diff options
Diffstat (limited to 'asm/battle_setup.s')
-rw-r--r-- | asm/battle_setup.s | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/asm/battle_setup.s b/asm/battle_setup.s index a13c1a418..d3365694f 100644 --- a/asm/battle_setup.s +++ b/asm/battle_setup.s @@ -221,7 +221,7 @@ sub_807F7D8: @ 807F7D8 bl player_bitmagic bl sub_805C780 ldr r1, _0807F804 @ =gMain - ldr r0, _0807F808 @ =sub_80A0F4C + ldr r0, _0807F808 @ =CB2_EndSafariBattle str r0, [r1, 0x8] ldr r1, _0807F80C @ =gBattleTypeFlags movs r0, 0x80 @@ -235,7 +235,7 @@ sub_807F7D8: @ 807F7D8 bx r0 .align 2, 0 _0807F804: .4byte gMain -_0807F808: .4byte sub_80A0F4C +_0807F808: .4byte CB2_EndSafariBattle _0807F80C: .4byte gBattleTypeFlags thumb_func_end sub_807F7D8 @@ -300,7 +300,7 @@ sub_807F888: @ 807F888 bl CreateMaleMon bl ScriptContext2_Enable ldr r1, _0807F8B8 @ =gMain - ldr r0, _0807F8BC @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _0807F8BC @ =CB2_ReturnToFieldContinueScriptPlayMapMusic str r0, [r1, 0x8] ldr r1, _0807F8C0 @ =gBattleTypeFlags movs r0, 0x80 @@ -314,7 +314,7 @@ sub_807F888: @ 807F888 .align 2, 0 _0807F8B4: .4byte gEnemyParty _0807F8B8: .4byte gMain -_0807F8BC: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_0807F8BC: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic _0807F8C0: .4byte gBattleTypeFlags thumb_func_end sub_807F888 @@ -679,14 +679,14 @@ _0807FBD4: .4byte 0x01000100 _0807FBD8: .4byte gBattleOutcome _0807FBDC: .4byte c2_whiteout _0807FBE0: - ldr r0, _0807FBEC @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _0807FBEC @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 _0807FBE6: add sp, 0x4 pop {r0} bx r0 .align 2, 0 -_0807FBEC: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_0807FBEC: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic thumb_func_end sub_807FBA0 thumb_func_start sub_807FBF0 @@ -731,7 +731,7 @@ _0807FC40: movs r0, 0x1 strh r0, [r1] _0807FC46: - ldr r0, _0807FC58 @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _0807FC58 @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 _0807FC4C: add sp, 0x4 @@ -740,7 +740,7 @@ _0807FC4C: bx r0 .align 2, 0 _0807FC54: .4byte gSpecialVar_Result -_0807FC58: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_0807FC58: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic thumb_func_end sub_807FBF0 thumb_func_start sub_807FC5C @@ -1878,14 +1878,14 @@ _080804E8: movs r1, 0 strh r1, [r0] _080804EE: - ldr r0, _08080504 @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _08080504 @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 bl sub_80803FC bl sub_81139BC b _0808054E .align 2, 0 _08080500: .4byte gSpecialVar_Result -_08080504: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_08080504: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic _08080508: ldr r0, _0808051C @ =gTrainerBattleOpponent_A ldrh r1, [r0] @@ -1893,12 +1893,12 @@ _08080508: lsls r0, 3 cmp r1, r0 bne _08080524 - ldr r0, _08080520 @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _08080520 @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 b _0808054E .align 2, 0 _0808051C: .4byte gTrainerBattleOpponent_A -_08080520: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_08080520: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic _08080524: ldr r0, _08080538 @ =gBattleOutcome ldrb r0, [r0] @@ -1913,7 +1913,7 @@ _08080530: _08080538: .4byte gBattleOutcome _0808053C: .4byte c2_whiteout _08080540: - ldr r0, _08080554 @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _08080554 @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 bl sub_80803FC bl sub_81139BC @@ -1921,7 +1921,7 @@ _0808054E: pop {r0} bx r0 .align 2, 0 -_08080554: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_08080554: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic thumb_func_end sub_80804AC thumb_func_start sub_8080558 @@ -1933,12 +1933,12 @@ sub_8080558: @ 8080558 lsls r0, 3 cmp r1, r0 bne _08080578 - ldr r0, _08080574 @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _08080574 @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 b _080805A6 .align 2, 0 _08080570: .4byte gTrainerBattleOpponent_A -_08080574: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_08080574: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic _08080578: ldr r0, _0808058C @ =gBattleOutcome ldrb r0, [r0] @@ -1952,7 +1952,7 @@ _08080578: _0808058C: .4byte gBattleOutcome _08080590: .4byte c2_whiteout _08080594: - ldr r0, _080805AC @ =c2_exit_to_overworld_1_continue_scripts_restart_music + ldr r0, _080805AC @ =CB2_ReturnToFieldContinueScriptPlayMapMusic bl SetMainCallback2 bl sub_80803FC bl sub_810CDE8 @@ -1961,7 +1961,7 @@ _080805A6: pop {r0} bx r0 .align 2, 0 -_080805AC: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music +_080805AC: .4byte CB2_ReturnToFieldContinueScriptPlayMapMusic thumb_func_end sub_8080558 thumb_func_start sub_80805B0 |