diff options
Diffstat (limited to 'asm/battle_util.s')
-rw-r--r-- | asm/battle_util.s | 472 |
1 files changed, 236 insertions, 236 deletions
diff --git a/asm/battle_util.s b/asm/battle_util.s index 1c180978d..cab42d908 100644 --- a/asm/battle_util.s +++ b/asm/battle_util.s @@ -74,7 +74,7 @@ _08016EB4: _08016EB8: movs r0, 0x1 _08016EBA: - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r2, r0, 24 _08016EC2: @@ -199,12 +199,12 @@ PressurePPLoseOnUsingImprision: @ 8016F90 movs r0, 0x4 mov r8, r0 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 movs r4, 0 - ldr r0, _080170B0 @ =gUnknown_2023BCC + ldr r0, _080170B0 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 bge _08017038 @@ -217,7 +217,7 @@ PressurePPLoseOnUsingImprision: @ 8016F90 _08016FC6: lsls r0, r4, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r6, r4, 0x1 @@ -270,7 +270,7 @@ _08017016: strb r0, [r1] _0801702E: adds r4, r6, 0 - ldr r0, _080170B0 @ =gUnknown_2023BCC + ldr r0, _080170B0 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 blt _08016FC6 @@ -335,7 +335,7 @@ _080170A0: pop {r0} bx r0 .align 2, 0 -_080170B0: .4byte gUnknown_2023BCC +_080170B0: .4byte gBattlersCount _080170B4: .4byte gBattleMons _080170B8: .4byte gDisableStructs _080170BC: .4byte gBitTable @@ -354,7 +354,7 @@ PressurePPLoseOnUsingPerishSong: @ 80170C4 lsrs r3, r0, 24 movs r6, 0x4 movs r1, 0 - ldr r0, _080171BC @ =gUnknown_2023BCC + ldr r0, _080171BC @ =gBattlersCount mov r8, r0 ldrb r0, [r0] cmp r1, r0 @@ -472,7 +472,7 @@ _080171AA: pop {r0} bx r0 .align 2, 0 -_080171BC: .4byte gUnknown_2023BCC +_080171BC: .4byte gBattlersCount _080171C0: .4byte gBattleMons _080171C4: .4byte gUnknown_2023BF0 _080171C8: .4byte gUnknown_2023C08 @@ -491,7 +491,7 @@ MarkAllBufferBanksForExecution: @ 80171D8 cmp r0, 0 beq _08017218 movs r2, 0 - ldr r4, _0801720C @ =gUnknown_2023BCC + ldr r4, _0801720C @ =gBattlersCount ldrb r0, [r4] cmp r2, r0 bge _08017236 @@ -510,12 +510,12 @@ _080171F4: b _08017236 .align 2, 0 _08017208: .4byte gBattleTypeFlags -_0801720C: .4byte gUnknown_2023BCC +_0801720C: .4byte gBattlersCount _08017210: .4byte gUnknown_2023BC8 _08017214: .4byte gBitTable _08017218: movs r2, 0 - ldr r4, _0801723C @ =gUnknown_2023BCC + ldr r4, _0801723C @ =gBattlersCount ldrb r0, [r4] cmp r2, r0 bge _08017236 @@ -535,7 +535,7 @@ _08017236: pop {r0} bx r0 .align 2, 0 -_0801723C: .4byte gUnknown_2023BCC +_0801723C: .4byte gBattlersCount _08017240: .4byte gUnknown_2023BC8 _08017244: .4byte gBitTable thumb_func_end MarkAllBufferBanksForExecution @@ -752,7 +752,7 @@ ResetSentPokesToOpponentValue: @ 80173D0 strb r3, [r0] strb r3, [r0, 0x1] movs r1, 0 - ldr r0, _08017428 @ =gUnknown_2023BCC + ldr r0, _08017428 @ =gBattlersCount ldrb r2, [r0] adds r6, r0, 0 cmp r1, r2 @@ -794,7 +794,7 @@ _0801741E: bx r0 .align 2, 0 _08017424: .4byte gUnknown_2023F4E -_08017428: .4byte gUnknown_2023BCC +_08017428: .4byte gBattlersCount _0801742C: .4byte gBitTable _08017430: .4byte gBattlerPartyIndexes thumb_func_end ResetSentPokesToOpponentValue @@ -808,7 +808,7 @@ sub_8017434: @ 8017434 lsrs r5, r0, 24 movs r4, 0 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -822,7 +822,7 @@ sub_8017434: @ 8017434 adds r0, r1 strb r4, [r0] adds r5, r4, 0 - ldr r0, _080174A8 @ =gUnknown_2023BCC + ldr r0, _080174A8 @ =gBattlersCount ldrb r2, [r0] mov r8, r1 cmp r4, r2 @@ -861,7 +861,7 @@ _08017498: bx r0 .align 2, 0 _080174A4: .4byte gUnknown_2023F4E -_080174A8: .4byte gUnknown_2023BCC +_080174A8: .4byte gBattlersCount _080174AC: .4byte gAbsentBattlerFlags _080174B0: .4byte gBitTable _080174B4: .4byte gBattlerPartyIndexes @@ -873,7 +873,7 @@ sub_80174B8: @ 80174B8 lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -883,7 +883,7 @@ sub_80174B8: @ 80174B8 b _0801750A _080174D4: movs r3, 0x1 - ldr r5, _08017510 @ =gUnknown_2023BCC + ldr r5, _08017510 @ =gBattlersCount ldrb r0, [r5] cmp r3, r0 bge _0801750A @@ -915,7 +915,7 @@ _0801750A: pop {r0} bx r0 .align 2, 0 -_08017510: .4byte gUnknown_2023BCC +_08017510: .4byte gBattlersCount _08017514: .4byte gUnknown_2023F4E _08017518: .4byte gBitTable _0801751C: .4byte gBattlerPartyIndexes @@ -1124,7 +1124,7 @@ _0801768E: ldrh r0, [r1, 0x2E] cmp r0, 0xAF bne _080176E8 - ldr r1, _080176E4 @ =gUnknown_2023F54 + ldr r1, _080176E4 @ =gEnigmaBerries lsls r0, r2, 3 subs r0, r2 lsls r0, 2 @@ -1146,14 +1146,14 @@ _080176D4: .4byte gUnknown_81D8EB7 _080176D8: .4byte gBattleMoves _080176DC: .4byte gUnknown_81D8EC6 _080176E0: .4byte gUnknown_81D8F9F -_080176E4: .4byte gUnknown_2023F54 +_080176E4: .4byte gEnigmaBerries _080176E8: ldrh r0, [r1, 0x2E] bl ItemId_GetHoldEffect lsls r0, 24 lsrs r3, r0, 24 _080176F2: - ldr r2, _08017774 @ =gUnknown_2023D6F + ldr r2, _08017774 @ =gPotentialItemEffectBattler ldr r1, _08017778 @ =gActiveBattler ldrb r0, [r1] strb r0, [r2] @@ -1221,7 +1221,7 @@ _08017768: pop {r1} bx r1 .align 2, 0 -_08017774: .4byte gUnknown_2023D6F +_08017774: .4byte gPotentialItemEffectBattler _08017778: .4byte gActiveBattler _0801777C: .4byte gBattleMons _08017780: .4byte 0x0000ffff @@ -1260,7 +1260,7 @@ CheckMoveLimitations: @ 801779C ldrh r0, [r1, 0x2E] cmp r0, 0xAF bne _080177EC - ldr r2, _080177E8 @ =gUnknown_2023F54 + ldr r2, _080177E8 @ =gEnigmaBerries lsls r1, r7, 3 subs r0, r1, r7 lsls r0, 2 @@ -1271,7 +1271,7 @@ CheckMoveLimitations: @ 801779C .align 2, 0 _080177E0: .4byte gBattleStruct _080177E4: .4byte gBattleMons -_080177E8: .4byte gUnknown_2023F54 +_080177E8: .4byte gEnigmaBerries _080177EC: ldrh r0, [r1, 0x2E] str r3, [sp, 0x14] @@ -1282,7 +1282,7 @@ _080177EC: lsls r1, r7, 3 ldr r3, [sp, 0x14] _080177FE: - ldr r0, _08017978 @ =gUnknown_2023D6F + ldr r0, _08017978 @ =gPotentialItemEffectBattler strb r7, [r0] movs r0, 0 mov r9, r0 @@ -1481,7 +1481,7 @@ _08017966: pop {r1} bx r1 .align 2, 0 -_08017978: .4byte gUnknown_2023D6F +_08017978: .4byte gPotentialItemEffectBattler _0801797C: .4byte gDisableStructs _08017980: .4byte gBattleMons _08017984: .4byte gUnknown_2023BF0 @@ -1524,7 +1524,7 @@ sub_8017998: @ 8017998 cmp r0, 0 beq _08017A1C ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition adds r4, r0, 0 bl Random movs r1, 0x1 @@ -1535,7 +1535,7 @@ sub_8017998: @ 8017998 lsls r4, 24 lsrs r4, 24 adds r0, r4, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition ldr r2, _08017A18 @ =gUnknown_20233C4 ldrb r1, [r5] lsls r1, 9 @@ -1551,12 +1551,12 @@ _08017A14: .4byte gBattleTypeFlags _08017A18: .4byte gUnknown_20233C4 _08017A1C: ldrb r0, [r5] - bl GetBankIdentity + bl GetBattlerPosition movs r1, 0x1 eors r0, r1 lsls r0, 24 lsrs r0, 24 - bl GetBankByIdentity + bl GetBattlerAtPosition ldr r2, _08017A3C @ =gUnknown_20233C4 ldrb r1, [r5] lsls r1, 9 @@ -1599,12 +1599,12 @@ GetImprisonedMovesCount: @ 8017A64 lsls r1, 16 lsrs r5, r1, 16 movs r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 movs r4, 0 - ldr r0, _08017AF8 @ =gUnknown_2023BCC + ldr r0, _08017AF8 @ =gBattlersCount ldrb r0, [r0] cmp r6, r0 bge _08017AE8 @@ -1613,7 +1613,7 @@ GetImprisonedMovesCount: @ 8017A64 _08017A8E: lsls r0, r4, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r3, r4, 0x1 @@ -1654,7 +1654,7 @@ _08017AD4: lsrs r6, r0, 24 _08017ADE: adds r4, r3, 0 - ldr r0, _08017AF8 @ =gUnknown_2023BCC + ldr r0, _08017AF8 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 blt _08017A8E @@ -1667,7 +1667,7 @@ _08017AE8: pop {r1} bx r1 .align 2, 0 -_08017AF8: .4byte gUnknown_2023BCC +_08017AF8: .4byte gBattlersCount _08017AFC: .4byte gUnknown_2023BF0 _08017B00: .4byte gStatuses3 thumb_func_end GetImprisonedMovesCount @@ -1684,7 +1684,7 @@ UpdateTurnCounters: @ 8017B04 ldr r1, _08017BA8 @ =sBattler_AI mov r2, r9 strb r2, [r1] - ldr r0, _08017BAC @ =gUnknown_2023BCC + ldr r0, _08017BAC @ =gBattlersCount ldrb r4, [r0] adds r6, r1, 0 mov r10, r0 @@ -1763,7 +1763,7 @@ _08017B9E: mov pc, r0 .align 2, 0 _08017BA8: .4byte sBattler_AI -_08017BAC: .4byte gUnknown_2023BCC +_08017BAC: .4byte gBattlersCount _08017BB0: .4byte gBattlerTarget _08017BB4: .4byte gBattleStruct _08017BB8: .4byte gAbsentBattlerFlags @@ -1784,7 +1784,7 @@ _08017BC4: .4byte _08018220 _08017BF0: movs r5, 0 - ldr r1, _08017C10 @ =gUnknown_2023BCC + ldr r1, _08017C10 @ =gBattlersCount mov r10, r1 ldrb r2, [r1] cmp r5, r2 @@ -1801,7 +1801,7 @@ _08017C0A: movs r5, 0 b _08017C58 .align 2, 0 -_08017C10: .4byte gUnknown_2023BCC +_08017C10: .4byte gBattlersCount _08017C14: .4byte gUnknown_2023BDE _08017C18: adds r4, r5, 0x1 @@ -1810,7 +1810,7 @@ _08017C18: cmp r6, r1 bge _08017C56 ldr r7, _08017D14 @ =gUnknown_2023BDE - ldr r0, _08017D18 @ =gUnknown_2023BCC + ldr r0, _08017D18 @ =gBattlersCount mov r10, r0 lsls r1, r5, 24 mov r8, r1 @@ -1831,7 +1831,7 @@ _08017C2C: bl SwapTurnOrder _08017C4C: adds r4, 0x1 - ldr r0, _08017D18 @ =gUnknown_2023BCC + ldr r0, _08017D18 @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 blt _08017C2C @@ -1871,7 +1871,7 @@ _08017C8E: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] - ldr r2, _08017D2C @ =gUnknown_2023DE4 + ldr r2, _08017D2C @ =gSideTimers lsls r1, r4, 1 adds r0, r1, r4 lsls r0, 2 @@ -1938,12 +1938,12 @@ _08017D06: b _08017F60 .align 2, 0 _08017D14: .4byte gUnknown_2023BDE -_08017D18: .4byte gUnknown_2023BCC +_08017D18: .4byte gBattlersCount _08017D1C: .4byte gBattleStruct _08017D20: .4byte gActiveBattler _08017D24: .4byte sBattler_AI _08017D28: .4byte gUnknown_2022AB8 -_08017D2C: .4byte gUnknown_2023DE4 +_08017D2C: .4byte gSideTimers _08017D30: .4byte gSideAffecting _08017D34: .4byte 0x0000fffe _08017D38: .4byte gUnknown_81D8B32 @@ -1966,7 +1966,7 @@ _08017D56: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] - ldr r2, _08017DEC @ =gUnknown_2023DE4 + ldr r2, _08017DEC @ =gSideTimers lsls r1, r4, 1 adds r0, r1, r4 lsls r0, 2 @@ -2037,7 +2037,7 @@ _08017DD4: .align 2, 0 _08017DE4: .4byte sBattler_AI _08017DE8: .4byte gUnknown_2022AB8 -_08017DEC: .4byte gUnknown_2023DE4 +_08017DEC: .4byte gSideTimers _08017DF0: .4byte gActiveBattler _08017DF4: .4byte gSideAffecting _08017DF8: .4byte 0x0000fffd @@ -2061,7 +2061,7 @@ _08017E20: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] - ldr r1, _08017ECC @ =gUnknown_2023DE4 + ldr r1, _08017ECC @ =gSideTimers lsls r3, r4, 1 adds r0, r3, r4 lsls r0, 2 @@ -2144,7 +2144,7 @@ _08017EAC: _08017EC0: .4byte gActiveBattler _08017EC4: .4byte sBattler_AI _08017EC8: .4byte gUnknown_2022AB8 -_08017ECC: .4byte gUnknown_2023DE4 +_08017ECC: .4byte gSideTimers _08017ED0: .4byte gSideAffecting _08017ED4: .4byte 0x0000feff _08017ED8: .4byte gUnknown_81D8B32 @@ -2163,7 +2163,7 @@ _08017EF4: ldr r0, [r1] adds r0, 0xDB ldrb r4, [r0] - ldr r2, _08017F88 @ =gUnknown_2023DE4 + ldr r2, _08017F88 @ =gSideTimers lsls r1, r4, 1 adds r0, r1, r4 lsls r0, 2 @@ -2235,7 +2235,7 @@ _08017F68: .align 2, 0 _08017F80: .4byte gActiveBattler _08017F84: .4byte sBattler_AI -_08017F88: .4byte gUnknown_2023DE4 +_08017F88: .4byte gSideTimers _08017F8C: .4byte gSideAffecting _08017F90: .4byte 0x0000ffdf _08017F94: .4byte gUnknown_81D8B43 @@ -2244,7 +2244,7 @@ _08017F9C: mov r2, r12 ldr r0, [r2] adds r0, 0xDB - ldr r1, _08018030 @ =gUnknown_2023BCC + ldr r1, _08018030 @ =gBattlersCount ldrb r0, [r0] ldrb r1, [r1] cmp r0, r1 @@ -2302,7 +2302,7 @@ _08017FF8: _0801800E: ldr r0, [r2] adds r0, 0xDB - ldr r1, _08018030 @ =gUnknown_2023BCC + ldr r1, _08018030 @ =gBattlersCount ldrb r0, [r0] ldrb r1, [r1] cmp r0, r1 @@ -2320,7 +2320,7 @@ _08018024: strb r0, [r1, 0x3] b _0801822A .align 2, 0 -_08018030: .4byte gUnknown_2023BCC +_08018030: .4byte gBattlersCount _08018034: .4byte gActiveBattler _08018038: .4byte gUnknown_2023BDE _0801803C: .4byte gUnknown_2023F20 @@ -2597,7 +2597,7 @@ TurnBasedEffects: @ 8018258 str r0, [r2] ldr r5, _08018294 @ =gBattleStruct ldr r2, [r5] - ldr r0, _08018298 @ =gUnknown_2023BCC + ldr r0, _08018298 @ =gBattlersCount ldrb r1, [r2, 0x1] adds r7, r5, 0 mov r8, r0 @@ -2611,7 +2611,7 @@ _08018288: _0801828C: .4byte gUnknown_2023DD0 _08018290: .4byte 0x01000020 _08018294: .4byte gBattleStruct -_08018298: .4byte gUnknown_2023BCC +_08018298: .4byte gBattlersCount _0801829C: ldr r3, _080182D0 @ =gActiveBattler ldr r4, _080182D4 @ =sBattler_AI @@ -2731,7 +2731,7 @@ _080183AC: movs r0, 0x1 movs r2, 0 movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 bne _080183C6 @@ -3270,7 +3270,7 @@ _080187EE: bcc _080187CE _080187FC: ldr r2, _08018814 @ =sBattler_AI - ldr r1, _08018818 @ =gUnknown_2023BCC + ldr r1, _08018818 @ =gBattlersCount ldrb r0, [r2] ldrb r1, [r1] cmp r0, r1 @@ -3281,7 +3281,7 @@ _080187FC: .align 2, 0 _08018810: .4byte gBattleMons _08018814: .4byte sBattler_AI -_08018818: .4byte gUnknown_2023BCC +_08018818: .4byte gBattlersCount _0801881C: ldr r5, _08018854 @ =gActiveBattler ldrb r0, [r5] @@ -3825,7 +3825,7 @@ _08018C4C: _08018C50: ldr r5, _08018C88 @ =gBattleStruct ldr r2, [r5] - ldr r0, _08018C8C @ =gUnknown_2023BCC + ldr r0, _08018C8C @ =gBattlersCount ldrb r1, [r2, 0x1] adds r7, r5, 0 mov r8, r0 @@ -3855,7 +3855,7 @@ _08018C78: bx r1 .align 2, 0 _08018C88: .4byte gBattleStruct -_08018C8C: .4byte gUnknown_2023BCC +_08018C8C: .4byte gBattlersCount _08018C90: .4byte gUnknown_2023DD0 _08018C94: .4byte 0xfeffffdf thumb_func_end TurnBasedEffects @@ -3893,7 +3893,7 @@ _08018CD0: .4byte gBattleStruct _08018CD4: ldr r2, _08018D20 @ =0x00000181 adds r0, r3, r2 - ldr r1, _08018D24 @ =gUnknown_2023BCC + ldr r1, _08018D24 @ =gBattlersCount ldrb r0, [r0] mov r8, r1 ldrb r6, [r1] @@ -3933,7 +3933,7 @@ _08018CFC: b _08018E04 .align 2, 0 _08018D20: .4byte 0x00000181 -_08018D24: .4byte gUnknown_2023BCC +_08018D24: .4byte gBattlersCount _08018D28: .4byte gActiveBattler _08018D2C: .4byte gUnknown_2022AB8 _08018D30: .4byte gUnknown_2023F20 @@ -4059,7 +4059,7 @@ _08018E2C: ldr r0, [r3] ldr r2, _08018E7C @ =0x00000181 adds r0, r2 - ldr r1, _08018E80 @ =gUnknown_2023BCC + ldr r1, _08018E80 @ =gBattlersCount ldrb r0, [r0] mov r8, r1 ldrb r4, [r1] @@ -4099,7 +4099,7 @@ _08018E4E: b _08018F54 .align 2, 0 _08018E7C: .4byte 0x00000181 -_08018E80: .4byte gUnknown_2023BCC +_08018E80: .4byte gBattlersCount _08018E84: .4byte gActiveBattler _08018E88: .4byte gUnknown_2022AB8 _08018E8C: .4byte gDisableStructs @@ -4305,7 +4305,7 @@ _0801901C: adds r0, 0x1 strb r0, [r1] movs r5, 0 - ldr r0, _080190E8 @ =gUnknown_2023BCC + ldr r0, _080190E8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _0801906E @@ -4332,7 +4332,7 @@ _0801903C: strb r0, [r6] _08019064: adds r5, 0x1 - ldr r0, _080190E8 @ =gUnknown_2023BCC + ldr r0, _080190E8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801903C @@ -4388,7 +4388,7 @@ _080190C6: ldrb r1, [r0] adds r1, 0x1 strb r1, [r0] - ldr r0, _080190E8 @ =gUnknown_2023BCC + ldr r0, _080190E8 @ =gBattlersCount lsls r1, 24 lsrs r1, 24 ldrb r0, [r0] @@ -4401,7 +4401,7 @@ _080190C6: strb r1, [r0] b _08019264 .align 2, 0 -_080190E8: .4byte gUnknown_2023BCC +_080190E8: .4byte gBattlersCount _080190EC: .4byte gAbsentBattlerFlags _080190F0: .4byte gBitTable _080190F4: .4byte gBattleStruct @@ -4419,7 +4419,7 @@ _08019108: ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] - ldr r1, _0801913C @ =gUnknown_2023BCC + ldr r1, _0801913C @ =gBattlersCount lsls r0, 24 lsrs r0, 24 ldrb r1, [r1] @@ -4433,7 +4433,7 @@ _08019108: .align 2, 0 _08019134: .4byte gUnknown_2023D6D _08019138: .4byte gBattleStruct -_0801913C: .4byte gUnknown_2023BCC +_0801913C: .4byte gBattlersCount _08019140: ldr r0, [r2] adds r0, 0x4D @@ -4485,7 +4485,7 @@ _0801916A: _08019198: adds r0, r3, 0x1 strb r0, [r4] - ldr r1, _080191C4 @ =gUnknown_2023BCC + ldr r1, _080191C4 @ =gBattlersCount lsls r0, 24 lsrs r0, 24 ldrb r1, [r1] @@ -4499,7 +4499,7 @@ _080191B4: .4byte gBattleStruct _080191B8: .4byte gBattleMons _080191BC: .4byte gBitTable _080191C0: .4byte gAbsentBattlerFlags -_080191C4: .4byte gUnknown_2023BCC +_080191C4: .4byte gBattlersCount _080191C8: mov r1, r8 ldr r0, [r1] @@ -4507,7 +4507,7 @@ _080191C8: ldrb r1, [r0] adds r1, 0x1 strb r1, [r0] - ldr r0, _080191EC @ =gUnknown_2023BCC + ldr r0, _080191EC @ =gBattlersCount lsls r1, 24 lsrs r1, 24 ldrb r0, [r0] @@ -4521,7 +4521,7 @@ _080191E0: strb r1, [r0] b _08019264 .align 2, 0 -_080191EC: .4byte gUnknown_2023BCC +_080191EC: .4byte gBattlersCount _080191F0: mov r1, r8 ldr r0, [r1] @@ -4536,7 +4536,7 @@ _080191FC: movs r1, 0 movs r2, 0 movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -4548,7 +4548,7 @@ _08019216: movs r1, 0 movs r2, 0 movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _0801922C @@ -4569,7 +4569,7 @@ _08019240: movs r1, 0 movs r2, 0 movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _08019256 @@ -4608,7 +4608,7 @@ _08019280: .4byte gBattleStruct TryClearRageStatuses: @ 8019284 push {r4-r6,lr} movs r3, 0 - ldr r0, _080192C4 @ =gUnknown_2023BCC + ldr r0, _080192C4 @ =gBattlersCount adds r5, r0, 0 ldrb r0, [r5] cmp r3, r0 @@ -4641,7 +4641,7 @@ _080192BC: pop {r0} bx r0 .align 2, 0 -_080192C4: .4byte gUnknown_2023BCC +_080192C4: .4byte gBattlersCount _080192C8: .4byte gUnknown_2023DC4 _080192CC: .4byte gUnknown_2023C34 _080192D0: .4byte 0xff7fffff @@ -5315,7 +5315,7 @@ _08019868: adds r0, r1, 0 movs r2, 0x1 movs r3, 0 - bl sub_803ECEC + bl CalculateBaseDamage ldr r1, _080198C0 @ =gBattleMoveDamage str r0, [r1] ldr r0, _080198C4 @ =gUnknown_2023E8C @@ -5432,7 +5432,7 @@ _08019974: _08019988: ldr r0, _080199A0 @ =sBattler_AI ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080199AC @@ -5765,7 +5765,7 @@ _08019C40: lsls r0, 24 lsrs r7, r0, 24 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r1, _08019CC4 @ =gEnemyParty mov r8, r1 @@ -5826,17 +5826,17 @@ _08019CC4: .4byte gEnemyParty _08019CC8: .4byte gPlayerParty _08019CCC: adds r0, r3, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _08019CF8 movs r0, 0x1 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r7, r0, 24 movs r0, 0x3 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r6, r0, 24 ldr r0, _08019CF4 @ =gEnemyParty @@ -5846,11 +5846,11 @@ _08019CCC: _08019CF4: .4byte gEnemyParty _08019CF8: movs r0, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r7, r0, 24 movs r0, 0x2 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r6, r0, 24 ldr r1, _08019DA0 @ =gPlayerParty @@ -5964,7 +5964,7 @@ sub_8019DAC: @ 8019DAC movs r1, 0 movs r2, 0xD movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 bne _08019DFE @@ -5973,7 +5973,7 @@ sub_8019DAC: @ 8019DAC movs r1, 0 movs r2, 0x4D movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _08019E24 @@ -6002,7 +6002,7 @@ _08019E24: movs r1, 0 movs r2, 0xD movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -6012,7 +6012,7 @@ _08019E24: movs r1, 0 movs r2, 0x4D movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _08019E54 @@ -6124,8 +6124,8 @@ _08019F10: .4byte gBattleWeather _08019F14: .4byte gBattleMons thumb_func_end sub_8019DAC - thumb_func_start sub_8019F18 -sub_8019F18: @ 8019F18 + thumb_func_start AbilityBattleEffects +AbilityBattleEffects: @ 8019F18 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -6149,7 +6149,7 @@ sub_8019F18: @ 8019F18 movs r0, 0 mov r9, r0 ldr r5, _08019F74 @ =sBattler_AI - ldr r1, _08019F78 @ =gUnknown_2023BCC + ldr r1, _08019F78 @ =gBattlersCount ldrb r0, [r5] ldrb r1, [r1] cmp r0, r1 @@ -6158,7 +6158,7 @@ sub_8019F18: @ 8019F18 strb r1, [r5] _08019F54: ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08019F84 @@ -6173,7 +6173,7 @@ _08019F54: b _08019F94 .align 2, 0 _08019F74: .4byte sBattler_AI -_08019F78: .4byte gUnknown_2023BCC +_08019F78: .4byte gBattlersCount _08019F7C: .4byte gBattlerPartyIndexes _08019F80: .4byte gPlayerParty _08019F84: @@ -6188,7 +6188,7 @@ _08019F84: _08019F94: adds r6, r1, r0 ldr r5, _08019FCC @ =gBattlerTarget - ldr r1, _08019FD0 @ =gUnknown_2023BCC + ldr r1, _08019FD0 @ =gBattlersCount ldrb r0, [r5] ldrb r1, [r1] cmp r0, r1 @@ -6197,7 +6197,7 @@ _08019F94: strb r2, [r5] _08019FA6: ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08019FD8 @@ -6214,7 +6214,7 @@ _08019FA6: _08019FC4: .4byte gBattlerPartyIndexes _08019FC8: .4byte gEnemyParty _08019FCC: .4byte gBattlerTarget -_08019FD0: .4byte gUnknown_2023BCC +_08019FD0: .4byte gBattlersCount _08019FD4: .4byte gPlayerParty _08019FD8: ldr r1, _0801A038 @ =gBattlerPartyIndexes @@ -6258,7 +6258,7 @@ _0801A02A: mov r3, r8 cmp r3, 0 beq _0801A048 - ldr r0, _0801A044 @ =gUnknown_2023D6A + ldr r0, _0801A044 @ =gLastUsedAbility strb r3, [r0] mov r8, r0 b _0801A05E @@ -6266,9 +6266,9 @@ _0801A02A: _0801A038: .4byte gBattlerPartyIndexes _0801A03C: .4byte gEnemyParty _0801A040: .4byte gBattleTypeFlags -_0801A044: .4byte gUnknown_2023D6A +_0801A044: .4byte gLastUsedAbility _0801A048: - ldr r2, _0801A078 @ =gUnknown_2023D6A + ldr r2, _0801A078 @ =gLastUsedAbility ldr r1, _0801A07C @ =gBattleMons movs r0, 0x58 mov r3, r10 @@ -6295,7 +6295,7 @@ _0801A066: ands r5, r0 b _0801A094 .align 2, 0 -_0801A078: .4byte gUnknown_2023D6A +_0801A078: .4byte gLastUsedAbility _0801A07C: .4byte gBattleMons _0801A080: .4byte gCurrentMove _0801A084: .4byte gBattleStruct @@ -6364,7 +6364,7 @@ _0801A0DC: .4byte _0801B8B4 _0801A12C: ldr r2, _0801A160 @ =sBattler_AI - ldr r0, _0801A164 @ =gUnknown_2023BCC + ldr r0, _0801A164 @ =gBattlersCount ldrb r1, [r2] adds r3, r0, 0 ldrb r4, [r3] @@ -6394,7 +6394,7 @@ _0801A15C: bl _0801BBAA .align 2, 0 _0801A160: .4byte sBattler_AI -_0801A164: .4byte gUnknown_2023BCC +_0801A164: .4byte gBattlersCount _0801A168: cmp r0, 0x16 bne _0801A16E @@ -6681,13 +6681,13 @@ _0801A3C8: adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 - ldr r0, _0801A3DC @ =gUnknown_2023BCC + ldr r0, _0801A3DC @ =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _0801A3B4 bl _0801BBAA .align 2, 0 -_0801A3DC: .4byte gUnknown_2023BCC +_0801A3DC: .4byte gBattlersCount _0801A3E0: ldr r7, _0801A410 @ =gBattleMons movs r0, 0x58 @@ -6731,7 +6731,7 @@ _0801A426: movs r1, 0 movs r2, 0xD movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -6743,7 +6743,7 @@ _0801A442: movs r1, 0 movs r2, 0x4D movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 beq _0801A45A @@ -8085,7 +8085,7 @@ _0801B00C: .4byte gUnknown_81D94BE _0801B010: movs r4, 0 mov r10, r4 - ldr r0, _0801B044 @ =gUnknown_2023BCC + ldr r0, _0801B044 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcc _0801B020 @@ -8111,7 +8111,7 @@ _0801B03A: ldr r0, [r0] mov pc, r0 .align 2, 0 -_0801B044: .4byte gUnknown_2023BCC +_0801B044: .4byte gBattlersCount _0801B048: .4byte gBattleMons _0801B04C: .4byte _0801B050 .align 2, 0 @@ -8435,7 +8435,7 @@ _0801B358: lsls r0, 24 lsrs r0, 24 mov r10, r0 - ldr r0, _0801B370 @ =gUnknown_2023BCC + ldr r0, _0801B370 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcs _0801B36C @@ -8443,11 +8443,11 @@ _0801B358: _0801B36C: bl _0801BBAA .align 2, 0 -_0801B370: .4byte gUnknown_2023BCC +_0801B370: .4byte gBattlersCount _0801B374: movs r2, 0 mov r10, r2 - ldr r0, _0801B3C0 @ =gUnknown_2023BCC + ldr r0, _0801B3C0 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcc _0801B384 @@ -8478,13 +8478,13 @@ _0801B3AA: lsls r0, 24 lsrs r0, 24 mov r10, r0 - ldr r0, _0801B3C0 @ =gUnknown_2023BCC + ldr r0, _0801B3C0 @ =gBattlersCount ldrb r0, [r0] cmp r10, r0 bcc _0801B386 bl _0801BBAA .align 2, 0 -_0801B3C0: .4byte gUnknown_2023BCC +_0801B3C0: .4byte gBattlersCount _0801B3C4: .4byte gBattleMons _0801B3C8: mov r4, r8 @@ -8612,7 +8612,7 @@ _0801B4CC: .4byte gUnknown_2023D74 _0801B4D0: .4byte gUnknown_81D94CE _0801B4D4: movs r5, 0 - ldr r0, _0801B50C @ =gUnknown_2023BCC + ldr r0, _0801B50C @ =gBattlersCount ldrb r1, [r0] cmp r5, r1 blt _0801B4E0 @@ -8642,12 +8642,12 @@ _0801B4FE: blt _0801B4EE b _0801BBAA .align 2, 0 -_0801B50C: .4byte gUnknown_2023BCC +_0801B50C: .4byte gBattlersCount _0801B510: .4byte gBattleMons _0801B514: .4byte gStatuses3 _0801B518: movs r5, 0 - ldr r0, _0801B5F4 @ =gUnknown_2023BCC + ldr r0, _0801B5F4 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B524 @@ -8681,17 +8681,17 @@ _0801B53C: _0801B552: lsls r0, r5, 24 lsrs r0, 24 - bl GetBankIdentity + bl GetBattlerPosition movs r1, 0x1 adds r6, r0, 0 eors r6, r1 ands r6, r1 adds r0, r6, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r0, r6, 0x2 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r7, r0, 24 ldr r0, _0801B604 @ =gBattleTypeFlags @@ -8735,7 +8735,7 @@ _0801B584: lsls r1, 1 orrs r6, r1 adds r0, r6, 0 - bl GetBankByIdentity + bl GetBattlerAtPosition mov r2, r8 strb r0, [r2] ldrb r0, [r2] @@ -8752,16 +8752,16 @@ _0801B584: adds r0, r4 adds r0, 0x20 ldrb r0, [r0] - ldr r2, _0801B608 @ =gUnknown_2023D6A + ldr r2, _0801B608 @ =gLastUsedAbility strb r0, [r2] b _0801B6C4 .align 2, 0 -_0801B5F4: .4byte gUnknown_2023BCC +_0801B5F4: .4byte gBattlersCount _0801B5F8: .4byte gActiveBattler _0801B5FC: .4byte gBattleMons _0801B600: .4byte gStatuses3 _0801B604: .4byte gBattleTypeFlags -_0801B608: .4byte gUnknown_2023D6A +_0801B608: .4byte gLastUsedAbility _0801B60C: ldr r3, _0801B650 @ =gBattleMons movs r2, 0x58 @@ -8794,12 +8794,12 @@ _0801B60C: adds r0, r3 adds r0, 0x20 ldrb r0, [r0] - ldr r2, _0801B654 @ =gUnknown_2023D6A + ldr r2, _0801B654 @ =gLastUsedAbility strb r0, [r2] b _0801B6C4 .align 2, 0 _0801B650: .4byte gBattleMons -_0801B654: .4byte gUnknown_2023D6A +_0801B654: .4byte gLastUsedAbility _0801B658: ldr r3, _0801B698 @ =gBattleMons movs r2, 0x58 @@ -8854,7 +8854,7 @@ _0801B69C: strb r1, [r0] ldrb r0, [r2] _0801B6C0: - ldr r1, _0801B6F4 @ =gUnknown_2023D6A + ldr r1, _0801B6F4 @ =gLastUsedAbility strb r0, [r1] _0801B6C4: mov r0, r9 @@ -8875,7 +8875,7 @@ _0801B6D6: adds r4, 0x4 str r4, [sp, 0x20] adds r5, 0x1 - ldr r0, _0801B6F8 @ =gUnknown_2023BCC + ldr r0, _0801B6F8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _0801B6EE @@ -8884,11 +8884,11 @@ _0801B6EE: b _0801BBAA .align 2, 0 _0801B6F0: .4byte gBattleMons -_0801B6F4: .4byte gUnknown_2023D6A -_0801B6F8: .4byte gUnknown_2023BCC +_0801B6F4: .4byte gLastUsedAbility +_0801B6F8: .4byte gBattlersCount _0801B6FC: movs r5, 0 - ldr r0, _0801B734 @ =gUnknown_2023BCC + ldr r0, _0801B734 @ =gBattlersCount ldrb r1, [r0] cmp r5, r1 blt _0801B708 @@ -8918,16 +8918,16 @@ _0801B726: blt _0801B716 b _0801BBAA .align 2, 0 -_0801B734: .4byte gUnknown_2023BCC +_0801B734: .4byte gBattlersCount _0801B738: .4byte gBattleMons _0801B73C: .4byte gStatuses3 _0801B740: mov r0, r10 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 - ldr r0, _0801B790 @ =gUnknown_2023BCC + ldr r0, _0801B790 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B756 @@ -8938,7 +8938,7 @@ _0801B756: _0801B75A: lsls r0, r5, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r4, r5, 0x1 @@ -8951,29 +8951,29 @@ _0801B75A: ldrb r0, [r0] cmp r0, r7 bne _0801B784 - ldr r0, _0801B798 @ =gUnknown_2023D6A + ldr r0, _0801B798 @ =gLastUsedAbility strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B784: adds r5, r4, 0 - ldr r0, _0801B790 @ =gUnknown_2023BCC + ldr r0, _0801B790 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B75A b _0801BBAA .align 2, 0 -_0801B790: .4byte gUnknown_2023BCC +_0801B790: .4byte gBattlersCount _0801B794: .4byte gBattleMons -_0801B798: .4byte gUnknown_2023D6A +_0801B798: .4byte gLastUsedAbility _0801B79C: mov r0, r10 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 - ldr r0, _0801B7EC @ =gUnknown_2023BCC + ldr r0, _0801B7EC @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B7B2 @@ -8984,7 +8984,7 @@ _0801B7B2: _0801B7B6: lsls r0, r5, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 adds r4, r5, 0x1 @@ -8997,22 +8997,22 @@ _0801B7B6: ldrb r0, [r0] cmp r0, r7 bne _0801B7E0 - ldr r0, _0801B7F4 @ =gUnknown_2023D6A + ldr r0, _0801B7F4 @ =gLastUsedAbility strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B7E0: adds r5, r4, 0 - ldr r0, _0801B7EC @ =gUnknown_2023BCC + ldr r0, _0801B7EC @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B7B6 b _0801BBAA .align 2, 0 -_0801B7EC: .4byte gUnknown_2023BCC +_0801B7EC: .4byte gBattlersCount _0801B7F0: .4byte gBattleMons -_0801B7F4: .4byte gUnknown_2023D6A +_0801B7F4: .4byte gLastUsedAbility _0801B7F8: mov r2, r8 ldrb r0, [r2] @@ -9021,7 +9021,7 @@ _0801B7F8: cmp r0, 0xFE beq _0801B858 movs r5, 0 - ldr r0, _0801B818 @ =gUnknown_2023BCC + ldr r0, _0801B818 @ =gBattlersCount adds r3, r0, 0 ldrb r4, [r3] cmp r5, r4 @@ -9031,11 +9031,11 @@ _0801B812: ldr r2, _0801B81C @ =gBattleMons b _0801B890 .align 2, 0 -_0801B818: .4byte gUnknown_2023BCC +_0801B818: .4byte gBattlersCount _0801B81C: .4byte gBattleMons _0801B820: movs r5, 0 - ldr r0, _0801B850 @ =gUnknown_2023BCC + ldr r0, _0801B850 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B82C @@ -9062,11 +9062,11 @@ _0801B848: blt _0801B834 b _0801BBAA .align 2, 0 -_0801B850: .4byte gUnknown_2023BCC +_0801B850: .4byte gBattlersCount _0801B854: .4byte gStatuses3 _0801B858: movs r5, 0 - ldr r0, _0801B888 @ =gUnknown_2023BCC + ldr r0, _0801B888 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B864 @@ -9093,7 +9093,7 @@ _0801B880: blt _0801B86C b _0801BBAA .align 2, 0 -_0801B888: .4byte gUnknown_2023BCC +_0801B888: .4byte gBattlersCount _0801B88C: .4byte gStatuses3 _0801B890: movs r0, 0x58 @@ -9117,7 +9117,7 @@ _0801B8AA: b _0801BBAA _0801B8B4: movs r5, 0 - ldr r0, _0801B8F0 @ =gUnknown_2023BCC + ldr r0, _0801B8F0 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B8C0 @@ -9150,10 +9150,10 @@ _0801B8E8: blt _0801B8C6 b _0801BBAA .align 2, 0 -_0801B8F0: .4byte gUnknown_2023BCC +_0801B8F0: .4byte gBattlersCount _0801B8F4: .4byte gBattleMons _0801B8F8: - ldr r0, _0801B908 @ =gUnknown_2023D6A + ldr r0, _0801B908 @ =gLastUsedAbility strb r7, [r0] adds r0, r5, 0x1 lsls r0, 24 @@ -9161,14 +9161,14 @@ _0801B8F8: mov r9, r0 b _0801B94A .align 2, 0 -_0801B908: .4byte gUnknown_2023D6A +_0801B908: .4byte gLastUsedAbility _0801B90C: mov r0, r10 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 - ldr r0, _0801B99C @ =gUnknown_2023BCC + ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _0801B94A @@ -9176,7 +9176,7 @@ _0801B90C: _0801B922: lsls r0, r5, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 @@ -9190,7 +9190,7 @@ _0801B922: beq _0801B8F8 _0801B940: adds r5, 0x1 - ldr r0, _0801B99C @ =gUnknown_2023BCC + ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B922 @@ -9201,7 +9201,7 @@ _0801B94A: b _0801BBB0 _0801B952: movs r5, 0 - ldr r0, _0801B99C @ =gUnknown_2023BCC + ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r9, r0 blt _0801B95E @@ -9220,36 +9220,36 @@ _0801B962: bne _0801B990 lsls r0, r5, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 bne _0801B990 cmp r5, r10 beq _0801B990 - ldr r0, _0801B9A4 @ =gUnknown_2023D6A + ldr r0, _0801B9A4 @ =gLastUsedAbility strb r7, [r0] lsls r0, r4, 24 lsrs r0, 24 mov r9, r0 _0801B990: adds r5, r4, 0 - ldr r0, _0801B99C @ =gUnknown_2023BCC + ldr r0, _0801B99C @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B962 b _0801BBAA .align 2, 0 -_0801B99C: .4byte gUnknown_2023BCC +_0801B99C: .4byte gBattlersCount _0801B9A0: .4byte gBattleMons -_0801B9A4: .4byte gUnknown_2023D6A +_0801B9A4: .4byte gLastUsedAbility _0801B9A8: mov r0, r10 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 - ldr r0, _0801B9F8 @ =gUnknown_2023BCC + ldr r0, _0801B9F8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B9BE @@ -9259,7 +9259,7 @@ _0801B9BE: _0801B9C0: lsls r0, r5, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 @@ -9271,7 +9271,7 @@ _0801B9C0: ldrb r0, [r0] cmp r0, r7 bne _0801B9EC - ldr r0, _0801BA00 @ =gUnknown_2023D6A + ldr r0, _0801BA00 @ =gLastUsedAbility strb r7, [r0] mov r0, r9 adds r0, 0x1 @@ -9280,22 +9280,22 @@ _0801B9C0: mov r9, r0 _0801B9EC: adds r5, 0x1 - ldr r0, _0801B9F8 @ =gUnknown_2023BCC + ldr r0, _0801B9F8 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801B9C0 b _0801BBAA .align 2, 0 -_0801B9F8: .4byte gUnknown_2023BCC +_0801B9F8: .4byte gBattlersCount _0801B9FC: .4byte gBattleMons -_0801BA00: .4byte gUnknown_2023D6A +_0801BA00: .4byte gLastUsedAbility _0801BA04: mov r0, r10 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 movs r5, 0 - ldr r0, _0801BA54 @ =gUnknown_2023BCC + ldr r0, _0801BA54 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801BA1A @@ -9305,7 +9305,7 @@ _0801BA1A: _0801BA1C: lsls r0, r5, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, r6 @@ -9317,7 +9317,7 @@ _0801BA1C: ldrb r0, [r0] cmp r0, r7 bne _0801BA48 - ldr r0, _0801BA5C @ =gUnknown_2023D6A + ldr r0, _0801BA5C @ =gLastUsedAbility strb r7, [r0] mov r0, r9 adds r0, 0x1 @@ -9326,15 +9326,15 @@ _0801BA1C: mov r9, r0 _0801BA48: adds r5, 0x1 - ldr r0, _0801BA54 @ =gUnknown_2023BCC + ldr r0, _0801BA54 @ =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _0801BA1C b _0801BBAA .align 2, 0 -_0801BA54: .4byte gUnknown_2023BCC +_0801BA54: .4byte gBattlersCount _0801BA58: .4byte gBattleMons -_0801BA5C: .4byte gUnknown_2023D6A +_0801BA5C: .4byte gLastUsedAbility _0801BA60: ldr r0, _0801BA78 @ =gUnknown_81D92F8 bl BattleScriptPushCursorAndCallback @@ -9414,7 +9414,7 @@ _0801BAC8: strb r4, [r1] movs r0, 0x9 strb r0, [r1, 0x1] - ldr r0, _0801BB38 @ =gUnknown_2023D6A + ldr r0, _0801BB38 @ =gLastUsedAbility ldrb r0, [r0] strb r0, [r1, 0x2] movs r0, 0x1 @@ -9430,7 +9430,7 @@ _0801BB28: .4byte gUnknown_2022AB8 _0801BB2C: .4byte gActiveBattler _0801BB30: .4byte gBattlerPartyIndexes _0801BB34: .4byte gUnknown_2022AC8 -_0801BB38: .4byte gUnknown_2023D6A +_0801BB38: .4byte gLastUsedAbility _0801BB3C: mov r3, r8 strb r1, [r3] @@ -9461,7 +9461,7 @@ _0801BB70: .4byte gUnknown_81D9310 _0801BB74: .4byte gBattleStruct _0801BB78: movs r5, 0 - ldr r0, _0801BBD8 @ =gUnknown_2023BCC + ldr r0, _0801BBD8 @ =gBattlersCount ldrb r1, [r0] cmp r5, r1 bge _0801BBAA @@ -9469,7 +9469,7 @@ _0801BB78: adds r2, r1, 0 adds r1, r0, 0 adds r1, 0x20 - ldr r3, _0801BBE0 @ =gUnknown_2023D6A + ldr r3, _0801BBE0 @ =gLastUsedAbility _0801BB8C: ldrb r0, [r1] cmp r0, r7 @@ -9495,7 +9495,7 @@ _0801BBB0: ldr r0, [sp, 0x4] cmp r0, 0xB bhi _0801BBC6 - ldr r1, _0801BBE0 @ =gUnknown_2023D6A + ldr r1, _0801BBE0 @ =gLastUsedAbility ldrb r0, [r1] cmp r0, 0xFF beq _0801BBC6 @@ -9513,10 +9513,10 @@ _0801BBC6: pop {r1} bx r1 .align 2, 0 -_0801BBD8: .4byte gUnknown_2023BCC +_0801BBD8: .4byte gBattlersCount _0801BBDC: .4byte gBattleMons -_0801BBE0: .4byte gUnknown_2023D6A - thumb_func_end sub_8019F18 +_0801BBE0: .4byte gLastUsedAbility + thumb_func_end AbilityBattleEffects thumb_func_start BattleScriptExecute BattleScriptExecute: @ 801BBE4 @@ -9615,7 +9615,7 @@ sub_801BC68: @ 801BC68 lsrs r0, 16 cmp r0, 0xAF bne _0801BCC0 - ldr r1, _0801BCBC @ =gUnknown_2023F54 + ldr r1, _0801BCBC @ =gEnigmaBerries lsls r0, r7, 3 subs r0, r7 lsls r0, 2 @@ -9626,7 +9626,7 @@ sub_801BC68: @ 801BC68 .align 2, 0 _0801BCB4: .4byte gUnknown_2023D68 _0801BCB8: .4byte gBattleMons -_0801BCBC: .4byte gUnknown_2023F54 +_0801BCBC: .4byte gEnigmaBerries _0801BCC0: ldrh r0, [r4] bl ItemId_GetHoldEffect @@ -9648,7 +9648,7 @@ _0801BCD4: str r0, [sp, 0x14] cmp r0, 0xAF bne _0801BD08 - ldr r1, _0801BD04 @ =gUnknown_2023F54 + ldr r1, _0801BD04 @ =gEnigmaBerries lsls r0, r2, 3 subs r0, r2 lsls r0, 2 @@ -9660,7 +9660,7 @@ _0801BCD4: .align 2, 0 _0801BCFC: .4byte gBattleMons _0801BD00: .4byte sBattler_AI -_0801BD04: .4byte gUnknown_2023F54 +_0801BD04: .4byte gEnigmaBerries _0801BD08: ldr r0, [sp, 0x14] bl ItemId_GetHoldEffect @@ -9758,7 +9758,7 @@ _0801BDB8: _0801BDD0: ldr r0, _0801BDF0 @ =gBattleScripting strb r7, [r0, 0x17] - ldr r0, _0801BDF4 @ =gUnknown_2023D6F + ldr r0, _0801BDF4 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r1, _0801BDF8 @ =gActiveBattler ldr r0, _0801BDFC @ =sBattler_AI @@ -9770,7 +9770,7 @@ _0801BDD0: .align 2, 0 _0801BDEC: .4byte gBattleMons _0801BDF0: .4byte gBattleScripting -_0801BDF4: .4byte gUnknown_2023D6F +_0801BDF4: .4byte gPotentialItemEffectBattler _0801BDF8: .4byte gActiveBattler _0801BDFC: .4byte sBattler_AI _0801BE00: .4byte gUnknown_81D95D9 @@ -9886,7 +9886,7 @@ _0801BF2C: bl _0801C952 _0801BF34: adds r0, r7, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0801BF58 @@ -10036,7 +10036,7 @@ _0801C04A: _0801C066: ldr r0, _0801C084 @ =gBattleScripting strb r7, [r0, 0x17] - ldr r0, _0801C088 @ =gUnknown_2023D6F + ldr r0, _0801C088 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r1, _0801C08C @ =gActiveBattler ldr r0, _0801C090 @ =sBattler_AI @@ -10048,7 +10048,7 @@ _0801C066: .align 2, 0 _0801C080: .4byte gBattleMons _0801C084: .4byte gBattleScripting -_0801C088: .4byte gUnknown_2023D6F +_0801C088: .4byte gPotentialItemEffectBattler _0801C08C: .4byte gActiveBattler _0801C090: .4byte sBattler_AI _0801C094: .4byte gUnknown_81D95D9 @@ -11175,7 +11175,7 @@ _0801C952: _0801C95A: ldr r0, _0801C98C @ =gBattleScripting strb r7, [r0, 0x17] - ldr r0, _0801C990 @ =gUnknown_2023D6F + ldr r0, _0801C990 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r4, _0801C994 @ =gActiveBattler ldr r0, _0801C998 @ =sBattler_AI @@ -11194,7 +11194,7 @@ _0801C980: .4byte gUnknown_82500C4 _0801C984: .4byte gUnknown_81D95BF _0801C988: .4byte gUnknown_2023E82 _0801C98C: .4byte gBattleScripting -_0801C990: .4byte gUnknown_2023D6F +_0801C990: .4byte gPotentialItemEffectBattler _0801C994: .4byte gActiveBattler _0801C998: .4byte sBattler_AI _0801C99C: @@ -11248,7 +11248,7 @@ _0801C9F4: .4byte gDisableStructs _0801C9F8: .4byte gBitTable _0801C9FC: movs r7, 0 - ldr r0, _0801CA2C @ =gUnknown_2023BCC + ldr r0, _0801CA2C @ =gBattlersCount ldrb r0, [r0] cmp r7, r0 bcc _0801CA08 @@ -11265,7 +11265,7 @@ _0801CA08: lsrs r0, 16 cmp r0, 0xAF bne _0801CA3C - ldr r1, _0801CA38 @ =gUnknown_2023F54 + ldr r1, _0801CA38 @ =gEnigmaBerries lsls r0, r7, 3 subs r0, r7 lsls r0, 2 @@ -11273,10 +11273,10 @@ _0801CA08: ldrb r5, [r0, 0x7] b _0801CA4C .align 2, 0 -_0801CA2C: .4byte gUnknown_2023BCC +_0801CA2C: .4byte gBattlersCount _0801CA30: .4byte gUnknown_2023D68 _0801CA34: .4byte gBattleMons -_0801CA38: .4byte gUnknown_2023F54 +_0801CA38: .4byte gEnigmaBerries _0801CA3C: ldrh r0, [r4] bl ItemId_GetHoldEffect @@ -11684,7 +11684,7 @@ _0801CDB4: beq _0801CE34 ldr r0, _0801CDE0 @ =gBattleScripting strb r7, [r0, 0x17] - ldr r0, _0801CDE4 @ =gUnknown_2023D6F + ldr r0, _0801CDE4 @ =gPotentialItemEffectBattler strb r7, [r0] bl BattleScriptPushCursor ldr r1, _0801CDE8 @ =gUnknown_2023D74 @@ -11694,7 +11694,7 @@ _0801CDB4: .align 2, 0 _0801CDDC: .4byte gBattleMons _0801CDE0: .4byte gBattleScripting -_0801CDE4: .4byte gUnknown_2023D6F +_0801CDE4: .4byte gPotentialItemEffectBattler _0801CDE8: .4byte gUnknown_2023D74 _0801CDEC: .4byte gUnknown_81D95DF _0801CDF0: @@ -11704,7 +11704,7 @@ _0801CDF0: _0801CDF6: ldr r0, _0801CE24 @ =gBattleScripting strb r7, [r0, 0x17] - ldr r0, _0801CE28 @ =gUnknown_2023D6F + ldr r0, _0801CE28 @ =gPotentialItemEffectBattler strb r7, [r0] ldr r4, _0801CE2C @ =gActiveBattler strb r7, [r4] @@ -11725,14 +11725,14 @@ _0801CE08: b _0801CFA6 .align 2, 0 _0801CE24: .4byte gBattleScripting -_0801CE28: .4byte gUnknown_2023D6F +_0801CE28: .4byte gPotentialItemEffectBattler _0801CE2C: .4byte gActiveBattler _0801CE30: .4byte gUnknown_2023C30 _0801CE34: adds r0, r7, 0x1 lsls r0, 24 lsrs r7, r0, 24 - ldr r0, _0801CE48 @ =gUnknown_2023BCC + ldr r0, _0801CE48 @ =gBattlersCount ldrb r0, [r0] cmp r7, r0 bcs _0801CE44 @@ -11740,7 +11740,7 @@ _0801CE34: _0801CE44: b _0801CFA6 .align 2, 0 -_0801CE48: .4byte gUnknown_2023BCC +_0801CE48: .4byte gBattlersCount _0801CE4C: ldr r7, _0801CE64 @ =gBattleMoveDamage ldr r0, [r7] @@ -11871,7 +11871,7 @@ _0801CF10: mov r2, sp ldrh r2, [r2, 0x14] strh r2, [r0] - ldr r0, _0801CFD4 @ =gUnknown_2023D6F + ldr r0, _0801CFD4 @ =gPotentialItemEffectBattler strb r3, [r0] ldr r0, _0801CFD8 @ =gBattleScripting strb r3, [r0, 0x17] @@ -11924,7 +11924,7 @@ _0801CFC4: .4byte 0x0000ffff _0801CFC8: .4byte sBattler_AI _0801CFCC: .4byte gBattleMons _0801CFD0: .4byte gUnknown_2023D68 -_0801CFD4: .4byte gUnknown_2023D6F +_0801CFD4: .4byte gPotentialItemEffectBattler _0801CFD8: .4byte gBattleScripting _0801CFDC: .4byte gUnknown_2023D74 _0801CFE0: .4byte gUnknown_81D9622 @@ -12098,12 +12098,12 @@ _0801D0A0: _0801D1A4: ldr r0, _0801D284 @ =sBattler_AI ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide movs r1, 0x1 eors r0, r1 lsls r0, 24 lsrs r4, r0, 24 - ldr r1, _0801D288 @ =gUnknown_2023DE4 + ldr r1, _0801D288 @ =gSideTimers lsls r0, r4, 1 adds r0, r4 lsls r0, 2 @@ -12123,7 +12123,7 @@ _0801D1A4: _0801D1D6: ldr r0, _0801D284 @ =sBattler_AI ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 lsls r0, r7, 1 @@ -12132,7 +12132,7 @@ _0801D1E6: bl Random lsls r0, 16 lsrs r0, 16 - ldr r1, _0801D290 @ =gUnknown_2023BCC + ldr r1, _0801D290 @ =gBattlersCount ldrb r1, [r1] bl __modsi3 lsls r0, 24 @@ -12142,7 +12142,7 @@ _0801D1E6: cmp r5, r3 beq _0801D1E6 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -12171,7 +12171,7 @@ _0801D234: movs r0, 0x10 movs r2, 0x1F movs r3, 0 - bl sub_8019F18 + bl AbilityBattleEffects lsls r0, 24 cmp r0, 0 bne _0801D24A @@ -12208,9 +12208,9 @@ _0801D25E: b _0801D39C .align 2, 0 _0801D284: .4byte sBattler_AI -_0801D288: .4byte gUnknown_2023DE4 +_0801D288: .4byte gSideTimers _0801D28C: .4byte gBattleMons -_0801D290: .4byte gUnknown_2023BCC +_0801D290: .4byte gBattlersCount _0801D294: .4byte gAbsentBattlerFlags _0801D298: .4byte gBitTable _0801D29C: .4byte gBattleMoves @@ -12218,7 +12218,7 @@ _0801D2A0: .4byte gUnknown_2023ECC _0801D2A4: ldr r0, _0801D2B8 @ =sBattler_AI ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition adds r1, r0, 0 movs r2, 0x1 movs r0, 0x1 @@ -12230,12 +12230,12 @@ _0801D2B8: .4byte sBattler_AI _0801D2BC: ldr r0, _0801D2F0 @ =sBattler_AI ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide movs r1, 0x1 eors r0, r1 lsls r0, 24 lsrs r4, r0, 24 - ldr r1, _0801D2F4 @ =gUnknown_2023DE4 + ldr r1, _0801D2F4 @ =gSideTimers lsls r0, r4, 1 adds r0, r4 lsls r0, 2 @@ -12256,7 +12256,7 @@ _0801D2EC: b _0801D39C .align 2, 0 _0801D2F0: .4byte sBattler_AI -_0801D2F4: .4byte gUnknown_2023DE4 +_0801D2F4: .4byte gSideTimers _0801D2F8: .4byte gBattleMons _0801D2FC: ldr r0, _0801D330 @ =gBattleTypeFlags @@ -12271,7 +12271,7 @@ _0801D2FC: beq _0801D378 ldr r0, _0801D334 @ =sBattler_AI ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0801D33C @@ -12299,7 +12299,7 @@ _0801D33C: _0801D34C: movs r0, 0x2 _0801D34E: - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r5, r0, 24 ldr r0, _0801D370 @ =gAbsentBattlerFlags @@ -12320,13 +12320,13 @@ _0801D374: .4byte gBitTable _0801D378: ldr r0, _0801D394 @ =sBattler_AI ldrb r0, [r0] - bl GetBankIdentity + bl GetBattlerPosition adds r1, r0, 0 movs r2, 0x1 movs r0, 0x1 ands r0, r1 eors r0, r2 - bl GetBankByIdentity + bl GetBattlerAtPosition lsls r0, 24 lsrs r5, r0, 24 b _0801D39C @@ -12360,7 +12360,7 @@ HasObedientBitSet: @ 801D3C0 lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -12429,7 +12429,7 @@ sub_801D438: @ 801D438 bne _0801D4F4 ldr r4, _0801D500 @ =sBattler_AI ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -12686,7 +12686,7 @@ _0801D634: cmp r0, 0xF beq _0801D6CC movs r2, 0 - ldr r0, _0801D6C0 @ =gUnknown_2023BCC + ldr r0, _0801D6C0 @ =gBattlersCount ldrb r3, [r0] adds r7, r0, 0 cmp r2, r3 @@ -12718,7 +12718,7 @@ _0801D6AA: .align 2, 0 _0801D6B8: .4byte gBattleMons _0801D6BC: .4byte sBattler_AI -_0801D6C0: .4byte gUnknown_2023BCC +_0801D6C0: .4byte gBattlersCount _0801D6C4: .4byte gUnknown_2023D74 _0801D6C8: .4byte gUnknown_81D9504 _0801D6CC: @@ -12759,7 +12759,7 @@ _0801D6F4: adds r0, r1, 0 movs r2, 0x1 movs r3, 0 - bl sub_803ECEC + bl CalculateBaseDamage ldr r1, _0801D74C @ =gBattleMoveDamage str r0, [r1] ldr r1, _0801D750 @ =gBattlerTarget |