726,7 @@ _08020D26:
cmp r0, 0x3C
bne _08020D94
ldr r1, _08020D88 @ =gBattlescriptCurrInstr
- ldr r0, _08020D8C @ =gUnknown_81D948E
+ ldr r0, _08020D8C @ =BattleScript_StickyHoldActivates
str r0, [r1]
ldr r1, _08020D90 @ =gLastUsedAbility
ldrb r0, [r7]
@@ -6750,7 +6750,7 @@ _08020D7C: .4byte gBattlerPartyIndexes
_08020D80: .4byte gBattleMons
_08020D84: .4byte gBattlerTarget
_08020D88: .4byte gBattlescriptCurrInstr
-_08020D8C: .4byte gUnknown_81D948E
+_08020D8C: .4byte BattleScript_StickyHoldActivates
_08020D90: .4byte gLastUsedAbility
_08020D94:
ldr r4, _08020E60 @ =gBattlerAttacker
@@ -6838,7 +6838,7 @@ _08020DD4:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020E74 @ =gUnknown_81D9271
+ ldr r0, _08020E74 @ =BattleScript_ItemSteal
str r0, [r4]
ldrb r0, [r7]
ldr r1, [r5]
@@ -6859,7 +6859,7 @@ _08020E64: .4byte gBattleStruct
_08020E68: .4byte gLastUsedItem
_08020E6C: .4byte gActiveBattler
_08020E70: .4byte gBattlescriptCurrInstr
-_08020E74: .4byte gUnknown_81D9271
+_08020E74: .4byte BattleScript_ItemSteal
_08020E78:
ldr r3, _08020EA8 @ =gBattlerTarget
ldrb r1, [r3]
@@ -6908,21 +6908,21 @@ _08020ED0:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020EE4 @ =gUnknown_81D8D55
+ ldr r0, _08020EE4 @ =BattleScript_AllStatsUp
b _08021108
.align 2, 0
_08020EE0: .4byte gBattlescriptCurrInstr
-_08020EE4: .4byte gUnknown_81D8D55
+_08020EE4: .4byte BattleScript_AllStatsUp
_08020EE8:
ldr r4, _08020EF8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020EFC @ =gUnknown_81D8DF1
+ ldr r0, _08020EFC @ =BattleScript_RapidSpinAway
b _08021108
.align 2, 0
_08020EF8: .4byte gBattlescriptCurrInstr
-_08020EFC: .4byte gUnknown_81D8DF1
+_08020EFC: .4byte BattleScript_RapidSpinAway
_08020F00:
ldr r6, _08020F50 @ =gBattlerTarget
ldrb r0, [r6]
@@ -6960,26 +6960,26 @@ _08020F1A:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020F5C @ =gUnknown_81D9177
+ ldr r0, _08020F5C @ =BattleScript_TargetPRLZHeal
b _08021108
.align 2, 0
_08020F50: .4byte gBattlerTarget
_08020F54: .4byte gActiveBattler
_08020F58: .4byte gBattlescriptCurrInstr
-_08020F5C: .4byte gUnknown_81D9177
+_08020F5C: .4byte BattleScript_TargetPRLZHeal
_08020F60:
ldr r4, _08020F70 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08020F74 @ =gUnknown_81D8F35
+ ldr r0, _08020F74 @ =BattleScript_AtkDefDown
b _08021108
.align 2, 0
_08020F70: .4byte gBattlescriptCurrInstr
-_08020F74: .4byte gUnknown_81D8F35
+_08020F74: .4byte BattleScript_AtkDefDown
_08020F78:
ldr r4, _08020FA8 @ =gBattleMoveDamage
- ldr r0, _08020FAC @ =gUnknown_2023D54
+ ldr r0, _08020FAC @ =gHpDealt
ldr r0, [r0]
movs r1, 0x3
bl __divsi3
@@ -7002,7 +7002,7 @@ _08020F8E:
b _08021108
.align 2, 0
_08020FA8: .4byte gBattleMoveDamage
-_08020FAC: .4byte gUnknown_2023D54
+_08020FAC: .4byte gHpDealt
_08020FB0: .4byte gBattlescriptCurrInstr
_08020FB4: .4byte sMoveEffectBS_Ptrs
_08020FB8: .4byte gBattleCommunication
@@ -7026,7 +7026,7 @@ _08020FD8:
lsls r0, 5
orrs r1, r0
str r1, [r2]
- ldr r1, _08021010 @ =gUnknown_2023DB8
+ ldr r1, _08021010 @ =gLockedMoves
mov r2, r9
ldrb r0, [r2]
lsls r0, 1
@@ -7050,7 +7050,7 @@ _08021008:
str r0, [r2]
b _0802110A
.align 2, 0
-_08021010: .4byte gUnknown_2023DB8
+_08021010: .4byte gLockedMoves
_08021014: .4byte gCurrentMove
_08021018:
mov r5, r9
@@ -7071,7 +7071,7 @@ _08021018:
ldr r0, _0802104C @ =gLastUsedAbility
strb r2, [r0]
ldr r1, _08021050 @ =gBattlescriptCurrInstr
- ldr r0, _08021054 @ =gUnknown_81D948E
+ ldr r0, _08021054 @ =BattleScript_StickyHoldActivates
str r0, [r1]
ldrb r0, [r5]
movs r1, 0x3C
@@ -7080,7 +7080,7 @@ _08021018:
.align 2, 0
_0802104C: .4byte gLastUsedAbility
_08021050: .4byte gBattlescriptCurrInstr
-_08021054: .4byte gUnknown_81D948E
+_08021054: .4byte BattleScript_StickyHoldActivates
_08021058:
ldrh r0, [r1, 0x2E]
cmp r0, 0
@@ -7122,7 +7122,7 @@ _08021058:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _080210E4 @ =gUnknown_81D8F86
+ ldr r0, _080210E4 @ =BattleScript_KnockedOff
str r0, [r4]
mov r1, r9
ldrb r0, [r1]
@@ -7146,7 +7146,7 @@ _080210D4: .4byte gWishFutureKnock
_080210D8: .4byte gBitTable
_080210DC: .4byte gBattlerPartyIndexes
_080210E0: .4byte gBattlescriptCurrInstr
-_080210E4: .4byte gUnknown_81D8F86
+_080210E4: .4byte BattleScript_KnockedOff
_080210E8: .4byte gBattleStruct
_080210EC:
ldr r1, _080210F8 @ =gBattlescriptCurrInstr
@@ -7161,7 +7161,7 @@ _080210FC:
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08021120 @ =gUnknown_81D8FEB
+ ldr r0, _08021120 @ =BattleScript_SAtkDown2
_08021108:
str r0, [r4]
_0802110A:
@@ -7175,7 +7175,7 @@ _0802110A:
bx r0
.align 2, 0
_0802111C: .4byte gBattlescriptCurrInstr
-_08021120: .4byte gUnknown_81D8FEB
+_08021120: .4byte BattleScript_SAtkDown2
thumb_func_end SetMoveEffect
thumb_func_start atk15_seteffectwithchance
@@ -7443,13 +7443,13 @@ _08021330:
ldr r0, _08021350 @ =gBattlerTarget
ldrb r0, [r0]
mov r9, r0
- ldr r4, _08021354 @ =gUnknown_81D8674
+ ldr r4, _08021354 @ =BattleScript_FaintAttacker
b _08021368
.align 2, 0
_08021348: .4byte gActiveBattler
_0802134C: .4byte gBattlerAttacker
_08021350: .4byte gBattlerTarget
-_08021354: .4byte gUnknown_81D8674
+_08021354: .4byte BattleScript_FaintAttacker
_08021358:
ldr r1, _080213D0 @ =gActiveBattler
ldr r0, _080213D4 @ =gBattlerTarget
@@ -7458,7 +7458,7 @@ _08021358:
ldr r0, _080213D8 @ =gBattlerAttacker
ldrb r0, [r0]
mov r9, r0
- ldr r4, _080213DC @ =gUnknown_81D8684
+ ldr r4, _080213DC @ =BattleScript_FaintTarget
_08021368:
mov r8, r1
ldr r0, _080213E0 @ =gAbsentBattlerFlags
@@ -7516,7 +7516,7 @@ _080213C8:
_080213D0: .4byte gActiveBattler
_080213D4: .4byte gBattlerTarget
_080213D8: .4byte gBattlerAttacker
-_080213DC: .4byte gUnknown_81D8684
+_080213DC: .4byte BattleScript_FaintTarget
_080213E0: .4byte gAbsentBattlerFlags
_080213E4: .4byte gBitTable
_080213E8: .4byte gBattleMons
@@ -7580,7 +7580,7 @@ _0802142C:
adds r0, r6
ldrh r0, [r0, 0x28]
str r0, [r1]
- ldr r0, _08021570 @ =gUnknown_81D8C6C
+ ldr r0, _08021570 @ =BattleScript_DestinyBondTakesLife
str r0, [r4]
_0802146A:
ldr r1, _08021574 @ =gStatuses3
@@ -7645,7 +7645,7 @@ _08021492:
ldr r5, _08021568 @ =gBattlescriptCurrInstr
ldr r0, [r5]
bl BattleScriptPush
- ldr r0, _08021580 @ =gUnknown_81D8FA3
+ ldr r0, _08021580 @ =BattleScript_GrudgeTakesPp
str r0, [r5]
ldr r5, _08021584 @ =gActiveBattler
mov r1, r8
@@ -7702,11 +7702,11 @@ _08021560: .4byte gHitMarker
_08021564: .4byte gBattleMons
_08021568: .4byte gBattlescriptCurrInstr
_0802156C: .4byte gBattleMoveDamage
-_08021570: .4byte gUnknown_81D8C6C
+_08021570: .4byte BattleScript_DestinyBondTakesLife
_08021574: .4byte gStatuses3
_08021578: .4byte gBattlerTarget
_0802157C: .4byte gCurrentMove
-_08021580: .4byte gUnknown_81D8FA3
+_08021580: .4byte BattleScript_GrudgeTakesPp
_08021584: .4byte gActiveBattler
_08021588: .4byte gBattleTextBuff1
_0802158C:
@@ -8538,7 +8538,7 @@ _08021BC2:
movs r0, 0x1
strh r0, [r1]
_08021C0E:
- ldr r5, _08021C34 @ =gUnknown_2023F52
+ ldr r5, _08021C34 @ =gExpShareExp
adds r0, r4, 0
adds r1, r6, 0
bl __divsi3
@@ -8553,7 +8553,7 @@ _08021C0E:
_08021C28: .4byte gBaseStats
_08021C2C: .4byte gBattleMons
_08021C30: .4byte gBattlerFainted
-_08021C34: .4byte gUnknown_2023F52
+_08021C34: .4byte gExpShareExp
_08021C38:
adds r0, r1, 0
adds r1, r5, 0
@@ -8566,7 +8566,7 @@ _08021C38:
movs r0, 0x1
strh r0, [r2]
_08021C4E:
- ldr r0, _08021C9C @ =gUnknown_2023F52
+ ldr r0, _08021C9C @ =gExpShareExp
strh r6, [r0]
_08021C52:
ldr r1, _08021CA0 @ =gBattleScripting
@@ -8608,7 +8608,7 @@ _08021C74:
ldrb r4, [r0]
b _08021CC0
.align 2, 0
-_08021C9C: .4byte gUnknown_2023F52
+_08021C9C: .4byte gExpShareExp
_08021CA0: .4byte gBattleScripting
_08021CA4: .4byte gBattleStruct
_08021CA8: .4byte gBattleControllerExecFlags
@@ -8730,7 +8730,7 @@ _08021DA4:
_08021DAA:
cmp r4, 0x19
bne _08021DBA
- ldr r0, _08021E2C @ =gUnknown_2023F52
+ ldr r0, _08021E2C @ =gExpShareExp
ldrh r1, [r0]
mov r2, r9
ldr r0, [r2]
@@ -8791,7 +8791,7 @@ _08021DEA:
b _08021E42
.align 2, 0
_08021E28: .4byte gBattleMoveDamage
-_08021E2C: .4byte gUnknown_2023F52
+_08021E2C: .4byte gExpShareExp
_08021E30: .4byte gBattleTypeFlags
_08021E34: .4byte gBattleStruct
_08021E38: .4byte gPlayerParty
@@ -9149,7 +9149,7 @@ _080220DA:
negs r0, r0
strb r0, [r4, 0x5]
bl BattleScriptPushCursor
- ldr r2, _08022338 @ =gUnknown_3004FD4
+ ldr r2, _08022338 @ =gLeveledUpInBattle
ldr r1, _0802233C @ =gBitTable
mov r4, r9
ldr r5, [r4]
@@ -9161,7 +9161,7 @@ _080220DA:
orrs r0, r1
strb r0, [r2]
ldr r1, _08022340 @ =gBattlescriptCurrInstr
- ldr r0, _08022344 @ =gUnknown_81D89F5
+ ldr r0, _08022344 @ =BattleScript_LevelUp
str r0, [r1]
ldr r4, _08022348 @ =gBattleMoveDamage
ldr r2, _08022320 @ =gBattleBufferB
@@ -9388,10 +9388,10 @@ _08022328: .4byte gBattlerPartyIndexes
_0802232C: .4byte gPlayerParty
_08022330: .4byte gBattleTextBuff1
_08022334: .4byte gBattleTextBuff2
-_08022338: .4byte gUnknown_3004FD4
+_08022338: .4byte gLeveledUpInBattle
_0802233C: .4byte gBitTable
_08022340: .4byte gBattlescriptCurrInstr
-_08022344: .4byte gUnknown_81D89F5
+_08022344: .4byte BattleScript_LevelUp
_08022348: .4byte gBattleMoveDamage
_0802234C: .4byte gBattleMons
_08022350:
@@ -9740,7 +9740,7 @@ _080225EC: .4byte gBattlescriptCurrInstr
thumb_func_start atk26_setmultihit
atk26_setmultihit: @ 80225F0
- ldr r3, _08022600 @ =gUnknown_2023D72
+ ldr r3, _08022600 @ =gMultiHitCounter
ldr r2, _08022604 @ =gBattlescriptCurrInstr
ldr r0, [r2]
ldrb r1, [r0, 0x1]
@@ -9749,14 +9749,14 @@ atk26_setmultihit: @ 80225F0
str r0, [r2]
bx lr
.align 2, 0
-_08022600: .4byte gUnknown_2023D72
+_08022600: .4byte gMultiHitCounter
_08022604: .4byte gBattlescriptCurrInstr
thumb_func_end atk26_setmultihit
thumb_func_start atk27_decrementmultihit
atk27_decrementmultihit: @ 8022608
push {lr}
- ldr r1, _08022624 @ =gUnknown_2023D72
+ ldr r1, _08022624 @ =gMultiHitCounter
ldrb r0, [r1]
subs r0, 0x1
strb r0, [r1]
@@ -9769,7 +9769,7 @@ atk27_decrementmultihit: @ 8022608
str r0, [r1]
b _08022646
.align 2, 0
-_08022624: .4byte gUnknown_2023D72
+_08022624: .4byte gMultiHitCounter
_08022628: .4byte gBattlescriptCurrInstr
_0802262C:
ldr r3, _0802264C @ =gBattlescriptCurrInstr
@@ -10620,7 +10620,7 @@ atk39_pause: @ 8022C08
ldrb r0, [r2, 0x2]
lsls r0, 8
orrs r1, r0
- ldr r3, _08022C44 @ =gUnknown_2023E7C
+ ldr r3, _08022C44 @ =gPauseCounterBattle
ldrh r0, [r3]
adds r0, 0x1
strh r0, [r3]
@@ -10638,7 +10638,7 @@ _08022C34:
.align 2, 0
_08022C3C: .4byte gBattleControllerExecFlags
_08022C40: .4byte gBattlescriptCurrInstr
-_08022C44: .4byte gUnknown_2023E7C
+_08022C44: .4byte gPauseCounterBattle
thumb_func_end atk39_pause
thumb_func_start atk3A_waitstate
@@ -10957,11 +10957,11 @@ _08022E8C:
beq _08022EAC
adds r0, r2, 0x7
bl BattleScriptPush
- ldr r0, _08022EA8 @ =gUnknown_81D89F1
+ ldr r0, _08022EA8 @ =BattleScript_Pausex20
b _08022EEC
.align 2, 0
_08022EA4: .4byte gHitMarker
-_08022EA8: .4byte gUnknown_81D89F1
+_08022EA8: .4byte BattleScript_Pausex20
_08022EAC:
adds r0, r5, 0
subs r0, 0xA
@@ -11531,7 +11531,7 @@ _080232F0:
ldr r0, _08023324 @ =gBattleScripting
strb r4, [r0, 0x14]
bl MoveValuesCleanUp
- ldr r2, _08023328 @ =gUnknown_81D65A8
+ ldr r2, _08023328 @ =gBattleScriptsForMoveEffects
mov r0, r8
ldrh r1, [r0]
lsls r0, r1, 1
@@ -11544,13 +11544,13 @@ _080232F0:
ldr r0, [r0]
bl BattleScriptPush
ldr r1, _0802332C @ =gBattlescriptCurrInstr
- ldr r0, _08023330 @ =gUnknown_81D96A8
+ ldr r0, _08023330 @ =BattleScript_FlushMessageBox
bl _08023BFC
.align 2, 0
_08023324: .4byte gBattleScripting
-_08023328: .4byte gUnknown_81D65A8
+_08023328: .4byte gBattleScriptsForMoveEffects
_0802332C: .4byte gBattlescriptCurrInstr
-_08023330: .4byte gUnknown_81D96A8
+_08023330: .4byte BattleScript_FlushMessageBox
_08023334:
ldr r2, _0802334C @ =gBattleMoves
ldr r0, _08023350 @ =gCurrentMove
@@ -11702,7 +11702,7 @@ _0802346A:
strb r0, [r1, 0x19]
bl BattleScriptPushCursor
ldr r1, _08023498 @ =gBattlescriptCurrInstr
- ldr r0, _0802349C @ =gUnknown_81D8C48
+ ldr r0, _0802349C @ =BattleScript_RageIsBuilding
str r0, [r1]
b _080236FC
.align 2, 0
@@ -11714,7 +11714,7 @@ _0802348C: .4byte gSpecialStatuses
_08023490: .4byte gBattleMoves
_08023494: .4byte gCurrentMove
_08023498: .4byte gBattlescriptCurrInstr
-_0802349C: .4byte gUnknown_81D8C48
+_0802349C: .4byte BattleScript_RageIsBuilding
_080234A0:
ldr r4, _0802353C @ =gBattleMons
ldr r6, _08023540 @ =gBattlerTarget
@@ -11791,7 +11791,7 @@ _080234FE:
bl MarkBattlerForControllerExec
bl BattleScriptPushCursor
ldr r1, _08023554 @ =gBattlescriptCurrInstr
- ldr r0, _08023558 @ =gUnknown_81D9098
+ ldr r0, _08023558 @ =BattleScript_DefrostedViaFireMove
str r0, [r1]
movs r2, 0x1
mov r10, r2
@@ -11804,7 +11804,7 @@ _08023548: .4byte gSpecialStatuses
_0802354C: .4byte gMoveResultFlags
_08023550: .4byte gActiveBattler
_08023554: .4byte gBattlescriptCurrInstr
-_08023558: .4byte gUnknown_81D9098
+_08023558: .4byte BattleScript_DefrostedViaFireMove
_0802355C:
ldr r0, _0802357C @ =gBattlerTarget
ldrb r1, [r0]
@@ -12219,7 +12219,7 @@ _0802388A:
ands r0, r1
cmp r0, 0
beq _080238A6
- ldr r0, _08023928 @ =gUnknown_2023D90
+ ldr r0, _08023928 @ =gLastPrintedMoves
mov r2, r9
ldrb r1, [r2]
lsls r1, 1
@@ -12276,7 +12276,7 @@ _080238E8:
ldr r0, _0802392C @ =gChosenMove
ldrh r0, [r0]
strh r0, [r1]
- ldr r0, _08023944 @ =gUnknown_2023DB0
+ ldr r0, _08023944 @ =gLastResultingMoves
mov r3, r9
ldrb r1, [r3]
lsls r1, 1
@@ -12291,14 +12291,14 @@ _08023918: .4byte gBattlerAttacker
_0802391C: .4byte gActiveBattler
_08023920: .4byte gBattlerTarget
_08023924: .4byte 0xffffefff
-_08023928: .4byte gUnknown_2023D90
+_08023928: .4byte gLastPrintedMoves
_0802392C: .4byte gChosenMove
_08023930: .4byte gAbsentBattlerFlags
_08023934: .4byte gBitTable
_08023938: .4byte gBattleStruct
_0802393C: .4byte gBattleMoves
_08023940: .4byte gLastMoves
-_08023944: .4byte gUnknown_2023DB0
+_08023944: .4byte gLastResultingMoves
_08023948: .4byte gCurrentMove
_0802394C:
ldr r1, _080239B4 @ =gLastMoves
@@ -12306,7 +12306,7 @@ _0802394C:
adds r0, r1
ldr r1, _080239B8 @ =0x0000ffff
strh r1, [r0]
- ldr r1, _080239BC @ =gUnknown_2023DB0
+ ldr r1, _080239BC @ =gLastResultingMoves
mov r4, r9
ldrb r0, [r4]
lsls r0, 1
@@ -12357,7 +12357,7 @@ _08023984:
.align 2, 0
_080239B4: .4byte gLastMoves
_080239B8: .4byte 0x0000ffff
-_080239BC: .4byte gUnknown_2023DB0
+_080239BC: .4byte gLastResultingMoves
_080239C0: .4byte gBattlerTarget
_080239C4: .4byte gLastHitBy
_080239C8: .4byte gMoveResultFlags
@@ -12375,7 +12375,7 @@ _080239D4:
ldrb r3, [r0, 0x13]
cmp r3, 0
beq _08023A04
- ldr r0, _08023A00 @ =gUnknown_2023DA8
+ ldr r0, _08023A00 @ =gLastHitByType
ldrb r1, [r2]
lsls r1, 1
adds r1, r0
@@ -12385,9 +12385,9 @@ _080239D4:
.align 2, 0
_080239F8: .4byte gLastLandedMoves
_080239FC: .4byte gCurrentMove
-_08023A00: .4byte gUnknown_2023DA8
+_08023A00: .4byte gLastHitByType
_08023A04:
- ldr r0, _08023A1C @ =gUnknown_2023DA8
+ ldr r0, _08023A1C @ =gLastHitByType
ldrb r2, [r2]
lsls r2, 1
adds r2, r0
@@ -12400,7 +12400,7 @@ _08023A04:
strh r0, [r2]
b _08023A2C
.align 2, 0
-_08023A1C: .4byte gUnknown_2023DA8
+_08023A1C: .4byte gLastHitByType
_08023A20:
ldr r0, _08023A38 @ =gLastLandedMoves
ldrb r1, [r2]
@@ -13189,7 +13189,7 @@ _08024042:
ldr r1, [sp, 0x50]
str r1, [r0]
_08024068:
- bl sub_8012760
+ bl SwitchInClearSetData
ldr r0, _080240CC @ =gBattleScripting
ldr r3, _080240A8 @ =gActiveBattler
ldrb r2, [r3]
@@ -14992,7 +14992,7 @@ _08024F28:
ldrb r0, [r0, 0x1]
cmp r0, 0
bne _08024F6C
- ldr r0, _08024F68 @ =gUnknown_81D8CBE
+ ldr r0, _08024F68 @ =BattleScript_SpikesOnTarget
str r0, [r6]
b _080250C6
.align 2, 0
@@ -15006,21 +15006,21 @@ _08024F58: .4byte gBattleMons
_08024F5C: .4byte gSideTimers
_08024F60: .4byte gBattleMoveDamage
_08024F64: .4byte gBattleScripting
-_08024F68: .4byte gUnknown_81D8CBE
+_08024F68: .4byte BattleScript_SpikesOnTarget
_08024F6C:
cmp r0, 0x1
bne _08024F7C
- ldr r0, _08024F78 @ =gUnknown_81D8C87
+ ldr r0, _08024F78 @ =BattleScript_SpikesOnAttacker
str r0, [r6]
b _080250C6
.align 2, 0
-_08024F78: .4byte gUnknown_81D8C87
+_08024F78: .4byte BattleScript_SpikesOnAttacker
_08024F7C:
- ldr r0, _08024F84 @ =gUnknown_81D8CF5
+ ldr r0, _08024F84 @ =BattleScript_SpikesOnFaintedBattler
str r0, [r6]
b _080250C6
.align 2, 0
-_08024F84: .4byte gUnknown_81D8CF5
+_08024F84: .4byte BattleScript_SpikesOnFaintedBattler
_08024F88:
ldr r1, _08025064 @ =gBattleMons
ldr r5, _08025068 @ =gActiveBattler
@@ -15076,7 +15076,7 @@ _08024FC4:
cmp r4, r3
bge _08025012
ldr r6, _0802507C @ =gBattlerByTurnOrder
- ldr r3, _08025080 @ =gUnknown_2023BDA
+ ldr r3, _08025080 @ =gActionsByTurnOrder
movs r2, 0xC
adds r1, r0, 0
_08024FFC:
@@ -15143,7 +15143,7 @@ _08025070: .4byte gSideStatuses
_08025074: .4byte 0x0000fdff
_08025078: .4byte gBattlersCount
_0802507C: .4byte gBattlerByTurnOrder
-_08025080: .4byte gUnknown_2023BDA
+_08025080: .4byte gActionsByTurnOrder
_08025084: .4byte gBattleStruct
_08025088: .4byte gBattlescriptCurrInstr
_0802508C: .4byte gHitMarker
@@ -15557,7 +15557,7 @@ _080253C4:
movs r2, 0x1D
movs r3, 0xD
bl HandleBattleWindow
- ldr r0, _080253F0 @ =gUnknown_83FE791
+ ldr r0, _080253F0 @ =gText_BattleYesNoChoice
movs r1, 0xE
bl BattlePutTextOnWindow
ldr r1, _080253F4 @ =gBattleScripting
@@ -15569,7 +15569,7 @@ _080253C4:
bl BattleCreateYesNoCursorAt
b _080256D0
.align 2, 0
-_080253F0: .4byte gUnknown_83FE791
+_080253F0: .4byte gText_BattleYesNoChoice
_080253F4: .4byte gBattleScripting
_080253F8: .4byte gBattleCommunication
_080253FC:
@@ -15934,7 +15934,7 @@ _080256F8:
movs r2, 0x1D
movs r3, 0xD
bl HandleBattleWindow
- ldr r0, _08025720 @ =gUnknown_83FE791
+ ldr r0, _08025720 @ =gText_BattleYesNoChoice
movs r1, 0xE
bl BattlePutTextOnWindow
ldrb r0, [r5, 0x1F]
@@ -15945,7 +15945,7 @@ _080256F8:
bl BattleCreateYesNoCursorAt
b _0802580E
.align 2, 0
-_08025720: .4byte gUnknown_83FE791
+_08025720: .4byte gText_BattleYesNoChoice
_08025724: .4byte gBattleCommunication
_08025728:
ldr r0, _080257AC @ =gMain
@@ -16237,7 +16237,7 @@ _0802595A:
_0802596E:
ldrb r5, [r0, 0x2]
_08025970:
- ldr r0, _080259CC @ =gUnknown_824F220
+ ldr r0, _080259CC @ =gTrainerMoneyTable
lsls r1, r6, 2
adds r3, r1, r0
ldrb r1, [r3]
@@ -16286,7 +16286,7 @@ _080259AA:
muls r4, r0
b _080259E8
.align 2, 0
-_080259CC: .4byte gUnknown_824F220
+_080259CC: .4byte gTrainerMoneyTable
_080259D0: .4byte gBattleStruct
_080259D4: .4byte gBattleTypeFlags
_080259D8: .4byte gSaveBlock1Ptr
@@ -16670,7 +16670,7 @@ _08025CC0:
strh r0, [r2]
adds r0, r1, 0
_08025CCE:
- ldr r3, _08025CF8 @ =gUnknown_81D65A8
+ ldr r3, _08025CF8 @ =gBattleScriptsForMoveEffects
ldr r2, _08025CFC @ =gBattleMoves
ldrh r1, [r0]
lsls r0, r1, 1
@@ -16689,7 +16689,7 @@ _08025CCE:
_08025CEC: .4byte gChosenMove
_08025CF0: .4byte gCurrentMove
_08025CF4: .4byte gCalledMove
-_08025CF8: .4byte gUnknown_81D65A8
+_08025CF8: .4byte gBattleScriptsForMoveEffects
_08025CFC: .4byte gBattleMoves
thumb_func_end atk63_jumptocalledmove
@@ -16930,7 +16930,7 @@ _08025EE4:
movs r2, 0x1D
movs r3, 0xD
bl HandleBattleWindow
- ldr r0, _08025F08 @ =gUnknown_83FE791
+ ldr r0, _08025F08 @ =gText_BattleYesNoChoice
movs r1, 0xE
bl BattlePutTextOnWindow
ldrb r0, [r5]
@@ -16940,7 +16940,7 @@ _08025EE4:
bl BattleCreateYesNoCursorAt
b _08025F9A
.align 2, 0
-_08025F08: .4byte gUnknown_83FE791
+_08025F08: .4byte gText_BattleYesNoChoice
_08025F0C:
ldr r0, _08025F6C @ =gMain
ldrh r1, [r0, 0x2E]
@@ -17025,7 +17025,7 @@ atk68_cancelallactions: @ 8025FA8
ldrb r0, [r2]
cmp r1, r0
bge _08025FC6
- ldr r4, _08025FDC @ =gUnknown_2023BDA
+ ldr r4, _08025FDC @ =gActionsByTurnOrder
movs r3, 0xC
_08025FBA:
adds r0, r1, r4
@@ -17044,7 +17044,7 @@ _08025FC6:
.align 2, 0
_08025FD4: .4byte gBattlersCount
_08025FD8: .4byte gBattlescriptCurrInstr
-_08025FDC: .4byte gUnknown_2023BDA
+_08025FDC: .4byte gActionsByTurnOrder
thumb_func_end atk68_cancelallactions
thumb_func_start atk69_adjustsetdamage
@@ -18145,7 +18145,7 @@ atk72_jumpifplayerran: @ 80268B8
push {lr}
ldr r0, _080268E4 @ =gBattlerFainted
ldrb r0, [r0]
- bl sub_8016748
+ bl TryRunFromBattle
lsls r0, 24
cmp r0, 0
beq _080268EC
@@ -18981,7 +18981,7 @@ atk77_setprotectlike: @ 8026F68
mov r7, r8
push {r7}
movs r6, 0x1
- ldr r2, _08027034 @ =gUnknown_2023DB0
+ ldr r2, _08027034 @ =gLastResultingMoves
ldr r1, _08027038 @ =gBattlerAttacker
ldrb r3, [r1]
lsls r0, r3, 1
@@ -19002,7 +19002,7 @@ atk77_setprotectlike: @ 8026F68
movs r1, 0
strb r1, [r0, 0x8]
_08026F98:
- ldr r0, _08027040 @ =gUnknown_2023BE2
+ ldr r0, _08027040 @ =gCurrentTurnActionNumber
ldrb r1, [r0]
ldr r0, _08027044 @ =gBattlersCount
ldrb r0, [r0]
@@ -19082,10 +19082,10 @@ _0802701E:
strb r0, [r1, 0x8]
b _0802707E
.align 2, 0
-_08027034: .4byte gUnknown_2023DB0
+_08027034: .4byte gLastResultingMoves
_08027038: .4byte gBattlerAttacker
_0802703C: .4byte gDisableStructs
-_08027040: .4byte gUnknown_2023BE2
+_08027040: .4byte gCurrentTurnActionNumber
_08027044: .4byte gBattlersCount
_08027048: .4byte sProtectSuccessRates
_0802704C: .4byte gBattleMoves
@@ -19250,7 +19250,7 @@ _0802718C:
ldrb r1, [r1]
bl RecordAbilityBattle
ldr r1, _080271B8 @ =gBattlescriptCurrInstr
- ldr r0, _080271BC @ =gUnknown_81D93AF
+ ldr r0, _080271BC @ =BattleScript_DampStopsExplosion
str r0, [r1]
_080271A8:
pop {r3}
@@ -19261,7 +19261,7 @@ _080271A8:
.align 2, 0
_080271B4: .4byte gLastUsedAbility
_080271B8: .4byte gBattlescriptCurrInstr
-_080271BC: .4byte gUnknown_81D93AF
+_080271BC: .4byte BattleScript_DampStopsExplosion
thumb_func_end atk78_faintifabilitynotdamp
thumb_func_start atk79_setatkhptozero
@@ -19581,7 +19581,7 @@ _08027426:
ldr r1, _0802745C @ =gBattlerTarget
strb r0, [r1]
ldr r5, _08027460 @ =gBattlescriptCurrInstr
- ldr r3, _08027464 @ =gUnknown_81D65A8
+ ldr r3, _08027464 @ =gBattleScriptsForMoveEffects
ldr r2, _08027468 @ =gBattleMoves
ldrh r1, [r4]
lsls r0, r1, 1
@@ -19600,7 +19600,7 @@ _08027454: .4byte 0xfffffbff
_08027458: .4byte gCurrentMove
_0802745C: .4byte gBattlerTarget
_08027460: .4byte gBattlescriptCurrInstr
-_08027464: .4byte gUnknown_81D65A8
+_08027464: .4byte gBattleScriptsForMoveEffects
_08027468: .4byte gBattleMoves
_0802746C:
ldr r2, _0802749C @ =gSpecialStatuses
@@ -20562,7 +20562,7 @@ _08027BC4: .4byte gBattlerTarget
atk88_negativedamage: @ 8027BC8
push {lr}
ldr r2, _08027BF0 @ =gBattleMoveDamage
- ldr r0, _08027BF4 @ =gUnknown_2023D54
+ ldr r0, _08027BF4 @ =gHpDealt
ldr r0, [r0]
lsrs r1, r0, 31
adds r0, r1
@@ -20583,7 +20583,7 @@ _08027BE4:
bx r0
.align 2, 0
_08027BF0: .4byte gBattleMoveDamage
-_08027BF4: .4byte gUnknown_2023D54
+_08027BF4: .4byte gHpDealt
_08027BF8: .4byte gBattlescriptCurrInstr
thumb_func_end atk88_negativedamage
@@ -20716,7 +20716,7 @@ _08027CF0:
ldrb r0, [r6]
strb r0, [r1, 0x17]
ldr r1, _08027D20 @ =gBattlescriptCurrInstr
- ldr r0, _08027D24 @ =gUnknown_81D8C3E
+ ldr r0, _08027D24 @ =BattleScript_MistProtected
str r0, [r1]
ldrb r1, [r6]
lsls r0, r1, 2
@@ -20732,7 +20732,7 @@ _08027CF0:
_08027D18: .4byte gBattleScripting
_08027D1C: .4byte gActiveBattler
_08027D20: .4byte gBattlescriptCurrInstr
-_08027D24: .4byte gUnknown_81D8C3E
+_08027D24: .4byte BattleScript_MistProtected
_08027D28:
ldr r0, _08027D4C @ =gCurrentMove
ldrh r0, [r0]
@@ -20747,7 +20747,7 @@ _08027D28:
cmp r0, 0
beq _08027D58
ldr r1, _08027D50 @ =gBattlescriptCurrInstr
- ldr r0, _08027D54 @ =gUnknown_81D7DF2
+ ldr r0, _08027D54 @ =BattleScript_ButItFailed
str r0, [r1]
_08027D48:
movs r0, 0x1
@@ -20755,7 +20755,7 @@ _08027D48:
.align 2, 0
_08027D4C: .4byte gCurrentMove
_08027D50: .4byte gBattlescriptCurrInstr
-_08027D54: .4byte gUnknown_81D7DF2
+_08027D54: .4byte BattleScript_ButItFailed
_08027D58:
ldr r2, _08027DA0 @ =gBattleMons
ldr r1, _08027DA4 @ =gActiveBattler
@@ -20808,7 +20808,7 @@ _08027DB4:
ldrb r0, [r2]
strb r0, [r1, 0x17]
ldr r1, _08027E00 @ =gBattlescriptCurrInstr
- ldr r0, _08027E04 @ =gUnknown_81D9416
+ ldr r0, _08027E04 @ =BattleScript_AbilityNoStatLoss
str r0, [r1]
ldr r1, _08027E08 @ =gLastUsedAbility
ldrb r0, [r2]
@@ -20836,7 +20836,7 @@ _08027DB4:
_08027DF8: .4byte gBattleScripting
_08027DFC: .4byte gActiveBattler
_08027E00: .4byte gBattlescriptCurrInstr
-_08027E04: .4byte gUnknown_81D9416
+_08027E04: .4byte BattleScript_AbilityNoStatLoss
_08027E08: .4byte gLastUsedAbility
_08027E0C:
ldr r1, _08027E58 @ =gActiveBattler
@@ -20862,7 +20862,7 @@ _08027E0C:
ldrb r0, [r3]
strb r0, [r1, 0x17]
ldr r1, _08027E60 @ =gBattlescriptCurrInstr
- ldr r0, _08027E64 @ =gUnknown_81D947E
+ ldr r0, _08027E64 @ =BattleScript_AbilityNoSpecificStatLoss
str r0, [r1]
ldr r1, _08027E68 @ =gLastUsedAbility
ldrb r0, [r3]
@@ -20879,7 +20879,7 @@ _08027E0C:
_08027E58: .4byte gActiveBattler
_08027E5C: .4byte gBattleScripting
_08027E60: .4byte gBattlescriptCurrInstr
-_08027E64: .4byte gUnknown_81D947E
+_08027E64: .4byte BattleScript_AbilityNoSpecificStatLoss
_08027E68: .4byte gLastUsedAbility
_08027E6C:
ldr r4, _08027EBC @ =gActiveBattler
@@ -20907,7 +20907,7 @@ _08027E8E:
ldrb r0, [r2]
strb r0, [r1, 0x17]
ldr r1, _08027EC4 @ =gBattlescriptCurrInstr
- ldr r0, _08027EC8 @ =gUnknown_81D947E
+ ldr r0, _08027EC8 @ =BattleScript_AbilityNoSpecificStatLoss
str r0, [r1]
ldr r1, _08027ECC @ =gLastUsedAbility
ldrb r0, [r2]
@@ -20924,7 +20924,7 @@ _08027E8E:
_08027EBC: .4byte gActiveBattler
_08027EC0: .4byte gBattleScripting
_08027EC4: .4byte gBattlescriptCurrInstr
-_08027EC8: .4byte gUnknown_81D947E
+_08027EC8: .4byte BattleScript_AbilityNoSpecificStatLoss
_08027ECC: .4byte gLastUsedAbility
_08027ED0:
ldr r3, _08027F5C @ =gActiveBattler
@@ -21251,7 +21251,7 @@ atk8B_setbide: @ 8028120
lsls r1, 5
orrs r0, r1
str r0, [r2]
- ldr r1, _08028180 @ =gUnknown_2023DB8
+ ldr r1, _08028180 @ =gLockedMoves
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -21283,7 +21283,7 @@ atk8B_setbide: @ 8028120
.align 2, 0
_08028178: .4byte gBattleMons
_0802817C: .4byte gBattlerAttacker
-_08028180: .4byte gUnknown_2023DB8
+_08028180: .4byte gLockedMoves
_08028184: .4byte gCurrentMove
_08028188: .4byte gTakenDmg
_0802818C: .4byte gBattlescriptCurrInstr
@@ -21330,14 +21330,14 @@ atk8D_setmultihitcounter: @ 80281D0
ldrb r1, [r0, 0x1]
cmp r1, 0
beq _080281EC
- ldr r0, _080281E8 @ =gUnknown_2023D72
+ ldr r0, _080281E8 @ =gMultiHitCounter
strb r1, [r0]
b _08028206
.align 2, 0
_080281E4: .4byte gBattlescriptCurrInstr
-_080281E8: .4byte gUnknown_2023D72
+_080281E8: .4byte gMultiHitCounter
_080281EC:
- ldr r4, _08028214 @ =gUnknown_2023D72
+ ldr r4, _08028214 @ =gMultiHitCounter
bl Random
movs r5, 0x3
ands r0, r5
@@ -21358,7 +21358,7 @@ _08028206:
pop {r0}
bx r0
.align 2, 0
-_08028214: .4byte gUnknown_2023D72
+_08028214: .4byte gMultiHitCounter
_08028218: .4byte gBattlescriptCurrInstr
thumb_func_end atk8D_setmultihitcounter
@@ -21471,7 +21471,7 @@ _080282E8:
ldrh r0, [r0]
strb r0, [r1]
ldr r1, _08028304 @ =gBattlescriptCurrInstr
- ldr r0, _08028308 @ =gUnknown_81D8C10
+ ldr r0, _08028308 @ =BattleScript_SuccessForceOut
str r0, [r1]
movs r0, 0x1
_080282F6:
@@ -21482,7 +21482,7 @@ _080282F6:
_080282FC: .4byte gBattleStruct
_08028300: .4byte gBattlerPartyIndexes
_08028304: .4byte gBattlescriptCurrInstr
-_08028308: .4byte gUnknown_81D8C10
+_08028308: .4byte BattleScript_SuccessForceOut
thumb_func_end TryDoForceSwitchOut
thumb_func_start atk8F_forcerandomswitch
@@ -21816,7 +21816,7 @@ _080285AE:
adds r0, r1
adds r0, 0x5C
strb r5, [r0]
- bl sub_811FA20
+ bl IsMultiBattle
lsls r0, 24
cmp r0, 0
bne _080285CC
@@ -22077,7 +22077,7 @@ atk91_givepaydaymoney: @ 80287A8
ands r0, r5
cmp r0, 0
bne _08028828
- ldr r1, _08028810 @ =gUnknown_2023E7E
+ ldr r1, _08028810 @ =gPaydayMoney
ldrh r0, [r1]
cmp r0, 0
beq _08028828
@@ -22115,17 +22115,17 @@ atk91_givepaydaymoney: @ 80287A8
ldr r0, [r4]
adds r0, 0x1
bl BattleScriptPush
- ldr r0, _08028824 @ =gUnknown_81D911D
+ ldr r0, _08028824 @ =BattleScript_PrintPayDayMoneyString
str r0, [r4]
b _08028830
.align 2, 0
_0802880C: .4byte gBattleTypeFlags
-_08028810: .4byte gUnknown_2023E7E
+_08028810: .4byte gPaydayMoney
_08028814: .4byte gBattleStruct
_08028818: .4byte gSaveBlock1Ptr
_0802881C: .4byte gBattleTextBuff1
_08028820: .4byte gBattlescriptCurrInstr
-_08028824: .4byte gUnknown_81D911D
+_08028824: .4byte BattleScript_PrintPayDayMoneyString
_08028828:
ldr r1, _08028838 @ =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -22328,7 +22328,7 @@ _08028998:
ldr r0, _080289E8 @ =gLastUsedAbility
strb r4, [r0]
ldr r1, _080289EC @ =gBattlescriptCurrInstr
- ldr r0, _080289F0 @ =gUnknown_81D93A1
+ ldr r0, _080289F0 @ =BattleScript_SturdyPreventsOHKO
str r0, [r1]
mov r1, r9
ldrb r0, [r1]
@@ -22343,7 +22343,7 @@ _080289E0: .4byte gBattleMons
_080289E4: .4byte gMoveResultFlags
_080289E8: .4byte gLastUsedAbility
_080289EC: .4byte gBattlescriptCurrInstr
-_080289F0: .4byte gUnknown_81D93A1
+_080289F0: .4byte BattleScript_SturdyPreventsOHKO
_080289F4:
ldr r1, _08028A68 @ =gStatuses3
lsls r0, r3, 2
@@ -23024,7 +23024,7 @@ _08028F1C:
cmp r2, 0xC
bne _08028F94
ldr r1, _08028F88 @ =gBattlescriptCurrInstr
- ldr r0, _08028F8C @ =gUnknown_81D9444
+ ldr r0, _08028F8C @ =BattleScript_ObliviousPreventsAttraction
str r0, [r1]
ldr r0, _08028F90 @ =gLastUsedAbility
strb r2, [r0]
@@ -23038,7 +23038,7 @@ _08028F7C: .4byte gEnemyParty
_08028F80: .4byte gBattlerTarget
_08028F84: .4byte gBattleMons
_08028F88: .4byte gBattlescriptCurrInstr
-_08028F8C: .4byte gUnknown_81D9444
+_08028F8C: .4byte BattleScript_ObliviousPreventsAttraction
_08028F90: .4byte gLastUsedAbility
_08028F94:
mov r0, r10
@@ -24050,7 +24050,7 @@ _08029794:
ldr r1, _080297EC @ =0xfffffbff
ands r0, r1
str r0, [r2]
- ldr r3, _080297F0 @ =gUnknown_81D65A8
+ ldr r3, _080297F0 @ =gBattleScriptsForMoveEffects
ldr r2, _080297F4 @ =gBattleMoves
ldrh r1, [r4]
lsls r0, r1, 1
@@ -24081,7 +24081,7 @@ _080297E0: .4byte 0x000001ff
_080297E4: .4byte 0x0000ffff
_080297E8: .4byte gHitMarker
_080297EC: .4byte 0xfffffbff
-_080297F0: .4byte gUnknown_81D65A8
+_080297F0: .4byte gBattleScriptsForMoveEffects
_080297F4: .4byte gBattleMoves
_080297F8: .4byte gBattlerTarget
thumb_func_end atk9E_metronome
@@ -24933,7 +24933,7 @@ _08029E9C:
adds r4, r0, r4
ldr r6, _08029F90 @ =gTypeEffectiveness
adds r3, r4, r6
- ldr r1, _08029F94 @ =gUnknown_2023DA8
+ ldr r1, _08029F94 @ =gLastHitByType
ldr r2, _08029F98 @ =gBattlerAttacker
ldrb r5, [r2]
lsls r0, r5, 1
@@ -24994,7 +24994,7 @@ _08029F1E:
mov r4, r10
ldrb r2, [r4]
lsls r0, r2, 1
- ldr r7, _08029F94 @ =gUnknown_2023DA8
+ ldr r7, _08029F94 @ =gLastHitByType
adds r0, r7
ldrh r0, [r0]
cmp r1, r0
@@ -25051,7 +25051,7 @@ _08029F80:
bx r0
.align 2, 0
_08029F90: .4byte gTypeEffectiveness
-_08029F94: .4byte gUnknown_2023DA8
+_08029F94: .4byte gLastHitByType
_08029F98: .4byte gBattlerAttacker
_08029F9C: .4byte gBattleMons
_08029FA0: .4byte 0x000003e7
@@ -25134,7 +25134,7 @@ atkA8_copymovepermanently: @ 802A004
beq _0802A03C
b _0802A190
_0802A03C:
- ldr r0, _0802A174 @ =gUnknown_2023D90
+ ldr r0, _0802A174 @ =gLastPrintedMoves
ldr r2, _0802A178 @ =gBattlerTarget
ldrb r1, [r2]
lsls r1, 1
@@ -25269,7 +25269,7 @@ _0802A0F2:
strb r0, [r1]
movs r0, 0x2
strb r0, [r1, 0x1]
- ldr r3, _0802A174 @ =gUnknown_2023D90
+ ldr r3, _0802A174 @ =gLastPrintedMoves
ldr r2, _0802A178 @ =gBattlerTarget
ldrb r0, [r2]
lsls r0, 1
@@ -25294,7 +25294,7 @@ _0802A164: .4byte gChosenMove
_0802A168: .4byte 0x0000ffff
_0802A16C: .4byte gBattleMons
_0802A170: .4byte gBattlerAttacker
-_0802A174: .4byte gUnknown_2023D90
+_0802A174: .4byte gLastPrintedMoves
_0802A178: .4byte gBattlerTarget
_0802A17C: .4byte gCurrMovePos
_0802A180: .4byte gBattleMoves
@@ -26593,14 +26593,14 @@ atkB3_rolloutdamagecalculation: @ 802AB8C
ldrb r0, [r0]
bl CancelMultiTurnMoves
ldr r1, _0802ABB8 @ =gBattlescriptCurrInstr
- ldr r0, _0802ABBC @ =gUnknown_81D6960
+ ldr r0, _0802ABBC @ =BattleScript_MoveMissedPause
str r0, [r1]
b _0802ACD8
.align 2, 0
_0802ABB0: .4byte gMoveResultFlags
_0802ABB4: .4byte gBattlerAttacker
_0802ABB8: .4byte gBattlescriptCurrInstr
-_0802ABBC: .4byte gUnknown_81D6960
+_0802ABBC: .4byte BattleScript_MoveMissedPause
_0802ABC0:
ldr r2, _0802ACE4 @ =gBattleMons
ldr r1, _0802ACE8 @ =gBattlerAttacker
@@ -26652,7 +26652,7 @@ _0802ABC0:
ldr r0, [r1]
orrs r0, r7
str r0, [r1]
- ldr r1, _0802ACF4 @ =gUnknown_2023DB8
+ ldr r1, _0802ACF4 @ =gLockedMoves
ldrb r0, [r6]
lsls r0, 1
adds r0, r1
@@ -26759,7 +26759,7 @@ _0802ACE4: .4byte gBattleMons
_0802ACE8: .4byte gBattlerAttacker
_0802ACEC: .4byte gDisableStructs
_0802ACF0: .4byte gCurrentMove
-_0802ACF4: .4byte gUnknown_2023DB8
+_0802ACF4: .4byte gLockedMoves
_0802ACF8: .4byte 0xffffefff
_0802ACFC: .4byte gDynamicBasePower
_0802AD00: .4byte gBattleMoves
@@ -26840,7 +26840,7 @@ atkB5_furycuttercalc: @ 802AD70
movs r1, 0
strb r1, [r0, 0x10]
ldr r1, _0802ADA4 @ =gBattlescriptCurrInstr
- ldr r0, _0802ADA8 @ =gUnknown_81D6960
+ ldr r0, _0802ADA8 @ =BattleScript_MoveMissedPause
str r0, [r1]
b _0802AE04
.align 2, 0
@@ -26848,7 +26848,7 @@ _0802AD98: .4byte gMoveResultFlags
_0802AD9C: .4byte gDisableStructs
_0802ADA0: .4byte gBattlerAttacker
_0802ADA4: .4byte gBattlescriptCurrInstr
-_0802ADA8: .4byte gUnknown_81D6960
+_0802ADA8: .4byte BattleScript_MoveMissedPause
_0802ADAC:
ldr r5, _0802AE0C @ =gDisableStructs
ldr r4, _0802AE10 @ =gBattlerAttacker
@@ -27027,14 +27027,14 @@ _0802AF06:
cmp r4, 0xCB
bgt _0802AF24
ldr r1, _0802AF1C @ =gBattlescriptCurrInstr
- ldr r0, _0802AF20 @ =gUnknown_81D6930
+ ldr r0, _0802AF20 @ =BattleScript_HitFromCritCalc
b _0802AF5E
.align 2, 0
_0802AF10: .4byte gBattleMoveDamage
_0802AF14: .4byte gBattleMons
_0802AF18: .4byte gBattlerTarget
_0802AF1C: .4byte gBattlescriptCurrInstr
-_0802AF20: .4byte gUnknown_81D6930
+_0802AF20: .4byte BattleScript_HitFromCritCalc
_0802AF24:
ldr r2, _0802AF40 @ =gBattleMons
ldr r0, _0802AF44 @ =gBattlerTarget
@@ -27047,13 +27047,13 @@ _0802AF24:
cmp r1, r0
bne _0802AF50
ldr r1, _0802AF48 @ =gBattlescriptCurrInstr
- ldr r0, _0802AF4C @ =gUnknown_81D7DD1
+ ldr r0, _0802AF4C @ =BattleScript_AlreadyAtFullHp
b _0802AF5E
.align 2, 0
_0802AF40: .4byte gBattleMons
_0802AF44: .4byte gBattlerTarget
_0802AF48: .4byte gBattlescriptCurrInstr
-_0802AF4C: .4byte gUnknown_81D7DD1
+_0802AF4C: .4byte BattleScript_AlreadyAtFullHp
_0802AF50:
ldr r2, _0802AF68 @ =gMoveResultFlags
ldrb r1, [r2]
@@ -27061,7 +27061,7 @@ _0802AF50:
ands r0, r1
strb r0, [r2]
ldr r1, _0802AF6C @ =gBattlescriptCurrInstr
- ldr r0, _0802AF70 @ =gUnknown_81D7DB7
+ ldr r0, _0802AF70 @ =BattleScript_PresentHealTarget
_0802AF5E:
str r0, [r1]
pop {r4}
@@ -27070,7 +27070,7 @@ _0802AF5E:
.align 2, 0
_0802AF68: .4byte gMoveResultFlags
_0802AF6C: .4byte gBattlescriptCurrInstr
-_0802AF70: .4byte gUnknown_81D7DB7
+_0802AF70: .4byte BattleScript_PresentHealTarget
thumb_func_end atkB7_presentdamagecalculation
thumb_func_start atkB8_setsafeguard
@@ -27303,7 +27303,7 @@ atkBA_jumpifnopursuitswitchdmg: @ 802B140
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r0, _0802B164 @ =gUnknown_2023D72
+ ldr r0, _0802B164 @ =gMultiHitCounter
ldrb r0, [r0]
cmp r0, 0x1
bne _0802B170
@@ -27316,7 +27316,7 @@ atkBA_jumpifnopursuitswitchdmg: @ 802B140
movs r0, 0x1
b _0802B18A
.align 2, 0
-_0802B164: .4byte gUnknown_2023D72
+_0802B164: .4byte gMultiHitCounter
_0802B168: .4byte gBattlerAttacker
_0802B16C:
movs r0, 0
@@ -27338,7 +27338,7 @@ _0802B18A:
bl GetBattlerAtPosition
ldr r1, _0802B264 @ =gBattlerTarget
strb r0, [r1]
- ldr r0, _0802B268 @ =gUnknown_2023D7C
+ ldr r0, _0802B268 @ =gChosenActionByBattler
ldr r1, _0802B264 @ =gBattlerTarget
ldrb r3, [r1]
adds r0, r3, r0
@@ -27403,7 +27403,7 @@ _0802B1A2:
bge _0802B22E
ldr r6, _0802B294 @ =gBattlerByTurnOrder
ldr r5, _0802B264 @ =gBattlerTarget
- ldr r4, _0802B298 @ =gUnknown_2023BDA
+ ldr r4, _0802B298 @ =gActionsByTurnOrder
movs r3, 0xB
adds r2, r0, 0
_0802B218:
@@ -27449,7 +27449,7 @@ _0802B22E:
b _0802B2C2
.align 2, 0
_0802B264: .4byte gBattlerTarget
-_0802B268: .4byte gUnknown_2023D7C
+_0802B268: .4byte gChosenActionByBattler
_0802B26C: .4byte gBattlerAttacker
_0802B270: .4byte gBattleStruct
_0802B274: .4byte gBattleMons
@@ -27461,7 +27461,7 @@ _0802B288: .4byte gCurrMovePos
_0802B28C: .4byte gChosenMovePos
_0802B290: .4byte gHitMarker
_0802B294: .4byte gBattlerByTurnOrder
-_0802B298: .4byte gUnknown_2023BDA
+_0802B298: .4byte gActionsByTurnOrder
_0802B29C: .4byte gBattlescriptCurrInstr
_0802B2A0: .4byte gBattleScripting
_0802B2A4: .4byte 0xfffffbff
@@ -27696,7 +27696,7 @@ atkBE_rapidspinfree: @ 802B3F4
strb r0, [r1, 0x4]
bl BattleScriptPushCursor
ldr r1, _0802B480 @ =gBattlescriptCurrInstr
- ldr r0, _0802B484 @ =gUnknown_81D8DF3
+ ldr r0, _0802B484 @ =BattleScript_WrapFree
b _0802B532
.align 2, 0
_0802B464: .4byte gBattleMons
@@ -27707,7 +27707,7 @@ _0802B474: .4byte 0xffff1fff
_0802B478: .4byte gBattleStruct
_0802B47C: .4byte gBattleTextBuff1
_0802B480: .4byte gBattlescriptCurrInstr
-_0802B484: .4byte gUnknown_81D8DF3
+_0802B484: .4byte BattleScript_WrapFree
_0802B488:
ldr r4, _0802B4BC @ =gStatuses3
lsls r0, r2, 2
@@ -27731,12 +27731,12 @@ _0802B488:
str r0, [r1]
bl BattleScriptPushCursor
ldr r1, _0802B4C0 @ =gBattlescriptCurrInstr
- ldr r0, _0802B4C4 @ =gUnknown_81D8E04
+ ldr r0, _0802B4C4 @ =BattleScript_LeechSeedFree
b _0802B532
.align 2, 0
_0802B4BC: .4byte gStatuses3
_0802B4C0: .4byte gBattlescriptCurrInstr
-_0802B4C4: .4byte gUnknown_81D8E04
+_0802B4C4: .4byte BattleScript_LeechSeedFree
_0802B4C8:
adds r0, r2, 0
bl GetBattlerSide
@@ -27771,14 +27771,14 @@ _0802B4C8:
strb r4, [r1, 0xA]
bl BattleScriptPushCursor
ldr r1, _0802B524 @ =gBattlescriptCurrInstr
- ldr r0, _0802B528 @ =gUnknown_81D8E0B
+ ldr r0, _0802B528 @ =BattleScript_SpikesFree
b _0802B532
.align 2, 0
_0802B518: .4byte gSideStatuses
_0802B51C: .4byte 0x0000ffef
_0802B520: .4byte gSideTimers
_0802B524: .4byte gBattlescriptCurrInstr
-_0802B528: .4byte gUnknown_81D8E0B
+_0802B528: .4byte BattleScript_SpikesFree
_0802B52C:
ldr r1, _0802B53C @ =gBattlescriptCurrInstr
ldr r0, [r1]
@@ -28922,7 +28922,7 @@ atkCC_callterrainattack: @ 802BE18
str r0, [r2]
ldr r4, _0802BE70 @ =gCurrentMove
ldr r1, _0802BE74 @ =sNaturePowerMoves
- ldr r0, _0802BE78 @ =gUnknown_2022B50
+ ldr r0, _0802BE78 @ =gBattleTerrain
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -28933,7 +28933,7 @@ atkCC_callterrainattack: @ 802BE18
bl GetMoveTarget
ldr r1, _0802BE7C @ =gBattlerTarget
strb r0, [r1]
- ldr r3, _0802BE80 @ =gUnknown_81D65A8
+ ldr r3, _0802BE80 @ =gBattleScriptsForMoveEffects
ldr r2, _0802BE84 @ =gBattleMoves
ldrh r1, [r4]
lsls r0, r1, 1
@@ -28957,9 +28957,9 @@ _0802BE68: .4byte gHitMarker
_0802BE6C: .4byte 0xfffffbff
_0802BE70: .4byte gCurrentMove
_0802BE74: .4byte sNaturePowerMoves
-_0802BE78: .4byte gUnknown_2022B50
+_0802BE78: .4byte gBattleTerrain
_0802BE7C: .4byte gBattlerTarget
-_0802BE80: .4byte gUnknown_81D65A8
+_0802BE80: .4byte gBattleScriptsForMoveEffects
_0802BE84: .4byte gBattleMoves
_0802BE88: .4byte gBattlescriptCurrInstr
thumb_func_end atkCC_callterrainattack
@@ -29431,7 +29431,7 @@ _0802C224:
cmp r0, 0x3C
bne _0802C258
ldr r1, _0802C24C @ =gBattlescriptCurrInstr
- ldr r0, _0802C250 @ =gUnknown_81D948E
+ ldr r0, _0802C250 @ =BattleScript_StickyHoldActivates
str r0, [r1]
ldr r1, _0802C254 @ =gLastUsedAbility
ldrb r0, [r7]
@@ -29446,7 +29446,7 @@ _0802C224:
b _0802C37A
.align 2, 0
_0802C24C: .4byte gBattlescriptCurrInstr
-_0802C250: .4byte gUnknown_81D948E
+_0802C250: .4byte BattleScript_StickyHoldActivates
_0802C254: .4byte gLastUsedAbility
_0802C258:
ldr r3, _0802C344 @ =gBattleStruct
@@ -30575,7 +30575,7 @@ atkDF_trysetmagiccoat: @ 802CAE4
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r0, _0802CB38 @ =gUnknown_2023BE2
+ ldr r0, _0802CB38 @ =gCurrentTurnActionNumber
ldrb r1, [r0]
ldr r0, _0802CB3C @ =gBattlersCount
ldrb r0, [r0]
@@ -30600,7 +30600,7 @@ atkDF_trysetmagiccoat: @ 802CAE4
_0802CB2C: .4byte gBattlerTarget
_0802CB30: .4byte gBattlerAttacker
_0802CB34: .4byte gSpecialStatuses
-_0802CB38: .4byte gUnknown_2023BE2
+_0802CB38: .4byte gCurrentTurnActionNumber
_0802CB3C: .4byte gBattlersCount
_0802CB40: .4byte gBattlescriptCurrInstr
_0802CB44:
@@ -30638,7 +30638,7 @@ atkE0_trysetsnatch: @ 802CB68
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r0, _0802CBB4 @ =gUnknown_2023BE2
+ ldr r0, _0802CBB4 @ =gCurrentTurnActionNumber
ldrb r1, [r0]
ldr r0, _0802CBB8 @ =gBattlersCount
ldrb r0, [r0]
@@ -30662,7 +30662,7 @@ atkE0_trysetsnatch: @ 802CB68
.align 2, 0
_0802CBAC: .4byte gSpecialStatuses
_0802CBB0: .4byte gBattlerAttacker
-_0802CBB4: .4byte gUnknown_2023BE2
+_0802CBB4: .4byte gCurrentTurnActionNumber
_0802CBB8: .4byte gBattlersCount
_0802CBBC: .4byte gBattlescriptCurrInstr
_0802CBC0:
@@ -30900,7 +30900,7 @@ _0802CD8A:
thumb_func_start atkE4_getsecretpowereffect
atkE4_getsecretpowereffect: @ 802CD90
push {lr}
- ldr r0, _0802CDA4 @ =gUnknown_2022B50
+ ldr r0, _0802CDA4 @ =gBattleTerrain
ldrb r0, [r0]
cmp r0, 0x7
bhi _0802CE2C
@@ -30910,7 +30910,7 @@ atkE4_getsecretpowereffect: @ 802CD90
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_0802CDA4: .4byte gUnknown_2022B50
+_0802CDA4: .4byte gBattleTerrain
_0802CDA8: .4byte _0802CDAC
.align 2, 0
_0802CDAC:
@@ -31469,7 +31469,7 @@ atkEB_settypetoterrain: @ 802D1F0
adds r0, r3
mov r12, r0
ldr r5, _0802D268 @ =sTerrainToType
- ldr r4, _0802D26C @ =gUnknown_2022B50
+ ldr r4, _0802D26C @ =gBattleTerrain
ldrb r0, [r4]
adds r0, r5
ldrb r2, [r0]
@@ -31514,7 +31514,7 @@ atkEB_settypetoterrain: @ 802D1F0
_0802D260: .4byte gBattleMons
_0802D264: .4byte gBattlerAttacker
_0802D268: .4byte sTerrainToType
-_0802D26C: .4byte gUnknown_2022B50
+_0802D26C: .4byte gBattleTerrain
_0802D270: .4byte gBattleTextBuff1
_0802D274: .4byte gBattlescriptCurrInstr
_0802D278:
@@ -31570,7 +31570,7 @@ atkEC_pursuitrelated: @ 802D2A0
ands r1, r0
cmp r1, 0
bne _0802D340
- ldr r0, _0802D328 @ =gUnknown_2023D7C
+ ldr r0, _0802D328 @ =gChosenActionByBattler
adds r0, r3, r0
ldrb r0, [r0]
cmp r0, 0
@@ -31581,7 +31581,7 @@ atkEC_pursuitrelated: @ 802D2A0
ldrh r2, [r0]
cmp r2, 0xE4
bne _0802D340
- ldr r0, _0802D330 @ =gUnknown_2023BDA
+ ldr r0, _0802D330 @ =gActionsByTurnOrder
adds r0, r3, r0
movs r1, 0xB
strb r1, [r0]
@@ -31605,9 +31605,9 @@ _0802D318: .4byte gActiveBattler
_0802D31C: .4byte gBattleTypeFlags
_0802D320: .4byte gAbsentBattlerFlags
_0802D324: .4byte gBitTable
-_0802D328: .4byte gUnknown_2023D7C
+_0802D328: .4byte gChosenActionByBattler
_0802D32C: .4byte gChosenMoveByBattler
-_0802D330: .4byte gUnknown_2023BDA
+_0802D330: .4byte gActionsByTurnOrder
_0802D334: .4byte gCurrentMove
_0802D338: .4byte gBattlescriptCurrInstr
_0802D33C: .4byte gBattleScripting
@@ -31769,7 +31769,7 @@ _0802D442:
ldrb r0, [r5]
bl MarkBattlerForControllerExec
ldr r1, _0802D488 @ =gBattlescriptCurrInstr
- ldr r0, _0802D48C @ =gUnknown_81D9AD1
+ ldr r0, _0802D48C @ =BattleScript_GhostBallDodge
b _0802D7EC
.align 2, 0
_0802D474: .4byte gBattleControllerExecFlags
@@ -31778,7 +31778,7 @@ _0802D47C: .4byte gBattlerAttacker
_0802D480: .4byte gBattlerTarget
_0802D484: .4byte gBattleTypeFlags
_0802D488: .4byte gBattlescriptCurrInstr
-_0802D48C: .4byte gUnknown_81D9AD1
+_0802D48C: .4byte BattleScript_GhostBallDodge
_0802D490:
movs r0, 0x8
ands r0, r1
@@ -31790,11 +31790,11 @@ _0802D490:
ldrb r0, [r5]
bl MarkBattlerForControllerExec
ldr r1, _0802D4AC @ =gBattlescriptCurrInstr
- ldr r0, _0802D4B0 @ =gUnknown_81D9AC1
+ ldr r0, _0802D4B0 @ =BattleScript_TrainerBallBlock
b _0802D7EC
.align 2, 0
_0802D4AC: .4byte gBattlescriptCurrInstr
-_0802D4B0: .4byte gUnknown_81D9AC1
+_0802D4B0: .4byte BattleScript_TrainerBallBlock
_0802D4B4:
movs r0, 0x81
lsls r0, 9
@@ -31902,7 +31902,7 @@ _0802D568:
_0802D590: .4byte gBattleMons
_0802D594: .4byte gBattlerTarget
_0802D598:
- bl sav1_map_get_light_level
+ bl GetCurrentMapType
lsls r0, 24
lsrs r0, 24
movs r4, 0xA
@@ -32053,7 +32053,7 @@ _0802D6BC:
ldrb r0, [r0]
bl MarkBattlerForControllerExec
ldr r1, _0802D708 @ =gBattlescriptCurrInstr
- ldr r0, _0802D70C @ =gUnknown_81D9A42
+ ldr r0, _0802D70C @ =BattleScript_SuccessBallThrow
str r0, [r1]
ldr r1, _0802D710 @ =gBattlerPartyIndexes
ldr r0, _0802D714 @ =gBattlerTarget
@@ -32078,7 +32078,7 @@ _0802D6BC:
_0802D700: .4byte gBattleResults
_0802D704: .4byte gActiveBattler
_0802D708: .4byte gBattlescriptCurrInstr
-_0802D70C: .4byte gUnknown_81D9A42
+_0802D70C: .4byte BattleScript_SuccessBallThrow
_0802D710: .4byte gBattlerPartyIndexes
_0802D714: .4byte gBattlerTarget
_0802D718: .4byte gEnemyParty
@@ -32130,7 +32130,7 @@ _0802D76C:
cmp r4, 0x4
bne _0802D7E4
ldr r1, _0802D7C0 @ =gBattlescriptCurrInstr
- ldr r0, _0802D7C4 @ =gUnknown_81D9A42
+ ldr r0, _0802D7C4 @ =BattleScript_SuccessBallThrow
str r0, [r1]
ldr r1, _0802D7C8 @ =gBattlerPartyIndexes
ldr r0, _0802D7CC @ =gBattlerTarget
@@ -32159,7 +32159,7 @@ _0802D7AE:
_0802D7B8: .4byte gLastUsedItem
_0802D7BC: .4byte gActiveBattler
_0802D7C0: .4byte gBattlescriptCurrInstr
-_0802D7C4: .4byte gUnknown_81D9A42
+_0802D7C4: .4byte BattleScript_SuccessBallThrow
_0802D7C8: .4byte gBattlerPartyIndexes
_0802D7CC: .4byte gBattlerTarget
_0802D7D0: .4byte gEnemyParty
@@ -32175,7 +32175,7 @@ _0802D7E4:
ldr r0, _0802D7F4 @ =gBattleCommunication
strb r4, [r0, 0x5]
ldr r1, _0802D7F8 @ =gBattlescriptCurrInstr
- ldr r0, _0802D7FC @ =gUnknown_81D9A93
+ ldr r0, _0802D7FC @ =BattleScript_ShakeBallThrow
_0802D7EC:
str r0, [r1]
_0802D7EE:
@@ -32185,7 +32185,7 @@ _0802D7EE:
.align 2, 0
_0802D7F4: .4byte gBattleCommunication
_0802D7F8: .4byte gBattlescriptCurrInstr
-_0802D7FC: .4byte gUnknown_81D9A93
+_0802D7FC: .4byte BattleScript_ShakeBallThrow
thumb_func_end atkEF_handleballthrow
thumb_func_start atkF0_givecaughtmon
@@ -32861,7 +32861,7 @@ _0802DD78:
movs r2, 0x1D
movs r3, 0xD
bl HandleBattleWindow
- ldr r0, _0802DDA0 @ =gUnknown_83FE791
+ ldr r0, _0802DDA0 @ =gText_BattleYesNoChoice
movs r1, 0xE
bl BattlePutTextOnWindow
ldr r1, _0802DDA4 @ =gBattleCommunication
@@ -32872,7 +32872,7 @@ _0802DD78:
bl BattleCreateYesNoCursorAt
b _0802DFA6
.align 2, 0
-_0802DDA0: .4byte gUnknown_83FE791
+_0802DDA0: .4byte gText_BattleYesNoChoice
_0802DDA4: .4byte gBattleCommunication
_0802DDA8:
ldr r0, _0802DE1C @ =gMain
@@ -33182,14 +33182,14 @@ atkF7_finishturn: @ 802E020
ldr r1, _0802E030 @ =gCurrentActionFuncId
movs r0, 0xC
strb r0, [r1]
- ldr r1, _0802E034 @ =gUnknown_2023BE2
+ ldr r1, _0802E034 @ =gCurrentTurnActionNumber
ldr r0, _0802E038 @ =gBattlersCount
ldrb r0, [r0]
strb r0, [r1]
bx lr
.align 2, 0
_0802E030: .4byte gCurrentActionFuncId
-_0802E034: .4byte gUnknown_2023BE2
+_0802E034: .4byte gCurrentTurnActionNumber
_0802E038: .4byte gBattlersCount
thumb_func_end atkF7_finishturn