diff options
Diffstat (limited to 'asm/bug.s')
-rw-r--r-- | asm/bug.s | 46 |
1 files changed, 23 insertions, 23 deletions
@@ -9,7 +9,7 @@ sub_80B3FAC: @ 80B3FAC push {r4-r6,lr} adds r6, r0, 0 - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 beq _080B3FD8 @@ -72,7 +72,7 @@ _080B4008: strh r0, [r6, 0x2E] ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -80,13 +80,13 @@ _080B4008: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] adds r0, r4 strh r0, [r6, 0x36] - ldr r0, _080B4074 @ =sub_8075590 + ldr r0, _080B4074 @ =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, _080B4078 @ =DestroyAnimSprite adds r0, r6, 0 @@ -97,7 +97,7 @@ _080B4008: .align 2, 0 _080B406C: .4byte gBattleAnimTarget _080B4070: .4byte gBattleAnimArgs -_080B4074: .4byte sub_8075590 +_080B4074: .4byte StartAnimLinearTranslation _080B4078: .4byte DestroyAnimSprite thumb_func_end sub_80B3FAC @@ -105,7 +105,7 @@ _080B4078: .4byte DestroyAnimSprite sub_80B407C: @ 80B407C push {r4-r6,lr} adds r6, r0, 0 - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 beq _080B40A0 @@ -156,17 +156,17 @@ _080B40BC: strh r0, [r6, 0x2E] ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x36] - ldr r0, _080B4120 @ =sub_8075590 + ldr r0, _080B4120 @ =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, _080B4124 @ =DestroyAnimSprite adds r0, r6, 0 @@ -177,7 +177,7 @@ _080B40BC: .align 2, 0 _080B4118: .4byte gBattleAnimTarget _080B411C: .4byte gBattleAnimArgs -_080B4120: .4byte sub_8075590 +_080B4120: .4byte StartAnimLinearTranslation _080B4124: .4byte DestroyAnimSprite thumb_func_end sub_80B407C @@ -185,7 +185,7 @@ _080B4124: .4byte DestroyAnimSprite sub_80B4128: @ 80B4128 push {r4,r5,lr} adds r5, r0, 0 - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 beq _080B4144 @@ -214,13 +214,13 @@ _080B4144: ldr r4, _080B4188 @ =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -484,7 +484,7 @@ sub_80B4364: @ 80B4364 push {r4-r7,lr} sub sp, 0x4 adds r7, r0, 0 - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 beq _080B4384 @@ -513,7 +513,7 @@ _080B4384: negs r0, r0 strh r0, [r1, 0x6] _080B43A6: - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B43F6 @@ -556,7 +556,7 @@ _080B43F6: ldr r5, _080B4488 @ =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 ldr r6, _080B4484 @ =gBattleAnimArgs @@ -567,7 +567,7 @@ _080B43F6: lsrs r4, 16 ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -603,7 +603,7 @@ _080B43F6: strh r0, [r7, 0x2E] strh r4, [r7, 0x32] strh r5, [r7, 0x36] - ldr r0, _080B448C @ =sub_8075590 + ldr r0, _080B448C @ =StartAnimLinearTranslation str r0, [r7, 0x1C] ldr r1, _080B4490 @ =DestroyAnimSprite adds r0, r7, 0 @@ -616,7 +616,7 @@ _080B43F6: _080B4480: .4byte gBattleAnimAttacker _080B4484: .4byte gBattleAnimArgs _080B4488: .4byte gBattleAnimTarget -_080B448C: .4byte sub_8075590 +_080B448C: .4byte StartAnimLinearTranslation _080B4490: .4byte DestroyAnimSprite thumb_func_end sub_80B4364 @@ -643,7 +643,7 @@ _080B44B4: ldr r5, _080B4508 @ =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -651,7 +651,7 @@ _080B44B4: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -801,13 +801,13 @@ _080B45F4: _080B45F6: ldrb r0, [r4] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x12 |