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-rw-r--r--asm/battle_util.s472
1 files changed, 236 insertions, 236 deletions
diff --git a/asm/battle_util.s b/asm/battle_util.s
index 1c180978d..cab42d908 100644
--- a/asm/battle_util.s
+++ b/asm/battle_util.s
@@ -74,7 +74,7 @@ _08016EB4:
_08016EB8:
movs r0, 0x1
_08016EBA:
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r2, r0, 24
_08016EC2:
@@ -199,12 +199,12 @@ PressurePPLoseOnUsingImprision: @ 8016F90
movs r0, 0x4
mov r8, r0
adds r0, r5, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
mov r9, r0
movs r4, 0
- ldr r0, _080170B0 @ =gUnknown_2023BCC
+ ldr r0, _080170B0 @ =gBattlersCount
ldrb r0, [r0]
cmp r4, r0
bge _08017038
@@ -217,7 +217,7 @@ PressurePPLoseOnUsingImprision: @ 8016F90
_08016FC6:
lsls r0, r4, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
adds r6, r4, 0x1
@@ -270,7 +270,7 @@ _08017016:
strb r0, [r1]
_0801702E:
adds r4, r6, 0
- ldr r0, _080170B0 @ =gUnknown_2023BCC
+ ldr r0, _080170B0 @ =gBattlersCount
ldrb r0, [r0]
cmp r4, r0
blt _08016FC6
@@ -335,7 +335,7 @@ _080170A0:
pop {r0}
bx r0
.align 2, 0
-_080170B0: .4byte gUnknown_2023BCC
+_080170B0: .4byte gBattlersCount
_080170B4: .4byte gBattleMons
_080170B8: .4byte gDisableStructs
_080170BC: .4byte gBitTable
@@ -354,7 +354,7 @@ PressurePPLoseOnUsingPerishSong: @ 80170C4
lsrs r3, r0, 24
movs r6, 0x4
movs r1, 0
- ldr r0, _080171BC @ =gUnknown_2023BCC
+ ldr r0, _080171BC @ =gBattlersCount
mov r8, r0
ldrb r0, [r0]
cmp r1, r0
@@ -472,7 +472,7 @@ _080171AA:
pop {r0}
bx r0
.align 2, 0
-_080171BC: .4byte gUnknown_2023BCC
+_080171BC: .4byte gBattlersCount
_080171C0: .4byte gBattleMons
_080171C4: .4byte gUnknown_2023BF0
_080171C8: .4byte gUnknown_2023C08
@@ -491,7 +491,7 @@ MarkAllBufferBanksForExecution: @ 80171D8
cmp r0, 0
beq _08017218
movs r2, 0
- ldr r4, _0801720C @ =gUnknown_2023BCC
+ ldr r4, _0801720C @ =gBattlersCount
ldrb r0, [r4]
cmp r2, r0
bge _08017236
@@ -510,12 +510,12 @@ _080171F4:
b _08017236
.align 2, 0
_08017208: .4byte gBattleTypeFlags
-_0801720C: .4byte gUnknown_2023BCC
+_0801720C: .4byte gBattlersCount
_08017210: .4byte gUnknown_2023BC8
_08017214: .4byte gBitTable
_08017218:
movs r2, 0
- ldr r4, _0801723C @ =gUnknown_2023BCC
+ ldr r4, _0801723C @ =gBattlersCount
ldrb r0, [r4]
cmp r2, r0
bge _08017236
@@ -535,7 +535,7 @@ _08017236:
pop {r0}
bx r0
.align 2, 0
-_0801723C: .4byte gUnknown_2023BCC
+_0801723C: .4byte gBattlersCount
_08017240: .4byte gUnknown_2023BC8
_08017244: .4byte gBitTable
thumb_func_end MarkAllBufferBanksForExecution
@@ -752,7 +752,7 @@ ResetSentPokesToOpponentValue: @ 80173D0
strb r3, [r0]
strb r3, [r0, 0x1]
movs r1, 0
- ldr r0, _08017428 @ =gUnknown_2023BCC
+ ldr r0, _08017428 @ =gBattlersCount
ldrb r2, [r0]
adds r6, r0, 0
cmp r1, r2
@@ -794,7 +794,7 @@ _0801741E:
bx r0
.align 2, 0
_08017424: .4byte gUnknown_2023F4E
-_08017428: .4byte gUnknown_2023BCC
+_08017428: .4byte gBattlersCount
_0801742C: .4byte gBitTable
_08017430: .4byte gBattlerPartyIndexes
thumb_func_end ResetSentPokesToOpponentValue
@@ -808,7 +808,7 @@ sub_8017434: @ 8017434
lsrs r5, r0, 24
movs r4, 0
adds r0, r5, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -822,7 +822,7 @@ sub_8017434: @ 8017434
adds r0, r1
strb r4, [r0]
adds r5, r4, 0
- ldr r0, _080174A8 @ =gUnknown_2023BCC
+ ldr r0, _080174A8 @ =gBattlersCount
ldrb r2, [r0]
mov r8, r1
cmp r4, r2
@@ -861,7 +861,7 @@ _08017498:
bx r0
.align 2, 0
_080174A4: .4byte gUnknown_2023F4E
-_080174A8: .4byte gUnknown_2023BCC
+_080174A8: .4byte gBattlersCount
_080174AC: .4byte gAbsentBattlerFlags
_080174B0: .4byte gBitTable
_080174B4: .4byte gBattlerPartyIndexes
@@ -873,7 +873,7 @@ sub_80174B8: @ 80174B8
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -883,7 +883,7 @@ sub_80174B8: @ 80174B8
b _0801750A
_080174D4:
movs r3, 0x1
- ldr r5, _08017510 @ =gUnknown_2023BCC
+ ldr r5, _08017510 @ =gBattlersCount
ldrb r0, [r5]
cmp r3, r0
bge _0801750A
@@ -915,7 +915,7 @@ _0801750A:
pop {r0}
bx r0
.align 2, 0
-_08017510: .4byte gUnknown_2023BCC
+_08017510: .4byte gBattlersCount
_08017514: .4byte gUnknown_2023F4E
_08017518: .4byte gBitTable
_0801751C: .4byte gBattlerPartyIndexes
@@ -1124,7 +1124,7 @@ _0801768E:
ldrh r0, [r1, 0x2E]
cmp r0, 0xAF
bne _080176E8
- ldr r1, _080176E4 @ =gUnknown_2023F54
+ ldr r1, _080176E4 @ =gEnigmaBerries
lsls r0, r2, 3
subs r0, r2
lsls r0, 2
@@ -1146,14 +1146,14 @@ _080176D4: .4byte gUnknown_81D8EB7
_080176D8: .4byte gBattleMoves
_080176DC: .4byte gUnknown_81D8EC6
_080176E0: .4byte gUnknown_81D8F9F
-_080176E4: .4byte gUnknown_2023F54
+_080176E4: .4byte gEnigmaBerries
_080176E8:
ldrh r0, [r1, 0x2E]
bl ItemId_GetHoldEffect
lsls r0, 24
lsrs r3, r0, 24
_080176F2:
- ldr r2, _08017774 @ =gUnknown_2023D6F
+ ldr r2, _08017774 @ =gPotentialItemEffectBattler
ldr r1, _08017778 @ =gActiveBattler
ldrb r0, [r1]
strb r0, [r2]
@@ -1221,7 +1221,7 @@ _08017768:
pop {r1}
bx r1
.align 2, 0
-_08017774: .4byte gUnknown_2023D6F
+_08017774: .4byte gPotentialItemEffectBattler
_08017778: .4byte gActiveBattler
_0801777C: .4byte gBattleMons
_08017780: .4byte 0x0000ffff
@@ -1260,7 +1260,7 @@ CheckMoveLimitations: @ 801779C
ldrh r0, [r1, 0x2E]
cmp r0, 0xAF
bne _080177EC
- ldr r2, _080177E8 @ =gUnknown_2023F54
+ ldr r2, _080177E8 @ =gEnigmaBerries
lsls r1, r7, 3
subs r0, r1, r7
lsls r0, 2
@@ -1271,7 +1271,7 @@ CheckMoveLimitations: @ 801779C
.align 2, 0
_080177E0: .4byte gBattleStruct
_080177E4: .4byte gBattleMons
-_080177E8: .4byte gUnknown_2023F54
+_080177E8: .4byte gEnigmaBerries
_080177EC:
ldrh r0, [r1, 0x2E]
str r3, [sp, 0x14]
@@ -1282,7 +1282,7 @@ _080177EC:
lsls r1, r7, 3
ldr r3, [sp, 0x14]
_080177FE:
- ldr r0, _08017978 @ =gUnknown_2023D6F
+ ldr r0, _08017978 @ =gPotentialItemEffectBattler
strb r7, [r0]
movs r0, 0
mov r9, r0
@@ -1481,7 +1481,7 @@ _08017966:
pop {r1}
bx r1
.align 2, 0
-_08017978: .4byte gUnknown_2023D6F
+_08017978: .4byte gPotentialItemEffectBattler
_0801797C: .4byte gDisableStructs
_08017980: .4byte gBattleMons
_08017984: .4byte gUnknown_2023BF0
@@ -1524,7 +1524,7 @@ sub_8017998: @ 8017998
cmp r0, 0
beq _08017A1C
ldrb r0, [r5]
- bl GetBankIdentity
+ bl GetBattlerPosition
adds r4, r0, 0
bl Random
movs r1, 0x1
@@ -1535,7 +1535,7 @@ sub_8017998: @ 8017998
lsls r4, 24
lsrs r4, 24
adds r0, r4, 0
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
ldr r2, _08017A18 @ =gUnknown_20233C4
ldrb r1, [r5]
lsls r1, 9
@@ -1551,12 +1551,12 @@ _08017A14: .4byte gBattleTypeFlags
_08017A18: .4byte gUnknown_20233C4
_08017A1C:
ldrb r0, [r5]
- bl GetBankIdentity
+ bl GetBattlerPosition
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
ldr r2, _08017A3C @ =gUnknown_20233C4
ldrb r1, [r5]
lsls r1, 9
@@ -1599,12 +1599,12 @@ GetImprisonedMovesCount: @ 8017A64
lsls r1, 16
lsrs r5, r1, 16
movs r6, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
mov r9, r0
movs r4, 0
- ldr r0, _08017AF8 @ =gUnknown_2023BCC
+ ldr r0, _08017AF8 @ =gBattlersCount
ldrb r0, [r0]
cmp r6, r0
bge _08017AE8
@@ -1613,7 +1613,7 @@ GetImprisonedMovesCount: @ 8017A64
_08017A8E:
lsls r0, r4, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
adds r3, r4, 0x1
@@ -1654,7 +1654,7 @@ _08017AD4:
lsrs r6, r0, 24
_08017ADE:
adds r4, r3, 0
- ldr r0, _08017AF8 @ =gUnknown_2023BCC
+ ldr r0, _08017AF8 @ =gBattlersCount
ldrb r0, [r0]
cmp r4, r0
blt _08017A8E
@@ -1667,7 +1667,7 @@ _08017AE8:
pop {r1}
bx r1
.align 2, 0
-_08017AF8: .4byte gUnknown_2023BCC
+_08017AF8: .4byte gBattlersCount
_08017AFC: .4byte gUnknown_2023BF0
_08017B00: .4byte gStatuses3
thumb_func_end GetImprisonedMovesCount
@@ -1684,7 +1684,7 @@ UpdateTurnCounters: @ 8017B04
ldr r1, _08017BA8 @ =sBattler_AI
mov r2, r9
strb r2, [r1]
- ldr r0, _08017BAC @ =gUnknown_2023BCC
+ ldr r0, _08017BAC @ =gBattlersCount
ldrb r4, [r0]
adds r6, r1, 0
mov r10, r0
@@ -1763,7 +1763,7 @@ _08017B9E:
mov pc, r0
.align 2, 0
_08017BA8: .4byte sBattler_AI
-_08017BAC: .4byte gUnknown_2023BCC
+_08017BAC: .4byte gBattlersCount
_08017BB0: .4byte gBattlerTarget
_08017BB4: .4byte gBattleStruct
_08017BB8: .4byte gAbsentBattlerFlags
@@ -1784,7 +1784,7 @@ _08017BC4:
.4byte _08018220
_08017BF0:
movs r5, 0
- ldr r1, _08017C10 @ =gUnknown_2023BCC
+ ldr r1, _08017C10 @ =gBattlersCount
mov r10, r1
ldrb r2, [r1]
cmp r5, r2
@@ -1801,7 +1801,7 @@ _08017C0A:
movs r5, 0
b _08017C58
.align 2, 0
-_08017C10: .4byte gUnknown_2023BCC
+_08017C10: .4byte gBattlersCount
_08017C14: .4byte gUnknown_2023BDE
_08017C18:
adds r4, r5, 0x1
@@ -1810,7 +1810,7 @@ _08017C18:
cmp r6, r1
bge _08017C56
ldr r7, _08017D14 @ =gUnknown_2023BDE
- ldr r0, _08017D18 @ =gUnknown_2023BCC
+ ldr r0, _08017D18 @ =gBattlersCount
mov r10, r0
lsls r1, r5, 24
mov r8, r1
@@ -1831,7 +1831,7 @@ _08017C2C:
bl SwapTurnOrder
_08017C4C:
adds r4, 0x1
- ldr r0, _08017D18 @ =gUnknown_2023BCC
+ ldr r0, _08017D18 @ =gBattlersCount
ldrb r0, [r0]
cmp r4, r0
blt _08017C2C
@@ -1871,7 +1871,7 @@ _08017C8E:
ldr r0, [r1]
adds r0, 0xDB
ldrb r4, [r0]
- ldr r2, _08017D2C @ =gUnknown_2023DE4
+ ldr r2, _08017D2C @ =gSideTimers
lsls r1, r4, 1
adds r0, r1, r4
lsls r0, 2
@@ -1938,12 +1938,12 @@ _08017D06:
b _08017F60
.align 2, 0
_08017D14: .4byte gUnknown_2023BDE
-_08017D18: .4byte gUnknown_2023BCC
+_08017D18: .4byte gBattlersCount
_08017D1C: .4byte gBattleStruct
_08017D20: .4byte gActiveBattler
_08017D24: .4byte sBattler_AI
_08017D28: .4byte gUnknown_2022AB8
-_08017D2C: .4byte gUnknown_2023DE4
+_08017D2C: .4byte gSideTimers
_08017D30: .4byte gSideAffecting
_08017D34: .4byte 0x0000fffe
_08017D38: .4byte gUnknown_81D8B32
@@ -1966,7 +1966,7 @@ _08017D56:
ldr r0, [r1]
adds r0, 0xDB
ldrb r4, [r0]
- ldr r2, _08017DEC @ =gUnknown_2023DE4
+ ldr r2, _08017DEC @ =gSideTimers
lsls r1, r4, 1
adds r0, r1, r4
lsls r0, 2
@@ -2037,7 +2037,7 @@ _08017DD4:
.align 2, 0
_08017DE4: .4byte sBattler_AI
_08017DE8: .4byte gUnknown_2022AB8
-_08017DEC: .4byte gUnknown_2023DE4
+_08017DEC: .4byte gSideTimers
_08017DF0: .4byte gActiveBattler
_08017DF4: .4byte gSideAffecting
_08017DF8: .4byte 0x0000fffd
@@ -2061,7 +2061,7 @@ _08017E20:
ldr r0, [r1]
adds r0, 0xDB
ldrb r4, [r0]
- ldr r1, _08017ECC @ =gUnknown_2023DE4
+ ldr r1, _08017ECC @ =gSideTimers
lsls r3, r4, 1
adds r0, r3, r4
lsls r0, 2
@@ -2144,7 +2144,7 @@ _08017EAC:
_08017EC0: .4byte gActiveBattler
_08017EC4: .4byte sBattler_AI
_08017EC8: .4byte gUnknown_2022AB8
-_08017ECC: .4byte gUnknown_2023DE4
+_08017ECC: .4byte gSideTimers
_08017ED0: .4byte gSideAffecting
_08017ED4: .4byte 0x0000feff
_08017ED8: .4byte gUnknown_81D8B32
@@ -2163,7 +2163,7 @@ _08017EF4:
ldr r0, [r1]
adds r0, 0xDB
ldrb r4, [r0]
- ldr r2, _08017F88 @ =gUnknown_2023DE4
+ ldr r2, _08017F88 @ =gSideTimers
lsls r1, r4, 1
adds r0, r1, r4
lsls r0, 2
@@ -2235,7 +2235,7 @@ _08017F68:
.align 2, 0
_08017F80: .4byte gActiveBattler
_08017F84: .4byte sBattler_AI
-_08017F88: .4byte gUnknown_2023DE4
+_08017F88: .4byte gSideTimers
_08017F8C: .4byte gSideAffecting
_08017F90: .4byte 0x0000ffdf
_08017F94: .4byte gUnknown_81D8B43
@@ -2244,7 +2244,7 @@ _08017F9C:
mov r2, r12
ldr r0, [r2]
adds r0, 0xDB
- ldr r1, _08018030 @ =gUnknown_2023BCC
+ ldr r1, _08018030 @ =gBattlersCount
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
@@ -2302,7 +2302,7 @@ _08017FF8:
_0801800E:
ldr r0, [r2]
adds r0, 0xDB
- ldr r1, _08018030 @ =gUnknown_2023BCC
+ ldr r1, _08018030 @ =gBattlersCount
ldrb r0, [r0]
ldrb r1, [r1]
cmp r0, r1
@@ -2320,7 +2320,7 @@ _08018024:
strb r0, [r1, 0x3]
b _0801822A
.align 2, 0
-_08018030: .4byte gUnknown_2023BCC
+_08018030: .4byte gBattlersCount
_08018034: .4byte gActiveBattler
_08018038: .4byte gUnknown_2023BDE
_0801803C: .4byte gUnknown_2023F20
@@ -2597,7 +2597,7 @@ TurnBasedEffects: @ 8018258
str r0, [r2]
ldr r5, _08018294 @ =gBattleStruct
ldr r2, [r5]
- ldr r0, _08018298 @ =gUnknown_2023BCC
+ ldr r0, _08018298 @ =gBattlersCount
ldrb r1, [r2, 0x1]
adds r7, r5, 0
mov r8, r0
@@ -2611,7 +2611,7 @@ _08018288:
_0801828C: .4byte gUnknown_2023DD0
_08018290: .4byte 0x01000020
_08018294: .4byte gBattleStruct
-_08018298: .4byte gUnknown_2023BCC
+_08018298: .4byte gBattlersCount
_0801829C:
ldr r3, _080182D0 @ =gActiveBattler
ldr r4, _080182D4 @ =sBattler_AI
@@ -2731,7 +2731,7 @@ _080183AC:
movs r0, 0x1
movs r2, 0
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _080183C6
@@ -3270,7 +3270,7 @@ _080187EE:
bcc _080187CE
_080187FC:
ldr r2, _08018814 @ =sBattler_AI
- ldr r1, _08018818 @ =gUnknown_2023BCC
+ ldr r1, _08018818 @ =gBattlersCount
ldrb r0, [r2]
ldrb r1, [r1]
cmp r0, r1
@@ -3281,7 +3281,7 @@ _080187FC:
.align 2, 0
_08018810: .4byte gBattleMons
_08018814: .4byte sBattler_AI
-_08018818: .4byte gUnknown_2023BCC
+_08018818: .4byte gBattlersCount
_0801881C:
ldr r5, _08018854 @ =gActiveBattler
ldrb r0, [r5]
@@ -3825,7 +3825,7 @@ _08018C4C:
_08018C50:
ldr r5, _08018C88 @ =gBattleStruct
ldr r2, [r5]
- ldr r0, _08018C8C @ =gUnknown_2023BCC
+ ldr r0, _08018C8C @ =gBattlersCount
ldrb r1, [r2, 0x1]
adds r7, r5, 0
mov r8, r0
@@ -3855,7 +3855,7 @@ _08018C78:
bx r1
.align 2, 0
_08018C88: .4byte gBattleStruct
-_08018C8C: .4byte gUnknown_2023BCC
+_08018C8C: .4byte gBattlersCount
_08018C90: .4byte gUnknown_2023DD0
_08018C94: .4byte 0xfeffffdf
thumb_func_end TurnBasedEffects
@@ -3893,7 +3893,7 @@ _08018CD0: .4byte gBattleStruct
_08018CD4:
ldr r2, _08018D20 @ =0x00000181
adds r0, r3, r2
- ldr r1, _08018D24 @ =gUnknown_2023BCC
+ ldr r1, _08018D24 @ =gBattlersCount
ldrb r0, [r0]
mov r8, r1
ldrb r6, [r1]
@@ -3933,7 +3933,7 @@ _08018CFC:
b _08018E04
.align 2, 0
_08018D20: .4byte 0x00000181
-_08018D24: .4byte gUnknown_2023BCC
+_08018D24: .4byte gBattlersCount
_08018D28: .4byte gActiveBattler
_08018D2C: .4byte gUnknown_2022AB8
_08018D30: .4byte gUnknown_2023F20
@@ -4059,7 +4059,7 @@ _08018E2C:
ldr r0, [r3]
ldr r2, _08018E7C @ =0x00000181
adds r0, r2
- ldr r1, _08018E80 @ =gUnknown_2023BCC
+ ldr r1, _08018E80 @ =gBattlersCount
ldrb r0, [r0]
mov r8, r1
ldrb r4, [r1]
@@ -4099,7 +4099,7 @@ _08018E4E:
b _08018F54
.align 2, 0
_08018E7C: .4byte 0x00000181
-_08018E80: .4byte gUnknown_2023BCC
+_08018E80: .4byte gBattlersCount
_08018E84: .4byte gActiveBattler
_08018E88: .4byte gUnknown_2022AB8
_08018E8C: .4byte gDisableStructs
@@ -4305,7 +4305,7 @@ _0801901C:
adds r0, 0x1
strb r0, [r1]
movs r5, 0
- ldr r0, _080190E8 @ =gUnknown_2023BCC
+ ldr r0, _080190E8 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
bge _0801906E
@@ -4332,7 +4332,7 @@ _0801903C:
strb r0, [r6]
_08019064:
adds r5, 0x1
- ldr r0, _080190E8 @ =gUnknown_2023BCC
+ ldr r0, _080190E8 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801903C
@@ -4388,7 +4388,7 @@ _080190C6:
ldrb r1, [r0]
adds r1, 0x1
strb r1, [r0]
- ldr r0, _080190E8 @ =gUnknown_2023BCC
+ ldr r0, _080190E8 @ =gBattlersCount
lsls r1, 24
lsrs r1, 24
ldrb r0, [r0]
@@ -4401,7 +4401,7 @@ _080190C6:
strb r1, [r0]
b _08019264
.align 2, 0
-_080190E8: .4byte gUnknown_2023BCC
+_080190E8: .4byte gBattlersCount
_080190EC: .4byte gAbsentBattlerFlags
_080190F0: .4byte gBitTable
_080190F4: .4byte gBattleStruct
@@ -4419,7 +4419,7 @@ _08019108:
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
- ldr r1, _0801913C @ =gUnknown_2023BCC
+ ldr r1, _0801913C @ =gBattlersCount
lsls r0, 24
lsrs r0, 24
ldrb r1, [r1]
@@ -4433,7 +4433,7 @@ _08019108:
.align 2, 0
_08019134: .4byte gUnknown_2023D6D
_08019138: .4byte gBattleStruct
-_0801913C: .4byte gUnknown_2023BCC
+_0801913C: .4byte gBattlersCount
_08019140:
ldr r0, [r2]
adds r0, 0x4D
@@ -4485,7 +4485,7 @@ _0801916A:
_08019198:
adds r0, r3, 0x1
strb r0, [r4]
- ldr r1, _080191C4 @ =gUnknown_2023BCC
+ ldr r1, _080191C4 @ =gBattlersCount
lsls r0, 24
lsrs r0, 24
ldrb r1, [r1]
@@ -4499,7 +4499,7 @@ _080191B4: .4byte gBattleStruct
_080191B8: .4byte gBattleMons
_080191BC: .4byte gBitTable
_080191C0: .4byte gAbsentBattlerFlags
-_080191C4: .4byte gUnknown_2023BCC
+_080191C4: .4byte gBattlersCount
_080191C8:
mov r1, r8
ldr r0, [r1]
@@ -4507,7 +4507,7 @@ _080191C8:
ldrb r1, [r0]
adds r1, 0x1
strb r1, [r0]
- ldr r0, _080191EC @ =gUnknown_2023BCC
+ ldr r0, _080191EC @ =gBattlersCount
lsls r1, 24
lsrs r1, 24
ldrb r0, [r0]
@@ -4521,7 +4521,7 @@ _080191E0:
strb r1, [r0]
b _08019264
.align 2, 0
-_080191EC: .4byte gUnknown_2023BCC
+_080191EC: .4byte gBattlersCount
_080191F0:
mov r1, r8
ldr r0, [r1]
@@ -4536,7 +4536,7 @@ _080191FC:
movs r1, 0
movs r2, 0
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -4548,7 +4548,7 @@ _08019216:
movs r1, 0
movs r2, 0
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _0801922C
@@ -4569,7 +4569,7 @@ _08019240:
movs r1, 0
movs r2, 0
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _08019256
@@ -4608,7 +4608,7 @@ _08019280: .4byte gBattleStruct
TryClearRageStatuses: @ 8019284
push {r4-r6,lr}
movs r3, 0
- ldr r0, _080192C4 @ =gUnknown_2023BCC
+ ldr r0, _080192C4 @ =gBattlersCount
adds r5, r0, 0
ldrb r0, [r5]
cmp r3, r0
@@ -4641,7 +4641,7 @@ _080192BC:
pop {r0}
bx r0
.align 2, 0
-_080192C4: .4byte gUnknown_2023BCC
+_080192C4: .4byte gBattlersCount
_080192C8: .4byte gUnknown_2023DC4
_080192CC: .4byte gUnknown_2023C34
_080192D0: .4byte 0xff7fffff
@@ -5315,7 +5315,7 @@ _08019868:
adds r0, r1, 0
movs r2, 0x1
movs r3, 0
- bl sub_803ECEC
+ bl CalculateBaseDamage
ldr r1, _080198C0 @ =gBattleMoveDamage
str r0, [r1]
ldr r0, _080198C4 @ =gUnknown_2023E8C
@@ -5432,7 +5432,7 @@ _08019974:
_08019988:
ldr r0, _080199A0 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _080199AC
@@ -5765,7 +5765,7 @@ _08019C40:
lsls r0, 24
lsrs r7, r0, 24
adds r0, r4, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
ldr r1, _08019CC4 @ =gEnemyParty
mov r8, r1
@@ -5826,17 +5826,17 @@ _08019CC4: .4byte gEnemyParty
_08019CC8: .4byte gPlayerParty
_08019CCC:
adds r0, r3, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _08019CF8
movs r0, 0x1
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r7, r0, 24
movs r0, 0x3
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r6, r0, 24
ldr r0, _08019CF4 @ =gEnemyParty
@@ -5846,11 +5846,11 @@ _08019CCC:
_08019CF4: .4byte gEnemyParty
_08019CF8:
movs r0, 0
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r7, r0, 24
movs r0, 0x2
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r6, r0, 24
ldr r1, _08019DA0 @ =gPlayerParty
@@ -5964,7 +5964,7 @@ sub_8019DAC: @ 8019DAC
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _08019DFE
@@ -5973,7 +5973,7 @@ sub_8019DAC: @ 8019DAC
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _08019E24
@@ -6002,7 +6002,7 @@ _08019E24:
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -6012,7 +6012,7 @@ _08019E24:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _08019E54
@@ -6124,8 +6124,8 @@ _08019F10: .4byte gBattleWeather
_08019F14: .4byte gBattleMons
thumb_func_end sub_8019DAC
- thumb_func_start sub_8019F18
-sub_8019F18: @ 8019F18
+ thumb_func_start AbilityBattleEffects
+AbilityBattleEffects: @ 8019F18
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -6149,7 +6149,7 @@ sub_8019F18: @ 8019F18
movs r0, 0
mov r9, r0
ldr r5, _08019F74 @ =sBattler_AI
- ldr r1, _08019F78 @ =gUnknown_2023BCC
+ ldr r1, _08019F78 @ =gBattlersCount
ldrb r0, [r5]
ldrb r1, [r1]
cmp r0, r1
@@ -6158,7 +6158,7 @@ sub_8019F18: @ 8019F18
strb r1, [r5]
_08019F54:
ldrb r0, [r5]
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _08019F84
@@ -6173,7 +6173,7 @@ _08019F54:
b _08019F94
.align 2, 0
_08019F74: .4byte sBattler_AI
-_08019F78: .4byte gUnknown_2023BCC
+_08019F78: .4byte gBattlersCount
_08019F7C: .4byte gBattlerPartyIndexes
_08019F80: .4byte gPlayerParty
_08019F84:
@@ -6188,7 +6188,7 @@ _08019F84:
_08019F94:
adds r6, r1, r0
ldr r5, _08019FCC @ =gBattlerTarget
- ldr r1, _08019FD0 @ =gUnknown_2023BCC
+ ldr r1, _08019FD0 @ =gBattlersCount
ldrb r0, [r5]
ldrb r1, [r1]
cmp r0, r1
@@ -6197,7 +6197,7 @@ _08019F94:
strb r2, [r5]
_08019FA6:
ldrb r0, [r5]
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _08019FD8
@@ -6214,7 +6214,7 @@ _08019FA6:
_08019FC4: .4byte gBattlerPartyIndexes
_08019FC8: .4byte gEnemyParty
_08019FCC: .4byte gBattlerTarget
-_08019FD0: .4byte gUnknown_2023BCC
+_08019FD0: .4byte gBattlersCount
_08019FD4: .4byte gPlayerParty
_08019FD8:
ldr r1, _0801A038 @ =gBattlerPartyIndexes
@@ -6258,7 +6258,7 @@ _0801A02A:
mov r3, r8
cmp r3, 0
beq _0801A048
- ldr r0, _0801A044 @ =gUnknown_2023D6A
+ ldr r0, _0801A044 @ =gLastUsedAbility
strb r3, [r0]
mov r8, r0
b _0801A05E
@@ -6266,9 +6266,9 @@ _0801A02A:
_0801A038: .4byte gBattlerPartyIndexes
_0801A03C: .4byte gEnemyParty
_0801A040: .4byte gBattleTypeFlags
-_0801A044: .4byte gUnknown_2023D6A
+_0801A044: .4byte gLastUsedAbility
_0801A048:
- ldr r2, _0801A078 @ =gUnknown_2023D6A
+ ldr r2, _0801A078 @ =gLastUsedAbility
ldr r1, _0801A07C @ =gBattleMons
movs r0, 0x58
mov r3, r10
@@ -6295,7 +6295,7 @@ _0801A066:
ands r5, r0
b _0801A094
.align 2, 0
-_0801A078: .4byte gUnknown_2023D6A
+_0801A078: .4byte gLastUsedAbility
_0801A07C: .4byte gBattleMons
_0801A080: .4byte gCurrentMove
_0801A084: .4byte gBattleStruct
@@ -6364,7 +6364,7 @@ _0801A0DC:
.4byte _0801B8B4
_0801A12C:
ldr r2, _0801A160 @ =sBattler_AI
- ldr r0, _0801A164 @ =gUnknown_2023BCC
+ ldr r0, _0801A164 @ =gBattlersCount
ldrb r1, [r2]
adds r3, r0, 0
ldrb r4, [r3]
@@ -6394,7 +6394,7 @@ _0801A15C:
bl _0801BBAA
.align 2, 0
_0801A160: .4byte sBattler_AI
-_0801A164: .4byte gUnknown_2023BCC
+_0801A164: .4byte gBattlersCount
_0801A168:
cmp r0, 0x16
bne _0801A16E
@@ -6681,13 +6681,13 @@ _0801A3C8:
adds r0, r4, 0x1
lsls r0, 24
lsrs r4, r0, 24
- ldr r0, _0801A3DC @ =gUnknown_2023BCC
+ ldr r0, _0801A3DC @ =gBattlersCount
ldrb r0, [r0]
cmp r4, r0
bcc _0801A3B4
bl _0801BBAA
.align 2, 0
-_0801A3DC: .4byte gUnknown_2023BCC
+_0801A3DC: .4byte gBattlersCount
_0801A3E0:
ldr r7, _0801A410 @ =gBattleMons
movs r0, 0x58
@@ -6731,7 +6731,7 @@ _0801A426:
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -6743,7 +6743,7 @@ _0801A442:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _0801A45A
@@ -8085,7 +8085,7 @@ _0801B00C: .4byte gUnknown_81D94BE
_0801B010:
movs r4, 0
mov r10, r4
- ldr r0, _0801B044 @ =gUnknown_2023BCC
+ ldr r0, _0801B044 @ =gBattlersCount
ldrb r0, [r0]
cmp r10, r0
bcc _0801B020
@@ -8111,7 +8111,7 @@ _0801B03A:
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_0801B044: .4byte gUnknown_2023BCC
+_0801B044: .4byte gBattlersCount
_0801B048: .4byte gBattleMons
_0801B04C: .4byte _0801B050
.align 2, 0
@@ -8435,7 +8435,7 @@ _0801B358:
lsls r0, 24
lsrs r0, 24
mov r10, r0
- ldr r0, _0801B370 @ =gUnknown_2023BCC
+ ldr r0, _0801B370 @ =gBattlersCount
ldrb r0, [r0]
cmp r10, r0
bcs _0801B36C
@@ -8443,11 +8443,11 @@ _0801B358:
_0801B36C:
bl _0801BBAA
.align 2, 0
-_0801B370: .4byte gUnknown_2023BCC
+_0801B370: .4byte gBattlersCount
_0801B374:
movs r2, 0
mov r10, r2
- ldr r0, _0801B3C0 @ =gUnknown_2023BCC
+ ldr r0, _0801B3C0 @ =gBattlersCount
ldrb r0, [r0]
cmp r10, r0
bcc _0801B384
@@ -8478,13 +8478,13 @@ _0801B3AA:
lsls r0, 24
lsrs r0, 24
mov r10, r0
- ldr r0, _0801B3C0 @ =gUnknown_2023BCC
+ ldr r0, _0801B3C0 @ =gBattlersCount
ldrb r0, [r0]
cmp r10, r0
bcc _0801B386
bl _0801BBAA
.align 2, 0
-_0801B3C0: .4byte gUnknown_2023BCC
+_0801B3C0: .4byte gBattlersCount
_0801B3C4: .4byte gBattleMons
_0801B3C8:
mov r4, r8
@@ -8612,7 +8612,7 @@ _0801B4CC: .4byte gUnknown_2023D74
_0801B4D0: .4byte gUnknown_81D94CE
_0801B4D4:
movs r5, 0
- ldr r0, _0801B50C @ =gUnknown_2023BCC
+ ldr r0, _0801B50C @ =gBattlersCount
ldrb r1, [r0]
cmp r5, r1
blt _0801B4E0
@@ -8642,12 +8642,12 @@ _0801B4FE:
blt _0801B4EE
b _0801BBAA
.align 2, 0
-_0801B50C: .4byte gUnknown_2023BCC
+_0801B50C: .4byte gBattlersCount
_0801B510: .4byte gBattleMons
_0801B514: .4byte gStatuses3
_0801B518:
movs r5, 0
- ldr r0, _0801B5F4 @ =gUnknown_2023BCC
+ ldr r0, _0801B5F4 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B524
@@ -8681,17 +8681,17 @@ _0801B53C:
_0801B552:
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankIdentity
+ bl GetBattlerPosition
movs r1, 0x1
adds r6, r0, 0
eors r6, r1
ands r6, r1
adds r0, r6, 0
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r4, r0, 24
adds r0, r6, 0x2
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r7, r0, 24
ldr r0, _0801B604 @ =gBattleTypeFlags
@@ -8735,7 +8735,7 @@ _0801B584:
lsls r1, 1
orrs r6, r1
adds r0, r6, 0
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
mov r2, r8
strb r0, [r2]
ldrb r0, [r2]
@@ -8752,16 +8752,16 @@ _0801B584:
adds r0, r4
adds r0, 0x20
ldrb r0, [r0]
- ldr r2, _0801B608 @ =gUnknown_2023D6A
+ ldr r2, _0801B608 @ =gLastUsedAbility
strb r0, [r2]
b _0801B6C4
.align 2, 0
-_0801B5F4: .4byte gUnknown_2023BCC
+_0801B5F4: .4byte gBattlersCount
_0801B5F8: .4byte gActiveBattler
_0801B5FC: .4byte gBattleMons
_0801B600: .4byte gStatuses3
_0801B604: .4byte gBattleTypeFlags
-_0801B608: .4byte gUnknown_2023D6A
+_0801B608: .4byte gLastUsedAbility
_0801B60C:
ldr r3, _0801B650 @ =gBattleMons
movs r2, 0x58
@@ -8794,12 +8794,12 @@ _0801B60C:
adds r0, r3
adds r0, 0x20
ldrb r0, [r0]
- ldr r2, _0801B654 @ =gUnknown_2023D6A
+ ldr r2, _0801B654 @ =gLastUsedAbility
strb r0, [r2]
b _0801B6C4
.align 2, 0
_0801B650: .4byte gBattleMons
-_0801B654: .4byte gUnknown_2023D6A
+_0801B654: .4byte gLastUsedAbility
_0801B658:
ldr r3, _0801B698 @ =gBattleMons
movs r2, 0x58
@@ -8854,7 +8854,7 @@ _0801B69C:
strb r1, [r0]
ldrb r0, [r2]
_0801B6C0:
- ldr r1, _0801B6F4 @ =gUnknown_2023D6A
+ ldr r1, _0801B6F4 @ =gLastUsedAbility
strb r0, [r1]
_0801B6C4:
mov r0, r9
@@ -8875,7 +8875,7 @@ _0801B6D6:
adds r4, 0x4
str r4, [sp, 0x20]
adds r5, 0x1
- ldr r0, _0801B6F8 @ =gUnknown_2023BCC
+ ldr r0, _0801B6F8 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
bge _0801B6EE
@@ -8884,11 +8884,11 @@ _0801B6EE:
b _0801BBAA
.align 2, 0
_0801B6F0: .4byte gBattleMons
-_0801B6F4: .4byte gUnknown_2023D6A
-_0801B6F8: .4byte gUnknown_2023BCC
+_0801B6F4: .4byte gLastUsedAbility
+_0801B6F8: .4byte gBattlersCount
_0801B6FC:
movs r5, 0
- ldr r0, _0801B734 @ =gUnknown_2023BCC
+ ldr r0, _0801B734 @ =gBattlersCount
ldrb r1, [r0]
cmp r5, r1
blt _0801B708
@@ -8918,16 +8918,16 @@ _0801B726:
blt _0801B716
b _0801BBAA
.align 2, 0
-_0801B734: .4byte gUnknown_2023BCC
+_0801B734: .4byte gBattlersCount
_0801B738: .4byte gBattleMons
_0801B73C: .4byte gStatuses3
_0801B740:
mov r0, r10
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r6, r0, 24
movs r5, 0
- ldr r0, _0801B790 @ =gUnknown_2023BCC
+ ldr r0, _0801B790 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B756
@@ -8938,7 +8938,7 @@ _0801B756:
_0801B75A:
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
adds r4, r5, 0x1
@@ -8951,29 +8951,29 @@ _0801B75A:
ldrb r0, [r0]
cmp r0, r7
bne _0801B784
- ldr r0, _0801B798 @ =gUnknown_2023D6A
+ ldr r0, _0801B798 @ =gLastUsedAbility
strb r7, [r0]
lsls r0, r4, 24
lsrs r0, 24
mov r9, r0
_0801B784:
adds r5, r4, 0
- ldr r0, _0801B790 @ =gUnknown_2023BCC
+ ldr r0, _0801B790 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B75A
b _0801BBAA
.align 2, 0
-_0801B790: .4byte gUnknown_2023BCC
+_0801B790: .4byte gBattlersCount
_0801B794: .4byte gBattleMons
-_0801B798: .4byte gUnknown_2023D6A
+_0801B798: .4byte gLastUsedAbility
_0801B79C:
mov r0, r10
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r6, r0, 24
movs r5, 0
- ldr r0, _0801B7EC @ =gUnknown_2023BCC
+ ldr r0, _0801B7EC @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B7B2
@@ -8984,7 +8984,7 @@ _0801B7B2:
_0801B7B6:
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
adds r4, r5, 0x1
@@ -8997,22 +8997,22 @@ _0801B7B6:
ldrb r0, [r0]
cmp r0, r7
bne _0801B7E0
- ldr r0, _0801B7F4 @ =gUnknown_2023D6A
+ ldr r0, _0801B7F4 @ =gLastUsedAbility
strb r7, [r0]
lsls r0, r4, 24
lsrs r0, 24
mov r9, r0
_0801B7E0:
adds r5, r4, 0
- ldr r0, _0801B7EC @ =gUnknown_2023BCC
+ ldr r0, _0801B7EC @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B7B6
b _0801BBAA
.align 2, 0
-_0801B7EC: .4byte gUnknown_2023BCC
+_0801B7EC: .4byte gBattlersCount
_0801B7F0: .4byte gBattleMons
-_0801B7F4: .4byte gUnknown_2023D6A
+_0801B7F4: .4byte gLastUsedAbility
_0801B7F8:
mov r2, r8
ldrb r0, [r2]
@@ -9021,7 +9021,7 @@ _0801B7F8:
cmp r0, 0xFE
beq _0801B858
movs r5, 0
- ldr r0, _0801B818 @ =gUnknown_2023BCC
+ ldr r0, _0801B818 @ =gBattlersCount
adds r3, r0, 0
ldrb r4, [r3]
cmp r5, r4
@@ -9031,11 +9031,11 @@ _0801B812:
ldr r2, _0801B81C @ =gBattleMons
b _0801B890
.align 2, 0
-_0801B818: .4byte gUnknown_2023BCC
+_0801B818: .4byte gBattlersCount
_0801B81C: .4byte gBattleMons
_0801B820:
movs r5, 0
- ldr r0, _0801B850 @ =gUnknown_2023BCC
+ ldr r0, _0801B850 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B82C
@@ -9062,11 +9062,11 @@ _0801B848:
blt _0801B834
b _0801BBAA
.align 2, 0
-_0801B850: .4byte gUnknown_2023BCC
+_0801B850: .4byte gBattlersCount
_0801B854: .4byte gStatuses3
_0801B858:
movs r5, 0
- ldr r0, _0801B888 @ =gUnknown_2023BCC
+ ldr r0, _0801B888 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B864
@@ -9093,7 +9093,7 @@ _0801B880:
blt _0801B86C
b _0801BBAA
.align 2, 0
-_0801B888: .4byte gUnknown_2023BCC
+_0801B888: .4byte gBattlersCount
_0801B88C: .4byte gStatuses3
_0801B890:
movs r0, 0x58
@@ -9117,7 +9117,7 @@ _0801B8AA:
b _0801BBAA
_0801B8B4:
movs r5, 0
- ldr r0, _0801B8F0 @ =gUnknown_2023BCC
+ ldr r0, _0801B8F0 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B8C0
@@ -9150,10 +9150,10 @@ _0801B8E8:
blt _0801B8C6
b _0801BBAA
.align 2, 0
-_0801B8F0: .4byte gUnknown_2023BCC
+_0801B8F0: .4byte gBattlersCount
_0801B8F4: .4byte gBattleMons
_0801B8F8:
- ldr r0, _0801B908 @ =gUnknown_2023D6A
+ ldr r0, _0801B908 @ =gLastUsedAbility
strb r7, [r0]
adds r0, r5, 0x1
lsls r0, 24
@@ -9161,14 +9161,14 @@ _0801B8F8:
mov r9, r0
b _0801B94A
.align 2, 0
-_0801B908: .4byte gUnknown_2023D6A
+_0801B908: .4byte gLastUsedAbility
_0801B90C:
mov r0, r10
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r6, r0, 24
movs r5, 0
- ldr r0, _0801B99C @ =gUnknown_2023BCC
+ ldr r0, _0801B99C @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
bge _0801B94A
@@ -9176,7 +9176,7 @@ _0801B90C:
_0801B922:
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, r6
@@ -9190,7 +9190,7 @@ _0801B922:
beq _0801B8F8
_0801B940:
adds r5, 0x1
- ldr r0, _0801B99C @ =gUnknown_2023BCC
+ ldr r0, _0801B99C @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B922
@@ -9201,7 +9201,7 @@ _0801B94A:
b _0801BBB0
_0801B952:
movs r5, 0
- ldr r0, _0801B99C @ =gUnknown_2023BCC
+ ldr r0, _0801B99C @ =gBattlersCount
ldrb r0, [r0]
cmp r9, r0
blt _0801B95E
@@ -9220,36 +9220,36 @@ _0801B962:
bne _0801B990
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, r6
bne _0801B990
cmp r5, r10
beq _0801B990
- ldr r0, _0801B9A4 @ =gUnknown_2023D6A
+ ldr r0, _0801B9A4 @ =gLastUsedAbility
strb r7, [r0]
lsls r0, r4, 24
lsrs r0, 24
mov r9, r0
_0801B990:
adds r5, r4, 0
- ldr r0, _0801B99C @ =gUnknown_2023BCC
+ ldr r0, _0801B99C @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B962
b _0801BBAA
.align 2, 0
-_0801B99C: .4byte gUnknown_2023BCC
+_0801B99C: .4byte gBattlersCount
_0801B9A0: .4byte gBattleMons
-_0801B9A4: .4byte gUnknown_2023D6A
+_0801B9A4: .4byte gLastUsedAbility
_0801B9A8:
mov r0, r10
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r6, r0, 24
movs r5, 0
- ldr r0, _0801B9F8 @ =gUnknown_2023BCC
+ ldr r0, _0801B9F8 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B9BE
@@ -9259,7 +9259,7 @@ _0801B9BE:
_0801B9C0:
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, r6
@@ -9271,7 +9271,7 @@ _0801B9C0:
ldrb r0, [r0]
cmp r0, r7
bne _0801B9EC
- ldr r0, _0801BA00 @ =gUnknown_2023D6A
+ ldr r0, _0801BA00 @ =gLastUsedAbility
strb r7, [r0]
mov r0, r9
adds r0, 0x1
@@ -9280,22 +9280,22 @@ _0801B9C0:
mov r9, r0
_0801B9EC:
adds r5, 0x1
- ldr r0, _0801B9F8 @ =gUnknown_2023BCC
+ ldr r0, _0801B9F8 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801B9C0
b _0801BBAA
.align 2, 0
-_0801B9F8: .4byte gUnknown_2023BCC
+_0801B9F8: .4byte gBattlersCount
_0801B9FC: .4byte gBattleMons
-_0801BA00: .4byte gUnknown_2023D6A
+_0801BA00: .4byte gLastUsedAbility
_0801BA04:
mov r0, r10
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r6, r0, 24
movs r5, 0
- ldr r0, _0801BA54 @ =gUnknown_2023BCC
+ ldr r0, _0801BA54 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801BA1A
@@ -9305,7 +9305,7 @@ _0801BA1A:
_0801BA1C:
lsls r0, r5, 24
lsrs r0, 24
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, r6
@@ -9317,7 +9317,7 @@ _0801BA1C:
ldrb r0, [r0]
cmp r0, r7
bne _0801BA48
- ldr r0, _0801BA5C @ =gUnknown_2023D6A
+ ldr r0, _0801BA5C @ =gLastUsedAbility
strb r7, [r0]
mov r0, r9
adds r0, 0x1
@@ -9326,15 +9326,15 @@ _0801BA1C:
mov r9, r0
_0801BA48:
adds r5, 0x1
- ldr r0, _0801BA54 @ =gUnknown_2023BCC
+ ldr r0, _0801BA54 @ =gBattlersCount
ldrb r0, [r0]
cmp r5, r0
blt _0801BA1C
b _0801BBAA
.align 2, 0
-_0801BA54: .4byte gUnknown_2023BCC
+_0801BA54: .4byte gBattlersCount
_0801BA58: .4byte gBattleMons
-_0801BA5C: .4byte gUnknown_2023D6A
+_0801BA5C: .4byte gLastUsedAbility
_0801BA60:
ldr r0, _0801BA78 @ =gUnknown_81D92F8
bl BattleScriptPushCursorAndCallback
@@ -9414,7 +9414,7 @@ _0801BAC8:
strb r4, [r1]
movs r0, 0x9
strb r0, [r1, 0x1]
- ldr r0, _0801BB38 @ =gUnknown_2023D6A
+ ldr r0, _0801BB38 @ =gLastUsedAbility
ldrb r0, [r0]
strb r0, [r1, 0x2]
movs r0, 0x1
@@ -9430,7 +9430,7 @@ _0801BB28: .4byte gUnknown_2022AB8
_0801BB2C: .4byte gActiveBattler
_0801BB30: .4byte gBattlerPartyIndexes
_0801BB34: .4byte gUnknown_2022AC8
-_0801BB38: .4byte gUnknown_2023D6A
+_0801BB38: .4byte gLastUsedAbility
_0801BB3C:
mov r3, r8
strb r1, [r3]
@@ -9461,7 +9461,7 @@ _0801BB70: .4byte gUnknown_81D9310
_0801BB74: .4byte gBattleStruct
_0801BB78:
movs r5, 0
- ldr r0, _0801BBD8 @ =gUnknown_2023BCC
+ ldr r0, _0801BBD8 @ =gBattlersCount
ldrb r1, [r0]
cmp r5, r1
bge _0801BBAA
@@ -9469,7 +9469,7 @@ _0801BB78:
adds r2, r1, 0
adds r1, r0, 0
adds r1, 0x20
- ldr r3, _0801BBE0 @ =gUnknown_2023D6A
+ ldr r3, _0801BBE0 @ =gLastUsedAbility
_0801BB8C:
ldrb r0, [r1]
cmp r0, r7
@@ -9495,7 +9495,7 @@ _0801BBB0:
ldr r0, [sp, 0x4]
cmp r0, 0xB
bhi _0801BBC6
- ldr r1, _0801BBE0 @ =gUnknown_2023D6A
+ ldr r1, _0801BBE0 @ =gLastUsedAbility
ldrb r0, [r1]
cmp r0, 0xFF
beq _0801BBC6
@@ -9513,10 +9513,10 @@ _0801BBC6:
pop {r1}
bx r1
.align 2, 0
-_0801BBD8: .4byte gUnknown_2023BCC
+_0801BBD8: .4byte gBattlersCount
_0801BBDC: .4byte gBattleMons
-_0801BBE0: .4byte gUnknown_2023D6A
- thumb_func_end sub_8019F18
+_0801BBE0: .4byte gLastUsedAbility
+ thumb_func_end AbilityBattleEffects
thumb_func_start BattleScriptExecute
BattleScriptExecute: @ 801BBE4
@@ -9615,7 +9615,7 @@ sub_801BC68: @ 801BC68
lsrs r0, 16
cmp r0, 0xAF
bne _0801BCC0
- ldr r1, _0801BCBC @ =gUnknown_2023F54
+ ldr r1, _0801BCBC @ =gEnigmaBerries
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
@@ -9626,7 +9626,7 @@ sub_801BC68: @ 801BC68
.align 2, 0
_0801BCB4: .4byte gUnknown_2023D68
_0801BCB8: .4byte gBattleMons
-_0801BCBC: .4byte gUnknown_2023F54
+_0801BCBC: .4byte gEnigmaBerries
_0801BCC0:
ldrh r0, [r4]
bl ItemId_GetHoldEffect
@@ -9648,7 +9648,7 @@ _0801BCD4:
str r0, [sp, 0x14]
cmp r0, 0xAF
bne _0801BD08
- ldr r1, _0801BD04 @ =gUnknown_2023F54
+ ldr r1, _0801BD04 @ =gEnigmaBerries
lsls r0, r2, 3
subs r0, r2
lsls r0, 2
@@ -9660,7 +9660,7 @@ _0801BCD4:
.align 2, 0
_0801BCFC: .4byte gBattleMons
_0801BD00: .4byte sBattler_AI
-_0801BD04: .4byte gUnknown_2023F54
+_0801BD04: .4byte gEnigmaBerries
_0801BD08:
ldr r0, [sp, 0x14]
bl ItemId_GetHoldEffect
@@ -9758,7 +9758,7 @@ _0801BDB8:
_0801BDD0:
ldr r0, _0801BDF0 @ =gBattleScripting
strb r7, [r0, 0x17]
- ldr r0, _0801BDF4 @ =gUnknown_2023D6F
+ ldr r0, _0801BDF4 @ =gPotentialItemEffectBattler
strb r7, [r0]
ldr r1, _0801BDF8 @ =gActiveBattler
ldr r0, _0801BDFC @ =sBattler_AI
@@ -9770,7 +9770,7 @@ _0801BDD0:
.align 2, 0
_0801BDEC: .4byte gBattleMons
_0801BDF0: .4byte gBattleScripting
-_0801BDF4: .4byte gUnknown_2023D6F
+_0801BDF4: .4byte gPotentialItemEffectBattler
_0801BDF8: .4byte gActiveBattler
_0801BDFC: .4byte sBattler_AI
_0801BE00: .4byte gUnknown_81D95D9
@@ -9886,7 +9886,7 @@ _0801BF2C:
bl _0801C952
_0801BF34:
adds r0, r7, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _0801BF58
@@ -10036,7 +10036,7 @@ _0801C04A:
_0801C066:
ldr r0, _0801C084 @ =gBattleScripting
strb r7, [r0, 0x17]
- ldr r0, _0801C088 @ =gUnknown_2023D6F
+ ldr r0, _0801C088 @ =gPotentialItemEffectBattler
strb r7, [r0]
ldr r1, _0801C08C @ =gActiveBattler
ldr r0, _0801C090 @ =sBattler_AI
@@ -10048,7 +10048,7 @@ _0801C066:
.align 2, 0
_0801C080: .4byte gBattleMons
_0801C084: .4byte gBattleScripting
-_0801C088: .4byte gUnknown_2023D6F
+_0801C088: .4byte gPotentialItemEffectBattler
_0801C08C: .4byte gActiveBattler
_0801C090: .4byte sBattler_AI
_0801C094: .4byte gUnknown_81D95D9
@@ -11175,7 +11175,7 @@ _0801C952:
_0801C95A:
ldr r0, _0801C98C @ =gBattleScripting
strb r7, [r0, 0x17]
- ldr r0, _0801C990 @ =gUnknown_2023D6F
+ ldr r0, _0801C990 @ =gPotentialItemEffectBattler
strb r7, [r0]
ldr r4, _0801C994 @ =gActiveBattler
ldr r0, _0801C998 @ =sBattler_AI
@@ -11194,7 +11194,7 @@ _0801C980: .4byte gUnknown_82500C4
_0801C984: .4byte gUnknown_81D95BF
_0801C988: .4byte gUnknown_2023E82
_0801C98C: .4byte gBattleScripting
-_0801C990: .4byte gUnknown_2023D6F
+_0801C990: .4byte gPotentialItemEffectBattler
_0801C994: .4byte gActiveBattler
_0801C998: .4byte sBattler_AI
_0801C99C:
@@ -11248,7 +11248,7 @@ _0801C9F4: .4byte gDisableStructs
_0801C9F8: .4byte gBitTable
_0801C9FC:
movs r7, 0
- ldr r0, _0801CA2C @ =gUnknown_2023BCC
+ ldr r0, _0801CA2C @ =gBattlersCount
ldrb r0, [r0]
cmp r7, r0
bcc _0801CA08
@@ -11265,7 +11265,7 @@ _0801CA08:
lsrs r0, 16
cmp r0, 0xAF
bne _0801CA3C
- ldr r1, _0801CA38 @ =gUnknown_2023F54
+ ldr r1, _0801CA38 @ =gEnigmaBerries
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
@@ -11273,10 +11273,10 @@ _0801CA08:
ldrb r5, [r0, 0x7]
b _0801CA4C
.align 2, 0
-_0801CA2C: .4byte gUnknown_2023BCC
+_0801CA2C: .4byte gBattlersCount
_0801CA30: .4byte gUnknown_2023D68
_0801CA34: .4byte gBattleMons
-_0801CA38: .4byte gUnknown_2023F54
+_0801CA38: .4byte gEnigmaBerries
_0801CA3C:
ldrh r0, [r4]
bl ItemId_GetHoldEffect
@@ -11684,7 +11684,7 @@ _0801CDB4:
beq _0801CE34
ldr r0, _0801CDE0 @ =gBattleScripting
strb r7, [r0, 0x17]
- ldr r0, _0801CDE4 @ =gUnknown_2023D6F
+ ldr r0, _0801CDE4 @ =gPotentialItemEffectBattler
strb r7, [r0]
bl BattleScriptPushCursor
ldr r1, _0801CDE8 @ =gUnknown_2023D74
@@ -11694,7 +11694,7 @@ _0801CDB4:
.align 2, 0
_0801CDDC: .4byte gBattleMons
_0801CDE0: .4byte gBattleScripting
-_0801CDE4: .4byte gUnknown_2023D6F
+_0801CDE4: .4byte gPotentialItemEffectBattler
_0801CDE8: .4byte gUnknown_2023D74
_0801CDEC: .4byte gUnknown_81D95DF
_0801CDF0:
@@ -11704,7 +11704,7 @@ _0801CDF0:
_0801CDF6:
ldr r0, _0801CE24 @ =gBattleScripting
strb r7, [r0, 0x17]
- ldr r0, _0801CE28 @ =gUnknown_2023D6F
+ ldr r0, _0801CE28 @ =gPotentialItemEffectBattler
strb r7, [r0]
ldr r4, _0801CE2C @ =gActiveBattler
strb r7, [r4]
@@ -11725,14 +11725,14 @@ _0801CE08:
b _0801CFA6
.align 2, 0
_0801CE24: .4byte gBattleScripting
-_0801CE28: .4byte gUnknown_2023D6F
+_0801CE28: .4byte gPotentialItemEffectBattler
_0801CE2C: .4byte gActiveBattler
_0801CE30: .4byte gUnknown_2023C30
_0801CE34:
adds r0, r7, 0x1
lsls r0, 24
lsrs r7, r0, 24
- ldr r0, _0801CE48 @ =gUnknown_2023BCC
+ ldr r0, _0801CE48 @ =gBattlersCount
ldrb r0, [r0]
cmp r7, r0
bcs _0801CE44
@@ -11740,7 +11740,7 @@ _0801CE34:
_0801CE44:
b _0801CFA6
.align 2, 0
-_0801CE48: .4byte gUnknown_2023BCC
+_0801CE48: .4byte gBattlersCount
_0801CE4C:
ldr r7, _0801CE64 @ =gBattleMoveDamage
ldr r0, [r7]
@@ -11871,7 +11871,7 @@ _0801CF10:
mov r2, sp
ldrh r2, [r2, 0x14]
strh r2, [r0]
- ldr r0, _0801CFD4 @ =gUnknown_2023D6F
+ ldr r0, _0801CFD4 @ =gPotentialItemEffectBattler
strb r3, [r0]
ldr r0, _0801CFD8 @ =gBattleScripting
strb r3, [r0, 0x17]
@@ -11924,7 +11924,7 @@ _0801CFC4: .4byte 0x0000ffff
_0801CFC8: .4byte sBattler_AI
_0801CFCC: .4byte gBattleMons
_0801CFD0: .4byte gUnknown_2023D68
-_0801CFD4: .4byte gUnknown_2023D6F
+_0801CFD4: .4byte gPotentialItemEffectBattler
_0801CFD8: .4byte gBattleScripting
_0801CFDC: .4byte gUnknown_2023D74
_0801CFE0: .4byte gUnknown_81D9622
@@ -12098,12 +12098,12 @@ _0801D0A0:
_0801D1A4:
ldr r0, _0801D284 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankSide
+ bl GetBattlerSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r4, r0, 24
- ldr r1, _0801D288 @ =gUnknown_2023DE4
+ ldr r1, _0801D288 @ =gSideTimers
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
@@ -12123,7 +12123,7 @@ _0801D1A4:
_0801D1D6:
ldr r0, _0801D284 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r7, 1
@@ -12132,7 +12132,7 @@ _0801D1E6:
bl Random
lsls r0, 16
lsrs r0, 16
- ldr r1, _0801D290 @ =gUnknown_2023BCC
+ ldr r1, _0801D290 @ =gBattlersCount
ldrb r1, [r1]
bl __modsi3
lsls r0, 24
@@ -12142,7 +12142,7 @@ _0801D1E6:
cmp r5, r3
beq _0801D1E6
adds r0, r5, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r4, r0
@@ -12171,7 +12171,7 @@ _0801D234:
movs r0, 0x10
movs r2, 0x1F
movs r3, 0
- bl sub_8019F18
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0801D24A
@@ -12208,9 +12208,9 @@ _0801D25E:
b _0801D39C
.align 2, 0
_0801D284: .4byte sBattler_AI
-_0801D288: .4byte gUnknown_2023DE4
+_0801D288: .4byte gSideTimers
_0801D28C: .4byte gBattleMons
-_0801D290: .4byte gUnknown_2023BCC
+_0801D290: .4byte gBattlersCount
_0801D294: .4byte gAbsentBattlerFlags
_0801D298: .4byte gBitTable
_0801D29C: .4byte gBattleMoves
@@ -12218,7 +12218,7 @@ _0801D2A0: .4byte gUnknown_2023ECC
_0801D2A4:
ldr r0, _0801D2B8 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankIdentity
+ bl GetBattlerPosition
adds r1, r0, 0
movs r2, 0x1
movs r0, 0x1
@@ -12230,12 +12230,12 @@ _0801D2B8: .4byte sBattler_AI
_0801D2BC:
ldr r0, _0801D2F0 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankSide
+ bl GetBattlerSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r4, r0, 24
- ldr r1, _0801D2F4 @ =gUnknown_2023DE4
+ ldr r1, _0801D2F4 @ =gSideTimers
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
@@ -12256,7 +12256,7 @@ _0801D2EC:
b _0801D39C
.align 2, 0
_0801D2F0: .4byte sBattler_AI
-_0801D2F4: .4byte gUnknown_2023DE4
+_0801D2F4: .4byte gSideTimers
_0801D2F8: .4byte gBattleMons
_0801D2FC:
ldr r0, _0801D330 @ =gBattleTypeFlags
@@ -12271,7 +12271,7 @@ _0801D2FC:
beq _0801D378
ldr r0, _0801D334 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
cmp r0, 0
bne _0801D33C
@@ -12299,7 +12299,7 @@ _0801D33C:
_0801D34C:
movs r0, 0x2
_0801D34E:
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r5, r0, 24
ldr r0, _0801D370 @ =gAbsentBattlerFlags
@@ -12320,13 +12320,13 @@ _0801D374: .4byte gBitTable
_0801D378:
ldr r0, _0801D394 @ =sBattler_AI
ldrb r0, [r0]
- bl GetBankIdentity
+ bl GetBattlerPosition
adds r1, r0, 0
movs r2, 0x1
movs r0, 0x1
ands r0, r1
eors r0, r2
- bl GetBankByIdentity
+ bl GetBattlerAtPosition
lsls r0, 24
lsrs r5, r0, 24
b _0801D39C
@@ -12360,7 +12360,7 @@ HasObedientBitSet: @ 801D3C0
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -12429,7 +12429,7 @@ sub_801D438: @ 801D438
bne _0801D4F4
ldr r4, _0801D500 @ =sBattler_AI
ldrb r0, [r4]
- bl GetBankSide
+ bl GetBattlerSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -12686,7 +12686,7 @@ _0801D634:
cmp r0, 0xF
beq _0801D6CC
movs r2, 0
- ldr r0, _0801D6C0 @ =gUnknown_2023BCC
+ ldr r0, _0801D6C0 @ =gBattlersCount
ldrb r3, [r0]
adds r7, r0, 0
cmp r2, r3
@@ -12718,7 +12718,7 @@ _0801D6AA:
.align 2, 0
_0801D6B8: .4byte gBattleMons
_0801D6BC: .4byte sBattler_AI
-_0801D6C0: .4byte gUnknown_2023BCC
+_0801D6C0: .4byte gBattlersCount
_0801D6C4: .4byte gUnknown_2023D74
_0801D6C8: .4byte gUnknown_81D9504
_0801D6CC:
@@ -12759,7 +12759,7 @@ _0801D6F4:
adds r0, r1, 0
movs r2, 0x1
movs r3, 0
- bl sub_803ECEC
+ bl CalculateBaseDamage
ldr r1, _0801D74C @ =gBattleMoveDamage
str r0, [r1]
ldr r1, _0801D750 @ =gBattlerTarget