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-rw-r--r--asm/bug.s46
1 files changed, 23 insertions, 23 deletions
diff --git a/asm/bug.s b/asm/bug.s
index 6970411d1..de99118a2 100644
--- a/asm/bug.s
+++ b/asm/bug.s
@@ -9,7 +9,7 @@
sub_80B3FAC: @ 80B3FAC
push {r4-r6,lr}
adds r6, r0, 0
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
beq _080B3FD8
@@ -72,7 +72,7 @@ _080B4008:
strh r0, [r6, 0x2E]
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x4]
@@ -80,13 +80,13 @@ _080B4008:
strh r0, [r6, 0x32]
ldrb r0, [r5]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r4, [r4, 0x6]
adds r0, r4
strh r0, [r6, 0x36]
- ldr r0, _080B4074 @ =sub_8075590
+ ldr r0, _080B4074 @ =StartAnimLinearTranslation
str r0, [r6, 0x1C]
ldr r1, _080B4078 @ =DestroyAnimSprite
adds r0, r6, 0
@@ -97,7 +97,7 @@ _080B4008:
.align 2, 0
_080B406C: .4byte gBattleAnimTarget
_080B4070: .4byte gBattleAnimArgs
-_080B4074: .4byte sub_8075590
+_080B4074: .4byte StartAnimLinearTranslation
_080B4078: .4byte DestroyAnimSprite
thumb_func_end sub_80B3FAC
@@ -105,7 +105,7 @@ _080B4078: .4byte DestroyAnimSprite
sub_80B407C: @ 80B407C
push {r4-r6,lr}
adds r6, r0, 0
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
beq _080B40A0
@@ -156,17 +156,17 @@ _080B40BC:
strh r0, [r6, 0x2E]
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x32]
ldrb r0, [r5]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x36]
- ldr r0, _080B4120 @ =sub_8075590
+ ldr r0, _080B4120 @ =StartAnimLinearTranslation
str r0, [r6, 0x1C]
ldr r1, _080B4124 @ =DestroyAnimSprite
adds r0, r6, 0
@@ -177,7 +177,7 @@ _080B40BC:
.align 2, 0
_080B4118: .4byte gBattleAnimTarget
_080B411C: .4byte gBattleAnimArgs
-_080B4120: .4byte sub_8075590
+_080B4120: .4byte StartAnimLinearTranslation
_080B4124: .4byte DestroyAnimSprite
thumb_func_end sub_80B407C
@@ -185,7 +185,7 @@ _080B4124: .4byte DestroyAnimSprite
sub_80B4128: @ 80B4128
push {r4,r5,lr}
adds r5, r0, 0
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
beq _080B4144
@@ -214,13 +214,13 @@ _080B4144:
ldr r4, _080B4188 @ =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x32]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
@@ -484,7 +484,7 @@ sub_80B4364: @ 80B4364
push {r4-r7,lr}
sub sp, 0x4
adds r7, r0, 0
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
beq _080B4384
@@ -513,7 +513,7 @@ _080B4384:
negs r0, r0
strh r0, [r1, 0x6]
_080B43A6:
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
bne _080B43F6
@@ -556,7 +556,7 @@ _080B43F6:
ldr r5, _080B4488 @ =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
adds r4, r0, 0
lsls r4, 24
ldr r6, _080B4484 @ =gBattleAnimArgs
@@ -567,7 +567,7 @@ _080B43F6:
lsrs r4, 16
ldrb r0, [r5]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
@@ -603,7 +603,7 @@ _080B43F6:
strh r0, [r7, 0x2E]
strh r4, [r7, 0x32]
strh r5, [r7, 0x36]
- ldr r0, _080B448C @ =sub_8075590
+ ldr r0, _080B448C @ =StartAnimLinearTranslation
str r0, [r7, 0x1C]
ldr r1, _080B4490 @ =DestroyAnimSprite
adds r0, r7, 0
@@ -616,7 +616,7 @@ _080B43F6:
_080B4480: .4byte gBattleAnimAttacker
_080B4484: .4byte gBattleAnimArgs
_080B4488: .4byte gBattleAnimTarget
-_080B448C: .4byte sub_8075590
+_080B448C: .4byte StartAnimLinearTranslation
_080B4490: .4byte DestroyAnimSprite
thumb_func_end sub_80B4364
@@ -643,7 +643,7 @@ _080B44B4:
ldr r5, _080B4508 @ =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x4]
@@ -651,7 +651,7 @@ _080B44B4:
strh r0, [r6, 0x32]
ldrb r0, [r5]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
ldrh r1, [r4, 0x6]
@@ -801,13 +801,13 @@ _080B45F4:
_080B45F6:
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
adds r0, 0x12