diff options
Diffstat (limited to 'asm/battle_transition.s')
-rw-r--r-- | asm/battle_transition.s | 1232 |
1 files changed, 0 insertions, 1232 deletions
diff --git a/asm/battle_transition.s b/asm/battle_transition.s index 83f03553d..b6b365db4 100644 --- a/asm/battle_transition.s +++ b/asm/battle_transition.s @@ -5,1238 +5,6 @@ .text - thumb_func_start BT_StartOnField -BT_StartOnField: @ 80D08B8 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, _080D08DC @ =sTransitionStructPtr - movs r0, 0x3C - bl AllocZeroed - str r0, [r5] - ldr r1, _080D08E0 @ =gMain - ldr r0, _080D08E4 @ =CB2_OverworldBasic - str r0, [r1, 0x4] - adds r0, r4, 0 - bl BT_LaunchTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D08DC: .4byte sTransitionStructPtr -_080D08E0: .4byte gMain -_080D08E4: .4byte CB2_OverworldBasic - thumb_func_end BT_StartOnField - - thumb_func_start BT_StartWithoutAlloc -BT_StartWithoutAlloc: @ 80D08E8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl BT_LaunchTask - pop {r0} - bx r0 - thumb_func_end BT_StartWithoutAlloc - - thumb_func_start BT_IsDone -BT_IsDone: @ 80D08F8 - push {r4,r5,lr} - ldr r0, _080D091C @ =BT_TaskMain - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _080D0920 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x26 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080D0924 - movs r0, 0 - b _080D093C - .align 2, 0 -_080D091C: .4byte BT_TaskMain -_080D0920: .4byte gTasks -_080D0924: - bl BT_InitCtrlBlk - ldr r4, _080D0944 @ =sTransitionStructPtr - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - adds r0, r5, 0 - bl DestroyTask - movs r0, 0x1 -_080D093C: - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_080D0944: .4byte sTransitionStructPtr - thumb_func_end BT_IsDone - - thumb_func_start BT_LaunchTask -BT_LaunchTask: @ 80D0948 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _080D0970 @ =BT_TaskMain - movs r1, 0x2 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080D0974 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0xA] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080D0970: .4byte BT_TaskMain -_080D0974: .4byte gTasks - thumb_func_end BT_LaunchTask - - thumb_func_start BT_TaskMain -BT_TaskMain: @ 80D0978 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _080D09A8 @ =sBT_MainPhases - ldr r2, _080D09AC @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_080D098A: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _080D098A - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D09A8: .4byte sBT_MainPhases -_080D09AC: .4byte gTasks - thumb_func_end BT_TaskMain - - thumb_func_start BT_Phase1Blink -BT_Phase1Blink: @ 80D09B0 - push {r4,lr} - adds r4, r0, 0 - bl SetWeatherScreenFadeOut - ldr r0, _080D09DC @ =gPlttBufferFaded - ldr r1, _080D09E0 @ =gPlttBufferUnfaded - ldr r2, _080D09E4 @ =0x04000100 - bl CpuSet - ldr r1, _080D09E8 @ =sBT_Phase1Tasks - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - bne _080D09EC - movs r0, 0x2 - strh r0, [r4, 0x8] - movs r0, 0x1 - b _080D09FA - .align 2, 0 -_080D09DC: .4byte gPlttBufferFaded -_080D09E0: .4byte gPlttBufferUnfaded -_080D09E4: .4byte 0x04000100 -_080D09E8: .4byte sBT_Phase1Tasks -_080D09EC: - movs r1, 0x4 - bl CreateTask - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 -_080D09FA: - pop {r4} - pop {r1} - bx r1 - thumb_func_end BT_Phase1Blink - - thumb_func_start BT_WaitForPhase1 -BT_WaitForPhase1: @ 80D0A00 - push {r4,lr} - adds r4, r0, 0 - ldr r1, _080D0A20 @ =sBT_Phase1Tasks - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _080D0A24 - movs r0, 0 - b _080D0A2C - .align 2, 0 -_080D0A20: .4byte sBT_Phase1Tasks -_080D0A24: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 -_080D0A2C: - pop {r4} - pop {r1} - bx r1 - thumb_func_end BT_WaitForPhase1 - - thumb_func_start BT_Phase2LaunchAnimTask -BT_Phase2LaunchAnimTask: @ 80D0A34 - push {r4,lr} - adds r4, r0, 0 - ldr r1, _080D0A58 @ =sBT_Phase2Tasks - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0 - bl CreateTask - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080D0A58: .4byte sBT_Phase2Tasks - thumb_func_end BT_Phase2LaunchAnimTask - - thumb_func_start BT_WaitForPhase2 -BT_WaitForPhase2: @ 80D0A5C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0 - strh r0, [r4, 0x26] - ldr r1, _080D0A88 @ =sBT_Phase2Tasks - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _080D0A80 - movs r0, 0x1 - strh r0, [r4, 0x26] -_080D0A80: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080D0A88: .4byte sBT_Phase2Tasks - thumb_func_end BT_WaitForPhase2 - - thumb_func_start BT_Phase1Task -BT_Phase1Task: @ 80D0A8C - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - ldr r1, _080D0AC0 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _080D0AC4 - adds r0, r2, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x2 - str r0, [sp] - movs r0, 0 - movs r1, 0 - movs r2, 0x2 - movs r3, 0x2 - bl BT_CreatePhase1SubTask - b _080D0AD4 - .align 2, 0 -_080D0AC0: .4byte gTasks -_080D0AC4: - bl BT_IsPhase1Done - lsls r0, 24 - cmp r0, 0 - beq _080D0AD4 - adds r0, r4, 0 - bl DestroyTask -_080D0AD4: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end BT_Phase1Task - - thumb_func_start BT_Phase2Blur -BT_Phase2Blur: @ 80D0ADC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _080D0B0C @ =sBT_Phase2BlurFuncs - ldr r2, _080D0B10 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_080D0AEE: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _080D0AEE - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D0B0C: .4byte sBT_Phase2BlurFuncs -_080D0B10: .4byte gTasks - thumb_func_end BT_Phase2Blur - - thumb_func_start BT_Phase2Blur_InitBgMosaic -BT_Phase2Blur_InitBgMosaic: @ 80D0B14 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - movs r0, 0xA - movs r1, 0x40 - bl SetGpuRegBits - movs r0, 0xC - movs r1, 0x40 - bl SetGpuRegBits - movs r0, 0xE - movs r1, 0x40 - bl SetGpuRegBits - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - thumb_func_end BT_Phase2Blur_InitBgMosaic - - thumb_func_start BT_Phase2Blur_Anim -BT_Phase2Blur_Anim: @ 80D0B48 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0xA] - movs r1, 0xA - ldrsh r2, [r4, r1] - cmp r2, 0 - beq _080D0B5E - subs r0, 0x1 - strh r0, [r4, 0xA] - b _080D0B9E -_080D0B5E: - movs r0, 0x2 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _080D0B80 - movs r1, 0x1 - negs r1, r1 - str r2, [sp] - adds r0, r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade -_080D0B80: - ldrh r1, [r4, 0xC] - movs r0, 0xF - ands r0, r1 - lsls r1, r0, 4 - orrs r1, r0 - movs r0, 0x4C - bl SetGpuReg - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0xE - ble _080D0B9E - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080D0B9E: - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end BT_Phase2Blur_Anim - - thumb_func_start BT_Phase2Blur_IsDone -BT_Phase2Blur_IsDone: @ 80D0BA8 - push {lr} - ldr r0, _080D0BCC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080D0BC4 - ldr r0, _080D0BD0 @ =BT_Phase2Blur - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_080D0BC4: - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_080D0BCC: .4byte gPaletteFade -_080D0BD0: .4byte BT_Phase2Blur - thumb_func_end BT_Phase2Blur_IsDone - - thumb_func_start BT_Phase2DistortedWave -BT_Phase2DistortedWave: @ 80D0BD4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _080D0C04 @ =sBT_Phase2DistortedWaveFuncs - ldr r2, _080D0C08 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_080D0BE6: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _080D0BE6 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D0C04: .4byte sBT_Phase2DistortedWaveFuncs -_080D0C08: .4byte gTasks - thumb_func_end BT_Phase2DistortedWave - - thumb_func_start BT_Phase2DistortedWave_InitWave -BT_Phase2DistortedWave_InitWave: @ 80D0C0C - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - bl BT_InitCtrlBlk - bl ScanlineEffect_Clear - movs r0, 0x1 - negs r0, r0 - movs r4, 0 - str r4, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _080D0C68 @ =gScanlineEffectRegBuffers + 0x780 - ldr r1, _080D0C6C @ =sTransitionStructPtr - ldr r1, [r1] - movs r2, 0x14 - ldrsh r1, [r1, r2] - str r4, [sp] - movs r2, 0xA0 - str r2, [sp, 0x4] - movs r2, 0 - movs r3, 0x2 - bl BT_LoadWaveIntoBuffer - ldr r0, _080D0C70 @ =VBCB_BT_Phase2DistortedWave - bl SetVBlankCallback - ldr r0, _080D0C74 @ =HBCB_BT_Phase2DistortedWave - bl SetHBlankCallback - movs r0, 0x3 - bl EnableInterrupts - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_080D0C68: .4byte gScanlineEffectRegBuffers + 0x780 -_080D0C6C: .4byte sTransitionStructPtr -_080D0C70: .4byte VBCB_BT_Phase2DistortedWave -_080D0C74: .4byte HBCB_BT_Phase2DistortedWave - thumb_func_end BT_Phase2DistortedWave_InitWave - - thumb_func_start BT_Phase2DistortedWave_UpdateWave -BT_Phase2DistortedWave_UpdateWave: @ 80D0C78 - push {r4,r5,lr} - sub sp, 0x8 - ldr r4, _080D0CE0 @ =sTransitionStructPtr - ldr r2, [r4] - ldrb r1, [r2] - movs r1, 0 - strb r1, [r2] - ldrh r1, [r0, 0xA] - adds r1, 0x4 - strh r1, [r0, 0xA] - ldrh r1, [r0, 0xC] - adds r1, 0x8 - strh r1, [r0, 0xC] - ldr r3, _080D0CE4 @ =gScanlineEffectRegBuffers - ldr r1, [r4] - movs r2, 0x14 - ldrsh r1, [r1, r2] - movs r5, 0xA - ldrsh r2, [r0, r5] - movs r5, 0xC - ldrsh r0, [r0, r5] - str r0, [sp] - movs r0, 0xA0 - str r0, [sp, 0x4] - adds r0, r3, 0 - movs r3, 0x2 - bl BT_LoadWaveIntoBuffer - ldr r0, _080D0CE8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080D0CCA - ldr r0, _080D0CEC @ =BT_Phase2DistortedWave - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_080D0CCA: - ldr r0, [r4] - ldrb r1, [r0] - adds r1, 0x1 - ldrb r2, [r0] - strb r1, [r0] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_080D0CE0: .4byte sTransitionStructPtr -_080D0CE4: .4byte gScanlineEffectRegBuffers -_080D0CE8: .4byte gPaletteFade -_080D0CEC: .4byte BT_Phase2DistortedWave - thumb_func_end BT_Phase2DistortedWave_UpdateWave - - thumb_func_start VBCB_BT_Phase2DistortedWave -VBCB_BT_Phase2DistortedWave: @ 80D0CF0 - push {lr} - bl BT_VBSyncOamAndPltt - ldr r0, _080D0D18 @ =sTransitionStructPtr - ldr r0, [r0] - ldrb r0, [r0] - cmp r0, 0 - beq _080D0D14 - ldr r1, _080D0D1C @ =0x040000d4 - ldr r0, _080D0D20 @ =gScanlineEffectRegBuffers - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _080D0D24 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_080D0D14: - pop {r0} - bx r0 - .align 2, 0 -_080D0D18: .4byte sTransitionStructPtr -_080D0D1C: .4byte 0x040000d4 -_080D0D20: .4byte gScanlineEffectRegBuffers -_080D0D24: .4byte 0x800000a0 - thumb_func_end VBCB_BT_Phase2DistortedWave - - thumb_func_start HBCB_BT_Phase2DistortedWave -HBCB_BT_Phase2DistortedWave: @ 80D0D28 - ldr r1, _080D0D48 @ =gScanlineEffectRegBuffers - ldr r0, _080D0D4C @ =0x04000006 - ldrh r0, [r0] - lsls r0, 1 - movs r2, 0xF0 - lsls r2, 3 - adds r1, r2 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _080D0D50 @ =0x04000014 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - bx lr - .align 2, 0 -_080D0D48: .4byte gScanlineEffectRegBuffers -_080D0D4C: .4byte 0x04000006 -_080D0D50: .4byte 0x04000014 - thumb_func_end HBCB_BT_Phase2DistortedWave - - thumb_func_start BT_Phase2HorizontalCorrugate -BT_Phase2HorizontalCorrugate: @ 80D0D54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _080D0D84 @ =sBT_Phase2HorizontalCorrugateFuncs - ldr r2, _080D0D88 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_080D0D66: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _080D0D66 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D0D84: .4byte sBT_Phase2HorizontalCorrugateFuncs -_080D0D88: .4byte gTasks - thumb_func_end BT_Phase2HorizontalCorrugate - - thumb_func_start BT_Phase2HorizontalCorrugate_Init -BT_Phase2HorizontalCorrugate_Init: @ 80D0D8C - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - bl BT_InitCtrlBlk - bl ScanlineEffect_Clear - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _080D0DE0 @ =sTransitionStructPtr - ldr r1, [r0] - ldr r0, _080D0DE4 @ =gScanlineEffectRegBuffers + 0x780 - movs r2, 0x16 - ldrsh r1, [r1, r2] - movs r2, 0xA0 - lsls r2, 1 - bl memset - ldr r0, _080D0DE8 @ =VBCB_BT_Phase2HorizontalCorrugate - bl SetVBlankCallback - ldr r0, _080D0DEC @ =HBCB_BT_Phase2HorizontalCorrugate - bl SetHBlankCallback - movs r0, 0x3 - bl EnableInterrupts - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080D0DE0: .4byte sTransitionStructPtr -_080D0DE4: .4byte gScanlineEffectRegBuffers + 0x780 -_080D0DE8: .4byte VBCB_BT_Phase2HorizontalCorrugate -_080D0DEC: .4byte HBCB_BT_Phase2HorizontalCorrugate - thumb_func_end BT_Phase2HorizontalCorrugate_Init - - thumb_func_start BT_Phase2HorizontalCorrugate_UpdateWave -BT_Phase2HorizontalCorrugate_UpdateWave: @ 80D0DF0 - push {r4-r7,lr} - ldr r1, _080D0E70 @ =sTransitionStructPtr - ldr r2, [r1] - ldrb r1, [r2] - movs r1, 0 - strb r1, [r2] - ldrh r4, [r0, 0xA] - ldrh r2, [r0, 0xC] - lsls r3, r2, 16 - asrs r3, 24 - movs r5, 0x84 - lsls r5, 5 - adds r1, r4, r5 - strh r1, [r0, 0xA] - movs r1, 0xC0 - lsls r1, 1 - adds r2, r1 - strh r2, [r0, 0xC] - movs r5, 0 - lsls r7, r3, 16 -_080D0E18: - lsrs r0, r4, 8 - asrs r1, r7, 16 - bl Sin - ldr r1, _080D0E74 @ =gScanlineEffectRegBuffers - lsls r2, r5, 1 - adds r2, r1 - ldr r6, _080D0E70 @ =sTransitionStructPtr - ldr r1, [r6] - ldrh r1, [r1, 0x16] - adds r0, r1 - strh r0, [r2] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - movs r1, 0x84 - lsls r1, 5 - adds r0, r4, r1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r5, 0x9F - bls _080D0E18 - ldr r0, _080D0E78 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080D0E5E - ldr r0, _080D0E7C @ =BT_Phase2HorizontalCorrugate - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_080D0E5E: - ldr r0, [r6] - ldrb r1, [r0] - adds r1, 0x1 - ldrb r2, [r0] - strb r1, [r0] - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080D0E70: .4byte sTransitionStructPtr -_080D0E74: .4byte gScanlineEffectRegBuffers -_080D0E78: .4byte gPaletteFade -_080D0E7C: .4byte BT_Phase2HorizontalCorrugate - thumb_func_end BT_Phase2HorizontalCorrugate_UpdateWave - - thumb_func_start VBCB_BT_Phase2HorizontalCorrugate -VBCB_BT_Phase2HorizontalCorrugate: @ 80D0E80 - push {lr} - bl BT_VBSyncOamAndPltt - ldr r0, _080D0EA8 @ =sTransitionStructPtr - ldr r0, [r0] - ldrb r0, [r0] - cmp r0, 0 - beq _080D0EA4 - ldr r1, _080D0EAC @ =0x040000d4 - ldr r0, _080D0EB0 @ =gScanlineEffectRegBuffers - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _080D0EB4 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_080D0EA4: - pop {r0} - bx r0 - .align 2, 0 -_080D0EA8: .4byte sTransitionStructPtr -_080D0EAC: .4byte 0x040000d4 -_080D0EB0: .4byte gScanlineEffectRegBuffers -_080D0EB4: .4byte 0x800000a0 - thumb_func_end VBCB_BT_Phase2HorizontalCorrugate - - thumb_func_start HBCB_BT_Phase2HorizontalCorrugate -HBCB_BT_Phase2HorizontalCorrugate: @ 80D0EB8 - ldr r1, _080D0ED8 @ =gScanlineEffectRegBuffers - ldr r0, _080D0EDC @ =0x04000006 - ldrh r0, [r0] - lsls r0, 1 - movs r2, 0xF0 - lsls r2, 3 - adds r1, r2 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _080D0EE0 @ =0x04000016 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - bx lr - .align 2, 0 -_080D0ED8: .4byte gScanlineEffectRegBuffers -_080D0EDC: .4byte 0x04000006 -_080D0EE0: .4byte 0x04000016 - thumb_func_end HBCB_BT_Phase2HorizontalCorrugate - - thumb_func_start BT_Phase2BigPokeball -BT_Phase2BigPokeball: @ 80D0EE4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _080D0F14 @ =sBT_Phase2BigPokeballFuncs - ldr r2, _080D0F18 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_080D0EF6: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _080D0EF6 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080D0F14: .4byte sBT_Phase2BigPokeballFuncs -_080D0F18: .4byte gTasks - thumb_func_end BT_Phase2BigPokeball - - thumb_func_start BT_Phase2BigPokeball_Init -BT_Phase2BigPokeball_Init: @ 80D0F1C - push {r4-r6,lr} - sub sp, 0xC - adds r4, r0, 0 - bl BT_InitCtrlBlk - bl ScanlineEffect_Clear - movs r1, 0 - movs r0, 0x10 - strh r0, [r4, 0xA] - strh r1, [r4, 0xC] - strh r1, [r4, 0x10] - movs r0, 0x80 - lsls r0, 7 - strh r0, [r4, 0x12] - ldr r0, _080D0FB8 @ =sTransitionStructPtr - ldr r2, [r0] - movs r0, 0x3F - strh r0, [r2, 0x2] - strh r1, [r2, 0x4] - movs r0, 0xF0 - strh r0, [r2, 0x6] - movs r0, 0xA0 - strh r0, [r2, 0x8] - ldr r0, _080D0FBC @ =0x00003f41 - strh r0, [r2, 0xE] - ldrh r0, [r4, 0xA] - lsls r0, 8 - ldrh r1, [r4, 0xC] - orrs r0, r1 - strh r0, [r2, 0x10] - movs r1, 0 - add r5, sp, 0x4 - add r6, sp, 0x8 - ldr r3, _080D0FC0 @ =gScanlineEffectRegBuffers + 0x780 - movs r2, 0xF0 -_080D0F64: - lsls r0, r1, 1 - adds r0, r3 - strh r2, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x9F - bls _080D0F64 - ldr r0, _080D0FC4 @ =VBCB_BT_Phase2BigPokeball1 - bl SetVBlankCallback - adds r0, r5, 0 - adds r1, r6, 0 - bl BT_GetBg0TilemapAndTilesetBase - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, [sp, 0x4] - ldr r2, _080D0FC8 @ =0x01000400 - mov r0, sp - bl CpuSet - ldr r0, _080D0FCC @ =sBigPokeballTileset - ldr r1, [sp, 0x8] - movs r2, 0xB0 - lsls r2, 2 - bl CpuSet - ldr r0, _080D0FD0 @ =sSlidingPokeballBigPokeballPalette - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_080D0FB8: .4byte sTransitionStructPtr -_080D0FBC: .4byte 0x00003f41 -_080D0FC0: .4byte gScanlineEffectRegBuffers + 0x780 -_080D0FC4: .4byte VBCB_BT_Phase2BigPokeball1 -_080D0FC8: .4byte 0x01000400 -_080D0FCC: .4byte sBigPokeballTileset -_080D0FD0: .4byte sSlidingPokeballBigPokeballPalette - thumb_func_end BT_Phase2BigPokeball_Init - - thumb_func_start BT_Phase2BigPokeball_LoadTilemapAndWave -BT_Phase2BigPokeball_LoadTilemapAndWave: @ 80D0FD4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - adds r7, r0, 0 - ldr r5, _080D105C @ =sBigPokeballTilemap - add r1, sp, 0xC - add r0, sp, 0x8 - bl BT_GetBg0TilemapAndTilesetBase - movs r1, 0 - ldr r0, [sp, 0x8] - mov r9, r0 - ldr r6, _080D1060 @ =gScanlineEffectRegBuffers - mov r8, r6 - movs r0, 0xF0 - lsls r0, 8 - mov r12, r0 -_080D0FFA: - movs r0, 0 - lsls r3, r1, 16 - asrs r4, r3, 11 -_080D1000: - lsls r2, r0, 16 - asrs r2, 16 - adds r1, r4, r2 - lsls r1, 1 - add r1, r9 - ldrh r0, [r5] - mov r6, r12 - orrs r0, r6 - strh r0, [r1] - adds r2, 0x1 - lsls r2, 16 - adds r5, 0x2 - lsrs r0, r2, 16 - asrs r2, 16 - cmp r2, 0x1D - ble _080D1000 - movs r1, 0x80 - lsls r1, 9 - adds r0, r3, r1 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080D0FFA - movs r6, 0x10 - ldrsh r2, [r7, r6] - movs r1, 0x12 - ldrsh r0, [r7, r1] - str r0, [sp] - movs r0, 0xA0 - str r0, [sp, 0x4] - mov r0, r8 - movs r1, 0 - movs r3, 0x84 - bl BT_LoadWaveIntoBuffer - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - movs r0, 0x1 - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080D105C: .4byte sBigPokeballTilemap -_080D1060: .4byte gScanlineEffectRegBuffers - thumb_func_end BT_Phase2BigPokeball_LoadTilemapAndWave - - thumb_func_start BT_Phase2BigPokeball_UpdateWave1IncEva -BT_Phase2BigPokeball_UpdateWave1IncEva: @ 80D1064 - push {r4,r5,lr} - sub sp, 0x8 - adds r3, r0, 0 - ldr r2, _080D10EC @ =sTransitionStructPtr - ldr r1, [r2] - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldrh r1, [r3, 0xE] - movs r4, 0xE - ldrsh r0, [r3, r4] - adds r4, r2, 0 - cmp r0, 0 - beq _080D108A - subs r0, r1, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _080D1094 -_080D108A: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - movs r0, 0x1 - strh r0, [r3, 0xE] -_080D1094: - ldr r2, [r4] - ldrh r0, [r3, 0xA] - lsls r0, 8 - ldrh r1, [r3, 0xC] - orrs r0, r1 - strh r0, [r2, 0x10] - movs r5, 0xC - ldrsh r0, [r3, r5] - cmp r0, 0xF - ble _080D10AE - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] -_080D10AE: - ldrh r0, [r3, 0x10] - adds r0, 0xC - strh r0, [r3, 0x10] - ldr r0, _080D10F0 @ =0xfffffe80 - adds r1, r0, 0 - ldrh r5, [r3, 0x12] - adds r1, r5 - strh r1, [r3, 0x12] - ldr r0, _080D10F4 @ =gScanlineEffectRegBuffers - movs r5, 0x10 - ldrsh r2, [r3, r5] - lsls r1, 16 - asrs r1, 24 - str r1, [sp] - movs r1, 0xA0 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0x84 - bl BT_LoadWaveIntoBuffer - ldr r1, [r4] - ldrb r0, [r1] - adds r0, 0x1 - ldrb r2, [r1] - strb r0, [r1] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_080D10EC: .4byte sTransitionStructPtr -_080D10F0: .4byte 0xfffffe80 -_080D10F4: .4byte gScanlineEffectRegBuffers - thumb_func_end BT_Phase2BigPokeball_UpdateWave1IncEva - - thumb_func_start BT_Phase2BigPokeball_UpdateWave2DecEvb -BT_Phase2BigPokeball_UpdateWave2DecEvb: @ 80D10F8 - push {r4,lr} - sub sp, 0x8 - adds r3, r0, 0 - ldr r2, _080D1158 @ =sTransitionStructPtr - ldr r1, [r2] - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldrh r1, [r3, 0xE] - movs r4, 0xE - ldrsh r0, [r3, r4] - cmp r0, 0 - beq _080D111C - subs r0, r1, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _080D1126 -_080D111C: - ldrh r0, [r3, 0xA] - subs r0, 0x1 - strh r0, [r3, 0xA] - movs r0, 0x2 - strh r0, [r3, 0xE] -_080D1126: - ldr r2, [r2] - ldrh r0, [r3, 0xA] - lsls r0, 8 - ldrh r1, [r3, 0xC] - orrs r0, r1 - strh r0, [r2, 0x10] - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _080D1140 - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] -_080D1140: - ldrh r1, [r3, 0x12] - movs r2, 0x12 - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _080D1160 - ldrh r0, [r3, 0x10] - adds r0, 0xC - strh r0, [r3, 0x10] - ldr r4, _080D115C @ =0xfffffe80 - adds r0, r1, r4 - b _080D1162 - .align 2, 0 -_080D1158: .4byte sTransitionStructPtr -_080D115C: .4byte 0xfffffe80 -_080D1160: - movs r0, 0 -_080D1162: - strh r0, [r3, 0x12] - ldr r0, _080D1194 @ =gScanlineEffectRegBuffers - movs r1, 0x10 - ldrsh r2, [r3, r1] - ldrh r1, [r3, 0x12] - lsls r1, 16 - asrs r1, 24 - str r1, [sp] - movs r1, 0xA0 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0x84 - bl BT_LoadWaveIntoBuffer - ldr r0, _080D1198 @ =sTransitionStructPtr - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - ldrb r2, [r1] - strb r0, [r1] - movs r0, 0 - add sp, 0x8 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080D1194: .4byte gScanlineEffectRegBuffers -_080D1198: .4byte sTransitionStructPtr - thumb_func_end BT_Phase2BigPokeball_UpdateWave2DecEvb - - thumb_func_start BT_Phase2BigPokeball_UpdateWave3 -BT_Phase2BigPokeball_UpdateWave3: @ 80D119C - push {r4,r5,lr} - sub sp, 0x8 - adds r4, r0, 0 - ldr r0, _080D11C4 @ =sTransitionStructPtr - ldr r0, [r0] - ldrb r1, [r0] - movs r2, 0 - strb r2, [r0] - ldrh r1, [r4, 0x12] - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r0, 0 - ble _080D11CC - ldrh r0, [r4, 0x10] - adds r0, 0xC - strh r0, [r4, 0x10] - ldr r2, _080D11C8 @ =0xfffffe80 - adds r0, r1, r2 - strh r0, [r4, 0x12] - b _080D11CE - .align 2, 0 -_080D11C4: .4byte sTransitionStructPtr -_080D11C8: .4byte 0xfffffe80 -_080D11CC: - strh r2, [r4, 0x12] -_080D11CE: - ldr r0, _080D1218 @ =gScanlineEffectRegBuffers - movs r3, 0x10 - ldrsh r2, [r4, r3] - ldrh r1, [r4, 0x12] - lsls r1, 16 - asrs r1, 24 - str r1, [sp] - movs r5, 0xA0 - str r5, [sp, 0x4] - movs r1, 0 - movs r3, 0x84 - bl BT_LoadWaveIntoBuffer - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bgt _080D1202 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x8] - strh r5, [r4, 0xA] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0xC] - strh r1, [r4, 0xE] -_080D1202: - ldr r0, _080D121C @ =sTransitionStructPtr - ldr r1, [r0] - ldrb r0, [r1] - adds r0, 0x1 - ldrb r2, [r1] - strb r0, [r1] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_080D1218: .4byte gScanlineEffectRegBuffers -_080D121C: .4byte sTransitionStructPtr - thumb_func_end BT_Phase2BigPokeball_UpdateWave3 - thumb_func_start BT_Phase2BigPokeball_CircleEffect BT_Phase2BigPokeball_CircleEffect: @ 80D1220 push {r4,lr} |