diff options
Diffstat (limited to 'asm/battle_script_commands.s')
-rw-r--r-- | asm/battle_script_commands.s | 10023 |
1 files changed, 2508 insertions, 7515 deletions
diff --git a/asm/battle_script_commands.s b/asm/battle_script_commands.s index 7d93cba64..8c70f5d8a 100644 --- a/asm/battle_script_commands.s +++ b/asm/battle_script_commands.s @@ -5,5015 +5,8 @@ .text - thumb_func_start atk00_attackcanceler -atk00_attackcanceler: @ 801D760 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r0, _0801D77C @ =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0 - beq _0801D784 - ldr r1, _0801D780 @ =gUnknown_2023BE3 - movs r0, 0xC - strb r0, [r1] - b _0801DAFC - .align 2, 0 -_0801D77C: .4byte gBattleOutcome -_0801D780: .4byte gUnknown_2023BE3 -_0801D784: - ldr r2, _0801D7B4 @ =gBattleMons - ldr r0, _0801D7B8 @ =sBattler_AI - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0801D7C8 - ldr r2, _0801D7BC @ =gUnknown_2023DD0 - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - bne _0801D7C8 - movs r0, 0x80 - lsls r0, 12 - orrs r1, r0 - str r1, [r2] - ldr r1, _0801D7C0 @ =gUnknown_2023D74 - ldr r0, _0801D7C4 @ =gUnknown_81D694E - b _0801DAFA - .align 2, 0 -_0801D7B4: .4byte gBattleMons -_0801D7B8: .4byte sBattler_AI -_0801D7BC: .4byte gUnknown_2023DD0 -_0801D7C0: .4byte gUnknown_2023D74 -_0801D7C4: .4byte gUnknown_81D694E -_0801D7C8: - bl sub_80192D4 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _0801D7D6 - b _0801DAFC -_0801D7D6: - ldr r0, _0801D844 @ =gBattlerTarget - ldrb r1, [r0] - str r2, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0801D7EE - b _0801DAFC -_0801D7EE: - ldr r4, _0801D848 @ =gBattleMons - ldr r0, _0801D84C @ =gUnknown_2023D48 - ldrb r1, [r0] - ldr r3, _0801D850 @ =sBattler_AI - ldrb r2, [r3] - movs r0, 0x58 - muls r2, r0 - adds r1, r2 - adds r0, r4, 0 - adds r0, 0x24 - adds r1, r0 - ldrb r0, [r1] - ldr r5, _0801D854 @ =gUnknown_2023DD0 - cmp r0, 0 - bne _0801D86C - ldr r0, _0801D858 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xA5 - beq _0801D86C - ldr r0, [r5] - ldr r1, _0801D85C @ =0x00800200 - ands r0, r1 - cmp r0, 0 - bne _0801D86C - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - bne _0801D86C - ldr r1, _0801D860 @ =gUnknown_2023D74 - ldr r0, _0801D864 @ =gUnknown_81D8EA8 - str r0, [r1] - ldr r2, _0801D868 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - b _0801DAFC - .align 2, 0 -_0801D844: .4byte gBattlerTarget -_0801D848: .4byte gBattleMons -_0801D84C: .4byte gUnknown_2023D48 -_0801D850: .4byte sBattler_AI -_0801D854: .4byte gUnknown_2023DD0 -_0801D858: .4byte gCurrentMove -_0801D85C: .4byte 0x00800200 -_0801D860: .4byte gUnknown_2023D74 -_0801D864: .4byte gUnknown_81D8EA8 -_0801D868: .4byte gMoveResultFlags -_0801D86C: - ldr r0, [r5] - ldr r1, _0801D8B0 @ =0xff7fffff - ands r0, r1 - str r0, [r5] - movs r6, 0x80 - lsls r6, 18 - ands r0, r6 - cmp r0, 0 - bne _0801D8C4 - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r1, r4, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - bne _0801D8C4 - bl sub_801D438 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _0801D8C4 - cmp r2, 0x2 - bne _0801D8B4 - ldr r0, [r5] - orrs r0, r6 - str r0, [r5] - b _0801DAFC - .align 2, 0 -_0801D8B0: .4byte 0xff7fffff -_0801D8B4: - ldr r0, _0801D8C0 @ =gMoveResultFlags - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _0801DAFC - .align 2, 0 -_0801D8C0: .4byte gMoveResultFlags -_0801D8C4: - ldr r2, _0801D928 @ =gUnknown_2023DD0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 18 - orrs r0, r1 - str r0, [r2] - ldr r2, _0801D92C @ =gUnknown_2023E8C - ldr r1, _0801D930 @ =gBattlerTarget - ldrb r3, [r1] - lsls r0, r3, 4 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 27 - mov r8, r1 - mov r9, r2 - cmp r0, 0 - bge _0801D94C - ldr r2, _0801D934 @ =gBattleMoves - ldr r0, _0801D938 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801D94C - ldr r0, _0801D93C @ =sBattler_AI - ldrb r0, [r0] - ldr r2, _0801D940 @ =0x00000115 - adds r1, r3, 0 - bl PressurePPLose - mov r0, r8 - ldrb r1, [r0] - lsls r1, 4 - add r1, r9 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - bl BattleScriptPushCursor - ldr r1, _0801D944 @ =gUnknown_2023D74 - ldr r0, _0801D948 @ =gUnknown_81D8FAA - b _0801DAFA - .align 2, 0 -_0801D928: .4byte gUnknown_2023DD0 -_0801D92C: .4byte gUnknown_2023E8C -_0801D930: .4byte gBattlerTarget -_0801D934: .4byte gBattleMoves -_0801D938: .4byte gCurrentMove -_0801D93C: .4byte sBattler_AI -_0801D940: .4byte 0x00000115 -_0801D944: .4byte gUnknown_2023D74 -_0801D948: .4byte gUnknown_81D8FAA -_0801D94C: - movs r2, 0 - ldr r0, _0801D9C8 @ =gBattlersCount - ldrb r0, [r0] - cmp r2, r0 - bge _0801D98E - ldr r6, _0801D9CC @ =gUnknown_2023E8C - ldr r1, _0801D9D0 @ =gBattleMoves - mov r12, r1 - adds r5, r0, 0 - ldr r7, _0801D9D4 @ =gUnknown_2023BDE -_0801D960: - adds r4, r2, r7 - ldrb r3, [r4] - lsls r0, r3, 4 - adds r0, r6 - ldrb r0, [r0] - lsls r0, 26 - cmp r0, 0 - bge _0801D988 - ldr r0, _0801D9D8 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r1, [r0, 0x8] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0801D988 - b _0801DAB4 -_0801D988: - adds r2, 0x1 - cmp r2, r5 - blt _0801D960 -_0801D98E: - ldr r0, _0801D9DC @ =gUnknown_2023ECC - mov r1, r8 - ldrb r2, [r1] - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r3, [r1] - lsls r0, r3, 30 - cmp r0, 0 - bge _0801D9EC - movs r0, 0x3 - negs r0, r0 - ands r0, r3 - strb r0, [r1] - ldr r4, _0801D9E0 @ =gLastUsedAbility - movs r0, 0x1F - strb r0, [r4] - bl BattleScriptPushCursor - ldr r1, _0801D9E4 @ =gUnknown_2023D74 - ldr r0, _0801D9E8 @ =gUnknown_81D938D - str r0, [r1] - mov r1, r8 - ldrb r0, [r1] - ldrb r1, [r4] - bl sub_80C71D0 - b _0801DAFC - .align 2, 0 -_0801D9C8: .4byte gBattlersCount -_0801D9CC: .4byte gUnknown_2023E8C -_0801D9D0: .4byte gBattleMoves -_0801D9D4: .4byte gUnknown_2023BDE -_0801D9D8: .4byte gCurrentMove -_0801D9DC: .4byte gUnknown_2023ECC -_0801D9E0: .4byte gLastUsedAbility -_0801D9E4: .4byte gUnknown_2023D74 -_0801D9E8: .4byte gUnknown_81D938D -_0801D9EC: - lsls r0, r2, 4 - add r0, r9 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - bne _0801D9FA - b _0801DAF4 -_0801D9FA: - ldr r1, _0801DA90 @ =gBattleMoves - ldr r2, _0801DA94 @ =gCurrentMove - ldrh r3, [r2] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x2 - ands r0, r1 - adds r4, r2, 0 - cmp r0, 0 - beq _0801DAF4 - cmp r3, 0xAE - bne _0801DA38 - ldr r2, _0801DA98 @ =gBattleMons - ldr r0, _0801DA9C @ =sBattler_AI - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x7 - beq _0801DA38 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x7 - bne _0801DAF4 -_0801DA38: - ldrh r0, [r4] - bl IsTwoTurnsMove - lsls r0, 24 - cmp r0, 0 - beq _0801DA5E - ldr r1, _0801DA98 @ =gBattleMons - ldr r0, _0801DA9C @ =sBattler_AI - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - beq _0801DAF4 -_0801DA5E: - ldr r0, _0801DA9C @ =sBattler_AI - ldrb r0, [r0] - bl CancelMultiTurnMoves - ldr r2, _0801DAA0 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801DAA4 @ =gUnknown_2023DA0 - ldr r3, _0801DAA8 @ =gBattlerTarget - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801DAAC @ =gUnknown_2023DA8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldr r1, _0801DAB0 @ =gUnknown_2023E82 - movs r0, 0x1 - strb r0, [r1, 0x6] - b _0801DAF4 - .align 2, 0 -_0801DA90: .4byte gBattleMoves -_0801DA94: .4byte gCurrentMove -_0801DA98: .4byte gBattleMons -_0801DA9C: .4byte sBattler_AI -_0801DAA0: .4byte gMoveResultFlags -_0801DAA4: .4byte gUnknown_2023DA0 -_0801DAA8: .4byte gBattlerTarget -_0801DAAC: .4byte gUnknown_2023DA8 -_0801DAB0: .4byte gUnknown_2023E82 -_0801DAB4: - ldr r0, _0801DAE0 @ =sBattler_AI - ldrb r0, [r0] - ldr r2, _0801DAE4 @ =0x00000121 - adds r1, r3, 0 - bl PressurePPLose - ldrb r1, [r4] - lsls r1, 4 - adds r1, r6 - ldrb r2, [r1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, _0801DAE8 @ =gBattleScripting - ldrb r0, [r4] - strb r0, [r1, 0x17] - bl BattleScriptPushCursor - ldr r1, _0801DAEC @ =gUnknown_2023D74 - ldr r0, _0801DAF0 @ =gUnknown_81D8FC2 - b _0801DAFA - .align 2, 0 -_0801DAE0: .4byte sBattler_AI -_0801DAE4: .4byte 0x00000121 -_0801DAE8: .4byte gBattleScripting -_0801DAEC: .4byte gUnknown_2023D74 -_0801DAF0: .4byte gUnknown_81D8FC2 -_0801DAF4: - ldr r1, _0801DB0C @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 -_0801DAFA: - str r0, [r1] -_0801DAFC: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801DB0C: .4byte gUnknown_2023D74 - thumb_func_end atk00_attackcanceler - - thumb_func_start JumpIfMoveFailed -JumpIfMoveFailed: @ 801DB10 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r6, r1, 16 - ldr r1, _0801DB5C @ =gUnknown_2023D74 - ldr r5, [r1] - adds r4, r5, r0 - ldr r0, _0801DB60 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0801DB70 - ldr r1, _0801DB64 @ =gUnknown_2023DA0 - ldr r3, _0801DB68 @ =gBattlerTarget - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801DB6C @ =gUnknown_2023DA8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldrb r4, [r5, 0x1] - ldrb r0, [r5, 0x2] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r5, 0x3] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r5, 0x4] - lsls r0, 24 - orrs r4, r0 - b _0801DB8A - .align 2, 0 -_0801DB5C: .4byte gUnknown_2023D74 -_0801DB60: .4byte gMoveResultFlags -_0801DB64: .4byte gUnknown_2023DA0 -_0801DB68: .4byte gBattlerTarget -_0801DB6C: .4byte gUnknown_2023DA8 -_0801DB70: - bl TrySetDestinyBondToHappen - ldr r0, _0801DB98 @ =gBattlerTarget - ldrb r1, [r0] - str r6, [sp] - movs r0, 0x3 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801DB8E -_0801DB8A: - ldr r0, _0801DB9C @ =gUnknown_2023D74 - str r4, [r0] -_0801DB8E: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801DB98: .4byte gBattlerTarget -_0801DB9C: .4byte gUnknown_2023D74 - thumb_func_end JumpIfMoveFailed - - thumb_func_start atk40_jumpifaffectedbyprotect -atk40_jumpifaffectedbyprotect: @ 801DBA0 - push {lr} - ldr r1, _0801DBE8 @ =gUnknown_2023E8C - ldr r0, _0801DBEC @ =gBattlerTarget - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - beq _0801DC00 - ldr r2, _0801DBF0 @ =gBattleMoves - ldr r0, _0801DBF4 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801DC00 - ldr r2, _0801DBF8 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x5 - movs r1, 0 - bl JumpIfMoveFailed - ldr r1, _0801DBFC @ =gUnknown_2023E82 - movs r0, 0x1 - strb r0, [r1, 0x6] - b _0801DC08 - .align 2, 0 -_0801DBE8: .4byte gUnknown_2023E8C -_0801DBEC: .4byte gBattlerTarget -_0801DBF0: .4byte gBattleMoves -_0801DBF4: .4byte gCurrentMove -_0801DBF8: .4byte gMoveResultFlags -_0801DBFC: .4byte gUnknown_2023E82 -_0801DC00: - ldr r1, _0801DC0C @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0801DC08: - pop {r0} - bx r0 - .align 2, 0 -_0801DC0C: .4byte gUnknown_2023D74 - thumb_func_end atk40_jumpifaffectedbyprotect - - thumb_func_start JumpIfMoveAffectedByProtect -JumpIfMoveAffectedByProtect: @ 801DC10 - push {r4,lr} - lsls r0, 16 - lsrs r3, r0, 16 - movs r4, 0 - ldr r1, _0801DC64 @ =gUnknown_2023E8C - ldr r0, _0801DC68 @ =gBattlerTarget - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - beq _0801DC5C - ldr r2, _0801DC6C @ =gBattleMoves - ldr r0, _0801DC70 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801DC5C - ldr r2, _0801DC74 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x7 - adds r1, r3, 0 - bl JumpIfMoveFailed - ldr r1, _0801DC78 @ =gUnknown_2023E82 - movs r0, 0x1 - strb r0, [r1, 0x6] - movs r4, 0x1 -_0801DC5C: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0801DC64: .4byte gUnknown_2023E8C -_0801DC68: .4byte gBattlerTarget -_0801DC6C: .4byte gBattleMoves -_0801DC70: .4byte gCurrentMove -_0801DC74: .4byte gMoveResultFlags -_0801DC78: .4byte gUnknown_2023E82 - thumb_func_end JumpIfMoveAffectedByProtect - - thumb_func_start AccuracyCalcHelper -AccuracyCalcHelper: @ 801DC7C - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r2, _0801DCDC @ =gStatuses3 - ldr r3, _0801DCE0 @ =gBattlerTarget - ldrb r4, [r3] - lsls r0, r4, 2 - adds r0, r2 - ldr r1, [r0] - movs r0, 0x18 - ands r1, r0 - adds r6, r2, 0 - cmp r1, 0 - beq _0801DCAE - ldr r1, _0801DCE4 @ =gDisableStructs - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - adds r0, r1 - ldr r1, _0801DCE8 @ =sBattler_AI - ldrb r0, [r0, 0x15] - ldrb r1, [r1] - cmp r0, r1 - beq _0801DD98 -_0801DCAE: - ldr r0, _0801DCEC @ =gUnknown_2023DD0 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 9 - ands r1, r2 - adds r2, r0, 0 - cmp r1, 0 - bne _0801DCF4 - ldrb r0, [r3] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0801DCF4 -_0801DCCE: - ldr r0, _0801DCF0 @ =gMoveResultFlags - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _0801DD98 - .align 2, 0 -_0801DCDC: .4byte gStatuses3 -_0801DCE0: .4byte gBattlerTarget -_0801DCE4: .4byte gDisableStructs -_0801DCE8: .4byte sBattler_AI -_0801DCEC: .4byte gUnknown_2023DD0 -_0801DCF0: .4byte gMoveResultFlags -_0801DCF4: - ldr r0, [r2] - ldr r1, _0801DDA4 @ =0xfffeffff - ands r0, r1 - str r0, [r2] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - bne _0801DD16 - ldrb r0, [r3] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0801DCCE -_0801DD16: - ldr r0, [r2] - ldr r1, _0801DDA8 @ =0xfffdffff - ands r0, r1 - str r0, [r2] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - bne _0801DD36 - ldrb r0, [r3] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ands r0, r1 - cmp r0, 0 - bne _0801DCCE -_0801DD36: - ldr r0, [r2] - ldr r1, _0801DDAC @ =0xfffbffff - ands r0, r1 - str r0, [r2] - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - lsls r4, r5, 1 - cmp r0, 0 - bne _0801DD86 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801DD86 - ldr r0, _0801DDB0 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0801DD86 - ldr r0, _0801DDB4 @ =gBattleMoves - adds r1, r4, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x98 - beq _0801DD98 -_0801DD86: - ldr r1, _0801DDB4 @ =gBattleMoves - adds r0, r4, r5 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x11 - beq _0801DD98 - cmp r0, 0x4E - bne _0801DDB8 -_0801DD98: - movs r0, 0x7 - adds r1, r5, 0 - bl JumpIfMoveFailed - movs r0, 0x1 - b _0801DDBA - .align 2, 0 -_0801DDA4: .4byte 0xfffeffff -_0801DDA8: .4byte 0xfffdffff -_0801DDAC: .4byte 0xfffbffff -_0801DDB0: .4byte gBattleWeather -_0801DDB4: .4byte gBattleMoves -_0801DDB8: - movs r0, 0 -_0801DDBA: - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end AccuracyCalcHelper - - thumb_func_start sub_801DDC4 -sub_801DDC4: @ 801DDC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r0, _0801DE60 @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r6, [r0, 0x5] - ldrb r0, [r0, 0x6] - lsls r0, 8 - orrs r6, r0 - ldr r0, _0801DE64 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0801DE48 - movs r0, 0x1 - bl sub_80EB2E0 - lsls r0, 24 - cmp r0, 0 - bne _0801DE12 - ldr r0, _0801DE68 @ =gBattleMoves - lsls r1, r6, 1 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801DE12 - ldr r0, _0801DE6C @ =sBattler_AI - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0801DE56 -_0801DE12: - ldr r0, _0801DE64 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0801DE48 - movs r0, 0x2 - bl sub_80EB2E0 - lsls r0, 24 - cmp r0, 0 - bne _0801DE48 - ldr r0, _0801DE68 @ =gBattleMoves - lsls r1, r6, 1 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _0801DE48 - ldr r0, _0801DE6C @ =sBattler_AI - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0801DE56 -_0801DE48: - ldr r0, _0801DE64 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 9 - ands r0, r1 - cmp r0, 0 - beq _0801DE70 -_0801DE56: - movs r0, 0x7 - adds r1, r6, 0 - bl JumpIfMoveFailed - b _0801E1C2 - .align 2, 0 -_0801DE60: .4byte gUnknown_2023D74 -_0801DE64: .4byte gBattleTypeFlags -_0801DE68: .4byte gBattleMoves -_0801DE6C: .4byte sBattler_AI -_0801DE70: - adds r0, r6, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _0801DF0C - ldr r2, _0801DED4 @ =gStatuses3 - ldr r3, _0801DED8 @ =gBattlerTarget - ldrb r4, [r3] - lsls r0, r4, 2 - adds r0, r2 - ldr r1, [r0] - movs r0, 0x18 - ands r1, r0 - cmp r1, 0 - beq _0801DEA8 - ldr r0, _0801DEDC @ =0x0000ffff - cmp r6, r0 - bne _0801DEA8 - ldr r1, _0801DEE0 @ =gDisableStructs - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - adds r0, r1 - ldr r1, _0801DEE4 @ =sBattler_AI - ldrb r0, [r0, 0x15] - ldrb r1, [r1] - cmp r0, r1 - beq _0801DEFE -_0801DEA8: - ldrb r0, [r3] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ldr r1, _0801DEE8 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _0801DEF0 - ldr r3, _0801DEEC @ =gUnknown_2023D74 - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0801E1C2 - .align 2, 0 -_0801DED4: .4byte gStatuses3 -_0801DED8: .4byte gBattlerTarget -_0801DEDC: .4byte 0x0000ffff -_0801DEE0: .4byte gDisableStructs -_0801DEE4: .4byte sBattler_AI -_0801DEE8: .4byte 0x000400c0 -_0801DEEC: .4byte gUnknown_2023D74 -_0801DEF0: - movs r0, 0 - bl JumpIfMoveAffectedByProtect - lsls r0, 24 - cmp r0, 0 - beq _0801DEFE - b _0801E1C2 -_0801DEFE: - ldr r1, _0801DF08 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x7 - str r0, [r1] - b _0801E1C2 - .align 2, 0 -_0801DF08: .4byte gUnknown_2023D74 -_0801DF0C: - cmp r6, 0 - bne _0801DF14 - ldr r0, _0801DF2C @ =gCurrentMove - ldrh r6, [r0] -_0801DF14: - ldr r0, _0801DF30 @ =gBattleStruct - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0 - beq _0801DF34 - movs r1, 0x3F - mov r10, r1 - mov r2, r10 - ands r2, r0 - mov r10, r2 - b _0801DF42 - .align 2, 0 -_0801DF2C: .4byte gCurrentMove -_0801DF30: .4byte gBattleStruct -_0801DF34: - ldr r1, _0801DF88 @ =gBattleMoves - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x2] - mov r10, r0 -_0801DF42: - adds r0, r6, 0 - bl JumpIfMoveAffectedByProtect - lsls r0, 24 - cmp r0, 0 - beq _0801DF50 - b _0801E1C2 -_0801DF50: - adds r0, r6, 0 - bl AccuracyCalcHelper - lsls r0, 24 - cmp r0, 0 - beq _0801DF5E - b _0801E1C2 -_0801DF5E: - ldr r3, _0801DF8C @ =gBattleMons - ldr r0, _0801DF90 @ =gBattlerTarget - ldrb r0, [r0] - movs r2, 0x58 - adds r4, r0, 0 - muls r4, r2 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r4, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801DF98 - ldr r0, _0801DF94 @ =sBattler_AI - ldrb r0, [r0] - muls r0, r2 - adds r0, r3 - ldrb r5, [r0, 0x1E] - b _0801DFAE - .align 2, 0 -_0801DF88: .4byte gBattleMoves -_0801DF8C: .4byte gBattleMons -_0801DF90: .4byte gBattlerTarget -_0801DF94: .4byte sBattler_AI -_0801DF98: - ldr r0, _0801E0FC @ =sBattler_AI - ldrb r0, [r0] - muls r0, r2 - adds r0, r3 - ldrb r0, [r0, 0x1E] - adds r0, 0x6 - adds r1, r4, r3 - ldrb r1, [r1, 0x1F] - subs r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 -_0801DFAE: - lsls r0, r5, 24 - cmp r0, 0 - bge _0801DFB6 - movs r5, 0 -_0801DFB6: - lsls r0, r5, 24 - asrs r0, 24 - cmp r0, 0xC - ble _0801DFC0 - movs r5, 0xC -_0801DFC0: - ldr r1, _0801E100 @ =gBattleMoves - lsls r4, r6, 1 - adds r0, r4, r6 - lsls r0, 2 - adds r7, r0, r1 - ldrb r3, [r7, 0x3] - mov r8, r3 - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - str r4, [sp, 0x4] - cmp r0, 0 - bne _0801E012 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801E012 - ldr r0, _0801E104 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _0801E012 - ldrb r0, [r7] - cmp r0, 0x98 - bne _0801E012 - movs r0, 0x32 - mov r8, r0 -_0801E012: - ldr r1, _0801E108 @ =gUnknown_82504FC - lsls r0, r5, 24 - asrs r0, 22 - adds r0, r1 - ldrb r1, [r0] - mov r4, r8 - muls r4, r1 - ldrb r1, [r0, 0x1] - adds r0, r4, 0 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r7, _0801E10C @ =gBattleMons - ldr r0, _0801E0FC @ =sBattler_AI - ldrb r0, [r0] - movs r5, 0x58 - muls r0, r5 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0xE - bne _0801E050 - lsls r0, r4, 6 - adds r0, r4 - lsls r0, 1 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801E050: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0801E0A8 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801E0A8 - ldr r0, _0801E110 @ =gBattlerTarget - ldrb r0, [r0] - muls r0, r5 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x8 - bne _0801E0A8 - ldr r0, _0801E104 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x18 - ands r0, r1 - cmp r0, 0 - beq _0801E0A8 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801E0A8: - ldr r2, _0801E10C @ =gBattleMons - ldr r0, _0801E0FC @ =sBattler_AI - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - mov r9, r2 - cmp r0, 0x37 - bne _0801E0D4 - mov r1, r10 - cmp r1, 0x8 - bhi _0801E0D4 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801E0D4: - ldr r2, _0801E110 @ =gBattlerTarget - mov r8, r2 - ldrb r2, [r2] - movs r7, 0x58 - adds r0, r2, 0 - muls r0, r7 - mov r3, r9 - adds r1, r0, r3 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0801E118 - ldr r1, _0801E114 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r5, [r0, 0x7] - ldrb r2, [r0, 0x1A] - b _0801E134 - .align 2, 0 -_0801E0FC: .4byte sBattler_AI -_0801E100: .4byte gBattleMoves -_0801E104: .4byte gBattleWeather -_0801E108: .4byte gUnknown_82504FC -_0801E10C: .4byte gBattleMons -_0801E110: .4byte gBattlerTarget -_0801E114: .4byte gEnigmaBerries -_0801E118: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r5, r0, 24 - mov r1, r8 - ldrb r0, [r1] - muls r0, r7 - add r0, r9 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r2, r0, 24 -_0801E134: - ldr r0, _0801E198 @ =gPotentialItemEffectBattler - ldr r1, _0801E19C @ =gBattlerTarget - ldrb r1, [r1] - strb r1, [r0] - cmp r5, 0x16 - bne _0801E150 - movs r0, 0x64 - subs r0, r2 - muls r0, r4 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801E150: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0x1 - cmp r0, r4 - ble _0801E1BA - ldr r2, _0801E1A0 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0801E1A4 @ =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0801E1B0 - ldr r1, _0801E1A8 @ =gBattleMoves - ldr r2, [sp, 0x4] - adds r0, r2, r6 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x6] - cmp r0, 0x8 - beq _0801E192 - cmp r0, 0x20 - bne _0801E1B0 -_0801E192: - ldr r1, _0801E1AC @ =gUnknown_2023E82 - movs r0, 0x2 - b _0801E1B4 - .align 2, 0 -_0801E198: .4byte gPotentialItemEffectBattler -_0801E19C: .4byte gBattlerTarget -_0801E1A0: .4byte gMoveResultFlags -_0801E1A4: .4byte gBattleTypeFlags -_0801E1A8: .4byte gBattleMoves -_0801E1AC: .4byte gUnknown_2023E82 -_0801E1B0: - ldr r1, _0801E1D4 @ =gUnknown_2023E82 - movs r0, 0 -_0801E1B4: - strb r0, [r1, 0x6] - bl CheckWonderGuardAndLevitate -_0801E1BA: - movs r0, 0x7 - adds r1, r6, 0 - bl JumpIfMoveFailed -_0801E1C2: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801E1D4: .4byte gUnknown_2023E82 - thumb_func_end sub_801DDC4 - - thumb_func_start atk02_attackstring -atk02_attackstring: @ 801E1D8 - push {r4,r5,lr} - ldr r0, _0801E218 @ =gUnknown_2023BC8 - ldr r5, [r0] - cmp r5, 0 - bne _0801E210 - ldr r4, _0801E21C @ =gUnknown_2023DD0 - ldr r0, [r4] - movs r1, 0xC0 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - bne _0801E204 - ldr r0, _0801E220 @ =sBattler_AI - ldrb r1, [r0] - movs r0, 0x4 - bl PrepareStringBattle - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 3 - orrs r0, r1 - str r0, [r4] -_0801E204: - ldr r0, _0801E224 @ =gUnknown_2023D74 - ldr r1, [r0] - adds r1, 0x1 - str r1, [r0] - ldr r0, _0801E228 @ =gUnknown_2023E82 - strb r5, [r0, 0x7] -_0801E210: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801E218: .4byte gUnknown_2023BC8 -_0801E21C: .4byte gUnknown_2023DD0 -_0801E220: .4byte sBattler_AI -_0801E224: .4byte gUnknown_2023D74 -_0801E228: .4byte gUnknown_2023E82 - thumb_func_end atk02_attackstring - - thumb_func_start atk03_ppreduce -atk03_ppreduce: @ 801E22C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r6, 0x1 - ldr r0, _0801E27C @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - beq _0801E244 - b _0801E3DE -_0801E244: - ldr r1, _0801E280 @ =gUnknown_2023ECC - ldr r2, _0801E284 @ =sBattler_AI - ldrb r3, [r2] - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 26 - lsrs r4, r0, 31 - mov r9, r2 - cmp r4, 0 - bne _0801E2E6 - ldr r2, _0801E288 @ =gBattleMoves - ldr r0, _0801E28C @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x6] - cmp r0, 0x20 - beq _0801E296 - cmp r0, 0x20 - bgt _0801E290 - cmp r0, 0x8 - beq _0801E2AC - b _0801E2C6 - .align 2, 0 -_0801E27C: .4byte gUnknown_2023BC8 -_0801E280: .4byte gUnknown_2023ECC -_0801E284: .4byte sBattler_AI -_0801E288: .4byte gBattleMoves -_0801E28C: .4byte gCurrentMove -_0801E290: - cmp r0, 0x40 - beq _0801E2AC - b _0801E2C6 -_0801E296: - str r4, [sp] - movs r0, 0x12 - adds r1, r3, 0 - movs r2, 0x2E - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0x1 - b _0801E2E6 -_0801E2AC: - mov r0, r9 - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x10 - movs r2, 0x2E - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - adds r6, r0 - b _0801E2E6 -_0801E2C6: - ldr r1, _0801E348 @ =gBattlerTarget - mov r2, r9 - ldrb r0, [r2] - ldrb r7, [r1] - cmp r0, r7 - beq _0801E2E6 - ldr r2, _0801E34C @ =gBattleMons - ldrb r1, [r1] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2E - bne _0801E2E6 - adds r6, 0x1 -_0801E2E6: - ldr r0, _0801E350 @ =gUnknown_2023DD0 - ldr r4, [r0] - movs r0, 0xA0 - lsls r0, 4 - ands r4, r0 - cmp r4, 0 - bne _0801E3CC - ldr r2, _0801E34C @ =gBattleMons - ldr r3, _0801E354 @ =gUnknown_2023D48 - ldr r1, _0801E358 @ =sBattler_AI - ldrb r5, [r1] - movs r0, 0x58 - mov r8, r0 - mov r0, r8 - muls r0, r5 - ldrb r7, [r3] - adds r0, r7 - movs r7, 0x24 - adds r7, r2 - mov r12, r7 - add r0, r12 - ldrb r0, [r0] - mov r9, r1 - mov r10, r2 - adds r7, r3, 0 - cmp r0, 0 - beq _0801E3CC - ldr r0, _0801E35C @ =gUnknown_2023E8C - lsls r1, r5, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x8 - orrs r0, r2 - strb r0, [r1, 0x2] - mov r1, r9 - ldrb r0, [r1] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - ldrb r1, [r7] - adds r0, r1 - mov r1, r12 - adds r2, r0, r1 - ldrb r0, [r2] - cmp r0, r6 - ble _0801E360 - subs r0, r6 - strb r0, [r2] - b _0801E362 - .align 2, 0 -_0801E348: .4byte gBattlerTarget -_0801E34C: .4byte gBattleMons -_0801E350: .4byte gUnknown_2023DD0 -_0801E354: .4byte gUnknown_2023D48 -_0801E358: .4byte sBattler_AI -_0801E35C: .4byte gUnknown_2023E8C -_0801E360: - strb r4, [r2] -_0801E362: - mov r2, r9 - ldrb r3, [r2] - movs r4, 0x58 - adds r0, r3, 0 - muls r0, r4 - mov r1, r10 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0801E3CC - ldr r1, _0801E3F0 @ =gDisableStructs - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, _0801E3F4 @ =gBitTable - ldrb r0, [r7] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0801E3CC - ldr r0, _0801E3F8 @ =gActiveBattler - strb r3, [r0] - ldrb r1, [r7] - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - mov r2, r9 - ldrb r0, [r2] - muls r0, r4 - mov r2, r10 - adds r2, 0x24 - adds r0, r2 - ldrb r7, [r7] - adds r0, r7 - str r0, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl EmitSetMonData - mov r7, r9 - ldrb r0, [r7] - bl MarkBufferBankForExecution -_0801E3CC: - ldr r2, _0801E3FC @ =gUnknown_2023DD0 - ldr r0, [r2] - ldr r1, _0801E400 @ =0xfffff7ff - ands r0, r1 - str r0, [r2] - ldr r1, _0801E404 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801E3DE: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801E3F0: .4byte gDisableStructs -_0801E3F4: .4byte gBitTable -_0801E3F8: .4byte gActiveBattler -_0801E3FC: .4byte gUnknown_2023DD0 -_0801E400: .4byte 0xfffff7ff -_0801E404: .4byte gUnknown_2023D74 - thumb_func_end atk03_ppreduce - - thumb_func_start sub_801E408 -sub_801E408: @ 801E408 - push {r4-r7,lr} - ldr r1, _0801E42C @ =gBattleMons - ldr r0, _0801E430 @ =sBattler_AI - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x2E] - cmp r0, 0xAF - bne _0801E438 - ldr r1, _0801E434 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r6, [r0, 0x7] - b _0801E440 - .align 2, 0 -_0801E42C: .4byte gBattleMons -_0801E430: .4byte sBattler_AI -_0801E434: .4byte gEnigmaBerries -_0801E438: - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r6, r0, 24 -_0801E440: - ldr r1, _0801E4CC @ =gPotentialItemEffectBattler - ldr r3, _0801E4D0 @ =sBattler_AI - ldrb r0, [r3] - strb r0, [r1] - ldr r4, _0801E4D4 @ =gBattleMons - ldrb r1, [r3] - movs r0, 0x58 - adds r7, r1, 0 - muls r7, r0 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r7, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - negs r0, r0 - asrs r5, r0, 31 - movs r0, 0x2 - ands r5, r0 - ldr r2, _0801E4D8 @ =gBattleMoves - ldr r0, _0801E4DC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - mov r12, r3 - cmp r1, 0x2B - bne _0801E480 - adds r5, 0x1 -_0801E480: - adds r0, r5, 0 - cmp r1, 0x4B - bne _0801E488 - adds r0, 0x1 -_0801E488: - cmp r1, 0xC8 - bne _0801E48E - adds r0, 0x1 -_0801E48E: - adds r2, r0, 0 - cmp r1, 0xD1 - bne _0801E496 - adds r2, 0x1 -_0801E496: - movs r1, 0 - cmp r6, 0x3F - bne _0801E4A6 - adds r0, r7, r4 - ldrh r0, [r0] - cmp r0, 0x71 - bne _0801E4A6 - movs r1, 0x1 -_0801E4A6: - lsls r5, r1, 1 - movs r3, 0 - cmp r6, 0x42 - bne _0801E4C0 - mov r0, r12 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0x53 - bne _0801E4C0 - movs r3, 0x1 -_0801E4C0: - lsls r1, r3, 1 - cmp r6, 0x29 - bne _0801E4E0 - adds r0, r5, 0x1 - adds r0, r2, r0 - b _0801E4E2 - .align 2, 0 -_0801E4CC: .4byte gPotentialItemEffectBattler -_0801E4D0: .4byte sBattler_AI -_0801E4D4: .4byte gBattleMons -_0801E4D8: .4byte gBattleMoves -_0801E4DC: .4byte gCurrentMove -_0801E4E0: - adds r0, r2, r5 -_0801E4E2: - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - adds r5, r0, 0 - cmp r5, 0x4 - bls _0801E4F0 - movs r5, 0x4 -_0801E4F0: - ldr r0, _0801E56C @ =gBattlerTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r4 - adds r0, 0x20 - ldrb r4, [r0] - cmp r4, 0x4 - beq _0801E580 - cmp r4, 0x4B - beq _0801E580 - ldr r1, _0801E570 @ =gStatuses3 - mov r2, r12 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - bne _0801E580 - ldr r4, _0801E574 @ =gBattleTypeFlags - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - bne _0801E580 - bl Random - ldr r2, _0801E578 @ =gUnknown_8250530 - lsls r1, r5, 1 - adds r1, r2 - lsls r0, 16 - lsrs r0, 16 - ldrh r1, [r1] - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - bne _0801E580 - ldr r0, [r4] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0801E55A - movs r0, 0x1 - bl sub_80EB2E0 - lsls r0, 24 - cmp r0, 0 - beq _0801E580 -_0801E55A: - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 9 - ands r0, r1 - cmp r0, 0 - bne _0801E580 - ldr r1, _0801E57C @ =gCritMultiplier - movs r0, 0x2 - b _0801E584 - .align 2, 0 -_0801E56C: .4byte gBattlerTarget -_0801E570: .4byte gStatuses3 -_0801E574: .4byte gBattleTypeFlags -_0801E578: .4byte gUnknown_8250530 -_0801E57C: .4byte gCritMultiplier -_0801E580: - ldr r1, _0801E594 @ =gCritMultiplier - movs r0, 0x1 -_0801E584: - strb r0, [r1] - ldr r1, _0801E598 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801E594: .4byte gCritMultiplier -_0801E598: .4byte gUnknown_2023D74 - thumb_func_end sub_801E408 - - thumb_func_start atk05_damagecalc -atk05_damagecalc: @ 801E59C - push {r4-r7,lr} - sub sp, 0x10 - ldr r4, _0801E654 @ =gSideAffecting - ldr r5, _0801E658 @ =gBattlerTarget - ldrb r0, [r5] - bl GetBattlerPosition - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldr r6, _0801E65C @ =sBattler_AI - ldrb r0, [r6] - movs r4, 0x58 - muls r0, r4 - ldr r2, _0801E660 @ =gBattleMons - adds r0, r2 - ldrb r1, [r5] - muls r1, r4 - adds r1, r2 - ldr r7, _0801E664 @ =gCurrentMove - ldrh r2, [r7] - ldr r4, _0801E668 @ =gDynamicBasePower - ldrh r4, [r4] - str r4, [sp] - ldr r4, _0801E66C @ =gBattleStruct - ldr r4, [r4] - ldrb r4, [r4, 0x13] - str r4, [sp, 0x4] - ldrb r4, [r6] - str r4, [sp, 0x8] - ldrb r4, [r5] - str r4, [sp, 0xC] - bl CalculateBaseDamage - ldr r4, _0801E670 @ =gBattleMoveDamage - ldr r1, _0801E674 @ =gCritMultiplier - ldrb r1, [r1] - muls r1, r0 - ldr r0, _0801E678 @ =gBattleScripting - ldrb r0, [r0, 0xE] - adds r3, r1, 0 - muls r3, r0 - str r3, [r4] - ldr r1, _0801E67C @ =gStatuses3 - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0801E620 - ldr r2, _0801E680 @ =gBattleMoves - ldrh r1, [r7] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0801E620 - lsls r0, r3, 1 - str r0, [r4] -_0801E620: - ldr r1, _0801E684 @ =gUnknown_2023E8C - ldr r0, _0801E65C @ =sBattler_AI - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 28 - cmp r0, 0 - bge _0801E642 - ldr r4, _0801E670 @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0801E642: - ldr r1, _0801E688 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801E654: .4byte gSideAffecting -_0801E658: .4byte gBattlerTarget -_0801E65C: .4byte sBattler_AI -_0801E660: .4byte gBattleMons -_0801E664: .4byte gCurrentMove -_0801E668: .4byte gDynamicBasePower -_0801E66C: .4byte gBattleStruct -_0801E670: .4byte gBattleMoveDamage -_0801E674: .4byte gCritMultiplier -_0801E678: .4byte gBattleScripting -_0801E67C: .4byte gStatuses3 -_0801E680: .4byte gBattleMoves -_0801E684: .4byte gUnknown_2023E8C -_0801E688: .4byte gUnknown_2023D74 - thumb_func_end atk05_damagecalc - - thumb_func_start AI_CalcDmg -AI_CalcDmg: @ 801E68C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - adds r5, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r4, _0801E744 @ =gSideAffecting - adds r0, r5, 0 - bl GetBattlerPosition - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - movs r1, 0x58 - adds r0, r7, 0 - muls r0, r1 - ldr r2, _0801E748 @ =gBattleMons - adds r0, r2 - muls r1, r5 - adds r1, r2 - ldr r2, _0801E74C @ =gCurrentMove - mov r8, r2 - ldrh r2, [r2] - ldr r6, _0801E750 @ =gDynamicBasePower - ldrh r4, [r6] - str r4, [sp] - ldr r4, _0801E754 @ =gBattleStruct - ldr r4, [r4] - ldrb r4, [r4, 0x13] - str r4, [sp, 0x4] - str r7, [sp, 0x8] - str r5, [sp, 0xC] - bl CalculateBaseDamage - ldr r4, _0801E758 @ =gBattleMoveDamage - movs r1, 0 - strh r1, [r6] - ldr r1, _0801E75C @ =gCritMultiplier - ldrb r1, [r1] - muls r1, r0 - ldr r0, _0801E760 @ =gBattleScripting - ldrb r0, [r0, 0xE] - adds r3, r1, 0 - muls r3, r0 - str r3, [r4] - ldr r1, _0801E764 @ =gStatuses3 - lsls r0, r7, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0801E71A - ldr r2, _0801E768 @ =gBattleMoves - mov r0, r8 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0801E71A - lsls r0, r3, 1 - str r0, [r4] -_0801E71A: - ldr r0, _0801E76C @ =gUnknown_2023E8C - lsls r1, r7, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 28 - cmp r0, 0 - bge _0801E738 - ldr r4, _0801E758 @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0801E738: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801E744: .4byte gSideAffecting -_0801E748: .4byte gBattleMons -_0801E74C: .4byte gCurrentMove -_0801E750: .4byte gDynamicBasePower -_0801E754: .4byte gBattleStruct -_0801E758: .4byte gBattleMoveDamage -_0801E75C: .4byte gCritMultiplier -_0801E760: .4byte gBattleScripting -_0801E764: .4byte gStatuses3 -_0801E768: .4byte gBattleMoves -_0801E76C: .4byte gUnknown_2023E8C - thumb_func_end AI_CalcDmg - - thumb_func_start ModulateDmgByType -ModulateDmgByType: @ 801E770 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r5, _0801E7A0 @ =gBattleMoveDamage - ldr r0, [r5] - muls r0, r4 - movs r1, 0xA - bl __divsi3 - str r0, [r5] - cmp r0, 0 - bne _0801E790 - cmp r4, 0 - beq _0801E790 - movs r0, 0x1 - str r0, [r5] -_0801E790: - cmp r4, 0x5 - beq _0801E7C0 - cmp r4, 0x5 - bgt _0801E7A4 - cmp r4, 0 - beq _0801E7AA - b _0801E842 - .align 2, 0 -_0801E7A0: .4byte gBattleMoveDamage -_0801E7A4: - cmp r4, 0x14 - beq _0801E800 - b _0801E842 -_0801E7AA: - ldr r2, _0801E7BC @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x8 - orrs r0, r1 - movs r1, 0xFB - ands r0, r1 - movs r1, 0xFD - ands r0, r1 - b _0801E840 - .align 2, 0 -_0801E7BC: .4byte gMoveResultFlags -_0801E7C0: - ldr r2, _0801E7F0 @ =gBattleMoves - ldr r0, _0801E7F4 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801E842 - ldr r2, _0801E7F8 @ =gMoveResultFlags - ldrb r1, [r2] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801E842 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801E7FC - movs r0, 0xFD - ands r0, r1 - b _0801E840 - .align 2, 0 -_0801E7F0: .4byte gBattleMoves -_0801E7F4: .4byte gCurrentMove -_0801E7F8: .4byte gMoveResultFlags -_0801E7FC: - movs r0, 0x4 - b _0801E83E -_0801E800: - ldr r2, _0801E830 @ =gBattleMoves - ldr r0, _0801E834 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801E842 - ldr r2, _0801E838 @ =gMoveResultFlags - ldrb r1, [r2] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801E842 - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801E83C - movs r0, 0xFB - ands r0, r1 - b _0801E840 - .align 2, 0 -_0801E830: .4byte gBattleMoves -_0801E834: .4byte gCurrentMove -_0801E838: .4byte gMoveResultFlags -_0801E83C: - movs r0, 0x2 -_0801E83E: - orrs r0, r1 -_0801E840: - strb r0, [r2] -_0801E842: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end ModulateDmgByType - - thumb_func_start atk06_typecalc -atk06_typecalc: @ 801E848 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r3, 0 - ldr r1, _0801E870 @ =gCurrentMove - ldrh r0, [r1] - cmp r0, 0xA5 - bne _0801E85C - b _0801EA70 -_0801E85C: - ldr r0, _0801E874 @ =gBattleStruct - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0 - beq _0801E878 - movs r1, 0x3F - mov r8, r1 - ands r1, r0 - mov r8, r1 - b _0801E888 - .align 2, 0 -_0801E870: .4byte gCurrentMove -_0801E874: .4byte gBattleStruct -_0801E878: - ldr r2, _0801E910 @ =gBattleMoves - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - mov r8, r0 -_0801E888: - ldr r2, _0801E914 @ =gBattleMons - ldr r0, _0801E918 @ =sBattler_AI - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - adds r5, r2, 0 - cmp r0, r8 - beq _0801E8AA - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r8 - bne _0801E8C0 -_0801E8AA: - ldr r4, _0801E91C @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - str r0, [r4] - movs r1, 0xA - str r3, [sp, 0x4] - bl __divsi3 - str r0, [r4] - ldr r3, [sp, 0x4] -_0801E8C0: - ldr r2, _0801E920 @ =gBattlerTarget - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - adds r4, r2, 0 - cmp r0, 0x1A - bne _0801E938 - mov r1, r8 - cmp r1, 0x4 - bne _0801E938 - ldr r3, _0801E924 @ =gLastUsedAbility - strb r0, [r3] - ldr r2, _0801E928 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x9 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801E92C @ =gUnknown_2023DA0 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801E930 @ =gUnknown_2023DA8 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldr r0, _0801E934 @ =gUnknown_2023E82 - mov r1, r8 - strb r1, [r0, 0x6] - ldrb r0, [r4] - ldrb r1, [r3] - bl sub_80C71D0 - b _0801E9D4 - .align 2, 0 -_0801E910: .4byte gBattleMoves -_0801E914: .4byte gBattleMons -_0801E918: .4byte sBattler_AI -_0801E91C: .4byte gBattleMoveDamage -_0801E920: .4byte gBattlerTarget -_0801E924: .4byte gLastUsedAbility -_0801E928: .4byte gMoveResultFlags -_0801E92C: .4byte gUnknown_2023DA0 -_0801E930: .4byte gUnknown_2023DA8 -_0801E934: .4byte gUnknown_2023E82 -_0801E938: - ldr r1, _0801E944 @ =gUnknown_824F050 - adds r0, r3, r1 - ldrb r0, [r0] - adds r2, r1, 0 - b _0801E9B4 - .align 2, 0 -_0801E944: .4byte gUnknown_824F050 -_0801E948: - adds r3, 0x3 - b _0801E9B0 -_0801E94C: - ldr r5, _0801EA84 @ =gUnknown_824F050 - adds r0, r3, r5 - ldrb r0, [r0] - cmp r0, r8 - bne _0801E9A8 - adds r1, r3, 0x1 - adds r1, r5 - ldr r2, _0801EA88 @ =gBattleMons - ldr r7, _0801EA8C @ =gBattlerTarget - ldrb r0, [r7] - movs r6, 0x58 - muls r0, r6 - adds r0, r2 - adds r0, 0x21 - ldrb r4, [r1] - ldrb r0, [r0] - cmp r4, r0 - bne _0801E982 - adds r0, r3, 0x2 - adds r0, r5 - ldrb r0, [r0] - str r2, [sp] - str r3, [sp, 0x4] - bl ModulateDmgByType - ldr r3, [sp, 0x4] - ldr r2, [sp] -_0801E982: - ldrb r0, [r7] - muls r0, r6 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r1, [r1] - cmp r4, r1 - bne _0801E9A8 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r4 - beq _0801E9A8 - adds r0, r3, 0x2 - adds r0, r5 - ldrb r0, [r0] - str r3, [sp, 0x4] - bl ModulateDmgByType - ldr r3, [sp, 0x4] -_0801E9A8: - adds r3, 0x3 - ldr r5, _0801EA88 @ =gBattleMons - ldr r4, _0801EA8C @ =gBattlerTarget - ldr r2, _0801EA84 @ =gUnknown_824F050 -_0801E9B0: - adds r0, r3, r2 - ldrb r0, [r0] -_0801E9B4: - cmp r0, 0xFF - beq _0801E9D4 - cmp r0, 0xFE - bne _0801E94C - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r1, r5, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801E948 -_0801E9D4: - ldr r2, _0801EA88 @ =gBattleMons - ldr r5, _0801EA8C @ =gBattlerTarget - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r6, [r0] - cmp r6, 0x19 - bne _0801EA52 - ldr r0, _0801EA90 @ =sBattler_AI - ldrb r0, [r0] - ldr r7, _0801EA94 @ =gCurrentMove - ldrh r1, [r7] - bl AttacksThisTurn - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0801EA52 - ldr r1, _0801EA98 @ =gMoveResultFlags - mov r8, r1 - ldrb r4, [r1] - ands r0, r4 - cmp r0, 0 - beq _0801EA10 - movs r0, 0x6 - ands r0, r4 - cmp r0, 0x6 - bne _0801EA52 -_0801EA10: - ldr r2, _0801EA9C @ =gBattleMoves - ldrh r1, [r7] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801EA52 - ldr r3, _0801EAA0 @ =gLastUsedAbility - strb r6, [r3] - movs r0, 0x1 - orrs r0, r4 - mov r1, r8 - strb r0, [r1] - ldr r1, _0801EAA4 @ =gUnknown_2023DA0 - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801EAA8 @ =gUnknown_2023DA8 - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldr r1, _0801EAAC @ =gUnknown_2023E82 - movs r0, 0x3 - strb r0, [r1, 0x6] - ldrb r0, [r5] - ldrb r1, [r3] - bl sub_80C71D0 -_0801EA52: - ldr r0, _0801EA98 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0801EA70 - ldr r2, _0801EAB0 @ =gUnknown_2023E8C - ldr r0, _0801EA90 @ =sBattler_AI - ldrb r1, [r0] - lsls r1, 4 - adds r1, r2 - ldrb r0, [r1, 0x1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1, 0x1] -_0801EA70: - ldr r1, _0801EAB4 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801EA84: .4byte gUnknown_824F050 -_0801EA88: .4byte gBattleMons -_0801EA8C: .4byte gBattlerTarget -_0801EA90: .4byte sBattler_AI -_0801EA94: .4byte gCurrentMove -_0801EA98: .4byte gMoveResultFlags -_0801EA9C: .4byte gBattleMoves -_0801EAA0: .4byte gLastUsedAbility -_0801EAA4: .4byte gUnknown_2023DA0 -_0801EAA8: .4byte gUnknown_2023DA8 -_0801EAAC: .4byte gUnknown_2023E82 -_0801EAB0: .4byte gUnknown_2023E8C -_0801EAB4: .4byte gUnknown_2023D74 - thumb_func_end atk06_typecalc - - thumb_func_start CheckWonderGuardAndLevitate -CheckWonderGuardAndLevitate: @ 801EAB8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r6, 0 - movs r5, 0 - ldr r0, _0801EAF8 @ =gCurrentMove - ldrh r1, [r0] - mov r9, r0 - cmp r1, 0xA5 - bne _0801EAD0 - b _0801ED18 -_0801EAD0: - ldr r2, _0801EAFC @ =gBattleMoves - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _0801EAE2 - b _0801ED18 -_0801EAE2: - ldr r0, _0801EB00 @ =gBattleStruct - ldr r0, [r0] - ldrb r0, [r0, 0x13] - cmp r0, 0 - beq _0801EB04 - movs r1, 0x3F - mov r12, r1 - mov r2, r12 - ands r2, r0 - mov r12, r2 - b _0801EB08 - .align 2, 0 -_0801EAF8: .4byte gCurrentMove -_0801EAFC: .4byte gBattleMoves -_0801EB00: .4byte gBattleStruct -_0801EB04: - ldrb r1, [r1, 0x2] - mov r12, r1 -_0801EB08: - ldr r2, _0801EB3C @ =gBattleMons - ldr r3, _0801EB40 @ =gBattlerTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r1, [r0] - adds r7, r2, 0 - mov r8, r3 - cmp r1, 0x1A - bne _0801EB4C - mov r0, r12 - cmp r0, 0x4 - bne _0801EB4C - ldr r0, _0801EB44 @ =gLastUsedAbility - strb r1, [r0] - ldr r0, _0801EB48 @ =gUnknown_2023E82 - mov r1, r12 - strb r1, [r0, 0x6] - ldrb r0, [r3] - movs r1, 0x1A - bl sub_80C71D0 - b _0801ED18 - .align 2, 0 -_0801EB3C: .4byte gBattleMons -_0801EB40: .4byte gBattlerTarget -_0801EB44: .4byte gLastUsedAbility -_0801EB48: .4byte gUnknown_2023E82 -_0801EB4C: - ldr r1, _0801EB58 @ =gUnknown_824F050 - adds r0, r5, r1 - ldrb r0, [r0] - adds r4, r1, 0 - b _0801EC9E - .align 2, 0 -_0801EB58: .4byte gUnknown_824F050 -_0801EB5C: - adds r0, r5, r4 - ldrb r0, [r0] - cmp r0, r12 - beq _0801EB66 - b _0801EC98 -_0801EB66: - adds r2, r5, 0x1 - adds r3, r2, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x21 - ldrb r1, [r3] - adds r3, r2, 0 - ldrb r0, [r0] - cmp r1, r0 - bne _0801EBA6 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _0801EBA6 - ldr r2, _0801ED24 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x8 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801ED28 @ =gUnknown_2023E8C - ldr r0, _0801ED2C @ =sBattler_AI - ldrb r2, [r0] - lsls r2, 4 - adds r2, r1 - ldrb r0, [r2, 0x1] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2, 0x1] -_0801EBA6: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0801EBEC - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0801EBEC - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _0801EBEC - ldr r2, _0801ED24 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x8 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801ED28 @ =gUnknown_2023E8C - ldr r0, _0801ED2C @ =sBattler_AI - ldrb r2, [r0] - lsls r2, 4 - adds r2, r1 - ldrb r0, [r2, 0x1] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2, 0x1] -_0801EBEC: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x21 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _0801EC10 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x14 - bne _0801EC10 - movs r0, 0x1 - orrs r6, r0 -_0801EC10: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0801EC3E - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0801EC3E - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x14 - bne _0801EC3E - movs r0, 0x1 - orrs r6, r0 -_0801EC3E: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x21 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _0801EC66 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x5 - bne _0801EC66 - movs r0, 0x2 - orrs r6, r0 - lsls r0, r6, 24 - lsrs r6, r0, 24 -_0801EC66: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0801EC98 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0801EC98 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x5 - bne _0801EC98 - movs r0, 0x2 - orrs r6, r0 - lsls r0, r6, 24 - lsrs r6, r0, 24 -_0801EC98: - adds r5, 0x3 - adds r0, r5, r4 - ldrb r0, [r0] -_0801EC9E: - cmp r0, 0xFF - beq _0801ECC2 - cmp r0, 0xFE - beq _0801ECA8 - b _0801EB5C -_0801ECA8: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - adds r1, r7, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801EC98 -_0801ECC2: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x20 - ldrb r4, [r0] - cmp r4, 0x19 - bne _0801ED18 - ldr r0, _0801ED2C @ =sBattler_AI - ldrb r0, [r0] - mov r2, r9 - ldrh r1, [r2] - bl AttacksThisTurn - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0801ED18 - movs r0, 0x3 - ands r6, r0 - cmp r6, 0x1 - beq _0801ED18 - ldr r2, _0801ED30 @ =gBattleMoves - mov r0, r9 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801ED18 - ldr r0, _0801ED34 @ =gLastUsedAbility - strb r4, [r0] - ldr r1, _0801ED38 @ =gUnknown_2023E82 - movs r0, 0x3 - strb r0, [r1, 0x6] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x19 - bl sub_80C71D0 -_0801ED18: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801ED24: .4byte gMoveResultFlags -_0801ED28: .4byte gUnknown_2023E8C -_0801ED2C: .4byte sBattler_AI -_0801ED30: .4byte gBattleMoves -_0801ED34: .4byte gLastUsedAbility -_0801ED38: .4byte gUnknown_2023E82 - thumb_func_end CheckWonderGuardAndLevitate - - thumb_func_start ModulateDmgByType2 -ModulateDmgByType2: @ 801ED3C - push {r4-r7,lr} - adds r6, r2, 0 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 16 - lsrs r5, r1, 16 - ldr r7, _0801ED70 @ =gBattleMoveDamage - ldr r0, [r7] - muls r0, r4 - movs r1, 0xA - bl __divsi3 - str r0, [r7] - cmp r0, 0 - bne _0801ED62 - cmp r4, 0 - beq _0801ED62 - movs r0, 0x1 - str r0, [r7] -_0801ED62: - cmp r4, 0x5 - beq _0801ED8A - cmp r4, 0x5 - bgt _0801ED74 - cmp r4, 0 - beq _0801ED7A - b _0801EDEE - .align 2, 0 -_0801ED70: .4byte gBattleMoveDamage -_0801ED74: - cmp r4, 0x14 - beq _0801EDBC - b _0801EDEE -_0801ED7A: - ldrb r0, [r6] - movs r1, 0x8 - orrs r0, r1 - movs r1, 0xFB - ands r0, r1 - movs r1, 0xFD - ands r0, r1 - b _0801EDEC -_0801ED8A: - ldr r0, _0801EDB4 @ =gBattleMoves - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801EDEE - ldrb r1, [r6] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801EDEE - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801EDB8 - movs r0, 0xFD - ands r0, r1 - b _0801EDEC - .align 2, 0 -_0801EDB4: .4byte gBattleMoves -_0801EDB8: - movs r0, 0x4 - b _0801EDEA -_0801EDBC: - ldr r0, _0801EDE4 @ =gBattleMoves - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801EDEE - ldrb r1, [r6] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801EDEE - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801EDE8 - movs r0, 0xFB - ands r0, r1 - b _0801EDEC - .align 2, 0 -_0801EDE4: .4byte gBattleMoves -_0801EDE8: - movs r0, 0x2 -_0801EDEA: - orrs r0, r1 -_0801EDEC: - strb r0, [r6] -_0801EDEE: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end ModulateDmgByType2 - - thumb_func_start TypeCalc -TypeCalc: @ 801EDF4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - movs r0, 0 - mov r8, r0 - mov r0, sp - mov r1, r8 - strb r1, [r0] - mov r2, r10 - cmp r2, 0xA5 - bne _0801EE26 - movs r0, 0 - b _0801EFAE -_0801EE26: - ldr r1, _0801EE94 @ =gBattleMoves - mov r3, r10 - lsls r2, r3, 1 - adds r0, r2, r3 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x2] - str r0, [sp, 0x8] - ldr r1, _0801EE98 @ =gBattleMons - movs r0, 0x58 - ldr r3, [sp, 0x4] - muls r0, r3 - adds r3, r0, r1 - adds r0, r3, 0 - adds r0, 0x21 - ldrb r0, [r0] - str r2, [sp, 0xC] - adds r5, r1, 0 - ldr r1, [sp, 0x8] - cmp r0, r1 - beq _0801EE5A - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - bne _0801EE6C -_0801EE5A: - ldr r4, _0801EE9C @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - str r0, [r4] - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0801EE6C: - movs r0, 0x58 - mov r2, r9 - muls r2, r0 - adds r0, r2, 0 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1A - bne _0801EEA0 - ldr r3, [sp, 0x8] - cmp r3, 0x4 - bne _0801EEA0 - movs r1, 0x9 - mov r0, sp - ldrb r0, [r0] - orrs r0, r1 - mov r1, sp - strb r0, [r1] - b _0801EF50 - .align 2, 0 -_0801EE94: .4byte gBattleMoves -_0801EE98: .4byte gBattleMons -_0801EE9C: .4byte gBattleMoveDamage -_0801EEA0: - ldr r1, _0801EEBC @ =gUnknown_824F050 - mov r2, r8 - adds r0, r2, r1 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0xFF - beq _0801EF50 - cmp r0, 0xFE - bne _0801EEC6 - movs r0, 0x58 - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - b _0801EF3E - .align 2, 0 -_0801EEBC: .4byte gUnknown_824F050 -_0801EEC0: - movs r0, 0x3 - add r8, r0 - b _0801EF28 -_0801EEC6: - ldr r7, _0801EFC0 @ =gUnknown_824F050 - mov r1, r8 - adds r0, r1, r7 - ldrb r0, [r0] - ldr r2, [sp, 0x8] - cmp r0, r2 - bne _0801EF20 - adds r1, 0x1 - adds r1, r7 - ldr r2, _0801EFC4 @ =gBattleMons - movs r0, 0x58 - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - adds r5, r0, r2 - adds r6, r5, 0 - adds r6, 0x21 - ldrb r4, [r1] - ldrb r0, [r6] - cmp r4, r0 - bne _0801EF00 - mov r0, r8 - adds r0, 0x2 - adds r0, r7 - ldrb r0, [r0] - mov r1, r10 - mov r2, sp - bl ModulateDmgByType2 -_0801EF00: - adds r0, r5, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r4, r0 - bne _0801EF20 - ldrb r0, [r6] - cmp r0, r4 - beq _0801EF20 - mov r0, r8 - adds r0, 0x2 - adds r0, r7 - ldrb r0, [r0] - mov r1, r10 - mov r2, sp - bl ModulateDmgByType2 -_0801EF20: - movs r1, 0x3 - add r8, r1 - ldr r5, _0801EFC4 @ =gBattleMons - ldr r2, _0801EFC0 @ =gUnknown_824F050 -_0801EF28: - mov r3, r8 - adds r0, r3, r2 - ldrb r0, [r0] - cmp r0, 0xFF - beq _0801EF50 - cmp r0, 0xFE - bne _0801EEC6 - movs r0, 0x58 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 -_0801EF3E: - adds r1, r5, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801EEC0 -_0801EF50: - movs r0, 0x58 - mov r2, r9 - muls r2, r0 - adds r0, r2, 0 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x19 - bne _0801EFAA - mov r0, sp - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0801EFAA - ldr r0, [sp, 0x4] - mov r1, r10 - bl AttacksThisTurn - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bne _0801EFAA - mov r0, sp - ldrb r3, [r0] - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _0801EF92 - movs r0, 0x6 - ands r0, r3 - cmp r0, 0x6 - bne _0801EFAA -_0801EF92: - ldr r0, _0801EFC8 @ =gBattleMoves - ldr r1, [sp, 0xC] - add r1, r10 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801EFAA - mov r0, sp - movs r1, 0x1 - orrs r1, r3 - strb r1, [r0] -_0801EFAA: - mov r0, sp - ldrb r0, [r0] -_0801EFAE: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0801EFC0: .4byte gUnknown_824F050 -_0801EFC4: .4byte gBattleMons -_0801EFC8: .4byte gBattleMoves - thumb_func_end TypeCalc - - thumb_func_start AI_TypeCalc -AI_TypeCalc: @ 801EFCC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x4] - movs r7, 0 - mov r0, sp - strb r7, [r0] - ldr r2, _0801F008 @ =gBaseStats - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x6] - mov r9, r1 - ldrb r0, [r0, 0x7] - mov r8, r0 - cmp r6, 0xA5 - bne _0801F00C - movs r0, 0 - b _0801F0B0 - .align 2, 0 -_0801F008: .4byte gBaseStats -_0801F00C: - ldr r2, _0801F030 @ =gBattleMoves - lsls r1, r6, 1 - adds r0, r1, r6 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - mov r10, r0 - str r1, [sp, 0x8] - ldr r3, [sp, 0x4] - cmp r3, 0x1A - bne _0801F034 - cmp r0, 0x4 - bne _0801F034 - movs r1, 0x9 - mov r0, sp - strb r1, [r0] - b _0801F07A - .align 2, 0 -_0801F030: .4byte gBattleMoves -_0801F034: - ldr r0, _0801F0C0 @ =gUnknown_824F050 - adds r1, r7, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _0801F07A - adds r4, r1, 0 -_0801F040: - ldrb r0, [r4] - cmp r0, 0xFE - beq _0801F06C - cmp r0, r10 - bne _0801F06C - ldrb r5, [r4, 0x1] - cmp r5, r9 - bne _0801F05A - ldrb r0, [r4, 0x2] - adds r1, r6, 0 - mov r2, sp - bl ModulateDmgByType2 -_0801F05A: - cmp r5, r8 - bne _0801F06C - cmp r9, r8 - beq _0801F06C - ldrb r0, [r4, 0x2] - adds r1, r6, 0 - mov r2, sp - bl ModulateDmgByType2 -_0801F06C: - adds r4, 0x3 - adds r7, 0x3 - ldr r1, _0801F0C0 @ =gUnknown_824F050 - adds r0, r7, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _0801F040 -_0801F07A: - ldr r3, [sp, 0x4] - cmp r3, 0x19 - bne _0801F0AC - mov r0, sp - ldrb r2, [r0] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _0801F094 - movs r0, 0x6 - ands r0, r2 - cmp r0, 0x6 - bne _0801F0AC -_0801F094: - ldr r0, _0801F0C4 @ =gBattleMoves - ldr r3, [sp, 0x8] - adds r1, r3, r6 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801F0AC - mov r0, sp - movs r1, 0x8 - orrs r1, r2 - strb r1, [r0] -_0801F0AC: - mov r0, sp - ldrb r0, [r0] -_0801F0B0: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0801F0C0: .4byte gUnknown_824F050 -_0801F0C4: .4byte gBattleMoves - thumb_func_end AI_TypeCalc - - thumb_func_start Unused_ApplyRandomDmgMultiplier -Unused_ApplyRandomDmgMultiplier: @ 801F0C8 - push {r4,lr} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - movs r1, 0x64 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, _0801F100 @ =gBattleMoveDamage - ldr r0, [r4] - cmp r0, 0 - beq _0801F0FA - muls r0, r1 - str r0, [r4] - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801F0FA - movs r0, 0x1 - str r0, [r4] -_0801F0FA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801F100: .4byte gBattleMoveDamage - thumb_func_end Unused_ApplyRandomDmgMultiplier - - thumb_func_start atk07_adjustnormaldamage -atk07_adjustnormaldamage: @ 801F104 - push {r4-r7,lr} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - movs r1, 0x64 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, _0801F15C @ =gBattleMoveDamage - ldr r0, [r4] - cmp r0, 0 - beq _0801F136 - muls r0, r1 - str r0, [r4] - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801F136 - movs r0, 0x1 - str r0, [r4] -_0801F136: - ldr r7, _0801F160 @ =gBattleMons - ldr r6, _0801F164 @ =gBattlerTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0801F16C - ldr r1, _0801F168 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _0801F186 - .align 2, 0 -_0801F15C: .4byte gBattleMoveDamage -_0801F160: .4byte gBattleMons -_0801F164: .4byte gBattlerTarget -_0801F168: .4byte gEnigmaBerries -_0801F16C: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_0801F186: - ldr r1, _0801F248 @ =gPotentialItemEffectBattler - ldr r5, _0801F24C @ =gBattlerTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _0801F1C4 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _0801F1C4 - ldrb r0, [r5] - movs r1, 0x27 - bl sub_80C7208 - ldr r2, _0801F250 @ =gUnknown_2023ECC - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_0801F1C4: - ldr r2, _0801F254 @ =gBattleMons - ldr r3, _0801F24C @ =gBattlerTarget - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 17 - ands r1, r0 - adds r5, r2, 0 - cmp r1, 0 - bne _0801F294 - ldr r2, _0801F258 @ =gBattleMoves - ldr r0, _0801F25C @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x65 - beq _0801F216 - ldr r0, _0801F260 @ =gUnknown_2023E8C - lsls r1, r4, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 30 - cmp r0, 0 - blt _0801F216 - ldr r0, _0801F250 @ =gUnknown_2023ECC - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801F294 -_0801F216: - ldrb r0, [r3] - movs r4, 0x58 - muls r0, r4 - adds r0, r5 - ldrh r1, [r0, 0x28] - ldr r2, _0801F264 @ =gBattleMoveDamage - ldr r0, [r2] - cmp r1, r0 - bgt _0801F294 - subs r0, r1, 0x1 - str r0, [r2] - ldr r1, _0801F260 @ =gUnknown_2023E8C - ldrb r3, [r3] - lsls r0, r3, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - bge _0801F26C - ldr r0, _0801F268 @ =gMoveResultFlags - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0801F294 - .align 2, 0 -_0801F248: .4byte gPotentialItemEffectBattler -_0801F24C: .4byte gBattlerTarget -_0801F250: .4byte gUnknown_2023ECC -_0801F254: .4byte gBattleMons -_0801F258: .4byte gBattleMoves -_0801F25C: .4byte gCurrentMove -_0801F260: .4byte gUnknown_2023E8C -_0801F264: .4byte gBattleMoveDamage -_0801F268: .4byte gMoveResultFlags -_0801F26C: - ldr r0, _0801F2A4 @ =gUnknown_2023ECC - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801F294 - ldr r2, _0801F2A8 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801F2AC @ =gUnknown_2023D68 - adds r0, r3, 0 - muls r0, r4 - adds r0, r5 - ldrh r0, [r0, 0x2E] - strh r0, [r1] -_0801F294: - ldr r1, _0801F2B0 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801F2A4: .4byte gUnknown_2023ECC -_0801F2A8: .4byte gMoveResultFlags -_0801F2AC: .4byte gUnknown_2023D68 -_0801F2B0: .4byte gUnknown_2023D74 - thumb_func_end atk07_adjustnormaldamage - - thumb_func_start atk08_adjustnormaldamage2 -atk08_adjustnormaldamage2: @ 801F2B4 - push {r4-r7,lr} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - movs r1, 0x64 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, _0801F30C @ =gBattleMoveDamage - ldr r0, [r4] - cmp r0, 0 - beq _0801F2E6 - muls r0, r1 - str r0, [r4] - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801F2E6 - movs r0, 0x1 - str r0, [r4] -_0801F2E6: - ldr r7, _0801F310 @ =gBattleMons - ldr r6, _0801F314 @ =gBattlerTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0801F31C - ldr r1, _0801F318 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _0801F336 - .align 2, 0 -_0801F30C: .4byte gBattleMoveDamage -_0801F310: .4byte gBattleMons -_0801F314: .4byte gBattlerTarget -_0801F318: .4byte gEnigmaBerries -_0801F31C: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_0801F336: - ldr r1, _0801F3DC @ =gPotentialItemEffectBattler - ldr r5, _0801F3E0 @ =gBattlerTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _0801F374 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _0801F374 - ldrb r0, [r5] - movs r1, 0x27 - bl sub_80C7208 - ldr r2, _0801F3E4 @ =gUnknown_2023ECC - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_0801F374: - ldr r4, _0801F3E8 @ =gBattleMons - ldr r6, _0801F3E0 @ =gBattlerTarget - ldrb r2, [r6] - movs r7, 0x58 - adds r3, r2, 0 - muls r3, r7 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _0801F420 - ldr r5, _0801F3EC @ =gUnknown_2023E8C - lsls r0, r2, 4 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - blt _0801F3B2 - ldr r0, _0801F3E4 @ =gUnknown_2023ECC - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801F420 -_0801F3B2: - adds r0, r3, r4 - ldrh r1, [r0, 0x28] - ldr r2, _0801F3F0 @ =gBattleMoveDamage - ldr r0, [r2] - cmp r1, r0 - bgt _0801F420 - subs r0, r1, 0x1 - str r0, [r2] - ldrb r3, [r6] - lsls r0, r3, 4 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - bge _0801F3F8 - ldr r0, _0801F3F4 @ =gMoveResultFlags - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0801F420 - .align 2, 0 -_0801F3DC: .4byte gPotentialItemEffectBattler -_0801F3E0: .4byte gBattlerTarget -_0801F3E4: .4byte gUnknown_2023ECC -_0801F3E8: .4byte gBattleMons -_0801F3EC: .4byte gUnknown_2023E8C -_0801F3F0: .4byte gBattleMoveDamage -_0801F3F4: .4byte gMoveResultFlags -_0801F3F8: - ldr r0, _0801F430 @ =gUnknown_2023ECC - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801F420 - ldr r2, _0801F434 @ =gMoveResultFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801F438 @ =gUnknown_2023D68 - adds r0, r3, 0 - muls r0, r7 - adds r0, r4 - ldrh r0, [r0, 0x2E] - strh r0, [r1] -_0801F420: - ldr r1, _0801F43C @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801F430: .4byte gUnknown_2023ECC -_0801F434: .4byte gMoveResultFlags -_0801F438: .4byte gUnknown_2023D68 -_0801F43C: .4byte gUnknown_2023D74 - thumb_func_end atk08_adjustnormaldamage2 - - thumb_func_start atk09_attackanimation -atk09_attackanimation: @ 801F440 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - ldr r0, _0801F488 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - beq _0801F452 - b _0801F572 -_0801F452: - ldr r0, _0801F48C @ =gUnknown_2023DD0 - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - ldr r3, _0801F490 @ =gCurrentMove - cmp r0, 0 - beq _0801F4A0 - ldrh r0, [r3] - cmp r0, 0x90 - beq _0801F4A0 - cmp r0, 0xA4 - beq _0801F4A0 - ldr r4, _0801F494 @ =gUnknown_2023D74 - ldr r0, [r4] - adds r0, 0x1 - bl BattleScriptPush - ldr r0, _0801F498 @ =gUnknown_81D89F1 - str r0, [r4] - ldr r1, _0801F49C @ =gBattleScripting - ldrb r0, [r1, 0x18] - adds r0, 0x1 - strb r0, [r1, 0x18] - ldrb r0, [r1, 0x19] - adds r0, 0x1 - strb r0, [r1, 0x19] - b _0801F572 - .align 2, 0 -_0801F488: .4byte gUnknown_2023BC8 -_0801F48C: .4byte gUnknown_2023DD0 -_0801F490: .4byte gCurrentMove -_0801F494: .4byte gUnknown_2023D74 -_0801F498: .4byte gUnknown_81D89F1 -_0801F49C: .4byte gBattleScripting -_0801F4A0: - ldr r2, _0801F53C @ =gBattleMoves - ldrh r1, [r3] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x6] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0801F4C6 - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0801F4C6 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0801F4CE -_0801F4C6: - ldr r0, _0801F540 @ =gBattleScripting - ldrb r0, [r0, 0x19] - cmp r0, 0 - bne _0801F530 -_0801F4CE: - ldr r0, _0801F544 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801F564 - ldr r1, _0801F548 @ =gActiveBattler - ldr r0, _0801F54C @ =sBattler_AI - mov r8, r0 - ldrb r0, [r0] - strb r0, [r1] - ldrh r1, [r3] - ldr r6, _0801F540 @ =gBattleScripting - ldrb r2, [r6, 0x18] - ldr r0, _0801F550 @ =gBattleMovePower - ldrh r3, [r0] - ldr r0, _0801F554 @ =gBattleMoveDamage - ldr r0, [r0] - str r0, [sp] - ldr r5, _0801F558 @ =gBattleMons - mov r0, r8 - ldrb r4, [r0] - movs r0, 0x58 - muls r0, r4 - adds r0, r5 - adds r0, 0x2B - ldrb r0, [r0] - str r0, [sp, 0x4] - mov r0, r8 - ldrb r4, [r0] - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - ldr r4, _0801F55C @ =gDisableStructs - adds r0, r4 - str r0, [sp, 0x8] - movs r0, 0 - bl EmitMoveAnimation - ldrb r0, [r6, 0x18] - adds r0, 0x1 - strb r0, [r6, 0x18] - ldrb r0, [r6, 0x19] - adds r0, 0x1 - strb r0, [r6, 0x19] - mov r1, r8 - ldrb r0, [r1] - bl MarkBufferBankForExecution -_0801F530: - ldr r1, _0801F560 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - b _0801F572 - .align 2, 0 -_0801F53C: .4byte gBattleMoves -_0801F540: .4byte gBattleScripting -_0801F544: .4byte gMoveResultFlags -_0801F548: .4byte gActiveBattler -_0801F54C: .4byte sBattler_AI -_0801F550: .4byte gBattleMovePower -_0801F554: .4byte gBattleMoveDamage -_0801F558: .4byte gBattleMons -_0801F55C: .4byte gDisableStructs -_0801F560: .4byte gUnknown_2023D74 -_0801F564: - ldr r4, _0801F580 @ =gUnknown_2023D74 - ldr r0, [r4] - adds r0, 0x1 - bl BattleScriptPush - ldr r0, _0801F584 @ =gUnknown_81D89F1 - str r0, [r4] -_0801F572: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801F580: .4byte gUnknown_2023D74 -_0801F584: .4byte gUnknown_81D89F1 - thumb_func_end atk09_attackanimation - - thumb_func_start sub_801F588 -sub_801F588: @ 801F588 - push {lr} - ldr r0, _0801F5A0 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801F59A - ldr r1, _0801F5A4 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801F59A: - pop {r0} - bx r0 - .align 2, 0 -_0801F5A0: .4byte gUnknown_2023BC8 -_0801F5A4: .4byte gUnknown_2023D74 - thumb_func_end sub_801F588 - - thumb_func_start atk0B_healthbarupdate -atk0B_healthbarupdate: @ 801F5A8 - push {r4,lr} - ldr r0, _0801F60C @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801F66A - ldr r0, _0801F610 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801F662 - ldr r0, _0801F614 @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8016E24 - ldr r2, _0801F618 @ =gActiveBattler - strb r0, [r2] - ldr r1, _0801F61C @ =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0801F628 - ldr r0, _0801F620 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - beq _0801F628 - ldr r0, _0801F624 @ =gUnknown_2023DD0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 1 - ands r0, r1 - cmp r0, 0 - bne _0801F628 - movs r0, 0x80 - adds r1, r2, 0 - bl PrepareStringBattle - b _0801F662 - .align 2, 0 -_0801F60C: .4byte gUnknown_2023BC8 -_0801F610: .4byte gMoveResultFlags -_0801F614: .4byte gUnknown_2023D74 -_0801F618: .4byte gActiveBattler -_0801F61C: .4byte gBattleMons -_0801F620: .4byte gDisableStructs -_0801F624: .4byte gUnknown_2023DD0 -_0801F628: - ldr r0, _0801F670 @ =gBattleMoveDamage - ldr r0, [r0] - ldr r1, _0801F674 @ =0x00002710 - cmp r0, r1 - bgt _0801F636 - lsls r0, 16 - lsrs r1, r0, 16 -_0801F636: - movs r0, 0 - bl EmitHealthBarUpdate - ldr r4, _0801F678 @ =gActiveBattler - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0801F662 - ldr r0, _0801F670 @ =gBattleMoveDamage - ldr r0, [r0] - cmp r0, 0 - ble _0801F662 - ldr r0, _0801F67C @ =gBattleResults - ldrb r1, [r0, 0x5] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x5] -_0801F662: - ldr r1, _0801F680 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0801F66A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801F670: .4byte gBattleMoveDamage -_0801F674: .4byte 0x00002710 -_0801F678: .4byte gActiveBattler -_0801F67C: .4byte gBattleResults -_0801F680: .4byte gUnknown_2023D74 - thumb_func_end atk0B_healthbarupdate - - thumb_func_start atk0C_datahpupdate -atk0C_datahpupdate: @ 801F684 - push {r4-r7,lr} - sub sp, 0x4 - ldr r0, _0801F6AC @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - beq _0801F692 - b _0801FA62 -_0801F692: - ldr r0, _0801F6B0 @ =gBattleStruct - ldr r0, [r0] - ldrb r1, [r0, 0x13] - cmp r1, 0 - beq _0801F6B4 - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0801F6B4 - movs r6, 0x3F - ands r6, r1 - b _0801F6C4 - .align 2, 0 -_0801F6AC: .4byte gUnknown_2023BC8 -_0801F6B0: .4byte gBattleStruct -_0801F6B4: - ldr r2, _0801F750 @ =gBattleMoves - ldr r0, _0801F754 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r6, [r0, 0x2] -_0801F6C4: - ldr r0, _0801F758 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0801F6D2 - b _0801FA34 -_0801F6D2: - ldr r0, _0801F75C @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8016E24 - ldr r7, _0801F760 @ =gActiveBattler - strb r0, [r7] - ldr r1, _0801F764 @ =gBattleMons - ldrb r2, [r7] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0801F7E8 - ldr r0, _0801F768 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r4, r1, r0 - ldrb r1, [r4, 0xA] - mov r12, r0 - cmp r1, 0 - beq _0801F7E8 - ldr r0, _0801F76C @ =gUnknown_2023DD0 - ldr r3, [r0] - movs r0, 0x80 - lsls r0, 1 - ands r3, r0 - cmp r3, 0 - bne _0801F7E8 - adds r5, r1, 0 - ldr r6, _0801F770 @ =gBattleMoveDamage - ldr r4, [r6] - cmp r5, r4 - blt _0801F77C - ldr r0, _0801F774 @ =gUnknown_2023ECC - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r0, 0x4 - adds r1, r0 - ldr r0, [r1] - cmp r0, 0 - bne _0801F736 - str r4, [r1] -_0801F736: - ldrb r0, [r7] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - add r1, r12 - ldr r2, [r6] - ldrb r0, [r1, 0xA] - subs r0, r2 - strb r0, [r1, 0xA] - ldr r1, _0801F778 @ =gUnknown_2023D54 - ldr r0, [r6] - str r0, [r1] - b _0801F7AC - .align 2, 0 -_0801F750: .4byte gBattleMoves -_0801F754: .4byte gCurrentMove -_0801F758: .4byte gMoveResultFlags -_0801F75C: .4byte gUnknown_2023D74 -_0801F760: .4byte gActiveBattler -_0801F764: .4byte gBattleMons -_0801F768: .4byte gDisableStructs -_0801F76C: .4byte gUnknown_2023DD0 -_0801F770: .4byte gBattleMoveDamage -_0801F774: .4byte gUnknown_2023ECC -_0801F778: .4byte gUnknown_2023D54 -_0801F77C: - ldr r0, _0801F7D4 @ =gUnknown_2023ECC - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r0, 0x4 - adds r1, r0 - ldr r0, [r1] - cmp r0, 0 - bne _0801F790 - str r5, [r1] -_0801F790: - ldr r2, _0801F7D8 @ =gUnknown_2023D54 - ldrb r1, [r7] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r0, [r0, 0xA] - str r0, [r2] - ldrb r1, [r7] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - strb r3, [r0, 0xA] -_0801F7AC: - ldr r0, _0801F7DC @ =gActiveBattler - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r0, [r0, 0xA] - cmp r0, 0 - beq _0801F7C0 - b _0801FA5A -_0801F7C0: - ldr r4, _0801F7E0 @ =gUnknown_2023D74 - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] - bl BattleScriptPushCursor - ldr r0, _0801F7E4 @ =gUnknown_81D9526 - str r0, [r4] - b _0801FA62 - .align 2, 0 -_0801F7D4: .4byte gUnknown_2023ECC -_0801F7D8: .4byte gUnknown_2023D54 -_0801F7DC: .4byte gActiveBattler -_0801F7E0: .4byte gUnknown_2023D74 -_0801F7E4: .4byte gUnknown_81D9526 -_0801F7E8: - ldr r0, _0801F828 @ =gUnknown_2023DD0 - ldr r2, [r0] - ldr r1, _0801F82C @ =0xfffffeff - ands r2, r1 - str r2, [r0] - ldr r1, _0801F830 @ =gBattleMoveDamage - ldr r5, [r1] - mov r12, r0 - adds r7, r1, 0 - cmp r5, 0 - bge _0801F83C - ldr r4, _0801F834 @ =gBattleMons - ldr r2, _0801F838 @ =gActiveBattler - ldrb r0, [r2] - movs r3, 0x58 - adds r1, r0, 0 - muls r1, r3 - adds r1, r4 - ldrh r0, [r1, 0x28] - subs r0, r5 - strh r0, [r1, 0x28] - ldrb r0, [r2] - muls r0, r3 - adds r1, r0, r4 - ldrh r3, [r1, 0x2C] - ldrh r0, [r1, 0x28] - adds r5, r2, 0 - cmp r0, r3 - bhi _0801F824 - b _0801F9FA -_0801F824: - strh r3, [r1, 0x28] - b _0801F9FA - .align 2, 0 -_0801F828: .4byte gUnknown_2023DD0 -_0801F82C: .4byte 0xfffffeff -_0801F830: .4byte gBattleMoveDamage -_0801F834: .4byte gBattleMons -_0801F838: .4byte gActiveBattler -_0801F83C: - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - beq _0801F858 - movs r0, 0x21 - negs r0, r0 - ands r2, r0 - mov r0, r12 - str r2, [r0] - ldr r5, _0801F854 @ =gActiveBattler - b _0801F8A0 - .align 2, 0 -_0801F854: .4byte gActiveBattler -_0801F858: - ldr r0, _0801F880 @ =gUnknown_2023D58 - ldr r2, _0801F884 @ =gActiveBattler - ldrb r1, [r2] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - adds r0, r5 - str r0, [r1] - ldr r0, _0801F888 @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - adds r5, r2, 0 - cmp r0, 0 - bne _0801F894 - ldr r1, _0801F88C @ =gUnknown_2023DD8 - ldrb r0, [r5] - adds r0, r1 - ldr r1, _0801F890 @ =sBattler_AI - b _0801F89C - .align 2, 0 -_0801F880: .4byte gUnknown_2023D58 -_0801F884: .4byte gActiveBattler -_0801F888: .4byte gUnknown_2023D74 -_0801F88C: .4byte gUnknown_2023DD8 -_0801F890: .4byte sBattler_AI -_0801F894: - ldr r1, _0801F8C0 @ =gUnknown_2023DD8 - ldrb r0, [r5] - adds r0, r1 - ldr r1, _0801F8C4 @ =gBattlerTarget -_0801F89C: - ldrb r1, [r1] - strb r1, [r0] -_0801F8A0: - ldr r4, _0801F8C8 @ =gBattleMons - ldrb r0, [r5] - movs r3, 0x58 - muls r0, r3 - adds r2, r0, r4 - ldrh r0, [r2, 0x28] - ldr r1, [r7] - cmp r0, r1 - ble _0801F8D0 - subs r0, r1 - strh r0, [r2, 0x28] - ldr r0, _0801F8CC @ =gUnknown_2023D54 - str r1, [r0] - adds r7, r0, 0 - b _0801F8E0 - .align 2, 0 -_0801F8C0: .4byte gUnknown_2023DD8 -_0801F8C4: .4byte gBattlerTarget -_0801F8C8: .4byte gBattleMons -_0801F8CC: .4byte gUnknown_2023D54 -_0801F8D0: - ldr r2, _0801F954 @ =gUnknown_2023D54 - str r0, [r2] - ldrb r0, [r5] - muls r0, r3 - adds r0, r4 - movs r1, 0 - strh r1, [r0, 0x28] - adds r7, r2, 0 -_0801F8E0: - ldr r2, _0801F958 @ =gUnknown_2023ECC - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r1, r2, 0x4 - adds r3, r0, r1 - ldr r0, [r3] - adds r4, r2, 0 - cmp r0, 0 - bne _0801F908 - mov r1, r12 - ldr r0, [r1] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - cmp r0, 0 - bne _0801F908 - ldr r0, [r7] - str r0, [r3] -_0801F908: - cmp r6, 0x8 - bhi _0801F990 - mov r1, r12 - ldr r0, [r1] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - cmp r0, 0 - bne _0801F98C - ldr r0, _0801F95C @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xDC - beq _0801F98C - ldr r3, _0801F960 @ =gUnknown_2023E8C - ldrb r0, [r5] - lsls r0, 4 - adds r1, r3, 0x4 - adds r0, r1 - ldr r2, [r7] - str r2, [r0] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x8 - adds r0, r1 - str r2, [r0] - ldr r0, _0801F964 @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0801F96C - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801F968 @ =sBattler_AI - b _0801F974 - .align 2, 0 -_0801F954: .4byte gUnknown_2023D54 -_0801F958: .4byte gUnknown_2023ECC -_0801F95C: .4byte gCurrentMove -_0801F960: .4byte gUnknown_2023E8C -_0801F964: .4byte gUnknown_2023D74 -_0801F968: .4byte sBattler_AI -_0801F96C: - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801F988 @ =gBattlerTarget -_0801F974: - ldrb r1, [r2] - strb r1, [r0, 0xC] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r2] - strb r1, [r0, 0x10] - b _0801F9FA - .align 2, 0 -_0801F988: .4byte gBattlerTarget -_0801F98C: - cmp r6, 0x8 - bls _0801F9FA -_0801F990: - mov r1, r12 - ldr r0, [r1] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - cmp r0, 0 - bne _0801F9FA - ldr r3, _0801F9D4 @ =gUnknown_2023E8C - ldrb r0, [r5] - lsls r0, 4 - adds r1, r3, 0 - adds r1, 0x8 - adds r0, r1 - ldr r2, [r7] - str r2, [r0] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0xC - adds r0, r1 - str r2, [r0] - ldr r0, _0801F9D8 @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0801F9E0 - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801F9DC @ =sBattler_AI - b _0801F9E8 - .align 2, 0 -_0801F9D4: .4byte gUnknown_2023E8C -_0801F9D8: .4byte gUnknown_2023D74 -_0801F9DC: .4byte sBattler_AI -_0801F9E0: - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801FA28 @ =gBattlerTarget -_0801F9E8: - ldrb r1, [r2] - strb r1, [r0, 0xD] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r2] - strb r1, [r0, 0x11] -_0801F9FA: - mov r1, r12 - ldr r0, [r1] - ldr r1, _0801FA2C @ =0xffefffff - ands r0, r1 - mov r1, r12 - str r0, [r1] - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - ldr r1, _0801FA30 @ =gUnknown_2023C0C - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2A - movs r2, 0 - movs r3, 0x2 - bl EmitSetMonData - ldrb r0, [r5] - bl MarkBufferBankForExecution - b _0801FA5A - .align 2, 0 -_0801FA28: .4byte gBattlerTarget -_0801FA2C: .4byte 0xffefffff -_0801FA30: .4byte gUnknown_2023C0C -_0801FA34: - ldr r0, _0801FA6C @ =gUnknown_2023D74 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8016E24 - ldr r1, _0801FA70 @ =gActiveBattler - strb r0, [r1] - ldr r2, _0801FA74 @ =gUnknown_2023ECC - ldrb r1, [r1] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r2, 0x4 - adds r1, r0, r2 - ldr r0, [r1] - cmp r0, 0 - bne _0801FA5A - ldr r0, _0801FA78 @ =0x0000ffff - str r0, [r1] -_0801FA5A: - ldr r1, _0801FA6C @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0801FA62: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801FA6C: .4byte gUnknown_2023D74 -_0801FA70: .4byte gActiveBattler -_0801FA74: .4byte gUnknown_2023ECC -_0801FA78: .4byte 0x0000ffff - thumb_func_end atk0C_datahpupdate - - thumb_func_start atk0D_critmessage -atk0D_critmessage: @ 801FA7C - push {lr} - ldr r0, _0801FAB8 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801FAB2 - ldr r0, _0801FABC @ =gCritMultiplier - ldrb r0, [r0] - cmp r0, 0x2 - bne _0801FAAA - ldr r0, _0801FAC0 @ =gMoveResultFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801FAAA - ldr r0, _0801FAC4 @ =sBattler_AI - ldrb r1, [r0] - movs r0, 0xD9 - bl PrepareStringBattle - ldr r1, _0801FAC8 @ =gUnknown_2023E82 - movs r0, 0x1 - strb r0, [r1, 0x7] -_0801FAAA: - ldr r1, _0801FACC @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801FAB2: - pop {r0} - bx r0 - .align 2, 0 -_0801FAB8: .4byte gUnknown_2023BC8 -_0801FABC: .4byte gCritMultiplier -_0801FAC0: .4byte gMoveResultFlags -_0801FAC4: .4byte sBattler_AI -_0801FAC8: .4byte gUnknown_2023E82 -_0801FACC: .4byte gUnknown_2023D74 - thumb_func_end atk0D_critmessage - - thumb_func_start atk0E_effectivenesssound -atk0E_effectivenesssound: @ 801FAD0 - push {r4,lr} - ldr r0, _0801FB08 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801FB90 - ldr r4, _0801FB0C @ =gActiveBattler - ldr r0, _0801FB10 @ =gBattlerTarget - ldrb r0, [r0] - strb r0, [r4] - ldr r1, _0801FB14 @ =gMoveResultFlags - ldrb r2, [r1] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _0801FB88 - movs r0, 0xFE - ands r0, r2 - cmp r0, 0x10 - beq _0801FB42 - cmp r0, 0x10 - bgt _0801FB1E - cmp r0, 0x4 - beq _0801FB32 - cmp r0, 0x4 - bgt _0801FB18 - cmp r0, 0x2 - beq _0801FB2C - b _0801FB42 - .align 2, 0 -_0801FB08: .4byte gUnknown_2023BC8 -_0801FB0C: .4byte gActiveBattler -_0801FB10: .4byte gBattlerTarget -_0801FB14: .4byte gMoveResultFlags -_0801FB18: - cmp r0, 0x8 - beq _0801FB88 - b _0801FB42 -_0801FB1E: - cmp r0, 0x40 - beq _0801FB42 - cmp r0, 0x40 - bgt _0801FB42 - cmp r0, 0x20 - beq _0801FB88 - b _0801FB42 -_0801FB2C: - movs r0, 0 - movs r1, 0xE - b _0801FB36 -_0801FB32: - movs r0, 0 - movs r1, 0xC -_0801FB36: - bl EmitPlaySE - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0801FB88 -_0801FB42: - ldrb r1, [r1] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801FB52 - movs r0, 0 - movs r1, 0xE - b _0801FB5E -_0801FB52: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801FB70 - movs r0, 0 - movs r1, 0xC -_0801FB5E: - bl EmitPlaySE - ldr r0, _0801FB6C @ =gActiveBattler - ldrb r0, [r0] - bl MarkBufferBankForExecution - b _0801FB88 - .align 2, 0 -_0801FB6C: .4byte gActiveBattler -_0801FB70: - movs r0, 0x28 - ands r0, r1 - cmp r0, 0 - bne _0801FB88 - movs r0, 0 - movs r1, 0xD - bl EmitPlaySE - ldr r0, _0801FB98 @ =gActiveBattler - ldrb r0, [r0] - bl MarkBufferBankForExecution -_0801FB88: - ldr r1, _0801FB9C @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801FB90: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801FB98: .4byte gActiveBattler -_0801FB9C: .4byte gUnknown_2023D74 - thumb_func_end atk0E_effectivenesssound - - thumb_func_start atk0F_resultmessage -atk0F_resultmessage: @ 801FBA0 - push {r4-r7,lr} - movs r3, 0 - ldr r0, _0801FBDC @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - beq _0801FBAE - b _0801FD40 -_0801FBAE: - ldr r1, _0801FBE0 @ =gMoveResultFlags - ldrb r2, [r1] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r2 - adds r6, r1, 0 - ldr r7, _0801FBE4 @ =gUnknown_2023E82 - cmp r0, 0 - beq _0801FBEC - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0801FBCE - ldrb r0, [r7, 0x6] - cmp r0, 0x2 - bls _0801FBEC -_0801FBCE: - ldr r1, _0801FBE8 @ =gUnknown_83FE514 - ldrb r0, [r7, 0x6] - lsls r0, 1 - adds r0, r1 - ldrh r3, [r0] - strb r4, [r7, 0x7] - b _0801FD2A - .align 2, 0 -_0801FBDC: .4byte gUnknown_2023BC8 -_0801FBE0: .4byte gMoveResultFlags -_0801FBE4: .4byte gUnknown_2023E82 -_0801FBE8: .4byte gUnknown_83FE514 -_0801FBEC: - movs r0, 0x1 - strb r0, [r7, 0x7] - ldrb r5, [r6] - movs r0, 0xFE - ands r0, r5 - cmp r0, 0x10 - beq _0801FC30 - cmp r0, 0x10 - bgt _0801FC12 - cmp r0, 0x4 - beq _0801FC2C - cmp r0, 0x4 - bgt _0801FC0C - cmp r0, 0x2 - beq _0801FC28 - b _0801FC78 -_0801FC0C: - cmp r0, 0x8 - beq _0801FC84 - b _0801FC78 -_0801FC12: - cmp r0, 0x40 - beq _0801FC34 - cmp r0, 0x40 - bgt _0801FC22 - cmp r0, 0x20 - bne _0801FC20 - b _0801FD24 -_0801FC20: - b _0801FC78 -_0801FC22: - cmp r0, 0x80 - beq _0801FC38 - b _0801FC78 -_0801FC28: - movs r3, 0xDE - b _0801FD2E -_0801FC2C: - movs r3, 0xDD - b _0801FD2E -_0801FC30: - movs r3, 0xDA - b _0801FD2E -_0801FC34: - movs r3, 0x99 - b _0801FD2E -_0801FC38: - ldr r4, _0801FC60 @ =gUnknown_2023D68 - ldr r2, _0801FC64 @ =gBattleMons - ldr r3, _0801FC68 @ =gBattlerTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2E] - strh r0, [r4] - ldr r1, _0801FC6C @ =gPotentialItemEffectBattler - ldrb r0, [r3] - strb r0, [r1] - movs r0, 0x3F - ands r0, r5 - strb r0, [r6] - bl BattleScriptPushCursor - ldr r1, _0801FC70 @ =gUnknown_2023D74 - ldr r0, _0801FC74 @ =gUnknown_81D9641 - b _0801FD3E - .align 2, 0 -_0801FC60: .4byte gUnknown_2023D68 -_0801FC64: .4byte gBattleMons -_0801FC68: .4byte gBattlerTarget -_0801FC6C: .4byte gPotentialItemEffectBattler -_0801FC70: .4byte gUnknown_2023D74 -_0801FC74: .4byte gUnknown_81D9641 -_0801FC78: - adds r2, r6, 0 - ldrb r5, [r2] - movs r0, 0x8 - ands r0, r5 - cmp r0, 0 - beq _0801FC88 -_0801FC84: - movs r3, 0x1B - b _0801FD2E -_0801FC88: - movs r0, 0x10 - ands r0, r5 - cmp r0, 0 - beq _0801FCB0 - movs r0, 0xEF - ands r0, r5 - movs r1, 0xFD - ands r0, r1 - movs r1, 0xFB - ands r0, r1 - strb r0, [r2] - bl BattleScriptPushCursor - ldr r1, _0801FCA8 @ =gUnknown_2023D74 - ldr r0, _0801FCAC @ =gUnknown_81D8FE4 - b _0801FD3E - .align 2, 0 -_0801FCA8: .4byte gUnknown_2023D74 -_0801FCAC: .4byte gUnknown_81D8FE4 -_0801FCB0: - movs r0, 0x40 - ands r0, r5 - cmp r0, 0 - beq _0801FCD0 - movs r0, 0x3F - ands r0, r5 - strb r0, [r2] - bl BattleScriptPushCursor - ldr r1, _0801FCC8 @ =gUnknown_2023D74 - ldr r0, _0801FCCC @ =gUnknown_81D8FDD - b _0801FD3E - .align 2, 0 -_0801FCC8: .4byte gUnknown_2023D74 -_0801FCCC: .4byte gUnknown_81D8FDD -_0801FCD0: - movs r0, 0x80 - ands r0, r5 - cmp r0, 0 - beq _0801FD18 - ldr r4, _0801FD00 @ =gUnknown_2023D68 - ldr r2, _0801FD04 @ =gBattleMons - ldr r3, _0801FD08 @ =gBattlerTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2E] - strh r0, [r4] - ldr r1, _0801FD0C @ =gPotentialItemEffectBattler - ldrb r0, [r3] - strb r0, [r1] - movs r0, 0x3F - ands r0, r5 - strb r0, [r6] - bl BattleScriptPushCursor - ldr r1, _0801FD10 @ =gUnknown_2023D74 - ldr r0, _0801FD14 @ =gUnknown_81D9641 - b _0801FD3E - .align 2, 0 -_0801FD00: .4byte gUnknown_2023D68 -_0801FD04: .4byte gBattleMons -_0801FD08: .4byte gBattlerTarget -_0801FD0C: .4byte gPotentialItemEffectBattler -_0801FD10: .4byte gUnknown_2023D74 -_0801FD14: .4byte gUnknown_81D9641 -_0801FD18: - movs r0, 0x20 - ands r0, r5 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _0801FD28 -_0801FD24: - movs r3, 0xE5 - b _0801FD2E -_0801FD28: - strb r0, [r7, 0x7] -_0801FD2A: - cmp r3, 0 - beq _0801FD38 -_0801FD2E: - adds r0, r3, 0 - ldr r1, _0801FD48 @ =sBattler_AI - ldrb r1, [r1] - bl PrepareStringBattle -_0801FD38: - ldr r1, _0801FD4C @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x1 -_0801FD3E: - str r0, [r1] -_0801FD40: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801FD48: .4byte sBattler_AI -_0801FD4C: .4byte gUnknown_2023D74 - thumb_func_end atk0F_resultmessage - - thumb_func_start atk10_printstring -atk10_printstring: @ 801FD50 - push {r4,lr} - ldr r0, _0801FD80 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801FD7A - ldr r4, _0801FD84 @ =gUnknown_2023D74 - ldr r1, [r4] - ldrb r0, [r1, 0x1] - ldrb r1, [r1, 0x2] - lsls r1, 8 - orrs r0, r1 - ldr r1, _0801FD88 @ =sBattler_AI - ldrb r1, [r1] - bl PrepareStringBattle - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - ldr r1, _0801FD8C @ =gUnknown_2023E82 - movs r0, 0x1 - strb r0, [r1, 0x7] -_0801FD7A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801FD80: .4byte gUnknown_2023BC8 -_0801FD84: .4byte gUnknown_2023D74 -_0801FD88: .4byte sBattler_AI -_0801FD8C: .4byte gUnknown_2023E82 - thumb_func_end atk10_printstring - - thumb_func_start atk11_printselectionstring -atk11_printselectionstring: @ 801FD90 - push {r4,r5,lr} - ldr r5, _0801FDC4 @ =gActiveBattler - ldr r0, _0801FDC8 @ =sBattler_AI - ldrb r0, [r0] - strb r0, [r5] - ldr r4, _0801FDCC @ =gUnknown_2023D74 - ldr r0, [r4] - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0 - bl EmitPrintSelectionString - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - ldr r1, _0801FDD0 @ =gUnknown_2023E82 - movs r0, 0x1 - strb r0, [r1, 0x7] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801FDC4: .4byte gActiveBattler -_0801FDC8: .4byte sBattler_AI -_0801FDCC: .4byte gUnknown_2023D74 -_0801FDD0: .4byte gUnknown_2023E82 - thumb_func_end atk11_printselectionstring - - thumb_func_start atk12_waitmessage -atk12_waitmessage: @ 801FDD4 - push {r4-r6,lr} - ldr r0, _0801FDF0 @ =gUnknown_2023BC8 - ldr r4, [r0] - cmp r4, 0 - bne _0801FE22 - ldr r6, _0801FDF4 @ =gUnknown_2023E82 - ldrb r0, [r6, 0x7] - cmp r0, 0 - bne _0801FDFC - ldr r1, _0801FDF8 @ =gUnknown_2023D74 - ldr r0, [r1] - adds r0, 0x3 - str r0, [r1] - b _0801FE22 - .align 2, 0 -_0801FDF0: .4byte gUnknown_2023BC8 -_0801FDF4: .4byte gUnknown_2023E82 -_0801FDF8: .4byte gUnknown_2023D74 -_0801FDFC: - ldr r5, _0801FE28 @ =gUnknown_2023D74 - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldr r3, _0801FE2C @ =gUnknown_2023E7C - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, r1 - bcc _0801FE22 - movs r1, 0 - strh r4, [r3] - adds r0, r2, 0x3 - str r0, [r5] - strb r1, [r6, 0x7] -_0801FE22: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801FE28: .4byte gUnknown_2023D74 -_0801FE2C: .4byte gUnknown_2023E7C - thumb_func_end atk12_waitmessage - - thumb_func_start atk13_printfromtable -atk13_printfromtable: @ 801FE30 - push {r4,r5,lr} - ldr r0, _0801FE74 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801FE6E - ldr r4, _0801FE78 @ =gUnknown_2023D74 - ldr r2, [r4] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - ldr r5, _0801FE7C @ =gUnknown_2023E82 - ldrb r0, [r5, 0x5] - lsls r0, 1 - adds r1, r0 - ldrh r0, [r1] - ldr r1, _0801FE80 @ =sBattler_AI - ldrb r1, [r1] - bl PrepareStringBattle - ldr r0, [r4] - adds r0, 0x5 - str r0, [r4] - movs r0, 0x1 - strb r0, [r5, 0x7] -_0801FE6E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801FE74: .4byte gUnknown_2023BC8 -_0801FE78: .4byte gUnknown_2023D74 -_0801FE7C: .4byte gUnknown_2023E82 -_0801FE80: .4byte sBattler_AI - thumb_func_end atk13_printfromtable - - thumb_func_start atk14_printselectionstringfromtable -atk14_printselectionstringfromtable: @ 801FE84 - push {r4-r6,lr} - ldr r0, _0801FED4 @ =gUnknown_2023BC8 - ldr r0, [r0] - cmp r0, 0 - bne _0801FECE - ldr r5, _0801FED8 @ =gUnknown_2023D74 - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - ldr r6, _0801FEDC @ =gUnknown_2023E82 - ldrb r0, [r6, 0x5] - lsls r0, 1 - adds r1, r0 - ldr r4, _0801FEE0 @ =gActiveBattler - ldr r0, _0801FEE4 @ =sBattler_AI - ldrb r0, [r0] - strb r0, [r4] - ldrh r1, [r1] - movs r0, 0 - bl EmitPrintSelectionString - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x5 - str r0, [r5] - movs r0, 0x1 - strb r0, [r6, 0x7] -_0801FECE: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801FED4: .4byte gUnknown_2023BC8 -_0801FED8: .4byte gUnknown_2023D74 -_0801FEDC: .4byte gUnknown_2023E82 -_0801FEE0: .4byte gActiveBattler -_0801FEE4: .4byte sBattler_AI - thumb_func_end atk14_printselectionstringfromtable - - thumb_func_start BankGetTurnOrder -BankGetTurnOrder: @ 801FEE8 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r0, _0801FF18 @ =gBattlersCount - ldrb r3, [r0] - cmp r1, r3 - bge _0801FF0E - ldr r4, _0801FF1C @ =gUnknown_2023BDE - ldrb r0, [r4] - cmp r0, r2 - beq _0801FF0E -_0801FF00: - adds r1, 0x1 - cmp r1, r3 - bge _0801FF0E - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, r2 - bne _0801FF00 -_0801FF0E: - lsls r0, r1, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0801FF18: .4byte gBattlersCount -_0801FF1C: .4byte gUnknown_2023BDE - thumb_func_end BankGetTurnOrder - - thumb_func_start sub_801FF20 -sub_801FF20: @ 801FF20 + thumb_func_start SetMoveEffect +SetMoveEffect: @ 801FF20 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -5029,15 +22,15 @@ sub_801FF20: @ 801FF20 movs r7, 0 movs r1, 0x1 str r1, [sp, 0x4] - ldr r1, _0801FF64 @ =gUnknown_2023E82 + ldr r1, _0801FF64 @ =gBattleCommunication ldrb r3, [r1, 0x3] movs r0, 0x40 ands r0, r3 adds r6, r1, 0 cmp r0, 0 beq _0801FF78 - ldr r2, _0801FF68 @ =gUnknown_2023D6E - ldr r0, _0801FF6C @ =sBattler_AI + ldr r2, _0801FF68 @ =gEffectBattler + ldr r0, _0801FF6C @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r2] movs r0, 0xBF @@ -5048,18 +41,18 @@ sub_801FF20: @ 801FF20 ldr r0, _0801FF74 @ =gBattlerTarget b _0801FF84 .align 2, 0 -_0801FF64: .4byte gUnknown_2023E82 -_0801FF68: .4byte gUnknown_2023D6E -_0801FF6C: .4byte sBattler_AI +_0801FF64: .4byte gBattleCommunication +_0801FF68: .4byte gEffectBattler +_0801FF6C: .4byte gBattlerAttacker _0801FF70: .4byte gBattleScripting _0801FF74: .4byte gBattlerTarget _0801FF78: - ldr r2, _08020094 @ =gUnknown_2023D6E + ldr r2, _08020094 @ =gEffectBattler ldr r0, _08020098 @ =gBattlerTarget ldrb r0, [r0] strb r0, [r2] ldr r1, _0802009C @ =gBattleScripting - ldr r0, _080200A0 @ =sBattler_AI + ldr r0, _080200A0 @ =gBattlerAttacker _0801FF84: ldrb r0, [r0] strb r0, [r1, 0x17] @@ -5084,7 +77,7 @@ _0801FF84: bl _080210EC _0801FFB2: ldr r3, _080200A8 @ =gBattleMons - ldr r2, _08020094 @ =gUnknown_2023D6E + ldr r2, _08020094 @ =gEffectBattler ldrb r1, [r2] movs r0, 0x58 muls r0, r1 @@ -5094,7 +87,7 @@ _0801FFB2: mov r9, r2 cmp r0, 0x13 bne _0801FFE6 - ldr r0, _080200AC @ =gUnknown_2023DD0 + ldr r0, _080200AC @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 6 @@ -5103,7 +96,7 @@ _0801FFB2: bne _0801FFE6 cmp r4, 0 bne _0801FFE6 - ldr r0, _080200B0 @ =gUnknown_2023E82 + ldr r0, _080200B0 @ =gBattleCommunication ldrb r0, [r0, 0x3] cmp r0, 0x9 bhi _0801FFE6 @@ -5112,7 +105,7 @@ _0801FFE6: mov r3, r9 ldrb r0, [r3] bl GetBattlerPosition - ldr r2, _080200B4 @ =gSideAffecting + ldr r2, _080200B4 @ =gSideStatuses movs r1, 0x1 ands r1, r0 lsls r1, 1 @@ -5122,7 +115,7 @@ _0801FFE6: ands r0, r1 cmp r0, 0 beq _08020020 - ldr r0, _080200AC @ =gUnknown_2023DD0 + ldr r0, _080200AC @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 6 @@ -5131,14 +124,14 @@ _0801FFE6: bne _08020020 cmp r4, 0 bne _08020020 - ldr r0, _080200B0 @ =gUnknown_2023E82 + ldr r0, _080200B0 @ =gBattleCommunication ldrb r0, [r0, 0x3] cmp r0, 0x7 bhi _08020020 bl _080210EC _08020020: ldr r3, _080200A8 @ =gBattleMons - ldr r2, _08020094 @ =gUnknown_2023D6E + ldr r2, _08020094 @ =gEffectBattler ldrb r1, [r2] movs r0, 0x58 muls r0, r1 @@ -5148,7 +141,7 @@ _08020020: mov r8, r3 cmp r0, 0 bne _08020046 - ldr r0, _080200B0 @ =gUnknown_2023E82 + ldr r0, _080200B0 @ =gBattleCommunication ldrb r0, [r0, 0x3] cmp r0, 0xB beq _08020046 @@ -5173,14 +166,14 @@ _08020046: beq _08020068 bl _080210EC _08020068: - ldr r0, _080200B0 @ =gUnknown_2023E82 + ldr r0, _080200B0 @ =gBattleCommunication ldrb r1, [r0, 0x3] adds r6, r0, 0 cmp r1, 0x6 bls _08020074 b _080206A2 _08020074: - ldr r1, _080200B8 @ =gUnknown_825053C + ldr r1, _080200B8 @ =sStatusFlagsForMoveEffects ldrb r0, [r6, 0x3] lsls r0, 2 adds r0, r1 @@ -5199,16 +192,16 @@ _08020084: _08020092: b _08020570 .align 2, 0 -_08020094: .4byte gUnknown_2023D6E +_08020094: .4byte gEffectBattler _08020098: .4byte gBattlerTarget _0802009C: .4byte gBattleScripting -_080200A0: .4byte sBattler_AI +_080200A0: .4byte gBattlerAttacker _080200A4: .4byte gBattleTypeFlags _080200A8: .4byte gBattleMons -_080200AC: .4byte gUnknown_2023DD0 -_080200B0: .4byte gUnknown_2023E82 -_080200B4: .4byte gSideAffecting -_080200B8: .4byte gUnknown_825053C +_080200AC: .4byte gHitMarker +_080200B0: .4byte gBattleCommunication +_080200B4: .4byte gSideStatuses +_080200B8: .4byte sStatusFlagsForMoveEffects _080200BC: cmp r0, 0x40 bne _080200C2 @@ -5342,15 +335,15 @@ _080201A6: mov r3, r9 ldrb r0, [r3] movs r1, 0x11 - bl sub_80C71D0 - ldr r4, _080201D8 @ =gUnknown_2023D74 + bl RecordAbilityBattle + ldr r4, _080201D8 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _080201DC @ =gUnknown_81D9438 + ldr r0, _080201DC @ =BattleScript_PSNPrevention _080201C0: str r0, [r4] - ldr r2, _080201E0 @ =gUnknown_2023DD0 + ldr r2, _080201E0 @ =gHitMarker ldr r1, [r2] movs r0, 0x80 lsls r0, 6 @@ -5362,9 +355,9 @@ _080201D2: b _080204A8 .align 2, 0 _080201D4: .4byte gLastUsedAbility -_080201D8: .4byte gUnknown_2023D74 -_080201DC: .4byte gUnknown_81D9438 -_080201E0: .4byte gUnknown_2023DD0 +_080201D8: .4byte gBattlescriptCurrInstr +_080201DC: .4byte BattleScript_PSNPrevention +_080201E0: .4byte gHitMarker _080201E4: mov r1, r9 ldrb r0, [r1] @@ -5385,7 +378,7 @@ _080201E4: cmp r0, 0x8 bne _08020222 _08020208: - ldr r0, _0802026C @ =gUnknown_2023DD0 + ldr r0, _0802026C @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 6 @@ -5444,7 +437,7 @@ _0802025E: _0802026A: b _08020560 .align 2, 0 -_0802026C: .4byte gUnknown_2023DD0 +_0802026C: .4byte gHitMarker _08020270: mov r2, r9 ldrb r1, [r2] @@ -5465,17 +458,17 @@ _0802028A: mov r3, r9 ldrb r0, [r3] movs r1, 0x29 - bl sub_80C71D0 - ldr r4, _080202AC @ =gUnknown_2023D74 + bl RecordAbilityBattle + ldr r4, _080202AC @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _080202B0 @ =gUnknown_81D9420 + ldr r0, _080202B0 @ =BattleScript_BRNPrevention b _080201C0 .align 2, 0 _080202A8: .4byte gLastUsedAbility -_080202AC: .4byte gUnknown_2023D74 -_080202B0: .4byte gUnknown_81D9420 +_080202AC: .4byte gBattlescriptCurrInstr +_080202B0: .4byte BattleScript_BRNPrevention _080202B4: mov r0, r9 ldrb r1, [r0] @@ -5494,7 +487,7 @@ _080202B4: cmp r0, 0xA bne _08020304 _080202D4: - ldr r0, _080202F8 @ =gUnknown_2023DD0 + ldr r0, _080202F8 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 6 @@ -5506,16 +499,16 @@ _080202D4: cmp r5, 0x80 bne _08020304 _080202EA: - ldr r4, _080202FC @ =gUnknown_2023D74 + ldr r4, _080202FC @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020300 @ =gUnknown_81D9420 + ldr r0, _08020300 @ =BattleScript_BRNPrevention b _080204F4 .align 2, 0 -_080202F8: .4byte gUnknown_2023DD0 -_080202FC: .4byte gUnknown_2023D74 -_08020300: .4byte gUnknown_81D9420 +_080202F8: .4byte gHitMarker +_080202FC: .4byte gBattlescriptCurrInstr +_08020300: .4byte BattleScript_BRNPrevention _08020304: mov r3, r9 ldrb r0, [r3] @@ -5585,7 +578,7 @@ _08020346: str r1, [sp, 0x4] _08020382: ldr r4, _080203DC @ =gBattleMons - ldr r0, _080203E0 @ =gUnknown_2023D6E + ldr r0, _080203E0 @ =gEffectBattler ldrb r3, [r0] movs r0, 0x58 adds r2, r3, 0 @@ -5633,7 +626,7 @@ _080203CA: .align 2, 0 _080203D8: .4byte gBattleWeather _080203DC: .4byte gBattleMons -_080203E0: .4byte gUnknown_2023D6E +_080203E0: .4byte gEffectBattler _080203E4: mov r0, r9 ldrb r1, [r0] @@ -5656,17 +649,17 @@ _08020402: mov r3, r9 ldrb r0, [r3] movs r1, 0x7 - bl sub_80C71D0 - ldr r4, _08020424 @ =gUnknown_2023D74 + bl RecordAbilityBattle + ldr r4, _08020424 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020428 @ =gUnknown_81D942C + ldr r0, _08020428 @ =BattleScript_PRLZPrevention b _080201C0 .align 2, 0 _08020420: .4byte gLastUsedAbility -_08020424: .4byte gUnknown_2023D74 -_08020428: .4byte gUnknown_81D942C +_08020424: .4byte gBattlescriptCurrInstr +_08020428: .4byte BattleScript_PRLZPrevention _0802042C: mov r0, r8 adds r0, 0x4C @@ -5699,14 +692,14 @@ _0802045A: mov r1, r9 ldrb r0, [r1] movs r1, 0x11 - bl sub_80C71D0 - ldr r4, _08020498 @ =gUnknown_2023D74 + bl RecordAbilityBattle + ldr r4, _08020498 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _0802049C @ =gUnknown_81D9438 + ldr r0, _0802049C @ =BattleScript_PSNPrevention str r0, [r4] - ldr r2, _080204A0 @ =gUnknown_2023DD0 + ldr r2, _080204A0 @ =gHitMarker ldr r1, [r2] movs r0, 0x80 lsls r0, 6 @@ -5722,9 +715,9 @@ _08020484: bl _0802110A .align 2, 0 _08020494: .4byte gLastUsedAbility -_08020498: .4byte gUnknown_2023D74 -_0802049C: .4byte gUnknown_81D9438 -_080204A0: .4byte gUnknown_2023DD0 +_08020498: .4byte gBattlescriptCurrInstr +_0802049C: .4byte BattleScript_PSNPrevention +_080204A0: .4byte gHitMarker _080204A4: .4byte 0xffffdfff _080204A8: strb r0, [r6, 0x5] @@ -5749,7 +742,7 @@ _080204AE: cmp r0, 0x8 bne _08020510 _080204D2: - ldr r0, _08020500 @ =gUnknown_2023DD0 + ldr r0, _08020500 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 6 @@ -5761,22 +754,22 @@ _080204D2: cmp r5, 0x80 bne _08020510 _080204E8: - ldr r4, _08020504 @ =gUnknown_2023D74 + ldr r4, _08020504 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020508 @ =gUnknown_81D9438 + ldr r0, _08020508 @ =BattleScript_PSNPrevention _080204F4: str r0, [r4] - ldr r1, _0802050C @ =gUnknown_2023E82 + ldr r1, _0802050C @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] bl _0802110A .align 2, 0 -_08020500: .4byte gUnknown_2023DD0 -_08020504: .4byte gUnknown_2023D74 -_08020508: .4byte gUnknown_81D9438 -_0802050C: .4byte gUnknown_2023E82 +_08020500: .4byte gHitMarker +_08020504: .4byte gBattlescriptCurrInstr +_08020508: .4byte BattleScript_PSNPrevention +_0802050C: .4byte gBattleCommunication _08020510: mov r3, r9 ldrb r0, [r3] @@ -5834,12 +827,12 @@ _08020570: beq _08020578 b _08020694 _08020578: - ldr r0, _080205B8 @ =gUnknown_2023D74 + ldr r0, _080205B8 @ =gBattlescriptCurrInstr ldr r0, [r0] adds r0, 0x1 bl BattleScriptPush - ldr r1, _080205BC @ =gUnknown_825053C - ldr r0, _080205C0 @ =gUnknown_2023E82 + ldr r1, _080205BC @ =sStatusFlagsForMoveEffects + ldr r0, _080205C0 @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 @@ -5848,7 +841,7 @@ _08020578: bne _080205CC bl Random ldr r2, _080205C4 @ =gBattleMons - ldr r1, _080205C8 @ =gUnknown_2023D6E + ldr r1, _080205C8 @ =gEffectBattler ldrb r3, [r1] movs r1, 0x58 muls r3, r1 @@ -5863,14 +856,14 @@ _08020578: b _080205E0 .align 2, 0 _080205B4: .4byte gMoveResultFlags -_080205B8: .4byte gUnknown_2023D74 -_080205BC: .4byte gUnknown_825053C -_080205C0: .4byte gUnknown_2023E82 +_080205B8: .4byte gBattlescriptCurrInstr +_080205BC: .4byte sStatusFlagsForMoveEffects +_080205C0: .4byte gBattleCommunication _080205C4: .4byte gBattleMons -_080205C8: .4byte gUnknown_2023D6E +_080205C8: .4byte gEffectBattler _080205CC: ldr r2, _08020630 @ =gBattleMons - ldr r0, _08020634 @ =gUnknown_2023D6E + ldr r0, _08020634 @ =gEffectBattler ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -5880,16 +873,16 @@ _080205CC: orrs r0, r3 str r0, [r1] _080205E0: - ldr r2, _08020638 @ =gUnknown_2023D74 - ldr r1, _0802063C @ =gUnknown_825062C - ldr r5, _08020640 @ =gUnknown_2023E82 + ldr r2, _08020638 @ =gBattlescriptCurrInstr + ldr r1, _0802063C @ =sMoveEffectBS_Ptrs + ldr r5, _08020640 @ =gBattleCommunication ldrb r0, [r5, 0x3] lsls r0, 2 adds r0, r1 ldr r0, [r0] str r0, [r2] ldr r4, _08020644 @ =gActiveBattler - ldr r1, _08020634 @ =gUnknown_2023D6E + ldr r1, _08020634 @ =gEffectBattler ldrb r0, [r1] strb r0, [r4] ldrb r1, [r1] @@ -5902,10 +895,10 @@ _080205E0: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r2, _0802064C @ =gUnknown_2023DD0 + bl MarkBattlerForControllerExec + ldr r2, _0802064C @ =gHitMarker ldr r1, [r2] movs r0, 0x80 lsls r0, 6 @@ -5920,18 +913,18 @@ _080205E0: b _08020656 .align 2, 0 _08020630: .4byte gBattleMons -_08020634: .4byte gUnknown_2023D6E -_08020638: .4byte gUnknown_2023D74 -_0802063C: .4byte gUnknown_825062C -_08020640: .4byte gUnknown_2023E82 +_08020634: .4byte gEffectBattler +_08020638: .4byte gBattlescriptCurrInstr +_0802063C: .4byte sMoveEffectBS_Ptrs +_08020640: .4byte gBattleCommunication _08020644: .4byte gActiveBattler _08020648: .4byte gUnknown_2023C30 -_0802064C: .4byte gUnknown_2023DD0 +_0802064C: .4byte gHitMarker _08020650: .4byte 0xffffdfff _08020654: strb r0, [r5, 0x5] _08020656: - ldr r0, _08020688 @ =gUnknown_2023E82 + ldr r0, _08020688 @ =gBattleCommunication ldrb r2, [r0, 0x3] adds r6, r0, 0 cmp r2, 0x2 @@ -5949,15 +942,15 @@ _08020670: adds r0, 0xB4 ldrb r1, [r6, 0x3] strb r1, [r0] - ldr r2, _08020690 @ =gUnknown_2023DD0 + ldr r2, _08020690 @ =gHitMarker ldr r0, [r2] movs r1, 0x80 lsls r1, 7 bl _08021008 .align 2, 0 -_08020688: .4byte gUnknown_2023E82 +_08020688: .4byte gBattleCommunication _0802068C: .4byte gBattleStruct -_08020690: .4byte gUnknown_2023DD0 +_08020690: .4byte gHitMarker _08020694: mov r2, r10 cmp r2, 0 @@ -5973,7 +966,7 @@ _080206A2: mov r0, r8 adds r0, 0x50 adds r1, r0 - ldr r2, _080206DC @ =gUnknown_825053C + ldr r2, _080206DC @ =sStatusFlagsForMoveEffects ldrb r3, [r6, 0x3] lsls r0, r3, 2 adds r0, r2 @@ -5995,7 +988,7 @@ _080206D0: ldr r0, [r0] mov pc, r0 .align 2, 0 -_080206DC: .4byte gUnknown_825053C +_080206DC: .4byte sStatusFlagsForMoveEffects _080206E0: .4byte _080206E4 .align 2, 0 _080206E4: @@ -6091,21 +1084,21 @@ _080207E6: ldr r0, [r2] orrs r0, r1 str r0, [r2] - ldr r4, _08020820 @ =gUnknown_2023D74 + ldr r4, _08020820 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r1, _08020824 @ =gUnknown_825062C - ldr r0, _08020828 @ =gUnknown_2023E82 + ldr r1, _08020824 @ =sMoveEffectBS_Ptrs + ldr r0, _08020828 @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 ldr r0, [r0] bl _08021108 .align 2, 0 -_08020820: .4byte gUnknown_2023D74 -_08020824: .4byte gUnknown_825062C -_08020828: .4byte gUnknown_2023E82 +_08020820: .4byte gBattlescriptCurrInstr +_08020824: .4byte sMoveEffectBS_Ptrs +_08020828: .4byte gBattleCommunication _0802082C: mov r0, r9 ldrb r2, [r0] @@ -6128,19 +1121,19 @@ _0802084C: mov r1, r9 ldrb r0, [r1] movs r1, 0x27 - bl sub_80C71D0 - ldr r1, _08020868 @ =gUnknown_2023D74 - ldr r0, _0802086C @ =gUnknown_81D9452 + bl RecordAbilityBattle + ldr r1, _08020868 @ =gBattlescriptCurrInstr + ldr r0, _0802086C @ =BattleScript_FlinchPrevention str r0, [r1] bl _0802110A .align 2, 0 _08020864: .4byte gLastUsedAbility -_08020868: .4byte gUnknown_2023D74 -_0802086C: .4byte gUnknown_81D9452 +_08020868: .4byte gBattlescriptCurrInstr +_0802086C: .4byte BattleScript_FlinchPrevention _08020870: adds r0, r2, 0 - bl BankGetTurnOrder - ldr r1, _080208AC @ =gUnknown_2023BE2 + bl GetBattlerTurnOrderNum + ldr r1, _080208AC @ =gCurrentTurnActionNumber lsls r0, 24 lsrs r0, 24 ldrb r1, [r1] @@ -6155,8 +1148,8 @@ _08020886: mov r0, r8 adds r0, 0x50 adds r2, r0 - ldr r1, _080208B0 @ =gUnknown_825053C - ldr r0, _080208B4 @ =gUnknown_2023E82 + ldr r1, _080208B0 @ =sStatusFlagsForMoveEffects + ldr r0, _080208B4 @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 @@ -6166,9 +1159,9 @@ _08020886: str r1, [r2] bl _080210EC .align 2, 0 -_080208AC: .4byte gUnknown_2023BE2 -_080208B0: .4byte gUnknown_825053C -_080208B4: .4byte gUnknown_2023E82 +_080208AC: .4byte gCurrentTurnActionNumber +_080208B0: .4byte sStatusFlagsForMoveEffects +_080208B4: .4byte gBattleCommunication _080208B8: mov r3, r9 ldrb r0, [r3] @@ -6188,7 +1181,7 @@ _080208D4: lsls r0, 5 orrs r1, r0 str r1, [r2] - ldr r1, _08020920 @ =gUnknown_2023DB8 + ldr r1, _08020920 @ =gLockedMoves ldrb r0, [r3] lsls r0, 1 adds r0, r1 @@ -6208,32 +1201,32 @@ _080208D4: ldr r0, [r2] orrs r0, r1 str r0, [r2] - ldr r4, _08020928 @ =gUnknown_2023D74 + ldr r4, _08020928 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r1, _0802092C @ =gUnknown_825062C - ldr r0, _08020930 @ =gUnknown_2023E82 + ldr r1, _0802092C @ =sMoveEffectBS_Ptrs + ldr r0, _08020930 @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 ldr r0, [r0] bl _08021108 .align 2, 0 -_08020920: .4byte gUnknown_2023DB8 +_08020920: .4byte gLockedMoves _08020924: .4byte gCurrentMove -_08020928: .4byte gUnknown_2023D74 -_0802092C: .4byte gUnknown_825062C -_08020930: .4byte gUnknown_2023E82 +_08020928: .4byte gBattlescriptCurrInstr +_0802092C: .4byte sMoveEffectBS_Ptrs +_08020930: .4byte gBattleCommunication _08020934: - ldr r5, _08020984 @ =sBattler_AI + ldr r5, _08020984 @ =gBattlerAttacker ldrb r0, [r5] bl GetBattlerPosition movs r1, 0x1 ands r1, r0 cmp r1, 0 bne _0802096C - ldr r4, _08020988 @ =gUnknown_2023E7E + ldr r4, _08020988 @ =gPaydayMoney ldrh r3, [r4] ldr r2, _0802098C @ =gBattleMons ldrb r1, [r5] @@ -6254,25 +1247,25 @@ _08020934: adds r0, r3, 0 strh r0, [r4] _0802096C: - ldr r4, _08020994 @ =gUnknown_2023D74 + ldr r4, _08020994 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r1, _08020998 @ =gUnknown_825062C - ldr r0, _0802099C @ =gUnknown_2023E82 + ldr r1, _08020998 @ =sMoveEffectBS_Ptrs + ldr r0, _0802099C @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 ldr r0, [r0] b _08021108 .align 2, 0 -_08020984: .4byte sBattler_AI -_08020988: .4byte gUnknown_2023E7E +_08020984: .4byte gBattlerAttacker +_08020988: .4byte gPaydayMoney _0802098C: .4byte gBattleMons _08020990: .4byte 0x0000ffff -_08020994: .4byte gUnknown_2023D74 -_08020998: .4byte gUnknown_825062C -_0802099C: .4byte gUnknown_2023E82 +_08020994: .4byte gBattlescriptCurrInstr +_08020998: .4byte sMoveEffectBS_Ptrs +_0802099C: .4byte gBattleCommunication _080209A0: mov r4, r9 ldrb r1, [r4] @@ -6287,7 +1280,7 @@ _080209A0: b _080210EC _080209B6: bl Random - ldr r4, _080209D4 @ =gUnknown_2023E82 + ldr r4, _080209D4 @ =gBattleCommunication lsls r0, 16 lsrs r0, 16 movs r1, 0x3 @@ -6296,10 +1289,10 @@ _080209B6: strb r0, [r4, 0x3] movs r0, 0 movs r1, 0 - bl sub_801FF20 + bl SetMoveEffect b _0802110A .align 2, 0 -_080209D4: .4byte gUnknown_2023E82 +_080209D4: .4byte gBattleCommunication _080209D8: mov r0, r9 ldrb r1, [r0] @@ -6314,7 +1307,7 @@ _080209D8: lsls r1, 5 orrs r0, r1 str r0, [r2] - ldr r1, _08020A14 @ =gUnknown_2023DB8 + ldr r1, _08020A14 @ =gLockedMoves mov r2, r9 ldrb r0, [r2] lsls r0, 1 @@ -6322,7 +1315,7 @@ _080209D8: ldr r1, _08020A18 @ =gCurrentMove ldrh r1, [r1] strh r1, [r0] - ldr r0, _08020A1C @ =gUnknown_2023E8C + ldr r0, _08020A1C @ =gProtectStructs ldrb r1, [r2] lsls r1, 4 adds r1, r0 @@ -6332,9 +1325,9 @@ _080209D8: strb r0, [r1, 0x1] b _080210EC .align 2, 0 -_08020A14: .4byte gUnknown_2023DB8 +_08020A14: .4byte gLockedMoves _08020A18: .4byte gCurrentMove -_08020A1C: .4byte gUnknown_2023E8C +_08020A1C: .4byte gProtectStructs _08020A20: mov r3, r9 ldrb r0, [r3] @@ -6383,22 +1376,22 @@ _08020A3C: ldrb r1, [r3] ldr r0, [r2] adds r1, r0 - ldr r0, _08020AD8 @ =sBattler_AI + ldr r0, _08020AD8 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r1, 0x14] - ldr r4, _08020ADC @ =gUnknown_2023D74 + ldr r4, _08020ADC @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r1, _08020AE0 @ =gUnknown_825062C - ldr r2, _08020AE4 @ =gUnknown_2023E82 + ldr r1, _08020AE0 @ =sMoveEffectBS_Ptrs + ldr r2, _08020AE4 @ =gBattleCommunication ldrb r0, [r2, 0x3] lsls r0, 2 adds r0, r1 ldr r0, [r0] str r0, [r4] strb r5, [r2, 0x5] - ldr r3, _08020AE8 @ =gUnknown_83FE664 + ldr r3, _08020AE8 @ =gTrappingMoves ldrh r0, [r3] ldrh r4, [r6] cmp r0, r4 @@ -6428,14 +1421,14 @@ _08020ABE: .align 2, 0 _08020AD0: .4byte gBattleStruct _08020AD4: .4byte gCurrentMove -_08020AD8: .4byte sBattler_AI -_08020ADC: .4byte gUnknown_2023D74 -_08020AE0: .4byte gUnknown_825062C -_08020AE4: .4byte gUnknown_2023E82 -_08020AE8: .4byte gUnknown_83FE664 +_08020AD8: .4byte gBattlerAttacker +_08020ADC: .4byte gBattlescriptCurrInstr +_08020AE0: .4byte sMoveEffectBS_Ptrs +_08020AE4: .4byte gBattleCommunication +_08020AE8: .4byte gTrappingMoves _08020AEC: ldr r1, _08020B1C @ =gBattleMoveDamage - ldr r0, _08020B20 @ =gUnknown_2023D54 + ldr r0, _08020B20 @ =gHpDealt ldr r0, [r0] cmp r0, 0 bge _08020AF8 @@ -6448,12 +1441,12 @@ _08020AF8: movs r0, 0x1 str r0, [r1] _08020B04: - ldr r4, _08020B24 @ =gUnknown_2023D74 + ldr r4, _08020B24 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r1, _08020B28 @ =gUnknown_825062C - ldr r0, _08020B2C @ =gUnknown_2023E82 + ldr r1, _08020B28 @ =sMoveEffectBS_Ptrs + ldr r0, _08020B2C @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 @@ -6461,10 +1454,10 @@ _08020B04: b _08021108 .align 2, 0 _08020B1C: .4byte gBattleMoveDamage -_08020B20: .4byte gUnknown_2023D54 -_08020B24: .4byte gUnknown_2023D74 -_08020B28: .4byte gUnknown_825062C -_08020B2C: .4byte gUnknown_2023E82 +_08020B20: .4byte gHpDealt +_08020B24: .4byte gBattlescriptCurrInstr +_08020B28: .4byte sMoveEffectBS_Ptrs +_08020B2C: .4byte gBattleCommunication _08020B30: ldrb r1, [r6, 0x3] adds r1, 0xF2 @@ -6486,16 +1479,16 @@ _08020B4C: ands r0, r1 strb r0, [r2, 0x10] strb r3, [r2, 0x11] - ldr r4, _08020B6C @ =gUnknown_2023D74 + ldr r4, _08020B6C @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020B70 @ =gUnknown_81D6BD1 + ldr r0, _08020B70 @ =BattleScript_StatUp b _08021108 .align 2, 0 _08020B68: .4byte gBattleScripting -_08020B6C: .4byte gUnknown_2023D74 -_08020B70: .4byte gUnknown_81D6BD1 +_08020B6C: .4byte gBattlescriptCurrInstr +_08020B70: .4byte BattleScript_StatUp _08020B74: movs r0, 0x70 negs r0, r0 @@ -6518,16 +1511,16 @@ _08020B92: ands r0, r1 strb r0, [r2, 0x10] strb r3, [r2, 0x11] - ldr r4, _08020BB0 @ =gUnknown_2023D74 + ldr r4, _08020BB0 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020BB4 @ =gUnknown_81D6C62 + ldr r0, _08020BB4 @ =BattleScript_StatDown b _08021108 .align 2, 0 _08020BAC: .4byte gBattleScripting -_08020BB0: .4byte gUnknown_2023D74 -_08020BB4: .4byte gUnknown_81D6C62 +_08020BB0: .4byte gBattlescriptCurrInstr +_08020BB4: .4byte BattleScript_StatDown _08020BB8: ldrb r1, [r6, 0x3] adds r1, 0xDA @@ -6549,16 +1542,16 @@ _08020BD4: ands r0, r1 strb r0, [r2, 0x10] strb r3, [r2, 0x11] - ldr r4, _08020BF4 @ =gUnknown_2023D74 + ldr r4, _08020BF4 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020BF8 @ =gUnknown_81D6BD1 + ldr r0, _08020BF8 @ =BattleScript_StatUp b _08021108 .align 2, 0 _08020BF0: .4byte gBattleScripting -_08020BF4: .4byte gUnknown_2023D74 -_08020BF8: .4byte gUnknown_81D6BD1 +_08020BF4: .4byte gBattlescriptCurrInstr +_08020BF8: .4byte BattleScript_StatUp _08020BFC: movs r0, 0x60 negs r0, r0 @@ -6581,16 +1574,16 @@ _08020C1A: ands r0, r1 strb r0, [r2, 0x10] strb r3, [r2, 0x11] - ldr r4, _08020C38 @ =gUnknown_2023D74 + ldr r4, _08020C38 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020C3C @ =gUnknown_81D6C62 + ldr r0, _08020C3C @ =BattleScript_StatDown b _08021108 .align 2, 0 _08020C34: .4byte gBattleScripting -_08020C38: .4byte gUnknown_2023D74 -_08020C3C: .4byte gUnknown_81D6C62 +_08020C38: .4byte gBattlescriptCurrInstr +_08020C3C: .4byte BattleScript_StatDown _08020C40: mov r0, r9 ldrb r1, [r0] @@ -6614,7 +1607,7 @@ _08020C40: adds r0, r2 movs r1, 0x2 strb r1, [r0, 0x19] - ldr r1, _08020C80 @ =gUnknown_2023DB8 + ldr r1, _08020C80 @ =gLockedMoves ldrb r0, [r3] lsls r0, 1 adds r0, r1 @@ -6624,10 +1617,10 @@ _08020C40: b _080210EC .align 2, 0 _08020C7C: .4byte gDisableStructs -_08020C80: .4byte gUnknown_2023DB8 +_08020C80: .4byte gLockedMoves _08020C84: .4byte gCurrentMove _08020C88: - ldr r0, _08020CA4 @ =sBattler_AI + ldr r0, _08020CA4 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 adds r2, r1, 0 @@ -6643,7 +1636,7 @@ _08020C9E: str r0, [r2] b _080210EC .align 2, 0 -_08020CA4: .4byte sBattler_AI +_08020CA4: .4byte gBattlerAttacker _08020CA8: ldr r5, _08020D64 @ =gBattleTypeFlags ldr r0, [r5] @@ -6654,7 +1647,7 @@ _08020CA8: beq _08020CB8 b _080210EC _08020CB8: - ldr r4, _08020D68 @ =sBattler_AI + ldr r4, _08020D68 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 @@ -6690,13 +1683,13 @@ _08020CEA: lsls r0, 3 cmp r1, r0 beq _08020D26 - ldr r0, _08020D74 @ =gUnknown_2023F20 + ldr r0, _08020D74 @ =gWishFutureKnock adds r0, 0x29 adds r0, r6, r0 ldrb r1, [r0] ldr r3, _08020D78 @ =gBitTable ldr r2, _08020D7C @ =gBattlerPartyIndexes - ldr r0, _08020D68 @ =sBattler_AI + ldr r0, _08020D68 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r2 @@ -6725,8 +1718,8 @@ _08020D26: ldrb r0, [r0] cmp r0, 0x3C bne _08020D94 - ldr r1, _08020D88 @ =gUnknown_2023D74 - ldr r0, _08020D8C @ =gUnknown_81D948E + ldr r1, _08020D88 @ =gBattlescriptCurrInstr + ldr r0, _08020D8C @ =BattleScript_StickyHoldActivates str r0, [r1] ldr r1, _08020D90 @ =gLastUsedAbility ldrb r0, [r7] @@ -6737,23 +1730,23 @@ _08020D26: strb r0, [r1] ldrb r0, [r7] ldrb r1, [r1] - bl sub_80C71D0 + bl RecordAbilityBattle b _0802110A .align 2, 0 _08020D64: .4byte gBattleTypeFlags -_08020D68: .4byte sBattler_AI +_08020D68: .4byte gBattlerAttacker _08020D6C: .4byte 0x00000902 _08020D70: .4byte gTrainerBattleOpponent_A -_08020D74: .4byte gUnknown_2023F20 +_08020D74: .4byte gWishFutureKnock _08020D78: .4byte gBitTable _08020D7C: .4byte gBattlerPartyIndexes _08020D80: .4byte gBattleMons _08020D84: .4byte gBattlerTarget -_08020D88: .4byte gUnknown_2023D74 -_08020D8C: .4byte gUnknown_81D948E +_08020D88: .4byte gBattlescriptCurrInstr +_08020D8C: .4byte BattleScript_StickyHoldActivates _08020D90: .4byte gLastUsedAbility _08020D94: - ldr r4, _08020E60 @ =sBattler_AI + ldr r4, _08020E60 @ =gBattlerAttacker mov r10, r4 ldrb r2, [r4] movs r0, 0x58 @@ -6794,7 +1787,7 @@ _08020DD4: adds r0, 0xD0 ldr r1, [r5] adds r1, r0 - ldr r2, _08020E68 @ =gUnknown_2023D68 + ldr r2, _08020E68 @ =gLastUsedItem strh r3, [r1] strh r3, [r2] ldrb r0, [r7] @@ -6813,10 +1806,10 @@ _08020DD4: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl EmitSetMonData + bl BtlController_EmitSetMonData mov r2, r10 ldrb r0, [r2] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldrb r0, [r7] strb r0, [r4] ldrb r0, [r7] @@ -6831,14 +1824,14 @@ _08020DD4: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r4, _08020E70 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r4, _08020E70 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020E74 @ =gUnknown_81D9271 + ldr r0, _08020E74 @ =BattleScript_ItemSteal str r0, [r4] ldrb r0, [r7] ldr r1, [r5] @@ -6854,12 +1847,12 @@ _08020DD4: strb r6, [r0] b _0802110A .align 2, 0 -_08020E60: .4byte sBattler_AI +_08020E60: .4byte gBattlerAttacker _08020E64: .4byte gBattleStruct -_08020E68: .4byte gUnknown_2023D68 +_08020E68: .4byte gLastUsedItem _08020E6C: .4byte gActiveBattler -_08020E70: .4byte gUnknown_2023D74 -_08020E74: .4byte gUnknown_81D9271 +_08020E70: .4byte gBattlescriptCurrInstr +_08020E74: .4byte BattleScript_ItemSteal _08020E78: ldr r3, _08020EA8 @ =gBattlerTarget ldrb r1, [r3] @@ -6880,14 +1873,14 @@ _08020E78: subs r0, r1 lsls r0, 2 adds r0, r2 - ldr r1, _08020EB0 @ =sBattler_AI + ldr r1, _08020EB0 @ =gBattlerAttacker ldrb r1, [r1] strb r1, [r0, 0x14] b _080210EC .align 2, 0 _08020EA8: .4byte gBattlerTarget _08020EAC: .4byte gDisableStructs -_08020EB0: .4byte sBattler_AI +_08020EB0: .4byte gBattlerAttacker _08020EB4: ldr r0, _08020ECC @ =gBattlerTarget ldrb r1, [r0] @@ -6904,25 +1897,25 @@ _08020EB4: .align 2, 0 _08020ECC: .4byte gBattlerTarget _08020ED0: - ldr r4, _08020EE0 @ =gUnknown_2023D74 + ldr r4, _08020EE0 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020EE4 @ =gUnknown_81D8D55 + ldr r0, _08020EE4 @ =BattleScript_AllStatsUp b _08021108 .align 2, 0 -_08020EE0: .4byte gUnknown_2023D74 -_08020EE4: .4byte gUnknown_81D8D55 +_08020EE0: .4byte gBattlescriptCurrInstr +_08020EE4: .4byte BattleScript_AllStatsUp _08020EE8: - ldr r4, _08020EF8 @ =gUnknown_2023D74 + ldr r4, _08020EF8 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020EFC @ =gUnknown_81D8DF1 + ldr r0, _08020EFC @ =BattleScript_RapidSpinAway b _08021108 .align 2, 0 -_08020EF8: .4byte gUnknown_2023D74 -_08020EFC: .4byte gUnknown_81D8DF1 +_08020EF8: .4byte gBattlescriptCurrInstr +_08020EFC: .4byte BattleScript_RapidSpinAway _08020F00: ldr r6, _08020F50 @ =gBattlerTarget ldrb r0, [r6] @@ -6953,33 +1946,33 @@ _08020F1A: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r4, _08020F58 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r4, _08020F58 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020F5C @ =gUnknown_81D9177 + ldr r0, _08020F5C @ =BattleScript_TargetPRLZHeal b _08021108 .align 2, 0 _08020F50: .4byte gBattlerTarget _08020F54: .4byte gActiveBattler -_08020F58: .4byte gUnknown_2023D74 -_08020F5C: .4byte gUnknown_81D9177 +_08020F58: .4byte gBattlescriptCurrInstr +_08020F5C: .4byte BattleScript_TargetPRLZHeal _08020F60: - ldr r4, _08020F70 @ =gUnknown_2023D74 + ldr r4, _08020F70 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08020F74 @ =gUnknown_81D8F35 + ldr r0, _08020F74 @ =BattleScript_AtkDefDown b _08021108 .align 2, 0 -_08020F70: .4byte gUnknown_2023D74 -_08020F74: .4byte gUnknown_81D8F35 +_08020F70: .4byte gBattlescriptCurrInstr +_08020F74: .4byte BattleScript_AtkDefDown _08020F78: ldr r4, _08020FA8 @ =gBattleMoveDamage - ldr r0, _08020FAC @ =gUnknown_2023D54 + ldr r0, _08020FAC @ =gHpDealt ldr r0, [r0] movs r1, 0x3 bl __divsi3 @@ -6989,12 +1982,12 @@ _08020F78: movs r0, 0x1 str r0, [r4] _08020F8E: - ldr r4, _08020FB0 @ =gUnknown_2023D74 + ldr r4, _08020FB0 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r1, _08020FB4 @ =gUnknown_825062C - ldr r0, _08020FB8 @ =gUnknown_2023E82 + ldr r1, _08020FB4 @ =sMoveEffectBS_Ptrs + ldr r0, _08020FB8 @ =gBattleCommunication ldrb r0, [r0, 0x3] lsls r0, 2 adds r0, r1 @@ -7002,10 +1995,10 @@ _08020F8E: b _08021108 .align 2, 0 _08020FA8: .4byte gBattleMoveDamage -_08020FAC: .4byte gUnknown_2023D54 -_08020FB0: .4byte gUnknown_2023D74 -_08020FB4: .4byte gUnknown_825062C -_08020FB8: .4byte gUnknown_2023E82 +_08020FAC: .4byte gHpDealt +_08020FB0: .4byte gBattlescriptCurrInstr +_08020FB4: .4byte sMoveEffectBS_Ptrs +_08020FB8: .4byte gBattleCommunication _08020FBC: mov r4, r9 ldrb r0, [r4] @@ -7026,7 +2019,7 @@ _08020FD8: lsls r0, 5 orrs r1, r0 str r1, [r2] - ldr r1, _08021010 @ =gUnknown_2023DB8 + ldr r1, _08021010 @ =gLockedMoves mov r2, r9 ldrb r0, [r2] lsls r0, 1 @@ -7050,7 +2043,7 @@ _08021008: str r0, [r2] b _0802110A .align 2, 0 -_08021010: .4byte gUnknown_2023DB8 +_08021010: .4byte gLockedMoves _08021014: .4byte gCurrentMove _08021018: mov r5, r9 @@ -7070,17 +2063,17 @@ _08021018: beq _080210EC ldr r0, _0802104C @ =gLastUsedAbility strb r2, [r0] - ldr r1, _08021050 @ =gUnknown_2023D74 - ldr r0, _08021054 @ =gUnknown_81D948E + ldr r1, _08021050 @ =gBattlescriptCurrInstr + ldr r0, _08021054 @ =BattleScript_StickyHoldActivates str r0, [r1] ldrb r0, [r5] movs r1, 0x3C - bl sub_80C71D0 + bl RecordAbilityBattle b _0802110A .align 2, 0 _0802104C: .4byte gLastUsedAbility -_08021050: .4byte gUnknown_2023D74 -_08021054: .4byte gUnknown_81D948E +_08021050: .4byte gBattlescriptCurrInstr +_08021054: .4byte BattleScript_StickyHoldActivates _08021058: ldrh r0, [r1, 0x2E] cmp r0, 0 @@ -7089,7 +2082,7 @@ _08021058: bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 - ldr r1, _080210D0 @ =gUnknown_2023D68 + ldr r1, _080210D0 @ =gLastUsedItem mov r3, r9 ldrb r0, [r3] muls r0, r4 @@ -7102,7 +2095,7 @@ _08021058: movs r5, 0 movs r1, 0 strh r1, [r0, 0x2E] - ldr r2, _080210D4 @ =gUnknown_2023F20 + ldr r2, _080210D4 @ =gWishFutureKnock adds r2, 0x29 adds r2, r6, r2 ldr r3, _080210D8 @ =gBitTable @@ -7118,11 +2111,11 @@ _08021058: ldrb r1, [r2] orrs r0, r1 strb r0, [r2] - ldr r4, _080210E0 @ =gUnknown_2023D74 + ldr r4, _080210E0 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _080210E4 @ =gUnknown_81D8F86 + ldr r0, _080210E4 @ =BattleScript_KnockedOff str r0, [r4] mov r1, r9 ldrb r0, [r1] @@ -7141,27 +2134,27 @@ _08021058: strb r5, [r0] b _0802110A .align 2, 0 -_080210D0: .4byte gUnknown_2023D68 -_080210D4: .4byte gUnknown_2023F20 +_080210D0: .4byte gLastUsedItem +_080210D4: .4byte gWishFutureKnock _080210D8: .4byte gBitTable _080210DC: .4byte gBattlerPartyIndexes -_080210E0: .4byte gUnknown_2023D74 -_080210E4: .4byte gUnknown_81D8F86 +_080210E0: .4byte gBattlescriptCurrInstr +_080210E4: .4byte BattleScript_KnockedOff _080210E8: .4byte gBattleStruct _080210EC: - ldr r1, _080210F8 @ =gUnknown_2023D74 + ldr r1, _080210F8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] b _0802110A .align 2, 0 -_080210F8: .4byte gUnknown_2023D74 +_080210F8: .4byte gBattlescriptCurrInstr _080210FC: - ldr r4, _0802111C @ =gUnknown_2023D74 + ldr r4, _0802111C @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08021120 @ =gUnknown_81D8FEB + ldr r0, _08021120 @ =BattleScript_SAtkDown2 _08021108: str r0, [r4] _0802110A: @@ -7174,15 +2167,15 @@ _0802110A: pop {r0} bx r0 .align 2, 0 -_0802111C: .4byte gUnknown_2023D74 -_08021120: .4byte gUnknown_81D8FEB - thumb_func_end sub_801FF20 +_0802111C: .4byte gBattlescriptCurrInstr +_08021120: .4byte BattleScript_SAtkDown2 + thumb_func_end SetMoveEffect thumb_func_start atk15_seteffectwithchance atk15_seteffectwithchance: @ 8021124 push {r4,lr} ldr r2, _08021150 @ =gBattleMons - ldr r0, _08021154 @ =sBattler_AI + ldr r0, _08021154 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -7203,7 +2196,7 @@ atk15_seteffectwithchance: @ 8021124 b _08021170 .align 2, 0 _08021150: .4byte gBattleMons -_08021154: .4byte sBattler_AI +_08021154: .4byte gBattlerAttacker _08021158: .4byte gBattleMoves _0802115C: .4byte gCurrentMove _08021160: @@ -7216,7 +2209,7 @@ _08021160: adds r0, r2 ldrb r4, [r0, 0x5] _08021170: - ldr r3, _08021198 @ =gUnknown_2023E82 + ldr r3, _08021198 @ =gBattleCommunication ldrb r2, [r3, 0x3] movs r0, 0x80 ands r0, r2 @@ -7235,7 +2228,7 @@ _08021170: .align 2, 0 _08021190: .4byte gBattleMoves _08021194: .4byte gCurrentMove -_08021198: .4byte gUnknown_2023E82 +_08021198: .4byte gBattleCommunication _0802119C: .4byte gMoveResultFlags _080211A0: bl Random @@ -7247,7 +2240,7 @@ _080211A0: lsrs r0, 16 cmp r0, r4 bhi _080211EA - ldr r0, _080211D8 @ =gUnknown_2023E82 + ldr r0, _080211D8 @ =gBattleCommunication ldrb r0, [r0, 0x3] cmp r0, 0 beq _080211EA @@ -7262,23 +2255,23 @@ _080211A0: _080211CE: movs r0, 0 movs r1, 0x80 - bl sub_801FF20 + bl SetMoveEffect b _080211F2 .align 2, 0 -_080211D8: .4byte gUnknown_2023E82 +_080211D8: .4byte gBattleCommunication _080211DC: .4byte gMoveResultFlags _080211E0: movs r0, 0 movs r1, 0 - bl sub_801FF20 + bl SetMoveEffect b _080211F2 _080211EA: - ldr r1, _08021204 @ =gUnknown_2023D74 + ldr r1, _08021204 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] _080211F2: - ldr r0, _08021208 @ =gUnknown_2023E82 + ldr r0, _08021208 @ =gBattleCommunication movs r1, 0 strb r1, [r0, 0x3] ldr r0, _0802120C @ =gBattleScripting @@ -7287,8 +2280,8 @@ _080211F2: pop {r0} bx r0 .align 2, 0 -_08021204: .4byte gUnknown_2023D74 -_08021208: .4byte gUnknown_2023E82 +_08021204: .4byte gBattlescriptCurrInstr +_08021208: .4byte gBattleCommunication _0802120C: .4byte gBattleScripting thumb_func_end atk15_seteffectwithchance @@ -7297,7 +2290,7 @@ atk16_seteffectprimary: @ 8021210 push {lr} movs r0, 0x1 movs r1, 0 - bl sub_801FF20 + bl SetMoveEffect pop {r0} bx r0 thumb_func_end atk16_seteffectprimary @@ -7307,7 +2300,7 @@ atk17_seteffectsecondary: @ 8021220 push {lr} movs r0, 0 movs r1, 0 - bl sub_801FF20 + bl SetMoveEffect pop {r0} bx r0 thumb_func_end atk17_seteffectsecondary @@ -7315,13 +2308,13 @@ atk17_seteffectsecondary: @ 8021220 thumb_func_start atk18_clearstatusfromeffect atk18_clearstatusfromeffect: @ 8021230 push {lr} - ldr r0, _08021254 @ =gUnknown_2023D74 + ldr r0, _08021254 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r2, _08021258 @ =gActiveBattler strb r0, [r2] - ldr r3, _0802125C @ =gUnknown_2023E82 + ldr r3, _0802125C @ =gBattleCommunication ldrb r0, [r3, 0x3] cmp r0, 0x6 bhi _08021264 @@ -7332,9 +2325,9 @@ atk18_clearstatusfromeffect: @ 8021230 adds r1, 0x4C b _0802126E .align 2, 0 -_08021254: .4byte gUnknown_2023D74 +_08021254: .4byte gBattlescriptCurrInstr _08021258: .4byte gActiveBattler -_0802125C: .4byte gUnknown_2023E82 +_0802125C: .4byte gBattleCommunication _08021260: .4byte gBattleMons _08021264: ldr r1, _08021298 @ =gBattleMons @@ -7344,7 +2337,7 @@ _08021264: adds r1, 0x50 _0802126E: adds r2, r1 - ldr r1, _0802129C @ =gUnknown_825053C + ldr r1, _0802129C @ =sStatusFlagsForMoveEffects ldrb r0, [r3, 0x3] lsls r0, 2 adds r0, r1 @@ -7352,10 +2345,10 @@ _0802126E: ldr r0, [r2] bics r0, r1 str r0, [r2] - ldr r0, _080212A0 @ =gUnknown_2023E82 + ldr r0, _080212A0 @ =gBattleCommunication movs r2, 0 strb r2, [r0, 0x3] - ldr r1, _080212A4 @ =gUnknown_2023D74 + ldr r1, _080212A4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -7365,9 +2358,9 @@ _0802126E: bx r0 .align 2, 0 _08021298: .4byte gBattleMons -_0802129C: .4byte gUnknown_825053C -_080212A0: .4byte gUnknown_2023E82 -_080212A4: .4byte gUnknown_2023D74 +_0802129C: .4byte sStatusFlagsForMoveEffects +_080212A0: .4byte gBattleCommunication +_080212A4: .4byte gBattlescriptCurrInstr _080212A8: .4byte gBattleScripting thumb_func_end atk18_clearstatusfromeffect @@ -7378,17 +2371,17 @@ atk19_tryfaintmon: @ 80212AC mov r6, r8 push {r6,r7} sub sp, 0x4 - ldr r0, _08021318 @ =gUnknown_2023D74 + ldr r0, _08021318 @ =gBattlescriptCurrInstr ldr r2, [r0] ldrb r1, [r2, 0x2] adds r6, r0, 0 cmp r1, 0 beq _08021330 ldrb r0, [r2, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r5, _0802131C @ =gActiveBattler strb r0, [r5] - ldr r2, _08021320 @ =gUnknown_2023DD0 + ldr r2, _08021320 @ =gHitMarker ldr r1, _08021324 @ =gBitTable ldrb r0, [r5] lsls r0, 2 @@ -7416,7 +2409,7 @@ _080212E4: str r4, [r6] ldrb r0, [r5] bl GetBattlerSide - ldr r1, _08021328 @ =gSideAffecting + ldr r1, _08021328 @ =gSideStatuses lsls r0, 24 lsrs r0, 23 adds r0, r1 @@ -7426,39 +2419,39 @@ _080212E4: strh r1, [r0] b _08021592 .align 2, 0 -_08021318: .4byte gUnknown_2023D74 +_08021318: .4byte gBattlescriptCurrInstr _0802131C: .4byte gActiveBattler -_08021320: .4byte gUnknown_2023DD0 +_08021320: .4byte gHitMarker _08021324: .4byte gBitTable -_08021328: .4byte gSideAffecting +_08021328: .4byte gSideStatuses _0802132C: .4byte 0x0000fdff _08021330: ldrb r0, [r2, 0x1] cmp r0, 0x1 bne _08021358 ldr r1, _08021348 @ =gActiveBattler - ldr r0, _0802134C @ =sBattler_AI + ldr r0, _0802134C @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r1] ldr r0, _08021350 @ =gBattlerTarget ldrb r0, [r0] mov r9, r0 - ldr r4, _08021354 @ =gUnknown_81D8674 + ldr r4, _08021354 @ =BattleScript_FaintAttacker b _08021368 .align 2, 0 _08021348: .4byte gActiveBattler -_0802134C: .4byte sBattler_AI +_0802134C: .4byte gBattlerAttacker _08021350: .4byte gBattlerTarget -_08021354: .4byte gUnknown_81D8674 +_08021354: .4byte BattleScript_FaintAttacker _08021358: ldr r1, _080213D0 @ =gActiveBattler ldr r0, _080213D4 @ =gBattlerTarget ldrb r0, [r0] strb r0, [r1] - ldr r0, _080213D8 @ =sBattler_AI + ldr r0, _080213D8 @ =gBattlerAttacker ldrb r0, [r0] mov r9, r0 - ldr r4, _080213DC @ =gUnknown_81D8684 + ldr r4, _080213DC @ =BattleScript_FaintTarget _08021368: mov r8, r1 ldr r0, _080213E0 @ =gAbsentBattlerFlags @@ -7483,7 +2476,7 @@ _08021382: beq _08021392 b _0802158C _08021392: - ldr r5, _080213EC @ =gUnknown_2023DD0 + ldr r5, _080213EC @ =gHitMarker lsls r1, r2, 28 ldr r0, [r5] orrs r0, r1 @@ -7510,17 +2503,17 @@ _08021392: strb r0, [r1] _080213C8: ldrb r0, [r7] - bl sub_802E228 + bl AdjustFriendshipOnBattleFaint b _0802142C .align 2, 0 _080213D0: .4byte gActiveBattler _080213D4: .4byte gBattlerTarget -_080213D8: .4byte sBattler_AI -_080213DC: .4byte gUnknown_81D8684 +_080213D8: .4byte gBattlerAttacker +_080213DC: .4byte BattleScript_FaintTarget _080213E0: .4byte gAbsentBattlerFlags _080213E4: .4byte gBitTable _080213E8: .4byte gBattleMons -_080213EC: .4byte gUnknown_2023DD0 +_080213EC: .4byte gHitMarker _080213F0: .4byte gBattleResults _080213F4: ldr r4, _0802154C @ =gBattleResults @@ -7548,18 +2541,18 @@ _08021400: movs r3, 0xC1 lsls r3, 1 adds r1, r0, r3 - ldr r0, _0802155C @ =sBattler_AI + ldr r0, _0802155C @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r1] _0802142C: - ldr r2, _08021560 @ =gUnknown_2023DD0 + ldr r2, _08021560 @ =gHitMarker ldr r1, [r2] movs r0, 0x40 ands r0, r1 cmp r0, 0 beq _0802146A ldr r6, _08021564 @ =gBattleMons - ldr r0, _0802155C @ =sBattler_AI + ldr r0, _0802155C @ =gBattlerAttacker ldrb r0, [r0] movs r5, 0x58 muls r0, r5 @@ -7571,7 +2564,7 @@ _0802142C: negs r0, r0 ands r1, r0 str r1, [r2] - ldr r4, _08021568 @ =gUnknown_2023D74 + ldr r4, _08021568 @ =gBattlescriptCurrInstr ldr r0, [r4] bl BattleScriptPush ldr r1, _0802156C @ =gBattleMoveDamage @@ -7580,7 +2573,7 @@ _0802142C: adds r0, r6 ldrh r0, [r0, 0x28] str r0, [r1] - ldr r0, _08021570 @ =gUnknown_81D8C6C + ldr r0, _08021570 @ =BattleScript_DestinyBondTakesLife str r0, [r4] _0802146A: ldr r1, _08021574 @ =gStatuses3 @@ -7596,7 +2589,7 @@ _0802146A: bne _08021482 b _08021592 _08021482: - ldr r0, _08021560 @ =gUnknown_2023DD0 + ldr r0, _08021560 @ =gHitMarker ldr r5, [r0] movs r0, 0x80 lsls r0, 17 @@ -7605,7 +2598,7 @@ _08021482: beq _08021492 b _08021592 _08021492: - ldr r0, _0802155C @ =sBattler_AI + ldr r0, _0802155C @ =gBattlerAttacker mov r8, r0 ldrb r0, [r0] bl GetBattlerSide @@ -7642,10 +2635,10 @@ _08021492: adds r6, 0x24 adds r0, r6 strb r5, [r0] - ldr r5, _08021568 @ =gUnknown_2023D74 + ldr r5, _08021568 @ =gBattlescriptCurrInstr ldr r0, [r5] bl BattleScriptPush - ldr r0, _08021580 @ =gUnknown_81D8FA3 + ldr r0, _08021580 @ =BattleScript_GrudgeTakesPp str r0, [r5] ldr r5, _08021584 @ =gActiveBattler mov r1, r8 @@ -7663,9 +2656,9 @@ _08021492: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r1, _08021588 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] @@ -7697,16 +2690,16 @@ _0802154C: .4byte gBattleResults _08021550: .4byte gBattlerPartyIndexes _08021554: .4byte gEnemyParty _08021558: .4byte gBattleStruct -_0802155C: .4byte sBattler_AI -_08021560: .4byte gUnknown_2023DD0 +_0802155C: .4byte gBattlerAttacker +_08021560: .4byte gHitMarker _08021564: .4byte gBattleMons -_08021568: .4byte gUnknown_2023D74 +_08021568: .4byte gBattlescriptCurrInstr _0802156C: .4byte gBattleMoveDamage -_08021570: .4byte gUnknown_81D8C6C +_08021570: .4byte BattleScript_DestinyBondTakesLife _08021574: .4byte gStatuses3 _08021578: .4byte gBattlerTarget _0802157C: .4byte gCurrentMove -_08021580: .4byte gUnknown_81D8FA3 +_08021580: .4byte BattleScript_GrudgeTakesPp _08021584: .4byte gActiveBattler _08021588: .4byte gBattleTextBuff1 _0802158C: @@ -7723,23 +2716,23 @@ _08021592: bx r0 thumb_func_end atk19_tryfaintmon - thumb_func_start atk1A_faint_animation -atk1A_faint_animation: @ 80215A0 + thumb_func_start atk1A_dofaintanimation +atk1A_dofaintanimation: @ 80215A0 push {r4,r5,lr} - ldr r0, _080215D0 @ =gUnknown_2023BC8 + ldr r0, _080215D0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _080215CA - ldr r5, _080215D4 @ =gUnknown_2023D74 + ldr r5, _080215D4 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _080215D8 @ =gActiveBattler strb r0, [r4] movs r0, 0 - bl EmitFaintAnimation + bl BtlController_EmitFaintAnimation ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -7748,23 +2741,23 @@ _080215CA: pop {r0} bx r0 .align 2, 0 -_080215D0: .4byte gUnknown_2023BC8 -_080215D4: .4byte gUnknown_2023D74 +_080215D0: .4byte gBattleControllerExecFlags +_080215D4: .4byte gBattlescriptCurrInstr _080215D8: .4byte gActiveBattler - thumb_func_end atk1A_faint_animation + thumb_func_end atk1A_dofaintanimation - thumb_func_start atk1B_faint_effects_clear -atk1B_faint_effects_clear: @ 80215DC + thumb_func_start atk1B_cleareffectsonfaint +atk1B_cleareffectsonfaint: @ 80215DC push {r4-r6,lr} sub sp, 0x4 - ldr r0, _08021630 @ =gUnknown_2023BC8 + ldr r0, _08021630 @ =gBattleControllerExecFlags ldr r6, [r0] cmp r6, 0 bne _08021628 - ldr r5, _08021634 @ =gUnknown_2023D74 + ldr r5, _08021634 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _08021638 @ =gActiveBattler strb r0, [r4] ldr r1, _0802163C @ =gBattleMons @@ -7782,9 +2775,9 @@ atk1B_faint_effects_clear: @ 80215DC movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec bl sub_8012BC8 ldr r0, [r5] adds r0, 0x2 @@ -7795,19 +2788,19 @@ _08021628: pop {r0} bx r0 .align 2, 0 -_08021630: .4byte gUnknown_2023BC8 -_08021634: .4byte gUnknown_2023D74 +_08021630: .4byte gBattleControllerExecFlags +_08021634: .4byte gBattlescriptCurrInstr _08021638: .4byte gActiveBattler _0802163C: .4byte gBattleMons - thumb_func_end atk1B_faint_effects_clear + thumb_func_end atk1B_cleareffectsonfaint thumb_func_start atk1C_jumpifstatus atk1C_jumpifstatus: @ 8021640 push {r4,r5,lr} - ldr r5, _0802169C @ =gUnknown_2023D74 + ldr r5, _0802169C @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r0, 24 ldr r2, [r5] @@ -7848,10 +2841,10 @@ atk1C_jumpifstatus: @ 8021640 str r3, [r5] b _080216AC .align 2, 0 -_0802169C: .4byte gUnknown_2023D74 +_0802169C: .4byte gBattlescriptCurrInstr _080216A0: .4byte gBattleMons _080216A4: - ldr r1, _080216B4 @ =gUnknown_2023D74 + ldr r1, _080216B4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0xA str r0, [r1] @@ -7860,16 +2853,16 @@ _080216AC: pop {r0} bx r0 .align 2, 0 -_080216B4: .4byte gUnknown_2023D74 +_080216B4: .4byte gBattlescriptCurrInstr thumb_func_end atk1C_jumpifstatus thumb_func_start atk1D_jumpifstatus2 atk1D_jumpifstatus2: @ 80216B8 push {r4,r5,lr} - ldr r5, _08021714 @ =gUnknown_2023D74 + ldr r5, _08021714 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r0, 24 ldr r2, [r5] @@ -7910,10 +2903,10 @@ atk1D_jumpifstatus2: @ 80216B8 str r3, [r5] b _08021724 .align 2, 0 -_08021714: .4byte gUnknown_2023D74 +_08021714: .4byte gBattlescriptCurrInstr _08021718: .4byte gBattleMons _0802171C: - ldr r1, _0802172C @ =gUnknown_2023D74 + ldr r1, _0802172C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0xA str r0, [r1] @@ -7922,7 +2915,7 @@ _08021724: pop {r0} bx r0 .align 2, 0 -_0802172C: .4byte gUnknown_2023D74 +_0802172C: .4byte gBattlescriptCurrInstr thumb_func_end atk1D_jumpifstatus2 thumb_func_start atk1E_jumpifability @@ -7931,7 +2924,7 @@ atk1E_jumpifability: @ 8021730 mov r7, r8 push {r7} sub sp, 0x4 - ldr r6, _08021784 @ =gUnknown_2023D74 + ldr r6, _08021784 @ =gBattlescriptCurrInstr ldr r2, [r6] ldrb r5, [r2, 0x2] mov r8, r5 @@ -7948,7 +2941,7 @@ atk1E_jumpifability: @ 8021730 ldrb r0, [r2, 0x1] cmp r0, 0x8 bne _08021790 - ldr r0, _08021788 @ =sBattler_AI + ldr r0, _08021788 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0 str r0, [sp] @@ -7969,13 +2962,13 @@ atk1E_jumpifability: @ 8021730 ldrb r1, [r1] b _080217EC .align 2, 0 -_08021784: .4byte gUnknown_2023D74 -_08021788: .4byte sBattler_AI +_08021784: .4byte gBattlescriptCurrInstr +_08021788: .4byte gBattlerAttacker _0802178C: .4byte gLastUsedAbility _08021790: cmp r0, 0x9 bne _080217C8 - ldr r0, _080217C0 @ =sBattler_AI + ldr r0, _080217C0 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0 str r0, [sp] @@ -7996,11 +2989,11 @@ _08021790: ldrb r1, [r1] b _080217EC .align 2, 0 -_080217C0: .4byte sBattler_AI +_080217C0: .4byte gBattlerAttacker _080217C4: .4byte gLastUsedAbility _080217C8: ldrb r0, [r2, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r4, r0, 24 ldr r1, _080217F8 @ =gBattleMons @@ -8017,7 +3010,7 @@ _080217C8: ldrb r1, [r0] adds r0, r4, 0 _080217EC: - bl sub_80C71D0 + bl RecordAbilityBattle ldr r0, _08021800 @ =gBattleScripting strb r4, [r0, 0x15] b _0802180A @@ -8041,18 +3034,18 @@ _0802180A: thumb_func_start atk1F_jumpifsideaffecting atk1F_jumpifsideaffecting: @ 8021818 push {r4-r6,lr} - ldr r0, _08021830 @ =gUnknown_2023D74 + ldr r0, _08021830 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r4, [r0, 0x1] cmp r4, 0x1 bne _08021838 - ldr r0, _08021834 @ =sBattler_AI + ldr r0, _08021834 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerPosition b _08021842 .align 2, 0 -_08021830: .4byte gUnknown_2023D74 -_08021834: .4byte sBattler_AI +_08021830: .4byte gBattlescriptCurrInstr +_08021834: .4byte gBattlerAttacker _08021838: ldr r0, _08021878 @ =gBattlerTarget ldrb r0, [r0] @@ -8060,7 +3053,7 @@ _08021838: movs r4, 0x1 _08021842: ands r4, r0 - ldr r6, _0802187C @ =gUnknown_2023D74 + ldr r6, _0802187C @ =gBattlescriptCurrInstr ldr r3, [r6] ldrb r2, [r3, 0x2] ldrb r0, [r3, 0x3] @@ -8076,7 +3069,7 @@ _08021842: ldrb r0, [r3, 0x7] lsls r0, 24 adds r5, r1, r0 - ldr r1, _08021880 @ =gSideAffecting + ldr r1, _08021880 @ =gSideStatuses lsls r0, r4, 1 adds r0, r1 ldrh r0, [r0] @@ -8087,8 +3080,8 @@ _08021842: b _0802188A .align 2, 0 _08021878: .4byte gBattlerTarget -_0802187C: .4byte gUnknown_2023D74 -_08021880: .4byte gSideAffecting +_0802187C: .4byte gBattlescriptCurrInstr +_08021880: .4byte gSideStatuses _08021884: adds r0, r3, 0 adds r0, 0x8 @@ -8103,10 +3096,10 @@ _0802188A: atk20_jumpifstat: @ 8021890 push {r4,r5,lr} movs r5, 0 - ldr r4, _080218C4 @ =gUnknown_2023D74 + ldr r4, _080218C4 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r0, 24 ldr r2, _080218C8 @ =gBattleMons @@ -8127,7 +3120,7 @@ atk20_jumpifstat: @ 8021890 ldr r0, [r0] mov pc, r0 .align 2, 0 -_080218C4: .4byte gUnknown_2023D74 +_080218C4: .4byte gBattlescriptCurrInstr _080218C8: .4byte gBattleMons _080218CC: .4byte _080218D0 .align 2, 0 @@ -8139,43 +3132,43 @@ _080218D0: .4byte _08021928 .4byte _0802193C _080218E8: - ldr r0, _080218F4 @ =gUnknown_2023D74 + ldr r0, _080218F4 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x4] cmp r2, r0 bne _0802194E b _08021948 .align 2, 0 -_080218F4: .4byte gUnknown_2023D74 +_080218F4: .4byte gBattlescriptCurrInstr _080218F8: - ldr r0, _08021904 @ =gUnknown_2023D74 + ldr r0, _08021904 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x4] cmp r2, r0 beq _0802194E b _08021948 .align 2, 0 -_08021904: .4byte gUnknown_2023D74 +_08021904: .4byte gBattlescriptCurrInstr _08021908: - ldr r0, _08021914 @ =gUnknown_2023D74 + ldr r0, _08021914 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x4] cmp r2, r0 bls _0802194E b _08021948 .align 2, 0 -_08021914: .4byte gUnknown_2023D74 +_08021914: .4byte gBattlescriptCurrInstr _08021918: - ldr r0, _08021924 @ =gUnknown_2023D74 + ldr r0, _08021924 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x4] cmp r2, r0 bcs _0802194E b _08021948 .align 2, 0 -_08021924: .4byte gUnknown_2023D74 +_08021924: .4byte gBattlescriptCurrInstr _08021928: - ldr r0, _08021938 @ =gUnknown_2023D74 + ldr r0, _08021938 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x4] ands r2, r0 @@ -8183,9 +3176,9 @@ _08021928: beq _0802194E b _08021948 .align 2, 0 -_08021938: .4byte gUnknown_2023D74 +_08021938: .4byte gBattlescriptCurrInstr _0802193C: - ldr r0, _08021970 @ =gUnknown_2023D74 + ldr r0, _08021970 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x4] ands r2, r0 @@ -8198,7 +3191,7 @@ _08021948: _0802194E: cmp r5, 0 beq _08021974 - ldr r3, _08021970 @ =gUnknown_2023D74 + ldr r3, _08021970 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x5] ldrb r0, [r2, 0x6] @@ -8213,9 +3206,9 @@ _0802194E: str r1, [r3] b _0802197C .align 2, 0 -_08021970: .4byte gUnknown_2023D74 +_08021970: .4byte gBattlescriptCurrInstr _08021974: - ldr r1, _08021984 @ =gUnknown_2023D74 + ldr r1, _08021984 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x9 str r0, [r1] @@ -8224,16 +3217,16 @@ _0802197C: pop {r0} bx r0 .align 2, 0 -_08021984: .4byte gUnknown_2023D74 +_08021984: .4byte gBattlescriptCurrInstr thumb_func_end atk20_jumpifstat thumb_func_start atk21_jumpifstatus3condition atk21_jumpifstatus3condition: @ 8021988 push {r4-r6,lr} - ldr r4, _080219DC @ =gUnknown_2023D74 + ldr r4, _080219DC @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r5, _080219E0 @ =gActiveBattler strb r0, [r5] ldr r2, [r4] @@ -8270,7 +3263,7 @@ atk21_jumpifstatus3condition: @ 8021988 bne _08021A00 b _080219F8 .align 2, 0 -_080219DC: .4byte gUnknown_2023D74 +_080219DC: .4byte gBattlescriptCurrInstr _080219E0: .4byte gActiveBattler _080219E4: .4byte gStatuses3 _080219E8: @@ -8300,10 +3293,10 @@ _08021A06: thumb_func_start atk22_jumpiftype atk22_jumpiftype: @ 8021A0C push {r4-r6,lr} - ldr r4, _08021A54 @ =gUnknown_2023D74 + ldr r4, _08021A54 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r0, 24 ldr r3, [r4] @@ -8336,7 +3329,7 @@ _08021A50: str r6, [r4] b _08021A60 .align 2, 0 -_08021A54: .4byte gUnknown_2023D74 +_08021A54: .4byte gBattlescriptCurrInstr _08021A58: .4byte gBattleMons _08021A5C: adds r0, r3, 0x7 @@ -8347,8 +3340,8 @@ _08021A60: bx r0 thumb_func_end atk22_jumpiftype - thumb_func_start sub_8021A68 -sub_8021A68: @ 8021A68 + thumb_func_start atk23_getexp +atk23_getexp: @ 8021A68 push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -8358,13 +3351,13 @@ sub_8021A68: @ 8021A68 ldr r0, [r0] adds r0, 0x50 mov r9, r0 - ldr r0, _08021AB4 @ =gUnknown_2023D74 + ldr r0, _08021AB4 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 - ldr r1, _08021AB8 @ =gUnknown_2023D6D + bl GetBattlerForBattleScript + ldr r1, _08021AB8 @ =gBattlerFainted strb r0, [r1] - ldr r2, _08021ABC @ =gUnknown_2023F4E + ldr r2, _08021ABC @ =gSentPokesToOpponent movs r1, 0x2 ands r1, r0 lsls r1, 24 @@ -8385,9 +3378,9 @@ _08021AA4: mov pc, r0 .align 2, 0 _08021AB0: .4byte gBattleStruct -_08021AB4: .4byte gUnknown_2023D74 -_08021AB8: .4byte gUnknown_2023D6D -_08021ABC: .4byte gUnknown_2023F4E +_08021AB4: .4byte gBattlescriptCurrInstr +_08021AB8: .4byte gBattlerFainted +_08021ABC: .4byte gSentPokesToOpponent _08021AC0: .4byte gBattleScripting _08021AC4: .4byte _08021AC8 .align 2, 0 @@ -8400,7 +3393,7 @@ _08021AC8: .4byte _08022368 .4byte _080223B0 _08021AE4: - ldr r4, _08021B34 @ =gUnknown_2023D6D + ldr r4, _08021B34 @ =gBattlerFainted ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 @@ -8438,7 +3431,7 @@ _08021B08: strb r0, [r2] bl _080223DA .align 2, 0 -_08021B34: .4byte gUnknown_2023D6D +_08021B34: .4byte gBattlerFainted _08021B38: .4byte gBattleTypeFlags _08021B3C: .4byte 0x00080982 _08021B40: .4byte gBattleScripting @@ -8506,7 +3499,7 @@ _08021BC2: ble _08021B54 ldr r3, _08021C28 @ =gBaseStats ldr r2, _08021C2C @ =gBattleMons - ldr r0, _08021C30 @ =gUnknown_2023D6D + ldr r0, _08021C30 @ =gBattlerFainted ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -8538,7 +3531,7 @@ _08021BC2: movs r0, 0x1 strh r0, [r1] _08021C0E: - ldr r5, _08021C34 @ =gUnknown_2023F52 + ldr r5, _08021C34 @ =gExpShareExp adds r0, r4, 0 adds r1, r6, 0 bl __divsi3 @@ -8552,8 +3545,8 @@ _08021C0E: .align 2, 0 _08021C28: .4byte gBaseStats _08021C2C: .4byte gBattleMons -_08021C30: .4byte gUnknown_2023D6D -_08021C34: .4byte gUnknown_2023F52 +_08021C30: .4byte gBattlerFainted +_08021C34: .4byte gExpShareExp _08021C38: adds r0, r1, 0 adds r1, r5, 0 @@ -8566,7 +3559,7 @@ _08021C38: movs r0, 0x1 strh r0, [r2] _08021C4E: - ldr r0, _08021C9C @ =gUnknown_2023F52 + ldr r0, _08021C9C @ =gExpShareExp strh r6, [r0] _08021C52: ldr r1, _08021CA0 @ =gBattleScripting @@ -8582,7 +3575,7 @@ _08021C52: mov r4, r8 strb r4, [r0] _08021C6A: - ldr r0, _08021CA8 @ =gUnknown_2023BC8 + ldr r0, _08021CA8 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08021C74 @@ -8608,10 +3601,10 @@ _08021C74: ldrb r4, [r0] b _08021CC0 .align 2, 0 -_08021C9C: .4byte gUnknown_2023F52 +_08021C9C: .4byte gExpShareExp _08021CA0: .4byte gBattleScripting _08021CA4: .4byte gBattleStruct -_08021CA8: .4byte gUnknown_2023BC8 +_08021CA8: .4byte gBattleControllerExecFlags _08021CAC: .4byte gPlayerParty _08021CB0: .4byte gSaveBlock1Ptr _08021CB4: .4byte 0x0000311a @@ -8730,7 +3723,7 @@ _08021DA4: _08021DAA: cmp r4, 0x19 bne _08021DBA - ldr r0, _08021E2C @ =gUnknown_2023F52 + ldr r0, _08021E2C @ =gExpShareExp ldrh r1, [r0] mov r2, r9 ldr r0, [r2] @@ -8791,7 +3784,7 @@ _08021DEA: b _08021E42 .align 2, 0 _08021E28: .4byte gBattleMoveDamage -_08021E2C: .4byte gUnknown_2023F52 +_08021E2C: .4byte gExpShareExp _08021E30: .4byte gBattleTypeFlags _08021E34: .4byte gBattleStruct _08021E38: .4byte gPlayerParty @@ -8887,7 +3880,7 @@ _08021EB6: movs r0, 0x1 negs r0, r0 strb r0, [r1, 0x4] - ldr r1, _08021F68 @ =gUnknown_2022AD8 + ldr r1, _08021F68 @ =gBattleTextBuff3 strb r3, [r1] movs r0, 0x1 strb r0, [r1, 0x1] @@ -8922,7 +3915,7 @@ _08021EB6: ldr r1, _08021F6C @ =gPlayerParty adds r0, r1 ldr r3, _08021F70 @ =gBattleMons - ldr r1, _08021F74 @ =gUnknown_2023D6D + ldr r1, _08021F74 @ =gBattlerFainted ldrb r2, [r1] movs r1, 0x58 muls r1, r2 @@ -8941,18 +3934,18 @@ _08021F4C: _08021F5C: .4byte gBattleStruct _08021F60: .4byte gBattleTextBuff1 _08021F64: .4byte gBattleTextBuff2 -_08021F68: .4byte gUnknown_2022AD8 +_08021F68: .4byte gBattleTextBuff3 _08021F6C: .4byte gPlayerParty _08021F70: .4byte gBattleMons -_08021F74: .4byte gUnknown_2023D6D +_08021F74: .4byte gBattlerFainted _08021F78: - ldr r0, _0802205C @ =gUnknown_2023BC8 + ldr r0, _0802205C @ =gBattleControllerExecFlags ldr r2, [r0] cmp r2, 0 beq _08021F82 b _080223DA _08021F82: - ldr r1, _08022060 @ =gUnknown_20233C4 + ldr r1, _08022060 @ =gBattleBufferB ldr r7, _08022064 @ =gBattleStruct ldr r0, [r7] adds r0, 0x8F @@ -9043,9 +4036,9 @@ _08021F82: ldr r0, _08022074 @ =gBattleMoveDamage ldrh r2, [r0] movs r0, 0 - bl EmitExpUpdate + bl BtlController_EmitExpUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08022052: ldr r1, _08022078 @ =gBattleScripting ldrb r0, [r1, 0x1C] @@ -9053,8 +4046,8 @@ _08022052: strb r0, [r1, 0x1C] b _080223DA .align 2, 0 -_0802205C: .4byte gUnknown_2023BC8 -_08022060: .4byte gUnknown_20233C4 +_0802205C: .4byte gBattleControllerExecFlags +_08022060: .4byte gBattleBufferB _08022064: .4byte gBattleStruct _08022068: .4byte gPlayerParty _0802206C: .4byte gBattleResources @@ -9062,7 +4055,7 @@ _08022070: .4byte gActiveBattler _08022074: .4byte gBattleMoveDamage _08022078: .4byte gBattleScripting _0802207C: - ldr r0, _08022314 @ =gUnknown_2023BC8 + ldr r0, _08022314 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08022086 @@ -9075,7 +4068,7 @@ _08022086: adds r0, 0x8F ldrb r0, [r0] strb r0, [r1] - ldr r3, _08022320 @ =gUnknown_20233C4 + ldr r3, _08022320 @ =gBattleBufferB ldrb r2, [r1] lsls r1, r2, 9 adds r0, r1, r3 @@ -9149,7 +4142,7 @@ _080220DA: negs r0, r0 strb r0, [r4, 0x5] bl BattleScriptPushCursor - ldr r2, _08022338 @ =gUnknown_3004FD4 + ldr r2, _08022338 @ =gLeveledUpInBattle ldr r1, _0802233C @ =gBitTable mov r4, r9 ldr r5, [r4] @@ -9160,11 +4153,11 @@ _080220DA: ldrb r1, [r2] orrs r0, r1 strb r0, [r2] - ldr r1, _08022340 @ =gUnknown_2023D74 - ldr r0, _08022344 @ =gUnknown_81D89F5 + ldr r1, _08022340 @ =gBattlescriptCurrInstr + ldr r0, _08022344 @ =BattleScript_LevelUp str r0, [r1] ldr r4, _08022348 @ =gBattleMoveDamage - ldr r2, _08022320 @ =gUnknown_20233C4 + ldr r2, _08022320 @ =gBattleBufferB ldrb r1, [r6] lsls r1, 9 adds r0, r2, 0x2 @@ -9379,19 +4372,19 @@ _08022256: strh r0, [r1] b _08022356 .align 2, 0 -_08022314: .4byte gUnknown_2023BC8 +_08022314: .4byte gBattleControllerExecFlags _08022318: .4byte gActiveBattler _0802231C: .4byte gBattleStruct -_08022320: .4byte gUnknown_20233C4 +_08022320: .4byte gBattleBufferB _08022324: .4byte gBattleTypeFlags _08022328: .4byte gBattlerPartyIndexes _0802232C: .4byte gPlayerParty _08022330: .4byte gBattleTextBuff1 _08022334: .4byte gBattleTextBuff2 -_08022338: .4byte gUnknown_3004FD4 +_08022338: .4byte gLeveledUpInBattle _0802233C: .4byte gBitTable -_08022340: .4byte gUnknown_2023D74 -_08022344: .4byte gUnknown_81D89F5 +_08022340: .4byte gBattlescriptCurrInstr +_08022344: .4byte BattleScript_LevelUp _08022348: .4byte gBattleMoveDamage _0802234C: .4byte gBattleMons _08022350: @@ -9443,12 +4436,12 @@ _080223A4: .align 2, 0 _080223AC: .4byte gBattleScripting _080223B0: - ldr r0, _080223E8 @ =gUnknown_2023BC8 + ldr r0, _080223E8 @ =gBattleControllerExecFlags ldr r5, [r0] cmp r5, 0 bne _080223DA ldr r4, _080223EC @ =gBattleMons - ldr r2, _080223F0 @ =gUnknown_2023D6D + ldr r2, _080223F0 @ =gBattlerFainted ldrb r0, [r2] movs r1, 0x58 muls r0, r1 @@ -9460,7 +4453,7 @@ _080223B0: adds r0, r4 adds r0, 0x20 strb r3, [r0] - ldr r1, _080223F4 @ =gUnknown_2023D74 + ldr r1, _080223F4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -9472,19 +4465,19 @@ _080223DA: pop {r0} bx r0 .align 2, 0 -_080223E8: .4byte gUnknown_2023BC8 +_080223E8: .4byte gBattleControllerExecFlags _080223EC: .4byte gBattleMons -_080223F0: .4byte gUnknown_2023D6D -_080223F4: .4byte gUnknown_2023D74 - thumb_func_end sub_8021A68 +_080223F0: .4byte gBattlerFainted +_080223F4: .4byte gBattlescriptCurrInstr + thumb_func_end atk23_getexp - thumb_func_start sub_80223F8 -sub_80223F8: @ 80223F8 + thumb_func_start atk24 +atk24: @ 80223F8 push {r4-r7,lr} mov r7, r8 push {r7} movs r6, 0 - ldr r0, _08022534 @ =gUnknown_2023BC8 + ldr r0, _08022534 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0802240A @@ -9576,15 +4569,15 @@ _08022498: ldr r0, _08022548 @ =gBattlersCount ldrb r1, [r0] mov r12, r0 - ldr r7, _0802254C @ =gUnknown_2023D74 + ldr r7, _0802254C @ =gBattlescriptCurrInstr cmp r3, r1 bge _080224E4 - ldr r0, _08022550 @ =gUnknown_2023DD0 + ldr r0, _08022550 @ =gHitMarker movs r6, 0x80 lsls r6, 21 ldr r4, [r0] adds r2, r1, 0 - ldr r1, _08022554 @ =gUnknown_2023ECC + ldr r1, _08022554 @ =gSpecialStatuses _080224C8: adds r0, r6, 0 lsls r0, r5 @@ -9608,12 +4601,12 @@ _080224E4: ldrb r1, [r0] cmp r5, r1 bge _0802251E - ldr r0, _08022550 @ =gUnknown_2023DD0 + ldr r0, _08022550 @ =gHitMarker movs r4, 0x80 lsls r4, 21 mov r12, r4 ldr r6, [r0] - ldr r0, _08022554 @ =gUnknown_2023ECC + ldr r0, _08022554 @ =gSpecialStatuses adds r4, r1, 0 adds r1, r0, 0 adds r1, 0x14 @@ -9645,15 +4638,15 @@ _0802251E: bgt _08022560 b _0802257A .align 2, 0 -_08022534: .4byte gUnknown_2023BC8 +_08022534: .4byte gBattleControllerExecFlags _08022538: .4byte gPlayerParty _0802253C: .4byte gBattleOutcome _08022540: .4byte gEnemyParty _08022544: .4byte gBattleTypeFlags _08022548: .4byte gBattlersCount -_0802254C: .4byte gUnknown_2023D74 -_08022550: .4byte gUnknown_2023DD0 -_08022554: .4byte gUnknown_2023ECC +_0802254C: .4byte gBattlescriptCurrInstr +_08022550: .4byte gHitMarker +_08022554: .4byte gSpecialStatuses _08022558: cmp r2, 0 beq _0802257A @@ -9679,7 +4672,7 @@ _0802257A: str r0, [r7] b _0802258A _08022582: - ldr r1, _08022594 @ =gUnknown_2023D74 + ldr r1, _08022594 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -9690,8 +4683,8 @@ _0802258A: pop {r0} bx r0 .align 2, 0 -_08022594: .4byte gUnknown_2023D74 - thumb_func_end sub_80223F8 +_08022594: .4byte gBattlescriptCurrInstr + thumb_func_end atk24 thumb_func_start MoveValuesCleanUp MoveValuesCleanUp: @ 8022598 @@ -9704,10 +4697,10 @@ MoveValuesCleanUp: @ 8022598 strb r1, [r0, 0xE] ldr r0, _080225C8 @ =gCritMultiplier strb r1, [r0] - ldr r0, _080225CC @ =gUnknown_2023E82 + ldr r0, _080225CC @ =gBattleCommunication strb r2, [r0, 0x3] strb r2, [r0, 0x6] - ldr r2, _080225D0 @ =gUnknown_2023DD0 + ldr r2, _080225D0 @ =gHitMarker ldr r0, [r2] subs r1, 0x42 ands r0, r1 @@ -9719,8 +4712,8 @@ MoveValuesCleanUp: @ 8022598 _080225C0: .4byte gMoveResultFlags _080225C4: .4byte gBattleScripting _080225C8: .4byte gCritMultiplier -_080225CC: .4byte gUnknown_2023E82 -_080225D0: .4byte gUnknown_2023DD0 +_080225CC: .4byte gBattleCommunication +_080225D0: .4byte gHitMarker _080225D4: .4byte 0xffffbfff thumb_func_end MoveValuesCleanUp @@ -9728,20 +4721,20 @@ _080225D4: .4byte 0xffffbfff atk25_movevaluescleanup: @ 80225D8 push {lr} bl MoveValuesCleanUp - ldr r1, _080225EC @ =gUnknown_2023D74 + ldr r1, _080225EC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_080225EC: .4byte gUnknown_2023D74 +_080225EC: .4byte gBattlescriptCurrInstr thumb_func_end atk25_movevaluescleanup thumb_func_start atk26_setmultihit atk26_setmultihit: @ 80225F0 - ldr r3, _08022600 @ =gUnknown_2023D72 - ldr r2, _08022604 @ =gUnknown_2023D74 + ldr r3, _08022600 @ =gMultiHitCounter + ldr r2, _08022604 @ =gBattlescriptCurrInstr ldr r0, [r2] ldrb r1, [r0, 0x1] strb r1, [r3] @@ -9749,30 +4742,30 @@ atk26_setmultihit: @ 80225F0 str r0, [r2] bx lr .align 2, 0 -_08022600: .4byte gUnknown_2023D72 -_08022604: .4byte gUnknown_2023D74 +_08022600: .4byte gMultiHitCounter +_08022604: .4byte gBattlescriptCurrInstr thumb_func_end atk26_setmultihit thumb_func_start atk27_decrementmultihit atk27_decrementmultihit: @ 8022608 push {lr} - ldr r1, _08022624 @ =gUnknown_2023D72 + ldr r1, _08022624 @ =gMultiHitCounter ldrb r0, [r1] subs r0, 0x1 strb r0, [r1] lsls r0, 24 cmp r0, 0 bne _0802262C - ldr r1, _08022628 @ =gUnknown_2023D74 + ldr r1, _08022628 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _08022646 .align 2, 0 -_08022624: .4byte gUnknown_2023D72 -_08022628: .4byte gUnknown_2023D74 +_08022624: .4byte gMultiHitCounter +_08022628: .4byte gBattlescriptCurrInstr _0802262C: - ldr r3, _0802264C @ =gUnknown_2023D74 + ldr r3, _0802264C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -9789,12 +4782,12 @@ _08022646: pop {r0} bx r0 .align 2, 0 -_0802264C: .4byte gUnknown_2023D74 +_0802264C: .4byte gBattlescriptCurrInstr thumb_func_end atk27_decrementmultihit thumb_func_start atk28_goto atk28_goto: @ 8022650 - ldr r3, _0802266C @ =gUnknown_2023D74 + ldr r3, _0802266C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -9809,13 +4802,13 @@ atk28_goto: @ 8022650 str r1, [r3] bx lr .align 2, 0 -_0802266C: .4byte gUnknown_2023D74 +_0802266C: .4byte gBattlescriptCurrInstr thumb_func_end atk28_goto thumb_func_start atk29_jumpifbyte atk29_jumpifbyte: @ 8022670 push {r4-r6,lr} - ldr r3, _080226B4 @ =gUnknown_2023D74 + ldr r3, _080226B4 @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r6, [r1, 0x1] ldrb r2, [r1, 0x2] @@ -9849,7 +4842,7 @@ atk29_jumpifbyte: @ 8022670 ldr r0, [r0] mov pc, r0 .align 2, 0 -_080226B4: .4byte gUnknown_2023D74 +_080226B4: .4byte gBattlescriptCurrInstr _080226B8: .4byte _080226BC .align 2, 0 _080226BC: @@ -9901,7 +4894,7 @@ _08022708: thumb_func_start atk2A_jumpifhalfword atk2A_jumpifhalfword: @ 8022710 push {r4-r6,lr} - ldr r3, _0802275C @ =gUnknown_2023D74 + ldr r3, _0802275C @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r6, [r1, 0x1] ldrb r2, [r1, 0x2] @@ -9938,7 +4931,7 @@ atk2A_jumpifhalfword: @ 8022710 ldr r0, [r0] mov pc, r0 .align 2, 0 -_0802275C: .4byte gUnknown_2023D74 +_0802275C: .4byte gBattlescriptCurrInstr _08022760: .4byte _08022764 .align 2, 0 _08022764: @@ -9990,7 +4983,7 @@ _080227B0: thumb_func_start atk2B_jumpifword atk2B_jumpifword: @ 80227B8 push {r4-r6,lr} - ldr r3, _08022810 @ =gUnknown_2023D74 + ldr r3, _08022810 @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r6, [r1, 0x1] ldrb r2, [r1, 0x2] @@ -10033,7 +5026,7 @@ atk2B_jumpifword: @ 80227B8 ldr r0, [r0] mov pc, r0 .align 2, 0 -_08022810: .4byte gUnknown_2023D74 +_08022810: .4byte gBattlescriptCurrInstr _08022814: .4byte _08022818 .align 2, 0 _08022818: @@ -10085,7 +5078,7 @@ _08022864: thumb_func_start atk2C_jumpifarrayequal atk2C_jumpifarrayequal: @ 802286C push {r4-r7,lr} - ldr r2, _080228C4 @ =gUnknown_2023D74 + ldr r2, _080228C4 @ =gBattlescriptCurrInstr ldr r3, [r2] ldrb r1, [r3, 0x1] ldrb r0, [r3, 0x2] @@ -10129,7 +5122,7 @@ atk2C_jumpifarrayequal: @ 802286C adds r0, r3, 0 b _080228E0 .align 2, 0 -_080228C4: .4byte gUnknown_2023D74 +_080228C4: .4byte gBattlescriptCurrInstr _080228C8: adds r5, 0x1 adds r4, 0x1 @@ -10161,7 +5154,7 @@ _080228EC: atk2D_jumpifarraynotequal: @ 80228F4 push {r4-r7,lr} movs r7, 0 - ldr r3, _08022968 @ =gUnknown_2023D74 + ldr r3, _08022968 @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r2, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -10220,7 +5213,7 @@ _0802295E: mov r0, r12 b _08022970 .align 2, 0 -_08022968: .4byte gUnknown_2023D74 +_08022968: .4byte gBattlescriptCurrInstr _0802296C: ldr r0, [r3] adds r0, 0xE @@ -10233,7 +5226,7 @@ _08022970: thumb_func_start atk2E_setbyte atk2E_setbyte: @ 8022978 - ldr r3, _0802299C @ =gUnknown_2023D74 + ldr r3, _0802299C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10252,12 +5245,12 @@ atk2E_setbyte: @ 8022978 str r0, [r3] bx lr .align 2, 0 -_0802299C: .4byte gUnknown_2023D74 +_0802299C: .4byte gBattlescriptCurrInstr thumb_func_end atk2E_setbyte thumb_func_start atk2F_addbyte atk2F_addbyte: @ 80229A0 - ldr r3, _080229C8 @ =gUnknown_2023D74 + ldr r3, _080229C8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10278,12 +5271,12 @@ atk2F_addbyte: @ 80229A0 str r0, [r3] bx lr .align 2, 0 -_080229C8: .4byte gUnknown_2023D74 +_080229C8: .4byte gBattlescriptCurrInstr thumb_func_end atk2F_addbyte thumb_func_start atk30_subbyte atk30_subbyte: @ 80229CC - ldr r3, _080229F4 @ =gUnknown_2023D74 + ldr r3, _080229F4 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10304,13 +5297,13 @@ atk30_subbyte: @ 80229CC str r0, [r3] bx lr .align 2, 0 -_080229F4: .4byte gUnknown_2023D74 +_080229F4: .4byte gBattlescriptCurrInstr thumb_func_end atk30_subbyte thumb_func_start atk31_copyarray atk31_copyarray: @ 80229F8 push {r4-r6,lr} - ldr r3, _08022A48 @ =gUnknown_2023D74 + ldr r3, _08022A48 @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r2, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -10352,13 +5345,13 @@ _08022A3C: pop {r0} bx r0 .align 2, 0 -_08022A48: .4byte gUnknown_2023D74 +_08022A48: .4byte gBattlescriptCurrInstr thumb_func_end atk31_copyarray thumb_func_start atk32_copyarraywithindex atk32_copyarraywithindex: @ 8022A4C push {r4-r7,lr} - ldr r3, _08022AB4 @ =gUnknown_2023D74 + ldr r3, _08022AB4 @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r2, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -10412,12 +5405,12 @@ _08022AA8: pop {r0} bx r0 .align 2, 0 -_08022AB4: .4byte gUnknown_2023D74 +_08022AB4: .4byte gBattlescriptCurrInstr thumb_func_end atk32_copyarraywithindex thumb_func_start atk33_orbyte atk33_orbyte: @ 8022AB8 - ldr r3, _08022AE0 @ =gUnknown_2023D74 + ldr r3, _08022AE0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10438,13 +5431,13 @@ atk33_orbyte: @ 8022AB8 str r0, [r3] bx lr .align 2, 0 -_08022AE0: .4byte gUnknown_2023D74 +_08022AE0: .4byte gBattlescriptCurrInstr thumb_func_end atk33_orbyte thumb_func_start atk34_orhalfword atk34_orhalfword: @ 8022AE4 push {r4,lr} - ldr r4, _08022B18 @ =gUnknown_2023D74 + ldr r4, _08022B18 @ =gBattlescriptCurrInstr ldr r3, [r4] ldrb r2, [r3, 0x1] ldrb r0, [r3, 0x2] @@ -10470,13 +5463,13 @@ atk34_orhalfword: @ 8022AE4 pop {r0} bx r0 .align 2, 0 -_08022B18: .4byte gUnknown_2023D74 +_08022B18: .4byte gBattlescriptCurrInstr thumb_func_end atk34_orhalfword thumb_func_start atk35_orword atk35_orword: @ 8022B1C push {r4,lr} - ldr r4, _08022B5C @ =gUnknown_2023D74 + ldr r4, _08022B5C @ =gBattlescriptCurrInstr ldr r2, [r4] ldrb r3, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10508,12 +5501,12 @@ atk35_orword: @ 8022B1C pop {r0} bx r0 .align 2, 0 -_08022B5C: .4byte gUnknown_2023D74 +_08022B5C: .4byte gBattlescriptCurrInstr thumb_func_end atk35_orword thumb_func_start atk36_bicbyte atk36_bicbyte: @ 8022B60 - ldr r3, _08022B88 @ =gUnknown_2023D74 + ldr r3, _08022B88 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10534,13 +5527,13 @@ atk36_bicbyte: @ 8022B60 str r0, [r3] bx lr .align 2, 0 -_08022B88: .4byte gUnknown_2023D74 +_08022B88: .4byte gBattlescriptCurrInstr thumb_func_end atk36_bicbyte thumb_func_start atk37_bichalfword atk37_bichalfword: @ 8022B8C push {r4,lr} - ldr r4, _08022BC0 @ =gUnknown_2023D74 + ldr r4, _08022BC0 @ =gBattlescriptCurrInstr ldr r3, [r4] ldrb r1, [r3, 0x1] ldrb r0, [r3, 0x2] @@ -10566,13 +5559,13 @@ atk37_bichalfword: @ 8022B8C pop {r0} bx r0 .align 2, 0 -_08022BC0: .4byte gUnknown_2023D74 +_08022BC0: .4byte gBattlescriptCurrInstr thumb_func_end atk37_bichalfword thumb_func_start atk38_bicword atk38_bicword: @ 8022BC4 push {r4,lr} - ldr r4, _08022C04 @ =gUnknown_2023D74 + ldr r4, _08022C04 @ =gBattlescriptCurrInstr ldr r2, [r4] ldrb r3, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -10604,23 +5597,23 @@ atk38_bicword: @ 8022BC4 pop {r0} bx r0 .align 2, 0 -_08022C04: .4byte gUnknown_2023D74 +_08022C04: .4byte gBattlescriptCurrInstr thumb_func_end atk38_bicword thumb_func_start atk39_pause atk39_pause: @ 8022C08 push {r4,r5,lr} - ldr r0, _08022C3C @ =gUnknown_2023BC8 + ldr r0, _08022C3C @ =gBattleControllerExecFlags ldr r4, [r0] cmp r4, 0 bne _08022C34 - ldr r5, _08022C40 @ =gUnknown_2023D74 + ldr r5, _08022C40 @ =gBattlescriptCurrInstr ldr r2, [r5] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] lsls r0, 8 orrs r1, r0 - ldr r3, _08022C44 @ =gUnknown_2023E7C + ldr r3, _08022C44 @ =gPauseCounterBattle ldrh r0, [r3] adds r0, 0x1 strh r0, [r3] @@ -10636,19 +5629,19 @@ _08022C34: pop {r0} bx r0 .align 2, 0 -_08022C3C: .4byte gUnknown_2023BC8 -_08022C40: .4byte gUnknown_2023D74 -_08022C44: .4byte gUnknown_2023E7C +_08022C3C: .4byte gBattleControllerExecFlags +_08022C40: .4byte gBattlescriptCurrInstr +_08022C44: .4byte gPauseCounterBattle thumb_func_end atk39_pause - thumb_func_start sub_8022C48 -sub_8022C48: @ 8022C48 + thumb_func_start atk3A_waitstate +atk3A_waitstate: @ 8022C48 push {lr} - ldr r0, _08022C60 @ =gUnknown_2023BC8 + ldr r0, _08022C60 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08022C5A - ldr r1, _08022C64 @ =gUnknown_2023D74 + ldr r1, _08022C64 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -10656,14 +5649,14 @@ _08022C5A: pop {r0} bx r0 .align 2, 0 -_08022C60: .4byte gUnknown_2023BC8 -_08022C64: .4byte gUnknown_2023D74 - thumb_func_end sub_8022C48 +_08022C60: .4byte gBattleControllerExecFlags +_08022C64: .4byte gBattlescriptCurrInstr + thumb_func_end atk3A_waitstate thumb_func_start atk3B_healthbar_update atk3B_healthbar_update: @ 8022C68 push {lr} - ldr r0, _08022C7C @ =gUnknown_2023D74 + ldr r0, _08022C7C @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] cmp r0, 0 @@ -10672,23 +5665,23 @@ atk3B_healthbar_update: @ 8022C68 ldr r1, _08022C84 @ =gBattlerTarget b _08022C8C .align 2, 0 -_08022C7C: .4byte gUnknown_2023D74 +_08022C7C: .4byte gBattlescriptCurrInstr _08022C80: .4byte gActiveBattler _08022C84: .4byte gBattlerTarget _08022C88: ldr r0, _08022CB0 @ =gActiveBattler - ldr r1, _08022CB4 @ =sBattler_AI + ldr r1, _08022CB4 @ =gBattlerAttacker _08022C8C: ldrb r1, [r1] strb r1, [r0] ldr r0, _08022CB8 @ =gBattleMoveDamage ldrh r1, [r0] movs r0, 0 - bl EmitHealthBarUpdate + bl BtlController_EmitHealthBarUpdate ldr r0, _08022CB0 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08022CBC @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _08022CBC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -10696,9 +5689,9 @@ _08022C8C: bx r0 .align 2, 0 _08022CB0: .4byte gActiveBattler -_08022CB4: .4byte sBattler_AI +_08022CB4: .4byte gBattlerAttacker _08022CB8: .4byte gBattleMoveDamage -_08022CBC: .4byte gUnknown_2023D74 +_08022CBC: .4byte gBattlescriptCurrInstr thumb_func_end atk3B_healthbar_update thumb_func_start atk3C_return @@ -10716,14 +5709,14 @@ atk3D_end: @ 8022CCC strb r1, [r0] ldr r0, _08022CE4 @ =gActiveBattler strb r1, [r0] - ldr r1, _08022CE8 @ =gUnknown_2023BE3 + ldr r1, _08022CE8 @ =gCurrentActionFuncId movs r0, 0xB strb r0, [r1] bx lr .align 2, 0 _08022CE0: .4byte gMoveResultFlags _08022CE4: .4byte gActiveBattler -_08022CE8: .4byte gUnknown_2023BE3 +_08022CE8: .4byte gCurrentActionFuncId thumb_func_end atk3D_end thumb_func_start atk3E_end2 @@ -10731,13 +5724,13 @@ atk3E_end2: @ 8022CEC ldr r1, _08022CFC @ =gActiveBattler movs r0, 0 strb r0, [r1] - ldr r1, _08022D00 @ =gUnknown_2023BE3 + ldr r1, _08022D00 @ =gCurrentActionFuncId movs r0, 0xB strb r0, [r1] bx lr .align 2, 0 _08022CFC: .4byte gActiveBattler -_08022D00: .4byte gUnknown_2023BE3 +_08022D00: .4byte gCurrentActionFuncId thumb_func_end atk3E_end2 thumb_func_start atk3F_end3 @@ -10755,7 +5748,7 @@ atk3F_end3: @ 8022D04 subs r0, 0x1 strb r0, [r1] _08022D1E: - ldr r2, _08022D3C @ =gUnknown_3004F84 + ldr r2, _08022D3C @ =gBattleMainFunc ldr r0, [r3] ldr r1, [r0, 0xC] adds r0, r1, 0 @@ -10769,13 +5762,13 @@ _08022D1E: bx r0 .align 2, 0 _08022D38: .4byte gBattleResources -_08022D3C: .4byte gUnknown_3004F84 +_08022D3C: .4byte gBattleMainFunc thumb_func_end atk3F_end3 thumb_func_start atk41_call atk41_call: @ 8022D40 push {r4,lr} - ldr r4, _08022D6C @ =gUnknown_2023D74 + ldr r4, _08022D6C @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x5 bl BattleScriptPush @@ -10795,16 +5788,16 @@ atk41_call: @ 8022D40 pop {r0} bx r0 .align 2, 0 -_08022D6C: .4byte gUnknown_2023D74 +_08022D6C: .4byte gBattlescriptCurrInstr thumb_func_end atk41_call thumb_func_start atk42_jumpiftype2 atk42_jumpiftype2: @ 8022D70 push {r4,lr} - ldr r4, _08022DB8 @ =gUnknown_2023D74 + ldr r4, _08022DB8 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r0, 24 ldr r3, [r4] @@ -10836,7 +5829,7 @@ _08022D9E: str r1, [r4] b _08022DC4 .align 2, 0 -_08022DB8: .4byte gUnknown_2023D74 +_08022DB8: .4byte gBattlescriptCurrInstr _08022DBC: .4byte gBattleMons _08022DC0: adds r0, r3, 0x7 @@ -10851,7 +5844,7 @@ _08022DC4: atk43_jumpifabilitypresent: @ 8022DCC push {r4,lr} sub sp, 0x4 - ldr r4, _08022E04 @ =gUnknown_2023D74 + ldr r4, _08022E04 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r2, [r0, 0x1] movs r0, 0 @@ -10877,7 +5870,7 @@ atk43_jumpifabilitypresent: @ 8022DCC str r1, [r4] b _08022E0E .align 2, 0 -_08022E04: .4byte gUnknown_2023D74 +_08022E04: .4byte gBattlescriptCurrInstr _08022E08: ldr r0, [r4] adds r0, 0x6 @@ -10891,7 +5884,7 @@ _08022E0E: thumb_func_start atk44_endselectionscript atk44_endselectionscript: @ 8022E18 - ldr r0, _08022E2C @ =sBattler_AI + ldr r0, _08022E2C @ =gBattlerAttacker ldrb r0, [r0] ldr r1, _08022E30 @ =gBattleStruct ldr r1, [r1] @@ -10901,17 +5894,17 @@ atk44_endselectionscript: @ 8022E18 strb r1, [r0] bx lr .align 2, 0 -_08022E2C: .4byte sBattler_AI +_08022E2C: .4byte gBattlerAttacker _08022E30: .4byte gBattleStruct thumb_func_end atk44_endselectionscript - thumb_func_start sub_8022E34 -sub_8022E34: @ 8022E34 + thumb_func_start atk45_playanimation +atk45_playanimation: @ 8022E34 push {r4-r6,lr} - ldr r4, _08022E84 @ =gUnknown_2023D74 + ldr r4, _08022E84 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r6, _08022E88 @ =gActiveBattler strb r0, [r6] ldr r2, [r4] @@ -10936,20 +5929,20 @@ sub_8022E34: @ 8022E34 cmp r0, 0x19 bne _08022E8C _08022E6E: - ldr r4, _08022E84 @ =gUnknown_2023D74 + ldr r4, _08022E84 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r1, [r0, 0x2] ldrh r2, [r3] movs r0, 0 - bl EmitBattleAnimation + bl BtlController_EmitBattleAnimation ldr r0, _08022E88 @ =gActiveBattler ldrb r0, [r0] b _08022EE4 .align 2, 0 -_08022E84: .4byte gUnknown_2023D74 +_08022E84: .4byte gBattlescriptCurrInstr _08022E88: .4byte gActiveBattler _08022E8C: - ldr r0, _08022EA4 @ =gUnknown_2023DD0 + ldr r0, _08022EA4 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 ands r0, r1 @@ -10957,11 +5950,11 @@ _08022E8C: beq _08022EAC adds r0, r2, 0x7 bl BattleScriptPush - ldr r0, _08022EA8 @ =gUnknown_81D89F1 + ldr r0, _08022EA8 @ =BattleScript_Pausex20 b _08022EEC .align 2, 0 -_08022EA4: .4byte gUnknown_2023DD0 -_08022EA8: .4byte gUnknown_81D89F1 +_08022EA4: .4byte gHitMarker +_08022EA8: .4byte BattleScript_Pausex20 _08022EAC: adds r0, r5, 0 subs r0, 0xA @@ -10987,10 +5980,10 @@ _08022ED8: ldrb r1, [r2, 0x2] ldrh r2, [r3] movs r0, 0 - bl EmitBattleAnimation + bl BtlController_EmitBattleAnimation ldrb r0, [r6] _08022EE4: - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r4] adds r0, 0x7 _08022EEC: @@ -10998,15 +5991,15 @@ _08022EEC: pop {r4-r6} pop {r0} bx r0 - thumb_func_end sub_8022E34 + thumb_func_end atk45_playanimation thumb_func_start atk46_playanimation2 atk46_playanimation2: @ 8022EF4 push {r4-r7,lr} - ldr r6, _08022F5C @ =gUnknown_2023D74 + ldr r6, _08022F5C @ =gBattlescriptCurrInstr ldr r0, [r6] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r7, _08022F60 @ =gActiveBattler strb r0, [r7] ldr r2, [r6] @@ -11042,20 +6035,20 @@ _08022F3E: ldrb r1, [r3] ldrh r2, [r4] movs r0, 0 - bl EmitBattleAnimation + bl BtlController_EmitBattleAnimation ldr r0, _08022F60 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08022F5C @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _08022F5C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0xA str r0, [r1] b _08022FBA .align 2, 0 -_08022F5C: .4byte gUnknown_2023D74 +_08022F5C: .4byte gBattlescriptCurrInstr _08022F60: .4byte gActiveBattler _08022F64: - ldr r0, _08022F74 @ =gUnknown_2023DD0 + ldr r0, _08022F74 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 ands r0, r1 @@ -11064,7 +6057,7 @@ _08022F64: adds r0, r2, 0 b _08022FB6 .align 2, 0 -_08022F74: .4byte gUnknown_2023DD0 +_08022F74: .4byte gHitMarker _08022F78: adds r0, r5, 0 subs r0, 0xA @@ -11090,9 +6083,9 @@ _08022FA4: ldrb r1, [r3] ldrh r2, [r4] movs r0, 0 - bl EmitBattleAnimation + bl BtlController_EmitBattleAnimation ldrb r0, [r7] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r6] _08022FB6: adds r0, 0xA @@ -11147,7 +6140,7 @@ _08022FF8: movs r1, 0 strb r0, [r4, 0x10] strb r1, [r4, 0x11] - ldr r1, _08023018 @ =gUnknown_2023D74 + ldr r1, _08023018 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -11155,7 +6148,7 @@ _08022FF8: pop {r0} bx r0 .align 2, 0 -_08023018: .4byte gUnknown_2023D74 +_08023018: .4byte gBattlescriptCurrInstr thumb_func_end atk47_setgraphicalstatchangevalues thumb_func_start atk48_playstatchangeanimation @@ -11170,11 +6163,11 @@ atk48_playstatchangeanimation: @ 802301C movs r0, 0 mov r8, r0 movs r3, 0 - ldr r5, _08023090 @ =gUnknown_2023D74 + ldr r5, _08023090 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] str r3, [sp] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r2, _08023094 @ =gActiveBattler strb r0, [r2] ldr r0, [r5] @@ -11205,7 +6198,7 @@ _0802306A: ands r0, r1 cmp r0, 0 beq _080230F6 - ldr r0, _08023090 @ =gUnknown_2023D74 + ldr r0, _08023090 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r1, [r0, 0x3] movs r0, 0x8 @@ -11219,7 +6212,7 @@ _0802306A: adds r0, r7, r0 b _080230E4 .align 2, 0 -_08023090: .4byte gUnknown_2023D74 +_08023090: .4byte gBattlescriptCurrInstr _08023094: .4byte gActiveBattler _08023098: .4byte gUnknown_2023BFC _0802309C: @@ -11279,7 +6272,7 @@ _080230F6: cmp r4, 0 bne _0802306A _08023104: - ldr r0, _0802312C @ =gUnknown_2023D74 + ldr r0, _0802312C @ =gBattlescriptCurrInstr mov r9, r0 cmp r3, 0x1 ble _08023192 @@ -11297,7 +6290,7 @@ _08023104: _08023120: .4byte gActiveBattler _08023124: .4byte gSideTimers _08023128: .4byte gBattleMons -_0802312C: .4byte gUnknown_2023D74 +_0802312C: .4byte gBattlescriptCurrInstr _08023130: movs r0, 0x2 ands r0, r1 @@ -11379,11 +6372,11 @@ _080231B0: movs r1, 0x1 mov r2, r8 str r3, [sp] - bl EmitBattleAnimation + bl BtlController_EmitBattleAnimation ldr r0, _080231F0 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r0, _080231F4 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r0, _080231F4 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r1, [r0, 0x3] movs r0, 0x4 @@ -11396,12 +6389,12 @@ _080231B0: movs r0, 0x1 strb r0, [r4, 0x1B] _080231E8: - ldr r1, _080231F4 @ =gUnknown_2023D74 + ldr r1, _080231F4 @ =gBattlescriptCurrInstr b _080231FA .align 2, 0 _080231EC: .4byte gBattleScripting _080231F0: .4byte gActiveBattler -_080231F4: .4byte gUnknown_2023D74 +_080231F4: .4byte gBattlescriptCurrInstr _080231F8: mov r1, r9 _080231FA: @@ -11429,7 +6422,7 @@ atk49_moveend: @ 8023210 sub sp, 0x1C movs r0, 0 mov r10, r0 - ldr r2, _08023260 @ =gUnknown_2023D4C + ldr r2, _08023260 @ =gChosenMove ldrh r1, [r2] ldr r0, _08023264 @ =0x0000ffff movs r3, 0 @@ -11439,14 +6432,14 @@ atk49_moveend: @ 8023210 ldrh r2, [r2] str r2, [sp, 0x18] _08023232: - ldr r0, _08023268 @ =gUnknown_2023D74 + ldr r0, _08023268 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r4, [r0, 0x1] str r4, [sp, 0x10] ldrb r0, [r0, 0x2] str r0, [sp, 0x14] ldr r1, _0802326C @ =gBattleMons - ldr r0, _08023270 @ =sBattler_AI + ldr r0, _08023270 @ =gBattlerAttacker ldrb r2, [r0] movs r0, 0x58 muls r0, r2 @@ -11462,11 +6455,11 @@ _08023232: ldrb r0, [r0, 0x7] b _08023282 .align 2, 0 -_08023260: .4byte gUnknown_2023D4C +_08023260: .4byte gChosenMove _08023264: .4byte 0x0000ffff -_08023268: .4byte gUnknown_2023D74 +_08023268: .4byte gBattlescriptCurrInstr _0802326C: .4byte gBattleMons -_08023270: .4byte sBattler_AI +_08023270: .4byte gBattlerAttacker _08023274: .4byte gEnigmaBerries _08023278: ldrh r0, [r1, 0x2E] @@ -11476,7 +6469,7 @@ _08023278: _08023282: str r0, [sp, 0x8] ldr r1, _080232A4 @ =gBattleStruct - ldr r0, _080232A8 @ =sBattler_AI + ldr r0, _080232A8 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, 0xC8 @@ -11492,15 +6485,15 @@ _08023282: b _08023346 .align 2, 0 _080232A4: .4byte gBattleStruct -_080232A8: .4byte sBattler_AI +_080232A8: .4byte gBattlerAttacker _080232AC: ldr r4, _080232C0 @ =gActiveBattler strb r2, [r4] movs r0, 0 movs r1, 0x1 - bl EmitSpriteInvisibility + bl BtlController_EmitSpriteInvisibility ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _0802379E .align 2, 0 _080232C0: .4byte gActiveBattler @@ -11509,9 +6502,9 @@ _080232C4: strb r2, [r4] movs r0, 0 movs r1, 0 - bl EmitSpriteInvisibility + bl BtlController_EmitSpriteInvisibility ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldrb r1, [r6] lsls r1, 2 adds r1, r5 @@ -11531,7 +6524,7 @@ _080232F0: ldr r0, _08023324 @ =gBattleScripting strb r4, [r0, 0x14] bl MoveValuesCleanUp - ldr r2, _08023328 @ =gUnknown_81D65A8 + ldr r2, _08023328 @ =gBattleScriptsForMoveEffects mov r0, r8 ldrh r1, [r0] lsls r0, r1, 1 @@ -11543,14 +6536,14 @@ _080232F0: adds r0, r2 ldr r0, [r0] bl BattleScriptPush - ldr r1, _0802332C @ =gUnknown_2023D74 - ldr r0, _08023330 @ =gUnknown_81D96A8 + ldr r1, _0802332C @ =gBattlescriptCurrInstr + ldr r0, _08023330 @ =BattleScript_FlushMessageBox bl _08023BFC .align 2, 0 _08023324: .4byte gBattleScripting -_08023328: .4byte gUnknown_81D65A8 -_0802332C: .4byte gUnknown_2023D74 -_08023330: .4byte gUnknown_81D96A8 +_08023328: .4byte gBattleScriptsForMoveEffects +_0802332C: .4byte gBattlescriptCurrInstr +_08023330: .4byte BattleScript_FlushMessageBox _08023334: ldr r2, _0802334C @ =gBattleMoves ldr r0, _08023350 @ =gCurrentMove @@ -11632,7 +6625,7 @@ _080233E4: bne _080233EE b _080237C8 _080233EE: - ldr r0, _08023484 @ =sBattler_AI + ldr r0, _08023484 @ =gBattlerAttacker ldrb r1, [r0] cmp r1, r3 bne _080233F8 @@ -11657,7 +6650,7 @@ _08023410: beq _0802341E b _080237C8 _0802341E: - ldr r2, _0802348C @ =gUnknown_2023ECC + ldr r2, _0802348C @ =gSpecialStatuses ldrb r3, [r5] lsls r0, r3, 2 adds r0, r3 @@ -11701,20 +6694,20 @@ _0802346A: adds r0, r2, 0x1 strb r0, [r1, 0x19] bl BattleScriptPushCursor - ldr r1, _08023498 @ =gUnknown_2023D74 - ldr r0, _0802349C @ =gUnknown_81D8C48 + ldr r1, _08023498 @ =gBattlescriptCurrInstr + ldr r0, _0802349C @ =BattleScript_RageIsBuilding str r0, [r1] b _080236FC .align 2, 0 _0802347C: .4byte gBattleMons _08023480: .4byte gBattlerTarget -_08023484: .4byte sBattler_AI +_08023484: .4byte gBattlerAttacker _08023488: .4byte gMoveResultFlags -_0802348C: .4byte gUnknown_2023ECC +_0802348C: .4byte gSpecialStatuses _08023490: .4byte gBattleMoves _08023494: .4byte gCurrentMove -_08023498: .4byte gUnknown_2023D74 -_0802349C: .4byte gUnknown_81D8C48 +_08023498: .4byte gBattlescriptCurrInstr +_0802349C: .4byte BattleScript_RageIsBuilding _080234A0: ldr r4, _0802353C @ =gBattleMons ldr r6, _08023540 @ =gBattlerTarget @@ -11739,13 +6732,13 @@ _080234C0: bne _080234CA b _080237C8 _080234CA: - ldr r0, _08023544 @ =sBattler_AI + ldr r0, _08023544 @ =gBattlerAttacker ldrb r0, [r0] cmp r0, r2 bne _080234D4 b _080237C8 _080234D4: - ldr r0, _08023548 @ =gUnknown_2023ECC + ldr r0, _08023548 @ =gSpecialStatuses lsls r1, r2, 2 adds r1, r2 lsls r1, 2 @@ -11786,12 +6779,12 @@ _080234FE: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec bl BattleScriptPushCursor - ldr r1, _08023554 @ =gUnknown_2023D74 - ldr r0, _08023558 @ =gUnknown_81D9098 + ldr r1, _08023554 @ =gBattlescriptCurrInstr + ldr r0, _08023558 @ =BattleScript_DefrostedViaFireMove str r0, [r1] movs r2, 0x1 mov r10, r2 @@ -11799,12 +6792,12 @@ _080234FE: .align 2, 0 _0802353C: .4byte gBattleMons _08023540: .4byte gBattlerTarget -_08023544: .4byte sBattler_AI -_08023548: .4byte gUnknown_2023ECC +_08023544: .4byte gBattlerAttacker +_08023548: .4byte gSpecialStatuses _0802354C: .4byte gMoveResultFlags _08023550: .4byte gActiveBattler -_08023554: .4byte gUnknown_2023D74 -_08023558: .4byte gUnknown_81D9098 +_08023554: .4byte gBattlescriptCurrInstr +_08023558: .4byte BattleScript_DefrostedViaFireMove _0802355C: ldr r0, _0802357C @ =gBattlerTarget ldrb r1, [r0] @@ -11857,7 +6850,7 @@ _080235B0: .align 2, 0 _080235BC: .4byte gBattleScripting _080235C0: - ldr r0, _080235E0 @ =sBattler_AI + ldr r0, _080235E0 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0 str r0, [sp] @@ -11874,9 +6867,9 @@ _080235DA: mov r10, r1 b _080237C8 .align 2, 0 -_080235E0: .4byte sBattler_AI +_080235E0: .4byte gBattlerAttacker _080235E4: - ldr r0, _08023674 @ =gUnknown_2023DD0 + ldr r0, _08023674 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 18 @@ -11886,7 +6879,7 @@ _080235E4: ldr r2, [sp, 0x8] cmp r2, 0x1D bne _08023628 - ldr r0, _08023678 @ =gUnknown_2023D4C + ldr r0, _08023678 @ =gChosenMove ldrh r2, [r0] adds r3, r0, 0 cmp r2, 0xA5 @@ -11915,7 +6908,7 @@ _08023622: _08023628: movs r4, 0 ldr r2, _08023684 @ =gBattleMons - ldr r3, _08023688 @ =sBattler_AI + ldr r3, _08023688 @ =gBattlerAttacker ldrb r1, [r3] movs r0, 0x58 muls r0, r1 @@ -11955,12 +6948,12 @@ _0802366A: strb r0, [r2, 0x14] b _08023BB4 .align 2, 0 -_08023674: .4byte gUnknown_2023DD0 -_08023678: .4byte gUnknown_2023D4C +_08023674: .4byte gHitMarker +_08023678: .4byte gChosenMove _0802367C: .4byte 0x0000ffff _08023680: .4byte gMoveResultFlags _08023684: .4byte gBattleMons -_08023688: .4byte sBattler_AI +_08023688: .4byte gBattlerAttacker _0802368C: movs r4, 0 ldr r0, _080236C0 @ =gBattlersCount @@ -11998,7 +6991,7 @@ _080236CC: movs r0, 0x3 movs r1, 0 movs r2, 0 - bl sub_801BC68 + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 beq _080237C8 @@ -12013,7 +7006,7 @@ _080236EC: movs r0, 0x4 movs r1, 0 movs r2, 0 - bl sub_801BC68 + bl ItemBattleEffects _080236F6: lsls r0, 24 cmp r0, 0 @@ -12024,7 +7017,7 @@ _080236FC: b _080237C8 _08023702: ldr r1, _08023728 @ =gStatuses3 - ldr r0, _0802372C @ =sBattler_AI + ldr r0, _0802372C @ =gBattlerAttacker ldrb r2, [r0] lsls r0, r2, 2 adds r0, r1 @@ -12035,7 +7028,7 @@ _08023702: bne _08023718 b _08023AFA _08023718: - ldr r0, _08023734 @ =gUnknown_2023DD0 + ldr r0, _08023734 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 ands r0, r1 @@ -12046,9 +7039,9 @@ _08023726: b _08023AFA .align 2, 0 _08023728: .4byte gStatuses3 -_0802372C: .4byte sBattler_AI +_0802372C: .4byte gBattlerAttacker _08023730: .4byte 0x000400c0 -_08023734: .4byte gUnknown_2023DD0 +_08023734: .4byte gHitMarker _08023738: ldr r0, _080237A8 @ =gMoveResultFlags ldrb r1, [r0] @@ -12057,7 +7050,7 @@ _08023738: cmp r0, 0 bne _08023764 ldr r1, _080237AC @ =gStatuses3 - ldr r0, _080237B0 @ =sBattler_AI + ldr r0, _080237B0 @ =gBattlerAttacker ldrb r2, [r0] lsls r0, r2, 2 adds r0, r1 @@ -12073,14 +7066,14 @@ _08023738: beq _080237C8 _08023764: ldr r4, _080237B8 @ =gActiveBattler - ldr r5, _080237B0 @ =sBattler_AI + ldr r5, _080237B0 @ =gBattlerAttacker ldrb r0, [r5] strb r0, [r4] movs r0, 0 movs r1, 0 - bl EmitSpriteInvisibility + bl BtlController_EmitSpriteInvisibility ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, _080237AC @ =gStatuses3 ldrb r2, [r5] lsls r2, 2 @@ -12089,7 +7082,7 @@ _08023764: ldr r1, _080237BC @ =0xfffbff3f ands r0, r1 str r0, [r2] - ldr r2, _080237C0 @ =gUnknown_2023ECC + ldr r2, _080237C0 @ =gSpecialStatuses ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 @@ -12108,11 +7101,11 @@ _0802379E: .align 2, 0 _080237A8: .4byte gMoveResultFlags _080237AC: .4byte gStatuses3 -_080237B0: .4byte sBattler_AI +_080237B0: .4byte gBattlerAttacker _080237B4: .4byte 0x000400c0 _080237B8: .4byte gActiveBattler _080237BC: .4byte 0xfffbff3f -_080237C0: .4byte gUnknown_2023ECC +_080237C0: .4byte gSpecialStatuses _080237C4: .4byte gBattleScripting _080237C8: ldr r1, _080237D4 @ =gBattleScripting @@ -12124,7 +7117,7 @@ _080237C8: .align 2, 0 _080237D4: .4byte gBattleScripting _080237D8: - ldr r0, _08023808 @ =gUnknown_2023ECC + ldr r0, _08023808 @ =gSpecialStatuses ldr r6, _0802380C @ =gBattlerTarget ldrb r2, [r6] lsls r3, r2, 2 @@ -12150,7 +7143,7 @@ _080237D8: _08023806: b _08023846 .align 2, 0 -_08023808: .4byte gUnknown_2023ECC +_08023808: .4byte gSpecialStatuses _0802380C: .4byte gBattlerTarget _08023810: .4byte gBattlersCount _08023814: .4byte gStatuses3 @@ -12191,12 +7184,12 @@ _08023854: .4byte gDisableStructs _08023858: .4byte 0xfeffffff _0802385C: .4byte gUnknown_2023C34 _08023860: - ldr r1, _08023914 @ =gUnknown_2023DD0 + ldr r1, _08023914 @ =gHitMarker ldr r3, [r1] movs r0, 0x80 lsls r0, 5 ands r0, r3 - ldr r2, _08023918 @ =sBattler_AI + ldr r2, _08023918 @ =gBattlerAttacker mov r9, r2 adds r5, r1, 0 cmp r0, 0 @@ -12219,12 +7212,12 @@ _0802388A: ands r0, r1 cmp r0, 0 beq _080238A6 - ldr r0, _08023928 @ =gUnknown_2023D90 + ldr r0, _08023928 @ =gLastPrintedMoves mov r2, r9 ldrb r1, [r2] lsls r1, 1 adds r1, r0 - ldr r0, _0802392C @ =gUnknown_2023D4C + ldr r0, _0802392C @ =gChosenMove ldrh r0, [r0] strh r0, [r1] _080238A6: @@ -12270,13 +7263,13 @@ _080238E8: ands r0, r1 cmp r0, 0 beq _0802394C - ldr r0, _08023940 @ =gLastUsedMove + ldr r0, _08023940 @ =gLastMoves lsls r1, r4, 1 adds r1, r0 - ldr r0, _0802392C @ =gUnknown_2023D4C + ldr r0, _0802392C @ =gChosenMove ldrh r0, [r0] strh r0, [r1] - ldr r0, _08023944 @ =gUnknown_2023DB0 + ldr r0, _08023944 @ =gLastResultingMoves mov r3, r9 ldrb r1, [r3] lsls r1, 1 @@ -12286,27 +7279,27 @@ _080238E8: strh r0, [r1] b _08023966 .align 2, 0 -_08023914: .4byte gUnknown_2023DD0 -_08023918: .4byte sBattler_AI +_08023914: .4byte gHitMarker +_08023918: .4byte gBattlerAttacker _0802391C: .4byte gActiveBattler _08023920: .4byte gBattlerTarget _08023924: .4byte 0xffffefff -_08023928: .4byte gUnknown_2023D90 -_0802392C: .4byte gUnknown_2023D4C +_08023928: .4byte gLastPrintedMoves +_0802392C: .4byte gChosenMove _08023930: .4byte gAbsentBattlerFlags _08023934: .4byte gBitTable _08023938: .4byte gBattleStruct _0802393C: .4byte gBattleMoves -_08023940: .4byte gLastUsedMove -_08023944: .4byte gUnknown_2023DB0 +_08023940: .4byte gLastMoves +_08023944: .4byte gLastResultingMoves _08023948: .4byte gCurrentMove _0802394C: - ldr r1, _080239B4 @ =gLastUsedMove + ldr r1, _080239B4 @ =gLastMoves lsls r0, r4, 1 adds r0, r1 ldr r1, _080239B8 @ =0x0000ffff strh r1, [r0] - ldr r1, _080239BC @ =gUnknown_2023DB0 + ldr r1, _080239BC @ =gLastResultingMoves mov r4, r9 ldrb r0, [r4] lsls r0, 1 @@ -12325,7 +7318,7 @@ _08023966: ands r1, r0 cmp r1, 0 bne _08023984 - ldr r0, _080239C4 @ =gUnknown_2023DC0 + ldr r0, _080239C4 @ =gLastHitBy adds r0, r3, r0 mov r3, r9 ldrb r1, [r3] @@ -12343,28 +7336,28 @@ _08023984: ands r0, r1 cmp r0, 0 bne _08023A20 - ldr r0, _080239CC @ =gUnknown_2023D4C + ldr r0, _080239CC @ =gChosenMove ldrh r3, [r0] ldr r0, _080239B8 @ =0x0000ffff cmp r3, r0 bne _080239D4 - ldr r1, _080239D0 @ =gUnknown_2023DA0 + ldr r1, _080239D0 @ =gLastLandedMoves ldrb r0, [r2] lsls r0, 1 adds r0, r1 strh r3, [r0] b _08023A2C .align 2, 0 -_080239B4: .4byte gLastUsedMove +_080239B4: .4byte gLastMoves _080239B8: .4byte 0x0000ffff -_080239BC: .4byte gUnknown_2023DB0 +_080239BC: .4byte gLastResultingMoves _080239C0: .4byte gBattlerTarget -_080239C4: .4byte gUnknown_2023DC0 +_080239C4: .4byte gLastHitBy _080239C8: .4byte gMoveResultFlags -_080239CC: .4byte gUnknown_2023D4C -_080239D0: .4byte gUnknown_2023DA0 +_080239CC: .4byte gChosenMove +_080239D0: .4byte gLastLandedMoves _080239D4: - ldr r0, _080239F8 @ =gUnknown_2023DA0 + ldr r0, _080239F8 @ =gLastLandedMoves ldrb r1, [r2] lsls r1, 1 adds r1, r0 @@ -12375,7 +7368,7 @@ _080239D4: ldrb r3, [r0, 0x13] cmp r3, 0 beq _08023A04 - ldr r0, _08023A00 @ =gUnknown_2023DA8 + ldr r0, _08023A00 @ =gLastHitByType ldrb r1, [r2] lsls r1, 1 adds r1, r0 @@ -12383,11 +7376,11 @@ _080239D4: ands r0, r3 b _08023A2A .align 2, 0 -_080239F8: .4byte gUnknown_2023DA0 +_080239F8: .4byte gLastLandedMoves _080239FC: .4byte gCurrentMove -_08023A00: .4byte gUnknown_2023DA8 +_08023A00: .4byte gLastHitByType _08023A04: - ldr r0, _08023A1C @ =gUnknown_2023DA8 + ldr r0, _08023A1C @ =gLastHitByType ldrb r2, [r2] lsls r2, 1 adds r2, r0 @@ -12400,9 +7393,9 @@ _08023A04: strh r0, [r2] b _08023A2C .align 2, 0 -_08023A1C: .4byte gUnknown_2023DA8 +_08023A1C: .4byte gLastHitByType _08023A20: - ldr r0, _08023A38 @ =gUnknown_2023DA0 + ldr r0, _08023A38 @ =gLastLandedMoves ldrb r1, [r2] lsls r1, 1 adds r1, r0 @@ -12416,13 +7409,13 @@ _08023A2C: strb r0, [r4, 0x14] b _08023BB4 .align 2, 0 -_08023A38: .4byte gUnknown_2023DA0 +_08023A38: .4byte gLastLandedMoves _08023A3C: .4byte 0x0000ffff _08023A40: ldr r0, _08023B04 @ =gAbsentBattlerFlags ldrb r1, [r0] ldr r7, _08023B08 @ =gBitTable - ldr r2, _08023B0C @ =sBattler_AI + ldr r2, _08023B0C @ =gBattlerAttacker ldrb r3, [r2] lsls r0, r3, 2 adds r0, r7 @@ -12450,7 +7443,7 @@ _08023A40: ands r0, r1 cmp r0, 0 beq _08023AFA - ldr r0, _08023B18 @ =gUnknown_2023DD0 + ldr r0, _08023B18 @ =gHitMarker ldr r1, [r0] movs r0, 0x80 lsls r0, 18 @@ -12478,7 +7471,7 @@ _08023A40: lsls r1, r2, 1 adds r1, r5 adds r1, 0x98 - ldr r3, _08023B24 @ =gUnknown_2023D4C + ldr r3, _08023B24 @ =gChosenMove ldrh r0, [r3] strb r0, [r1] ldrb r1, [r4] @@ -12521,15 +7514,15 @@ _08023AFA: .align 2, 0 _08023B04: .4byte gAbsentBattlerFlags _08023B08: .4byte gBitTable -_08023B0C: .4byte sBattler_AI +_08023B0C: .4byte gBattlerAttacker _08023B10: .4byte gBattleStruct _08023B14: .4byte gBattleMoves -_08023B18: .4byte gUnknown_2023DD0 +_08023B18: .4byte gHitMarker _08023B1C: .4byte gBattlerTarget _08023B20: .4byte gMoveResultFlags -_08023B24: .4byte gUnknown_2023D4C +_08023B24: .4byte gChosenMove _08023B28: - ldr r5, _08023C10 @ =gUnknown_2023DD0 + ldr r5, _08023C10 @ =gHitMarker ldr r2, [r5] movs r0, 0x80 lsls r0, 12 @@ -12542,8 +7535,8 @@ _08023B28: ands r0, r1 cmp r0, 0 beq _08023BAC - ldr r1, _08023C18 @ =gUnknown_2023E8C - ldr r0, _08023C1C @ =sBattler_AI + ldr r1, _08023C18 @ =gProtectStructs + ldr r0, _08023C1C @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 4 adds r0, r1 @@ -12634,7 +7627,7 @@ _08023BE8: mov r2, r10 cmp r2, 0 bne _08023BFE - ldr r1, _08023C34 @ =gUnknown_2023D74 + ldr r1, _08023C34 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x3 _08023BFC: @@ -12649,16 +7642,16 @@ _08023BFE: pop {r0} bx r0 .align 2, 0 -_08023C10: .4byte gUnknown_2023DD0 +_08023C10: .4byte gHitMarker _08023C14: .4byte gBattleTypeFlags -_08023C18: .4byte gUnknown_2023E8C -_08023C1C: .4byte sBattler_AI +_08023C18: .4byte gProtectStructs +_08023C1C: .4byte gBattlerAttacker _08023C20: .4byte gBattleMoves _08023C24: .4byte gCurrentMove _08023C28: .4byte gBattlerTarget _08023C2C: .4byte gBattleMons _08023C30: .4byte gBattleScripting -_08023C34: .4byte gUnknown_2023D74 +_08023C34: .4byte gBattlescriptCurrInstr thumb_func_end atk49_moveend thumb_func_start atk4A_typecalc2 @@ -12699,17 +7692,17 @@ atk4A_typecalc2: @ 8023C38 movs r1, 0x9 orrs r0, r1 strb r0, [r2] - ldr r1, _08023CB4 @ =gUnknown_2023DA0 + ldr r1, _08023CB4 @ =gLastLandedMoves ldrb r0, [r7] lsls r0, 1 adds r0, r1 strh r4, [r0] - ldr r0, _08023CB8 @ =gUnknown_2023E82 + ldr r0, _08023CB8 @ =gBattleCommunication mov r2, r8 strb r2, [r0, 0x6] ldrb r0, [r7] ldrb r1, [r3] - bl sub_80C71D0 + bl RecordAbilityBattle b _08023DAE .align 2, 0 _08023C9C: .4byte gBattleMoves @@ -12718,8 +7711,8 @@ _08023CA4: .4byte gBattleMons _08023CA8: .4byte gBattlerTarget _08023CAC: .4byte gLastUsedAbility _08023CB0: .4byte gMoveResultFlags -_08023CB4: .4byte gUnknown_2023DA0 -_08023CB8: .4byte gUnknown_2023E82 +_08023CB4: .4byte gLastLandedMoves +_08023CB8: .4byte gBattleCommunication _08023CBC: ldr r0, _08023CC8 @ =gMoveResultFlags ldrb r1, [r0] @@ -12730,13 +7723,13 @@ _08023CBC: .align 2, 0 _08023CC8: .4byte gMoveResultFlags _08023CCC: - ldr r1, _08023CD8 @ =gUnknown_824F050 + ldr r1, _08023CD8 @ =gTypeEffectiveness adds r0, r5, r1 ldrb r0, [r0] adds r6, r1, 0 b _08023D8E .align 2, 0 -_08023CD8: .4byte gUnknown_824F050 +_08023CD8: .4byte gTypeEffectiveness _08023CDC: adds r0, r5, r6 ldrb r0, [r0] @@ -12865,7 +7858,7 @@ _08023DAE: ands r5, r4 cmp r5, 0 bne _08023E2A - ldr r0, _08023E64 @ =sBattler_AI + ldr r0, _08023E64 @ =gBattlerAttacker ldrb r0, [r0] ldr r7, _08023E68 @ =gCurrentMove ldrh r1, [r7] @@ -12899,18 +7892,18 @@ _08023DF0: movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _08023E78 @ =gUnknown_2023DA0 + ldr r1, _08023E78 @ =gLastLandedMoves mov r2, r8 ldrb r0, [r2] lsls r0, 1 adds r0, r1 strh r5, [r0] - ldr r1, _08023E7C @ =gUnknown_2023E82 + ldr r1, _08023E7C @ =gBattleCommunication movs r0, 0x3 strb r0, [r1, 0x6] ldrb r0, [r2] ldrb r1, [r3] - bl sub_80C71D0 + bl RecordAbilityBattle _08023E2A: ldr r0, _08023E74 @ =gMoveResultFlags ldrb r1, [r0] @@ -12918,8 +7911,8 @@ _08023E2A: ands r0, r1 cmp r0, 0 beq _08023E48 - ldr r2, _08023E80 @ =gUnknown_2023E8C - ldr r0, _08023E64 @ =sBattler_AI + ldr r2, _08023E80 @ =gProtectStructs + ldr r0, _08023E64 @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 4 adds r1, r2 @@ -12928,7 +7921,7 @@ _08023E2A: orrs r0, r2 strb r0, [r1, 0x1] _08023E48: - ldr r1, _08023E84 @ =gUnknown_2023D74 + ldr r1, _08023E84 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -12940,25 +7933,25 @@ _08023E48: .align 2, 0 _08023E5C: .4byte gBattleMons _08023E60: .4byte gBattlerTarget -_08023E64: .4byte sBattler_AI +_08023E64: .4byte gBattlerAttacker _08023E68: .4byte gCurrentMove _08023E6C: .4byte gBattleMoves _08023E70: .4byte gLastUsedAbility _08023E74: .4byte gMoveResultFlags -_08023E78: .4byte gUnknown_2023DA0 -_08023E7C: .4byte gUnknown_2023E82 -_08023E80: .4byte gUnknown_2023E8C -_08023E84: .4byte gUnknown_2023D74 +_08023E78: .4byte gLastLandedMoves +_08023E7C: .4byte gBattleCommunication +_08023E80: .4byte gProtectStructs +_08023E84: .4byte gBattlescriptCurrInstr thumb_func_end atk4A_typecalc2 thumb_func_start atk4B_returnatktoball atk4B_returnatktoball: @ 8023E88 push {r4,lr} ldr r4, _08023EC4 @ =gActiveBattler - ldr r0, _08023EC8 @ =sBattler_AI + ldr r0, _08023EC8 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r4] - ldr r2, _08023ECC @ =gUnknown_2023DD0 + ldr r2, _08023ECC @ =gHitMarker ldr r1, _08023ED0 @ =gBitTable ldrb r0, [r4] lsls r0, 2 @@ -12971,11 +7964,11 @@ atk4B_returnatktoball: @ 8023E88 bne _08023EB6 movs r0, 0 movs r1, 0 - bl EmitReturnMonToBall + bl BtlController_EmitReturnMonToBall ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08023EB6: - ldr r1, _08023ED4 @ =gUnknown_2023D74 + ldr r1, _08023ED4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -12984,23 +7977,23 @@ _08023EB6: bx r0 .align 2, 0 _08023EC4: .4byte gActiveBattler -_08023EC8: .4byte sBattler_AI -_08023ECC: .4byte gUnknown_2023DD0 +_08023EC8: .4byte gBattlerAttacker +_08023ECC: .4byte gHitMarker _08023ED0: .4byte gBitTable -_08023ED4: .4byte gUnknown_2023D74 +_08023ED4: .4byte gBattlescriptCurrInstr thumb_func_end atk4B_returnatktoball thumb_func_start atk4C_getswitchedmondata atk4C_getswitchedmondata: @ 8023ED8 push {r4,r5,lr} - ldr r0, _08023F30 @ =gUnknown_2023BC8 + ldr r0, _08023F30 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08023F28 - ldr r5, _08023F34 @ =gUnknown_2023D74 + ldr r5, _08023F34 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _08023F38 @ =gActiveBattler strb r0, [r4] ldr r3, _08023F3C @ =gBattlerPartyIndexes @@ -13025,7 +8018,7 @@ atk4C_getswitchedmondata: @ 8023ED8 movs r1, 0 bl BtlController_EmitGetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -13034,28 +8027,28 @@ _08023F28: pop {r0} bx r0 .align 2, 0 -_08023F30: .4byte gUnknown_2023BC8 -_08023F34: .4byte gUnknown_2023D74 +_08023F30: .4byte gBattleControllerExecFlags +_08023F34: .4byte gBattlescriptCurrInstr _08023F38: .4byte gActiveBattler _08023F3C: .4byte gBattlerPartyIndexes _08023F40: .4byte gBattleStruct _08023F44: .4byte gBitTable thumb_func_end atk4C_getswitchedmondata - thumb_func_start sub_8023F48 -sub_8023F48: @ 8023F48 + thumb_func_start atk4D_switchindataupdate +atk4D_switchindataupdate: @ 8023F48 push {r4-r7,lr} sub sp, 0x58 - ldr r0, _080240A0 @ =gUnknown_2023BC8 + ldr r0, _080240A0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08023F56 b _08024098 _08023F56: - ldr r0, _080240A4 @ =gUnknown_2023D74 + ldr r0, _080240A4 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _080240A8 @ =gActiveBattler strb r0, [r4] ldr r6, _080240AC @ =gBattleMons @@ -13071,7 +8064,7 @@ _08023F56: muls r0, r5 adds r3, r0, r6 movs r2, 0 - ldr r5, _080240B0 @ =gUnknown_20233C4 + ldr r5, _080240B0 @ =gBattleBufferB adds r7, r4, 0 _08023F84: adds r0, r3, r2 @@ -13129,7 +8122,7 @@ _08023F84: bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 - ldr r0, _080240B8 @ =gUnknown_2023F20 + ldr r0, _080240B8 @ =gWishFutureKnock adds r0, 0x29 adds r0, r2, r0 ldrb r1, [r0] @@ -13189,7 +8182,7 @@ _08024042: ldr r1, [sp, 0x50] str r1, [r0] _08024068: - bl sub_8012760 + bl SwitchInClearSetData ldr r0, _080240CC @ =gBattleScripting ldr r3, _080240A8 @ =gActiveBattler ldrb r2, [r3] @@ -13208,7 +8201,7 @@ _08024068: strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] - ldr r1, _080240A4 @ =gUnknown_2023D74 + ldr r1, _080240A4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -13218,32 +8211,32 @@ _08024098: pop {r0} bx r0 .align 2, 0 -_080240A0: .4byte gUnknown_2023BC8 -_080240A4: .4byte gUnknown_2023D74 +_080240A0: .4byte gBattleControllerExecFlags +_080240A4: .4byte gBattlescriptCurrInstr _080240A8: .4byte gActiveBattler _080240AC: .4byte gBattleMons -_080240B0: .4byte gUnknown_20233C4 +_080240B0: .4byte gBattleBufferB _080240B4: .4byte gBaseStats -_080240B8: .4byte gUnknown_2023F20 +_080240B8: .4byte gWishFutureKnock _080240BC: .4byte gBitTable _080240C0: .4byte gBattlerPartyIndexes _080240C4: .4byte gBattleMoves _080240C8: .4byte gCurrentMove _080240CC: .4byte gBattleScripting _080240D0: .4byte gBattleTextBuff1 - thumb_func_end sub_8023F48 + thumb_func_end atk4D_switchindataupdate - thumb_func_start sub_80240D4 -sub_80240D4: @ 80240D4 + thumb_func_start atk4E_switchinanim +atk4E_switchinanim: @ 80240D4 push {r4-r6,lr} - ldr r0, _08024168 @ =gUnknown_2023BC8 + ldr r0, _08024168 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08024160 - ldr r0, _0802416C @ =gUnknown_2023D74 + ldr r0, _0802416C @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r6, _08024170 @ =gActiveBattler strb r0, [r6] ldrb r0, [r6] @@ -13290,13 +8283,13 @@ _0802412A: lsls r0, 1 adds r0, r1 ldrb r1, [r0] - ldr r4, _0802416C @ =gUnknown_2023D74 + ldr r4, _0802416C @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r2, [r0, 0x2] movs r0, 0 - bl EmitSwitchInAnim + bl BtlController_EmitSwitchInAnim ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -13305,8 +8298,8 @@ _08024160: pop {r0} bx r0 .align 2, 0 -_08024168: .4byte gUnknown_2023BC8 -_0802416C: .4byte gUnknown_2023D74 +_08024168: .4byte gBattleControllerExecFlags +_0802416C: .4byte gBattlescriptCurrInstr _08024170: .4byte gActiveBattler _08024174: .4byte gBattleTypeFlags _08024178: .4byte 0x0001aa02 @@ -13314,19 +8307,19 @@ _0802417C: .4byte gBattleMons _08024180: .4byte gAbsentBattlerFlags _08024184: .4byte gBitTable _08024188: .4byte gBattlerPartyIndexes - thumb_func_end sub_80240D4 + thumb_func_end atk4E_switchinanim - thumb_func_start sub_802418C -sub_802418C: @ 802418C + thumb_func_start atk4F_jumpifcantswitch +atk4F_jumpifcantswitch: @ 802418C push {r4-r7,lr} mov r7, r8 push {r7} - ldr r4, _080241F0 @ =gUnknown_2023D74 + ldr r4, _080241F0 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r1, [r0, 0x1] movs r0, 0x7F ands r0, r1 - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r3, _080241F4 @ =gActiveBattler strb r0, [r3] ldr r2, [r4] @@ -13369,7 +8362,7 @@ _080241D8: str r1, [r4] b _08024388 .align 2, 0 -_080241F0: .4byte gUnknown_2023D74 +_080241F0: .4byte gBattlescriptCurrInstr _080241F4: .4byte gActiveBattler _080241F8: .4byte gBattleMons _080241FC: .4byte 0x0400e000 @@ -13395,7 +8388,7 @@ _08024204: _08024228: movs r5, 0 ldrb r0, [r4] - bl GetBankMultiplayerId + bl GetBattlerMultiplayerId lsls r0, 24 lsrs r0, 24 bl GetLinkTrainerFlankId @@ -13542,7 +8535,7 @@ _08024354: cmp r5, 0x6 bne _08024380 _08024358: - ldr r3, _0802437C @ =gUnknown_2023D74 + ldr r3, _0802437C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x2] ldrb r0, [r2, 0x3] @@ -13559,9 +8552,9 @@ _08024358: .align 2, 0 _08024374: .4byte gPlayerParty _08024378: .4byte gBattlerPartyIndexes -_0802437C: .4byte gUnknown_2023D74 +_0802437C: .4byte gBattlescriptCurrInstr _08024380: - ldr r1, _08024394 @ =gUnknown_2023D74 + ldr r1, _08024394 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x6 str r0, [r1] @@ -13572,8 +8565,8 @@ _08024388: pop {r0} bx r0 .align 2, 0 -_08024394: .4byte gUnknown_2023D74 - thumb_func_end sub_802418C +_08024394: .4byte gBattlescriptCurrInstr + thumb_func_end atk4F_jumpifcantswitch thumb_func_start sub_8024398 sub_8024398: @ 8024398 @@ -13603,9 +8596,9 @@ sub_8024398: @ 8024398 movs r0, 0 movs r1, 0x1 movs r3, 0 - bl EmitChoosePokemon + bl BtlController_EmitChoosePokemon ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec add sp, 0x4 pop {r4,r5} pop {r0} @@ -13616,8 +8609,8 @@ _080243E4: .4byte gBattleStruct _080243E8: .4byte gBattlerPartyIndexes thumb_func_end sub_8024398 - thumb_func_start sub_80243EC -sub_80243EC: @ 80243EC + thumb_func_start atk50_openpartyscreen +atk50_openpartyscreen: @ 80243EC push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -13626,7 +8619,7 @@ sub_80243EC: @ 80243EC movs r7, 0 movs r0, 0 mov r9, r0 - ldr r6, _08024498 @ =gUnknown_2023D74 + ldr r6, _08024498 @ =gBattlescriptCurrInstr ldr r2, [r6] ldrb r1, [r2, 0x2] ldrb r0, [r2, 0x3] @@ -13660,7 +8653,7 @@ _08024422: bcc _0802443C b _080248A6 _0802443C: - ldr r7, _080244A8 @ =gUnknown_2023DD0 + ldr r7, _080244A8 @ =gHitMarker ldr r6, _080244AC @ =gBitTable adds r4, r1, 0 ldr r2, _080244B0 @ =gAbsentBattlerFlags @@ -13678,7 +8671,7 @@ _08024446: adds r0, r2, 0 movs r1, 0x6 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _080244B4 @@ -13700,20 +8693,20 @@ _08024446: str r0, [r7] movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _080244F6 .align 2, 0 -_08024498: .4byte gUnknown_2023D74 +_08024498: .4byte gBattlescriptCurrInstr _0802449C: .4byte gBattleTypeFlags _080244A0: .4byte gActiveBattler _080244A4: .4byte gBattlersCount -_080244A8: .4byte gUnknown_2023DD0 +_080244A8: .4byte gHitMarker _080244AC: .4byte gBitTable _080244B0: .4byte gAbsentBattlerFlags _080244B4: - ldr r5, _080244E4 @ =gUnknown_2023ECC + ldr r5, _080244E4 @ =gSpecialStatuses ldrb r0, [r4] lsls r1, r0, 2 adds r1, r0 @@ -13736,13 +8729,13 @@ _080244B4: strb r1, [r0] b _080244F6 .align 2, 0 -_080244E4: .4byte gUnknown_2023ECC +_080244E4: .4byte gSpecialStatuses _080244E8: movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _080244F6: ldrb r0, [r4] adds r0, 0x1 @@ -13762,7 +8755,7 @@ _08024510: bne _08024518 b _080248A6 _08024518: - ldr r0, _08024570 @ =gUnknown_2023DD0 + ldr r0, _08024570 @ =gHitMarker mov r8, r0 ldr r0, [r0] lsrs r5, r0, 28 @@ -13776,7 +8769,7 @@ _08024518: movs r0, 0 movs r1, 0x6 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _08024580 @@ -13798,17 +8791,17 @@ _08024518: bics r0, r1 str r0, [r2] movs r0, 0 - bl EmitCmd42 + bl BtlController_EmitCmd42 ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _080245CE .align 2, 0 -_08024570: .4byte gUnknown_2023DD0 +_08024570: .4byte gHitMarker _08024574: .4byte gBitTable _08024578: .4byte gActiveBattler _0802457C: .4byte gAbsentBattlerFlags _08024580: - ldr r6, _080245B4 @ =gUnknown_2023ECC + ldr r6, _080245B4 @ =gSpecialStatuses ldrb r0, [r4] lsls r1, r0, 2 adds r1, r0 @@ -13834,14 +8827,14 @@ _08024580: strb r1, [r0] b _080245CE .align 2, 0 -_080245B4: .4byte gUnknown_2023ECC +_080245B4: .4byte gSpecialStatuses _080245B8: .4byte gBattleStruct _080245BC: movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec movs r0, 0x1 mov r9, r0 _080245CE: @@ -13860,7 +8853,7 @@ _080245CE: movs r0, 0x2 movs r1, 0x6 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _08024638 @@ -13872,7 +8865,7 @@ _080245CE: ldrb r1, [r2] orrs r0, r1 strb r0, [r2] - ldr r2, _08024634 @ =gUnknown_2023DD0 + ldr r2, _08024634 @ =gHitMarker ldrb r0, [r4] lsls r0, 2 adds r0, r6 @@ -13882,17 +8875,17 @@ _080245CE: bics r0, r1 str r0, [r2] movs r0, 0 - bl EmitCmd42 + bl BtlController_EmitCmd42 ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _0802468C .align 2, 0 _08024628: .4byte gBitTable _0802462C: .4byte gActiveBattler _08024630: .4byte gAbsentBattlerFlags -_08024634: .4byte gUnknown_2023DD0 +_08024634: .4byte gHitMarker _08024638: - ldr r6, _0802466C @ =gUnknown_2023ECC + ldr r6, _0802466C @ =gSpecialStatuses ldrb r0, [r4] lsls r1, r0, 2 adds r1, r0 @@ -13918,7 +8911,7 @@ _08024638: strb r1, [r0] b _0802468C .align 2, 0 -_0802466C: .4byte gUnknown_2023ECC +_0802466C: .4byte gSpecialStatuses _08024670: .4byte gBattleStruct _08024674: movs r0, 0x1 @@ -13928,9 +8921,9 @@ _08024674: bne _0802468C movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _0802468C: ldr r6, _080246DC @ =gBitTable ldr r0, [r6, 0x4] @@ -13943,7 +8936,7 @@ _0802468C: movs r0, 0x1 movs r1, 0x6 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _080246EC @@ -13955,7 +8948,7 @@ _0802468C: ldrb r1, [r2] orrs r0, r1 strb r0, [r2] - ldr r2, _080246E8 @ =gUnknown_2023DD0 + ldr r2, _080246E8 @ =gHitMarker ldrb r0, [r4] lsls r0, 2 adds r0, r6 @@ -13965,17 +8958,17 @@ _0802468C: bics r0, r1 str r0, [r2] movs r0, 0 - bl EmitCmd42 + bl BtlController_EmitCmd42 ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _0802473E .align 2, 0 _080246DC: .4byte gBitTable _080246E0: .4byte gActiveBattler _080246E4: .4byte gAbsentBattlerFlags -_080246E8: .4byte gUnknown_2023DD0 +_080246E8: .4byte gHitMarker _080246EC: - ldr r6, _08024720 @ =gUnknown_2023ECC + ldr r6, _08024720 @ =gSpecialStatuses ldrb r0, [r4] lsls r1, r0, 2 adds r1, r0 @@ -14001,14 +8994,14 @@ _080246EC: strb r1, [r0] b _0802473E .align 2, 0 -_08024720: .4byte gUnknown_2023ECC +_08024720: .4byte gSpecialStatuses _08024724: .4byte gBattleStruct _08024728: movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec movs r0, 0x2 mov r2, r9 orrs r2, r0 @@ -14029,7 +9022,7 @@ _0802473E: movs r0, 0x3 movs r1, 0x6 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _080247A8 @@ -14041,7 +9034,7 @@ _0802473E: ldrb r1, [r2] orrs r0, r1 strb r0, [r2] - ldr r2, _080247A4 @ =gUnknown_2023DD0 + ldr r2, _080247A4 @ =gHitMarker ldrb r0, [r4] lsls r0, 2 adds r0, r6 @@ -14051,17 +9044,17 @@ _0802473E: bics r0, r1 str r0, [r2] movs r0, 0 - bl EmitCmd42 + bl BtlController_EmitCmd42 ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _080247FC .align 2, 0 _08024798: .4byte gBitTable _0802479C: .4byte gActiveBattler _080247A0: .4byte gAbsentBattlerFlags -_080247A4: .4byte gUnknown_2023DD0 +_080247A4: .4byte gHitMarker _080247A8: - ldr r6, _080247DC @ =gUnknown_2023ECC + ldr r6, _080247DC @ =gSpecialStatuses ldrb r0, [r4] lsls r1, r0, 2 adds r1, r0 @@ -14087,7 +9080,7 @@ _080247A8: strb r1, [r0] b _080247FC .align 2, 0 -_080247DC: .4byte gUnknown_2023ECC +_080247DC: .4byte gSpecialStatuses _080247E0: .4byte gBattleStruct _080247E4: movs r0, 0x2 @@ -14097,11 +9090,11 @@ _080247E4: bne _080247FC movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _080247FC: - ldr r1, _0802482C @ =gUnknown_2023ECC + ldr r1, _0802482C @ =gSpecialStatuses ldrb r0, [r1] lsls r0, 25 cmp r0, 0 @@ -14126,7 +9119,7 @@ _080247FC: strb r0, [r1] b _08024840 .align 2, 0 -_0802482C: .4byte gUnknown_2023ECC +_0802482C: .4byte gSpecialStatuses _08024830: .4byte gAbsentBattlerFlags _08024834: .4byte gBitTable _08024838: .4byte gActiveBattler @@ -14136,12 +9129,12 @@ _0802483C: _08024840: movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldr r0, _08024880 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08024850: - ldr r1, _08024884 @ =gUnknown_2023ECC + ldr r1, _08024884 @ =gSpecialStatuses ldrb r0, [r1, 0x14] lsls r0, 25 cmp r0, 0 @@ -14166,7 +9159,7 @@ _08024850: b _08024894 .align 2, 0 _08024880: .4byte gActiveBattler -_08024884: .4byte gUnknown_2023ECC +_08024884: .4byte gSpecialStatuses _08024888: .4byte gAbsentBattlerFlags _0802488C: .4byte gBitTable _08024890: @@ -14176,19 +9169,19 @@ _08024894: strb r0, [r1] movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldr r0, _080248B0 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _080248A6: - ldr r1, _080248B4 @ =gUnknown_2023D74 + ldr r1, _080248B4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x6 str r0, [r1] b _08024C2E .align 2, 0 _080248B0: .4byte gActiveBattler -_080248B4: .4byte gUnknown_2023D74 +_080248B4: .4byte gBattlescriptCurrInstr _080248B8: cmp r0, 0x6 beq _080248BE @@ -14208,7 +9201,7 @@ _080248CC: bne _080248D6 b _08024A48 _080248D6: - ldr r7, _08024938 @ =gUnknown_2023DD0 + ldr r7, _08024938 @ =gHitMarker ldr r0, [r7] lsrs r5, r0, 28 ldr r4, _0802493C @ =gBitTable @@ -14223,11 +9216,11 @@ _080248D6: ldr r6, _08024940 @ =gActiveBattler movs r0, 0x2 strb r0, [r6] - ldr r0, _08024944 @ =gUnknown_20233C4 + ldr r0, _08024944 @ =gBattleBufferB ldrb r1, [r0, 0x1] movs r0, 0x2 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _0802494C @@ -14248,19 +9241,19 @@ _080248D6: bics r0, r1 str r0, [r7] movs r0, 0 - bl EmitCmd42 + bl BtlController_EmitCmd42 ldrb r0, [r6] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _0802497E .align 2, 0 _08024934: .4byte gBattleTypeFlags -_08024938: .4byte gUnknown_2023DD0 +_08024938: .4byte gHitMarker _0802493C: .4byte gBitTable _08024940: .4byte gActiveBattler -_08024944: .4byte gUnknown_20233C4 +_08024944: .4byte gBattleBufferB _08024948: .4byte gAbsentBattlerFlags _0802494C: - ldr r4, _080249DC @ =gUnknown_2023ECC + ldr r4, _080249DC @ =gSpecialStatuses ldrb r0, [r6] lsls r1, r0, 2 adds r1, r0 @@ -14297,13 +9290,13 @@ _0802497E: ldr r5, _080249E8 @ =gActiveBattler movs r0, 0x3 strb r0, [r5] - ldr r0, _080249EC @ =gUnknown_20233C4 + ldr r0, _080249EC @ =gBattleBufferB ldr r2, _080249F0 @ =0x00000201 adds r0, r2 ldrb r1, [r0] movs r0, 0x3 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _080249FC @@ -14315,7 +9308,7 @@ _0802497E: ldrb r1, [r2] orrs r0, r1 strb r0, [r2] - ldr r2, _080249F8 @ =gUnknown_2023DD0 + ldr r2, _080249F8 @ =gHitMarker ldrb r0, [r5] lsls r0, 2 adds r0, r4 @@ -14325,21 +9318,21 @@ _0802497E: bics r0, r1 str r0, [r2] movs r0, 0 - bl EmitCmd42 + bl BtlController_EmitCmd42 ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _08024A2E .align 2, 0 -_080249DC: .4byte gUnknown_2023ECC +_080249DC: .4byte gSpecialStatuses _080249E0: .4byte gBattleStruct _080249E4: .4byte gBitTable _080249E8: .4byte gActiveBattler -_080249EC: .4byte gUnknown_20233C4 +_080249EC: .4byte gBattleBufferB _080249F0: .4byte 0x00000201 _080249F4: .4byte gAbsentBattlerFlags -_080249F8: .4byte gUnknown_2023DD0 +_080249F8: .4byte gHitMarker _080249FC: - ldr r4, _08024A3C @ =gUnknown_2023ECC + ldr r4, _08024A3C @ =gSpecialStatuses ldrb r0, [r5] lsls r1, r0, 2 adds r1, r0 @@ -14364,24 +9357,24 @@ _080249FC: orrs r1, r2 strb r1, [r0] _08024A2E: - ldr r1, _08024A44 @ =gUnknown_2023D74 + ldr r1, _08024A44 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x6 str r0, [r1] mov r12, r1 b _08024A4C .align 2, 0 -_08024A3C: .4byte gUnknown_2023ECC +_08024A3C: .4byte gSpecialStatuses _08024A40: .4byte gBattleStruct -_08024A44: .4byte gUnknown_2023D74 +_08024A44: .4byte gBattlescriptCurrInstr _08024A48: adds r0, r2, 0x6 str r0, [r6] _08024A4C: - ldr r0, _08024A9C @ =gUnknown_2023DD0 + ldr r0, _08024A9C @ =gHitMarker ldr r0, [r0] lsrs r5, r0, 28 - ldr r1, _08024AA0 @ =gUnknown_2023D6D + ldr r1, _08024AA0 @ =gBattlerFainted movs r0, 0 strb r0, [r1] ldr r4, _08024AA4 @ =gBitTable @@ -14421,8 +9414,8 @@ _08024A92: str r1, [r2] b _08024C2E .align 2, 0 -_08024A9C: .4byte gUnknown_2023DD0 -_08024AA0: .4byte gUnknown_2023D6D +_08024A9C: .4byte gHitMarker +_08024AA0: .4byte gBattlerFainted _08024AA4: .4byte gBitTable _08024AA8: .4byte gBattlersCount _08024AAC: @@ -14435,10 +9428,10 @@ _08024AAC: _08024AB8: movs r0, 0x7F ands r0, r1 - bl sub_8016E24 + bl GetBattlerForBattleScript lsls r0, 24 lsrs r7, r0, 24 - ldr r1, _08024AE0 @ =gUnknown_2023ECC + ldr r1, _08024AE0 @ =gSpecialStatuses lsls r0, r7, 2 adds r0, r7 lsls r0, 2 @@ -14452,12 +9445,12 @@ _08024AB8: str r0, [r6] b _08024C2E .align 2, 0 -_08024AE0: .4byte gUnknown_2023ECC +_08024AE0: .4byte gSpecialStatuses _08024AE4: adds r0, r7, 0 movs r1, 0x6 movs r2, 0x6 - bl sub_8019C10 + bl HasNoMonsToSwitch lsls r0, 24 cmp r0, 0 beq _08024B34 @@ -14472,7 +9465,7 @@ _08024AE4: ldrb r1, [r3] orrs r0, r1 strb r0, [r3] - ldr r3, _08024B30 @ =gUnknown_2023DD0 + ldr r3, _08024B30 @ =gHitMarker ldrb r0, [r2] lsls r0, 2 adds r0, r4 @@ -14488,7 +9481,7 @@ _08024AE4: _08024B24: .4byte gActiveBattler _08024B28: .4byte gAbsentBattlerFlags _08024B2C: .4byte gBitTable -_08024B30: .4byte gUnknown_2023DD0 +_08024B30: .4byte gHitMarker _08024B34: ldr r4, _08024BD8 @ =gActiveBattler strb r7, [r4] @@ -14518,9 +9511,9 @@ _08024B34: movs r0, 0 adds r1, r5, 0 movs r3, 0 - bl EmitChoosePokemon + bl BtlController_EmitChoosePokemon ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r6] adds r0, 0x6 str r0, [r6] @@ -14556,9 +9549,9 @@ _08024BB0: beq _08024BC4 movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08024BC4: ldrb r0, [r4] adds r0, 0x1 @@ -14603,9 +9596,9 @@ _08024BF0: _08024C20: movs r0, 0 movs r1, 0x2 - bl EmitLinkStandbyMsg + bl BtlController_EmitLinkStandbyMsg ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08024C2E: add sp, 0x4 pop {r3,r4} @@ -14618,21 +9611,21 @@ _08024C2E: _08024C3C: .4byte gActiveBattler _08024C40: .4byte gAbsentBattlerFlags _08024C44: .4byte gBitTable - thumb_func_end sub_80243EC + thumb_func_end atk50_openpartyscreen - thumb_func_start sub_8024C48 -sub_8024C48: @ 8024C48 + thumb_func_start atk51_switchhandleorder +atk51_switchhandleorder: @ 8024C48 push {r4-r7,lr} - ldr r0, _08024C74 @ =gUnknown_2023BC8 + ldr r0, _08024C74 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _08024C54 b _08024E16 _08024C54: - ldr r4, _08024C78 @ =gUnknown_2023D74 + ldr r4, _08024C78 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r7, _08024C7C @ =gActiveBattler strb r0, [r7] ldr r0, [r4] @@ -14645,8 +9638,8 @@ _08024C54: beq _08024C86 b _08024E0E .align 2, 0 -_08024C74: .4byte gUnknown_2023BC8 -_08024C78: .4byte gUnknown_2023D74 +_08024C74: .4byte gBattleControllerExecFlags +_08024C78: .4byte gBattlescriptCurrInstr _08024C7C: .4byte gActiveBattler _08024C80: cmp r0, 0x2 @@ -14661,7 +9654,7 @@ _08024C86: b _08024E0E _08024C92: ldr r6, _08024CBC @ =gBattleStruct - ldr r2, _08024CC0 @ =gUnknown_20233C4 + ldr r2, _08024CC0 @ =gBattleBufferB movs r5, 0x80 lsls r5, 2 adds r4, r0, 0 @@ -14684,7 +9677,7 @@ _08024CAC: .align 2, 0 _08024CB8: .4byte gBattlersCount _08024CBC: .4byte gBattleStruct -_08024CC0: .4byte gUnknown_20233C4 +_08024CC0: .4byte gBattleBufferB _08024CC4: ldr r0, _08024CDC @ =gBattleTypeFlags ldr r0, [r0] @@ -14700,8 +9693,8 @@ _08024CD2: .align 2, 0 _08024CDC: .4byte gBattleTypeFlags _08024CE0: - ldr r1, _08024DAC @ =gUnknown_2023E82 - ldr r4, _08024DB0 @ =gUnknown_20233C4 + ldr r1, _08024DAC @ =gBattleCommunication + ldr r4, _08024DB0 @ =gBattleBufferB ldrb r0, [r7] lsls r0, 9 adds r2, r4, 0x1 @@ -14803,8 +9796,8 @@ _08024CE0: strb r0, [r1] b _08024DC2 .align 2, 0 -_08024DAC: .4byte gUnknown_2023E82 -_08024DB0: .4byte gUnknown_20233C4 +_08024DAC: .4byte gBattleCommunication +_08024DB0: .4byte gBattleBufferB _08024DB4: .4byte gBattleStruct _08024DB8: .4byte gBattleTypeFlags _08024DBC: @@ -14817,7 +9810,7 @@ _08024DC2: movs r0, 0x6 strb r0, [r1, 0x1] ldr r4, _08024E20 @ =gBattleMons - ldr r3, _08024E24 @ =sBattler_AI + ldr r3, _08024E24 @ =gBattlerAttacker ldrb r0, [r3] movs r2, 0x58 muls r0, r2 @@ -14839,7 +9832,7 @@ _08024DC2: ldr r3, _08024E2C @ =gActiveBattler ldrb r0, [r3] strb r0, [r2, 0x2] - ldr r1, _08024E30 @ =gUnknown_20233C4 + ldr r1, _08024E30 @ =gBattleBufferB ldrb r0, [r3] lsls r0, 9 adds r1, 0x1 @@ -14850,7 +9843,7 @@ _08024DC2: negs r0, r0 strb r0, [r2, 0x4] _08024E0E: - ldr r1, _08024E34 @ =gUnknown_2023D74 + ldr r1, _08024E34 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x3 str r0, [r1] @@ -14861,29 +9854,29 @@ _08024E16: .align 2, 0 _08024E1C: .4byte gBattleTextBuff1 _08024E20: .4byte gBattleMons -_08024E24: .4byte sBattler_AI +_08024E24: .4byte gBattlerAttacker _08024E28: .4byte gBattleTextBuff2 _08024E2C: .4byte gActiveBattler -_08024E30: .4byte gUnknown_20233C4 -_08024E34: .4byte gUnknown_2023D74 - thumb_func_end sub_8024C48 +_08024E30: .4byte gBattleBufferB +_08024E34: .4byte gBattlescriptCurrInstr + thumb_func_end atk51_switchhandleorder - thumb_func_start sub_8024E38 -sub_8024E38: @ 8024E38 + thumb_func_start atk52_switchineffects +atk52_switchineffects: @ 8024E38 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x4 - ldr r6, _08024F40 @ =gUnknown_2023D74 + ldr r6, _08024F40 @ =gBattlescriptCurrInstr ldr r0, [r6] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _08024F44 @ =gActiveBattler strb r0, [r4] ldrb r0, [r4] bl sub_80174B8 - ldr r2, _08024F48 @ =gUnknown_2023DD0 + ldr r2, _08024F48 @ =gHitMarker ldr r1, _08024F4C @ =gBitTable ldrb r0, [r4] lsls r0, 2 @@ -14893,7 +9886,7 @@ sub_8024E38: @ 8024E38 ldr r0, [r2] bics r0, r1 str r0, [r2] - ldr r2, _08024F50 @ =gUnknown_2023ECC + ldr r2, _08024F50 @ =gSpecialStatuses ldrb r0, [r4] lsls r1, r0, 2 adds r1, r0 @@ -14906,7 +9899,7 @@ sub_8024E38: @ 8024E38 strb r0, [r1] ldrb r0, [r4] bl GetBattlerSide - ldr r5, _08024F54 @ =gSideAffecting + ldr r5, _08024F54 @ =gSideStatuses lsls r0, 24 lsrs r0, 23 adds r0, r5 @@ -14992,35 +9985,35 @@ _08024F28: ldrb r0, [r0, 0x1] cmp r0, 0 bne _08024F6C - ldr r0, _08024F68 @ =gUnknown_81D8CBE + ldr r0, _08024F68 @ =BattleScript_SpikesOnTarget str r0, [r6] b _080250C6 .align 2, 0 -_08024F40: .4byte gUnknown_2023D74 +_08024F40: .4byte gBattlescriptCurrInstr _08024F44: .4byte gActiveBattler -_08024F48: .4byte gUnknown_2023DD0 +_08024F48: .4byte gHitMarker _08024F4C: .4byte gBitTable -_08024F50: .4byte gUnknown_2023ECC -_08024F54: .4byte gSideAffecting +_08024F50: .4byte gSpecialStatuses +_08024F54: .4byte gSideStatuses _08024F58: .4byte gBattleMons _08024F5C: .4byte gSideTimers _08024F60: .4byte gBattleMoveDamage _08024F64: .4byte gBattleScripting -_08024F68: .4byte gUnknown_81D8CBE +_08024F68: .4byte BattleScript_SpikesOnTarget _08024F6C: cmp r0, 0x1 bne _08024F7C - ldr r0, _08024F78 @ =gUnknown_81D8C87 + ldr r0, _08024F78 @ =BattleScript_SpikesOnAttacker str r0, [r6] b _080250C6 .align 2, 0 -_08024F78: .4byte gUnknown_81D8C87 +_08024F78: .4byte BattleScript_SpikesOnAttacker _08024F7C: - ldr r0, _08024F84 @ =gUnknown_81D8CF5 + ldr r0, _08024F84 @ =BattleScript_SpikesOnFaintedBattler str r0, [r6] b _080250C6 .align 2, 0 -_08024F84: .4byte gUnknown_81D8CF5 +_08024F84: .4byte BattleScript_SpikesOnFaintedBattler _08024F88: ldr r1, _08025064 @ =gBattleMons ldr r5, _08025068 @ =gActiveBattler @@ -15056,13 +10049,13 @@ _08024FC4: ldrb r1, [r5] movs r0, 0 movs r2, 0 - bl sub_801BC68 + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 bne _080250C6 ldrb r0, [r5] bl GetBattlerSide - ldr r1, _08025070 @ =gSideAffecting + ldr r1, _08025070 @ =gSideStatuses lsls r0, 24 lsrs r0, 23 adds r0, r1 @@ -15075,8 +10068,8 @@ _08024FC4: ldrb r3, [r0] cmp r4, r3 bge _08025012 - ldr r6, _0802507C @ =gUnknown_2023BDE - ldr r3, _08025080 @ =gUnknown_2023BDA + ldr r6, _0802507C @ =gBattlerByTurnOrder + ldr r3, _08025080 @ =gActionsByTurnOrder movs r2, 0xC adds r1, r0, 0 _08024FFC: @@ -15120,16 +10113,16 @@ _08025020: cmp r4, r0 blt _08025020 _08025046: - ldr r0, _08025088 @ =gUnknown_2023D74 + ldr r0, _08025088 @ =gBattlescriptCurrInstr ldr r1, [r0] ldrb r1, [r1, 0x1] adds r5, r0, 0 cmp r1, 0x5 bne _080250C0 - ldr r0, _0802508C @ =gUnknown_2023DD0 + ldr r0, _0802508C @ =gHitMarker ldr r0, [r0] lsrs r4, r0, 28 - ldr r1, _08025090 @ =gUnknown_2023D6D + ldr r1, _08025090 @ =gBattlerFainted ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] @@ -15139,15 +10132,15 @@ _08025046: _08025064: .4byte gBattleMons _08025068: .4byte gActiveBattler _0802506C: .4byte gDisableStructs -_08025070: .4byte gSideAffecting +_08025070: .4byte gSideStatuses _08025074: .4byte 0x0000fdff _08025078: .4byte gBattlersCount -_0802507C: .4byte gUnknown_2023BDE -_08025080: .4byte gUnknown_2023BDA +_0802507C: .4byte gBattlerByTurnOrder +_08025080: .4byte gActionsByTurnOrder _08025084: .4byte gBattleStruct -_08025088: .4byte gUnknown_2023D74 -_0802508C: .4byte gUnknown_2023DD0 -_08025090: .4byte gUnknown_2023D6D +_08025088: .4byte gBattlescriptCurrInstr +_0802508C: .4byte gHitMarker +_08025090: .4byte gBattlerFainted _08025094: .4byte gBitTable _08025098: ldr r0, _080250D4 @ =gBattlersCount @@ -15186,12 +10179,12 @@ _080250C6: .align 2, 0 _080250D4: .4byte gBattlersCount _080250D8: .4byte gAbsentBattlerFlags - thumb_func_end sub_8024E38 + thumb_func_end atk52_switchineffects - thumb_func_start atk53_trainer_slide -atk53_trainer_slide: @ 80250DC + thumb_func_start atk53_trainerslidein +atk53_trainerslidein: @ 80250DC push {lr} - ldr r0, _080250EC @ =gUnknown_2023D74 + ldr r0, _080250EC @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] cmp r0, 0 @@ -15199,7 +10192,7 @@ atk53_trainer_slide: @ 80250DC movs r0, 0 b _080250F2 .align 2, 0 -_080250EC: .4byte gUnknown_2023D74 +_080250EC: .4byte gBattlescriptCurrInstr _080250F0: movs r0, 0x1 _080250F2: @@ -15207,11 +10200,11 @@ _080250F2: ldr r1, _08025114 @ =gActiveBattler strb r0, [r1] movs r0, 0 - bl EmitTrainerSlide + bl BtlController_EmitTrainerSlide ldr r0, _08025114 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08025118 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _08025118 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -15219,26 +10212,26 @@ _080250F2: bx r0 .align 2, 0 _08025114: .4byte gActiveBattler -_08025118: .4byte gUnknown_2023D74 - thumb_func_end atk53_trainer_slide +_08025118: .4byte gBattlescriptCurrInstr + thumb_func_end atk53_trainerslidein thumb_func_start atk54_playse atk54_playse: @ 802511C push {r4,r5,lr} ldr r5, _0802514C @ =gActiveBattler - ldr r0, _08025150 @ =sBattler_AI + ldr r0, _08025150 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r5] - ldr r4, _08025154 @ =gUnknown_2023D74 + ldr r4, _08025154 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r1, [r0, 0x1] ldrb r0, [r0, 0x2] lsls r0, 8 orrs r1, r0 movs r0, 0 - bl EmitPlaySE + bl BtlController_EmitPlaySE ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -15247,27 +10240,27 @@ atk54_playse: @ 802511C bx r0 .align 2, 0 _0802514C: .4byte gActiveBattler -_08025150: .4byte sBattler_AI -_08025154: .4byte gUnknown_2023D74 +_08025150: .4byte gBattlerAttacker +_08025154: .4byte gBattlescriptCurrInstr thumb_func_end atk54_playse - thumb_func_start atk55_play_sound -atk55_play_sound: @ 8025158 + thumb_func_start atk55_fanfare +atk55_fanfare: @ 8025158 push {r4,r5,lr} ldr r5, _08025188 @ =gActiveBattler - ldr r0, _0802518C @ =sBattler_AI + ldr r0, _0802518C @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r5] - ldr r4, _08025190 @ =gUnknown_2023D74 + ldr r4, _08025190 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r1, [r0, 0x1] ldrb r0, [r0, 0x2] lsls r0, 8 orrs r1, r0 movs r0, 0 - bl Emitcmd44 + bl BtlController_EmitPlayFanfare ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r4] adds r0, 0x3 str r0, [r4] @@ -15276,23 +10269,23 @@ atk55_play_sound: @ 8025158 bx r0 .align 2, 0 _08025188: .4byte gActiveBattler -_0802518C: .4byte sBattler_AI -_08025190: .4byte gUnknown_2023D74 - thumb_func_end atk55_play_sound +_0802518C: .4byte gBattlerAttacker +_08025190: .4byte gBattlescriptCurrInstr + thumb_func_end atk55_fanfare thumb_func_start atk56_playfaintcry atk56_playfaintcry: @ 8025194 push {r4,r5,lr} - ldr r5, _080251BC @ =gUnknown_2023D74 + ldr r5, _080251BC @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _080251C0 @ =gActiveBattler strb r0, [r4] movs r0, 0 - bl EmitFaintingCry + bl BtlController_EmitFaintingCry ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -15300,7 +10293,7 @@ atk56_playfaintcry: @ 8025194 pop {r0} bx r0 .align 2, 0 -_080251BC: .4byte gUnknown_2023D74 +_080251BC: .4byte gBattlescriptCurrInstr _080251C0: .4byte gActiveBattler thumb_func_end atk56_playfaintcry @@ -15314,10 +10307,10 @@ atk57: @ 80251C4 ldr r0, _080251F4 @ =gBattleOutcome ldrb r1, [r0] movs r0, 0 - bl EmitCmd55 + bl BtlController_EmitCmd55 ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _080251F8 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _080251F8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -15327,23 +10320,23 @@ atk57: @ 80251C4 .align 2, 0 _080251F0: .4byte gActiveBattler _080251F4: .4byte gBattleOutcome -_080251F8: .4byte gUnknown_2023D74 +_080251F8: .4byte gBattlescriptCurrInstr thumb_func_end atk57 thumb_func_start atk58_returntoball atk58_returntoball: @ 80251FC push {r4,r5,lr} - ldr r5, _08025228 @ =gUnknown_2023D74 + ldr r5, _08025228 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _0802522C @ =gActiveBattler strb r0, [r4] movs r0, 0 movs r1, 0x1 - bl EmitReturnMonToBall + bl BtlController_EmitReturnMonToBall ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -15351,14 +10344,14 @@ atk58_returntoball: @ 80251FC pop {r0} bx r0 .align 2, 0 -_08025228: .4byte gUnknown_2023D74 +_08025228: .4byte gBattlescriptCurrInstr _0802522C: .4byte gActiveBattler thumb_func_end atk58_returntoball thumb_func_start atk59_handlelearnnewmove atk59_handlelearnnewmove: @ 8025230 push {r4-r7,lr} - ldr r0, _080252A4 @ =gUnknown_2023D74 + ldr r0, _080252A4 @ =gBattlescriptCurrInstr ldr r2, [r0] ldrb r6, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -15412,11 +10405,11 @@ _0802527E: _0802529A: cmp r5, 0 bne _080252B4 - ldr r0, _080252A4 @ =gUnknown_2023D74 + ldr r0, _080252A4 @ =gBattlescriptCurrInstr str r4, [r0] b _0802535C .align 2, 0 -_080252A4: .4byte gUnknown_2023D74 +_080252A4: .4byte gBattlescriptCurrInstr _080252A8: .4byte gBattleStruct _080252AC: .4byte gPlayerParty _080252B0: .4byte 0x0000fffe @@ -15424,14 +10417,14 @@ _080252B4: ldr r0, _080252C4 @ =0x0000ffff cmp r5, r0 bne _080252CC - ldr r1, _080252C8 @ =gUnknown_2023D74 + ldr r1, _080252C8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0xA str r0, [r1] b _0802535C .align 2, 0 _080252C4: .4byte 0x0000ffff -_080252C8: .4byte gUnknown_2023D74 +_080252C8: .4byte gBattlescriptCurrInstr _080252CC: movs r0, 0 bl GetBattlerAtPosition @@ -15501,7 +10494,7 @@ _0802530C: adds r1, r5, 0 bl GiveMoveToBattleMon _08025358: - ldr r0, _08025378 @ =gUnknown_2023D74 + ldr r0, _08025378 @ =gBattlescriptCurrInstr str r6, [r0] _0802535C: pop {r4-r7} @@ -15513,11 +10506,11 @@ _08025368: .4byte gBattlerPartyIndexes _0802536C: .4byte gBattleStruct _08025370: .4byte gBattleMons _08025374: .4byte gBattleTypeFlags -_08025378: .4byte gUnknown_2023D74 +_08025378: .4byte gBattlescriptCurrInstr thumb_func_end atk59_handlelearnnewmove - thumb_func_start sub_802537C -sub_802537C: @ 802537C + thumb_func_start atk5A_yesnoboxlearnmove +atk5A_yesnoboxlearnmove: @ 802537C push {r4-r7,lr} mov r7, r8 push {r7} @@ -15556,22 +10549,22 @@ _080253C4: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C - ldr r0, _080253F0 @ =gUnknown_83FE791 + bl HandleBattleWindow + ldr r0, _080253F0 @ =gText_BattleYesNoChoice movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldr r1, _080253F4 @ =gBattleScripting ldrb r0, [r1, 0x1F] adds r0, 0x1 strb r0, [r1, 0x1F] - ldr r0, _080253F8 @ =gUnknown_2023E82 + ldr r0, _080253F8 @ =gBattleCommunication strb r4, [r0, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt b _080256D0 .align 2, 0 -_080253F0: .4byte gUnknown_83FE791 +_080253F0: .4byte gText_BattleYesNoChoice _080253F4: .4byte gBattleScripting -_080253F8: .4byte gUnknown_2023E82 +_080253F8: .4byte gBattleCommunication _080253FC: ldr r0, _08025484 @ =gMain ldrh r1, [r0, 0x2E] @@ -15579,16 +10572,16 @@ _080253FC: ands r0, r1 cmp r0, 0 beq _08025422 - ldr r4, _08025488 @ =gUnknown_2023E82 + ldr r4, _08025488 @ =gBattleCommunication ldrb r0, [r4, 0x1] cmp r0, 0 beq _08025422 movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _08025422: ldr r0, _08025484 @ =gMain ldrh r1, [r0, 0x2E] @@ -15596,16 +10589,16 @@ _08025422: ands r0, r1 cmp r0, 0 beq _08025448 - ldr r4, _08025488 @ =gUnknown_2023E82 + ldr r4, _08025488 @ =gBattleCommunication ldrb r0, [r4, 0x1] cmp r0, 0 bne _08025448 movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0x1 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _08025448: ldr r0, _08025484 @ =gMain ldrh r1, [r0, 0x2E] @@ -15616,7 +10609,7 @@ _08025448: beq _0802548C movs r0, 0x5 bl PlaySE - ldr r0, _08025488 @ =gUnknown_2023E82 + ldr r0, _08025488 @ =gBattleCommunication ldrb r4, [r0, 0x1] cmp r4, 0 bne _0802549C @@ -15625,7 +10618,7 @@ _08025448: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C + bl HandleBattleWindow movs r0, 0x1 negs r0, r0 str r4, [sp] @@ -15636,7 +10629,7 @@ _08025448: b _080254D8 .align 2, 0 _08025484: .4byte gMain -_08025488: .4byte gUnknown_2023E82 +_08025488: .4byte gBattleCommunication _0802548C: movs r0, 0x2 ands r0, r1 @@ -15672,7 +10665,7 @@ _080254B6: subs r2, 0x1 lsls r2, 24 lsrs r2, 24 - ldr r3, _080254F4 @ =sub_8077764 + ldr r3, _080254F4 @ =ReshowBattleScreenAfterMenu ldr r4, _080254F8 @ =gMoveToLearn ldrh r4, [r4] str r4, [sp] @@ -15688,7 +10681,7 @@ _080254E4: .4byte gPaletteFade _080254E8: .4byte gPlayerParty _080254EC: .4byte gBattleStruct _080254F0: .4byte gPlayerPartyCount -_080254F4: .4byte sub_8077764 +_080254F4: .4byte ReshowBattleScreenAfterMenu _080254F8: .4byte gMoveToLearn _080254FC: .4byte gBattleScripting _08025500: @@ -15702,7 +10695,7 @@ _08025500: _0802550E: ldr r0, _08025530 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _08025534 @ =sub_8011100 + ldr r0, _08025534 @ =BattleMainCB2 cmp r1, r0 beq _0802551A b _080256D0 @@ -15718,7 +10711,7 @@ _0802551A: .align 2, 0 _0802552C: .4byte gPaletteFade _08025530: .4byte gMain -_08025534: .4byte sub_8011100 +_08025534: .4byte BattleMainCB2 _08025538: .4byte gBattleScripting _0802553C: ldr r6, _08025578 @ =gBattleStruct @@ -15755,7 +10748,7 @@ _08025580: .4byte 0x0000013f _08025584: .4byte gActiveBattler _08025588: .4byte gBattleScripting _0802558C: - ldr r3, _08025680 @ =gUnknown_2023D74 + ldr r3, _08025680 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -15872,7 +10865,7 @@ _08025622: bl SetBattleMonMoveSlot b _080256D0 .align 2, 0 -_08025680: .4byte gUnknown_2023D74 +_08025680: .4byte gBattlescriptCurrInstr _08025684: .4byte gBattleTextBuff2 _08025688: .4byte gMoveToLearn _0802568C: .4byte gBattlerPartyIndexes @@ -15888,16 +10881,16 @@ _080256A4: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C - ldr r1, _080256C0 @ =gUnknown_2023D74 + bl HandleBattleWindow + ldr r1, _080256C0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _080256D0 .align 2, 0 -_080256C0: .4byte gUnknown_2023D74 +_080256C0: .4byte gBattlescriptCurrInstr _080256C4: - ldr r0, _080256DC @ =gUnknown_2023BC8 + ldr r0, _080256DC @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _080256D0 @@ -15911,11 +10904,11 @@ _080256D0: pop {r0} bx r0 .align 2, 0 -_080256DC: .4byte gUnknown_2023BC8 - thumb_func_end sub_802537C +_080256DC: .4byte gBattleControllerExecFlags + thumb_func_end atk5A_yesnoboxlearnmove - thumb_func_start sub_80256E0 -sub_80256E0: @ 80256E0 + thumb_func_start atk5B_yesnoboxstoplearningmove +atk5B_yesnoboxstoplearningmove: @ 80256E0 push {r4,r5,lr} sub sp, 0x4 ldr r5, _080256F4 @ =gBattleScripting @@ -15933,20 +10926,20 @@ _080256F8: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C - ldr r0, _08025720 @ =gUnknown_83FE791 + bl HandleBattleWindow + ldr r0, _08025720 @ =gText_BattleYesNoChoice movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldrb r0, [r5, 0x1F] adds r0, 0x1 strb r0, [r5, 0x1F] - ldr r0, _08025724 @ =gUnknown_2023E82 + ldr r0, _08025724 @ =gBattleCommunication strb r4, [r0, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt b _0802580E .align 2, 0 -_08025720: .4byte gUnknown_83FE791 -_08025724: .4byte gUnknown_2023E82 +_08025720: .4byte gText_BattleYesNoChoice +_08025724: .4byte gBattleCommunication _08025728: ldr r0, _080257AC @ =gMain ldrh r1, [r0, 0x2E] @@ -15954,16 +10947,16 @@ _08025728: ands r0, r1 cmp r0, 0 beq _0802574E - ldr r4, _080257B0 @ =gUnknown_2023E82 + ldr r4, _080257B0 @ =gBattleCommunication ldrb r0, [r4, 0x1] cmp r0, 0 beq _0802574E movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _0802574E: ldr r0, _080257AC @ =gMain ldrh r1, [r0, 0x2E] @@ -15971,16 +10964,16 @@ _0802574E: ands r0, r1 cmp r0, 0 beq _08025774 - ldr r4, _080257B0 @ =gUnknown_2023E82 + ldr r4, _080257B0 @ =gBattleCommunication ldrb r0, [r4, 0x1] cmp r0, 0 bne _08025774 movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0x1 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _08025774: ldr r0, _080257AC @ =gMain ldrh r1, [r0, 0x2E] @@ -15991,11 +10984,11 @@ _08025774: beq _080257D8 movs r0, 0x5 bl PlaySE - ldr r0, _080257B0 @ =gUnknown_2023E82 + ldr r0, _080257B0 @ =gBattleCommunication ldrb r0, [r0, 0x1] cmp r0, 0 beq _080257B8 - ldr r3, _080257B4 @ =gUnknown_2023D74 + ldr r3, _080257B4 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -16011,10 +11004,10 @@ _08025774: b _080257C0 .align 2, 0 _080257AC: .4byte gMain -_080257B0: .4byte gUnknown_2023E82 -_080257B4: .4byte gUnknown_2023D74 +_080257B0: .4byte gBattleCommunication +_080257B4: .4byte gBattlescriptCurrInstr _080257B8: - ldr r1, _080257D4 @ =gUnknown_2023D74 + ldr r1, _080257D4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -16025,10 +11018,10 @@ _080257C0: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C + bl HandleBattleWindow b _0802580E .align 2, 0 -_080257D4: .4byte gUnknown_2023D74 +_080257D4: .4byte gBattlescriptCurrInstr _080257D8: movs r0, 0x2 ands r0, r1 @@ -16036,7 +11029,7 @@ _080257D8: beq _0802580E movs r0, 0x5 bl PlaySE - ldr r3, _08025818 @ =gUnknown_2023D74 + ldr r3, _08025818 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -16054,23 +11047,23 @@ _080257D8: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C + bl HandleBattleWindow _0802580E: add sp, 0x4 pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_08025818: .4byte gUnknown_2023D74 - thumb_func_end sub_80256E0 +_08025818: .4byte gBattlescriptCurrInstr + thumb_func_end atk5B_yesnoboxstoplearningmove - thumb_func_start sub_802581C -sub_802581C: @ 802581C + thumb_func_start atk5C_hitanimation +atk5C_hitanimation: @ 802581C push {r4,lr} - ldr r4, _08025888 @ =gUnknown_2023D74 + ldr r4, _08025888 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r2, _0802588C @ =gActiveBattler strb r0, [r2] ldr r0, _08025890 @ =gMoveResultFlags @@ -16079,7 +11072,7 @@ sub_802581C: @ 802581C ands r0, r1 cmp r0, 0 bne _080258A0 - ldr r0, _08025894 @ =gUnknown_2023DD0 + ldr r0, _08025894 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 1 @@ -16108,20 +11101,20 @@ sub_802581C: @ 802581C bne _080258A0 _0802586E: movs r0, 0 - bl EmitHitAnimation + bl BtlController_EmitHitAnimation ldr r0, _0802588C @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08025888 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _08025888 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] b _080258A6 .align 2, 0 -_08025888: .4byte gUnknown_2023D74 +_08025888: .4byte gBattlescriptCurrInstr _0802588C: .4byte gActiveBattler _08025890: .4byte gMoveResultFlags -_08025894: .4byte gUnknown_2023DD0 +_08025894: .4byte gHitMarker _08025898: .4byte gBattleMons _0802589C: .4byte gDisableStructs _080258A0: @@ -16132,10 +11125,10 @@ _080258A6: pop {r4} pop {r0} bx r0 - thumb_func_end sub_802581C + thumb_func_end atk5C_hitanimation - thumb_func_start sub_80258AC -sub_80258AC: @ 80258AC + thumb_func_start atk5D_getmoneyreward +atk5D_getmoneyreward: @ 80258AC push {r4-r7,lr} mov r7, r8 push {r7} @@ -16237,7 +11230,7 @@ _0802595A: _0802596E: ldrb r5, [r0, 0x2] _08025970: - ldr r0, _080259CC @ =gUnknown_824F220 + ldr r0, _080259CC @ =gTrainerMoneyTable lsls r1, r6, 2 adds r3, r1, r0 ldrb r1, [r3] @@ -16286,7 +11279,7 @@ _080259AA: muls r4, r0 b _080259E8 .align 2, 0 -_080259CC: .4byte gUnknown_824F220 +_080259CC: .4byte gTrainerMoneyTable _080259D0: .4byte gBattleStruct _080259D4: .4byte gBattleTypeFlags _080259D8: .4byte gSaveBlock1Ptr @@ -16334,16 +11327,16 @@ _08025A00: strb r0, [r1, 0x8] cmp r4, 0 beq _08025A48 - ldr r1, _08025A44 @ =gUnknown_2023D74 + ldr r1, _08025A44 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _08025A62 .align 2, 0 _08025A40: .4byte gBattleTextBuff1 -_08025A44: .4byte gUnknown_2023D74 +_08025A44: .4byte gBattlescriptCurrInstr _08025A48: - ldr r3, _08025A6C @ =gUnknown_2023D74 + ldr r3, _08025A6C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -16363,21 +11356,21 @@ _08025A62: pop {r0} bx r0 .align 2, 0 -_08025A6C: .4byte gUnknown_2023D74 - thumb_func_end sub_80258AC +_08025A6C: .4byte gBattlescriptCurrInstr + thumb_func_end atk5D_getmoneyreward thumb_func_start atk5E atk5E: @ 8025A70 push {r4-r7,lr} mov r7, r8 push {r7} - ldr r4, _08025A94 @ =gUnknown_2023D74 + ldr r4, _08025A94 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r6, _08025A98 @ =gActiveBattler strb r0, [r6] - ldr r5, _08025A9C @ =gUnknown_2023E82 + ldr r5, _08025A9C @ =gBattleCommunication ldrb r0, [r5] mov r8, r4 cmp r0, 0 @@ -16386,22 +11379,22 @@ atk5E: @ 8025A70 beq _08025AB8 b _08025B0C .align 2, 0 -_08025A94: .4byte gUnknown_2023D74 +_08025A94: .4byte gBattlescriptCurrInstr _08025A98: .4byte gActiveBattler -_08025A9C: .4byte gUnknown_2023E82 +_08025A9C: .4byte gBattleCommunication _08025AA0: movs r0, 0 movs r1, 0 movs r2, 0 bl BtlController_EmitGetMonData ldrb r0, [r6] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldrb r0, [r5] adds r0, 0x1 strb r0, [r5] b _08025B0C _08025AB8: - ldr r0, _08025B18 @ =gUnknown_2023BC8 + ldr r0, _08025B18 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025B0C @@ -16451,23 +11444,23 @@ _08025B0C: pop {r0} bx r0 .align 2, 0 -_08025B18: .4byte gUnknown_2023BC8 +_08025B18: .4byte gBattleControllerExecFlags _08025B1C: .4byte gUnknown_20233C8 _08025B20: .4byte gUnknown_2023C08 thumb_func_end atk5E - thumb_func_start atk5F -atk5F: @ 8025B24 + thumb_func_start atk5F_swapattackerwithtarget +atk5F_swapattackerwithtarget: @ 8025B24 push {lr} ldr r0, _08025B4C @ =gActiveBattler - ldr r2, _08025B50 @ =sBattler_AI + ldr r2, _08025B50 @ =gBattlerAttacker ldrb r3, [r2] strb r3, [r0] ldr r1, _08025B54 @ =gBattlerTarget ldrb r0, [r1] strb r0, [r2] strb r3, [r1] - ldr r2, _08025B58 @ =gUnknown_2023DD0 + ldr r2, _08025B58 @ =gHitMarker ldr r1, [r2] movs r3, 0x80 lsls r3, 5 @@ -16480,47 +11473,47 @@ atk5F: @ 8025B24 b _08025B62 .align 2, 0 _08025B4C: .4byte gActiveBattler -_08025B50: .4byte sBattler_AI +_08025B50: .4byte gBattlerAttacker _08025B54: .4byte gBattlerTarget -_08025B58: .4byte gUnknown_2023DD0 +_08025B58: .4byte gHitMarker _08025B5C: .4byte 0xffffefff _08025B60: orrs r1, r3 _08025B62: str r1, [r2] - ldr r1, _08025B70 @ =gUnknown_2023D74 + ldr r1, _08025B70 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_08025B70: .4byte gUnknown_2023D74 - thumb_func_end atk5F +_08025B70: .4byte gBattlescriptCurrInstr + thumb_func_end atk5F_swapattackerwithtarget thumb_func_start atk60_incrementgamestat atk60_incrementgamestat: @ 8025B74 push {lr} - ldr r0, _08025B9C @ =sBattler_AI + ldr r0, _08025B9C @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08025B8E - ldr r0, _08025BA0 @ =gUnknown_2023D74 + ldr r0, _08025BA0 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] bl IncrementGameStat _08025B8E: - ldr r1, _08025BA0 @ =gUnknown_2023D74 + ldr r1, _08025BA0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_08025B9C: .4byte sBattler_AI -_08025BA0: .4byte gUnknown_2023D74 +_08025B9C: .4byte gBattlerAttacker +_08025BA0: .4byte gBattlescriptCurrInstr thumb_func_end atk60_incrementgamestat thumb_func_start atk61_drawpartystatussummary @@ -16529,14 +11522,14 @@ atk61_drawpartystatussummary: @ 8025BA4 mov r7, r8 push {r7} sub sp, 0x30 - ldr r0, _08025C08 @ =gUnknown_2023BC8 + ldr r0, _08025C08 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025C58 - ldr r0, _08025C0C @ =gUnknown_2023D74 + ldr r0, _08025C0C @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r1, _08025C10 @ =gActiveBattler strb r0, [r1] ldrb r0, [r1] @@ -16575,8 +11568,8 @@ _08025C00: movs r0, 0 b _08025C32 .align 2, 0 -_08025C08: .4byte gUnknown_2023BC8 -_08025C0C: .4byte gUnknown_2023D74 +_08025C08: .4byte gBattleControllerExecFlags +_08025C0C: .4byte gBattlescriptCurrInstr _08025C10: .4byte gActiveBattler _08025C14: .4byte gEnemyParty _08025C18: .4byte gPlayerParty @@ -16599,11 +11592,11 @@ _08025C32: movs r0, 0 mov r1, sp movs r2, 0x1 - bl EmitDrawPartyStatusSummary + bl BtlController_EmitDrawPartyStatusSummary ldr r0, _08025C64 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08025C68 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _08025C68 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -16616,22 +11609,22 @@ _08025C58: bx r0 .align 2, 0 _08025C64: .4byte gActiveBattler -_08025C68: .4byte gUnknown_2023D74 +_08025C68: .4byte gBattlescriptCurrInstr thumb_func_end atk61_drawpartystatussummary - thumb_func_start atk62 -atk62: @ 8025C6C + thumb_func_start atk62_hidepartystatussummary +atk62_hidepartystatussummary: @ 8025C6C push {r4,r5,lr} - ldr r5, _08025C94 @ =gUnknown_2023D74 + ldr r5, _08025C94 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _08025C98 @ =gActiveBattler strb r0, [r4] movs r0, 0 - bl EmitCmd49 + bl BtlController_EmitHidePartyStatusSummary ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -16639,38 +11632,38 @@ atk62: @ 8025C6C pop {r0} bx r0 .align 2, 0 -_08025C94: .4byte gUnknown_2023D74 +_08025C94: .4byte gBattlescriptCurrInstr _08025C98: .4byte gActiveBattler - thumb_func_end atk62 + thumb_func_end atk62_hidepartystatussummary - thumb_func_start atk63_jumptorandomattack -atk63_jumptorandomattack: @ 8025C9C + thumb_func_start atk63_jumptocalledmove +atk63_jumptocalledmove: @ 8025C9C push {r4,lr} - ldr r0, _08025CB4 @ =gUnknown_2023D74 + ldr r0, _08025CB4 @ =gBattlescriptCurrInstr ldr r1, [r0] ldrb r1, [r1, 0x1] adds r4, r0, 0 cmp r1, 0 beq _08025CC0 ldr r0, _08025CB8 @ =gCurrentMove - ldr r1, _08025CBC @ =gUnknown_2023D4E + ldr r1, _08025CBC @ =gCalledMove ldrh r1, [r1] strh r1, [r0] b _08025CCE .align 2, 0 -_08025CB4: .4byte gUnknown_2023D74 +_08025CB4: .4byte gBattlescriptCurrInstr _08025CB8: .4byte gCurrentMove -_08025CBC: .4byte gUnknown_2023D4E +_08025CBC: .4byte gCalledMove _08025CC0: - ldr r2, _08025CEC @ =gUnknown_2023D4C + ldr r2, _08025CEC @ =gChosenMove ldr r1, _08025CF0 @ =gCurrentMove - ldr r0, _08025CF4 @ =gUnknown_2023D4E + ldr r0, _08025CF4 @ =gCalledMove ldrh r0, [r0] strh r0, [r1] strh r0, [r2] adds r0, r1, 0 _08025CCE: - ldr r3, _08025CF8 @ =gUnknown_81D65A8 + ldr r3, _08025CF8 @ =gBattleScriptsForMoveEffects ldr r2, _08025CFC @ =gBattleMoves ldrh r1, [r0] lsls r0, r1, 1 @@ -16686,24 +11679,24 @@ _08025CCE: pop {r0} bx r0 .align 2, 0 -_08025CEC: .4byte gUnknown_2023D4C +_08025CEC: .4byte gChosenMove _08025CF0: .4byte gCurrentMove -_08025CF4: .4byte gUnknown_2023D4E -_08025CF8: .4byte gUnknown_81D65A8 +_08025CF4: .4byte gCalledMove +_08025CF8: .4byte gBattleScriptsForMoveEffects _08025CFC: .4byte gBattleMoves - thumb_func_end atk63_jumptorandomattack + thumb_func_end atk63_jumptocalledmove thumb_func_start atk64_statusanimation atk64_statusanimation: @ 8025D00 push {r4,lr} - ldr r0, _08025D70 @ =gUnknown_2023BC8 + ldr r0, _08025D70 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025D68 - ldr r0, _08025D74 @ =gUnknown_2023D74 + ldr r0, _08025D74 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _08025D78 @ =gActiveBattler strb r0, [r4] ldr r1, _08025D7C @ =gStatuses3 @@ -16723,7 +11716,7 @@ atk64_statusanimation: @ 8025D00 ldrb r0, [r1, 0xA] cmp r0, 0 bne _08025D60 - ldr r0, _08025D88 @ =gUnknown_2023DD0 + ldr r0, _08025D88 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 ands r0, r1 @@ -16737,11 +11730,11 @@ atk64_statusanimation: @ 8025D00 ldr r2, [r0] movs r0, 0 movs r1, 0 - bl EmitStatusAnimation + bl BtlController_EmitStatusAnimation ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08025D60: - ldr r1, _08025D74 @ =gUnknown_2023D74 + ldr r1, _08025D74 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -16750,27 +11743,27 @@ _08025D68: pop {r0} bx r0 .align 2, 0 -_08025D70: .4byte gUnknown_2023BC8 -_08025D74: .4byte gUnknown_2023D74 +_08025D70: .4byte gBattleControllerExecFlags +_08025D74: .4byte gBattlescriptCurrInstr _08025D78: .4byte gActiveBattler _08025D7C: .4byte gStatuses3 _08025D80: .4byte 0x000400c0 _08025D84: .4byte gDisableStructs -_08025D88: .4byte gUnknown_2023DD0 +_08025D88: .4byte gHitMarker _08025D8C: .4byte gBattleMons thumb_func_end atk64_statusanimation thumb_func_start atk65_status2animation atk65_status2animation: @ 8025D90 push {r4,r5,lr} - ldr r0, _08025E18 @ =gUnknown_2023BC8 + ldr r0, _08025E18 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025E10 - ldr r4, _08025E1C @ =gUnknown_2023D74 + ldr r4, _08025E1C @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r5, _08025E20 @ =gActiveBattler strb r0, [r5] ldr r1, [r4] @@ -16801,7 +11794,7 @@ atk65_status2animation: @ 8025D90 ldrb r0, [r1, 0xA] cmp r0, 0 bne _08025E08 - ldr r0, _08025E30 @ =gUnknown_2023DD0 + ldr r0, _08025E30 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 ands r0, r1 @@ -16816,11 +11809,11 @@ atk65_status2animation: @ 8025D90 ands r2, r3 movs r0, 0 movs r1, 0x1 - bl EmitStatusAnimation + bl BtlController_EmitStatusAnimation ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08025E08: - ldr r1, _08025E1C @ =gUnknown_2023D74 + ldr r1, _08025E1C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x6 str r0, [r1] @@ -16829,27 +11822,27 @@ _08025E10: pop {r0} bx r0 .align 2, 0 -_08025E18: .4byte gUnknown_2023BC8 -_08025E1C: .4byte gUnknown_2023D74 +_08025E18: .4byte gBattleControllerExecFlags +_08025E1C: .4byte gBattlescriptCurrInstr _08025E20: .4byte gActiveBattler _08025E24: .4byte gStatuses3 _08025E28: .4byte 0x000400c0 _08025E2C: .4byte gDisableStructs -_08025E30: .4byte gUnknown_2023DD0 +_08025E30: .4byte gHitMarker _08025E34: .4byte gBattleMons thumb_func_end atk65_status2animation thumb_func_start atk66_chosenstatusanimation atk66_chosenstatusanimation: @ 8025E38 push {r4,r5,lr} - ldr r0, _08025EB0 @ =gUnknown_2023BC8 + ldr r0, _08025EB0 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 bne _08025EAA - ldr r4, _08025EB4 @ =gUnknown_2023D74 + ldr r4, _08025EB4 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r5, _08025EB8 @ =gActiveBattler strb r0, [r5] ldr r4, [r4] @@ -16880,7 +11873,7 @@ atk66_chosenstatusanimation: @ 8025E38 ldrb r0, [r1, 0xA] cmp r0, 0 bne _08025EA2 - ldr r0, _08025EC8 @ =gUnknown_2023DD0 + ldr r0, _08025EC8 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 ands r0, r1 @@ -16888,11 +11881,11 @@ atk66_chosenstatusanimation: @ 8025E38 bne _08025EA2 ldrb r1, [r4, 0x2] movs r0, 0 - bl EmitStatusAnimation + bl BtlController_EmitStatusAnimation ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08025EA2: - ldr r1, _08025EB4 @ =gUnknown_2023D74 + ldr r1, _08025EB4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x7 str r0, [r1] @@ -16901,20 +11894,20 @@ _08025EAA: pop {r0} bx r0 .align 2, 0 -_08025EB0: .4byte gUnknown_2023BC8 -_08025EB4: .4byte gUnknown_2023D74 +_08025EB0: .4byte gBattleControllerExecFlags +_08025EB4: .4byte gBattlescriptCurrInstr _08025EB8: .4byte gActiveBattler _08025EBC: .4byte gStatuses3 _08025EC0: .4byte 0x000400c0 _08025EC4: .4byte gDisableStructs -_08025EC8: .4byte gUnknown_2023DD0 +_08025EC8: .4byte gHitMarker thumb_func_end atk66_chosenstatusanimation thumb_func_start atk67_yesnobox atk67_yesnobox: @ 8025ECC push {r4,r5,lr} sub sp, 0x4 - ldr r5, _08025EE0 @ =gUnknown_2023E82 + ldr r5, _08025EE0 @ =gBattleCommunication ldrb r4, [r5] cmp r4, 0 beq _08025EE4 @@ -16922,25 +11915,25 @@ atk67_yesnobox: @ 8025ECC beq _08025F0C b _08025F9A .align 2, 0 -_08025EE0: .4byte gUnknown_2023E82 +_08025EE0: .4byte gBattleCommunication _08025EE4: str r4, [sp] movs r0, 0x17 movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C - ldr r0, _08025F08 @ =gUnknown_83FE791 + bl HandleBattleWindow + ldr r0, _08025F08 @ =gText_BattleYesNoChoice movs r1, 0xE - bl sub_80D87BC + bl BattlePutTextOnWindow ldrb r0, [r5] adds r0, 0x1 strb r0, [r5] strb r4, [r5, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt b _08025F9A .align 2, 0 -_08025F08: .4byte gUnknown_83FE791 +_08025F08: .4byte gText_BattleYesNoChoice _08025F0C: ldr r0, _08025F6C @ =gMain ldrh r1, [r0, 0x2E] @@ -16953,10 +11946,10 @@ _08025F0C: beq _08025F30 movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0 strb r0, [r5, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _08025F30: ldr r0, _08025F6C @ =gMain ldrh r1, [r0, 0x2E] @@ -16964,16 +11957,16 @@ _08025F30: ands r0, r1 cmp r0, 0 beq _08025F56 - ldr r4, _08025F70 @ =gUnknown_2023E82 + ldr r4, _08025F70 @ =gBattleCommunication ldrb r0, [r4, 0x1] cmp r0, 0 bne _08025F56 movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0x1 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _08025F56: ldr r0, _08025F6C @ =gMain ldrh r1, [r0, 0x2E] @@ -16981,13 +11974,13 @@ _08025F56: ands r0, r1 cmp r0, 0 beq _08025F74 - ldr r0, _08025F70 @ =gUnknown_2023E82 + ldr r0, _08025F70 @ =gBattleCommunication movs r4, 0x1 strb r4, [r0, 0x1] b _08025F7E .align 2, 0 _08025F6C: .4byte gMain -_08025F70: .4byte gUnknown_2023E82 +_08025F70: .4byte gBattleCommunication _08025F74: movs r4, 0x1 adds r0, r4, 0 @@ -17002,8 +11995,8 @@ _08025F7E: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C - ldr r1, _08025FA4 @ =gUnknown_2023D74 + bl HandleBattleWindow + ldr r1, _08025FA4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -17013,7 +12006,7 @@ _08025F9A: pop {r0} bx r0 .align 2, 0 -_08025FA4: .4byte gUnknown_2023D74 +_08025FA4: .4byte gBattlescriptCurrInstr thumb_func_end atk67_yesnobox thumb_func_start atk68_cancelallactions @@ -17021,11 +12014,11 @@ atk68_cancelallactions: @ 8025FA8 push {r4,r5,lr} movs r1, 0 ldr r2, _08025FD4 @ =gBattlersCount - ldr r5, _08025FD8 @ =gUnknown_2023D74 + ldr r5, _08025FD8 @ =gBattlescriptCurrInstr ldrb r0, [r2] cmp r1, r0 bge _08025FC6 - ldr r4, _08025FDC @ =gUnknown_2023BDA + ldr r4, _08025FDC @ =gActionsByTurnOrder movs r3, 0xC _08025FBA: adds r0, r1, r4 @@ -17043,8 +12036,8 @@ _08025FC6: bx r0 .align 2, 0 _08025FD4: .4byte gBattlersCount -_08025FD8: .4byte gUnknown_2023D74 -_08025FDC: .4byte gUnknown_2023BDA +_08025FD8: .4byte gBattlescriptCurrInstr +_08025FDC: .4byte gActionsByTurnOrder thumb_func_end atk68_cancelallactions thumb_func_start atk69_adjustsetdamage @@ -17102,8 +12095,8 @@ _0802602E: bcs _0802606C ldrb r0, [r5] movs r1, 0x27 - bl sub_80C7208 - ldr r2, _080260F8 @ =gUnknown_2023ECC + bl RecordItemEffectBattle + ldr r2, _080260F8 @ =gSpecialStatuses ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 @@ -17139,14 +12132,14 @@ _0802606C: ldrb r0, [r0] cmp r0, 0x65 beq _080260BE - ldr r0, _08026108 @ =gUnknown_2023E8C + ldr r0, _08026108 @ =gProtectStructs lsls r1, r4, 4 adds r1, r0 ldrb r0, [r1] lsls r0, 30 cmp r0, 0 blt _080260BE - ldr r0, _080260F8 @ =gUnknown_2023ECC + ldr r0, _080260F8 @ =gSpecialStatuses lsls r1, r4, 2 adds r1, r4 lsls r1, 2 @@ -17167,7 +12160,7 @@ _080260BE: bgt _0802613C subs r0, r1, 0x1 str r0, [r2] - ldr r1, _08026108 @ =gUnknown_2023E8C + ldr r1, _08026108 @ =gProtectStructs ldrb r3, [r3] lsls r0, r3, 4 adds r0, r1 @@ -17184,15 +12177,15 @@ _080260BE: .align 2, 0 _080260F0: .4byte gPotentialItemEffectBattler _080260F4: .4byte gBattlerTarget -_080260F8: .4byte gUnknown_2023ECC +_080260F8: .4byte gSpecialStatuses _080260FC: .4byte gBattleMons _08026100: .4byte gBattleMoves _08026104: .4byte gCurrentMove -_08026108: .4byte gUnknown_2023E8C +_08026108: .4byte gProtectStructs _0802610C: .4byte gBattleMoveDamage _08026110: .4byte gMoveResultFlags _08026114: - ldr r0, _0802614C @ =gUnknown_2023ECC + ldr r0, _0802614C @ =gSpecialStatuses lsls r1, r3, 2 adds r1, r3 lsls r1, 2 @@ -17206,14 +12199,14 @@ _08026114: movs r1, 0x80 orrs r0, r1 strb r0, [r2] - ldr r1, _08026154 @ =gUnknown_2023D68 + ldr r1, _08026154 @ =gLastUsedItem adds r0, r3, 0 muls r0, r4 adds r0, r5 ldrh r0, [r0, 0x2E] strh r0, [r1] _0802613C: - ldr r1, _08026158 @ =gUnknown_2023D74 + ldr r1, _08026158 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -17221,20 +12214,20 @@ _0802613C: pop {r0} bx r0 .align 2, 0 -_0802614C: .4byte gUnknown_2023ECC +_0802614C: .4byte gSpecialStatuses _08026150: .4byte gMoveResultFlags -_08026154: .4byte gUnknown_2023D68 -_08026158: .4byte gUnknown_2023D74 +_08026154: .4byte gLastUsedItem +_08026158: .4byte gBattlescriptCurrInstr thumb_func_end atk69_adjustsetdamage thumb_func_start atk6A_removeitem atk6A_removeitem: @ 802615C push {r4-r6,lr} sub sp, 0x4 - ldr r6, _080261BC @ =gUnknown_2023D74 + ldr r6, _080261BC @ =gBattlescriptCurrInstr ldr r0, [r6] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r5, _080261C0 @ =gActiveBattler strb r0, [r5] ldr r1, _080261C4 @ =gBattleStruct @@ -17264,9 +12257,9 @@ atk6A_removeitem: @ 802615C movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r5] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r6] adds r0, 0x2 str r0, [r6] @@ -17275,7 +12268,7 @@ atk6A_removeitem: @ 802615C pop {r0} bx r0 .align 2, 0 -_080261BC: .4byte gUnknown_2023D74 +_080261BC: .4byte gBattlescriptCurrInstr _080261C0: .4byte gActiveBattler _080261C4: .4byte gBattleStruct _080261C8: .4byte gBattleMons @@ -17288,7 +12281,7 @@ atk6B_atknameinbuff1: @ 80261CC strb r0, [r1] movs r0, 0x7 strb r0, [r1, 0x1] - ldr r2, _080261FC @ =sBattler_AI + ldr r2, _080261FC @ =gBattlerAttacker ldrb r0, [r2] strb r0, [r1, 0x2] ldr r3, _08026200 @ =gBattlerPartyIndexes @@ -17299,16 +12292,16 @@ atk6B_atknameinbuff1: @ 80261CC strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] - ldr r1, _08026204 @ =gUnknown_2023D74 + ldr r1, _08026204 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 _080261F8: .4byte gBattleTextBuff1 -_080261FC: .4byte sBattler_AI +_080261FC: .4byte gBattlerAttacker _08026200: .4byte gBattlerPartyIndexes -_08026204: .4byte gUnknown_2023D74 +_08026204: .4byte gBattlescriptCurrInstr thumb_func_end atk6B_atknameinbuff1 thumb_func_start atk6C_drawlvlupbox @@ -17415,7 +12408,7 @@ _080262B0: movs r1, 0x7 movs r2, 0x1D movs r3, 0x13 - bl sub_802DB7C + bl HandleBattleWindow ldr r1, _08026300 @ =gBattleScripting movs r0, 0x4 strb r0, [r1, 0x1E] @@ -17425,7 +12418,7 @@ _080262F8: .4byte gBattle_BG1_X _080262FC: .4byte gBattle_BG1_Y _08026300: .4byte gBattleScripting _08026304: - bl sub_8026404 + bl DrawLevelUpWindow1 movs r0, 0xC bl PutWindowTilemap movs r0, 0xC @@ -17450,7 +12443,7 @@ _08026330: beq _080263F6 movs r0, 0x5 bl PlaySE - bl sub_8026448 + bl DrawLevelUpWindow2 movs r0, 0xC movs r1, 0x2 bl CopyWindowToVram @@ -17470,7 +12463,7 @@ _08026350: movs r1, 0x7 movs r2, 0x1D movs r3, 0x13 - bl sub_802DB7C + bl HandleBattleWindow _0802636E: ldr r1, _0802637C @ =gBattleScripting ldrb r0, [r1, 0x1E] @@ -17524,7 +12517,7 @@ _080263C4: bl ShowBg movs r0, 0x1 bl ShowBg - ldr r1, _08026400 @ =gUnknown_2023D74 + ldr r1, _08026400 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -17534,11 +12527,11 @@ _080263F6: pop {r0} bx r0 .align 2, 0 -_08026400: .4byte gUnknown_2023D74 +_08026400: .4byte gBattlescriptCurrInstr thumb_func_end atk6C_drawlvlupbox - thumb_func_start sub_8026404 -sub_8026404: @ 8026404 + thumb_func_start DrawLevelUpWindow1 +DrawLevelUpWindow1: @ 8026404 push {lr} sub sp, 0x14 ldr r0, _0802643C @ =gBattleStruct @@ -17568,10 +12561,10 @@ sub_8026404: @ 8026404 _0802643C: .4byte gBattleStruct _08026440: .4byte gPlayerParty _08026444: .4byte gBattleResources - thumb_func_end sub_8026404 + thumb_func_end DrawLevelUpWindow1 - thumb_func_start sub_8026448 -sub_8026448: @ 8026448 + thumb_func_start DrawLevelUpWindow2 +DrawLevelUpWindow2: @ 8026448 push {lr} sub sp, 0x10 ldr r0, _08026478 @ =gBattleStruct @@ -17596,7 +12589,7 @@ sub_8026448: @ 8026448 .align 2, 0 _08026478: .4byte gBattleStruct _0802647C: .4byte gPlayerParty - thumb_func_end sub_8026448 + thumb_func_end DrawLevelUpWindow2 thumb_func_start sub_8026480 sub_8026480: @ 8026480 @@ -17915,7 +12908,7 @@ PutMonIconOnLvlUpBox: @ 8026688 bl LoadSpriteSheet adds r0, r4, 0 bl LoadSpritePalette - ldr r0, _08026748 @ =gUnknown_82507C8 + ldr r0, _08026748 @ =sSpriteTemplate_MonIconOnLvlUpBox movs r1, 0x80 lsls r1, 1 movs r2, 0xA @@ -17946,7 +12939,7 @@ _08026738: .4byte 0xffff0000 _0802673C: .4byte 0x0000ffff _08026740: .4byte 0xd75a0000 _08026744: .4byte 0x0000d75a -_08026748: .4byte gUnknown_82507C8 +_08026748: .4byte sSpriteTemplate_MonIconOnLvlUpBox _0802674C: .4byte gSprites _08026750: .4byte gBattle_BG2_X thumb_func_end PutMonIconOnLvlUpBox @@ -18025,14 +13018,14 @@ _080267D2: atk6D_resetsentmonsvalue: @ 80267D8 push {lr} bl ResetSentPokesToOpponentValue - ldr r1, _080267EC @ =gUnknown_2023D74 + ldr r1, _080267EC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_080267EC: .4byte gUnknown_2023D74 +_080267EC: .4byte gBattlescriptCurrInstr thumb_func_end atk6D_resetsentmonsvalue thumb_func_start atk6E_setatktoplayer0 @@ -18040,33 +13033,33 @@ atk6E_setatktoplayer0: @ 80267F0 push {lr} movs r0, 0 bl GetBattlerAtPosition - ldr r1, _08026808 @ =sBattler_AI + ldr r1, _08026808 @ =gBattlerAttacker strb r0, [r1] - ldr r1, _0802680C @ =gUnknown_2023D74 + ldr r1, _0802680C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_08026808: .4byte sBattler_AI -_0802680C: .4byte gUnknown_2023D74 +_08026808: .4byte gBattlerAttacker +_0802680C: .4byte gBattlescriptCurrInstr thumb_func_end atk6E_setatktoplayer0 thumb_func_start atk6F_makevisible atk6F_makevisible: @ 8026810 push {r4,r5,lr} - ldr r5, _0802683C @ =gUnknown_2023D74 + ldr r5, _0802683C @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _08026840 @ =gActiveBattler strb r0, [r4] movs r0, 0 movs r1, 0 - bl EmitSpriteInvisibility + bl BtlController_EmitSpriteInvisibility ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -18074,23 +13067,23 @@ atk6F_makevisible: @ 8026810 pop {r0} bx r0 .align 2, 0 -_0802683C: .4byte gUnknown_2023D74 +_0802683C: .4byte gBattlescriptCurrInstr _08026840: .4byte gActiveBattler thumb_func_end atk6F_makevisible thumb_func_start atk70_recordlastability atk70_recordlastability: @ 8026844 push {r4,lr} - ldr r4, _0802686C @ =gUnknown_2023D74 + ldr r4, _0802686C @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r1, _08026870 @ =gActiveBattler strb r0, [r1] ldrb r0, [r1] ldr r1, _08026874 @ =gLastUsedAbility ldrb r1, [r1] - bl sub_80C71D0 + bl RecordAbilityBattle ldr r0, [r4] adds r0, 0x1 str r0, [r4] @@ -18098,7 +13091,7 @@ atk70_recordlastability: @ 8026844 pop {r0} bx r0 .align 2, 0 -_0802686C: .4byte gUnknown_2023D74 +_0802686C: .4byte gBattlescriptCurrInstr _08026870: .4byte gActiveBattler _08026874: .4byte gLastUsedAbility thumb_func_end atk70_recordlastability @@ -18130,26 +13123,26 @@ _0802689C: .4byte gMoveToLearn atk71_buffermovetolearn: @ 80268A0 push {lr} bl BufferMoveToLearnIntoBattleTextBuff2 - ldr r1, _080268B4 @ =gUnknown_2023D74 + ldr r1, _080268B4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_080268B4: .4byte gUnknown_2023D74 +_080268B4: .4byte gBattlescriptCurrInstr thumb_func_end atk71_buffermovetolearn thumb_func_start atk72_jumpifplayerran atk72_jumpifplayerran: @ 80268B8 push {lr} - ldr r0, _080268E4 @ =gUnknown_2023D6D + ldr r0, _080268E4 @ =gBattlerFainted ldrb r0, [r0] - bl sub_8016748 + bl TryRunFromBattle lsls r0, 24 cmp r0, 0 beq _080268EC - ldr r3, _080268E8 @ =gUnknown_2023D74 + ldr r3, _080268E8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -18164,10 +13157,10 @@ atk72_jumpifplayerran: @ 80268B8 str r1, [r3] b _080268F4 .align 2, 0 -_080268E4: .4byte gUnknown_2023D6D -_080268E8: .4byte gUnknown_2023D74 +_080268E4: .4byte gBattlerFainted +_080268E8: .4byte gBattlescriptCurrInstr _080268EC: - ldr r1, _080268F8 @ =gUnknown_2023D74 + ldr r1, _080268F8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -18175,7 +13168,7 @@ _080268F4: pop {r0} bx r0 .align 2, 0 -_080268F8: .4byte gUnknown_2023D74 +_080268F8: .4byte gBattlescriptCurrInstr thumb_func_end atk72_jumpifplayerran thumb_func_start atk73_hpthresholds @@ -18187,10 +13180,10 @@ atk73_hpthresholds: @ 80268FC ands r4, r6 cmp r4, 0 bne _08026992 - ldr r0, _08026950 @ =gUnknown_2023D74 + ldr r0, _08026950 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r1, _08026954 @ =gActiveBattler strb r0, [r1] movs r1, 0x1 @@ -18222,7 +13215,7 @@ _08026942: b _08026992 .align 2, 0 _0802694C: .4byte gBattleTypeFlags -_08026950: .4byte gUnknown_2023D74 +_08026950: .4byte gBattlescriptCurrInstr _08026954: .4byte gActiveBattler _08026958: .4byte gBattleMons _0802695C: .4byte gBattleStruct @@ -18254,7 +13247,7 @@ _08026988: _08026990: strb r1, [r0] _08026992: - ldr r1, _080269A4 @ =gUnknown_2023D74 + ldr r1, _080269A4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -18263,7 +13256,7 @@ _08026992: bx r0 .align 2, 0 _080269A0: .4byte gBattleStruct -_080269A4: .4byte gUnknown_2023D74 +_080269A4: .4byte gBattlescriptCurrInstr thumb_func_end atk73_hpthresholds thumb_func_start atk74_hpthresholds2 @@ -18278,10 +13271,10 @@ atk74_hpthresholds2: @ 80269A8 ands r7, r0 cmp r7, 0 bne _08026A42 - ldr r0, _08026A10 @ =gUnknown_2023D74 + ldr r0, _08026A10 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript adds r4, r0, 0 ldr r0, _08026A14 @ =gActiveBattler strb r4, [r0] @@ -18317,7 +13310,7 @@ atk74_hpthresholds2: @ 80269A8 b _08026A42 .align 2, 0 _08026A0C: .4byte gBattleTypeFlags -_08026A10: .4byte gUnknown_2023D74 +_08026A10: .4byte gBattlescriptCurrInstr _08026A14: .4byte gActiveBattler _08026A18: .4byte gBattleStruct _08026A1C: .4byte gBattleMons @@ -18343,7 +13336,7 @@ _08026A3A: _08026A40: strb r0, [r1] _08026A42: - ldr r1, _08026A54 @ =gUnknown_2023D74 + ldr r1, _08026A54 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -18353,7 +13346,7 @@ _08026A42: pop {r0} bx r0 .align 2, 0 -_08026A54: .4byte gUnknown_2023D74 +_08026A54: .4byte gBattlescriptCurrInstr thumb_func_end atk74_hpthresholds2 thumb_func_start atk75_useitemonopponent @@ -18361,7 +13354,7 @@ atk75_useitemonopponent: @ 8026A58 push {lr} sub sp, 0x4 ldr r2, _08026A98 @ =gBattlerInMenuId - ldr r1, _08026A9C @ =sBattler_AI + ldr r1, _08026A9C @ =gBattlerAttacker ldrb r0, [r1] strb r0, [r2] ldr r2, _08026AA0 @ =gBattlerPartyIndexes @@ -18373,7 +13366,7 @@ atk75_useitemonopponent: @ 8026A58 muls r0, r2 ldr r1, _08026AA4 @ =gEnemyParty adds r0, r1 - ldr r1, _08026AA8 @ =gUnknown_2023D68 + ldr r1, _08026AA8 @ =gLastUsedItem ldrh r1, [r1] lsls r2, 24 lsrs r2, 24 @@ -18381,7 +13374,7 @@ atk75_useitemonopponent: @ 8026A58 str r3, [sp] movs r3, 0 bl PokemonUseItemEffects - ldr r1, _08026AAC @ =gUnknown_2023D74 + ldr r1, _08026AAC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -18390,24 +13383,24 @@ atk75_useitemonopponent: @ 8026A58 bx r0 .align 2, 0 _08026A98: .4byte gBattlerInMenuId -_08026A9C: .4byte sBattler_AI +_08026A9C: .4byte gBattlerAttacker _08026AA0: .4byte gBattlerPartyIndexes _08026AA4: .4byte gEnemyParty -_08026AA8: .4byte gUnknown_2023D68 -_08026AAC: .4byte gUnknown_2023D74 +_08026AA8: .4byte gLastUsedItem +_08026AAC: .4byte gBattlescriptCurrInstr thumb_func_end atk75_useitemonopponent - thumb_func_start sub_8026AB0 -sub_8026AB0: @ 8026AB0 + thumb_func_start atk76_various +atk76_various: @ 8026AB0 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x8 - ldr r4, _08026ADC @ =gUnknown_2023D74 + ldr r4, _08026ADC @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r1, _08026AE0 @ =gActiveBattler strb r0, [r1] ldr r0, [r4] @@ -18422,7 +13415,7 @@ _08026AD2: ldr r0, [r0] mov pc, r0 .align 2, 0 -_08026ADC: .4byte gUnknown_2023D74 +_08026ADC: .4byte gBattlescriptCurrInstr _08026AE0: .4byte gActiveBattler _08026AE4: .4byte _08026AE8 .align 2, 0 @@ -18448,7 +13441,7 @@ _08026B1C: .align 2, 0 _08026B28: .4byte gActiveBattler _08026B2C: - ldr r1, _08026B68 @ =sBattler_AI + ldr r1, _08026B68 @ =gBattlerAttacker ldr r4, _08026B6C @ =gBattlerTarget ldrb r0, [r4] strb r0, [r1] @@ -18477,7 +13470,7 @@ _08026B2C: strb r2, [r4] b _08026F4E .align 2, 0 -_08026B68: .4byte sBattler_AI +_08026B68: .4byte gBattlerAttacker _08026B6C: .4byte gBattlerTarget _08026B70: .4byte gSideTimers _08026B74: .4byte gBattleMons @@ -18492,11 +13485,11 @@ _08026B84: .4byte gBattlerTarget _08026B88: .4byte gActiveBattler _08026B8C: bl IsRunningFromBattleImpossible - ldr r1, _08026B98 @ =gUnknown_2023E82 + ldr r1, _08026B98 @ =gBattleCommunication strb r0, [r1] b _08026F4E .align 2, 0 -_08026B98: .4byte gUnknown_2023E82 +_08026B98: .4byte gBattleCommunication _08026B9C: ldr r0, _08026BAC @ =gCurrentMove ldrh r0, [r0] @@ -18509,7 +13502,7 @@ _08026B9C: _08026BAC: .4byte gCurrentMove _08026BB0: .4byte gBattlerTarget _08026BB4: - ldr r2, _08026BD4 @ =gUnknown_2023DD0 + ldr r2, _08026BD4 @ =gHitMarker ldr r1, _08026BD8 @ =gBitTable ldr r0, _08026BDC @ =gActiveBattler ldrb r0, [r0] @@ -18521,23 +13514,23 @@ _08026BB4: ands r2, r0 cmp r2, 0 beq _08026BE4 - ldr r1, _08026BE0 @ =gUnknown_2023E82 + ldr r1, _08026BE0 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1] b _08026F4E .align 2, 0 -_08026BD4: .4byte gUnknown_2023DD0 +_08026BD4: .4byte gHitMarker _08026BD8: .4byte gBitTable _08026BDC: .4byte gActiveBattler -_08026BE0: .4byte gUnknown_2023E82 +_08026BE0: .4byte gBattleCommunication _08026BE4: - ldr r0, _08026BEC @ =gUnknown_2023E82 + ldr r0, _08026BEC @ =gBattleCommunication strb r2, [r0] b _08026F4E .align 2, 0 -_08026BEC: .4byte gUnknown_2023E82 +_08026BEC: .4byte gBattleCommunication _08026BF0: - ldr r4, _08026C20 @ =gUnknown_2023ECC + ldr r4, _08026C20 @ =gSpecialStatuses ldr r3, _08026C24 @ =gActiveBattler ldrb r0, [r3] lsls r1, r0, 2 @@ -18561,7 +13554,7 @@ _08026BF0: strb r0, [r1] b _08026F4E .align 2, 0 -_08026C20: .4byte gUnknown_2023ECC +_08026C20: .4byte gSpecialStatuses _08026C24: .4byte gActiveBattler _08026C28: ldr r4, _08026C4C @ =gBattlerPartyIndexes @@ -18658,7 +13651,7 @@ _08026CCC: bne _08026CD8 b _08026F4E _08026CD8: - ldr r0, _08026CEC @ =gUnknown_2023DD0 + ldr r0, _08026CEC @ =gHitMarker ldr r1, [r0] ldr r2, _08026CF0 @ =0xffbfffff ands r1, r2 @@ -18667,11 +13660,11 @@ _08026CD8: .align 2, 0 _08026CE4: .4byte gBattleTypeFlags _08026CE8: .4byte gBattleMons -_08026CEC: .4byte gUnknown_2023DD0 +_08026CEC: .4byte gHitMarker _08026CF0: .4byte 0xffbfffff _08026CF4: movs r7, 0 - ldr r2, _08026D3C @ =gUnknown_2023E82 + ldr r2, _08026D3C @ =gBattleCommunication strb r7, [r2, 0x5] ldr r1, _08026D40 @ =gActiveBattler movs r0, 0x1 @@ -18709,7 +13702,7 @@ _08026D2A: bls _08026D0C b _08026F4E .align 2, 0 -_08026D3C: .4byte gUnknown_2023E82 +_08026D3C: .4byte gBattleCommunication _08026D40: .4byte gActiveBattler _08026D44: .4byte gBattlersCount _08026D48: .4byte gBattleMons @@ -18746,16 +13739,16 @@ _08026D7C: _08026D84: movs r0, 0 movs r1, 0 - bl EmitReturnMonToBall + bl BtlController_EmitReturnMonToBall ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _08026F4E .align 2, 0 _08026D94: .4byte gBattlersCount _08026D98: .4byte gActiveBattler _08026D9C: .4byte gBattleMons _08026DA0: - ldr r0, _08026F28 @ =gUnknown_2023E82 + ldr r0, _08026F28 @ =gBattleCommunication movs r1, 0 strb r1, [r0, 0x5] mov r8, r1 @@ -18863,10 +13856,10 @@ _08026E4E: movs r0, 0 movs r1, 0x28 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _08026F28 @ =gUnknown_2023E82 + bl MarkBattlerForControllerExec + ldr r1, _08026F28 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] _08026E88: @@ -18938,15 +13931,15 @@ _08026EEC: movs r0, 0 movs r1, 0x28 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _08026F28 @ =gUnknown_2023E82 + bl MarkBattlerForControllerExec + ldr r1, _08026F28 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _08026F4E .align 2, 0 -_08026F28: .4byte gUnknown_2023E82 +_08026F28: .4byte gBattleCommunication _08026F2C: .4byte gBattlersCount _08026F30: .4byte gBattleMons _08026F34: .4byte 0xf7ffffff @@ -18959,7 +13952,7 @@ _08026F44: cmp r0, 0 beq _08026F56 _08026F4E: - ldr r1, _08026F64 @ =gUnknown_2023D74 + ldr r1, _08026F64 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x3 str r0, [r1] @@ -18972,8 +13965,8 @@ _08026F56: pop {r0} bx r0 .align 2, 0 -_08026F64: .4byte gUnknown_2023D74 - thumb_func_end sub_8026AB0 +_08026F64: .4byte gBattlescriptCurrInstr + thumb_func_end atk76_various thumb_func_start atk77_setprotectlike atk77_setprotectlike: @ 8026F68 @@ -18981,8 +13974,8 @@ atk77_setprotectlike: @ 8026F68 mov r7, r8 push {r7} movs r6, 0x1 - ldr r2, _08027034 @ =gUnknown_2023DB0 - ldr r1, _08027038 @ =sBattler_AI + ldr r2, _08027034 @ =gLastResultingMoves + ldr r1, _08027038 @ =gBattlerAttacker ldrb r3, [r1] lsls r0, r3, 1 adds r0, r2 @@ -19002,7 +13995,7 @@ atk77_setprotectlike: @ 8026F68 movs r1, 0 strb r1, [r0, 0x8] _08026F98: - ldr r0, _08027040 @ =gUnknown_2023BE2 + ldr r0, _08027040 @ =gCurrentTurnActionNumber ldrb r1, [r0] ldr r0, _08027044 @ =gBattlersCount ldrb r0, [r0] @@ -19011,7 +14004,7 @@ _08026F98: bne _08026FA8 movs r6, 0 _08026FA8: - ldr r2, _08027048 @ =gUnknown_82507E0 + ldr r2, _08027048 @ =sProtectSuccessRates mov r5, r8 ldrb r1, [r5] lsls r0, r1, 3 @@ -19039,7 +14032,7 @@ _08026FA8: ldrb r0, [r1] cmp r0, 0x6F bne _08026FF8 - ldr r0, _08027054 @ =gUnknown_2023E8C + ldr r0, _08027054 @ =gProtectStructs ldrb r1, [r5] lsls r1, 4 adds r1, r0 @@ -19047,7 +14040,7 @@ _08026FA8: movs r2, 0x1 orrs r0, r2 strb r0, [r1] - ldr r1, _08027058 @ =gUnknown_2023E82 + ldr r1, _08027058 @ =gBattleCommunication movs r0, 0 strb r0, [r1, 0x5] _08026FF8: @@ -19059,7 +14052,7 @@ _08026FF8: ldrb r0, [r1] cmp r0, 0x74 bne _0802701E - ldr r0, _08027054 @ =gUnknown_2023E8C + ldr r0, _08027054 @ =gProtectStructs ldrb r1, [r5] lsls r1, 4 adds r1, r0 @@ -19067,7 +14060,7 @@ _08026FF8: movs r2, 0x2 orrs r0, r2 strb r0, [r1] - ldr r1, _08027058 @ =gUnknown_2023E82 + ldr r1, _08027058 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] _0802701E: @@ -19082,19 +14075,19 @@ _0802701E: strb r0, [r1, 0x8] b _0802707E .align 2, 0 -_08027034: .4byte gUnknown_2023DB0 -_08027038: .4byte sBattler_AI +_08027034: .4byte gLastResultingMoves +_08027038: .4byte gBattlerAttacker _0802703C: .4byte gDisableStructs -_08027040: .4byte gUnknown_2023BE2 +_08027040: .4byte gCurrentTurnActionNumber _08027044: .4byte gBattlersCount -_08027048: .4byte gUnknown_82507E0 +_08027048: .4byte sProtectSuccessRates _0802704C: .4byte gBattleMoves _08027050: .4byte gCurrentMove -_08027054: .4byte gUnknown_2023E8C -_08027058: .4byte gUnknown_2023E82 +_08027054: .4byte gProtectStructs +_08027058: .4byte gBattleCommunication _0802705C: ldr r2, _08027090 @ =gDisableStructs - ldr r0, _08027094 @ =sBattler_AI + ldr r0, _08027094 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -19102,7 +14095,7 @@ _0802705C: adds r0, r2 movs r1, 0 strb r1, [r0, 0x8] - ldr r1, _08027098 @ =gUnknown_2023E82 + ldr r1, _08027098 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] ldr r2, _0802709C @ =gMoveResultFlags @@ -19111,7 +14104,7 @@ _0802705C: orrs r0, r1 strb r0, [r2] _0802707E: - ldr r1, _080270A0 @ =gUnknown_2023D74 + ldr r1, _080270A0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -19122,10 +14115,10 @@ _0802707E: bx r0 .align 2, 0 _08027090: .4byte gDisableStructs -_08027094: .4byte sBattler_AI -_08027098: .4byte gUnknown_2023E82 +_08027094: .4byte gBattlerAttacker +_08027098: .4byte gBattleCommunication _0802709C: .4byte gMoveResultFlags -_080270A0: .4byte gUnknown_2023D74 +_080270A0: .4byte gBattlescriptCurrInstr thumb_func_end atk77_setprotectlike thumb_func_start atk78_faintifabilitynotdamp @@ -19133,7 +14126,7 @@ atk78_faintifabilitynotdamp: @ 80270A4 push {r4-r7,lr} mov r7, r8 push {r7} - ldr r0, _08027160 @ =gUnknown_2023BC8 + ldr r0, _08027160 @ =gBattleControllerExecFlags ldr r2, [r0] cmp r2, 0 bne _080271A8 @@ -19176,7 +14169,7 @@ _080270F0: cmp r0, r1 bne _0802718C ldr r4, _08027170 @ =gActiveBattler - ldr r7, _08027174 @ =sBattler_AI + ldr r7, _08027174 @ =gBattlerAttacker ldrb r0, [r7] strb r0, [r4] ldr r2, _08027178 @ =gBattleMoveDamage @@ -19188,10 +14181,10 @@ _080270F0: str r0, [r2] ldr r1, _0802717C @ =0x00007fff movs r0, 0 - bl EmitHealthBarUpdate + bl BtlController_EmitHealthBarUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _08027180 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _08027180 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -19227,15 +14220,15 @@ _08027152: bcc _0802713C b _080271A8 .align 2, 0 -_08027160: .4byte gUnknown_2023BC8 +_08027160: .4byte gBattleControllerExecFlags _08027164: .4byte gBattlerTarget _08027168: .4byte gBattlersCount _0802716C: .4byte gBattleMons _08027170: .4byte gActiveBattler -_08027174: .4byte sBattler_AI +_08027174: .4byte gBattlerAttacker _08027178: .4byte gBattleMoveDamage _0802717C: .4byte 0x00007fff -_08027180: .4byte gUnknown_2023D74 +_08027180: .4byte gBattlescriptCurrInstr _08027184: .4byte gBitTable _08027188: .4byte gAbsentBattlerFlags _0802718C: @@ -19248,9 +14241,9 @@ _0802718C: adds r1, r6 adds r1, 0x20 ldrb r1, [r1] - bl sub_80C71D0 - ldr r1, _080271B8 @ =gUnknown_2023D74 - ldr r0, _080271BC @ =gUnknown_81D93AF + bl RecordAbilityBattle + ldr r1, _080271B8 @ =gBattlescriptCurrInstr + ldr r0, _080271BC @ =BattleScript_DampStopsExplosion str r0, [r1] _080271A8: pop {r3} @@ -19260,20 +14253,20 @@ _080271A8: bx r0 .align 2, 0 _080271B4: .4byte gLastUsedAbility -_080271B8: .4byte gUnknown_2023D74 -_080271BC: .4byte gUnknown_81D93AF +_080271B8: .4byte gBattlescriptCurrInstr +_080271BC: .4byte BattleScript_DampStopsExplosion thumb_func_end atk78_faintifabilitynotdamp thumb_func_start atk79_setatkhptozero atk79_setatkhptozero: @ 80271C0 push {r4,lr} sub sp, 0x4 - ldr r0, _0802720C @ =gUnknown_2023BC8 + ldr r0, _0802720C @ =gBattleControllerExecFlags ldr r3, [r0] cmp r3, 0 bne _08027204 ldr r4, _08027210 @ =gActiveBattler - ldr r0, _08027214 @ =sBattler_AI + ldr r0, _08027214 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r4] ldr r1, _08027218 @ =gBattleMons @@ -19291,10 +14284,10 @@ atk79_setatkhptozero: @ 80271C0 movs r1, 0x2A movs r2, 0 movs r3, 0x2 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _0802721C @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _0802721C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -19304,17 +14297,17 @@ _08027204: pop {r0} bx r0 .align 2, 0 -_0802720C: .4byte gUnknown_2023BC8 +_0802720C: .4byte gBattleControllerExecFlags _08027210: .4byte gActiveBattler -_08027214: .4byte sBattler_AI +_08027214: .4byte gBattlerAttacker _08027218: .4byte gBattleMons -_0802721C: .4byte gUnknown_2023D74 +_0802721C: .4byte gBattlescriptCurrInstr thumb_func_end atk79_setatkhptozero thumb_func_start atk7A_jumpifnexttargetvalid atk7A_jumpifnexttargetvalid: @ 8027220 push {r4-r7,lr} - ldr r3, _08027298 @ =gUnknown_2023D74 + ldr r3, _08027298 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r4, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -19337,7 +14330,7 @@ atk7A_jumpifnexttargetvalid: @ 8027220 ldrb r1, [r0] adds r1, 0x1 strb r1, [r0] - ldr r2, _080272A4 @ =sBattler_AI + ldr r2, _080272A4 @ =gBattlerAttacker lsls r1, 24 lsrs r1, 24 adds r3, r0, 0 @@ -19376,10 +14369,10 @@ _08027276: str r0, [r7] b _080272BC .align 2, 0 -_08027298: .4byte gUnknown_2023D74 +_08027298: .4byte gBattlescriptCurrInstr _0802729C: .4byte gBattleTypeFlags _080272A0: .4byte gBattlerTarget -_080272A4: .4byte sBattler_AI +_080272A4: .4byte gBattlerAttacker _080272A8: .4byte gAbsentBattlerFlags _080272AC: .4byte gBitTable _080272B0: .4byte gBattlersCount @@ -19398,7 +14391,7 @@ _080272BC: thumb_func_start atk7B_tryhealhalfhealth atk7B_tryhealhalfhealth: @ 80272C4 push {r4-r6,lr} - ldr r4, _08027320 @ =gUnknown_2023D74 + ldr r4, _08027320 @ =gBattlescriptCurrInstr ldr r1, [r4] ldrb r2, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -19414,7 +14407,7 @@ atk7B_tryhealhalfhealth: @ 80272C4 ldr r3, _08027324 @ =gBattlerTarget cmp r0, 0x1 bne _080272EC - ldr r0, _08027328 @ =sBattler_AI + ldr r0, _08027328 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r3] _080272EC: @@ -19445,9 +14438,9 @@ _08027306: str r2, [r4] b _0802733A .align 2, 0 -_08027320: .4byte gUnknown_2023D74 +_08027320: .4byte gBattlescriptCurrInstr _08027324: .4byte gBattlerTarget -_08027328: .4byte sBattler_AI +_08027328: .4byte gBattlerAttacker _0802732C: .4byte gBattleMoveDamage _08027330: .4byte gBattleMons _08027334: @@ -19484,7 +14477,7 @@ _08027356: ldrb r1, [r2] cmp r5, r1 bge _080273AC - ldr r0, _080273E8 @ =sBattler_AI + ldr r0, _080273E8 @ =gBattlerAttacker ldrb r6, [r0] ldr r2, _080273EC @ =0x0000ffff mov r9, r2 @@ -19520,7 +14513,7 @@ _080273A4: cmp r5, r7 blt _0802737C _080273AC: - ldr r1, _080273E8 @ =sBattler_AI + ldr r1, _080273E8 @ =gBattlerAttacker ldrb r0, [r1] mov r2, r10 ldr r1, [r2] @@ -19538,7 +14531,7 @@ _080273AC: ldr r0, _080273EC @ =0x0000ffff cmp r3, r0 beq _080273FC - ldr r2, _080273F0 @ =gUnknown_2023DD0 + ldr r2, _080273F0 @ =gHitMarker ldr r0, [r2] ldr r1, _080273F4 @ =0xfffffbff ands r0, r1 @@ -19549,16 +14542,16 @@ _080273AC: .align 2, 0 _080273E0: .4byte gBattlersCount _080273E4: .4byte gBattleStruct -_080273E8: .4byte sBattler_AI +_080273E8: .4byte gBattlerAttacker _080273EC: .4byte 0x0000ffff -_080273F0: .4byte gUnknown_2023DD0 +_080273F0: .4byte gHitMarker _080273F4: .4byte 0xfffffbff _080273F8: .4byte gCurrentMove _080273FC: mov r0, r8 cmp r0, 0 beq _0802746C - ldr r2, _08027450 @ =gUnknown_2023DD0 + ldr r2, _08027450 @ =gHitMarker ldr r0, [r2] ldr r1, _08027454 @ =0xfffffbff ands r0, r1 @@ -19580,8 +14573,8 @@ _08027426: bl GetMoveTarget ldr r1, _0802745C @ =gBattlerTarget strb r0, [r1] - ldr r5, _08027460 @ =gUnknown_2023D74 - ldr r3, _08027464 @ =gUnknown_81D65A8 + ldr r5, _08027460 @ =gBattlescriptCurrInstr + ldr r3, _08027464 @ =gBattleScriptsForMoveEffects ldr r2, _08027468 @ =gBattleMoves ldrh r1, [r4] lsls r0, r1, 1 @@ -19595,16 +14588,16 @@ _08027426: str r0, [r5] b _0802748A .align 2, 0 -_08027450: .4byte gUnknown_2023DD0 +_08027450: .4byte gHitMarker _08027454: .4byte 0xfffffbff _08027458: .4byte gCurrentMove _0802745C: .4byte gBattlerTarget -_08027460: .4byte gUnknown_2023D74 -_08027464: .4byte gUnknown_81D65A8 +_08027460: .4byte gBattlescriptCurrInstr +_08027464: .4byte gBattleScriptsForMoveEffects _08027468: .4byte gBattleMoves _0802746C: - ldr r2, _0802749C @ =gUnknown_2023ECC - ldr r0, _080274A0 @ =sBattler_AI + ldr r2, _0802749C @ =gSpecialStatuses + ldr r0, _080274A0 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 @@ -19614,7 +14607,7 @@ _0802746C: movs r2, 0x20 orrs r1, r2 strb r1, [r0] - ldr r1, _080274A4 @ =gUnknown_2023D74 + ldr r1, _080274A4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -19628,9 +14621,9 @@ _0802748A: pop {r0} bx r0 .align 2, 0 -_0802749C: .4byte gUnknown_2023ECC -_080274A0: .4byte sBattler_AI -_080274A4: .4byte gUnknown_2023D74 +_0802749C: .4byte gSpecialStatuses +_080274A0: .4byte gBattlerAttacker +_080274A4: .4byte gBattlescriptCurrInstr thumb_func_end atk7C_trymirrormove thumb_func_start atk7D_setrain @@ -19647,43 +14640,43 @@ atk7D_setrain: @ 80274A8 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _080274D0 @ =gUnknown_2023E82 + ldr r1, _080274D0 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] b _080274E4 .align 2, 0 _080274C8: .4byte gBattleWeather _080274CC: .4byte gMoveResultFlags -_080274D0: .4byte gUnknown_2023E82 +_080274D0: .4byte gBattleCommunication _080274D4: movs r0, 0x1 strh r0, [r2] - ldr r0, _080274F0 @ =gUnknown_2023E82 + ldr r0, _080274F0 @ =gBattleCommunication strb r1, [r0, 0x5] - ldr r0, _080274F4 @ =gUnknown_2023F20 + ldr r0, _080274F4 @ =gWishFutureKnock adds r0, 0x28 movs r1, 0x5 strb r1, [r0] _080274E4: - ldr r1, _080274F8 @ =gUnknown_2023D74 + ldr r1, _080274F8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_080274F0: .4byte gUnknown_2023E82 -_080274F4: .4byte gUnknown_2023F20 -_080274F8: .4byte gUnknown_2023D74 +_080274F0: .4byte gBattleCommunication +_080274F4: .4byte gWishFutureKnock +_080274F8: .4byte gBattlescriptCurrInstr thumb_func_end atk7D_setrain thumb_func_start atk7E_setreflect atk7E_setreflect: @ 80274FC push {r4-r6,lr} - ldr r6, _0802752C @ =sBattler_AI + ldr r6, _0802752C @ =gBattlerAttacker ldrb r0, [r6] bl GetBattlerPosition - ldr r4, _08027530 @ =gSideAffecting + ldr r4, _08027530 @ =gSideStatuses movs r5, 0x1 adds r1, r5, 0 ands r1, r0 @@ -19699,14 +14692,14 @@ atk7E_setreflect: @ 80274FC movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _08027538 @ =gUnknown_2023E82 + ldr r1, _08027538 @ =gBattleCommunication movs r0, 0 b _080275B0 .align 2, 0 -_0802752C: .4byte sBattler_AI -_08027530: .4byte gSideAffecting +_0802752C: .4byte gBattlerAttacker +_08027530: .4byte gSideStatuses _08027534: .4byte gMoveResultFlags -_08027538: .4byte gUnknown_2023E82 +_08027538: .4byte gBattleCommunication _0802753C: ldrb r0, [r6] bl GetBattlerPosition @@ -19750,20 +14743,20 @@ _0802753C: lsrs r1, r0, 24 cmp r1, 0x2 bne _080275AC - ldr r0, _080275A8 @ =gUnknown_2023E82 + ldr r0, _080275A8 @ =gBattleCommunication strb r1, [r0, 0x5] b _080275B2 .align 2, 0 _080275A0: .4byte gSideTimers _080275A4: .4byte gBattleTypeFlags -_080275A8: .4byte gUnknown_2023E82 +_080275A8: .4byte gBattleCommunication _080275AC: - ldr r1, _080275C0 @ =gUnknown_2023E82 + ldr r1, _080275C0 @ =gBattleCommunication movs r0, 0x1 _080275B0: strb r0, [r1, 0x5] _080275B2: - ldr r1, _080275C4 @ =gUnknown_2023D74 + ldr r1, _080275C4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -19771,8 +14764,8 @@ _080275B2: pop {r0} bx r0 .align 2, 0 -_080275C0: .4byte gUnknown_2023E82 -_080275C4: .4byte gUnknown_2023D74 +_080275C0: .4byte gBattleCommunication +_080275C4: .4byte gBattlescriptCurrInstr thumb_func_end atk7E_setreflect thumb_func_start atk7F_setseeded @@ -19806,7 +14799,7 @@ _080275FA: movs r0, 0x1 orrs r0, r5 strb r0, [r7] - ldr r1, _08027614 @ =gUnknown_2023E82 + ldr r1, _08027614 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _08027668 @@ -19814,7 +14807,7 @@ _080275FA: _08027608: .4byte gMoveResultFlags _0802760C: .4byte gStatuses3 _08027610: .4byte gBattlerTarget -_08027614: .4byte gUnknown_2023E82 +_08027614: .4byte gBattleCommunication _08027618: ldr r1, _08027644 @ =gBattleMons movs r0, 0x58 @@ -19834,15 +14827,15 @@ _08027634: movs r0, 0x1 orrs r0, r5 strb r0, [r7] - ldr r1, _08027648 @ =gUnknown_2023E82 + ldr r1, _08027648 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] b _08027668 .align 2, 0 _08027644: .4byte gBattleMons -_08027648: .4byte gUnknown_2023E82 +_08027648: .4byte gBattleCommunication _0802764C: - ldr r0, _0802767C @ =sBattler_AI + ldr r0, _0802767C @ =gBattlerAttacker ldrb r0, [r0] orrs r2, r0 str r2, [r6] @@ -19854,10 +14847,10 @@ _0802764C: mov r2, r12 orrs r0, r2 str r0, [r1] - ldr r0, _08027680 @ =gUnknown_2023E82 + ldr r0, _08027680 @ =gBattleCommunication strb r3, [r0, 0x5] _08027668: - ldr r1, _08027684 @ =gUnknown_2023D74 + ldr r1, _08027684 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -19868,15 +14861,15 @@ _08027668: pop {r0} bx r0 .align 2, 0 -_0802767C: .4byte sBattler_AI -_08027680: .4byte gUnknown_2023E82 -_08027684: .4byte gUnknown_2023D74 +_0802767C: .4byte gBattlerAttacker +_08027680: .4byte gBattleCommunication +_08027684: .4byte gBattlescriptCurrInstr thumb_func_end atk7F_setseeded thumb_func_start atk80_manipulatedamage atk80_manipulatedamage: @ 8027688 push {r4,lr} - ldr r1, _080276A0 @ =gUnknown_2023D74 + ldr r1, _080276A0 @ =gBattlescriptCurrInstr ldr r0, [r1] ldrb r2, [r0, 0x1] adds r4, r1, 0 @@ -19888,7 +14881,7 @@ atk80_manipulatedamage: @ 8027688 beq _080276AA b _080276F8 .align 2, 0 -_080276A0: .4byte gUnknown_2023D74 +_080276A0: .4byte gBattlescriptCurrInstr _080276A4: cmp r2, 0x2 beq _080276F0 @@ -19949,7 +14942,7 @@ _08027704: .4byte gBattleMoveDamage atk81_trysetrest: @ 8027708 push {r4-r7,lr} sub sp, 0x4 - ldr r0, _08027760 @ =gUnknown_2023D74 + ldr r0, _08027760 @ =gBattlescriptCurrInstr mov r12, r0 ldr r1, [r0] ldrb r6, [r1, 0x1] @@ -19964,7 +14957,7 @@ atk81_trysetrest: @ 8027708 orrs r6, r0 ldr r5, _08027764 @ =gActiveBattler ldr r2, _08027768 @ =gBattlerTarget - ldr r0, _0802776C @ =sBattler_AI + ldr r0, _0802776C @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r2] strb r0, [r5] @@ -19992,10 +14985,10 @@ atk81_trysetrest: @ 8027708 str r6, [r0] b _080277C8 .align 2, 0 -_08027760: .4byte gUnknown_2023D74 +_08027760: .4byte gBattlescriptCurrInstr _08027764: .4byte gActiveBattler _08027768: .4byte gBattlerTarget -_0802776C: .4byte sBattler_AI +_0802776C: .4byte gBattlerAttacker _08027770: .4byte gBattleMoveDamage _08027774: .4byte gBattleMons _08027778: @@ -20007,14 +15000,14 @@ _08027778: ands r1, r0 cmp r1, 0 beq _08027794 - ldr r1, _08027790 @ =gUnknown_2023E82 + ldr r1, _08027790 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _08027798 .align 2, 0 -_08027790: .4byte gUnknown_2023E82 +_08027790: .4byte gBattleCommunication _08027794: - ldr r0, _080277D0 @ =gUnknown_2023E82 + ldr r0, _080277D0 @ =gBattleCommunication strb r1, [r0, 0x5] _08027798: ldrb r0, [r5] @@ -20032,10 +15025,10 @@ _08027798: movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r1, _080277D4 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _080277D4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -20045,14 +15038,14 @@ _080277C8: pop {r0} bx r0 .align 2, 0 -_080277D0: .4byte gUnknown_2023E82 -_080277D4: .4byte gUnknown_2023D74 +_080277D0: .4byte gBattleCommunication +_080277D4: .4byte gBattlescriptCurrInstr thumb_func_end atk81_trysetrest thumb_func_start atk82_jumpifnotfirstturn atk82_jumpifnotfirstturn: @ 80277D8 push {r4,r5,lr} - ldr r5, _0802780C @ =gUnknown_2023D74 + ldr r5, _0802780C @ =gBattlescriptCurrInstr ldr r4, [r5] ldrb r3, [r4, 0x1] ldrb r0, [r4, 0x2] @@ -20065,7 +15058,7 @@ atk82_jumpifnotfirstturn: @ 80277D8 lsls r0, 24 orrs r3, r0 ldr r2, _08027810 @ =gDisableStructs - ldr r0, _08027814 @ =sBattler_AI + ldr r0, _08027814 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -20078,9 +15071,9 @@ atk82_jumpifnotfirstturn: @ 80277D8 str r0, [r5] b _0802781A .align 2, 0 -_0802780C: .4byte gUnknown_2023D74 +_0802780C: .4byte gBattlescriptCurrInstr _08027810: .4byte gDisableStructs -_08027814: .4byte sBattler_AI +_08027814: .4byte gBattlerAttacker _08027818: str r3, [r5] _0802781A: @@ -20091,13 +15084,13 @@ _0802781A: thumb_func_start atk83_nop atk83_nop: @ 8027820 - ldr r1, _0802782C @ =gUnknown_2023D74 + ldr r1, _0802782C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 -_0802782C: .4byte gUnknown_2023D74 +_0802782C: .4byte gBattlescriptCurrInstr thumb_func_end atk83_nop thumb_func_start UproarWakeUpCheck @@ -20123,7 +15116,7 @@ UproarWakeUpCheck: @ 8027830 adds r4, r1, 0 movs r3, 0 ldr r6, _08027890 @ =gBattleScripting - ldr r7, _08027894 @ =gUnknown_2023E82 + ldr r7, _08027894 @ =gBattleCommunication _0802785C: mov r0, r12 adds r0, 0x50 @@ -20151,7 +15144,7 @@ _0802785C: _08027888: .4byte gBattlersCount _0802788C: .4byte gBattleMons _08027890: .4byte gBattleScripting -_08027894: .4byte gUnknown_2023E82 +_08027894: .4byte gBattleCommunication _08027898: .4byte gBattlerTarget _0802789C: adds r3, 0x58 @@ -20166,11 +15159,11 @@ _080278A4: movs r0, 0x1 b _080278C2 _080278B0: - ldr r0, _080278B8 @ =gUnknown_2023E82 + ldr r0, _080278B8 @ =gBattleCommunication strb r3, [r0, 0x5] b _080278A4 .align 2, 0 -_080278B8: .4byte gUnknown_2023E82 +_080278B8: .4byte gBattleCommunication _080278BC: strb r2, [r1] b _080278A4 @@ -20187,7 +15180,7 @@ _080278C2: thumb_func_start atk84_jumpifcantmakeasleep atk84_jumpifcantmakeasleep: @ 80278CC push {r4-r6,lr} - ldr r5, _080278F8 @ =gUnknown_2023D74 + ldr r5, _080278F8 @ =gBattlescriptCurrInstr ldr r1, [r5] ldrb r4, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -20208,7 +15201,7 @@ atk84_jumpifcantmakeasleep: @ 80278CC str r4, [r5] b _08027942 .align 2, 0 -_080278F8: .4byte gUnknown_2023D74 +_080278F8: .4byte gBattlescriptCurrInstr _080278FC: .4byte gBattlerTarget _08027900: ldr r1, _08027930 @ =gBattleMons @@ -20226,18 +15219,18 @@ _08027900: _08027918: ldr r2, _08027934 @ =gLastUsedAbility strb r0, [r2] - ldr r1, _08027938 @ =gUnknown_2023E82 + ldr r1, _08027938 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] str r4, [r5] ldrb r1, [r2] adds r0, r3, 0 - bl sub_80C71D0 + bl RecordAbilityBattle b _08027942 .align 2, 0 _08027930: .4byte gBattleMons _08027934: .4byte gLastUsedAbility -_08027938: .4byte gUnknown_2023E82 +_08027938: .4byte gBattleCommunication _0802793C: ldr r0, [r5] adds r0, 0x5 @@ -20252,7 +15245,7 @@ _08027942: atk85_stockpile: @ 8027948 push {r4,r5,lr} ldr r5, _08027970 @ =gDisableStructs - ldr r4, _08027974 @ =sBattler_AI + ldr r4, _08027974 @ =gBattlerAttacker ldrb r1, [r4] lsls r0, r1, 3 subs r0, r1 @@ -20266,15 +15259,15 @@ atk85_stockpile: @ 8027948 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _0802797C @ =gUnknown_2023E82 + ldr r1, _0802797C @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _080279AA .align 2, 0 _08027970: .4byte gDisableStructs -_08027974: .4byte sBattler_AI +_08027974: .4byte gBattlerAttacker _08027978: .4byte gMoveResultFlags -_0802797C: .4byte gUnknown_2023E82 +_0802797C: .4byte gBattleCommunication _08027980: adds r0, 0x1 movs r3, 0 @@ -20295,10 +15288,10 @@ _08027980: strb r0, [r2, 0x4] movs r0, 0xFF strb r0, [r2, 0x5] - ldr r0, _080279BC @ =gUnknown_2023E82 + ldr r0, _080279BC @ =gBattleCommunication strb r3, [r0, 0x5] _080279AA: - ldr r1, _080279C0 @ =gUnknown_2023D74 + ldr r1, _080279C0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -20307,8 +15300,8 @@ _080279AA: bx r0 .align 2, 0 _080279B8: .4byte gBattleTextBuff1 -_080279BC: .4byte gUnknown_2023E82 -_080279C0: .4byte gUnknown_2023D74 +_080279BC: .4byte gBattleCommunication +_080279C0: .4byte gBattlescriptCurrInstr thumb_func_end atk85_stockpile thumb_func_start atk86_stockpiletobasedamage @@ -20317,7 +15310,7 @@ atk86_stockpiletobasedamage: @ 80279C4 mov r7, r8 push {r7} sub sp, 0x10 - ldr r3, _080279FC @ =gUnknown_2023D74 + ldr r3, _080279FC @ =gBattlescriptCurrInstr ldr r1, [r3] ldrb r2, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -20330,7 +15323,7 @@ atk86_stockpiletobasedamage: @ 80279C4 lsls r0, 24 orrs r2, r0 ldr r7, _08027A00 @ =gDisableStructs - ldr r6, _08027A04 @ =sBattler_AI + ldr r6, _08027A04 @ =gBattlerAttacker ldrb r1, [r6] lsls r0, r1, 3 subs r0, r1 @@ -20342,17 +15335,17 @@ atk86_stockpiletobasedamage: @ 80279C4 str r2, [r3] b _08027AAA .align 2, 0 -_080279FC: .4byte gUnknown_2023D74 +_080279FC: .4byte gBattlescriptCurrInstr _08027A00: .4byte gDisableStructs -_08027A04: .4byte sBattler_AI +_08027A04: .4byte gBattlerAttacker _08027A08: - ldr r0, _08027AB8 @ =gUnknown_2023E82 + ldr r0, _08027AB8 @ =gBattleCommunication ldrb r0, [r0, 0x6] cmp r0, 0x1 beq _08027A90 ldr r0, _08027ABC @ =gBattleMoveDamage mov r8, r0 - ldr r4, _08027AC0 @ =gSideAffecting + ldr r4, _08027AC0 @ =gSideStatuses ldr r5, _08027AC4 @ =gBattlerTarget ldrb r0, [r5] bl GetBattlerPosition @@ -20397,7 +15390,7 @@ _08027A08: adds r0, r7 ldrb r0, [r0, 0x9] strb r0, [r2, 0x18] - ldr r1, _08027AD4 @ =gUnknown_2023E8C + ldr r1, _08027AD4 @ =gProtectStructs ldrb r0, [r6] lsls r0, 4 adds r0, r1 @@ -20413,7 +15406,7 @@ _08027A08: str r0, [r1] _08027A90: ldr r2, _08027AD8 @ =gDisableStructs - ldr r0, _08027ADC @ =sBattler_AI + ldr r0, _08027ADC @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -20421,7 +15414,7 @@ _08027A90: adds r0, r2 movs r1, 0 strb r1, [r0, 0x9] - ldr r1, _08027AE0 @ =gUnknown_2023D74 + ldr r1, _08027AE0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -20433,17 +15426,17 @@ _08027AAA: pop {r0} bx r0 .align 2, 0 -_08027AB8: .4byte gUnknown_2023E82 +_08027AB8: .4byte gBattleCommunication _08027ABC: .4byte gBattleMoveDamage -_08027AC0: .4byte gSideAffecting +_08027AC0: .4byte gSideStatuses _08027AC4: .4byte gBattlerTarget _08027AC8: .4byte gBattleMons _08027ACC: .4byte gCurrentMove _08027AD0: .4byte gBattleScripting -_08027AD4: .4byte gUnknown_2023E8C +_08027AD4: .4byte gProtectStructs _08027AD8: .4byte gDisableStructs -_08027ADC: .4byte sBattler_AI -_08027AE0: .4byte gUnknown_2023D74 +_08027ADC: .4byte gBattlerAttacker +_08027AE0: .4byte gBattlescriptCurrInstr thumb_func_end atk86_stockpiletobasedamage thumb_func_start atk87_stockpiletohpheal @@ -20451,7 +15444,7 @@ atk87_stockpiletohpheal: @ 8027AE4 push {r4-r7,lr} mov r7, r8 push {r7} - ldr r7, _08027B24 @ =gUnknown_2023D74 + ldr r7, _08027B24 @ =gBattlescriptCurrInstr ldr r1, [r7] ldrb r2, [r1, 0x1] ldrb r0, [r1, 0x2] @@ -20465,7 +15458,7 @@ atk87_stockpiletohpheal: @ 8027AE4 orrs r2, r0 ldr r0, _08027B28 @ =gDisableStructs mov r8, r0 - ldr r6, _08027B2C @ =sBattler_AI + ldr r6, _08027B2C @ =gBattlerAttacker ldrb r3, [r6] lsls r0, r3, 3 subs r0, r3 @@ -20476,14 +15469,14 @@ atk87_stockpiletohpheal: @ 8027AE4 cmp r1, 0 bne _08027B34 str r2, [r7] - ldr r0, _08027B30 @ =gUnknown_2023E82 + ldr r0, _08027B30 @ =gBattleCommunication strb r1, [r0, 0x5] b _08027BB0 .align 2, 0 -_08027B24: .4byte gUnknown_2023D74 +_08027B24: .4byte gBattlescriptCurrInstr _08027B28: .4byte gDisableStructs -_08027B2C: .4byte sBattler_AI -_08027B30: .4byte gUnknown_2023E82 +_08027B2C: .4byte gBattlerAttacker +_08027B30: .4byte gBattleCommunication _08027B34: ldr r1, _08027B58 @ =gBattleMons movs r0, 0x58 @@ -20499,14 +15492,14 @@ _08027B34: ldr r1, _08027B5C @ =gBattlerTarget ldrb r0, [r6] strb r0, [r1] - ldr r1, _08027B60 @ =gUnknown_2023E82 + ldr r1, _08027B60 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _08027BB0 .align 2, 0 _08027B58: .4byte gBattleMons _08027B5C: .4byte gBattlerTarget -_08027B60: .4byte gUnknown_2023E82 +_08027B60: .4byte gBattleCommunication _08027B64: ldr r5, _08027BBC @ =gBattleMoveDamage ldrh r0, [r1, 0x2C] @@ -20562,7 +15555,7 @@ _08027BC4: .4byte gBattlerTarget atk88_negativedamage: @ 8027BC8 push {lr} ldr r2, _08027BF0 @ =gBattleMoveDamage - ldr r0, _08027BF4 @ =gUnknown_2023D54 + ldr r0, _08027BF4 @ =gHpDealt ldr r0, [r0] lsrs r1, r0, 31 adds r0, r1 @@ -20575,7 +15568,7 @@ atk88_negativedamage: @ 8027BC8 negs r0, r0 str r0, [r2] _08027BE4: - ldr r1, _08027BF8 @ =gUnknown_2023D74 + ldr r1, _08027BF8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -20583,8 +15576,8 @@ _08027BE4: bx r0 .align 2, 0 _08027BF0: .4byte gBattleMoveDamage -_08027BF4: .4byte gUnknown_2023D54 -_08027BF8: .4byte gUnknown_2023D74 +_08027BF4: .4byte gHpDealt +_08027BF8: .4byte gBattlescriptCurrInstr thumb_func_end atk88_negativedamage thumb_func_start ChangeStatBuffs @@ -20609,11 +15602,11 @@ ChangeStatBuffs: @ 8027BFC cmp r0, 0 beq _08027C30 ldr r0, _08027C28 @ =gActiveBattler - ldr r1, _08027C2C @ =sBattler_AI + ldr r1, _08027C2C @ =gBattlerAttacker b _08027C34 .align 2, 0 _08027C28: .4byte gActiveBattler -_08027C2C: .4byte sBattler_AI +_08027C2C: .4byte gBattlerAttacker _08027C30: ldr r0, _08027CD4 @ =gActiveBattler ldr r1, _08027CD8 @ =gBattlerTarget @@ -20685,7 +15678,7 @@ _08027C88: beq _08027D58 cmp r5, 0x1 bne _08027D48 - ldr r4, _08027CE8 @ =gUnknown_2023ECC + ldr r4, _08027CE8 @ =gSpecialStatuses ldr r3, _08027CD4 @ =gActiveBattler ldrb r0, [r3] lsls r1, r0, 2 @@ -20696,7 +15689,7 @@ _08027C88: lsls r0, 31 cmp r0, 0 beq _08027CF0 - ldr r0, _08027CEC @ =gUnknown_2023D74 + ldr r0, _08027CEC @ =gBattlescriptCurrInstr mov r4, r8 str r4, [r0] b _08027D48 @@ -20706,8 +15699,8 @@ _08027CD8: .4byte gBattlerTarget _08027CDC: .4byte gBattleTextBuff1 _08027CE0: .4byte gSideTimers _08027CE4: .4byte gCurrentMove -_08027CE8: .4byte gUnknown_2023ECC -_08027CEC: .4byte gUnknown_2023D74 +_08027CE8: .4byte gSpecialStatuses +_08027CEC: .4byte gBattlescriptCurrInstr _08027CF0: mov r0, r8 bl BattleScriptPush @@ -20715,8 +15708,8 @@ _08027CF0: ldr r6, _08027D1C @ =gActiveBattler ldrb r0, [r6] strb r0, [r1, 0x17] - ldr r1, _08027D20 @ =gUnknown_2023D74 - ldr r0, _08027D24 @ =gUnknown_81D8C3E + ldr r1, _08027D20 @ =gBattlescriptCurrInstr + ldr r0, _08027D24 @ =BattleScript_MistProtected str r0, [r1] ldrb r1, [r6] lsls r0, r1, 2 @@ -20731,8 +15724,8 @@ _08027CF0: .align 2, 0 _08027D18: .4byte gBattleScripting _08027D1C: .4byte gActiveBattler -_08027D20: .4byte gUnknown_2023D74 -_08027D24: .4byte gUnknown_81D8C3E +_08027D20: .4byte gBattlescriptCurrInstr +_08027D24: .4byte BattleScript_MistProtected _08027D28: ldr r0, _08027D4C @ =gCurrentMove ldrh r0, [r0] @@ -20746,16 +15739,16 @@ _08027D28: lsls r0, 24 cmp r0, 0 beq _08027D58 - ldr r1, _08027D50 @ =gUnknown_2023D74 - ldr r0, _08027D54 @ =gUnknown_81D7DF2 + ldr r1, _08027D50 @ =gBattlescriptCurrInstr + ldr r0, _08027D54 @ =BattleScript_ButItFailed str r0, [r1] _08027D48: movs r0, 0x1 b _08028060 .align 2, 0 _08027D4C: .4byte gCurrentMove -_08027D50: .4byte gUnknown_2023D74 -_08027D54: .4byte gUnknown_81D7DF2 +_08027D50: .4byte gBattlescriptCurrInstr +_08027D54: .4byte BattleScript_ButItFailed _08027D58: ldr r2, _08027DA0 @ =gBattleMons ldr r1, _08027DA4 @ =gActiveBattler @@ -20781,7 +15774,7 @@ _08027D74: beq _08027E0C cmp r5, 0x1 bne _08027D48 - ldr r4, _08027DAC @ =gUnknown_2023ECC + ldr r4, _08027DAC @ =gSpecialStatuses lsls r0, r3, 2 adds r0, r3 lsls r0, 2 @@ -20790,7 +15783,7 @@ _08027D74: lsls r0, 31 cmp r0, 0 beq _08027DB4 - ldr r0, _08027DB0 @ =gUnknown_2023D74 + ldr r0, _08027DB0 @ =gBattlescriptCurrInstr mov r1, r8 str r1, [r0] b _08027D48 @@ -20798,8 +15791,8 @@ _08027D74: _08027DA0: .4byte gBattleMons _08027DA4: .4byte gActiveBattler _08027DA8: .4byte gCurrentMove -_08027DAC: .4byte gUnknown_2023ECC -_08027DB0: .4byte gUnknown_2023D74 +_08027DAC: .4byte gSpecialStatuses +_08027DB0: .4byte gBattlescriptCurrInstr _08027DB4: mov r0, r8 bl BattleScriptPush @@ -20807,8 +15800,8 @@ _08027DB4: ldr r2, _08027DFC @ =gActiveBattler ldrb r0, [r2] strb r0, [r1, 0x17] - ldr r1, _08027E00 @ =gUnknown_2023D74 - ldr r0, _08027E04 @ =gUnknown_81D9416 + ldr r1, _08027E00 @ =gBattlescriptCurrInstr + ldr r0, _08027E04 @ =BattleScript_AbilityNoStatLoss str r0, [r1] ldr r1, _08027E08 @ =gLastUsedAbility ldrb r0, [r2] @@ -20820,7 +15813,7 @@ _08027DB4: strb r0, [r1] ldrb r0, [r2] ldrb r1, [r1] - bl sub_80C71D0 + bl RecordAbilityBattle ldr r6, _08027DFC @ =gActiveBattler ldrb r1, [r6] lsls r0, r1, 2 @@ -20835,8 +15828,8 @@ _08027DB4: .align 2, 0 _08027DF8: .4byte gBattleScripting _08027DFC: .4byte gActiveBattler -_08027E00: .4byte gUnknown_2023D74 -_08027E04: .4byte gUnknown_81D9416 +_08027E00: .4byte gBattlescriptCurrInstr +_08027E04: .4byte BattleScript_AbilityNoStatLoss _08027E08: .4byte gLastUsedAbility _08027E0C: ldr r1, _08027E58 @ =gActiveBattler @@ -20861,8 +15854,8 @@ _08027E0C: ldr r3, _08027E58 @ =gActiveBattler ldrb r0, [r3] strb r0, [r1, 0x17] - ldr r1, _08027E60 @ =gUnknown_2023D74 - ldr r0, _08027E64 @ =gUnknown_81D947E + ldr r1, _08027E60 @ =gBattlescriptCurrInstr + ldr r0, _08027E64 @ =BattleScript_AbilityNoSpecificStatLoss str r0, [r1] ldr r1, _08027E68 @ =gLastUsedAbility ldrb r0, [r3] @@ -20873,13 +15866,13 @@ _08027E0C: strb r0, [r1] ldrb r0, [r3] ldrb r1, [r1] - bl sub_80C71D0 + bl RecordAbilityBattle b _08027D48 .align 2, 0 _08027E58: .4byte gActiveBattler _08027E5C: .4byte gBattleScripting -_08027E60: .4byte gUnknown_2023D74 -_08027E64: .4byte gUnknown_81D947E +_08027E60: .4byte gBattlescriptCurrInstr +_08027E64: .4byte BattleScript_AbilityNoSpecificStatLoss _08027E68: .4byte gLastUsedAbility _08027E6C: ldr r4, _08027EBC @ =gActiveBattler @@ -20906,8 +15899,8 @@ _08027E8E: ldr r2, _08027EBC @ =gActiveBattler ldrb r0, [r2] strb r0, [r1, 0x17] - ldr r1, _08027EC4 @ =gUnknown_2023D74 - ldr r0, _08027EC8 @ =gUnknown_81D947E + ldr r1, _08027EC4 @ =gBattlescriptCurrInstr + ldr r0, _08027EC8 @ =BattleScript_AbilityNoSpecificStatLoss str r0, [r1] ldr r1, _08027ECC @ =gLastUsedAbility ldrb r0, [r2] @@ -20918,13 +15911,13 @@ _08027E8E: strb r0, [r1] ldrb r0, [r2] ldrb r1, [r1] - bl sub_80C71D0 + bl RecordAbilityBattle b _08027D48 .align 2, 0 _08027EBC: .4byte gActiveBattler _08027EC0: .4byte gBattleScripting -_08027EC4: .4byte gUnknown_2023D74 -_08027EC8: .4byte gUnknown_81D947E +_08027EC4: .4byte gBattlescriptCurrInstr +_08027EC8: .4byte BattleScript_AbilityNoSpecificStatLoss _08027ECC: .4byte gLastUsedAbility _08027ED0: ldr r3, _08027F5C @ =gActiveBattler @@ -20991,7 +15984,7 @@ _08027F12: movs r1, 0 ldr r0, _08027F64 @ =gBattlerTarget ldrb r0, [r0] - ldr r3, _08027F68 @ =gUnknown_2023E82 + ldr r3, _08027F68 @ =gBattleCommunication mov r8, r3 cmp r0, r2 bne _08027F56 @@ -21004,7 +15997,7 @@ _08027F56: _08027F5C: .4byte gActiveBattler _08027F60: .4byte gBattleTextBuff2 _08027F64: .4byte gBattlerTarget -_08027F68: .4byte gUnknown_2023E82 +_08027F68: .4byte gBattleCommunication _08027F6C: asrs r6, r0, 28 movs r0, 0x7 @@ -21051,7 +16044,7 @@ _08027F86: cmp r0, 0xC bne _08027FDC _08027FC2: - ldr r1, _08027FD8 @ =gUnknown_2023E82 + ldr r1, _08027FD8 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] mov r8, r1 @@ -21060,12 +16053,12 @@ _08027FC2: _08027FCC: .4byte gBattleTextBuff2 _08027FD0: .4byte gBattleMons _08027FD4: .4byte gActiveBattler -_08027FD8: .4byte gUnknown_2023E82 +_08027FD8: .4byte gBattleCommunication _08027FDC: movs r1, 0 ldr r0, _08028070 @ =gBattlerTarget ldrb r0, [r0] - ldr r2, _08028074 @ =gUnknown_2023E82 + ldr r2, _08028074 @ =gBattleCommunication mov r8, r2 cmp r0, r3 bne _08027FEC @@ -21144,7 +16137,7 @@ _08028060: bx r1 .align 2, 0 _08028070: .4byte gBattlerTarget -_08028074: .4byte gUnknown_2023E82 +_08028074: .4byte gBattleCommunication _08028078: .4byte gActiveBattler _0802807C: .4byte gMoveResultFlags thumb_func_end ChangeStatBuffs @@ -21152,7 +16145,7 @@ _0802807C: .4byte gMoveResultFlags thumb_func_start atk89_statbuffchange atk89_statbuffchange: @ 8028080 push {r4,r5,lr} - ldr r5, _080280C4 @ =gUnknown_2023D74 + ldr r5, _080280C4 @ =gBattlescriptCurrInstr ldr r2, [r5] ldrb r3, [r2, 0x2] ldrb r0, [r2, 0x3] @@ -21185,7 +16178,7 @@ _080280BC: pop {r0} bx r0 .align 2, 0 -_080280C4: .4byte gUnknown_2023D74 +_080280C4: .4byte gBattlescriptCurrInstr _080280C8: .4byte gBattleScripting thumb_func_end atk89_statbuffchange @@ -21195,7 +16188,7 @@ atk8A_normalisebuffs: @ 80280CC movs r2, 0 ldr r0, _08028114 @ =gBattlersCount ldrb r1, [r0] - ldr r0, _08028118 @ =gUnknown_2023D74 + ldr r0, _08028118 @ =gBattlescriptCurrInstr mov r12, r0 cmp r2, r1 bge _08028104 @@ -21231,7 +16224,7 @@ _08028104: bx r0 .align 2, 0 _08028114: .4byte gBattlersCount -_08028118: .4byte gUnknown_2023D74 +_08028118: .4byte gBattlescriptCurrInstr _0802811C: .4byte gBattleMons thumb_func_end atk8A_normalisebuffs @@ -21239,7 +16232,7 @@ _0802811C: .4byte gBattleMons atk8B_setbide: @ 8028120 push {r4,r5,lr} ldr r4, _08028178 @ =gBattleMons - ldr r3, _0802817C @ =sBattler_AI + ldr r3, _0802817C @ =gBattlerAttacker ldrb r0, [r3] movs r5, 0x58 adds r2, r0, 0 @@ -21251,7 +16244,7 @@ atk8B_setbide: @ 8028120 lsls r1, 5 orrs r0, r1 str r0, [r2] - ldr r1, _08028180 @ =gUnknown_2023DB8 + ldr r1, _08028180 @ =gLockedMoves ldrb r0, [r3] lsls r0, 1 adds r0, r1 @@ -21259,7 +16252,7 @@ atk8B_setbide: @ 8028120 ldrh r1, [r1] movs r2, 0 strh r1, [r0] - ldr r1, _08028188 @ =gUnknown_2023D58 + ldr r1, _08028188 @ =gTakenDmg ldrb r0, [r3] lsls r0, 2 adds r0, r1 @@ -21273,7 +16266,7 @@ atk8B_setbide: @ 8028120 lsls r2, 2 orrs r0, r2 str r0, [r1] - ldr r1, _0802818C @ =gUnknown_2023D74 + ldr r1, _0802818C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -21282,18 +16275,18 @@ atk8B_setbide: @ 8028120 bx r0 .align 2, 0 _08028178: .4byte gBattleMons -_0802817C: .4byte sBattler_AI -_08028180: .4byte gUnknown_2023DB8 +_0802817C: .4byte gBattlerAttacker +_08028180: .4byte gLockedMoves _08028184: .4byte gCurrentMove -_08028188: .4byte gUnknown_2023D58 -_0802818C: .4byte gUnknown_2023D74 +_08028188: .4byte gTakenDmg +_0802818C: .4byte gBattlescriptCurrInstr thumb_func_end atk8B_setbide thumb_func_start atk8C_confuseifrepeatingattackends atk8C_confuseifrepeatingattackends: @ 8028190 push {lr} ldr r1, _080281C0 @ =gBattleMons - ldr r0, _080281C4 @ =sBattler_AI + ldr r0, _080281C4 @ =gBattlerAttacker ldrb r2, [r0] movs r0, 0x58 muls r0, r2 @@ -21305,11 +16298,11 @@ atk8C_confuseifrepeatingattackends: @ 8028190 ands r0, r1 cmp r0, 0 bne _080281B2 - ldr r1, _080281C8 @ =gUnknown_2023E82 + ldr r1, _080281C8 @ =gBattleCommunication movs r0, 0x75 strb r0, [r1, 0x3] _080281B2: - ldr r1, _080281CC @ =gUnknown_2023D74 + ldr r1, _080281CC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -21317,27 +16310,27 @@ _080281B2: bx r0 .align 2, 0 _080281C0: .4byte gBattleMons -_080281C4: .4byte sBattler_AI -_080281C8: .4byte gUnknown_2023E82 -_080281CC: .4byte gUnknown_2023D74 +_080281C4: .4byte gBattlerAttacker +_080281C8: .4byte gBattleCommunication +_080281CC: .4byte gBattlescriptCurrInstr thumb_func_end atk8C_confuseifrepeatingattackends thumb_func_start atk8D_setmultihitcounter atk8D_setmultihitcounter: @ 80281D0 push {r4,r5,lr} - ldr r0, _080281E4 @ =gUnknown_2023D74 + ldr r0, _080281E4 @ =gBattlescriptCurrInstr ldr r0, [r0] ldrb r1, [r0, 0x1] cmp r1, 0 beq _080281EC - ldr r0, _080281E8 @ =gUnknown_2023D72 + ldr r0, _080281E8 @ =gMultiHitCounter strb r1, [r0] b _08028206 .align 2, 0 -_080281E4: .4byte gUnknown_2023D74 -_080281E8: .4byte gUnknown_2023D72 +_080281E4: .4byte gBattlescriptCurrInstr +_080281E8: .4byte gMultiHitCounter _080281EC: - ldr r4, _08028214 @ =gUnknown_2023D72 + ldr r4, _08028214 @ =gMultiHitCounter bl Random movs r5, 0x3 ands r0, r5 @@ -21350,7 +16343,7 @@ _08028202: adds r0, 0x2 strb r0, [r4] _08028206: - ldr r1, _08028218 @ =gUnknown_2023D74 + ldr r1, _08028218 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] @@ -21358,8 +16351,8 @@ _08028206: pop {r0} bx r0 .align 2, 0 -_08028214: .4byte gUnknown_2023D72 -_08028218: .4byte gUnknown_2023D74 +_08028214: .4byte gMultiHitCounter +_08028218: .4byte gBattlescriptCurrInstr thumb_func_end atk8D_setmultihitcounter thumb_func_start atk8E_initmultihitstring @@ -21375,21 +16368,21 @@ atk8E_initmultihitstring: @ 802821C strb r2, [r1, 0xC] movs r0, 0xFF strb r0, [r1, 0xD] - ldr r1, _08028240 @ =gUnknown_2023D74 + ldr r1, _08028240 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 _0802823C: .4byte gBattleScripting -_08028240: .4byte gUnknown_2023D74 +_08028240: .4byte gBattlescriptCurrInstr thumb_func_end atk8E_initmultihitstring thumb_func_start TryDoForceSwitchOut TryDoForceSwitchOut: @ 8028244 push {r4-r7,lr} ldr r6, _08028278 @ =gBattleMons - ldr r7, _0802827C @ =sBattler_AI + ldr r7, _0802827C @ =gBattlerAttacker ldrb r0, [r7] movs r5, 0x58 adds r1, r0, 0 @@ -21415,7 +16408,7 @@ TryDoForceSwitchOut: @ 8028244 b _080282E8 .align 2, 0 _08028278: .4byte gBattleMons -_0802827C: .4byte sBattler_AI +_0802827C: .4byte gBattlerAttacker _08028280: .4byte gBattlerTarget _08028284: .4byte gBattleStruct _08028288: .4byte gBattlerPartyIndexes @@ -21442,7 +16435,7 @@ _0802828C: lsrs r1, 2 cmp r0, r1 bhi _080282DC - ldr r3, _080282D8 @ =gUnknown_2023D74 + ldr r3, _080282D8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -21458,7 +16451,7 @@ _0802828C: movs r0, 0 b _080282F6 .align 2, 0 -_080282D8: .4byte gUnknown_2023D74 +_080282D8: .4byte gBattlescriptCurrInstr _080282DC: ldr r0, _080282FC @ =gBattleStruct ldr r1, [r0] @@ -21470,8 +16463,8 @@ _080282E8: adds r0, r2 ldrh r0, [r0] strb r0, [r1] - ldr r1, _08028304 @ =gUnknown_2023D74 - ldr r0, _08028308 @ =gUnknown_81D8C10 + ldr r1, _08028304 @ =gBattlescriptCurrInstr + ldr r0, _08028308 @ =BattleScript_SuccessForceOut str r0, [r1] movs r0, 0x1 _080282F6: @@ -21481,12 +16474,12 @@ _080282F6: .align 2, 0 _080282FC: .4byte gBattleStruct _08028300: .4byte gBattlerPartyIndexes -_08028304: .4byte gUnknown_2023D74 -_08028308: .4byte gUnknown_81D8C10 +_08028304: .4byte gBattlescriptCurrInstr +_08028308: .4byte BattleScript_SuccessForceOut thumb_func_end TryDoForceSwitchOut - thumb_func_start sub_802830C -sub_802830C: @ 802830C + thumb_func_start atk8F_forcerandomswitch +atk8F_forcerandomswitch: @ 802830C push {r4-r7,lr} mov r7, r8 push {r7} @@ -21517,7 +16510,7 @@ _08028336: movs r7, 0 movs r6, 0 ldrb r0, [r5] - bl GetBankMultiplayerId + bl GetBattlerMultiplayerId lsls r0, 24 lsrs r0, 24 bl GetLinkTrainerFlankId @@ -21622,7 +16615,7 @@ _08028404: cmp r1, 0 bne _08028440 _0802841C: - ldr r3, _0802843C @ =gUnknown_2023D74 + ldr r3, _0802843C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -21638,7 +16631,7 @@ _0802841C: b _080285F8 .align 2, 0 _08028438: .4byte gBattleTypeFlags -_0802843C: .4byte gUnknown_2023D74 +_0802843C: .4byte gBattlescriptCurrInstr _08028440: bl TryDoForceSwitchOut lsls r0, 24 @@ -21662,7 +16655,7 @@ _08028458: lsrs r6, r0, 24 ldr r0, _08028490 @ =gBattlerTarget ldrb r0, [r0] - bl GetBankMultiplayerId + bl GetBattlerMultiplayerId lsls r0, 24 lsrs r0, 24 bl GetLinkTrainerFlankId @@ -21816,7 +16809,7 @@ _080285AE: adds r0, r1 adds r0, 0x5C strb r5, [r0] - bl sub_811FA20 + bl IsMultiBattle lsls r0, 24 cmp r0, 0 bne _080285CC @@ -21846,7 +16839,7 @@ _080285F8: pop {r4-r7} pop {r0} bx r0 - thumb_func_end sub_802830C + thumb_func_end atk8F_forcerandomswitch thumb_func_start atk90_tryconversiontypechange atk90_tryconversiontypechange: @ 8028604 @@ -21857,7 +16850,7 @@ atk90_tryconversiontypechange: @ 8028604 push {r5-r7} movs r6, 0 ldr r2, _08028698 @ =gBattleMons - ldr r3, _0802869C @ =sBattler_AI + ldr r3, _0802869C @ =gBattlerAttacker ldrb r1, [r3] movs r0, 0x58 muls r0, r1 @@ -21892,7 +16885,7 @@ _08028646: mov r10, r0 ldr r5, _08028698 @ =gBattleMons mov r12, r5 - ldr r7, _0802869C @ =sBattler_AI + ldr r7, _0802869C @ =gBattlerAttacker ldrb r0, [r7] movs r4, 0x58 adds r5, r0, 0 @@ -21929,7 +16922,7 @@ _08028692: b _080286A6 .align 2, 0 _08028698: .4byte gBattleMons -_0802869C: .4byte sBattler_AI +_0802869C: .4byte gBattlerAttacker _080286A0: .4byte gBattleMoves _080286A4: movs r2, 0 @@ -21955,7 +16948,7 @@ _080286BE: _080286C8: cmp r3, r6 bne _080286EC - ldr r3, _080286E8 @ =gUnknown_2023D74 + ldr r3, _080286E8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -21970,7 +16963,7 @@ _080286C8: str r1, [r3] b _08028790 .align 2, 0 -_080286E8: .4byte gUnknown_2023D74 +_080286E8: .4byte gBattlescriptCurrInstr _080286EC: movs r7, 0x3 ldr r5, _08028744 @ =gBattleMoves @@ -21983,7 +16976,7 @@ _080286F2: bcs _080286F2 ldr r4, _08028748 @ =gBattleMons lsls r1, r3, 1 - ldr r3, _0802874C @ =sBattler_AI + ldr r3, _0802874C @ =gBattlerAttacker ldrb r2, [r3] movs r0, 0x58 adds r5, r2, 0 @@ -22020,7 +17013,7 @@ _08028740: .align 2, 0 _08028744: .4byte gBattleMoves _08028748: .4byte gBattleMons -_0802874C: .4byte sBattler_AI +_0802874C: .4byte gBattlerAttacker _08028750: movs r2, 0 _08028752: @@ -22051,7 +17044,7 @@ _08028752: strb r2, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r1, _080287A4 @ =gUnknown_2023D74 + ldr r1, _080287A4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -22065,7 +17058,7 @@ _08028790: bx r0 .align 2, 0 _080287A0: .4byte gBattleTextBuff1 -_080287A4: .4byte gUnknown_2023D74 +_080287A4: .4byte gBattlescriptCurrInstr thumb_func_end atk90_tryconversiontypechange thumb_func_start atk91_givepaydaymoney @@ -22077,7 +17070,7 @@ atk91_givepaydaymoney: @ 80287A8 ands r0, r5 cmp r0, 0 bne _08028828 - ldr r1, _08028810 @ =gUnknown_2023E7E + ldr r1, _08028810 @ =gPaydayMoney ldrh r0, [r1] cmp r0, 0 beq _08028828 @@ -22111,23 +17104,23 @@ atk91_givepaydaymoney: @ 80287A8 strb r4, [r1, 0x5] movs r0, 0xFF strb r0, [r1, 0x6] - ldr r4, _08028820 @ =gUnknown_2023D74 + ldr r4, _08028820 @ =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 bl BattleScriptPush - ldr r0, _08028824 @ =gUnknown_81D911D + ldr r0, _08028824 @ =BattleScript_PrintPayDayMoneyString str r0, [r4] b _08028830 .align 2, 0 _0802880C: .4byte gBattleTypeFlags -_08028810: .4byte gUnknown_2023E7E +_08028810: .4byte gPaydayMoney _08028814: .4byte gBattleStruct _08028818: .4byte gSaveBlock1Ptr _0802881C: .4byte gBattleTextBuff1 -_08028820: .4byte gUnknown_2023D74 -_08028824: .4byte gUnknown_81D911D +_08028820: .4byte gBattlescriptCurrInstr +_08028824: .4byte BattleScript_PrintPayDayMoneyString _08028828: - ldr r1, _08028838 @ =gUnknown_2023D74 + ldr r1, _08028838 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -22136,16 +17129,16 @@ _08028830: pop {r0} bx r0 .align 2, 0 -_08028838: .4byte gUnknown_2023D74 +_08028838: .4byte gBattlescriptCurrInstr thumb_func_end atk91_givepaydaymoney thumb_func_start atk92_setlightscreen atk92_setlightscreen: @ 802883C push {r4-r6,lr} - ldr r5, _0802886C @ =sBattler_AI + ldr r5, _0802886C @ =gBattlerAttacker ldrb r0, [r5] bl GetBattlerPosition - ldr r4, _08028870 @ =gSideAffecting + ldr r4, _08028870 @ =gSideStatuses movs r6, 0x1 adds r1, r6, 0 ands r1, r0 @@ -22161,14 +17154,14 @@ atk92_setlightscreen: @ 802883C movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _08028878 @ =gUnknown_2023E82 + ldr r1, _08028878 @ =gBattleCommunication movs r0, 0 b _080288F0 .align 2, 0 -_0802886C: .4byte sBattler_AI -_08028870: .4byte gSideAffecting +_0802886C: .4byte gBattlerAttacker +_08028870: .4byte gSideStatuses _08028874: .4byte gMoveResultFlags -_08028878: .4byte gUnknown_2023E82 +_08028878: .4byte gBattleCommunication _0802887C: ldrb r0, [r5] bl GetBattlerPosition @@ -22212,19 +17205,19 @@ _0802887C: lsrs r0, 24 cmp r0, 0x2 bne _080288EC - ldr r1, _080288E8 @ =gUnknown_2023E82 + ldr r1, _080288E8 @ =gBattleCommunication movs r0, 0x4 b _080288F0 .align 2, 0 _080288E0: .4byte gSideTimers _080288E4: .4byte gBattleTypeFlags -_080288E8: .4byte gUnknown_2023E82 +_080288E8: .4byte gBattleCommunication _080288EC: - ldr r1, _08028900 @ =gUnknown_2023E82 + ldr r1, _08028900 @ =gBattleCommunication movs r0, 0x3 _080288F0: strb r0, [r1, 0x5] - ldr r1, _08028904 @ =gUnknown_2023D74 + ldr r1, _08028904 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -22232,8 +17225,8 @@ _080288F0: pop {r0} bx r0 .align 2, 0 -_08028900: .4byte gUnknown_2023E82 -_08028904: .4byte gUnknown_2023D74 +_08028900: .4byte gBattleCommunication +_08028904: .4byte gBattlescriptCurrInstr thumb_func_end atk92_setlightscreen thumb_func_start atk93_tryKO @@ -22294,8 +17287,8 @@ _0802895A: bcs _08028998 ldrb r0, [r5] movs r1, 0x27 - bl sub_80C7208 - ldr r2, _080289DC @ =gUnknown_2023ECC + bl RecordItemEffectBattle + ldr r2, _080289DC @ =gSpecialStatuses ldrb r1, [r5] lsls r0, r1, 2 adds r0, r1 @@ -22327,23 +17320,23 @@ _08028998: strb r0, [r2] ldr r0, _080289E8 @ =gLastUsedAbility strb r4, [r0] - ldr r1, _080289EC @ =gUnknown_2023D74 - ldr r0, _080289F0 @ =gUnknown_81D93A1 + ldr r1, _080289EC @ =gBattlescriptCurrInstr + ldr r0, _080289F0 @ =BattleScript_SturdyPreventsOHKO str r0, [r1] mov r1, r9 ldrb r0, [r1] movs r1, 0x5 - bl sub_80C71D0 + bl RecordAbilityBattle b _08028C48 .align 2, 0 _080289D4: .4byte gPotentialItemEffectBattler _080289D8: .4byte gBattlerTarget -_080289DC: .4byte gUnknown_2023ECC +_080289DC: .4byte gSpecialStatuses _080289E0: .4byte gBattleMons _080289E4: .4byte gMoveResultFlags _080289E8: .4byte gLastUsedAbility -_080289EC: .4byte gUnknown_2023D74 -_080289F0: .4byte gUnknown_81D93A1 +_080289EC: .4byte gBattlescriptCurrInstr +_080289F0: .4byte BattleScript_SturdyPreventsOHKO _080289F4: ldr r1, _08028A68 @ =gStatuses3 lsls r0, r3, 2 @@ -22360,7 +17353,7 @@ _080289F4: adds r2, r0 lsls r2, 2 adds r2, r1 - ldr r7, _08028A74 @ =sBattler_AI + ldr r7, _08028A74 @ =gBattlerAttacker ldrb r0, [r7] muls r0, r6 add r0, r8 @@ -22406,14 +17399,14 @@ _08028A48: _08028A68: .4byte gStatuses3 _08028A6C: .4byte gBattleMoves _08028A70: .4byte gCurrentMove -_08028A74: .4byte sBattler_AI +_08028A74: .4byte gBattlerAttacker _08028A78: ldr r1, _08028B44 @ =gDisableStructs lsls r0, r3, 3 subs r0, r3 lsls r0, 2 adds r0, r1 - ldr r1, _08028B48 @ =sBattler_AI + ldr r1, _08028B48 @ =gBattlerAttacker ldrb r0, [r0, 0x15] adds r7, r1, 0 ldrb r3, [r7] @@ -22491,7 +17484,7 @@ _08028B0E: cmp r4, 0 beq _08028BE0 _08028B1A: - ldr r0, _08028B5C @ =gUnknown_2023E8C + ldr r0, _08028B5C @ =gProtectStructs mov r1, r9 ldrb r2, [r1] lsls r1, r2, 4 @@ -22513,16 +17506,16 @@ _08028B1A: b _08028BC6 .align 2, 0 _08028B44: .4byte gDisableStructs -_08028B48: .4byte sBattler_AI +_08028B48: .4byte gBattlerAttacker _08028B4C: .4byte gBattleMoves _08028B50: .4byte gCurrentMove _08028B54: .4byte gBattleMons _08028B58: .4byte gBattlerTarget -_08028B5C: .4byte gUnknown_2023E8C +_08028B5C: .4byte gProtectStructs _08028B60: .4byte gBattleMoveDamage _08028B64: .4byte gMoveResultFlags _08028B68: - ldr r0, _08028BA4 @ =gUnknown_2023ECC + ldr r0, _08028BA4 @ =gSpecialStatuses lsls r1, r2, 2 adds r1, r2 lsls r1, 2 @@ -22544,7 +17537,7 @@ _08028B68: movs r1, 0x80 orrs r0, r1 strb r0, [r2] - ldr r1, _08028BB0 @ =gUnknown_2023D68 + ldr r1, _08028BB0 @ =gLastUsedItem mov r2, r9 ldrb r0, [r2] muls r0, r3 @@ -22553,10 +17546,10 @@ _08028B68: strh r0, [r1] b _08028BCA .align 2, 0 -_08028BA4: .4byte gUnknown_2023ECC +_08028BA4: .4byte gSpecialStatuses _08028BA8: .4byte gBattleMoveDamage _08028BAC: .4byte gMoveResultFlags -_08028BB0: .4byte gUnknown_2023D68 +_08028BB0: .4byte gLastUsedItem _08028BB4: ldr r1, _08028BD4 @ =gBattleMoveDamage movs r0, 0x58 @@ -22571,7 +17564,7 @@ _08028BC6: orrs r0, r1 strb r0, [r2] _08028BCA: - ldr r1, _08028BDC @ =gUnknown_2023D74 + ldr r1, _08028BDC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -22579,7 +17572,7 @@ _08028BCA: .align 2, 0 _08028BD4: .4byte gBattleMoveDamage _08028BD8: .4byte gMoveResultFlags -_08028BDC: .4byte gUnknown_2023D74 +_08028BDC: .4byte gBattlescriptCurrInstr _08028BE0: ldr r2, _08028C14 @ =gMoveResultFlags ldrb r0, [r2] @@ -22587,7 +17580,7 @@ _08028BE0: orrs r0, r1 strb r0, [r2] ldr r3, _08028C18 @ =gBattleMons - ldr r0, _08028C1C @ =sBattler_AI + ldr r0, _08028C1C @ =gBattlerAttacker ldrb r0, [r0] movs r2, 0x58 adds r1, r0, 0 @@ -22603,21 +17596,21 @@ _08028BE0: ldrb r0, [r0] cmp r1, r0 bcc _08028C28 - ldr r1, _08028C24 @ =gUnknown_2023E82 + ldr r1, _08028C24 @ =gBattleCommunication movs r0, 0 b _08028C2C .align 2, 0 _08028C14: .4byte gMoveResultFlags _08028C18: .4byte gBattleMons -_08028C1C: .4byte sBattler_AI +_08028C1C: .4byte gBattlerAttacker _08028C20: .4byte gBattlerTarget -_08028C24: .4byte gUnknown_2023E82 +_08028C24: .4byte gBattleCommunication _08028C28: - ldr r1, _08028C54 @ =gUnknown_2023E82 + ldr r1, _08028C54 @ =gBattleCommunication movs r0, 0x1 _08028C2C: strb r0, [r1, 0x5] - ldr r3, _08028C58 @ =gUnknown_2023D74 + ldr r3, _08028C58 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -22638,8 +17631,8 @@ _08028C48: pop {r0} bx r0 .align 2, 0 -_08028C54: .4byte gUnknown_2023E82 -_08028C58: .4byte gUnknown_2023D74 +_08028C54: .4byte gBattleCommunication +_08028C58: .4byte gBattlescriptCurrInstr thumb_func_end atk93_tryKO thumb_func_start atk94_damagetohalftargethp @@ -22660,7 +17653,7 @@ atk94_damagetohalftargethp: @ 8028C5C movs r0, 0x1 str r0, [r3] _08028C7A: - ldr r1, _08028C94 @ =gUnknown_2023D74 + ldr r1, _08028C94 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -22670,7 +17663,7 @@ _08028C7A: _08028C88: .4byte gBattleMoveDamage _08028C8C: .4byte gBattleMons _08028C90: .4byte gBattlerTarget -_08028C94: .4byte gUnknown_2023D74 +_08028C94: .4byte gBattlescriptCurrInstr thumb_func_end atk94_damagetohalftargethp thumb_func_start atk95_setsandstorm @@ -22687,39 +17680,39 @@ atk95_setsandstorm: @ 8028C98 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _08028CC0 @ =gUnknown_2023E82 + ldr r1, _08028CC0 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] b _08028CD6 .align 2, 0 _08028CB8: .4byte gBattleWeather _08028CBC: .4byte gMoveResultFlags -_08028CC0: .4byte gUnknown_2023E82 +_08028CC0: .4byte gBattleCommunication _08028CC4: movs r0, 0x8 strh r0, [r2] - ldr r1, _08028CE4 @ =gUnknown_2023E82 + ldr r1, _08028CE4 @ =gBattleCommunication movs r0, 0x3 strb r0, [r1, 0x5] - ldr r0, _08028CE8 @ =gUnknown_2023F20 + ldr r0, _08028CE8 @ =gWishFutureKnock adds r0, 0x28 movs r1, 0x5 strb r1, [r0] _08028CD6: - ldr r1, _08028CEC @ =gUnknown_2023D74 + ldr r1, _08028CEC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_08028CE4: .4byte gUnknown_2023E82 -_08028CE8: .4byte gUnknown_2023F20 -_08028CEC: .4byte gUnknown_2023D74 +_08028CE4: .4byte gBattleCommunication +_08028CE8: .4byte gWishFutureKnock +_08028CEC: .4byte gBattlescriptCurrInstr thumb_func_end atk95_setsandstorm - thumb_func_start sub_8028CF0 -sub_8028CF0: @ 8028CF0 + thumb_func_start atk96_weatherdamage +atk96_weatherdamage: @ 8028CF0 push {r4,r5,lr} sub sp, 0x4 ldr r0, _08028DBC @ =gBattleTypeFlags @@ -22731,7 +17724,7 @@ sub_8028CF0: @ 8028CF0 lsls r1, 8 cmp r0, r1 bne _08028D18 - ldr r0, _08028DC0 @ =sBattler_AI + ldr r0, _08028DC0 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 @@ -22768,7 +17761,7 @@ _08028D48: ldrh r1, [r2] movs r0, 0x18 ands r0, r1 - ldr r5, _08028DC0 @ =sBattler_AI + ldr r5, _08028DC0 @ =gBattlerAttacker adds r4, r2, 0 cmp r0, 0 beq _08028DDA @@ -22823,7 +17816,7 @@ _08028D48: b _08028DD8 .align 2, 0 _08028DBC: .4byte gBattleTypeFlags -_08028DC0: .4byte sBattler_AI +_08028DC0: .4byte gBattlerAttacker _08028DC4: .4byte gBattleWeather _08028DC8: .4byte gBattleMons _08028DCC: .4byte gStatuses3 @@ -22892,7 +17885,7 @@ _08028E48: ldr r1, _08028E7C @ =gBattleMoveDamage movs r0, 0 str r0, [r1] - ldr r5, _08028E80 @ =sBattler_AI + ldr r5, _08028E80 @ =gBattlerAttacker _08028E50: ldr r0, _08028E84 @ =gAbsentBattlerFlags ldrb r1, [r0] @@ -22909,7 +17902,7 @@ _08028E64: movs r0, 0 str r0, [r1] _08028E6A: - ldr r1, _08028E8C @ =gUnknown_2023D74 + ldr r1, _08028E8C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -22919,20 +17912,20 @@ _08028E6A: bx r0 .align 2, 0 _08028E7C: .4byte gBattleMoveDamage -_08028E80: .4byte sBattler_AI +_08028E80: .4byte gBattlerAttacker _08028E84: .4byte gAbsentBattlerFlags _08028E88: .4byte gBitTable -_08028E8C: .4byte gUnknown_2023D74 - thumb_func_end sub_8028CF0 +_08028E8C: .4byte gBattlescriptCurrInstr + thumb_func_end atk96_weatherdamage - thumb_func_start sub_8028E90 -sub_8028E90: @ 8028E90 + thumb_func_start atk97_tryinfatuating +atk97_tryinfatuating: @ 8028E90 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} - ldr r4, _08028EBC @ =sBattler_AI + ldr r4, _08028EBC @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 @@ -22948,7 +17941,7 @@ sub_8028E90: @ 8028E90 ldr r0, _08028EC4 @ =gPlayerParty b _08028ED8 .align 2, 0 -_08028EBC: .4byte sBattler_AI +_08028EBC: .4byte gBattlerAttacker _08028EC0: .4byte gBattlerPartyIndexes _08028EC4: .4byte gPlayerParty _08028EC8: @@ -23023,22 +18016,22 @@ _08028F1C: ldrb r2, [r0] cmp r2, 0xC bne _08028F94 - ldr r1, _08028F88 @ =gUnknown_2023D74 - ldr r0, _08028F8C @ =gUnknown_81D9444 + ldr r1, _08028F88 @ =gBattlescriptCurrInstr + ldr r0, _08028F8C @ =BattleScript_ObliviousPreventsAttraction str r0, [r1] ldr r0, _08028F90 @ =gLastUsedAbility strb r2, [r0] ldrb r0, [r5] movs r1, 0xC - bl sub_80C71D0 + bl RecordAbilityBattle b _0802902C .align 2, 0 _08028F78: .4byte gBattlerPartyIndexes _08028F7C: .4byte gEnemyParty _08028F80: .4byte gBattlerTarget _08028F84: .4byte gBattleMons -_08028F88: .4byte gUnknown_2023D74 -_08028F8C: .4byte gUnknown_81D9444 +_08028F88: .4byte gBattlescriptCurrInstr +_08028F8C: .4byte BattleScript_ObliviousPreventsAttraction _08028F90: .4byte gLastUsedAbility _08028F94: mov r0, r10 @@ -23078,7 +18071,7 @@ _08028F94: cmp r0, 0xFF bne _08029008 _08028FE4: - ldr r3, _08029004 @ =gUnknown_2023D74 + ldr r3, _08029004 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -23094,14 +18087,14 @@ _08028FE4: b _0802902C .align 2, 0 _08029000: .4byte gBattleMons -_08029004: .4byte gUnknown_2023D74 +_08029004: .4byte gBattlescriptCurrInstr _08029008: ldrb r0, [r5] adds r2, r0, 0 muls r2, r6 adds r2, r4 ldr r1, _0802903C @ =gBitTable - ldr r0, _08029040 @ =sBattler_AI + ldr r0, _08029040 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 2 adds r0, r1 @@ -23110,7 +18103,7 @@ _08029008: ldr r0, [r2] orrs r0, r1 str r0, [r2] - ldr r1, _08029044 @ =gUnknown_2023D74 + ldr r1, _08029044 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -23124,20 +18117,20 @@ _0802902C: bx r0 .align 2, 0 _0802903C: .4byte gBitTable -_08029040: .4byte sBattler_AI -_08029044: .4byte gUnknown_2023D74 - thumb_func_end sub_8028E90 +_08029040: .4byte gBattlerAttacker +_08029044: .4byte gBattlescriptCurrInstr + thumb_func_end atk97_tryinfatuating - thumb_func_start sub_8029048 -sub_8029048: @ 8029048 + thumb_func_start atk98_updatestatusicon +atk98_updatestatusicon: @ 8029048 push {r4-r7,lr} - ldr r0, _080290B8 @ =gUnknown_2023BC8 + ldr r0, _080290B8 @ =gBattleControllerExecFlags ldr r1, [r0] cmp r1, 0 beq _08029054 b _080291C0 _08029054: - ldr r5, _080290BC @ =gUnknown_2023D74 + ldr r5, _080290BC @ =gBattlescriptCurrInstr ldr r2, [r5] ldrb r0, [r2, 0x1] cmp r0, 0xD @@ -23172,9 +18165,9 @@ _08029074: adds r2, r6 ldr r2, [r2] movs r0, 0 - bl EmitStatusIconUpdate + bl BtlController_EmitStatusIconUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _080290A2: ldrb r0, [r4] adds r0, 0x1 @@ -23187,8 +18180,8 @@ _080290A2: bcc _08029074 b _08029164 .align 2, 0 -_080290B8: .4byte gUnknown_2023BC8 -_080290BC: .4byte gUnknown_2023D74 +_080290B8: .4byte gBattleControllerExecFlags +_080290BC: .4byte gBattlescriptCurrInstr _080290C0: .4byte gActiveBattler _080290C4: .4byte gBattlersCount _080290C8: .4byte gBitTable @@ -23198,7 +18191,7 @@ _080290D4: cmp r0, 0x4 bne _0802918C ldr r4, _08029170 @ =gActiveBattler - ldr r5, _08029174 @ =sBattler_AI + ldr r5, _08029174 @ =gBattlerAttacker ldrb r0, [r5] strb r0, [r4] ldr r6, _08029178 @ =gAbsentBattlerFlags @@ -23222,9 +18215,9 @@ _080290D4: adds r2, r3 ldr r2, [r2] movs r0, 0 - bl EmitStatusIconUpdate + bl BtlController_EmitStatusIconUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08029114: ldr r0, _08029184 @ =gBattleTypeFlags ldr r0, [r0] @@ -23259,26 +18252,26 @@ _08029114: adds r2, r3 ldr r2, [r2] movs r0, 0 - bl EmitStatusIconUpdate + bl BtlController_EmitStatusIconUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _08029164: - ldr r1, _08029188 @ =gUnknown_2023D74 + ldr r1, _08029188 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x2 str r0, [r1] b _080291C0 .align 2, 0 _08029170: .4byte gActiveBattler -_08029174: .4byte sBattler_AI +_08029174: .4byte gBattlerAttacker _08029178: .4byte gAbsentBattlerFlags _0802917C: .4byte gBitTable _08029180: .4byte gBattleMons _08029184: .4byte gBattleTypeFlags -_08029188: .4byte gUnknown_2023D74 +_08029188: .4byte gBattlescriptCurrInstr _0802918C: ldrb r0, [r2, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _080291C8 @ =gActiveBattler strb r0, [r4] ldr r3, _080291CC @ =gBattleMons @@ -23294,9 +18287,9 @@ _0802918C: adds r2, r3 ldr r2, [r2] movs r0, 0 - bl EmitStatusIconUpdate + bl BtlController_EmitStatusIconUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r0, [r5] adds r0, 0x2 str r0, [r5] @@ -23307,13 +18300,13 @@ _080291C0: .align 2, 0 _080291C8: .4byte gActiveBattler _080291CC: .4byte gBattleMons - thumb_func_end sub_8029048 + thumb_func_end atk98_updatestatusicon thumb_func_start atk99_setmist atk99_setmist: @ 80291D0 push {r4-r6,lr} ldr r6, _08029200 @ =gSideTimers - ldr r4, _08029204 @ =sBattler_AI + ldr r4, _08029204 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerPosition movs r5, 0x1 @@ -23331,14 +18324,14 @@ atk99_setmist: @ 80291D0 movs r1, 0x20 orrs r0, r1 strb r0, [r2] - ldr r0, _0802920C @ =gUnknown_2023E82 + ldr r0, _0802920C @ =gBattleCommunication strb r5, [r0, 0x5] b _0802925E .align 2, 0 _08029200: .4byte gSideTimers -_08029204: .4byte sBattler_AI +_08029204: .4byte gBattlerAttacker _08029208: .4byte gMoveResultFlags -_0802920C: .4byte gUnknown_2023E82 +_0802920C: .4byte gBattleCommunication _08029210: ldrb r0, [r4] bl GetBattlerPosition @@ -23362,7 +18355,7 @@ _08029210: strb r1, [r0, 0x5] ldrb r0, [r4] bl GetBattlerPosition - ldr r2, _0802926C @ =gSideAffecting + ldr r2, _0802926C @ =gSideStatuses adds r1, r5, 0 ands r1, r0 lsls r1, 1 @@ -23374,10 +18367,10 @@ _08029210: movs r3, 0 orrs r0, r2 strh r0, [r1] - ldr r0, _08029270 @ =gUnknown_2023E82 + ldr r0, _08029270 @ =gBattleCommunication strb r3, [r0, 0x5] _0802925E: - ldr r1, _08029274 @ =gUnknown_2023D74 + ldr r1, _08029274 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -23385,16 +18378,16 @@ _0802925E: pop {r0} bx r0 .align 2, 0 -_0802926C: .4byte gSideAffecting -_08029270: .4byte gUnknown_2023E82 -_08029274: .4byte gUnknown_2023D74 +_0802926C: .4byte gSideStatuses +_08029270: .4byte gBattleCommunication +_08029274: .4byte gBattlescriptCurrInstr thumb_func_end atk99_setmist thumb_func_start atk9A_setfocusenergy atk9A_setfocusenergy: @ 8029278 push {lr} ldr r1, _080292A8 @ =gBattleMons - ldr r0, _080292AC @ =sBattler_AI + ldr r0, _080292AC @ =gBattlerAttacker ldrb r2, [r0] movs r0, 0x58 muls r0, r2 @@ -23412,30 +18405,30 @@ atk9A_setfocusenergy: @ 8029278 movs r1, 0x20 orrs r0, r1 strb r0, [r2] - ldr r1, _080292B4 @ =gUnknown_2023E82 + ldr r1, _080292B4 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _080292C0 .align 2, 0 _080292A8: .4byte gBattleMons -_080292AC: .4byte sBattler_AI +_080292AC: .4byte gBattlerAttacker _080292B0: .4byte gMoveResultFlags -_080292B4: .4byte gUnknown_2023E82 +_080292B4: .4byte gBattleCommunication _080292B8: orrs r1, r3 str r1, [r0] - ldr r0, _080292CC @ =gUnknown_2023E82 + ldr r0, _080292CC @ =gBattleCommunication strb r2, [r0, 0x5] _080292C0: - ldr r1, _080292D0 @ =gUnknown_2023D74 + ldr r1, _080292D0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_080292CC: .4byte gUnknown_2023E82 -_080292D0: .4byte gUnknown_2023D74 +_080292CC: .4byte gBattleCommunication +_080292D0: .4byte gBattlescriptCurrInstr thumb_func_end atk9A_setfocusenergy thumb_func_start atk9B_transformdataexecution @@ -23443,11 +18436,11 @@ atk9B_transformdataexecution: @ 80292D4 push {r4-r7,lr} mov r7, r8 push {r7} - ldr r1, _0802932C @ =gUnknown_2023D4C + ldr r1, _0802932C @ =gChosenMove ldr r2, _08029330 @ =0x0000ffff adds r0, r2, 0 strh r0, [r1] - ldr r1, _08029334 @ =gUnknown_2023D74 + ldr r1, _08029334 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -23481,21 +18474,21 @@ _0802931A: movs r1, 0x20 orrs r0, r1 strb r0, [r2] - ldr r1, _0802934C @ =gUnknown_2023E82 + ldr r1, _0802934C @ =gBattleCommunication movs r0, 0x1 b _08029464 .align 2, 0 -_0802932C: .4byte gUnknown_2023D4C +_0802932C: .4byte gChosenMove _08029330: .4byte 0x0000ffff -_08029334: .4byte gUnknown_2023D74 +_08029334: .4byte gBattlescriptCurrInstr _08029338: .4byte gBattleMons _0802933C: .4byte gBattlerTarget _08029340: .4byte gStatuses3 _08029344: .4byte 0x000400c0 _08029348: .4byte gMoveResultFlags -_0802934C: .4byte gUnknown_2023E82 +_0802934C: .4byte gBattleCommunication _08029350: - ldr r3, _08029424 @ =sBattler_AI + ldr r3, _08029424 @ =gBattlerAttacker ldrb r0, [r3] adds r1, r0, 0 muls r1, r6 @@ -23603,7 +18596,7 @@ _08029400: adds r0, r5 b _08029442 .align 2, 0 -_08029424: .4byte sBattler_AI +_08029424: .4byte gBattlerAttacker _08029428: .4byte gDisableStructs _0802942C: .4byte gBattleTextBuff1 _08029430: .4byte gActiveBattler @@ -23623,11 +18616,11 @@ _08029442: strb r0, [r1] movs r0, 0 movs r1, 0x2 - bl EmitResetActionMoveSelection + bl BtlController_EmitResetActionMoveSelection mov r2, r8 ldrb r0, [r2] - bl MarkBufferBankForExecution - ldr r1, _08029470 @ =gUnknown_2023E82 + bl MarkBattlerForControllerExec + ldr r1, _08029470 @ =gBattleCommunication movs r0, 0 _08029464: strb r0, [r1, 0x5] @@ -23637,14 +18630,14 @@ _08029464: pop {r0} bx r0 .align 2, 0 -_08029470: .4byte gUnknown_2023E82 +_08029470: .4byte gBattleCommunication thumb_func_end atk9B_transformdataexecution thumb_func_start atk9C_setsubstitute atk9C_setsubstitute: @ 8029474 push {r4-r7,lr} ldr r7, _080294A4 @ =gBattleMons - ldr r6, _080294A8 @ =sBattler_AI + ldr r6, _080294A8 @ =gBattlerAttacker ldrb r0, [r6] movs r5, 0x58 muls r0, r5 @@ -23662,15 +18655,15 @@ _0802948E: ldr r1, _080294AC @ =gBattleMoveDamage movs r0, 0 str r0, [r1] - ldr r1, _080294B0 @ =gUnknown_2023E82 + ldr r1, _080294B0 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _08029508 .align 2, 0 _080294A4: .4byte gBattleMons -_080294A8: .4byte sBattler_AI +_080294A8: .4byte gBattlerAttacker _080294AC: .4byte gBattleMoveDamage -_080294B0: .4byte gUnknown_2023E82 +_080294B0: .4byte gBattleCommunication _080294B4: ldr r4, _08029518 @ =gBattleMoveDamage str r1, [r4] @@ -23707,16 +18700,16 @@ _080294C0: ldr r1, [r4] movs r2, 0 strb r1, [r0, 0xA] - ldr r0, _08029524 @ =gUnknown_2023E82 + ldr r0, _08029524 @ =gBattleCommunication strb r2, [r0, 0x5] - ldr r2, _08029528 @ =gUnknown_2023DD0 + ldr r2, _08029528 @ =gHitMarker ldr r0, [r2] movs r1, 0x80 lsls r1, 1 orrs r0, r1 str r0, [r2] _08029508: - ldr r1, _0802952C @ =gUnknown_2023D74 + ldr r1, _0802952C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -23727,9 +18720,9 @@ _08029508: _08029518: .4byte gBattleMoveDamage _0802951C: .4byte 0xffff1fff _08029520: .4byte gDisableStructs -_08029524: .4byte gUnknown_2023E82 -_08029528: .4byte gUnknown_2023DD0 -_0802952C: .4byte gUnknown_2023D74 +_08029524: .4byte gBattleCommunication +_08029528: .4byte gHitMarker +_0802952C: .4byte gBattlescriptCurrInstr thumb_func_end atk9C_setsubstitute thumb_func_start IsMoveUncopyableByMimic @@ -23738,7 +18731,7 @@ IsMoveUncopyableByMimic: @ 8029530 lsls r0, 16 lsrs r2, r0, 16 movs r3, 0 - ldr r0, _08029570 @ =gUnknown_82507E8 + ldr r0, _08029570 @ =sMovesForbiddenToCopy ldrh r1, [r0] ldr r4, _08029574 @ =0x0000fffe adds r5, r0, 0 @@ -23768,7 +18761,7 @@ _08029558: pop {r1} bx r1 .align 2, 0 -_08029570: .4byte gUnknown_82507E8 +_08029570: .4byte sMovesForbiddenToCopy _08029574: .4byte 0x0000fffe thumb_func_end IsMoveUncopyableByMimic @@ -23779,11 +18772,11 @@ atk9D_mimicattackcopy: @ 8029578 mov r6, r9 mov r5, r8 push {r5-r7} - ldr r0, _080295F0 @ =gUnknown_2023D4C + ldr r0, _080295F0 @ =gChosenMove ldr r1, _080295F4 @ =0x0000ffff adds r7, r1, 0 strh r7, [r0] - ldr r5, _080295F8 @ =gLastUsedMove + ldr r5, _080295F8 @ =gLastMoves ldr r6, _080295FC @ =gBattlerTarget ldrb r0, [r6] lsls r0, 1 @@ -23794,7 +18787,7 @@ atk9D_mimicattackcopy: @ 8029578 cmp r0, 0 bne _080295D2 ldr r3, _08029600 @ =gBattleMons - ldr r2, _08029604 @ =sBattler_AI + ldr r2, _08029604 @ =gBattlerAttacker ldrb r1, [r2] movs r0, 0x58 adds r4, r1, 0 @@ -23819,7 +18812,7 @@ atk9D_mimicattackcopy: @ 8029578 cmp r1, r7 bne _0802960C _080295D2: - ldr r3, _08029608 @ =gUnknown_2023D74 + ldr r3, _08029608 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -23834,20 +18827,20 @@ _080295D2: str r1, [r3] b _08029744 .align 2, 0 -_080295F0: .4byte gUnknown_2023D4C +_080295F0: .4byte gChosenMove _080295F4: .4byte 0x0000ffff -_080295F8: .4byte gLastUsedMove +_080295F8: .4byte gLastMoves _080295FC: .4byte gBattlerTarget _08029600: .4byte gBattleMons -_08029604: .4byte sBattler_AI -_08029608: .4byte gUnknown_2023D74 +_08029604: .4byte gBattlerAttacker +_08029608: .4byte gBattlescriptCurrInstr _0802960C: movs r2, 0 mov r3, r12 adds r3, 0xC adds r0, r4, r3 ldrh r0, [r0] - ldr r4, _0802969C @ =gUnknown_2023D74 + ldr r4, _0802969C @ =gBattlescriptCurrInstr mov r10, r4 cmp r0, r1 beq _08029646 @@ -23875,7 +18868,7 @@ _08029628: _08029646: cmp r2, 0x4 bne _08029728 - ldr r5, _080296A0 @ =gUnknown_2023D48 + ldr r5, _080296A0 @ =gCurrMovePos ldrb r1, [r5] lsls r1, 1 mov r2, r9 @@ -23886,7 +18879,7 @@ _08029646: mov r0, r12 adds r0, 0xC adds r1, r0 - ldr r2, _080296A4 @ =gLastUsedMove + ldr r2, _080296A4 @ =gLastMoves ldr r3, _080296A8 @ =gBattlerTarget ldrb r0, [r3] lsls r0, 1 @@ -23916,9 +18909,9 @@ _08029646: strb r4, [r0] b _080296C4 .align 2, 0 -_0802969C: .4byte gUnknown_2023D74 -_080296A0: .4byte gUnknown_2023D48 -_080296A4: .4byte gLastUsedMove +_0802969C: .4byte gBattlescriptCurrInstr +_080296A0: .4byte gCurrMovePos +_080296A4: .4byte gLastMoves _080296A8: .4byte gBattlerTarget _080296AC: .4byte gBattleMoves _080296B0: @@ -24013,8 +19006,8 @@ atk9E_metronome: @ 8029754 ldr r7, _080297D4 @ =gCurrentMove movs r6, 0xB1 lsls r6, 1 - ldr r5, _080297D8 @ =gUnknown_82507E8 - ldr r0, _080297DC @ =gUnknown_2023D74 + ldr r5, _080297D8 @ =sMovesForbiddenToCopy + ldr r0, _080297DC @ =gBattlescriptCurrInstr mov r8, r0 _08029766: bl Random @@ -24045,12 +19038,12 @@ _08029794: ldr r0, _080297E4 @ =0x0000ffff cmp r1, r0 bne _08029766 - ldr r2, _080297E8 @ =gUnknown_2023DD0 + ldr r2, _080297E8 @ =gHitMarker ldr r0, [r2] ldr r1, _080297EC @ =0xfffffbff ands r0, r1 str r0, [r2] - ldr r3, _080297F0 @ =gUnknown_81D65A8 + ldr r3, _080297F0 @ =gBattleScriptsForMoveEffects ldr r2, _080297F4 @ =gBattleMoves ldrh r1, [r4] lsls r0, r1, 1 @@ -24075,13 +19068,13 @@ _08029794: bx r0 .align 2, 0 _080297D4: .4byte gCurrentMove -_080297D8: .4byte gUnknown_82507E8 -_080297DC: .4byte gUnknown_2023D74 +_080297D8: .4byte sMovesForbiddenToCopy +_080297DC: .4byte gBattlescriptCurrInstr _080297E0: .4byte 0x000001ff _080297E4: .4byte 0x0000ffff -_080297E8: .4byte gUnknown_2023DD0 +_080297E8: .4byte gHitMarker _080297EC: .4byte 0xfffffbff -_080297F0: .4byte gUnknown_81D65A8 +_080297F0: .4byte gBattleScriptsForMoveEffects _080297F4: .4byte gBattleMoves _080297F8: .4byte gBattlerTarget thumb_func_end atk9E_metronome @@ -24090,7 +19083,7 @@ _080297F8: .4byte gBattlerTarget atk9F_dmgtolevel: @ 80297FC ldr r3, _0802981C @ =gBattleMoveDamage ldr r2, _08029820 @ =gBattleMons - ldr r0, _08029824 @ =sBattler_AI + ldr r0, _08029824 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -24098,7 +19091,7 @@ atk9F_dmgtolevel: @ 80297FC adds r0, 0x2A ldrb r0, [r0] str r0, [r3] - ldr r1, _08029828 @ =gUnknown_2023D74 + ldr r1, _08029828 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -24106,8 +19099,8 @@ atk9F_dmgtolevel: @ 80297FC .align 2, 0 _0802981C: .4byte gBattleMoveDamage _08029820: .4byte gBattleMons -_08029824: .4byte sBattler_AI -_08029828: .4byte gUnknown_2023D74 +_08029824: .4byte gBattlerAttacker +_08029828: .4byte gBattlescriptCurrInstr thumb_func_end atk9F_dmgtolevel thumb_func_start atkA0_psywavedamageeffect @@ -24125,7 +19118,7 @@ _08029830: lsls r3, r0, 1 ldr r4, _08029870 @ =gBattleMoveDamage ldr r2, _08029874 @ =gBattleMons - ldr r0, _08029878 @ =sBattler_AI + ldr r0, _08029878 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -24138,7 +19131,7 @@ _08029830: movs r1, 0x64 bl __divsi3 str r0, [r4] - ldr r1, _0802987C @ =gUnknown_2023D74 + ldr r1, _0802987C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -24148,19 +19141,19 @@ _08029830: .align 2, 0 _08029870: .4byte gBattleMoveDamage _08029874: .4byte gBattleMons -_08029878: .4byte sBattler_AI -_0802987C: .4byte gUnknown_2023D74 +_08029878: .4byte gBattlerAttacker +_0802987C: .4byte gBattlescriptCurrInstr thumb_func_end atkA0_psywavedamageeffect thumb_func_start atkA1_counterdamagecalculator atkA1_counterdamagecalculator: @ 8029880 push {r4-r6,lr} - ldr r4, _080298F0 @ =sBattler_AI + ldr r4, _080298F0 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 - ldr r5, _080298F4 @ =gUnknown_2023E8C + ldr r5, _080298F4 @ =gProtectStructs ldrb r0, [r4] lsls r0, 4 adds r0, r5 @@ -24208,35 +19201,35 @@ atkA1_counterdamagecalculator: @ 8029880 strb r1, [r0] b _08029918 .align 2, 0 -_080298F0: .4byte sBattler_AI -_080298F4: .4byte gUnknown_2023E8C +_080298F0: .4byte gBattlerAttacker +_080298F4: .4byte gProtectStructs _080298F8: .4byte gBattleMons _080298FC: .4byte gBattleMoveDamage _08029900: .4byte gSideTimers _08029904: .4byte gBattlerTarget _08029908: ldr r2, _08029924 @ =gBattlerTarget - ldr r1, _08029928 @ =gUnknown_2023E8C - ldr r0, _0802992C @ =sBattler_AI + ldr r1, _08029928 @ =gProtectStructs + ldr r0, _0802992C @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0xC] strb r0, [r2] _08029918: - ldr r1, _08029930 @ =gUnknown_2023D74 + ldr r1, _08029930 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _08029964 .align 2, 0 _08029924: .4byte gBattlerTarget -_08029928: .4byte gUnknown_2023E8C -_0802992C: .4byte sBattler_AI -_08029930: .4byte gUnknown_2023D74 +_08029928: .4byte gProtectStructs +_0802992C: .4byte gBattlerAttacker +_08029930: .4byte gBattlescriptCurrInstr _08029934: - ldr r2, _0802996C @ =gUnknown_2023ECC - ldr r0, _08029970 @ =sBattler_AI + ldr r2, _0802996C @ =gSpecialStatuses + ldr r0, _08029970 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 @@ -24246,7 +19239,7 @@ _08029934: movs r2, 0x20 orrs r1, r2 strb r1, [r0] - ldr r3, _08029974 @ =gUnknown_2023D74 + ldr r3, _08029974 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -24264,20 +19257,20 @@ _08029964: pop {r0} bx r0 .align 2, 0 -_0802996C: .4byte gUnknown_2023ECC -_08029970: .4byte sBattler_AI -_08029974: .4byte gUnknown_2023D74 +_0802996C: .4byte gSpecialStatuses +_08029970: .4byte gBattlerAttacker +_08029974: .4byte gBattlescriptCurrInstr thumb_func_end atkA1_counterdamagecalculator thumb_func_start atkA2_mirrorcoatdamagecalculator atkA2_mirrorcoatdamagecalculator: @ 8029978 push {r4-r6,lr} - ldr r4, _080299E8 @ =sBattler_AI + ldr r4, _080299E8 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 - ldr r5, _080299EC @ =gUnknown_2023E8C + ldr r5, _080299EC @ =gProtectStructs ldrb r0, [r4] lsls r0, 4 adds r0, r5 @@ -24326,35 +19319,35 @@ atkA2_mirrorcoatdamagecalculator: @ 8029978 strb r1, [r0] b _08029A10 .align 2, 0 -_080299E8: .4byte sBattler_AI -_080299EC: .4byte gUnknown_2023E8C +_080299E8: .4byte gBattlerAttacker +_080299EC: .4byte gProtectStructs _080299F0: .4byte gBattleMons _080299F4: .4byte gBattleMoveDamage _080299F8: .4byte gSideTimers _080299FC: .4byte gBattlerTarget _08029A00: ldr r2, _08029A1C @ =gBattlerTarget - ldr r1, _08029A20 @ =gUnknown_2023E8C - ldr r0, _08029A24 @ =sBattler_AI + ldr r1, _08029A20 @ =gProtectStructs + ldr r0, _08029A24 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 4 adds r0, r1 ldrb r0, [r0, 0xD] strb r0, [r2] _08029A10: - ldr r1, _08029A28 @ =gUnknown_2023D74 + ldr r1, _08029A28 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _08029A5C .align 2, 0 _08029A1C: .4byte gBattlerTarget -_08029A20: .4byte gUnknown_2023E8C -_08029A24: .4byte sBattler_AI -_08029A28: .4byte gUnknown_2023D74 +_08029A20: .4byte gProtectStructs +_08029A24: .4byte gBattlerAttacker +_08029A28: .4byte gBattlescriptCurrInstr _08029A2C: - ldr r2, _08029A64 @ =gUnknown_2023ECC - ldr r0, _08029A68 @ =sBattler_AI + ldr r2, _08029A64 @ =gSpecialStatuses + ldr r0, _08029A68 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 @@ -24364,7 +19357,7 @@ _08029A2C: movs r2, 0x20 orrs r1, r2 strb r1, [r0] - ldr r3, _08029A6C @ =gUnknown_2023D74 + ldr r3, _08029A6C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -24382,9 +19375,9 @@ _08029A5C: pop {r0} bx r0 .align 2, 0 -_08029A64: .4byte gUnknown_2023ECC -_08029A68: .4byte sBattler_AI -_08029A6C: .4byte gUnknown_2023D74 +_08029A64: .4byte gSpecialStatuses +_08029A68: .4byte gBattlerAttacker +_08029A6C: .4byte gBattlescriptCurrInstr thumb_func_end atkA2_mirrorcoatdamagecalculator thumb_func_start atkA3_disablelastusedattack @@ -24402,7 +19395,7 @@ atkA3_disablelastusedattack: @ 8029A70 adds r7, r2, 0 adds r7, 0xC adds r0, r7 - ldr r5, _08029B78 @ =gLastUsedMove + ldr r5, _08029B78 @ =gLastMoves lsls r1, 1 adds r1, r5 ldrh r0, [r0] @@ -24513,7 +19506,7 @@ _08029AC4: ands r0, r3 orrs r0, r2 strb r0, [r1, 0xB] - ldr r1, _08029B84 @ =gUnknown_2023D74 + ldr r1, _08029B84 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -24521,12 +19514,12 @@ _08029AC4: .align 2, 0 _08029B70: .4byte gBattleMons _08029B74: .4byte gBattlerTarget -_08029B78: .4byte gLastUsedMove +_08029B78: .4byte gLastMoves _08029B7C: .4byte gDisableStructs _08029B80: .4byte gBattleTextBuff1 -_08029B84: .4byte gUnknown_2023D74 +_08029B84: .4byte gBattlescriptCurrInstr _08029B88: - ldr r3, _08029BB0 @ =gUnknown_2023D74 + ldr r3, _08029BB0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -24547,7 +19540,7 @@ _08029BA2: pop {r0} bx r0 .align 2, 0 -_08029BB0: .4byte gUnknown_2023D74 +_08029BB0: .4byte gBattlescriptCurrInstr thumb_func_end atkA3_disablelastusedattack thumb_func_start atkA4_trysetencore @@ -24566,7 +19559,7 @@ atkA4_trysetencore: @ 8029BB4 adds r6, r3, 0 adds r6, 0xC adds r0, r6 - ldr r2, _08029CB0 @ =gLastUsedMove + ldr r2, _08029CB0 @ =gLastMoves lsls r1, 1 adds r1, r2 ldrh r0, [r0] @@ -24672,7 +19665,7 @@ _08029C24: ands r0, r3 orrs r0, r2 strb r0, [r1, 0xE] - ldr r1, _08029CB8 @ =gUnknown_2023D74 + ldr r1, _08029CB8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -24680,11 +19673,11 @@ _08029C24: .align 2, 0 _08029CA8: .4byte gBattleMons _08029CAC: .4byte gBattlerTarget -_08029CB0: .4byte gLastUsedMove +_08029CB0: .4byte gLastMoves _08029CB4: .4byte gDisableStructs -_08029CB8: .4byte gUnknown_2023D74 +_08029CB8: .4byte gBattlescriptCurrInstr _08029CBC: - ldr r3, _08029CE4 @ =gUnknown_2023D74 + ldr r3, _08029CE4 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -24706,7 +19699,7 @@ _08029CD6: pop {r0} bx r0 .align 2, 0 -_08029CE4: .4byte gUnknown_2023D74 +_08029CE4: .4byte gBattlescriptCurrInstr thumb_func_end atkA4_trysetencore thumb_func_start atkA5_painsplitdmgcalc @@ -24728,7 +19721,7 @@ atkA5_painsplitdmgcalc: @ 8029CE8 ands r0, r1 cmp r0, 0 bne _08029D88 - ldr r5, _08029D70 @ =sBattler_AI + ldr r5, _08029D70 @ =gBattlerAttacker ldrb r0, [r5] muls r0, r7 adds r0, r6 @@ -24760,7 +19753,7 @@ atkA5_painsplitdmgcalc: @ 8029CE8 ldrh r0, [r0, 0x28] subs r0, r3 str r0, [r4] - ldr r2, _08029D7C @ =gUnknown_2023ECC + ldr r2, _08029D7C @ =gSpecialStatuses mov r0, r12 ldrb r1, [r0] lsls r0, r1, 2 @@ -24770,7 +19763,7 @@ atkA5_painsplitdmgcalc: @ 8029CE8 adds r0, r2 ldr r1, _08029D80 @ =0x0000ffff str r1, [r0] - ldr r1, _08029D84 @ =gUnknown_2023D74 + ldr r1, _08029D84 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -24778,14 +19771,14 @@ atkA5_painsplitdmgcalc: @ 8029CE8 .align 2, 0 _08029D68: .4byte gBattleMons _08029D6C: .4byte gBattlerTarget -_08029D70: .4byte sBattler_AI +_08029D70: .4byte gBattlerAttacker _08029D74: .4byte gBattleMoveDamage _08029D78: .4byte gBattleScripting -_08029D7C: .4byte gUnknown_2023ECC +_08029D7C: .4byte gSpecialStatuses _08029D80: .4byte 0x0000ffff -_08029D84: .4byte gUnknown_2023D74 +_08029D84: .4byte gBattlescriptCurrInstr _08029D88: - ldr r3, _08029DA8 @ =gUnknown_2023D74 + ldr r3, _08029DA8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -24803,7 +19796,7 @@ _08029DA2: pop {r0} bx r0 .align 2, 0 -_08029DA8: .4byte gUnknown_2023D74 +_08029DA8: .4byte gBattlescriptCurrInstr thumb_func_end atkA5_painsplitdmgcalc thumb_func_start atkA6_settypetorandomresistance @@ -24813,8 +19806,8 @@ atkA6_settypetorandomresistance: @ 8029DAC mov r6, r9 mov r5, r8 push {r5-r7} - ldr r1, _08029E14 @ =gUnknown_2023DA0 - ldr r4, _08029E18 @ =sBattler_AI + ldr r1, _08029E14 @ =gLastLandedMoves + ldr r4, _08029E18 @ =gBattlerAttacker ldrb r0, [r4] lsls r0, 1 adds r2, r0, r1 @@ -24830,7 +19823,7 @@ atkA6_settypetorandomresistance: @ 8029DAC cmp r0, 0 beq _08029E94 ldr r1, _08029E20 @ =gBattleMons - ldr r2, _08029E24 @ =gUnknown_2023DC0 + ldr r2, _08029E24 @ =gLastHitBy ldrb r0, [r4] adds r0, r2 ldrb r2, [r0] @@ -24845,7 +19838,7 @@ atkA6_settypetorandomresistance: @ 8029DAC cmp r0, 0 beq _08029E94 _08029DF6: - ldr r3, _08029E28 @ =gUnknown_2023D74 + ldr r3, _08029E28 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -24860,12 +19853,12 @@ _08029DF6: str r1, [r3] b _08029F80 .align 2, 0 -_08029E14: .4byte gUnknown_2023DA0 -_08029E18: .4byte sBattler_AI +_08029E14: .4byte gLastLandedMoves +_08029E18: .4byte gBattlerAttacker _08029E1C: .4byte 0x0000ffff _08029E20: .4byte gBattleMons -_08029E24: .4byte gUnknown_2023DC0 -_08029E28: .4byte gUnknown_2023D74 +_08029E24: .4byte gLastHitBy +_08029E28: .4byte gBattlescriptCurrInstr _08029E2C: mov r0, r12 strb r5, [r0] @@ -24883,11 +19876,11 @@ _08029E2C: strb r5, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r1, _08029E54 @ =gUnknown_2023D74 + ldr r1, _08029E54 @ =gBattlescriptCurrInstr b _08029E82 .align 2, 0 _08029E50: .4byte gBattleTextBuff1 -_08029E54: .4byte gUnknown_2023D74 +_08029E54: .4byte gBattlescriptCurrInstr _08029E58: mov r0, r8 adds r0, 0x1 @@ -24931,10 +19924,10 @@ _08029E9C: bhi _08029E9C lsls r0, r4, 1 adds r4, r0, r4 - ldr r6, _08029F90 @ =gUnknown_824F050 + ldr r6, _08029F90 @ =gTypeEffectiveness adds r3, r4, r6 - ldr r1, _08029F94 @ =gUnknown_2023DA8 - ldr r2, _08029F98 @ =sBattler_AI + ldr r1, _08029F94 @ =gLastHitByType + ldr r2, _08029F98 @ =gBattlerAttacker ldrb r5, [r2] lsls r0, r5, 1 adds r0, r1 @@ -24977,9 +19970,9 @@ _08029EF8: ble _08029E9C movs r0, 0 mov r8, r0 - ldr r1, _08029FA4 @ =gUnknown_2023D74 + ldr r1, _08029FA4 @ =gBattlescriptCurrInstr mov r12, r1 - ldr r3, _08029F90 @ =gUnknown_824F050 + ldr r3, _08029F90 @ =gTypeEffectiveness adds r0, r4, 0x1 adds r0, r3 mov r9, r0 @@ -24994,7 +19987,7 @@ _08029F1E: mov r4, r10 ldrb r2, [r4] lsls r0, r2, 1 - ldr r7, _08029F94 @ =gUnknown_2023DA8 + ldr r7, _08029F94 @ =gLastHitByType adds r0, r7 ldrh r0, [r0] cmp r1, r0 @@ -25050,12 +20043,12 @@ _08029F80: pop {r0} bx r0 .align 2, 0 -_08029F90: .4byte gUnknown_824F050 -_08029F94: .4byte gUnknown_2023DA8 -_08029F98: .4byte sBattler_AI +_08029F90: .4byte gTypeEffectiveness +_08029F94: .4byte gLastHitByType +_08029F98: .4byte gBattlerAttacker _08029F9C: .4byte gBattleMons _08029FA0: .4byte 0x000003e7 -_08029FA4: .4byte gUnknown_2023D74 +_08029FA4: .4byte gBattlescriptCurrInstr _08029FA8: .4byte 0x0000014f thumb_func_end atkA6_settypetorandomresistance @@ -25085,10 +20078,10 @@ atkA7_setalwayshitflag: @ 8029FAC subs r0, r1 lsls r0, 2 adds r0, r2 - ldr r1, _08029FFC @ =sBattler_AI + ldr r1, _08029FFC @ =gBattlerAttacker ldrb r1, [r1] strb r1, [r0, 0x15] - ldr r1, _0802A000 @ =gUnknown_2023D74 + ldr r1, _0802A000 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -25099,8 +20092,8 @@ atkA7_setalwayshitflag: @ 8029FAC _08029FF0: .4byte gStatuses3 _08029FF4: .4byte gBattlerTarget _08029FF8: .4byte gDisableStructs -_08029FFC: .4byte sBattler_AI -_0802A000: .4byte gUnknown_2023D74 +_08029FFC: .4byte gBattlerAttacker +_0802A000: .4byte gBattlescriptCurrInstr thumb_func_end atkA7_setalwayshitflag thumb_func_start atkA8_copymovepermanently @@ -25111,12 +20104,12 @@ atkA8_copymovepermanently: @ 802A004 mov r5, r8 push {r5-r7} sub sp, 0x14 - ldr r0, _0802A164 @ =gUnknown_2023D4C + ldr r0, _0802A164 @ =gChosenMove ldr r1, _0802A168 @ =0x0000ffff adds r5, r1, 0 strh r5, [r0] ldr r3, _0802A16C @ =gBattleMons - ldr r2, _0802A170 @ =sBattler_AI + ldr r2, _0802A170 @ =gBattlerAttacker ldrb r1, [r2] movs r0, 0x58 adds r4, r1, 0 @@ -25134,7 +20127,7 @@ atkA8_copymovepermanently: @ 802A004 beq _0802A03C b _0802A190 _0802A03C: - ldr r0, _0802A174 @ =gUnknown_2023D90 + ldr r0, _0802A174 @ =gLastPrintedMoves ldr r2, _0802A178 @ =gBattlerTarget ldrb r1, [r2] lsls r1, 1 @@ -25184,7 +20177,7 @@ _0802A08A: beq _0802A090 b _0802A190 _0802A090: - ldr r4, _0802A17C @ =gUnknown_2023D48 + ldr r4, _0802A17C @ =gCurrMovePos ldrb r1, [r4] lsls r1, 1 mov r2, r10 @@ -25260,16 +20253,16 @@ _0802A0F2: movs r1, 0x3 movs r2, 0 movs r3, 0x10 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldr r0, _0802A184 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldr r1, _0802A188 @ =gBattleTextBuff1 movs r0, 0xFD strb r0, [r1] movs r0, 0x2 strb r0, [r1, 0x1] - ldr r3, _0802A174 @ =gUnknown_2023D90 + ldr r3, _0802A174 @ =gLastPrintedMoves ldr r2, _0802A178 @ =gBattlerTarget ldrb r0, [r2] lsls r0, 1 @@ -25284,25 +20277,25 @@ _0802A0F2: strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] - ldr r1, _0802A18C @ =gUnknown_2023D74 + ldr r1, _0802A18C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802A1AA .align 2, 0 -_0802A164: .4byte gUnknown_2023D4C +_0802A164: .4byte gChosenMove _0802A168: .4byte 0x0000ffff _0802A16C: .4byte gBattleMons -_0802A170: .4byte sBattler_AI -_0802A174: .4byte gUnknown_2023D90 +_0802A170: .4byte gBattlerAttacker +_0802A174: .4byte gLastPrintedMoves _0802A178: .4byte gBattlerTarget -_0802A17C: .4byte gUnknown_2023D48 +_0802A17C: .4byte gCurrMovePos _0802A180: .4byte gBattleMoves _0802A184: .4byte gActiveBattler _0802A188: .4byte gBattleTextBuff1 -_0802A18C: .4byte gUnknown_2023D74 +_0802A18C: .4byte gBattlescriptCurrInstr _0802A190: - ldr r3, _0802A1BC @ =gUnknown_2023D74 + ldr r3, _0802A1BC @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -25325,7 +20318,7 @@ _0802A1AA: pop {r0} bx r0 .align 2, 0 -_0802A1BC: .4byte gUnknown_2023D74 +_0802A1BC: .4byte gBattlescriptCurrInstr thumb_func_end atkA8_copymovepermanently thumb_func_start IsTwoTurnsMove @@ -25429,7 +20422,7 @@ _0802A248: cmp r0, 0x1A bne _0802A288 _0802A26A: - ldr r0, _0802A284 @ =gUnknown_2023DD0 + ldr r0, _0802A284 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 20 @@ -25441,7 +20434,7 @@ _0802A26A: .align 2, 0 _0802A27C: .4byte gBattleMoves _0802A280: .4byte gBattleWeather -_0802A284: .4byte gUnknown_2023DD0 +_0802A284: .4byte gHitMarker _0802A288: movs r0, 0x2 _0802A28A: @@ -25458,7 +20451,7 @@ atkA9_trychoosesleeptalkmove: @ 802A290 push {r5-r7} movs r6, 0 movs r5, 0 - ldr r0, _0802A320 @ =sBattler_AI + ldr r0, _0802A320 @ =gBattlerAttacker mov r9, r0 movs r1, 0x58 mov r8, r1 @@ -25509,7 +20502,7 @@ _0802A2FC: adds r5, 0x1 cmp r5, 0x3 ble _0802A2AE - ldr r0, _0802A320 @ =sBattler_AI + ldr r0, _0802A320 @ =gBattlerAttacker ldrb r0, [r0] adds r1, r6, 0 movs r2, 0xFD @@ -25518,16 +20511,16 @@ _0802A2FC: lsrs r6, r0, 24 cmp r6, 0xF bne _0802A330 - ldr r1, _0802A32C @ =gUnknown_2023D74 + ldr r1, _0802A32C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802A394 .align 2, 0 -_0802A320: .4byte sBattler_AI +_0802A320: .4byte gBattlerAttacker _0802A324: .4byte gUnknown_2023BF0 _0802A328: .4byte gBitTable -_0802A32C: .4byte gUnknown_2023D74 +_0802A32C: .4byte gBattlescriptCurrInstr _0802A330: movs r7, 0x3 ldr r4, _0802A3A4 @ =gBitTable @@ -25541,10 +20534,10 @@ _0802A334: ands r0, r6 cmp r0, 0 bne _0802A334 - ldr r4, _0802A3A8 @ =gUnknown_2023D4E + ldr r4, _0802A3A8 @ =gCalledMove ldr r2, _0802A3AC @ =gBattleMons lsls r1, r5, 1 - ldr r0, _0802A3B0 @ =sBattler_AI + ldr r0, _0802A3B0 @ =gBattlerAttacker ldrb r3, [r0] movs r0, 0x58 muls r0, r3 @@ -25553,9 +20546,9 @@ _0802A334: adds r1, r2 ldrh r0, [r1] strh r0, [r4] - ldr r0, _0802A3B4 @ =gUnknown_2023D48 + ldr r0, _0802A3B4 @ =gCurrMovePos strb r5, [r0] - ldr r2, _0802A3B8 @ =gUnknown_2023DD0 + ldr r2, _0802A3B8 @ =gHitMarker ldr r0, [r2] ldr r1, _0802A3BC @ =0xfffffbff ands r0, r1 @@ -25565,7 +20558,7 @@ _0802A334: bl GetMoveTarget ldr r1, _0802A3C0 @ =gBattlerTarget strb r0, [r1] - ldr r3, _0802A3C4 @ =gUnknown_2023D74 + ldr r3, _0802A3C4 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -25588,20 +20581,20 @@ _0802A394: bx r0 .align 2, 0 _0802A3A4: .4byte gBitTable -_0802A3A8: .4byte gUnknown_2023D4E +_0802A3A8: .4byte gCalledMove _0802A3AC: .4byte gBattleMons -_0802A3B0: .4byte sBattler_AI -_0802A3B4: .4byte gUnknown_2023D48 -_0802A3B8: .4byte gUnknown_2023DD0 +_0802A3B0: .4byte gBattlerAttacker +_0802A3B4: .4byte gCurrMovePos +_0802A3B8: .4byte gHitMarker _0802A3BC: .4byte 0xfffffbff _0802A3C0: .4byte gBattlerTarget -_0802A3C4: .4byte gUnknown_2023D74 +_0802A3C4: .4byte gBattlescriptCurrInstr thumb_func_end atkA9_trychoosesleeptalkmove thumb_func_start atkAA_setdestinybond atkAA_setdestinybond: @ 802A3C8 ldr r1, _0802A3EC @ =gBattleMons - ldr r0, _0802A3F0 @ =sBattler_AI + ldr r0, _0802A3F0 @ =gBattlerAttacker ldrb r2, [r0] movs r0, 0x58 muls r2, r0 @@ -25612,21 +20605,21 @@ atkAA_setdestinybond: @ 802A3C8 lsls r1, 18 orrs r0, r1 str r0, [r2] - ldr r1, _0802A3F4 @ =gUnknown_2023D74 + ldr r1, _0802A3F4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 _0802A3EC: .4byte gBattleMons -_0802A3F0: .4byte sBattler_AI -_0802A3F4: .4byte gUnknown_2023D74 +_0802A3F0: .4byte gBattlerAttacker +_0802A3F4: .4byte gBattlescriptCurrInstr thumb_func_end atkAA_setdestinybond thumb_func_start TrySetDestinyBondToHappen TrySetDestinyBondToHappen: @ 802A3F8 push {r4,r5,lr} - ldr r0, _0802A448 @ =sBattler_AI + ldr r0, _0802A448 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 @@ -25650,7 +20643,7 @@ TrySetDestinyBondToHappen: @ 802A3F8 beq _0802A442 cmp r5, r3 beq _0802A442 - ldr r2, _0802A454 @ =gUnknown_2023DD0 + ldr r2, _0802A454 @ =gHitMarker ldr r1, [r2] movs r0, 0x80 lsls r0, 17 @@ -25665,31 +20658,31 @@ _0802A442: pop {r0} bx r0 .align 2, 0 -_0802A448: .4byte sBattler_AI +_0802A448: .4byte gBattlerAttacker _0802A44C: .4byte gBattlerTarget _0802A450: .4byte gBattleMons -_0802A454: .4byte gUnknown_2023DD0 +_0802A454: .4byte gHitMarker thumb_func_end TrySetDestinyBondToHappen thumb_func_start atkAB_trysetdestinybondtohappen atkAB_trysetdestinybondtohappen: @ 802A458 push {lr} bl TrySetDestinyBondToHappen - ldr r1, _0802A46C @ =gUnknown_2023D74 + ldr r1, _0802A46C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_0802A46C: .4byte gUnknown_2023D74 +_0802A46C: .4byte gBattlescriptCurrInstr thumb_func_end atkAB_trysetdestinybondtohappen thumb_func_start atkAC_remaininghptopower atkAC_remaininghptopower: @ 802A470 push {lr} ldr r2, _0802A4C4 @ =gBattleMons - ldr r0, _0802A4C8 @ =sBattler_AI + ldr r0, _0802A4C8 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -25703,7 +20696,7 @@ atkAC_remaininghptopower: @ 802A470 lsls r0, 24 lsrs r1, r0, 24 movs r3, 0 - ldr r0, _0802A4CC @ =gUnknown_8250810 + ldr r0, _0802A4CC @ =sFlailHpScaleToPowerTable ldrb r2, [r0] cmp r1, r2 ble _0802A4AA @@ -25718,12 +20711,12 @@ _0802A49C: bgt _0802A49C _0802A4AA: ldr r2, _0802A4D0 @ =gDynamicBasePower - ldr r1, _0802A4CC @ =gUnknown_8250810 + ldr r1, _0802A4CC @ =sFlailHpScaleToPowerTable adds r0, r3, 0x1 adds r0, r1 ldrb r0, [r0] strh r0, [r2] - ldr r1, _0802A4D4 @ =gUnknown_2023D74 + ldr r1, _0802A4D4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -25731,10 +20724,10 @@ _0802A4AA: bx r0 .align 2, 0 _0802A4C4: .4byte gBattleMons -_0802A4C8: .4byte sBattler_AI -_0802A4CC: .4byte gUnknown_8250810 +_0802A4C8: .4byte gBattlerAttacker +_0802A4CC: .4byte sFlailHpScaleToPowerTable _0802A4D0: .4byte gDynamicBasePower -_0802A4D4: .4byte gUnknown_2023D74 +_0802A4D4: .4byte gBattlescriptCurrInstr thumb_func_end atkAC_remaininghptopower thumb_func_start atkAD_tryspiteppreduce @@ -25745,7 +20738,7 @@ atkAD_tryspiteppreduce: @ 802A4D8 mov r5, r8 push {r5-r7} sub sp, 0x4 - ldr r4, _0802A658 @ =gLastUsedMove + ldr r4, _0802A658 @ =gLastMoves ldr r1, _0802A65C @ =gBattlerTarget ldrb r3, [r1] lsls r0, r3, 1 @@ -25832,7 +20825,7 @@ _0802A57C: strb r5, [r1] movs r0, 0x2 strb r0, [r1, 0x1] - ldr r2, _0802A658 @ =gLastUsedMove + ldr r2, _0802A658 @ =gLastMoves mov r3, r8 ldrb r0, [r3] lsls r0, 1 @@ -25911,11 +20904,11 @@ _0802A57C: movs r0, 0 movs r2, 0 movs r3, 0x1 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _0802A630: - ldr r1, _0802A67C @ =gUnknown_2023D74 + ldr r1, _0802A67C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -25934,7 +20927,7 @@ _0802A630: bl CancelMultiTurnMoves b _0802A69A .align 2, 0 -_0802A658: .4byte gLastUsedMove +_0802A658: .4byte gLastMoves _0802A65C: .4byte gBattlerTarget _0802A660: .4byte 0x0000ffff _0802A664: .4byte gBattleMons @@ -25943,9 +20936,9 @@ _0802A66C: .4byte gBattleTextBuff2 _0802A670: .4byte gActiveBattler _0802A674: .4byte gDisableStructs _0802A678: .4byte gBitTable -_0802A67C: .4byte gUnknown_2023D74 +_0802A67C: .4byte gBattlescriptCurrInstr _0802A680: - ldr r3, _0802A6AC @ =gUnknown_2023D74 + ldr r3, _0802A6AC @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -25968,7 +20961,7 @@ _0802A69A: pop {r0} bx r0 .align 2, 0 -_0802A6AC: .4byte gUnknown_2023D74 +_0802A6AC: .4byte gBattlescriptCurrInstr thumb_func_end atkAD_tryspiteppreduce thumb_func_start atkAE_healpartystatus @@ -25988,10 +20981,10 @@ atkAE_healpartystatus: @ 802A6B0 beq _0802A6CC b _0802A8B6 _0802A6CC: - ldr r6, _0802A724 @ =gUnknown_2023E82 + ldr r6, _0802A724 @ =gBattleCommunication mov r0, r8 strb r0, [r6, 0x5] - ldr r5, _0802A728 @ =sBattler_AI + ldr r5, _0802A728 @ =gBattlerAttacker ldrb r0, [r5] bl GetBattlerSide lsls r0, 24 @@ -26031,8 +21024,8 @@ _0802A6E8: b _0802A74C .align 2, 0 _0802A720: .4byte gCurrentMove -_0802A724: .4byte gUnknown_2023E82 -_0802A728: .4byte sBattler_AI +_0802A724: .4byte gBattleCommunication +_0802A728: .4byte gBattlerAttacker _0802A72C: .4byte gEnemyParty _0802A730: .4byte gPlayerParty _0802A734: .4byte gBattleMons @@ -26040,14 +21033,14 @@ _0802A738: .4byte 0xf7ffffff _0802A73C: ldrb r1, [r1] adds r0, r3, 0 - bl sub_80C71D0 + bl RecordAbilityBattle ldrb r0, [r6, 0x5] movs r1, 0x1 orrs r0, r1 strb r0, [r6, 0x5] _0802A74C: ldr r7, _0802A7C0 @ =gActiveBattler - ldr r0, _0802A7C4 @ =sBattler_AI + ldr r0, _0802A7C4 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerPosition movs r2, 0x2 @@ -26103,7 +21096,7 @@ _0802A74C: b _0802A7F2 .align 2, 0 _0802A7C0: .4byte gActiveBattler -_0802A7C4: .4byte sBattler_AI +_0802A7C4: .4byte gBattlerAttacker _0802A7C8: .4byte gBattleScripting _0802A7CC: .4byte gBattleTypeFlags _0802A7D0: .4byte gAbsentBattlerFlags @@ -26113,8 +21106,8 @@ _0802A7DC: .4byte 0xf7ffffff _0802A7E0: ldrb r1, [r1] adds r0, r3, 0 - bl sub_80C71D0 - ldr r1, _0802A838 @ =gUnknown_2023E82 + bl RecordAbilityBattle + ldr r1, _0802A838 @ =gBattleCommunication ldrb r0, [r1, 0x5] mov r2, r9 orrs r0, r2 @@ -26144,7 +21137,7 @@ _0802A7F6: cmp r5, r0 beq _0802A8AE ldr r2, _0802A840 @ =gBattlerPartyIndexes - ldr r0, _0802A844 @ =sBattler_AI + ldr r0, _0802A844 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 1 adds r0, r2 @@ -26155,10 +21148,10 @@ _0802A7F6: muls r0, r1 b _0802A878 .align 2, 0 -_0802A838: .4byte gUnknown_2023E82 +_0802A838: .4byte gBattleCommunication _0802A83C: .4byte gBattleMons _0802A840: .4byte gBattlerPartyIndexes -_0802A844: .4byte sBattler_AI +_0802A844: .4byte gBattlerAttacker _0802A848: ldr r0, _0802A880 @ =gBattleTypeFlags ldr r0, [r0] @@ -26216,13 +21209,13 @@ _0802A8AE: ble _0802A7F6 b _0802A934 _0802A8B6: - ldr r1, _0802A970 @ =gUnknown_2023E82 + ldr r1, _0802A970 @ =gBattleCommunication movs r0, 0x4 strb r0, [r1, 0x5] movs r2, 0x3F mov r8, r2 ldr r3, _0802A974 @ =gBattleMons - ldr r2, _0802A978 @ =sBattler_AI + ldr r2, _0802A978 @ =gBattlerAttacker ldrb r0, [r2] movs r5, 0x58 muls r0, r5 @@ -26282,7 +21275,7 @@ _0802A934: cmp r2, 0 beq _0802A956 ldr r4, _0802A980 @ =gActiveBattler - ldr r0, _0802A978 @ =sBattler_AI + ldr r0, _0802A978 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r4] add r0, sp, 0x4 @@ -26290,11 +21283,11 @@ _0802A934: movs r0, 0 movs r1, 0x28 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _0802A956: - ldr r1, _0802A990 @ =gUnknown_2023D74 + ldr r1, _0802A990 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -26307,15 +21300,15 @@ _0802A956: pop {r0} bx r0 .align 2, 0 -_0802A970: .4byte gUnknown_2023E82 +_0802A970: .4byte gBattleCommunication _0802A974: .4byte gBattleMons -_0802A978: .4byte sBattler_AI +_0802A978: .4byte gBattlerAttacker _0802A97C: .4byte 0xf7ffffff _0802A980: .4byte gActiveBattler _0802A984: .4byte gBattleTypeFlags _0802A988: .4byte gAbsentBattlerFlags _0802A98C: .4byte gBitTable -_0802A990: .4byte gUnknown_2023D74 +_0802A990: .4byte gBattlescriptCurrInstr thumb_func_end atkAE_healpartystatus thumb_func_start atkAF_cursetarget @@ -26337,7 +21330,7 @@ atkAF_cursetarget: @ 802A994 ands r0, r3 cmp r0, 0 beq _0802A9E0 - ldr r3, _0802A9DC @ =gUnknown_2023D74 + ldr r3, _0802A9DC @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -26354,12 +21347,12 @@ atkAF_cursetarget: @ 802A994 .align 2, 0 _0802A9D4: .4byte gBattleMons _0802A9D8: .4byte gBattlerTarget -_0802A9DC: .4byte gUnknown_2023D74 +_0802A9DC: .4byte gBattlescriptCurrInstr _0802A9E0: orrs r2, r3 str r2, [r1] ldr r1, _0802AA0C @ =gBattleMoveDamage - ldr r0, _0802AA10 @ =sBattler_AI + ldr r0, _0802AA10 @ =gBattlerAttacker ldrb r0, [r0] muls r0, r4 adds r0, r5 @@ -26371,7 +21364,7 @@ _0802A9E0: movs r0, 0x1 str r0, [r1] _0802A9FC: - ldr r1, _0802AA14 @ =gUnknown_2023D74 + ldr r1, _0802AA14 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -26381,14 +21374,14 @@ _0802AA04: bx r0 .align 2, 0 _0802AA0C: .4byte gBattleMoveDamage -_0802AA10: .4byte sBattler_AI -_0802AA14: .4byte gUnknown_2023D74 +_0802AA10: .4byte gBattlerAttacker +_0802AA14: .4byte gBattlescriptCurrInstr thumb_func_end atkAF_cursetarget thumb_func_start atkB0_trysetspikes atkB0_trysetspikes: @ 802AA18 push {r4,lr} - ldr r4, _0802AA6C @ =sBattler_AI + ldr r4, _0802AA6C @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide movs r1, 0x1 @@ -26403,7 +21396,7 @@ atkB0_trysetspikes: @ 802AA18 ldrb r0, [r3, 0xA] cmp r0, 0x3 bne _0802AA7C - ldr r2, _0802AA74 @ =gUnknown_2023ECC + ldr r2, _0802AA74 @ =gSpecialStatuses ldrb r1, [r4] lsls r0, r1, 2 adds r0, r1 @@ -26413,7 +21406,7 @@ atkB0_trysetspikes: @ 802AA18 movs r2, 0x20 orrs r1, r2 strb r1, [r0] - ldr r3, _0802AA78 @ =gUnknown_2023D74 + ldr r3, _0802AA78 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -26428,12 +21421,12 @@ atkB0_trysetspikes: @ 802AA18 str r1, [r3] b _0802AA96 .align 2, 0 -_0802AA6C: .4byte sBattler_AI +_0802AA6C: .4byte gBattlerAttacker _0802AA70: .4byte gSideTimers -_0802AA74: .4byte gUnknown_2023ECC -_0802AA78: .4byte gUnknown_2023D74 +_0802AA74: .4byte gSpecialStatuses +_0802AA78: .4byte gBattlescriptCurrInstr _0802AA7C: - ldr r1, _0802AA9C @ =gSideAffecting + ldr r1, _0802AA9C @ =gSideStatuses adds r1, r2, r1 ldrh r2, [r1] movs r0, 0x10 @@ -26442,7 +21435,7 @@ _0802AA7C: ldrb r0, [r3, 0xA] adds r0, 0x1 strb r0, [r3, 0xA] - ldr r1, _0802AAA0 @ =gUnknown_2023D74 + ldr r1, _0802AAA0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -26451,8 +21444,8 @@ _0802AA96: pop {r0} bx r0 .align 2, 0 -_0802AA9C: .4byte gSideAffecting -_0802AAA0: .4byte gUnknown_2023D74 +_0802AA9C: .4byte gSideStatuses +_0802AAA0: .4byte gBattlescriptCurrInstr thumb_func_end atkB0_trysetspikes thumb_func_start atkB1_setforesight @@ -26469,7 +21462,7 @@ atkB1_setforesight: @ 802AAA4 lsls r1, 22 orrs r0, r1 str r0, [r2] - ldr r1, _0802AAD0 @ =gUnknown_2023D74 + ldr r1, _0802AAD0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -26477,7 +21470,7 @@ atkB1_setforesight: @ 802AAA4 .align 2, 0 _0802AAC8: .4byte gBattleMons _0802AACC: .4byte gBattlerTarget -_0802AAD0: .4byte gUnknown_2023D74 +_0802AAD0: .4byte gBattlescriptCurrInstr thumb_func_end atkB1_setforesight thumb_func_start atkB2_trysetperishsong @@ -26490,7 +21483,7 @@ atkB2_trysetperishsong: @ 802AAD4 movs r3, 0 ldr r0, _0802AB18 @ =gBattlersCount adds r7, r0, 0 - ldr r0, _0802AB1C @ =sBattler_AI + ldr r0, _0802AB1C @ =gBattlerAttacker mov r8, r0 ldrb r1, [r7] cmp r6, r1 @@ -26520,7 +21513,7 @@ _0802AB14: b _0802AB34 .align 2, 0 _0802AB18: .4byte gBattlersCount -_0802AB1C: .4byte sBattler_AI +_0802AB1C: .4byte gBattlerAttacker _0802AB20: .4byte gBattleMons _0802AB24: .4byte gDisableStructs _0802AB28: .4byte gStatuses3 @@ -26544,7 +21537,7 @@ _0802AB40: ldrb r0, [r0] cmp r6, r0 bne _0802AB74 - ldr r3, _0802AB70 @ =gUnknown_2023D74 + ldr r3, _0802AB70 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -26560,9 +21553,9 @@ _0802AB40: b _0802AB7C .align 2, 0 _0802AB6C: .4byte gBattlersCount -_0802AB70: .4byte gUnknown_2023D74 +_0802AB70: .4byte gBattlescriptCurrInstr _0802AB74: - ldr r1, _0802AB88 @ =gUnknown_2023D74 + ldr r1, _0802AB88 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -26574,7 +21567,7 @@ _0802AB7C: pop {r0} bx r0 .align 2, 0 -_0802AB88: .4byte gUnknown_2023D74 +_0802AB88: .4byte gBattlescriptCurrInstr thumb_func_end atkB2_trysetperishsong thumb_func_start atkB3_rolloutdamagecalculation @@ -26589,21 +21582,21 @@ atkB3_rolloutdamagecalculation: @ 802AB8C ands r0, r1 cmp r0, 0 beq _0802ABC0 - ldr r0, _0802ABB4 @ =sBattler_AI + ldr r0, _0802ABB4 @ =gBattlerAttacker ldrb r0, [r0] bl CancelMultiTurnMoves - ldr r1, _0802ABB8 @ =gUnknown_2023D74 - ldr r0, _0802ABBC @ =gUnknown_81D6960 + ldr r1, _0802ABB8 @ =gBattlescriptCurrInstr + ldr r0, _0802ABBC @ =BattleScript_MoveMissedPause str r0, [r1] b _0802ACD8 .align 2, 0 _0802ABB0: .4byte gMoveResultFlags -_0802ABB4: .4byte sBattler_AI -_0802ABB8: .4byte gUnknown_2023D74 -_0802ABBC: .4byte gUnknown_81D6960 +_0802ABB4: .4byte gBattlerAttacker +_0802ABB8: .4byte gBattlescriptCurrInstr +_0802ABBC: .4byte BattleScript_MoveMissedPause _0802ABC0: ldr r2, _0802ACE4 @ =gBattleMons - ldr r1, _0802ACE8 @ =sBattler_AI + ldr r1, _0802ACE8 @ =gBattlerAttacker ldrb r3, [r1] movs r5, 0x58 adds r0, r3, 0 @@ -26652,7 +21645,7 @@ _0802ABC0: ldr r0, [r1] orrs r0, r7 str r0, [r1] - ldr r1, _0802ACF4 @ =gUnknown_2023DB8 + ldr r1, _0802ACF4 @ =gLockedMoves ldrb r0, [r6] lsls r0, 1 adds r0, r1 @@ -26709,7 +21702,7 @@ _0802AC66: lsrs r0, 28 movs r1, 0x5 subs r1, r0 - ldr r7, _0802AD04 @ =gUnknown_2023D74 + ldr r7, _0802AD04 @ =gBattlescriptCurrInstr adds r5, r3, 0 cmp r2, r1 bge _0802ACB4 @@ -26756,14 +21749,14 @@ _0802ACD8: bx r0 .align 2, 0 _0802ACE4: .4byte gBattleMons -_0802ACE8: .4byte sBattler_AI +_0802ACE8: .4byte gBattlerAttacker _0802ACEC: .4byte gDisableStructs _0802ACF0: .4byte gCurrentMove -_0802ACF4: .4byte gUnknown_2023DB8 +_0802ACF4: .4byte gLockedMoves _0802ACF8: .4byte 0xffffefff _0802ACFC: .4byte gDynamicBasePower _0802AD00: .4byte gBattleMoves -_0802AD04: .4byte gUnknown_2023D74 +_0802AD04: .4byte gBattlescriptCurrInstr thumb_func_end atkB3_rolloutdamagecalculation thumb_func_start atkB4_jumpifconfusedandstatmaxed @@ -26781,7 +21774,7 @@ atkB4_jumpifconfusedandstatmaxed: @ 802AD08 ldr r0, [r0] movs r1, 0x7 ands r0, r1 - ldr r4, _0802AD60 @ =gUnknown_2023D74 + ldr r4, _0802AD60 @ =gBattlescriptCurrInstr cmp r0, 0 beq _0802AD64 ldr r2, [r4] @@ -26810,7 +21803,7 @@ atkB4_jumpifconfusedandstatmaxed: @ 802AD08 .align 2, 0 _0802AD58: .4byte gBattleMons _0802AD5C: .4byte gBattlerTarget -_0802AD60: .4byte gUnknown_2023D74 +_0802AD60: .4byte gBattlescriptCurrInstr _0802AD64: ldr r0, [r4] adds r0, 0x6 @@ -26831,7 +21824,7 @@ atkB5_furycuttercalc: @ 802AD70 cmp r0, 0 beq _0802ADAC ldr r2, _0802AD9C @ =gDisableStructs - ldr r0, _0802ADA0 @ =sBattler_AI + ldr r0, _0802ADA0 @ =gBattlerAttacker ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -26839,19 +21832,19 @@ atkB5_furycuttercalc: @ 802AD70 adds r0, r2 movs r1, 0 strb r1, [r0, 0x10] - ldr r1, _0802ADA4 @ =gUnknown_2023D74 - ldr r0, _0802ADA8 @ =gUnknown_81D6960 + ldr r1, _0802ADA4 @ =gBattlescriptCurrInstr + ldr r0, _0802ADA8 @ =BattleScript_MoveMissedPause str r0, [r1] b _0802AE04 .align 2, 0 _0802AD98: .4byte gMoveResultFlags _0802AD9C: .4byte gDisableStructs -_0802ADA0: .4byte sBattler_AI -_0802ADA4: .4byte gUnknown_2023D74 -_0802ADA8: .4byte gUnknown_81D6960 +_0802ADA0: .4byte gBattlerAttacker +_0802ADA4: .4byte gBattlescriptCurrInstr +_0802ADA8: .4byte BattleScript_MoveMissedPause _0802ADAC: ldr r5, _0802AE0C @ =gDisableStructs - ldr r4, _0802AE10 @ =sBattler_AI + ldr r4, _0802AE10 @ =gBattlerAttacker ldrb r1, [r4] lsls r0, r1, 3 subs r0, r1 @@ -26879,7 +21872,7 @@ _0802ADC4: subs r0, r1 lsls r0, 2 adds r0, r5 - ldr r4, _0802AE20 @ =gUnknown_2023D74 + ldr r4, _0802AE20 @ =gBattlescriptCurrInstr ldrb r1, [r0, 0x10] cmp r2, r1 bge _0802ADFE @@ -26903,11 +21896,11 @@ _0802AE04: bx r0 .align 2, 0 _0802AE0C: .4byte gDisableStructs -_0802AE10: .4byte sBattler_AI +_0802AE10: .4byte gBattlerAttacker _0802AE14: .4byte gDynamicBasePower _0802AE18: .4byte gBattleMoves _0802AE1C: .4byte gCurrentMove -_0802AE20: .4byte gUnknown_2023D74 +_0802AE20: .4byte gBattlescriptCurrInstr thumb_func_end atkB5_furycuttercalc thumb_func_start atkB6_happinesstodamagecalculation @@ -26925,7 +21918,7 @@ atkB6_happinesstodamagecalculation: @ 802AE24 bne _0802AE64 ldr r4, _0802AE58 @ =gDynamicBasePower ldr r2, _0802AE5C @ =gBattleMons - ldr r0, _0802AE60 @ =sBattler_AI + ldr r0, _0802AE60 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -26938,11 +21931,11 @@ _0802AE50: .4byte gBattleMoves _0802AE54: .4byte gCurrentMove _0802AE58: .4byte gDynamicBasePower _0802AE5C: .4byte gBattleMons -_0802AE60: .4byte sBattler_AI +_0802AE60: .4byte gBattlerAttacker _0802AE64: ldr r4, _0802AE98 @ =gDynamicBasePower ldr r2, _0802AE9C @ =gBattleMons - ldr r0, _0802AEA0 @ =sBattler_AI + ldr r0, _0802AEA0 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -26958,7 +21951,7 @@ _0802AE7A: movs r1, 0x19 bl __divsi3 strh r0, [r4] - ldr r1, _0802AEA4 @ =gUnknown_2023D74 + ldr r1, _0802AEA4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -26968,8 +21961,8 @@ _0802AE7A: .align 2, 0 _0802AE98: .4byte gDynamicBasePower _0802AE9C: .4byte gBattleMons -_0802AEA0: .4byte sBattler_AI -_0802AEA4: .4byte gUnknown_2023D74 +_0802AEA0: .4byte gBattlerAttacker +_0802AEA4: .4byte gBattlescriptCurrInstr thumb_func_end atkB6_happinesstodamagecalculation thumb_func_start atkB7_presentdamagecalculation @@ -27026,15 +22019,15 @@ _0802AF00: _0802AF06: cmp r4, 0xCB bgt _0802AF24 - ldr r1, _0802AF1C @ =gUnknown_2023D74 - ldr r0, _0802AF20 @ =gUnknown_81D6930 + ldr r1, _0802AF1C @ =gBattlescriptCurrInstr + ldr r0, _0802AF20 @ =BattleScript_HitFromCritCalc b _0802AF5E .align 2, 0 _0802AF10: .4byte gBattleMoveDamage _0802AF14: .4byte gBattleMons _0802AF18: .4byte gBattlerTarget -_0802AF1C: .4byte gUnknown_2023D74 -_0802AF20: .4byte gUnknown_81D6930 +_0802AF1C: .4byte gBattlescriptCurrInstr +_0802AF20: .4byte BattleScript_HitFromCritCalc _0802AF24: ldr r2, _0802AF40 @ =gBattleMons ldr r0, _0802AF44 @ =gBattlerTarget @@ -27046,22 +22039,22 @@ _0802AF24: ldrh r0, [r0, 0x28] cmp r1, r0 bne _0802AF50 - ldr r1, _0802AF48 @ =gUnknown_2023D74 - ldr r0, _0802AF4C @ =gUnknown_81D7DD1 + ldr r1, _0802AF48 @ =gBattlescriptCurrInstr + ldr r0, _0802AF4C @ =BattleScript_AlreadyAtFullHp b _0802AF5E .align 2, 0 _0802AF40: .4byte gBattleMons _0802AF44: .4byte gBattlerTarget -_0802AF48: .4byte gUnknown_2023D74 -_0802AF4C: .4byte gUnknown_81D7DD1 +_0802AF48: .4byte gBattlescriptCurrInstr +_0802AF4C: .4byte BattleScript_AlreadyAtFullHp _0802AF50: ldr r2, _0802AF68 @ =gMoveResultFlags ldrb r1, [r2] movs r0, 0xF7 ands r0, r1 strb r0, [r2] - ldr r1, _0802AF6C @ =gUnknown_2023D74 - ldr r0, _0802AF70 @ =gUnknown_81D7DB7 + ldr r1, _0802AF6C @ =gBattlescriptCurrInstr + ldr r0, _0802AF70 @ =BattleScript_PresentHealTarget _0802AF5E: str r0, [r1] pop {r4} @@ -27069,17 +22062,17 @@ _0802AF5E: bx r0 .align 2, 0 _0802AF68: .4byte gMoveResultFlags -_0802AF6C: .4byte gUnknown_2023D74 -_0802AF70: .4byte gUnknown_81D7DB7 +_0802AF6C: .4byte gBattlescriptCurrInstr +_0802AF70: .4byte BattleScript_PresentHealTarget thumb_func_end atkB7_presentdamagecalculation thumb_func_start atkB8_setsafeguard atkB8_setsafeguard: @ 802AF74 push {r4-r7,lr} - ldr r7, _0802AFA8 @ =sBattler_AI + ldr r7, _0802AFA8 @ =gBattlerAttacker ldrb r0, [r7] bl GetBattlerPosition - ldr r4, _0802AFAC @ =gSideAffecting + ldr r4, _0802AFAC @ =gSideStatuses movs r6, 0x1 adds r1, r6, 0 ands r1, r0 @@ -27095,15 +22088,15 @@ atkB8_setsafeguard: @ 802AF74 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _0802AFB4 @ =gUnknown_2023E82 + ldr r1, _0802AFB4 @ =gBattleCommunication movs r0, 0 strb r0, [r1, 0x5] b _0802B000 .align 2, 0 -_0802AFA8: .4byte sBattler_AI -_0802AFAC: .4byte gSideAffecting +_0802AFA8: .4byte gBattlerAttacker +_0802AFAC: .4byte gSideStatuses _0802AFB0: .4byte gMoveResultFlags -_0802AFB4: .4byte gUnknown_2023E82 +_0802AFB4: .4byte gBattleCommunication _0802AFB8: ldrb r0, [r7] bl GetBattlerPosition @@ -27136,10 +22129,10 @@ _0802AFB8: adds r0, r5 ldrb r1, [r7] strb r1, [r0, 0x7] - ldr r0, _0802B014 @ =gUnknown_2023E82 + ldr r0, _0802B014 @ =gBattleCommunication strb r4, [r0, 0x5] _0802B000: - ldr r1, _0802B018 @ =gUnknown_2023D74 + ldr r1, _0802B018 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -27148,8 +22141,8 @@ _0802B000: bx r0 .align 2, 0 _0802B010: .4byte gSideTimers -_0802B014: .4byte gUnknown_2023E82 -_0802B018: .4byte gUnknown_2023D74 +_0802B014: .4byte gBattleCommunication +_0802B018: .4byte gBattlescriptCurrInstr thumb_func_end atkB8_setsafeguard thumb_func_start atkB9_magnitudedamagecalculation @@ -27246,12 +22239,12 @@ _0802B0B4: ldr r0, _0802B12C @ =gBattlersCount ldrb r3, [r0] adds r6, r1, 0 - ldr r0, _0802B130 @ =gUnknown_2023D74 + ldr r0, _0802B130 @ =gBattlescriptCurrInstr mov r8, r0 cmp r2, r3 bcs _0802B10C adds r4, r6, 0 - ldr r0, _0802B134 @ =sBattler_AI + ldr r0, _0802B134 @ =gBattlerAttacker ldrb r5, [r0] ldr r1, _0802B138 @ =gBitTable mov r12, r1 @@ -27290,8 +22283,8 @@ _0802B120: .4byte gDynamicBasePower _0802B124: .4byte gBattleTextBuff1 _0802B128: .4byte gBattlerTarget _0802B12C: .4byte gBattlersCount -_0802B130: .4byte gUnknown_2023D74 -_0802B134: .4byte sBattler_AI +_0802B130: .4byte gBattlescriptCurrInstr +_0802B134: .4byte gBattlerAttacker _0802B138: .4byte gBitTable _0802B13C: .4byte gAbsentBattlerFlags thumb_func_end atkB9_magnitudedamagecalculation @@ -27303,11 +22296,11 @@ atkBA_jumpifnopursuitswitchdmg: @ 802B140 mov r6, r9 mov r5, r8 push {r5-r7} - ldr r0, _0802B164 @ =gUnknown_2023D72 + ldr r0, _0802B164 @ =gMultiHitCounter ldrb r0, [r0] cmp r0, 0x1 bne _0802B170 - ldr r0, _0802B168 @ =sBattler_AI + ldr r0, _0802B168 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 @@ -27316,13 +22309,13 @@ atkBA_jumpifnopursuitswitchdmg: @ 802B140 movs r0, 0x1 b _0802B18A .align 2, 0 -_0802B164: .4byte gUnknown_2023D72 -_0802B168: .4byte sBattler_AI +_0802B164: .4byte gMultiHitCounter +_0802B168: .4byte gBattlerAttacker _0802B16C: movs r0, 0 b _0802B18A _0802B170: - ldr r0, _0802B184 @ =sBattler_AI + ldr r0, _0802B184 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 @@ -27331,14 +22324,14 @@ _0802B170: movs r0, 0x3 b _0802B18A .align 2, 0 -_0802B184: .4byte sBattler_AI +_0802B184: .4byte gBattlerAttacker _0802B188: movs r0, 0x2 _0802B18A: bl GetBattlerAtPosition ldr r1, _0802B264 @ =gBattlerTarget strb r0, [r1] - ldr r0, _0802B268 @ =gUnknown_2023D7C + ldr r0, _0802B268 @ =gChosenActionByBattler ldr r1, _0802B264 @ =gBattlerTarget ldrb r3, [r1] adds r0, r3, r0 @@ -27347,7 +22340,7 @@ _0802B18A: beq _0802B1A2 b _0802B2A8 _0802B1A2: - ldr r5, _0802B26C @ =sBattler_AI + ldr r5, _0802B26C @ =gBattlerAttacker ldr r0, _0802B270 @ =gBattleStruct ldr r1, [r0] adds r1, r3, r1 @@ -27382,7 +22375,7 @@ _0802B1A2: lsls r0, 31 cmp r0, 0 bne _0802B2A8 - ldr r0, _0802B27C @ =gUnknown_2023DC4 + ldr r0, _0802B27C @ =gChosenMoveByBattler lsls r1, r3, 1 adds r1, r0 ldrh r0, [r1] @@ -27392,18 +22385,18 @@ _0802B1A2: ldr r0, _0802B280 @ =gBattlersCount ldr r2, _0802B284 @ =gCurrentMove mov r8, r2 - ldr r7, _0802B288 @ =gUnknown_2023D48 + ldr r7, _0802B288 @ =gCurrMovePos mov r10, r7 - ldr r2, _0802B28C @ =gUnknown_2023D49 + ldr r2, _0802B28C @ =gChosenMovePos mov r9, r2 - ldr r7, _0802B290 @ =gUnknown_2023DD0 + ldr r7, _0802B290 @ =gHitMarker mov r12, r7 ldrb r2, [r0] cmp r1, r2 bge _0802B22E - ldr r6, _0802B294 @ =gUnknown_2023BDE + ldr r6, _0802B294 @ =gBattlerByTurnOrder ldr r5, _0802B264 @ =gBattlerTarget - ldr r4, _0802B298 @ =gUnknown_2023BDA + ldr r4, _0802B298 @ =gActionsByTurnOrder movs r3, 0xB adds r2, r0, 0 _0802B218: @@ -27434,7 +22427,7 @@ _0802B22E: strb r0, [r1] mov r2, r10 strb r0, [r2] - ldr r7, _0802B29C @ =gUnknown_2023D74 + ldr r7, _0802B29C @ =gBattlescriptCurrInstr ldr r0, [r7] adds r0, 0x5 str r0, [r7] @@ -27449,24 +22442,24 @@ _0802B22E: b _0802B2C2 .align 2, 0 _0802B264: .4byte gBattlerTarget -_0802B268: .4byte gUnknown_2023D7C -_0802B26C: .4byte sBattler_AI +_0802B268: .4byte gChosenActionByBattler +_0802B26C: .4byte gBattlerAttacker _0802B270: .4byte gBattleStruct _0802B274: .4byte gBattleMons _0802B278: .4byte gDisableStructs -_0802B27C: .4byte gUnknown_2023DC4 +_0802B27C: .4byte gChosenMoveByBattler _0802B280: .4byte gBattlersCount _0802B284: .4byte gCurrentMove -_0802B288: .4byte gUnknown_2023D48 -_0802B28C: .4byte gUnknown_2023D49 -_0802B290: .4byte gUnknown_2023DD0 -_0802B294: .4byte gUnknown_2023BDE -_0802B298: .4byte gUnknown_2023BDA -_0802B29C: .4byte gUnknown_2023D74 +_0802B288: .4byte gCurrMovePos +_0802B28C: .4byte gChosenMovePos +_0802B290: .4byte gHitMarker +_0802B294: .4byte gBattlerByTurnOrder +_0802B298: .4byte gActionsByTurnOrder +_0802B29C: .4byte gBattlescriptCurrInstr _0802B2A0: .4byte gBattleScripting _0802B2A4: .4byte 0xfffffbff _0802B2A8: - ldr r3, _0802B2D0 @ =gUnknown_2023D74 + ldr r3, _0802B2D0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -27488,7 +22481,7 @@ _0802B2C2: pop {r0} bx r0 .align 2, 0 -_0802B2D0: .4byte gUnknown_2023D74 +_0802B2D0: .4byte gBattlescriptCurrInstr thumb_func_end atkBA_jumpifnopursuitswitchdmg thumb_func_start atkBB_setsunny @@ -27505,42 +22498,42 @@ atkBB_setsunny: @ 802B2D4 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _0802B2FC @ =gUnknown_2023E82 + ldr r1, _0802B2FC @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] b _0802B312 .align 2, 0 _0802B2F4: .4byte gBattleWeather _0802B2F8: .4byte gMoveResultFlags -_0802B2FC: .4byte gUnknown_2023E82 +_0802B2FC: .4byte gBattleCommunication _0802B300: movs r0, 0x20 strh r0, [r2] - ldr r1, _0802B320 @ =gUnknown_2023E82 + ldr r1, _0802B320 @ =gBattleCommunication movs r0, 0x4 strb r0, [r1, 0x5] - ldr r0, _0802B324 @ =gUnknown_2023F20 + ldr r0, _0802B324 @ =gWishFutureKnock adds r0, 0x28 movs r1, 0x5 strb r1, [r0] _0802B312: - ldr r1, _0802B328 @ =gUnknown_2023D74 + ldr r1, _0802B328 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_0802B320: .4byte gUnknown_2023E82 -_0802B324: .4byte gUnknown_2023F20 -_0802B328: .4byte gUnknown_2023D74 +_0802B320: .4byte gBattleCommunication +_0802B324: .4byte gWishFutureKnock +_0802B328: .4byte gBattlescriptCurrInstr thumb_func_end atkBB_setsunny thumb_func_start atkBC_maxattackhalvehp atkBC_maxattackhalvehp: @ 802B32C push {r4,r5,lr} ldr r5, _0802B378 @ =gBattleMons - ldr r4, _0802B37C @ =sBattler_AI + ldr r4, _0802B37C @ =gBattlerAttacker ldrb r0, [r4] movs r3, 0x58 muls r0, r3 @@ -27572,18 +22565,18 @@ _0802B344: movs r0, 0x1 str r0, [r1] _0802B36C: - ldr r1, _0802B384 @ =gUnknown_2023D74 + ldr r1, _0802B384 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802B3A2 .align 2, 0 _0802B378: .4byte gBattleMons -_0802B37C: .4byte sBattler_AI +_0802B37C: .4byte gBattlerAttacker _0802B380: .4byte gBattleMoveDamage -_0802B384: .4byte gUnknown_2023D74 +_0802B384: .4byte gBattlescriptCurrInstr _0802B388: - ldr r3, _0802B3A8 @ =gUnknown_2023D74 + ldr r3, _0802B3A8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -27601,15 +22594,15 @@ _0802B3A2: pop {r0} bx r0 .align 2, 0 -_0802B3A8: .4byte gUnknown_2023D74 +_0802B3A8: .4byte gBattlescriptCurrInstr thumb_func_end atkBC_maxattackhalvehp thumb_func_start atkBD_copyfoestats atkBD_copyfoestats: @ 802B3AC push {r4-r7,lr} movs r2, 0 - ldr r7, _0802B3E4 @ =gUnknown_2023D74 - ldr r6, _0802B3E8 @ =sBattler_AI + ldr r7, _0802B3E4 @ =gBattlescriptCurrInstr + ldr r6, _0802B3E8 @ =gBattlerAttacker movs r4, 0x58 ldr r3, _0802B3EC @ =gUnknown_2023BFC ldr r5, _0802B3F0 @ =gBattlerTarget @@ -27635,8 +22628,8 @@ _0802B3BA: pop {r0} bx r0 .align 2, 0 -_0802B3E4: .4byte gUnknown_2023D74 -_0802B3E8: .4byte sBattler_AI +_0802B3E4: .4byte gBattlescriptCurrInstr +_0802B3E8: .4byte gBattlerAttacker _0802B3EC: .4byte gUnknown_2023BFC _0802B3F0: .4byte gBattlerTarget thumb_func_end atkBD_copyfoestats @@ -27645,7 +22638,7 @@ _0802B3F0: .4byte gBattlerTarget atkBE_rapidspinfree: @ 802B3F4 push {r4-r6,lr} ldr r1, _0802B464 @ =gBattleMons - ldr r5, _0802B468 @ =sBattler_AI + ldr r5, _0802B468 @ =gBattlerAttacker ldrb r2, [r5] movs r6, 0x58 adds r0, r2, 0 @@ -27695,19 +22688,19 @@ atkBE_rapidspinfree: @ 802B3F4 movs r0, 0xFF strb r0, [r1, 0x4] bl BattleScriptPushCursor - ldr r1, _0802B480 @ =gUnknown_2023D74 - ldr r0, _0802B484 @ =gUnknown_81D8DF3 + ldr r1, _0802B480 @ =gBattlescriptCurrInstr + ldr r0, _0802B484 @ =BattleScript_WrapFree b _0802B532 .align 2, 0 _0802B464: .4byte gBattleMons -_0802B468: .4byte sBattler_AI +_0802B468: .4byte gBattlerAttacker _0802B46C: .4byte gBattleScripting _0802B470: .4byte gBattlerTarget _0802B474: .4byte 0xffff1fff _0802B478: .4byte gBattleStruct _0802B47C: .4byte gBattleTextBuff1 -_0802B480: .4byte gUnknown_2023D74 -_0802B484: .4byte gUnknown_81D8DF3 +_0802B480: .4byte gBattlescriptCurrInstr +_0802B484: .4byte BattleScript_WrapFree _0802B488: ldr r4, _0802B4BC @ =gStatuses3 lsls r0, r2, 2 @@ -27730,17 +22723,17 @@ _0802B488: ands r0, r2 str r0, [r1] bl BattleScriptPushCursor - ldr r1, _0802B4C0 @ =gUnknown_2023D74 - ldr r0, _0802B4C4 @ =gUnknown_81D8E04 + ldr r1, _0802B4C0 @ =gBattlescriptCurrInstr + ldr r0, _0802B4C4 @ =BattleScript_LeechSeedFree b _0802B532 .align 2, 0 _0802B4BC: .4byte gStatuses3 -_0802B4C0: .4byte gUnknown_2023D74 -_0802B4C4: .4byte gUnknown_81D8E04 +_0802B4C0: .4byte gBattlescriptCurrInstr +_0802B4C4: .4byte BattleScript_LeechSeedFree _0802B4C8: adds r0, r2, 0 bl GetBattlerSide - ldr r4, _0802B518 @ =gSideAffecting + ldr r4, _0802B518 @ =gSideStatuses lsls r0, 24 lsrs r0, 23 adds r0, r4 @@ -27770,17 +22763,17 @@ _0802B4C8: adds r1, r2 strb r4, [r1, 0xA] bl BattleScriptPushCursor - ldr r1, _0802B524 @ =gUnknown_2023D74 - ldr r0, _0802B528 @ =gUnknown_81D8E0B + ldr r1, _0802B524 @ =gBattlescriptCurrInstr + ldr r0, _0802B528 @ =BattleScript_SpikesFree b _0802B532 .align 2, 0 -_0802B518: .4byte gSideAffecting +_0802B518: .4byte gSideStatuses _0802B51C: .4byte 0x0000ffef _0802B520: .4byte gSideTimers -_0802B524: .4byte gUnknown_2023D74 -_0802B528: .4byte gUnknown_81D8E0B +_0802B524: .4byte gBattlescriptCurrInstr +_0802B528: .4byte BattleScript_SpikesFree _0802B52C: - ldr r1, _0802B53C @ =gUnknown_2023D74 + ldr r1, _0802B53C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 _0802B532: @@ -27789,13 +22782,13 @@ _0802B532: pop {r0} bx r0 .align 2, 0 -_0802B53C: .4byte gUnknown_2023D74 +_0802B53C: .4byte gBattlescriptCurrInstr thumb_func_end atkBE_rapidspinfree thumb_func_start atkBF_setdefensecurlbit atkBF_setdefensecurlbit: @ 802B540 ldr r1, _0802B564 @ =gBattleMons - ldr r0, _0802B568 @ =sBattler_AI + ldr r0, _0802B568 @ =gBattlerAttacker ldrb r2, [r0] movs r0, 0x58 muls r2, r0 @@ -27806,15 +22799,15 @@ atkBF_setdefensecurlbit: @ 802B540 lsls r1, 23 orrs r0, r1 str r0, [r2] - ldr r1, _0802B56C @ =gUnknown_2023D74 + ldr r1, _0802B56C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 _0802B564: .4byte gBattleMons -_0802B568: .4byte sBattler_AI -_0802B56C: .4byte gUnknown_2023D74 +_0802B568: .4byte gBattlerAttacker +_0802B56C: .4byte gBattlescriptCurrInstr thumb_func_end atkBF_setdefensecurlbit thumb_func_start atkC0_recoverbasedonsunlight @@ -27822,7 +22815,7 @@ atkC0_recoverbasedonsunlight: @ 802B570 push {r4-r7,lr} sub sp, 0x4 ldr r1, _0802B5DC @ =gBattlerTarget - ldr r5, _0802B5E0 @ =sBattler_AI + ldr r5, _0802B5E0 @ =gBattlerAttacker ldrb r0, [r5] strb r0, [r1] ldr r7, _0802B5E4 @ =gBattleMons @@ -27861,7 +22854,7 @@ atkC0_recoverbasedonsunlight: @ 802B570 _0802B5C2: ldr r3, _0802B5EC @ =gBattleMoveDamage ldr r2, _0802B5E4 @ =gBattleMons - ldr r0, _0802B5E0 @ =sBattler_AI + ldr r0, _0802B5E0 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -27873,7 +22866,7 @@ _0802B5C2: b _0802B62A .align 2, 0 _0802B5DC: .4byte gBattlerTarget -_0802B5E0: .4byte sBattler_AI +_0802B5E0: .4byte gBattlerAttacker _0802B5E4: .4byte gBattleMons _0802B5E8: .4byte gBattleWeather _0802B5EC: .4byte gBattleMoveDamage @@ -27917,16 +22910,16 @@ _0802B636: ldr r0, [r1] negs r0, r0 str r0, [r1] - ldr r1, _0802B64C @ =gUnknown_2023D74 + ldr r1, _0802B64C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802B66A .align 2, 0 _0802B648: .4byte gBattleMoveDamage -_0802B64C: .4byte gUnknown_2023D74 +_0802B64C: .4byte gBattlescriptCurrInstr _0802B650: - ldr r3, _0802B674 @ =gUnknown_2023D74 + ldr r3, _0802B674 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -27945,17 +22938,17 @@ _0802B66A: pop {r0} bx r0 .align 2, 0 -_0802B674: .4byte gUnknown_2023D74 +_0802B674: .4byte gBattlescriptCurrInstr thumb_func_end atkC0_recoverbasedonsunlight - thumb_func_start sub_802B678 -sub_802B678: @ 802B678 + thumb_func_start atkC1_hiddenpowercalc +atkC1_hiddenpowercalc: @ 802B678 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} ldr r2, _0802B760 @ =gBattleMons - ldr r0, _0802B764 @ =sBattler_AI + ldr r0, _0802B764 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -28055,7 +23048,7 @@ _0802B742: movs r1, 0xC0 orrs r0, r1 strb r0, [r2, 0x13] - ldr r1, _0802B770 @ =gUnknown_2023D74 + ldr r1, _0802B770 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -28067,11 +23060,11 @@ _0802B742: bx r0 .align 2, 0 _0802B760: .4byte gBattleMons -_0802B764: .4byte sBattler_AI +_0802B764: .4byte gBattlerAttacker _0802B768: .4byte gDynamicBasePower _0802B76C: .4byte gBattleStruct -_0802B770: .4byte gUnknown_2023D74 - thumb_func_end sub_802B678 +_0802B770: .4byte gBattlescriptCurrInstr + thumb_func_end atkC1_hiddenpowercalc thumb_func_start atkC2_selectfirstvalidtarget atkC2_selectfirstvalidtarget: @ 802B774 @@ -28084,12 +23077,12 @@ atkC2_selectfirstvalidtarget: @ 802B774 ldr r1, _0802B7D4 @ =gBattlersCount ldrb r1, [r1] adds r6, r0, 0 - ldr r0, _0802B7D8 @ =gUnknown_2023D74 + ldr r0, _0802B7D8 @ =gBattlescriptCurrInstr mov r8, r0 cmp r1, 0 beq _0802B7BE adds r3, r6, 0 - ldr r0, _0802B7DC @ =sBattler_AI + ldr r0, _0802B7DC @ =gBattlerAttacker ldrb r5, [r0] ldr r0, _0802B7E0 @ =gBitTable mov r12, r0 @@ -28127,8 +23120,8 @@ _0802B7BE: .align 2, 0 _0802B7D0: .4byte gBattlerTarget _0802B7D4: .4byte gBattlersCount -_0802B7D8: .4byte gUnknown_2023D74 -_0802B7DC: .4byte sBattler_AI +_0802B7D8: .4byte gBattlescriptCurrInstr +_0802B7DC: .4byte gBattlerAttacker _0802B7E0: .4byte gBitTable _0802B7E4: .4byte gAbsentBattlerFlags thumb_func_end atkC2_selectfirstvalidtarget @@ -28141,7 +23134,7 @@ atkC3_trysetfutureattack: @ 802B7E8 mov r5, r8 push {r5-r7} sub sp, 0x10 - ldr r0, _0802B820 @ =gUnknown_2023F20 + ldr r0, _0802B820 @ =gWishFutureKnock mov r8, r0 ldr r7, _0802B824 @ =gBattlerTarget ldrb r1, [r7] @@ -28149,7 +23142,7 @@ atkC3_trysetfutureattack: @ 802B7E8 ldrb r6, [r0] cmp r6, 0 beq _0802B82C - ldr r3, _0802B828 @ =gUnknown_2023D74 + ldr r3, _0802B828 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -28164,9 +23157,9 @@ atkC3_trysetfutureattack: @ 802B7E8 str r1, [r3] b _0802B8F6 .align 2, 0 -_0802B820: .4byte gUnknown_2023F20 +_0802B820: .4byte gWishFutureKnock _0802B824: .4byte gBattlerTarget -_0802B828: .4byte gUnknown_2023D74 +_0802B828: .4byte gBattlescriptCurrInstr _0802B82C: lsls r1, 1 mov r0, r8 @@ -28180,14 +23173,14 @@ _0802B82C: adds r0, 0x4 ldrb r4, [r7] adds r0, r4 - ldr r5, _0802B8D0 @ =sBattler_AI + ldr r5, _0802B8D0 @ =gBattlerAttacker ldrb r1, [r5] strb r1, [r0] ldrb r0, [r7] add r0, r8 movs r1, 0x3 strb r1, [r0] - ldr r4, _0802B8D4 @ =gSideAffecting + ldr r4, _0802B8D4 @ =gSideStatuses ldrb r0, [r7] bl GetBattlerPosition movs r1, 0x1 @@ -28219,7 +23212,7 @@ _0802B82C: adds r2, 0x8 adds r1, r2 str r0, [r1] - ldr r1, _0802B8DC @ =gUnknown_2023E8C + ldr r1, _0802B8DC @ =gProtectStructs ldrb r0, [r5] lsls r0, 4 adds r0, r1 @@ -28242,24 +23235,24 @@ _0802B8BA: ldr r0, _0802B8E0 @ =0x00000161 cmp r1, r0 bne _0802B8E8 - ldr r0, _0802B8E4 @ =gUnknown_2023E82 + ldr r0, _0802B8E4 @ =gBattleCommunication mov r1, r10 strb r1, [r0, 0x5] b _0802B8EE .align 2, 0 _0802B8CC: .4byte gCurrentMove -_0802B8D0: .4byte sBattler_AI -_0802B8D4: .4byte gSideAffecting +_0802B8D0: .4byte gBattlerAttacker +_0802B8D4: .4byte gSideStatuses _0802B8D8: .4byte gBattleMons -_0802B8DC: .4byte gUnknown_2023E8C +_0802B8DC: .4byte gProtectStructs _0802B8E0: .4byte 0x00000161 -_0802B8E4: .4byte gUnknown_2023E82 +_0802B8E4: .4byte gBattleCommunication _0802B8E8: - ldr r1, _0802B908 @ =gUnknown_2023E82 + ldr r1, _0802B908 @ =gBattleCommunication movs r0, 0 strb r0, [r1, 0x5] _0802B8EE: - ldr r1, _0802B90C @ =gUnknown_2023D74 + ldr r1, _0802B90C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -28273,8 +23266,8 @@ _0802B8F6: pop {r0} bx r0 .align 2, 0 -_0802B908: .4byte gUnknown_2023E82 -_0802B90C: .4byte gUnknown_2023D74 +_0802B908: .4byte gBattleCommunication +_0802B90C: .4byte gBattlescriptCurrInstr thumb_func_end atkC3_trysetfutureattack thumb_func_start atkC4_trydobeatup @@ -28283,7 +23276,7 @@ atkC4_trydobeatup: @ 802B910 mov r7, r9 mov r6, r8 push {r6,r7} - ldr r0, _0802B954 @ =sBattler_AI + ldr r0, _0802B954 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 @@ -28301,7 +23294,7 @@ _0802B92A: ldrh r0, [r0, 0x28] cmp r0, 0 bne _0802B96C - ldr r3, _0802B968 @ =gUnknown_2023D74 + ldr r3, _0802B968 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -28313,14 +23306,14 @@ _0802B92A: ldrb r0, [r2, 0x4] b _0802BB08 .align 2, 0 -_0802B954: .4byte sBattler_AI +_0802B954: .4byte gBattlerAttacker _0802B958: .4byte gEnemyParty _0802B95C: .4byte gPlayerParty _0802B960: .4byte gBattleMons _0802B964: .4byte gBattlerTarget -_0802B968: .4byte gUnknown_2023D74 +_0802B968: .4byte gBattlescriptCurrInstr _0802B96C: - ldr r6, _0802BAA8 @ =gUnknown_2023E82 + ldr r6, _0802BAA8 @ =gBattleCommunication ldrb r0, [r6] mov r8, r0 cmp r0, 0x5 @@ -28370,7 +23363,7 @@ _0802B9C0: cmp r0, 0x5 bls _0802B97C _0802B9D0: - ldr r1, _0802BAA8 @ =gUnknown_2023E82 + ldr r1, _0802BAA8 @ =gBattleCommunication mov r9, r1 ldrb r2, [r1] cmp r2, 0x5 @@ -28380,13 +23373,13 @@ _0802B9D0: strb r0, [r1] movs r0, 0x4 strb r0, [r1, 0x1] - ldr r6, _0802BAB0 @ =sBattler_AI + ldr r6, _0802BAB0 @ =gBattlerAttacker ldrb r0, [r6] strb r0, [r1, 0x2] strb r2, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] - ldr r1, _0802BAB4 @ =gUnknown_2023D74 + ldr r1, _0802BAB4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x9 str r0, [r1] @@ -28452,7 +23445,7 @@ _0802B9D0: adds r2, r0, 0x2 mov r0, r8 str r2, [r0] - ldr r1, _0802BAD0 @ =gUnknown_2023E8C + ldr r1, _0802BAD0 @ =gProtectStructs ldrb r0, [r6] lsls r0, 4 adds r0, r1 @@ -28473,22 +23466,22 @@ _0802BA9C: strb r0, [r2] b _0802BB0E .align 2, 0 -_0802BAA8: .4byte gUnknown_2023E82 +_0802BAA8: .4byte gBattleCommunication _0802BAAC: .4byte gBattleTextBuff1 -_0802BAB0: .4byte sBattler_AI -_0802BAB4: .4byte gUnknown_2023D74 +_0802BAB0: .4byte gBattlerAttacker +_0802BAB4: .4byte gBattlescriptCurrInstr _0802BAB8: .4byte gBattleMoveDamage _0802BABC: .4byte gBaseStats _0802BAC0: .4byte gBattleMoves _0802BAC4: .4byte gCurrentMove _0802BAC8: .4byte gBattleMons _0802BACC: .4byte gBattlerTarget -_0802BAD0: .4byte gUnknown_2023E8C +_0802BAD0: .4byte gProtectStructs _0802BAD4: mov r0, r8 cmp r0, 0 beq _0802BAF4 - ldr r3, _0802BAF0 @ =gUnknown_2023D74 + ldr r3, _0802BAF0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -28500,9 +23493,9 @@ _0802BAD4: ldrb r0, [r2, 0x4] b _0802BB08 .align 2, 0 -_0802BAF0: .4byte gUnknown_2023D74 +_0802BAF0: .4byte gBattlescriptCurrInstr _0802BAF4: - ldr r3, _0802BB1C @ =gUnknown_2023D74 + ldr r3, _0802BB1C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x5] ldrb r0, [r2, 0x6] @@ -28524,7 +23517,7 @@ _0802BB0E: pop {r0} bx r0 .align 2, 0 -_0802BB1C: .4byte gUnknown_2023D74 +_0802BB1C: .4byte gBattlescriptCurrInstr thumb_func_end atkC4_trydobeatup thumb_func_start atkC5_setsemiinvulnerablebit @@ -28550,7 +23543,7 @@ _0802BB38: bne _0802BB8C _0802BB44: ldr r2, _0802BB58 @ =gStatuses3 - ldr r0, _0802BB5C @ =sBattler_AI + ldr r0, _0802BB5C @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28560,10 +23553,10 @@ _0802BB44: .align 2, 0 _0802BB54: .4byte 0x00000123 _0802BB58: .4byte gStatuses3 -_0802BB5C: .4byte sBattler_AI +_0802BB5C: .4byte gBattlerAttacker _0802BB60: ldr r2, _0802BB70 @ =gStatuses3 - ldr r0, _0802BB74 @ =sBattler_AI + ldr r0, _0802BB74 @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28572,10 +23565,10 @@ _0802BB60: b _0802BB88 .align 2, 0 _0802BB70: .4byte gStatuses3 -_0802BB74: .4byte sBattler_AI +_0802BB74: .4byte gBattlerAttacker _0802BB78: ldr r2, _0802BB98 @ =gStatuses3 - ldr r0, _0802BB9C @ =sBattler_AI + ldr r0, _0802BB9C @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28586,7 +23579,7 @@ _0802BB88: orrs r0, r2 str r0, [r1] _0802BB8C: - ldr r1, _0802BBA0 @ =gUnknown_2023D74 + ldr r1, _0802BBA0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -28594,8 +23587,8 @@ _0802BB8C: bx r0 .align 2, 0 _0802BB98: .4byte gStatuses3 -_0802BB9C: .4byte sBattler_AI -_0802BBA0: .4byte gUnknown_2023D74 +_0802BB9C: .4byte gBattlerAttacker +_0802BBA0: .4byte gBattlescriptCurrInstr thumb_func_end atkC5_setsemiinvulnerablebit thumb_func_start atkC6_clearsemiinvulnerablebit @@ -28621,7 +23614,7 @@ _0802BBBC: bne _0802BC16 _0802BBC8: ldr r2, _0802BBE0 @ =gStatuses3 - ldr r0, _0802BBE4 @ =sBattler_AI + ldr r0, _0802BBE4 @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28632,10 +23625,10 @@ _0802BBC8: .align 2, 0 _0802BBDC: .4byte 0x00000123 _0802BBE0: .4byte gStatuses3 -_0802BBE4: .4byte sBattler_AI +_0802BBE4: .4byte gBattlerAttacker _0802BBE8: ldr r2, _0802BBFC @ =gStatuses3 - ldr r0, _0802BC00 @ =sBattler_AI + ldr r0, _0802BC00 @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28645,10 +23638,10 @@ _0802BBE8: b _0802BC12 .align 2, 0 _0802BBFC: .4byte gStatuses3 -_0802BC00: .4byte sBattler_AI +_0802BC00: .4byte gBattlerAttacker _0802BC04: ldr r2, _0802BC24 @ =gStatuses3 - ldr r0, _0802BC28 @ =sBattler_AI + ldr r0, _0802BC28 @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28658,7 +23651,7 @@ _0802BC12: ands r0, r2 str r0, [r1] _0802BC16: - ldr r1, _0802BC30 @ =gUnknown_2023D74 + ldr r1, _0802BC30 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -28666,15 +23659,15 @@ _0802BC16: bx r0 .align 2, 0 _0802BC24: .4byte gStatuses3 -_0802BC28: .4byte sBattler_AI +_0802BC28: .4byte gBattlerAttacker _0802BC2C: .4byte 0xfffbffff -_0802BC30: .4byte gUnknown_2023D74 +_0802BC30: .4byte gBattlescriptCurrInstr thumb_func_end atkC6_clearsemiinvulnerablebit thumb_func_start atkC7_setminimize atkC7_setminimize: @ 802BC34 push {lr} - ldr r0, _0802BC64 @ =gUnknown_2023DD0 + ldr r0, _0802BC64 @ =gHitMarker ldr r0, [r0] movs r1, 0x80 lsls r1, 18 @@ -28682,7 +23675,7 @@ atkC7_setminimize: @ 802BC34 cmp r0, 0 beq _0802BC58 ldr r2, _0802BC68 @ =gStatuses3 - ldr r0, _0802BC6C @ =sBattler_AI + ldr r0, _0802BC6C @ =gBattlerAttacker ldrb r1, [r0] lsls r1, 2 adds r1, r2 @@ -28692,17 +23685,17 @@ atkC7_setminimize: @ 802BC34 orrs r0, r2 str r0, [r1] _0802BC58: - ldr r1, _0802BC70 @ =gUnknown_2023D74 + ldr r1, _0802BC70 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_0802BC64: .4byte gUnknown_2023DD0 +_0802BC64: .4byte gHitMarker _0802BC68: .4byte gStatuses3 -_0802BC6C: .4byte sBattler_AI -_0802BC70: .4byte gUnknown_2023D74 +_0802BC6C: .4byte gBattlerAttacker +_0802BC70: .4byte gBattlescriptCurrInstr thumb_func_end atkC7_setminimize thumb_func_start atkC8_sethail @@ -28720,33 +23713,33 @@ atkC8_sethail: @ 802BC74 movs r1, 0x1 orrs r0, r1 strb r0, [r2] - ldr r1, _0802BCA0 @ =gUnknown_2023E82 + ldr r1, _0802BCA0 @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] b _0802BCB2 .align 2, 0 _0802BC98: .4byte gBattleWeather _0802BC9C: .4byte gMoveResultFlags -_0802BCA0: .4byte gUnknown_2023E82 +_0802BCA0: .4byte gBattleCommunication _0802BCA4: strh r2, [r3] - ldr r0, _0802BCC0 @ =gUnknown_2023E82 + ldr r0, _0802BCC0 @ =gBattleCommunication movs r1, 0x5 strb r1, [r0, 0x5] - ldr r0, _0802BCC4 @ =gUnknown_2023F20 + ldr r0, _0802BCC4 @ =gWishFutureKnock adds r0, 0x28 strb r1, [r0] _0802BCB2: - ldr r1, _0802BCC8 @ =gUnknown_2023D74 + ldr r1, _0802BCC8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_0802BCC0: .4byte gUnknown_2023E82 -_0802BCC4: .4byte gUnknown_2023F20 -_0802BCC8: .4byte gUnknown_2023D74 +_0802BCC0: .4byte gBattleCommunication +_0802BCC4: .4byte gWishFutureKnock +_0802BCC8: .4byte gBattlescriptCurrInstr thumb_func_end atkC8_sethail thumb_func_start atkC9_jumpifattackandspecialattackcannotfall @@ -28767,11 +23760,11 @@ atkC9_jumpifattackandspecialattackcannotfall: @ 802BCCC ldrsb r0, [r1, r0] cmp r0, 0 bne _0802BD20 - ldr r0, _0802BD18 @ =gUnknown_2023E82 + ldr r0, _0802BD18 @ =gBattleCommunication ldrb r0, [r0, 0x6] cmp r0, 0x1 beq _0802BD20 - ldr r3, _0802BD1C @ =gUnknown_2023D74 + ldr r3, _0802BD1C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -28788,11 +23781,11 @@ atkC9_jumpifattackandspecialattackcannotfall: @ 802BCCC .align 2, 0 _0802BD10: .4byte gBattleMons _0802BD14: .4byte gBattlerTarget -_0802BD18: .4byte gUnknown_2023E82 -_0802BD1C: .4byte gUnknown_2023D74 +_0802BD18: .4byte gBattleCommunication +_0802BD1C: .4byte gBattlescriptCurrInstr _0802BD20: ldr r4, _0802BD54 @ =gActiveBattler - ldr r0, _0802BD58 @ =sBattler_AI + ldr r0, _0802BD58 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r4] ldr r2, _0802BD5C @ =gBattleMoveDamage @@ -28804,10 +23797,10 @@ _0802BD20: str r0, [r2] ldr r1, _0802BD60 @ =0x00007fff movs r0, 0 - bl EmitHealthBarUpdate + bl BtlController_EmitHealthBarUpdate ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _0802BD64 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _0802BD64 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -28817,16 +23810,16 @@ _0802BD4C: bx r0 .align 2, 0 _0802BD54: .4byte gActiveBattler -_0802BD58: .4byte sBattler_AI +_0802BD58: .4byte gBattlerAttacker _0802BD5C: .4byte gBattleMoveDamage _0802BD60: .4byte 0x00007fff -_0802BD64: .4byte gUnknown_2023D74 +_0802BD64: .4byte gBattlescriptCurrInstr thumb_func_end atkC9_jumpifattackandspecialattackcannotfall thumb_func_start atkCA_setforcedtarget atkCA_setforcedtarget: @ 802BD68 push {r4,r5,lr} - ldr r4, _0802BDA8 @ =sBattler_AI + ldr r4, _0802BDA8 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerSide ldr r5, _0802BDAC @ =gSideTimers @@ -28848,7 +23841,7 @@ atkCA_setforcedtarget: @ 802BD68 adds r1, r5 ldrb r0, [r4] strb r0, [r1, 0x9] - ldr r1, _0802BDB0 @ =gUnknown_2023D74 + ldr r1, _0802BDB0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -28856,16 +23849,16 @@ atkCA_setforcedtarget: @ 802BD68 pop {r0} bx r0 .align 2, 0 -_0802BDA8: .4byte sBattler_AI +_0802BDA8: .4byte gBattlerAttacker _0802BDAC: .4byte gSideTimers -_0802BDB0: .4byte gUnknown_2023D74 +_0802BDB0: .4byte gBattlescriptCurrInstr thumb_func_end atkCA_setforcedtarget thumb_func_start atkCB_setcharge atkCB_setcharge: @ 802BDB4 push {r4,lr} ldr r0, _0802BE08 @ =gStatuses3 - ldr r3, _0802BE0C @ =sBattler_AI + ldr r3, _0802BE0C @ =gBattlerAttacker ldrb r1, [r3] lsls r1, 2 adds r1, r0 @@ -28898,7 +23891,7 @@ atkCB_setcharge: @ 802BDB4 movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x12] - ldr r1, _0802BE14 @ =gUnknown_2023D74 + ldr r1, _0802BE14 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -28907,22 +23900,22 @@ atkCB_setcharge: @ 802BDB4 bx r0 .align 2, 0 _0802BE08: .4byte gStatuses3 -_0802BE0C: .4byte sBattler_AI +_0802BE0C: .4byte gBattlerAttacker _0802BE10: .4byte gDisableStructs -_0802BE14: .4byte gUnknown_2023D74 +_0802BE14: .4byte gBattlescriptCurrInstr thumb_func_end atkCB_setcharge thumb_func_start atkCC_callterrainattack atkCC_callterrainattack: @ 802BE18 push {r4,lr} - ldr r2, _0802BE68 @ =gUnknown_2023DD0 + ldr r2, _0802BE68 @ =gHitMarker ldr r0, [r2] ldr r1, _0802BE6C @ =0xfffffbff ands r0, r1 str r0, [r2] ldr r4, _0802BE70 @ =gCurrentMove - ldr r1, _0802BE74 @ =gUnknown_825081C - ldr r0, _0802BE78 @ =gUnknown_2022B50 + ldr r1, _0802BE74 @ =sNaturePowerMoves + ldr r0, _0802BE78 @ =gBattleTerrain ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -28933,7 +23926,7 @@ atkCC_callterrainattack: @ 802BE18 bl GetMoveTarget ldr r1, _0802BE7C @ =gBattlerTarget strb r0, [r1] - ldr r3, _0802BE80 @ =gUnknown_81D65A8 + ldr r3, _0802BE80 @ =gBattleScriptsForMoveEffects ldr r2, _0802BE84 @ =gBattleMoves ldrh r1, [r4] lsls r0, r1, 1 @@ -28945,7 +23938,7 @@ atkCC_callterrainattack: @ 802BE18 adds r0, r3 ldr r0, [r0] bl BattleScriptPush - ldr r1, _0802BE88 @ =gUnknown_2023D74 + ldr r1, _0802BE88 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -28953,15 +23946,15 @@ atkCC_callterrainattack: @ 802BE18 pop {r0} bx r0 .align 2, 0 -_0802BE68: .4byte gUnknown_2023DD0 +_0802BE68: .4byte gHitMarker _0802BE6C: .4byte 0xfffffbff _0802BE70: .4byte gCurrentMove -_0802BE74: .4byte gUnknown_825081C -_0802BE78: .4byte gUnknown_2022B50 +_0802BE74: .4byte sNaturePowerMoves +_0802BE78: .4byte gBattleTerrain _0802BE7C: .4byte gBattlerTarget -_0802BE80: .4byte gUnknown_81D65A8 +_0802BE80: .4byte gBattleScriptsForMoveEffects _0802BE84: .4byte gBattleMoves -_0802BE88: .4byte gUnknown_2023D74 +_0802BE88: .4byte gBattlescriptCurrInstr thumb_func_end atkCC_callterrainattack thumb_func_start atkCD_cureifburnedparalysedorpoisoned @@ -28969,7 +23962,7 @@ atkCD_cureifburnedparalysedorpoisoned: @ 802BE8C push {r4-r6,lr} sub sp, 0x4 ldr r1, _0802BED8 @ =gBattleMons - ldr r3, _0802BEDC @ =sBattler_AI + ldr r3, _0802BEDC @ =gBattlerAttacker ldrb r0, [r3] movs r6, 0x58 muls r0, r6 @@ -28983,7 +23976,7 @@ atkCD_cureifburnedparalysedorpoisoned: @ 802BE8C beq _0802BEE8 movs r0, 0 str r0, [r2] - ldr r1, _0802BEE0 @ =gUnknown_2023D74 + ldr r1, _0802BEE0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -28998,17 +23991,17 @@ atkCD_cureifburnedparalysedorpoisoned: @ 802BE8C movs r1, 0x28 movs r2, 0 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec b _0802BF02 .align 2, 0 _0802BED8: .4byte gBattleMons -_0802BEDC: .4byte sBattler_AI -_0802BEE0: .4byte gUnknown_2023D74 +_0802BEDC: .4byte gBattlerAttacker +_0802BEE0: .4byte gBattlescriptCurrInstr _0802BEE4: .4byte gActiveBattler _0802BEE8: - ldr r3, _0802BF0C @ =gUnknown_2023D74 + ldr r3, _0802BF0C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29027,7 +24020,7 @@ _0802BF02: pop {r0} bx r0 .align 2, 0 -_0802BF0C: .4byte gUnknown_2023D74 +_0802BF0C: .4byte gBattlescriptCurrInstr thumb_func_end atkCD_cureifburnedparalysedorpoisoned thumb_func_start atkCE_settorment @@ -29045,7 +24038,7 @@ atkCE_settorment: @ 802BF10 lsls r2, 24 cmp r1, 0 bge _0802BF54 - ldr r3, _0802BF50 @ =gUnknown_2023D74 + ldr r3, _0802BF50 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29062,11 +24055,11 @@ atkCE_settorment: @ 802BF10 .align 2, 0 _0802BF48: .4byte gBattleMons _0802BF4C: .4byte gBattlerTarget -_0802BF50: .4byte gUnknown_2023D74 +_0802BF50: .4byte gBattlescriptCurrInstr _0802BF54: orrs r1, r2 str r1, [r0] - ldr r1, _0802BF64 @ =gUnknown_2023D74 + ldr r1, _0802BF64 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29074,14 +24067,14 @@ _0802BF60: pop {r0} bx r0 .align 2, 0 -_0802BF64: .4byte gUnknown_2023D74 +_0802BF64: .4byte gBattlescriptCurrInstr thumb_func_end atkCE_settorment thumb_func_start atkCF_jumpifnodamage atkCF_jumpifnodamage: @ 802BF68 push {lr} - ldr r2, _0802BF94 @ =gUnknown_2023E8C - ldr r0, _0802BF98 @ =sBattler_AI + ldr r2, _0802BF94 @ =gProtectStructs + ldr r0, _0802BF98 @ =gBattlerAttacker ldrb r0, [r0] lsls r1, r0, 4 adds r0, r2, 0x4 @@ -29096,17 +24089,17 @@ atkCF_jumpifnodamage: @ 802BF68 cmp r0, 0 beq _0802BFA0 _0802BF88: - ldr r1, _0802BF9C @ =gUnknown_2023D74 + ldr r1, _0802BF9C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802BFBA .align 2, 0 -_0802BF94: .4byte gUnknown_2023E8C -_0802BF98: .4byte sBattler_AI -_0802BF9C: .4byte gUnknown_2023D74 +_0802BF94: .4byte gProtectStructs +_0802BF98: .4byte gBattlerAttacker +_0802BF9C: .4byte gBattlescriptCurrInstr _0802BFA0: - ldr r3, _0802BFC0 @ =gUnknown_2023D74 + ldr r3, _0802BFC0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29123,7 +24116,7 @@ _0802BFBA: pop {r0} bx r0 .align 2, 0 -_0802BFC0: .4byte gUnknown_2023D74 +_0802BFC0: .4byte gBattlescriptCurrInstr thumb_func_end atkCF_jumpifnodamage thumb_func_start atkD0_settaunt @@ -29157,7 +24150,7 @@ atkD0_settaunt: @ 802BFC4 movs r2, 0x20 orrs r1, r2 strb r1, [r0, 0x13] - ldr r1, _0802C010 @ =gUnknown_2023D74 + ldr r1, _0802C010 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29165,9 +24158,9 @@ atkD0_settaunt: @ 802BFC4 .align 2, 0 _0802C008: .4byte gDisableStructs _0802C00C: .4byte gBattlerTarget -_0802C010: .4byte gUnknown_2023D74 +_0802C010: .4byte gBattlescriptCurrInstr _0802C014: - ldr r3, _0802C034 @ =gUnknown_2023D74 + ldr r3, _0802C034 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29185,13 +24178,13 @@ _0802C02E: pop {r0} bx r0 .align 2, 0 -_0802C034: .4byte gUnknown_2023D74 +_0802C034: .4byte gBattlescriptCurrInstr thumb_func_end atkD0_settaunt thumb_func_start atkD1_trysethelpinghand atkD1_trysethelpinghand: @ 802C038 push {r4,lr} - ldr r4, _0802C0A0 @ =sBattler_AI + ldr r4, _0802C0A0 @ =gBattlerAttacker ldrb r0, [r4] bl GetBattlerPosition movs r1, 0x2 @@ -29217,7 +24210,7 @@ atkD1_trysethelpinghand: @ 802C038 ands r1, r0 cmp r1, 0 bne _0802C0BC - ldr r1, _0802C0B4 @ =gUnknown_2023E8C + ldr r1, _0802C0B4 @ =gProtectStructs ldrb r0, [r4] lsls r0, 4 adds r0, r1 @@ -29234,21 +24227,21 @@ atkD1_trysethelpinghand: @ 802C038 movs r0, 0x8 orrs r0, r1 strb r0, [r2] - ldr r1, _0802C0B8 @ =gUnknown_2023D74 + ldr r1, _0802C0B8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802C0D6 .align 2, 0 -_0802C0A0: .4byte sBattler_AI +_0802C0A0: .4byte gBattlerAttacker _0802C0A4: .4byte gBattlerTarget _0802C0A8: .4byte gBattleTypeFlags _0802C0AC: .4byte gAbsentBattlerFlags _0802C0B0: .4byte gBitTable -_0802C0B4: .4byte gUnknown_2023E8C -_0802C0B8: .4byte gUnknown_2023D74 +_0802C0B4: .4byte gProtectStructs +_0802C0B8: .4byte gBattlescriptCurrInstr _0802C0BC: - ldr r3, _0802C0DC @ =gUnknown_2023D74 + ldr r3, _0802C0DC @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29266,11 +24259,11 @@ _0802C0D6: pop {r0} bx r0 .align 2, 0 -_0802C0DC: .4byte gUnknown_2023D74 +_0802C0DC: .4byte gBattlescriptCurrInstr thumb_func_end atkD1_trysethelpinghand - thumb_func_start sub_802C0E0 -sub_802C0E0: @ 802C0E0 + thumb_func_start atkD2_tryswapitems +atkD2_tryswapitems: @ 802C0E0 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -29284,7 +24277,7 @@ sub_802C0E0: @ 802C0E0 ands r0, r1 cmp r0, 0 bne _0802C1DE - ldr r0, _0802C200 @ =sBattler_AI + ldr r0, _0802C200 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide lsls r0, 24 @@ -29303,7 +24296,7 @@ sub_802C0E0: @ 802C0E0 cmp r1, r0 bne _0802C1DE _0802C120: - ldr r6, _0802C200 @ =sBattler_AI + ldr r6, _0802C200 @ =gBattlerAttacker ldrb r0, [r6] bl GetBattlerSide lsls r0, 24 @@ -29325,7 +24318,7 @@ _0802C120: lsls r0, 3 cmp r1, r0 beq _0802C18A - ldr r0, _0802C210 @ =gUnknown_2023F20 + ldr r0, _0802C210 @ =gWishFutureKnock adds r2, r0, 0 adds r2, 0x29 adds r0, r4, r2 @@ -29357,7 +24350,7 @@ _0802C120: _0802C18A: ldr r0, _0802C21C @ =gBattleMons mov r8, r0 - ldr r1, _0802C200 @ =sBattler_AI + ldr r1, _0802C200 @ =gBattlerAttacker ldrb r4, [r1] movs r5, 0x58 adds r0, r4, 0 @@ -29399,7 +24392,7 @@ _0802C1B2: cmp r0, 0xB bhi _0802C224 _0802C1DE: - ldr r3, _0802C220 @ =gUnknown_2023D74 + ldr r3, _0802C220 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29415,23 +24408,23 @@ _0802C1DE: b _0802C37A .align 2, 0 _0802C1FC: .4byte gBattleTypeFlags -_0802C200: .4byte sBattler_AI +_0802C200: .4byte gBattlerAttacker _0802C204: .4byte 0x00000902 _0802C208: .4byte gTrainerBattleOpponent_A _0802C20C: .4byte gBattlerTarget -_0802C210: .4byte gUnknown_2023F20 +_0802C210: .4byte gWishFutureKnock _0802C214: .4byte gBitTable _0802C218: .4byte gBattlerPartyIndexes _0802C21C: .4byte gBattleMons -_0802C220: .4byte gUnknown_2023D74 +_0802C220: .4byte gBattlescriptCurrInstr _0802C224: adds r0, r1, 0 adds r0, 0x20 ldrb r0, [r0] cmp r0, 0x3C bne _0802C258 - ldr r1, _0802C24C @ =gUnknown_2023D74 - ldr r0, _0802C250 @ =gUnknown_81D948E + ldr r1, _0802C24C @ =gBattlescriptCurrInstr + ldr r0, _0802C250 @ =BattleScript_StickyHoldActivates str r0, [r1] ldr r1, _0802C254 @ =gLastUsedAbility ldrb r0, [r7] @@ -29442,11 +24435,11 @@ _0802C224: strb r0, [r1] ldrb r0, [r7] ldrb r1, [r1] - bl sub_80C71D0 + bl RecordAbilityBattle b _0802C37A .align 2, 0 -_0802C24C: .4byte gUnknown_2023D74 -_0802C250: .4byte gUnknown_81D948E +_0802C24C: .4byte gBattlescriptCurrInstr +_0802C250: .4byte BattleScript_StickyHoldActivates _0802C254: .4byte gLastUsedAbility _0802C258: ldr r3, _0802C344 @ =gBattleStruct @@ -29459,7 +24452,7 @@ _0802C258: ldrh r0, [r0, 0x2E] mov r9, r0 strh r2, [r6] - ldr r1, _0802C348 @ =sBattler_AI + ldr r1, _0802C348 @ =gBattlerAttacker ldrb r0, [r1] muls r0, r5 add r0, r8 @@ -29471,7 +24464,7 @@ _0802C258: mov r2, r9 strh r2, [r0, 0x2E] ldr r4, _0802C34C @ =gActiveBattler - ldr r3, _0802C348 @ =sBattler_AI + ldr r3, _0802C348 @ =gBattlerAttacker ldrb r0, [r3] strb r0, [r4] str r6, [sp] @@ -29479,10 +24472,10 @@ _0802C258: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl EmitSetMonData - ldr r1, _0802C348 @ =sBattler_AI + bl BtlController_EmitSetMonData + ldr r1, _0802C348 @ =gBattlerAttacker ldrb r0, [r1] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldrb r0, [r7] strb r0, [r4] ldrb r0, [r7] @@ -29495,9 +24488,9 @@ _0802C258: movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r7] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec ldrb r0, [r7] mov r2, r10 ldr r1, [r2] @@ -29512,14 +24505,14 @@ _0802C258: adds r0, r1 adds r0, 0xC9 strb r3, [r0] - ldr r1, _0802C348 @ =sBattler_AI + ldr r1, _0802C348 @ =gBattlerAttacker ldrb r0, [r1] ldr r1, [r2] lsls r0, 1 adds r0, r1 adds r0, 0xC8 strb r3, [r0] - ldr r2, _0802C348 @ =sBattler_AI + ldr r2, _0802C348 @ =gBattlerAttacker ldrb r0, [r2] mov r3, r10 ldr r1, [r3] @@ -29528,7 +24521,7 @@ _0802C258: adds r0, 0xC9 movs r1, 0 strb r1, [r0] - ldr r1, _0802C350 @ =gUnknown_2023D74 + ldr r1, _0802C350 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29560,29 +24553,29 @@ _0802C258: ldrh r0, [r6] cmp r0, 0 beq _0802C374 - ldr r1, _0802C35C @ =gUnknown_2023E82 + ldr r1, _0802C35C @ =gBattleCommunication movs r0, 0x2 b _0802C378 .align 2, 0 _0802C344: .4byte gBattleStruct -_0802C348: .4byte sBattler_AI +_0802C348: .4byte gBattlerAttacker _0802C34C: .4byte gActiveBattler -_0802C350: .4byte gUnknown_2023D74 +_0802C350: .4byte gBattlescriptCurrInstr _0802C354: .4byte gBattleTextBuff1 _0802C358: .4byte gBattleTextBuff2 -_0802C35C: .4byte gUnknown_2023E82 +_0802C35C: .4byte gBattleCommunication _0802C360: ldrh r0, [r6] cmp r0, 0 beq _0802C374 - ldr r0, _0802C370 @ =gUnknown_2023E82 + ldr r0, _0802C370 @ =gBattleCommunication movs r1, 0 strb r1, [r0, 0x5] b _0802C37A .align 2, 0 -_0802C370: .4byte gUnknown_2023E82 +_0802C370: .4byte gBattleCommunication _0802C374: - ldr r1, _0802C38C @ =gUnknown_2023E82 + ldr r1, _0802C38C @ =gBattleCommunication movs r0, 0x1 _0802C378: strb r0, [r1, 0x5] @@ -29596,8 +24589,8 @@ _0802C37A: pop {r0} bx r0 .align 2, 0 -_0802C38C: .4byte gUnknown_2023E82 - thumb_func_end sub_802C0E0 +_0802C38C: .4byte gBattleCommunication + thumb_func_end atkD2_tryswapitems thumb_func_start atkD3_trycopyability atkD3_trycopyability: @ 802C390 @@ -29615,7 +24608,7 @@ atkD3_trycopyability: @ 802C390 beq _0802C3E4 cmp r0, 0x19 beq _0802C3E4 - ldr r0, _0802C3D8 @ =sBattler_AI + ldr r0, _0802C3D8 @ =gBattlerAttacker ldrb r0, [r0] muls r0, r2 adds r0, r3 @@ -29628,7 +24621,7 @@ atkD3_trycopyability: @ 802C390 adds r0, 0x20 ldrb r0, [r0] strb r0, [r1] - ldr r1, _0802C3E0 @ =gUnknown_2023D74 + ldr r1, _0802C3E0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29636,11 +24629,11 @@ atkD3_trycopyability: @ 802C390 .align 2, 0 _0802C3D0: .4byte gBattleMons _0802C3D4: .4byte gBattlerTarget -_0802C3D8: .4byte sBattler_AI +_0802C3D8: .4byte gBattlerAttacker _0802C3DC: .4byte gLastUsedAbility -_0802C3E0: .4byte gUnknown_2023D74 +_0802C3E0: .4byte gBattlescriptCurrInstr _0802C3E4: - ldr r3, _0802C404 @ =gUnknown_2023D74 + ldr r3, _0802C404 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29658,13 +24651,13 @@ _0802C3FE: pop {r0} bx r0 .align 2, 0 -_0802C404: .4byte gUnknown_2023D74 +_0802C404: .4byte gBattlescriptCurrInstr thumb_func_end atkD3_trycopyability thumb_func_start atkD4_trywish atkD4_trywish: @ 802C408 push {r4-r7,lr} - ldr r7, _0802C41C @ =gUnknown_2023D74 + ldr r7, _0802C41C @ =gBattlescriptCurrInstr ldr r2, [r7] ldrb r3, [r2, 0x1] cmp r3, 0 @@ -29673,10 +24666,10 @@ atkD4_trywish: @ 802C408 beq _0802C458 b _0802C4D4 .align 2, 0 -_0802C41C: .4byte gUnknown_2023D74 +_0802C41C: .4byte gBattlescriptCurrInstr _0802C420: - ldr r1, _0802C44C @ =gUnknown_2023F20 - ldr r4, _0802C450 @ =sBattler_AI + ldr r1, _0802C44C @ =gWishFutureKnock + ldr r4, _0802C450 @ =gBattlerAttacker adds r0, r1, 0 adds r0, 0x20 ldrb r5, [r4] @@ -29698,8 +24691,8 @@ _0802C420: adds r0, 0x6 b _0802C4D2 .align 2, 0 -_0802C44C: .4byte gUnknown_2023F20 -_0802C450: .4byte sBattler_AI +_0802C44C: .4byte gWishFutureKnock +_0802C450: .4byte gBattlerAttacker _0802C454: .4byte gBattlerPartyIndexes _0802C458: ldr r1, _0802C4BC @ =gBattleTextBuff1 @@ -29710,7 +24703,7 @@ _0802C458: ldr r4, _0802C4C0 @ =gBattlerTarget ldrb r0, [r4] strb r0, [r1, 0x2] - ldr r0, _0802C4C4 @ =gUnknown_2023F20 + ldr r0, _0802C4C4 @ =gWishFutureKnock adds r0, 0x24 ldrb r5, [r4] adds r0, r5 @@ -29757,7 +24750,7 @@ _0802C4A4: .align 2, 0 _0802C4BC: .4byte gBattleTextBuff1 _0802C4C0: .4byte gBattlerTarget -_0802C4C4: .4byte gUnknown_2023F20 +_0802C4C4: .4byte gWishFutureKnock _0802C4C8: .4byte gBattleMoveDamage _0802C4CC: .4byte gBattleMons _0802C4D0: @@ -29774,7 +24767,7 @@ _0802C4D4: atkD5_trysetroots: @ 802C4DC push {lr} ldr r1, _0802C514 @ =gStatuses3 - ldr r0, _0802C518 @ =sBattler_AI + ldr r0, _0802C518 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 2 adds r2, r0, r1 @@ -29785,7 +24778,7 @@ atkD5_trysetroots: @ 802C4DC ands r0, r3 cmp r0, 0 beq _0802C520 - ldr r3, _0802C51C @ =gUnknown_2023D74 + ldr r3, _0802C51C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29801,12 +24794,12 @@ atkD5_trysetroots: @ 802C4DC b _0802C52C .align 2, 0 _0802C514: .4byte gStatuses3 -_0802C518: .4byte sBattler_AI -_0802C51C: .4byte gUnknown_2023D74 +_0802C518: .4byte gBattlerAttacker +_0802C51C: .4byte gBattlescriptCurrInstr _0802C520: orrs r1, r3 str r1, [r2] - ldr r1, _0802C530 @ =gUnknown_2023D74 + ldr r1, _0802C530 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29814,14 +24807,14 @@ _0802C52C: pop {r0} bx r0 .align 2, 0 -_0802C530: .4byte gUnknown_2023D74 +_0802C530: .4byte gBattlescriptCurrInstr thumb_func_end atkD5_trysetroots thumb_func_start atkD6_doubledamagedealtifdamaged atkD6_doubledamagedealtifdamaged: @ 802C534 push {lr} - ldr r3, _0802C580 @ =gUnknown_2023E8C - ldr r0, _0802C584 @ =sBattler_AI + ldr r3, _0802C580 @ =gProtectStructs + ldr r0, _0802C584 @ =gBattlerAttacker ldrb r0, [r0] lsls r2, r0, 4 adds r0, r3, 0x4 @@ -29853,18 +24846,18 @@ _0802C56C: movs r0, 0x2 strb r0, [r1, 0xE] _0802C572: - ldr r1, _0802C590 @ =gUnknown_2023D74 + ldr r1, _0802C590 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_0802C580: .4byte gUnknown_2023E8C -_0802C584: .4byte sBattler_AI +_0802C580: .4byte gProtectStructs +_0802C584: .4byte gBattlerAttacker _0802C588: .4byte gBattlerTarget _0802C58C: .4byte gBattleScripting -_0802C590: .4byte gUnknown_2023D74 +_0802C590: .4byte gBattlescriptCurrInstr thumb_func_end atkD6_doubledamagedealtifdamaged thumb_func_start atkD7_setyawn @@ -29890,7 +24883,7 @@ atkD7_setyawn: @ 802C594 cmp r0, 0 beq _0802C5E8 _0802C5BC: - ldr r3, _0802C5E4 @ =gUnknown_2023D74 + ldr r3, _0802C5E4 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29908,13 +24901,13 @@ _0802C5BC: _0802C5D8: .4byte gStatuses3 _0802C5DC: .4byte gBattlerTarget _0802C5E0: .4byte gBattleMons -_0802C5E4: .4byte gUnknown_2023D74 +_0802C5E4: .4byte gBattlescriptCurrInstr _0802C5E8: movs r0, 0x80 lsls r0, 5 orrs r2, r0 str r2, [r4] - ldr r1, _0802C600 @ =gUnknown_2023D74 + ldr r1, _0802C600 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29923,7 +24916,7 @@ _0802C5F8: pop {r0} bx r0 .align 2, 0 -_0802C600: .4byte gUnknown_2023D74 +_0802C600: .4byte gBattlescriptCurrInstr thumb_func_end atkD7_setyawn thumb_func_start atkD8_setdamagetohealthdifference @@ -29935,7 +24928,7 @@ atkD8_setdamagetohealthdifference: @ 802C604 movs r1, 0x58 muls r0, r1 adds r3, r0, r2 - ldr r0, _0802C648 @ =sBattler_AI + ldr r0, _0802C648 @ =gBattlerAttacker ldrb r0, [r0] muls r0, r1 adds r1, r0, r2 @@ -29943,7 +24936,7 @@ atkD8_setdamagetohealthdifference: @ 802C604 ldrh r2, [r1, 0x28] cmp r0, r2 bhi _0802C650 - ldr r3, _0802C64C @ =gUnknown_2023D74 + ldr r3, _0802C64C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -29960,15 +24953,15 @@ atkD8_setdamagetohealthdifference: @ 802C604 .align 2, 0 _0802C640: .4byte gBattleMons _0802C644: .4byte gBattlerTarget -_0802C648: .4byte sBattler_AI -_0802C64C: .4byte gUnknown_2023D74 +_0802C648: .4byte gBattlerAttacker +_0802C64C: .4byte gBattlescriptCurrInstr _0802C650: ldr r2, _0802C668 @ =gBattleMoveDamage ldrh r0, [r3, 0x28] ldrh r1, [r1, 0x28] subs r0, r1 str r0, [r2] - ldr r1, _0802C66C @ =gUnknown_2023D74 + ldr r1, _0802C66C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -29977,7 +24970,7 @@ _0802C662: bx r0 .align 2, 0 _0802C668: .4byte gBattleMoveDamage -_0802C66C: .4byte gUnknown_2023D74 +_0802C66C: .4byte gBattlescriptCurrInstr thumb_func_end atkD8_setdamagetohealthdifference thumb_func_start atkD9_scaledamagebyhealthratio @@ -29996,7 +24989,7 @@ atkD9_scaledamagebyhealthratio: @ 802C670 adds r0, r2 ldrb r3, [r0, 0x1] ldr r2, _0802C6C8 @ =gBattleMons - ldr r0, _0802C6CC @ =sBattler_AI + ldr r0, _0802C6CC @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -30012,7 +25005,7 @@ atkD9_scaledamagebyhealthratio: @ 802C670 movs r0, 0x1 strh r0, [r4] _0802C6AC: - ldr r1, _0802C6D0 @ =gUnknown_2023D74 + ldr r1, _0802C6D0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -30024,15 +25017,15 @@ _0802C6BC: .4byte gDynamicBasePower _0802C6C0: .4byte gBattleMoves _0802C6C4: .4byte gCurrentMove _0802C6C8: .4byte gBattleMons -_0802C6CC: .4byte sBattler_AI -_0802C6D0: .4byte gUnknown_2023D74 +_0802C6CC: .4byte gBattlerAttacker +_0802C6D0: .4byte gBattlescriptCurrInstr thumb_func_end atkD9_scaledamagebyhealthratio thumb_func_start atkDA_tryswapabilities atkDA_tryswapabilities: @ 802C6D4 push {r4-r6,lr} ldr r5, _0802C738 @ =gBattleMons - ldr r0, _0802C73C @ =sBattler_AI + ldr r0, _0802C73C @ =gBattlerAttacker ldrb r0, [r0] movs r4, 0x58 muls r0, r4 @@ -30068,7 +25061,7 @@ _0802C6FC: cmp r0, 0 beq _0802C74C _0802C71C: - ldr r3, _0802C748 @ =gUnknown_2023D74 + ldr r3, _0802C748 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30084,10 +25077,10 @@ _0802C71C: b _0802C762 .align 2, 0 _0802C738: .4byte gBattleMons -_0802C73C: .4byte sBattler_AI +_0802C73C: .4byte gBattlerAttacker _0802C740: .4byte gBattlerTarget _0802C744: .4byte gMoveResultFlags -_0802C748: .4byte gUnknown_2023D74 +_0802C748: .4byte gBattlescriptCurrInstr _0802C74C: ldrb r1, [r2] strb r3, [r2] @@ -30096,7 +25089,7 @@ _0802C74C: adds r0, r5 adds r0, 0x20 strb r1, [r0] - ldr r1, _0802C768 @ =gUnknown_2023D74 + ldr r1, _0802C768 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -30105,17 +25098,17 @@ _0802C762: pop {r0} bx r0 .align 2, 0 -_0802C768: .4byte gUnknown_2023D74 +_0802C768: .4byte gBattlescriptCurrInstr thumb_func_end atkDA_tryswapabilities - thumb_func_start atkDB_tryimprision -atkDB_tryimprision: @ 802C76C + thumb_func_start atkDB_tryimprison +atkDB_tryimprison: @ 802C76C push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} ldr r1, _0802C78C @ =gStatuses3 - ldr r4, _0802C790 @ =sBattler_AI + ldr r4, _0802C790 @ =gBattlerAttacker ldrb r2, [r4] lsls r0, r2, 2 adds r0, r1 @@ -30128,7 +25121,7 @@ atkDB_tryimprision: @ 802C76C b _0802C83E .align 2, 0 _0802C78C: .4byte gStatuses3 -_0802C790: .4byte sBattler_AI +_0802C790: .4byte gBattlerAttacker _0802C794: ldr r0, _0802C7B4 @ =gStatuses3 mov r2, r9 @@ -30140,14 +25133,14 @@ _0802C794: lsls r2, 6 orrs r0, r2 str r0, [r1] - ldr r1, _0802C7B8 @ =gUnknown_2023D74 + ldr r1, _0802C7B8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802C836 .align 2, 0 _0802C7B4: .4byte gStatuses3 -_0802C7B8: .4byte gUnknown_2023D74 +_0802C7B8: .4byte gBattlescriptCurrInstr _0802C7BC: adds r0, r2, 0 bl GetBattlerSide @@ -30155,7 +25148,7 @@ _0802C7BC: lsrs r0, 24 mov r8, r0 ldrb r0, [r4] - bl PressurePPLoseOnUsingImprision + bl PressurePPLoseOnUsingImprison movs r6, 0 b _0802C82E _0802C7D2: @@ -30166,7 +25159,7 @@ _0802C7D2: cmp r8, r0 beq _0802C828 movs r4, 0 - ldr r7, _0802C864 @ =sBattler_AI + ldr r7, _0802C864 @ =gBattlerAttacker mov r9, r7 ldr r0, _0802C868 @ =gBattleMons mov r12, r0 @@ -30221,7 +25214,7 @@ _0802C836: cmp r6, r0 bne _0802C858 _0802C83E: - ldr r3, _0802C870 @ =gUnknown_2023D74 + ldr r3, _0802C870 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30242,17 +25235,17 @@ _0802C858: pop {r0} bx r0 .align 2, 0 -_0802C864: .4byte sBattler_AI +_0802C864: .4byte gBattlerAttacker _0802C868: .4byte gBattleMons _0802C86C: .4byte gBattlersCount -_0802C870: .4byte gUnknown_2023D74 - thumb_func_end atkDB_tryimprision +_0802C870: .4byte gBattlescriptCurrInstr + thumb_func_end atkDB_tryimprison thumb_func_start atkDC_trysetgrudge atkDC_trysetgrudge: @ 802C874 push {lr} ldr r1, _0802C8AC @ =gStatuses3 - ldr r0, _0802C8B0 @ =sBattler_AI + ldr r0, _0802C8B0 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 2 adds r2, r0, r1 @@ -30263,7 +25256,7 @@ atkDC_trysetgrudge: @ 802C874 ands r0, r3 cmp r0, 0 beq _0802C8B8 - ldr r3, _0802C8B4 @ =gUnknown_2023D74 + ldr r3, _0802C8B4 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30279,12 +25272,12 @@ atkDC_trysetgrudge: @ 802C874 b _0802C8C4 .align 2, 0 _0802C8AC: .4byte gStatuses3 -_0802C8B0: .4byte sBattler_AI -_0802C8B4: .4byte gUnknown_2023D74 +_0802C8B0: .4byte gBattlerAttacker +_0802C8B4: .4byte gBattlescriptCurrInstr _0802C8B8: orrs r1, r3 str r1, [r2] - ldr r1, _0802C8C8 @ =gUnknown_2023D74 + ldr r1, _0802C8C8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -30292,7 +25285,7 @@ _0802C8C4: pop {r0} bx r0 .align 2, 0 -_0802C8C8: .4byte gUnknown_2023D74 +_0802C8C8: .4byte gBattlescriptCurrInstr thumb_func_end atkDC_trysetgrudge thumb_func_start atkDD_weightdamagecalculation @@ -30301,7 +25294,7 @@ atkDD_weightdamagecalculation: @ 802C8CC mov r7, r8 push {r7} movs r5, 0 - ldr r2, _0802C930 @ =gUnknown_8250830 + ldr r2, _0802C930 @ =sWeightToDamageTable ldrh r0, [r2] ldr r1, _0802C934 @ =0x0000ffff cmp r0, r1 @@ -30348,7 +25341,7 @@ _0802C916: strh r1, [r0] b _0802C94A .align 2, 0 -_0802C930: .4byte gUnknown_8250830 +_0802C930: .4byte sWeightToDamageTable _0802C934: .4byte 0x0000ffff _0802C938: .4byte gBattleMons _0802C93C: .4byte gBattlerTarget @@ -30358,7 +25351,7 @@ _0802C944: movs r0, 0x78 strh r0, [r1] _0802C94A: - ldr r1, _0802C960 @ =gUnknown_2023D74 + ldr r1, _0802C960 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -30369,11 +25362,11 @@ _0802C94A: bx r0 .align 2, 0 _0802C95C: .4byte gDynamicBasePower -_0802C960: .4byte gUnknown_2023D74 +_0802C960: .4byte gBattlescriptCurrInstr thumb_func_end atkDD_weightdamagecalculation - thumb_func_start atkDE_asistattackselect -atkDE_asistattackselect: @ 802C964 + thumb_func_start atkDE_assistattackselect +atkDE_assistattackselect: @ 802C964 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -30386,7 +25379,7 @@ atkDE_asistattackselect: @ 802C964 ldr r0, [r0] adds r0, 0x18 str r0, [sp, 0x4] - ldr r0, _0802CA88 @ =sBattler_AI + ldr r0, _0802CA88 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerPosition movs r1, 0x1 @@ -30401,7 +25394,7 @@ _0802C994: movs r2, 0 _0802C996: ldr r1, _0802CA94 @ =gBattlerPartyIndexes - ldr r0, _0802CA88 @ =sBattler_AI + ldr r0, _0802CA88 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -30450,7 +25443,7 @@ _0802C9E0: adds r1, r5, 0x1 cmp r0, 0 bne _0802CA36 - ldr r0, _0802CA9C @ =gUnknown_82507E8 + ldr r0, _0802CA9C @ =sMovesForbiddenToCopy ldrh r2, [r0] adds r3, r0, 0 cmp r2, r8 @@ -30491,12 +25484,12 @@ _0802CA3C: mov r1, r10 cmp r1, 0 beq _0802CAB4 - ldr r2, _0802CAA0 @ =gUnknown_2023DD0 + ldr r2, _0802CAA0 @ =gHitMarker ldr r0, [r2] ldr r1, _0802CAA4 @ =0xfffffbff ands r0, r1 str r0, [r2] - ldr r4, _0802CAA8 @ =gUnknown_2023D4E + ldr r4, _0802CAA8 @ =gCalledMove bl Random movs r1, 0xFF ands r1, r0 @@ -30513,26 +25506,26 @@ _0802CA3C: bl GetMoveTarget ldr r1, _0802CAAC @ =gBattlerTarget strb r0, [r1] - ldr r1, _0802CAB0 @ =gUnknown_2023D74 + ldr r1, _0802CAB0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802CACE .align 2, 0 _0802CA84: .4byte gBattleStruct -_0802CA88: .4byte sBattler_AI +_0802CA88: .4byte gBattlerAttacker _0802CA8C: .4byte gPlayerParty _0802CA90: .4byte gEnemyParty _0802CA94: .4byte gBattlerPartyIndexes _0802CA98: .4byte 0x0000ffff -_0802CA9C: .4byte gUnknown_82507E8 -_0802CAA0: .4byte gUnknown_2023DD0 +_0802CA9C: .4byte sMovesForbiddenToCopy +_0802CAA0: .4byte gHitMarker _0802CAA4: .4byte 0xfffffbff -_0802CAA8: .4byte gUnknown_2023D4E +_0802CAA8: .4byte gCalledMove _0802CAAC: .4byte gBattlerTarget -_0802CAB0: .4byte gUnknown_2023D74 +_0802CAB0: .4byte gBattlescriptCurrInstr _0802CAB4: - ldr r3, _0802CAE0 @ =gUnknown_2023D74 + ldr r3, _0802CAE0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30555,17 +25548,17 @@ _0802CACE: pop {r0} bx r0 .align 2, 0 -_0802CAE0: .4byte gUnknown_2023D74 - thumb_func_end atkDE_asistattackselect +_0802CAE0: .4byte gBattlescriptCurrInstr + thumb_func_end atkDE_assistattackselect thumb_func_start atkDF_trysetmagiccoat atkDF_trysetmagiccoat: @ 802CAE4 push {lr} ldr r1, _0802CB2C @ =gBattlerTarget - ldr r3, _0802CB30 @ =sBattler_AI + ldr r3, _0802CB30 @ =gBattlerAttacker ldrb r0, [r3] strb r0, [r1] - ldr r2, _0802CB34 @ =gUnknown_2023ECC + ldr r2, _0802CB34 @ =gSpecialStatuses ldrb r1, [r3] lsls r0, r1, 2 adds r0, r1 @@ -30575,14 +25568,14 @@ atkDF_trysetmagiccoat: @ 802CAE4 movs r2, 0x20 orrs r1, r2 strb r1, [r0] - ldr r0, _0802CB38 @ =gUnknown_2023BE2 + ldr r0, _0802CB38 @ =gCurrentTurnActionNumber ldrb r1, [r0] ldr r0, _0802CB3C @ =gBattlersCount ldrb r0, [r0] subs r0, 0x1 cmp r1, r0 bne _0802CB44 - ldr r3, _0802CB40 @ =gUnknown_2023D74 + ldr r3, _0802CB40 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30598,13 +25591,13 @@ atkDF_trysetmagiccoat: @ 802CAE4 b _0802CB5C .align 2, 0 _0802CB2C: .4byte gBattlerTarget -_0802CB30: .4byte sBattler_AI -_0802CB34: .4byte gUnknown_2023ECC -_0802CB38: .4byte gUnknown_2023BE2 +_0802CB30: .4byte gBattlerAttacker +_0802CB34: .4byte gSpecialStatuses +_0802CB38: .4byte gCurrentTurnActionNumber _0802CB3C: .4byte gBattlersCount -_0802CB40: .4byte gUnknown_2023D74 +_0802CB40: .4byte gBattlescriptCurrInstr _0802CB44: - ldr r0, _0802CB60 @ =gUnknown_2023E8C + ldr r0, _0802CB60 @ =gProtectStructs ldrb r1, [r3] lsls r1, 4 adds r1, r0 @@ -30612,7 +25605,7 @@ _0802CB44: movs r2, 0x10 orrs r0, r2 strb r0, [r1] - ldr r1, _0802CB64 @ =gUnknown_2023D74 + ldr r1, _0802CB64 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -30620,15 +25613,15 @@ _0802CB5C: pop {r0} bx r0 .align 2, 0 -_0802CB60: .4byte gUnknown_2023E8C -_0802CB64: .4byte gUnknown_2023D74 +_0802CB60: .4byte gProtectStructs +_0802CB64: .4byte gBattlescriptCurrInstr thumb_func_end atkDF_trysetmagiccoat thumb_func_start atkE0_trysetsnatch atkE0_trysetsnatch: @ 802CB68 push {lr} - ldr r2, _0802CBAC @ =gUnknown_2023ECC - ldr r3, _0802CBB0 @ =sBattler_AI + ldr r2, _0802CBAC @ =gSpecialStatuses + ldr r3, _0802CBB0 @ =gBattlerAttacker ldrb r1, [r3] lsls r0, r1, 2 adds r0, r1 @@ -30638,14 +25631,14 @@ atkE0_trysetsnatch: @ 802CB68 movs r2, 0x20 orrs r1, r2 strb r1, [r0] - ldr r0, _0802CBB4 @ =gUnknown_2023BE2 + ldr r0, _0802CBB4 @ =gCurrentTurnActionNumber ldrb r1, [r0] ldr r0, _0802CBB8 @ =gBattlersCount ldrb r0, [r0] subs r0, 0x1 cmp r1, r0 bne _0802CBC0 - ldr r3, _0802CBBC @ =gUnknown_2023D74 + ldr r3, _0802CBBC @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30660,20 +25653,20 @@ atkE0_trysetsnatch: @ 802CB68 str r1, [r3] b _0802CBD6 .align 2, 0 -_0802CBAC: .4byte gUnknown_2023ECC -_0802CBB0: .4byte sBattler_AI -_0802CBB4: .4byte gUnknown_2023BE2 +_0802CBAC: .4byte gSpecialStatuses +_0802CBB0: .4byte gBattlerAttacker +_0802CBB4: .4byte gCurrentTurnActionNumber _0802CBB8: .4byte gBattlersCount -_0802CBBC: .4byte gUnknown_2023D74 +_0802CBBC: .4byte gBattlescriptCurrInstr _0802CBC0: - ldr r0, _0802CBDC @ =gUnknown_2023E8C + ldr r0, _0802CBDC @ =gProtectStructs ldrb r1, [r3] lsls r1, 4 adds r1, r0 ldrb r0, [r1] orrs r0, r2 strb r0, [r1] - ldr r1, _0802CBE0 @ =gUnknown_2023D74 + ldr r1, _0802CBE0 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -30681,8 +25674,8 @@ _0802CBD6: pop {r0} bx r0 .align 2, 0 -_0802CBDC: .4byte gUnknown_2023E8C -_0802CBE0: .4byte gUnknown_2023D74 +_0802CBDC: .4byte gProtectStructs +_0802CBE0: .4byte gBattlescriptCurrInstr thumb_func_end atkE0_trysetsnatch thumb_func_start atkE1_trygetintimidatetarget @@ -30756,7 +25749,7 @@ _0802CC60: cmp r0, r2 bcc _0802CCAC _0802CC6A: - ldr r3, _0802CCA8 @ =gUnknown_2023D74 + ldr r3, _0802CCA8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -30779,9 +25772,9 @@ _0802CC98: .4byte gBattlerTarget _0802CC9C: .4byte gBattlersCount _0802CCA0: .4byte gBitTable _0802CCA4: .4byte gAbsentBattlerFlags -_0802CCA8: .4byte gUnknown_2023D74 +_0802CCA8: .4byte gBattlescriptCurrInstr _0802CCAC: - ldr r1, _0802CCBC @ =gUnknown_2023D74 + ldr r1, _0802CCBC @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -30790,17 +25783,17 @@ _0802CCB4: pop {r0} bx r0 .align 2, 0 -_0802CCBC: .4byte gUnknown_2023D74 +_0802CCBC: .4byte gBattlescriptCurrInstr thumb_func_end atkE1_trygetintimidatetarget thumb_func_start atkE2_switchoutabilities atkE2_switchoutabilities: @ 802CCC0 push {r4-r6,lr} sub sp, 0x4 - ldr r5, _0802CD28 @ =gUnknown_2023D74 + ldr r5, _0802CD28 @ =gBattlescriptCurrInstr ldr r0, [r5] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r4, _0802CD2C @ =gActiveBattler strb r0, [r4] ldr r3, _0802CD30 @ =gBattleMons @@ -30834,9 +25827,9 @@ atkE2_switchoutabilities: @ 802CCC0 movs r0, 0 movs r1, 0x28 movs r3, 0x4 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r4] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec _0802CD1A: ldr r0, [r5] adds r0, 0x2 @@ -30846,7 +25839,7 @@ _0802CD1A: pop {r0} bx r0 .align 2, 0 -_0802CD28: .4byte gUnknown_2023D74 +_0802CD28: .4byte gBattlescriptCurrInstr _0802CD2C: .4byte gActiveBattler _0802CD30: .4byte gBattleMons _0802CD34: .4byte gBitTable @@ -30856,10 +25849,10 @@ _0802CD38: .4byte gBattleStruct thumb_func_start atkE3_jumpifhasnohp atkE3_jumpifhasnohp: @ 802CD3C push {r4,lr} - ldr r4, _0802CD78 @ =gUnknown_2023D74 + ldr r4, _0802CD78 @ =gBattlescriptCurrInstr ldr r0, [r4] ldrb r0, [r0, 0x1] - bl sub_8016E24 + bl GetBattlerForBattleScript ldr r1, _0802CD7C @ =gActiveBattler strb r0, [r1] ldr r2, _0802CD80 @ =gBattleMons @@ -30884,7 +25877,7 @@ atkE3_jumpifhasnohp: @ 802CD3C str r1, [r4] b _0802CD8A .align 2, 0 -_0802CD78: .4byte gUnknown_2023D74 +_0802CD78: .4byte gBattlescriptCurrInstr _0802CD7C: .4byte gActiveBattler _0802CD80: .4byte gBattleMons _0802CD84: @@ -30900,7 +25893,7 @@ _0802CD8A: thumb_func_start atkE4_getsecretpowereffect atkE4_getsecretpowereffect: @ 802CD90 push {lr} - ldr r0, _0802CDA4 @ =gUnknown_2022B50 + ldr r0, _0802CDA4 @ =gBattleTerrain ldrb r0, [r0] cmp r0, 0x7 bhi _0802CE2C @@ -30910,7 +25903,7 @@ atkE4_getsecretpowereffect: @ 802CD90 ldr r0, [r0] mov pc, r0 .align 2, 0 -_0802CDA4: .4byte gUnknown_2022B50 +_0802CDA4: .4byte gBattleTerrain _0802CDA8: .4byte _0802CDAC .align 2, 0 _0802CDAC: @@ -30923,71 +25916,71 @@ _0802CDAC: .4byte _0802CE14 .4byte _0802CE20 _0802CDCC: - ldr r1, _0802CDD4 @ =gUnknown_2023E82 + ldr r1, _0802CDD4 @ =gBattleCommunication movs r0, 0x2 b _0802CE30 .align 2, 0 -_0802CDD4: .4byte gUnknown_2023E82 +_0802CDD4: .4byte gBattleCommunication _0802CDD8: - ldr r1, _0802CDE0 @ =gUnknown_2023E82 + ldr r1, _0802CDE0 @ =gBattleCommunication movs r0, 0x1 b _0802CE30 .align 2, 0 -_0802CDE0: .4byte gUnknown_2023E82 +_0802CDE0: .4byte gBattleCommunication _0802CDE4: - ldr r1, _0802CDEC @ =gUnknown_2023E82 + ldr r1, _0802CDEC @ =gBattleCommunication movs r0, 0x1B b _0802CE30 .align 2, 0 -_0802CDEC: .4byte gUnknown_2023E82 +_0802CDEC: .4byte gBattleCommunication _0802CDF0: - ldr r1, _0802CDF8 @ =gUnknown_2023E82 + ldr r1, _0802CDF8 @ =gBattleCommunication movs r0, 0x17 b _0802CE30 .align 2, 0 -_0802CDF8: .4byte gUnknown_2023E82 +_0802CDF8: .4byte gBattleCommunication _0802CDFC: - ldr r1, _0802CE04 @ =gUnknown_2023E82 + ldr r1, _0802CE04 @ =gBattleCommunication movs r0, 0x16 b _0802CE30 .align 2, 0 -_0802CE04: .4byte gUnknown_2023E82 +_0802CE04: .4byte gBattleCommunication _0802CE08: - ldr r1, _0802CE10 @ =gUnknown_2023E82 + ldr r1, _0802CE10 @ =gBattleCommunication movs r0, 0x18 b _0802CE30 .align 2, 0 -_0802CE10: .4byte gUnknown_2023E82 +_0802CE10: .4byte gBattleCommunication _0802CE14: - ldr r1, _0802CE1C @ =gUnknown_2023E82 + ldr r1, _0802CE1C @ =gBattleCommunication movs r0, 0x7 b _0802CE30 .align 2, 0 -_0802CE1C: .4byte gUnknown_2023E82 +_0802CE1C: .4byte gBattleCommunication _0802CE20: - ldr r1, _0802CE28 @ =gUnknown_2023E82 + ldr r1, _0802CE28 @ =gBattleCommunication movs r0, 0x8 b _0802CE30 .align 2, 0 -_0802CE28: .4byte gUnknown_2023E82 +_0802CE28: .4byte gBattleCommunication _0802CE2C: - ldr r1, _0802CE40 @ =gUnknown_2023E82 + ldr r1, _0802CE40 @ =gBattleCommunication movs r0, 0x5 _0802CE30: strb r0, [r1, 0x3] - ldr r1, _0802CE44 @ =gUnknown_2023D74 + ldr r1, _0802CE44 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] pop {r0} bx r0 .align 2, 0 -_0802CE40: .4byte gUnknown_2023E82 -_0802CE44: .4byte gUnknown_2023D74 +_0802CE40: .4byte gBattleCommunication +_0802CE44: .4byte gBattlescriptCurrInstr thumb_func_end atkE4_getsecretpowereffect - thumb_func_start sub_802CE48 -sub_802CE48: @ 802CE48 + thumb_func_start atkE5_pickup +atkE5_pickup: @ 802CE48 push {r4-r7,lr} mov r7, r8 push {r7} @@ -31058,10 +26051,10 @@ _0802CEA2: lsls r0, 16 lsrs r3, r0, 16 movs r2, 0 - ldr r1, _0802CEE4 @ =gUnknown_8250848 + ldr r1, _0802CEE4 @ =sPickupItems b _0802CEF0 .align 2, 0 -_0802CEE4: .4byte gUnknown_8250848 +_0802CEE4: .4byte sPickupItems _0802CEE8: adds r1, 0x4 adds r2, 0x1 @@ -31077,7 +26070,7 @@ _0802CEF6: ldr r1, _0802CF24 @ =gPlayerParty adds r0, r1 lsls r2, 2 - ldr r1, _0802CF28 @ =gUnknown_8250848 + ldr r1, _0802CF28 @ =sPickupItems adds r2, r1 movs r1, 0xC bl SetMonData @@ -31085,7 +26078,7 @@ _0802CF0A: adds r7, r4, 0 cmp r7, 0x5 ble _0802CE54 - ldr r1, _0802CF2C @ =gUnknown_2023D74 + ldr r1, _0802CF2C @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -31096,9 +26089,9 @@ _0802CF0A: bx r0 .align 2, 0 _0802CF24: .4byte gPlayerParty -_0802CF28: .4byte gUnknown_8250848 -_0802CF2C: .4byte gUnknown_2023D74 - thumb_func_end sub_802CE48 +_0802CF28: .4byte sPickupItems +_0802CF2C: .4byte gBattlescriptCurrInstr + thumb_func_end atkE5_pickup thumb_func_start atkE6_docastformchangeanimation atkE6_docastformchangeanimation: @ 802CF30 @@ -31132,10 +26125,10 @@ _0802CF60: ldrb r2, [r0] movs r0, 0 movs r1, 0 - bl EmitBattleAnimation + bl BtlController_EmitBattleAnimation ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _0802CF94 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _0802CF94 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -31147,24 +26140,24 @@ _0802CF84: .4byte gActiveBattler _0802CF88: .4byte gBattleScripting _0802CF8C: .4byte gBattleMons _0802CF90: .4byte gBattleStruct -_0802CF94: .4byte gUnknown_2023D74 +_0802CF94: .4byte gBattlescriptCurrInstr thumb_func_end atkE6_docastformchangeanimation thumb_func_start atkE7_trycastformdatachange atkE7_trycastformdatachange: @ 802CF98 push {r4,lr} - ldr r1, _0802CFC8 @ =gUnknown_2023D74 + ldr r1, _0802CFC8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] ldr r0, _0802CFCC @ =gBattleScripting ldrb r0, [r0, 0x17] - bl sub_8019DAC + bl CastformDataTypeChange lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 beq _0802CFC2 - ldr r0, _0802CFD0 @ =gUnknown_81D92F8 + ldr r0, _0802CFD0 @ =BattleScript_CastformChange bl BattleScriptPushCursorAndCallback ldr r0, _0802CFD4 @ =gBattleStruct ldr r0, [r0] @@ -31176,9 +26169,9 @@ _0802CFC2: pop {r0} bx r0 .align 2, 0 -_0802CFC8: .4byte gUnknown_2023D74 +_0802CFC8: .4byte gBattlescriptCurrInstr _0802CFCC: .4byte gBattleScripting -_0802CFD0: .4byte gUnknown_81D92F8 +_0802CFD0: .4byte BattleScript_CastformChange _0802CFD4: .4byte gBattleStruct thumb_func_end atkE7_trycastformdatachange @@ -31197,7 +26190,7 @@ atkE8_settypebasedhalvers: @ 802CFD8 cmp r0, 0xC9 bne _0802D028 ldr r1, _0802D01C @ =gStatuses3 - ldr r0, _0802D020 @ =sBattler_AI + ldr r0, _0802D020 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 2 adds r2, r0, r1 @@ -31210,18 +26203,18 @@ atkE8_settypebasedhalvers: @ 802CFD8 bne _0802D04C orrs r1, r3 str r1, [r2] - ldr r0, _0802D024 @ =gUnknown_2023E82 + ldr r0, _0802D024 @ =gBattleCommunication strb r4, [r0, 0x5] b _0802D050 .align 2, 0 _0802D014: .4byte gBattleMoves _0802D018: .4byte gCurrentMove _0802D01C: .4byte gStatuses3 -_0802D020: .4byte sBattler_AI -_0802D024: .4byte gUnknown_2023E82 +_0802D020: .4byte gBattlerAttacker +_0802D024: .4byte gBattleCommunication _0802D028: ldr r1, _0802D05C @ =gStatuses3 - ldr r0, _0802D060 @ =sBattler_AI + ldr r0, _0802D060 @ =gBattlerAttacker ldrb r0, [r0] lsls r0, 2 adds r2, r0, r1 @@ -31234,7 +26227,7 @@ _0802D028: bne _0802D04C orrs r1, r3 str r1, [r2] - ldr r1, _0802D064 @ =gUnknown_2023E82 + ldr r1, _0802D064 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] movs r4, 0x1 @@ -31242,18 +26235,18 @@ _0802D04C: cmp r4, 0 beq _0802D06C _0802D050: - ldr r1, _0802D068 @ =gUnknown_2023D74 + ldr r1, _0802D068 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802D086 .align 2, 0 _0802D05C: .4byte gStatuses3 -_0802D060: .4byte sBattler_AI -_0802D064: .4byte gUnknown_2023E82 -_0802D068: .4byte gUnknown_2023D74 +_0802D060: .4byte gBattlerAttacker +_0802D064: .4byte gBattleCommunication +_0802D068: .4byte gBattlescriptCurrInstr _0802D06C: - ldr r3, _0802D08C @ =gUnknown_2023D74 + ldr r3, _0802D08C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -31271,7 +26264,7 @@ _0802D086: pop {r0} bx r0 .align 2, 0 -_0802D08C: .4byte gUnknown_2023D74 +_0802D08C: .4byte gBattlescriptCurrInstr thumb_func_end atkE8_settypebasedhalvers thumb_func_start atkE9_setweatherballtype @@ -31359,7 +26352,7 @@ _0802D128: _0802D12E: strb r0, [r1, 0x13] _0802D130: - ldr r1, _0802D144 @ =gUnknown_2023D74 + ldr r1, _0802D144 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -31368,7 +26361,7 @@ _0802D130: bx r0 .align 2, 0 _0802D140: .4byte gBattleStruct -_0802D144: .4byte gUnknown_2023D74 +_0802D144: .4byte gBattlescriptCurrInstr thumb_func_end atkE9_setweatherballtype thumb_func_start atkEA_tryrecycleitem @@ -31376,7 +26369,7 @@ atkEA_tryrecycleitem: @ 802D148 push {r4-r7,lr} sub sp, 0x4 ldr r7, _0802D1B0 @ =gActiveBattler - ldr r0, _0802D1B4 @ =sBattler_AI + ldr r0, _0802D1B4 @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r7] ldr r1, _0802D1B8 @ =gBattleStruct @@ -31396,7 +26389,7 @@ atkEA_tryrecycleitem: @ 802D148 ldrh r0, [r0, 0x2E] cmp r0, 0 bne _0802D1C8 - ldr r1, _0802D1C0 @ =gUnknown_2023D68 + ldr r1, _0802D1C0 @ =gLastUsedItem strh r5, [r1] strh r0, [r6] ldrb r0, [r7] @@ -31414,23 +26407,23 @@ atkEA_tryrecycleitem: @ 802D148 movs r1, 0x2 movs r2, 0 movs r3, 0x2 - bl EmitSetMonData + bl BtlController_EmitSetMonData ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r1, _0802D1C4 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _0802D1C4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802D1E2 .align 2, 0 _0802D1B0: .4byte gActiveBattler -_0802D1B4: .4byte sBattler_AI +_0802D1B4: .4byte gBattlerAttacker _0802D1B8: .4byte gBattleStruct _0802D1BC: .4byte gBattleMons -_0802D1C0: .4byte gUnknown_2023D68 -_0802D1C4: .4byte gUnknown_2023D74 +_0802D1C0: .4byte gLastUsedItem +_0802D1C4: .4byte gBattlescriptCurrInstr _0802D1C8: - ldr r3, _0802D1EC @ =gUnknown_2023D74 + ldr r3, _0802D1EC @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -31449,7 +26442,7 @@ _0802D1E2: pop {r0} bx r0 .align 2, 0 -_0802D1EC: .4byte gUnknown_2023D74 +_0802D1EC: .4byte gBattlescriptCurrInstr thumb_func_end atkEA_tryrecycleitem thumb_func_start atkEB_settypetoterrain @@ -31459,7 +26452,7 @@ atkEB_settypetoterrain: @ 802D1F0 push {r7} ldr r0, _0802D260 @ =gBattleMons mov r8, r0 - ldr r7, _0802D264 @ =sBattler_AI + ldr r7, _0802D264 @ =gBattlerAttacker ldrb r0, [r7] movs r6, 0x58 muls r0, r6 @@ -31468,8 +26461,8 @@ atkEB_settypetoterrain: @ 802D1F0 movs r0, 0x21 adds r0, r3 mov r12, r0 - ldr r5, _0802D268 @ =gUnknown_8250888 - ldr r4, _0802D26C @ =gUnknown_2022B50 + ldr r5, _0802D268 @ =sTerrainToType + ldr r4, _0802D26C @ =gBattleTerrain ldrb r0, [r4] adds r0, r5 ldrb r2, [r0] @@ -31505,20 +26498,20 @@ atkEB_settypetoterrain: @ 802D1F0 strb r0, [r1, 0x2] movs r0, 0xFF strb r0, [r1, 0x3] - ldr r1, _0802D274 @ =gUnknown_2023D74 + ldr r1, _0802D274 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802D292 .align 2, 0 _0802D260: .4byte gBattleMons -_0802D264: .4byte sBattler_AI -_0802D268: .4byte gUnknown_8250888 -_0802D26C: .4byte gUnknown_2022B50 +_0802D264: .4byte gBattlerAttacker +_0802D268: .4byte sTerrainToType +_0802D26C: .4byte gBattleTerrain _0802D270: .4byte gBattleTextBuff1 -_0802D274: .4byte gUnknown_2023D74 +_0802D274: .4byte gBattlescriptCurrInstr _0802D278: - ldr r3, _0802D29C @ =gUnknown_2023D74 + ldr r3, _0802D29C @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -31538,13 +26531,13 @@ _0802D292: pop {r0} bx r0 .align 2, 0 -_0802D29C: .4byte gUnknown_2023D74 +_0802D29C: .4byte gBattlescriptCurrInstr thumb_func_end atkEB_settypetoterrain thumb_func_start atkEC_pursuitrelated atkEC_pursuitrelated: @ 802D2A0 push {r4-r6,lr} - ldr r5, _0802D314 @ =sBattler_AI + ldr r5, _0802D314 @ =gBattlerAttacker ldrb r0, [r5] bl GetBattlerPosition movs r1, 0x2 @@ -31570,24 +26563,24 @@ atkEC_pursuitrelated: @ 802D2A0 ands r1, r0 cmp r1, 0 bne _0802D340 - ldr r0, _0802D328 @ =gUnknown_2023D7C + ldr r0, _0802D328 @ =gChosenActionByBattler adds r0, r3, r0 ldrb r0, [r0] cmp r0, 0 bne _0802D340 - ldr r1, _0802D32C @ =gUnknown_2023DC4 + ldr r1, _0802D32C @ =gChosenMoveByBattler lsls r0, r3, 1 adds r0, r1 ldrh r2, [r0] cmp r2, 0xE4 bne _0802D340 - ldr r0, _0802D330 @ =gUnknown_2023BDA + ldr r0, _0802D330 @ =gActionsByTurnOrder adds r0, r3, r0 movs r1, 0xB strb r1, [r0] ldr r0, _0802D334 @ =gCurrentMove strh r2, [r0] - ldr r1, _0802D338 @ =gUnknown_2023D74 + ldr r1, _0802D338 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -31600,19 +26593,19 @@ atkEC_pursuitrelated: @ 802D2A0 strb r0, [r5] b _0802D35A .align 2, 0 -_0802D314: .4byte sBattler_AI +_0802D314: .4byte gBattlerAttacker _0802D318: .4byte gActiveBattler _0802D31C: .4byte gBattleTypeFlags _0802D320: .4byte gAbsentBattlerFlags _0802D324: .4byte gBitTable -_0802D328: .4byte gUnknown_2023D7C -_0802D32C: .4byte gUnknown_2023DC4 -_0802D330: .4byte gUnknown_2023BDA +_0802D328: .4byte gChosenActionByBattler +_0802D32C: .4byte gChosenMoveByBattler +_0802D330: .4byte gActionsByTurnOrder _0802D334: .4byte gCurrentMove -_0802D338: .4byte gUnknown_2023D74 +_0802D338: .4byte gBattlescriptCurrInstr _0802D33C: .4byte gBattleScripting _0802D340: - ldr r3, _0802D360 @ =gUnknown_2023D74 + ldr r3, _0802D360 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -31630,14 +26623,14 @@ _0802D35A: pop {r0} bx r0 .align 2, 0 -_0802D360: .4byte gUnknown_2023D74 +_0802D360: .4byte gBattlescriptCurrInstr thumb_func_end atkEC_pursuitrelated - thumb_func_start atkEF_snatchsetbanks -atkEF_snatchsetbanks: @ 802D364 + thumb_func_start atkED_snatchsetbattlers +atkED_snatchsetbattlers: @ 802D364 push {r4,lr} - ldr r1, _0802D388 @ =gUnknown_2023D6E - ldr r3, _0802D38C @ =sBattler_AI + ldr r1, _0802D388 @ =gEffectBattler + ldr r3, _0802D38C @ =gBattlerAttacker ldrb r0, [r3] strb r0, [r1] ldr r2, _0802D390 @ =gBattlerTarget @@ -31653,8 +26646,8 @@ atkEF_snatchsetbanks: @ 802D364 strb r0, [r3] b _0802D39E .align 2, 0 -_0802D388: .4byte gUnknown_2023D6E -_0802D38C: .4byte sBattler_AI +_0802D388: .4byte gEffectBattler +_0802D38C: .4byte gBattlerAttacker _0802D390: .4byte gBattlerTarget _0802D394: .4byte gBattleScripting _0802D398: @@ -31664,7 +26657,7 @@ _0802D398: _0802D39E: ldrb r0, [r4] strb r0, [r1, 0x17] - ldr r1, _0802D3B4 @ =gUnknown_2023D74 + ldr r1, _0802D3B4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -31673,13 +26666,13 @@ _0802D39E: bx r0 .align 2, 0 _0802D3B0: .4byte gBattleScripting -_0802D3B4: .4byte gUnknown_2023D74 - thumb_func_end atkEF_snatchsetbanks +_0802D3B4: .4byte gBattlescriptCurrInstr + thumb_func_end atkED_snatchsetbattlers thumb_func_start atkEE_removelightscreenreflect atkEE_removelightscreenreflect: @ 802D3B8 push {r4,lr} - ldr r0, _0802D400 @ =sBattler_AI + ldr r0, _0802D400 @ =gBattlerAttacker ldrb r0, [r0] bl GetBattlerSide movs r1, 0x1 @@ -31698,7 +26691,7 @@ atkEE_removelightscreenreflect: @ 802D3B8 cmp r1, 0 beq _0802D418 _0802D3E0: - ldr r2, _0802D408 @ =gSideAffecting + ldr r2, _0802D408 @ =gSideStatuses adds r2, r3, r2 ldrh r1, [r2] ldr r0, _0802D40C @ =0x0000fffe @@ -31715,9 +26708,9 @@ _0802D3E0: strb r0, [r1, 0x19] b _0802D41E .align 2, 0 -_0802D400: .4byte sBattler_AI +_0802D400: .4byte gBattlerAttacker _0802D404: .4byte gSideTimers -_0802D408: .4byte gSideAffecting +_0802D408: .4byte gSideStatuses _0802D40C: .4byte 0x0000fffe _0802D410: .4byte 0x0000fffd _0802D414: .4byte gBattleScripting @@ -31726,7 +26719,7 @@ _0802D418: strb r1, [r0, 0x18] strb r1, [r0, 0x19] _0802D41E: - ldr r1, _0802D430 @ =gUnknown_2023D74 + ldr r1, _0802D430 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -31735,21 +26728,21 @@ _0802D41E: bx r0 .align 2, 0 _0802D42C: .4byte gBattleScripting -_0802D430: .4byte gUnknown_2023D74 +_0802D430: .4byte gBattlescriptCurrInstr thumb_func_end atkEE_removelightscreenreflect - thumb_func_start sub_802D434 -sub_802D434: @ 802D434 + thumb_func_start atkEF_handleballthrow +atkEF_handleballthrow: @ 802D434 push {r4-r6,lr} movs r4, 0 - ldr r0, _0802D474 @ =gUnknown_2023BC8 + ldr r0, _0802D474 @ =gBattleControllerExecFlags ldr r0, [r0] cmp r0, 0 beq _0802D442 b _0802D7EE _0802D442: ldr r5, _0802D478 @ =gActiveBattler - ldr r0, _0802D47C @ =sBattler_AI + ldr r0, _0802D47C @ =gBattlerAttacker ldrb r0, [r0] strb r0, [r5] ldr r6, _0802D480 @ =gBattlerTarget @@ -31765,20 +26758,20 @@ _0802D442: beq _0802D490 movs r0, 0 movs r1, 0x6 - bl EmitBallThrowAnim + bl BtlController_EmitBallThrowAnim ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, _0802D488 @ =gUnknown_2023D74 - ldr r0, _0802D48C @ =gUnknown_81D9AD1 + bl MarkBattlerForControllerExec + ldr r1, _0802D488 @ =gBattlescriptCurrInstr + ldr r0, _0802D48C @ =BattleScript_GhostBallDodge b _0802D7EC .align 2, 0 -_0802D474: .4byte gUnknown_2023BC8 +_0802D474: .4byte gBattleControllerExecFlags _0802D478: .4byte gActiveBattler -_0802D47C: .4byte sBattler_AI +_0802D47C: .4byte gBattlerAttacker _0802D480: .4byte gBattlerTarget _0802D484: .4byte gBattleTypeFlags -_0802D488: .4byte gUnknown_2023D74 -_0802D48C: .4byte gUnknown_81D9AD1 +_0802D488: .4byte gBattlescriptCurrInstr +_0802D48C: .4byte BattleScript_GhostBallDodge _0802D490: movs r0, 0x8 ands r0, r1 @@ -31786,15 +26779,15 @@ _0802D490: beq _0802D4B4 movs r0, 0 movs r1, 0x5 - bl EmitBallThrowAnim + bl BtlController_EmitBallThrowAnim ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, _0802D4AC @ =gUnknown_2023D74 - ldr r0, _0802D4B0 @ =gUnknown_81D9AC1 + bl MarkBattlerForControllerExec + ldr r1, _0802D4AC @ =gBattlescriptCurrInstr + ldr r0, _0802D4B0 @ =BattleScript_TrainerBallBlock b _0802D7EC .align 2, 0 -_0802D4AC: .4byte gUnknown_2023D74 -_0802D4B0: .4byte gUnknown_81D9AC1 +_0802D4AC: .4byte gBattlescriptCurrInstr +_0802D4B0: .4byte BattleScript_TrainerBallBlock _0802D4B4: movs r0, 0x81 lsls r0, 9 @@ -31803,17 +26796,17 @@ _0802D4B4: beq _0802D4DC movs r0, 0 movs r1, 0x4 - bl EmitBallThrowAnim + bl BtlController_EmitBallThrowAnim ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, _0802D4D4 @ =gUnknown_2023D74 + bl MarkBattlerForControllerExec + ldr r1, _0802D4D4 @ =gBattlescriptCurrInstr ldr r0, _0802D4D8 @ =gUnknown_81D9A88 b _0802D7EC .align 2, 0 -_0802D4D4: .4byte gUnknown_2023D74 +_0802D4D4: .4byte gBattlescriptCurrInstr _0802D4D8: .4byte gUnknown_81D9A88 _0802D4DC: - ldr r0, _0802D500 @ =gUnknown_2023D68 + ldr r0, _0802D500 @ =gLastUsedItem ldrh r0, [r0] cmp r0, 0x5 bne _0802D508 @@ -31831,7 +26824,7 @@ _0802D4DC: lsrs r5, r0, 24 b _0802D520 .align 2, 0 -_0802D500: .4byte gUnknown_2023D68 +_0802D500: .4byte gLastUsedItem _0802D504: .4byte gBattleStruct _0802D508: ldr r3, _0802D53C @ =gBaseStats @@ -31847,7 +26840,7 @@ _0802D508: adds r0, r3 ldrb r5, [r0, 0x8] _0802D520: - ldr r2, _0802D544 @ =gUnknown_2023D68 + ldr r2, _0802D544 @ =gLastUsedItem ldrh r0, [r2] cmp r0, 0x5 bhi _0802D52A @@ -31866,7 +26859,7 @@ _0802D532: .align 2, 0 _0802D53C: .4byte gBaseStats _0802D540: .4byte gBattleMons -_0802D544: .4byte gUnknown_2023D68 +_0802D544: .4byte gLastUsedItem _0802D548: .4byte _0802D54C .align 2, 0 _0802D54C: @@ -31902,7 +26895,7 @@ _0802D568: _0802D590: .4byte gBattleMons _0802D594: .4byte gBattlerTarget _0802D598: - bl sav1_map_get_light_level + bl GetCurrentMapType lsls r0, 24 lsrs r0, 24 movs r4, 0xA @@ -31969,7 +26962,7 @@ _0802D608: .align 2, 0 _0802D61C: .4byte gBattleResults _0802D620: - ldr r1, _0802D694 @ =gUnknown_8250892 + ldr r1, _0802D694 @ =sBallCatchBonuses ldrh r0, [r2] subs r0, 0x2 adds r0, r1 @@ -32014,7 +27007,7 @@ _0802D666: bl __udivsi3 adds r6, r0, 0 _0802D67A: - ldr r1, _0802D6A0 @ =gUnknown_2023D68 + ldr r1, _0802D6A0 @ =gLastUsedItem ldrh r0, [r1] cmp r0, 0x5 beq _0802D6BC @@ -32027,10 +27020,10 @@ _0802D67A: strb r1, [r0, 0x5] b _0802D6BC .align 2, 0 -_0802D694: .4byte gUnknown_8250892 +_0802D694: .4byte sBallCatchBonuses _0802D698: .4byte gBattleMons _0802D69C: .4byte gBattlerTarget -_0802D6A0: .4byte gUnknown_2023D68 +_0802D6A0: .4byte gLastUsedItem _0802D6A4: .4byte gBattleResults _0802D6A8: ldr r0, _0802D700 @ =gBattleResults @@ -32048,12 +27041,12 @@ _0802D6BC: bls _0802D720 movs r0, 0 movs r1, 0x4 - bl EmitBallThrowAnim + bl BtlController_EmitBallThrowAnim ldr r0, _0802D704 @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _0802D708 @ =gUnknown_2023D74 - ldr r0, _0802D70C @ =gUnknown_81D9A42 + bl MarkBattlerForControllerExec + ldr r1, _0802D708 @ =gBattlescriptCurrInstr + ldr r0, _0802D70C @ =BattleScript_SuccessBallThrow str r0, [r1] ldr r1, _0802D710 @ =gBattlerPartyIndexes ldr r0, _0802D714 @ =gBattlerTarget @@ -32065,7 +27058,7 @@ _0802D6BC: muls r0, r1 ldr r1, _0802D718 @ =gEnemyParty adds r0, r1 - ldr r2, _0802D71C @ =gUnknown_2023D68 + ldr r2, _0802D71C @ =gLastUsedItem movs r1, 0x26 bl SetMonData bl CalculatePlayerPartyCount @@ -32077,12 +27070,12 @@ _0802D6BC: .align 2, 0 _0802D700: .4byte gBattleResults _0802D704: .4byte gActiveBattler -_0802D708: .4byte gUnknown_2023D74 -_0802D70C: .4byte gUnknown_81D9A42 +_0802D708: .4byte gBattlescriptCurrInstr +_0802D70C: .4byte BattleScript_SuccessBallThrow _0802D710: .4byte gBattlerPartyIndexes _0802D714: .4byte gBattlerTarget _0802D718: .4byte gEnemyParty -_0802D71C: .4byte gUnknown_2023D68 +_0802D71C: .4byte gLastUsedItem _0802D720: movs r0, 0xFF lsls r0, 16 @@ -32115,7 +27108,7 @@ _0802D752: cmp r0, r6 bcc _0802D74C _0802D762: - ldr r5, _0802D7B8 @ =gUnknown_2023D68 + ldr r5, _0802D7B8 @ =gLastUsedItem ldrh r0, [r5] cmp r0, 0x1 bne _0802D76C @@ -32123,14 +27116,14 @@ _0802D762: _0802D76C: movs r0, 0 adds r1, r4, 0 - bl EmitBallThrowAnim + bl BtlController_EmitBallThrowAnim ldr r0, _0802D7BC @ =gActiveBattler ldrb r0, [r0] - bl MarkBufferBankForExecution + bl MarkBattlerForControllerExec cmp r4, 0x4 bne _0802D7E4 - ldr r1, _0802D7C0 @ =gUnknown_2023D74 - ldr r0, _0802D7C4 @ =gUnknown_81D9A42 + ldr r1, _0802D7C0 @ =gBattlescriptCurrInstr + ldr r0, _0802D7C4 @ =BattleScript_SuccessBallThrow str r0, [r1] ldr r1, _0802D7C8 @ =gBattlerPartyIndexes ldr r0, _0802D7CC @ =gBattlerTarget @@ -32151,31 +27144,31 @@ _0802D76C: cmp r0, 0x6 bne _0802D7D8 _0802D7AE: - ldr r1, _0802D7D4 @ =gUnknown_2023E82 + ldr r1, _0802D7D4 @ =gBattleCommunication movs r0, 0 strb r0, [r1, 0x5] b _0802D7EE .align 2, 0 -_0802D7B8: .4byte gUnknown_2023D68 +_0802D7B8: .4byte gLastUsedItem _0802D7BC: .4byte gActiveBattler -_0802D7C0: .4byte gUnknown_2023D74 -_0802D7C4: .4byte gUnknown_81D9A42 +_0802D7C0: .4byte gBattlescriptCurrInstr +_0802D7C4: .4byte BattleScript_SuccessBallThrow _0802D7C8: .4byte gBattlerPartyIndexes _0802D7CC: .4byte gBattlerTarget _0802D7D0: .4byte gEnemyParty -_0802D7D4: .4byte gUnknown_2023E82 +_0802D7D4: .4byte gBattleCommunication _0802D7D8: - ldr r1, _0802D7E0 @ =gUnknown_2023E82 + ldr r1, _0802D7E0 @ =gBattleCommunication movs r0, 0x1 strb r0, [r1, 0x5] b _0802D7EE .align 2, 0 -_0802D7E0: .4byte gUnknown_2023E82 +_0802D7E0: .4byte gBattleCommunication _0802D7E4: - ldr r0, _0802D7F4 @ =gUnknown_2023E82 + ldr r0, _0802D7F4 @ =gBattleCommunication strb r4, [r0, 0x5] - ldr r1, _0802D7F8 @ =gUnknown_2023D74 - ldr r0, _0802D7FC @ =gUnknown_81D9A93 + ldr r1, _0802D7F8 @ =gBattlescriptCurrInstr + ldr r0, _0802D7FC @ =BattleScript_ShakeBallThrow _0802D7EC: str r0, [r1] _0802D7EE: @@ -32183,20 +27176,20 @@ _0802D7EE: pop {r0} bx r0 .align 2, 0 -_0802D7F4: .4byte gUnknown_2023E82 -_0802D7F8: .4byte gUnknown_2023D74 -_0802D7FC: .4byte gUnknown_81D9A93 - thumb_func_end sub_802D434 +_0802D7F4: .4byte gBattleCommunication +_0802D7F8: .4byte gBattlescriptCurrInstr +_0802D7FC: .4byte BattleScript_ShakeBallThrow + thumb_func_end atkEF_handleballthrow - thumb_func_start sub_802D800 -sub_802D800: @ 802D800 + thumb_func_start atkF0_givecaughtmon +atkF0_givecaughtmon: @ 802D800 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} ldr r0, _0802D870 @ =gBattlerPartyIndexes mov r9, r0 - ldr r5, _0802D874 @ =sBattler_AI + ldr r5, _0802D874 @ =gBattlerAttacker ldrb r0, [r5] movs r6, 0x1 eors r0, r6 @@ -32217,7 +27210,7 @@ sub_802D800: @ 802D800 lsrs r1, r0, 24 cmp r1, 0 bne _0802D88C - ldr r0, _0802D87C @ =gUnknown_2023E82 + ldr r0, _0802D87C @ =gBattleCommunication strb r1, [r0, 0x5] ldr r4, _0802D880 @ =gStringVar1 ldr r0, _0802D884 @ =0x00004037 @@ -32241,9 +27234,9 @@ sub_802D800: @ 802D800 b _0802D8D6 .align 2, 0 _0802D870: .4byte gBattlerPartyIndexes -_0802D874: .4byte sBattler_AI +_0802D874: .4byte gBattlerAttacker _0802D878: .4byte gEnemyParty -_0802D87C: .4byte gUnknown_2023E82 +_0802D87C: .4byte gBattleCommunication _0802D880: .4byte gStringVar1 _0802D884: .4byte 0x00004037 _0802D888: .4byte gStringVar2 @@ -32275,7 +27268,7 @@ _0802D88C: adds r1, r0, 0 adds r0, r4, 0 bl StringCopy - ldr r1, _0802D93C @ =gUnknown_2023E82 + ldr r1, _0802D93C @ =gBattleCommunication movs r0, 0x2 strb r0, [r1, 0x5] _0802D8D6: @@ -32284,14 +27277,14 @@ _0802D8D6: lsls r0, 24 cmp r0, 0 beq _0802D8EA - ldr r1, _0802D93C @ =gUnknown_2023E82 + ldr r1, _0802D93C @ =gBattleCommunication ldrb r0, [r1, 0x5] adds r0, 0x1 strb r0, [r1, 0x5] _0802D8EA: ldr r2, _0802D944 @ =gBattleResults ldr r3, _0802D948 @ =gBattleMons - ldr r0, _0802D94C @ =sBattler_AI + ldr r0, _0802D94C @ =gBattlerAttacker ldrb r0, [r0] movs r1, 0x1 eors r1, r0 @@ -32311,7 +27304,7 @@ _0802D8EA: adds r2, 0x2A movs r1, 0x2 bl GetMonData - ldr r1, _0802D958 @ =gUnknown_2023D74 + ldr r1, _0802D958 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -32326,18 +27319,18 @@ _0802D92C: .4byte gStringVar1 _0802D930: .4byte 0x00004037 _0802D934: .4byte gStringVar2 _0802D938: .4byte gStringVar3 -_0802D93C: .4byte gUnknown_2023E82 +_0802D93C: .4byte gBattleCommunication _0802D940: .4byte 0x00000834 _0802D944: .4byte gBattleResults _0802D948: .4byte gBattleMons -_0802D94C: .4byte sBattler_AI +_0802D94C: .4byte gBattlerAttacker _0802D950: .4byte gBattlerPartyIndexes _0802D954: .4byte gEnemyParty -_0802D958: .4byte gUnknown_2023D74 - thumb_func_end sub_802D800 +_0802D958: .4byte gBattlescriptCurrInstr + thumb_func_end atkF0_givecaughtmon - thumb_func_start sub_802D95C -sub_802D95C: @ 802D95C + thumb_func_start atkF1_trysetcaughtmondexflags +atkF1_trysetcaughtmondexflags: @ 802D95C push {r4,r5,lr} ldr r4, _0802D9AC @ =gEnemyParty adds r0, r4, 0 @@ -32360,7 +27353,7 @@ sub_802D95C: @ 802D95C lsls r0, 24 cmp r0, 0 beq _0802D9B4 - ldr r3, _0802D9B0 @ =gUnknown_2023D74 + ldr r3, _0802D9B0 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -32376,7 +27369,7 @@ sub_802D95C: @ 802D95C b _0802D9CE .align 2, 0 _0802D9AC: .4byte gEnemyParty -_0802D9B0: .4byte gUnknown_2023D74 +_0802D9B0: .4byte gBattlescriptCurrInstr _0802D9B4: adds r0, r5, 0 bl SpeciesToNationalPokedexNum @@ -32385,7 +27378,7 @@ _0802D9B4: movs r1, 0x3 adds r2, r4, 0 bl HandleSetPokedexFlag - ldr r1, _0802D9D4 @ =gUnknown_2023D74 + ldr r1, _0802D9D4 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] @@ -32394,11 +27387,11 @@ _0802D9CE: pop {r0} bx r0 .align 2, 0 -_0802D9D4: .4byte gUnknown_2023D74 - thumb_func_end sub_802D95C +_0802D9D4: .4byte gBattlescriptCurrInstr + thumb_func_end atkF1_trysetcaughtmondexflags - thumb_func_start sub_802D9D8 -sub_802D9D8: @ 802D9D8 + thumb_func_start atkF2_displaydexinfo +atkF2_displaydexinfo: @ 802D9D8 push {r4,r5,lr} sub sp, 0x18 ldr r0, _0802DA00 @ =gEnemyParty @@ -32407,7 +27400,7 @@ sub_802D9D8: @ 802D9D8 bl GetMonData lsls r0, 16 lsrs r5, r0, 16 - ldr r0, _0802DA04 @ =gUnknown_2023E82 + ldr r0, _0802DA04 @ =gBattleCommunication ldrb r0, [r0] cmp r0, 0x5 bls _0802D9F4 @@ -32420,7 +27413,7 @@ _0802D9F4: mov pc, r0 .align 2, 0 _0802DA00: .4byte gEnemyParty -_0802DA04: .4byte gUnknown_2023E82 +_0802DA04: .4byte gBattleCommunication _0802DA08: .4byte _0802DA0C .align 2, 0 _0802DA0C: @@ -32454,12 +27447,12 @@ _0802DA4A: bl FreeAllWindowBuffers adds r0, r5, 0 bl sub_8106B60 - ldr r1, _0802DA60 @ =gUnknown_2023E82 + ldr r1, _0802DA60 @ =gBattleCommunication strb r0, [r1, 0x1] b _0802DB36 .align 2, 0 _0802DA5C: .4byte gPaletteFade -_0802DA60: .4byte gUnknown_2023E82 +_0802DA60: .4byte gBattleCommunication _0802DA64: ldr r0, _0802DAAC @ =gPaletteFade ldrb r1, [r0, 0x7] @@ -32471,11 +27464,11 @@ _0802DA64: _0802DA72: ldr r0, _0802DAB0 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _0802DAB4 @ =sub_8011100 + ldr r0, _0802DAB4 @ =BattleMainCB2 cmp r1, r0 bne _0802DB6C ldr r2, _0802DAB8 @ =gTasks - ldr r4, _0802DABC @ =gUnknown_2023E82 + ldr r4, _0802DABC @ =gBattleCommunication ldrb r1, [r4, 0x1] lsls r0, r1, 2 adds r0, r1 @@ -32490,7 +27483,7 @@ _0802DA72: ldr r2, _0802DAC0 @ =0x05006000 add r0, sp, 0x10 bl CpuSet - ldr r0, _0802DAC4 @ =sub_80116F4 + ldr r0, _0802DAC4 @ =VBlankCB_Battle bl SetVBlankCallback ldrb r0, [r4] adds r0, 0x1 @@ -32499,11 +27492,11 @@ _0802DA72: .align 2, 0 _0802DAAC: .4byte gPaletteFade _0802DAB0: .4byte gMain -_0802DAB4: .4byte sub_8011100 +_0802DAB4: .4byte BattleMainCB2 _0802DAB8: .4byte gTasks -_0802DABC: .4byte gUnknown_2023E82 +_0802DABC: .4byte gBattleCommunication _0802DAC0: .4byte 0x05006000 -_0802DAC4: .4byte sub_80116F4 +_0802DAC4: .4byte VBlankCB_Battle _0802DAC8: bl sub_800F34C bl LoadBattleTextboxAndBackground @@ -32553,7 +27546,7 @@ _0802DAE0: movs r0, 0x3 bl ShowBg _0802DB34: - ldr r1, _0802DB54 @ =gUnknown_2023E82 + ldr r1, _0802DB54 @ =gBattleCommunication _0802DB36: ldrb r0, [r1] adds r0, 0x1 @@ -32565,7 +27558,7 @@ _0802DB44: .4byte 0x0000ffff _0802DB48: .4byte gPlttBufferFaded _0802DB4C: .4byte 0x05000080 _0802DB50: .4byte 0x0001ffff -_0802DB54: .4byte gUnknown_2023E82 +_0802DB54: .4byte gBattleCommunication _0802DB58: ldr r0, _0802DB74 @ =gPaletteFade ldrb r1, [r0, 0x7] @@ -32573,7 +27566,7 @@ _0802DB58: ands r0, r1 cmp r0, 0 bne _0802DB6C - ldr r1, _0802DB78 @ =gUnknown_2023D74 + ldr r1, _0802DB78 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] @@ -32584,11 +27577,11 @@ _0802DB6C: bx r0 .align 2, 0 _0802DB74: .4byte gPaletteFade -_0802DB78: .4byte gUnknown_2023D74 - thumb_func_end sub_802D9D8 +_0802DB78: .4byte gBattlescriptCurrInstr + thumb_func_end atkF2_displaydexinfo - thumb_func_start sub_802DB7C -sub_802DB7C: @ 802DB7C + thumb_func_start HandleBattleWindow +HandleBattleWindow: @ 802DB7C push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -32754,10 +27747,10 @@ _0802DCA2: pop {r4-r7} pop {r0} bx r0 - thumb_func_end sub_802DB7C + thumb_func_end HandleBattleWindow - thumb_func_start sub_802DCB8 -sub_802DCB8: @ 802DCB8 + thumb_func_start BattleCreateYesNoCursorAt +BattleCreateYesNoCursorAt: @ 802DCB8 push {lr} sub sp, 0x10 add r0, sp, 0xC @@ -32765,7 +27758,7 @@ sub_802DCB8: @ 802DCB8 strh r2, [r0] movs r1, 0x2 strh r1, [r0, 0x2] - ldr r0, _0802DCF4 @ =gUnknown_2023E82 + ldr r0, _0802DCF4 @ =gBattleCommunication ldrb r3, [r0, 0x1] lsls r3, 25 movs r0, 0x90 @@ -32786,18 +27779,18 @@ sub_802DCB8: @ 802DCB8 pop {r0} bx r0 .align 2, 0 -_0802DCF4: .4byte gUnknown_2023E82 - thumb_func_end sub_802DCB8 +_0802DCF4: .4byte gBattleCommunication + thumb_func_end BattleCreateYesNoCursorAt - thumb_func_start sub_802DCF8 -sub_802DCF8: @ 802DCF8 + thumb_func_start BattleDestroyYesNoCursorAt +BattleDestroyYesNoCursorAt: @ 802DCF8 push {lr} sub sp, 0x10 add r0, sp, 0xC movs r1, 0x20 strh r1, [r0] strh r1, [r0, 0x2] - ldr r0, _0802DD34 @ =gUnknown_2023E82 + ldr r0, _0802DD34 @ =gBattleCommunication ldrb r3, [r0, 0x1] lsls r3, 25 movs r0, 0x90 @@ -32820,18 +27813,18 @@ sub_802DCF8: @ 802DCF8 pop {r0} bx r0 .align 2, 0 -_0802DD34: .4byte gUnknown_2023E82 - thumb_func_end sub_802DCF8 +_0802DD34: .4byte gBattleCommunication + thumb_func_end BattleDestroyYesNoCursorAt - thumb_func_start sub_802DD38 -sub_802DD38: @ 802DD38 + thumb_func_start atkF3_trygivecaughtmonnick +atkF3_trygivecaughtmonnick: @ 802DD38 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 - ldr r0, _0802DD5C @ =gUnknown_2023E82 + ldr r0, _0802DD5C @ =gBattleCommunication ldrb r1, [r0] adds r4, r0, 0 cmp r1, 0x4 @@ -32844,7 +27837,7 @@ _0802DD50: ldr r0, [r0] mov pc, r0 .align 2, 0 -_0802DD5C: .4byte gUnknown_2023E82 +_0802DD5C: .4byte gBattleCommunication _0802DD60: .4byte _0802DD64 .align 2, 0 _0802DD64: @@ -32860,20 +27853,20 @@ _0802DD78: movs r1, 0x8 movs r2, 0x1D movs r3, 0xD - bl sub_802DB7C - ldr r0, _0802DDA0 @ =gUnknown_83FE791 + bl HandleBattleWindow + ldr r0, _0802DDA0 @ =gText_BattleYesNoChoice movs r1, 0xE - bl sub_80D87BC - ldr r1, _0802DDA4 @ =gUnknown_2023E82 + bl BattlePutTextOnWindow + ldr r1, _0802DDA4 @ =gBattleCommunication ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] strb r4, [r1, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt b _0802DFA6 .align 2, 0 -_0802DDA0: .4byte gUnknown_83FE791 -_0802DDA4: .4byte gUnknown_2023E82 +_0802DDA0: .4byte gText_BattleYesNoChoice +_0802DDA4: .4byte gBattleCommunication _0802DDA8: ldr r0, _0802DE1C @ =gMain ldrh r1, [r0, 0x2E] @@ -32886,10 +27879,10 @@ _0802DDA8: beq _0802DDCC movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _0802DDCC: ldr r0, _0802DE1C @ =gMain ldrh r1, [r0, 0x2E] @@ -32897,16 +27890,16 @@ _0802DDCC: ands r0, r1 cmp r0, 0 beq _0802DDF2 - ldr r4, _0802DE20 @ =gUnknown_2023E82 + ldr r4, _0802DE20 @ =gBattleCommunication ldrb r0, [r4, 0x1] cmp r0, 0 bne _0802DDF2 movs r0, 0x5 bl PlaySE - bl sub_802DCF8 + bl BattleDestroyYesNoCursorAt movs r0, 0x1 strb r0, [r4, 0x1] - bl sub_802DCB8 + bl BattleCreateYesNoCursorAt _0802DDF2: ldr r0, _0802DE1C @ =gMain ldrh r1, [r0, 0x2E] @@ -32916,7 +27909,7 @@ _0802DDF2: beq _0802DE24 movs r0, 0x5 bl PlaySE - ldr r1, _0802DE20 @ =gUnknown_2023E82 + ldr r1, _0802DE20 @ =gBattleCommunication ldrb r0, [r1, 0x1] cmp r0, 0 bne _0802DE36 @@ -32928,7 +27921,7 @@ _0802DDF2: b _0802DFA6 .align 2, 0 _0802DE1C: .4byte gMain -_0802DE20: .4byte gUnknown_2023E82 +_0802DE20: .4byte gBattleCommunication _0802DE24: movs r0, 0x2 ands r0, r1 @@ -32938,13 +27931,13 @@ _0802DE24: _0802DE2E: movs r0, 0x5 bl PlaySE - ldr r1, _0802DE3C @ =gUnknown_2023E82 + ldr r1, _0802DE3C @ =gBattleCommunication _0802DE36: movs r0, 0x4 strb r0, [r1] b _0802DFA6 .align 2, 0 -_0802DE3C: .4byte gUnknown_2023E82 +_0802DE3C: .4byte gBattleCommunication _0802DE40: ldr r0, _0802DEFC @ =gPaletteFade ldrb r1, [r0, 0x7] @@ -32955,7 +27948,7 @@ _0802DE40: b _0802DFA6 _0802DE4E: ldr r7, _0802DF00 @ =gBattlerPartyIndexes - ldr r0, _0802DF04 @ =sBattler_AI + ldr r0, _0802DF04 @ =gBattlerAttacker mov r10, r0 ldrb r0, [r0] movs r4, 0x1 @@ -33023,13 +28016,13 @@ _0802DE4E: ldr r1, [r2] adds r1, 0x6D str r0, [sp] - ldr r0, _0802DF10 @ =sub_8011100 + ldr r0, _0802DF10 @ =BattleMainCB2 str r0, [sp, 0x4] movs r0, 0x2 adds r2, r6, 0 adds r3, r5, 0 bl DoNamingScreen - ldr r1, _0802DF14 @ =gUnknown_2023E82 + ldr r1, _0802DF14 @ =gBattleCommunication ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] @@ -33037,15 +28030,15 @@ _0802DE4E: .align 2, 0 _0802DEFC: .4byte gPaletteFade _0802DF00: .4byte gBattlerPartyIndexes -_0802DF04: .4byte sBattler_AI +_0802DF04: .4byte gBattlerAttacker _0802DF08: .4byte gEnemyParty _0802DF0C: .4byte gBattleStruct -_0802DF10: .4byte sub_8011100 -_0802DF14: .4byte gUnknown_2023E82 +_0802DF10: .4byte BattleMainCB2 +_0802DF14: .4byte gBattleCommunication _0802DF18: ldr r0, _0802DF54 @ =gMain ldr r1, [r0, 0x4] - ldr r0, _0802DF58 @ =sub_8011100 + ldr r0, _0802DF58 @ =BattleMainCB2 cmp r1, r0 bne _0802DFA6 ldr r0, _0802DF5C @ =gPaletteFade @@ -33055,7 +28048,7 @@ _0802DF18: cmp r0, 0 bne _0802DFA6 ldr r2, _0802DF60 @ =gBattlerPartyIndexes - ldr r0, _0802DF64 @ =sBattler_AI + ldr r0, _0802DF64 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x1 eors r0, r1 @@ -33074,10 +28067,10 @@ _0802DF18: b _0802DF8C .align 2, 0 _0802DF54: .4byte gMain -_0802DF58: .4byte sub_8011100 +_0802DF58: .4byte BattleMainCB2 _0802DF5C: .4byte gPaletteFade _0802DF60: .4byte gBattlerPartyIndexes -_0802DF64: .4byte sBattler_AI +_0802DF64: .4byte gBattlerAttacker _0802DF68: .4byte gEnemyParty _0802DF6C: .4byte gBattleStruct _0802DF70: @@ -33086,15 +28079,15 @@ _0802DF70: lsrs r0, 24 cmp r0, 0x6 bne _0802DF8C - ldr r1, _0802DF88 @ =gUnknown_2023D74 + ldr r1, _0802DF88 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x5 str r0, [r1] b _0802DFA6 .align 2, 0 -_0802DF88: .4byte gUnknown_2023D74 +_0802DF88: .4byte gBattlescriptCurrInstr _0802DF8C: - ldr r3, _0802DFB8 @ =gUnknown_2023D74 + ldr r3, _0802DFB8 @ =gBattlescriptCurrInstr ldr r2, [r3] ldrb r1, [r2, 0x1] ldrb r0, [r2, 0x2] @@ -33117,13 +28110,13 @@ _0802DFA6: pop {r0} bx r0 .align 2, 0 -_0802DFB8: .4byte gUnknown_2023D74 - thumb_func_end sub_802DD38 +_0802DFB8: .4byte gBattlescriptCurrInstr + thumb_func_end atkF3_trygivecaughtmonnick thumb_func_start atkF4_subattackerhpbydmg atkF4_subattackerhpbydmg: @ 802DFBC ldr r2, _0802DFDC @ =gBattleMons - ldr r0, _0802DFE0 @ =sBattler_AI + ldr r0, _0802DFE0 @ =gBattlerAttacker ldrb r1, [r0] movs r0, 0x58 muls r1, r0 @@ -33133,22 +28126,22 @@ atkF4_subattackerhpbydmg: @ 802DFBC ldrh r0, [r1, 0x28] subs r0, r2 strh r0, [r1, 0x28] - ldr r1, _0802DFE8 @ =gUnknown_2023D74 + ldr r1, _0802DFE8 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 _0802DFDC: .4byte gBattleMons -_0802DFE0: .4byte sBattler_AI +_0802DFE0: .4byte gBattlerAttacker _0802DFE4: .4byte gBattleMoveDamage -_0802DFE8: .4byte gUnknown_2023D74 +_0802DFE8: .4byte gBattlescriptCurrInstr thumb_func_end atkF4_subattackerhpbydmg thumb_func_start atkF5_removeattackerstatus1 atkF5_removeattackerstatus1: @ 802DFEC ldr r1, _0802E008 @ =gBattleMons - ldr r0, _0802E00C @ =sBattler_AI + ldr r0, _0802E00C @ =gBattlerAttacker ldrb r2, [r0] movs r0, 0x58 muls r0, r2 @@ -33156,41 +28149,41 @@ atkF5_removeattackerstatus1: @ 802DFEC adds r0, r1 movs r1, 0 str r1, [r0] - ldr r1, _0802E010 @ =gUnknown_2023D74 + ldr r1, _0802E010 @ =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 str r0, [r1] bx lr .align 2, 0 _0802E008: .4byte gBattleMons -_0802E00C: .4byte sBattler_AI -_0802E010: .4byte gUnknown_2023D74 +_0802E00C: .4byte gBattlerAttacker +_0802E010: .4byte gBattlescriptCurrInstr thumb_func_end atkF5_removeattackerstatus1 - thumb_func_start sub_802E014 -sub_802E014: @ 802E014 - ldr r1, _0802E01C @ =gUnknown_2023BE3 + thumb_func_start atkF6_finishaction +atkF6_finishaction: @ 802E014 + ldr r1, _0802E01C @ =gCurrentActionFuncId movs r0, 0xC strb r0, [r1] bx lr .align 2, 0 -_0802E01C: .4byte gUnknown_2023BE3 - thumb_func_end sub_802E014 +_0802E01C: .4byte gCurrentActionFuncId + thumb_func_end atkF6_finishaction - thumb_func_start sub_802E020 -sub_802E020: @ 802E020 - ldr r1, _0802E030 @ =gUnknown_2023BE3 + thumb_func_start atkF7_finishturn +atkF7_finishturn: @ 802E020 + ldr r1, _0802E030 @ =gCurrentActionFuncId movs r0, 0xC strb r0, [r1] - ldr r1, _0802E034 @ =gUnknown_2023BE2 + ldr r1, _0802E034 @ =gCurrentTurnActionNumber ldr r0, _0802E038 @ =gBattlersCount ldrb r0, [r0] strb r0, [r1] bx lr .align 2, 0 -_0802E030: .4byte gUnknown_2023BE3 -_0802E034: .4byte gUnknown_2023BE2 +_0802E030: .4byte gCurrentActionFuncId +_0802E034: .4byte gCurrentTurnActionNumber _0802E038: .4byte gBattlersCount - thumb_func_end sub_802E020 + thumb_func_end atkF7_finishturn .align 2, 0 @ Don't pad with nop. |