diff options
Diffstat (limited to 'asm/dark.s')
-rw-r--r-- | asm/dark.s | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/asm/dark.s b/asm/dark.s index 626ddc2be..afadcebae 100644 --- a/asm/dark.s +++ b/asm/dark.s @@ -25,7 +25,7 @@ sub_80B78E0: @ 80B78E0 movs r0, 0x52 bl SetGpuReg adds r0, r4, 0 - bl sub_80768B0 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -223,7 +223,7 @@ sub_80B7A80: @ 80B7A80 bl SetGpuReg ldr r0, _080B7AAC @ =gBattleAnimAttacker ldrb r0, [r0] - bl sub_80768B0 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -472,7 +472,7 @@ sub_80B7C50: @ 80B7C50 cmp r0, 0 bne _080B7C82 adds r0, r3, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _080B7C82: pop {r0} bx r0 @@ -531,47 +531,47 @@ _080B7CE0: _080B7CEA: adds r0, r5, 0 movs r1, 0x5 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr subs r0, 0x8 strh r0, [r4, 0x20] adds r0, r5, 0 movs r1, 0x2 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr adds r0, 0x8 strh r0, [r4, 0x22] b _080B7D58 _080B7D04: adds r0, r5, 0 movs r1, 0x5 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr subs r0, 0xE strh r0, [r4, 0x20] adds r0, r5, 0 movs r1, 0x2 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr adds r0, 0x10 strh r0, [r4, 0x22] b _080B7D58 _080B7D1E: adds r0, r5, 0 movs r1, 0x4 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr adds r0, 0x8 strh r0, [r4, 0x20] adds r0, r5, 0 movs r1, 0x2 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr adds r0, 0x8 b _080B7D4C _080B7D36: adds r0, r5, 0 movs r1, 0x4 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr adds r0, 0xE strh r0, [r4, 0x20] adds r0, r5, 0 movs r1, 0x2 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr adds r0, 0x10 _080B7D4C: strh r0, [r4, 0x22] @@ -593,7 +593,7 @@ _080B7D58: ldr r0, _080B7D80 @ =0x0000fff4 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_8075068 + bl InitAnimArcTranslation ldr r0, _080B7D84 @ =sub_80B7D88 str r0, [r4, 0x1C] pop {r4-r7} @@ -608,12 +608,12 @@ _080B7D84: .4byte sub_80B7D88 sub_80B7D88: @ 80B7D88 push {r4,lr} adds r4, r0, 0 - bl AnimateBallThrow + bl TranslateAnimHorizontalArc lsls r0, 24 cmp r0, 0 beq _080B7D9C adds r0, r4, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _080B7D9C: pop {r4} pop {r0} @@ -642,7 +642,7 @@ sub_80B7DA4: @ 80B7DA4 strh r0, [r5, 0x16] ldrb r0, [r4] movs r1, 0x2 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr subs r0, 0x7 strh r0, [r5, 0x14] ldrh r1, [r5, 0x16] @@ -678,7 +678,7 @@ _080B7E16: strh r0, [r5, 0x18] ldr r0, _080B7E64 @ =gBattleAnimAttacker ldrb r0, [r0] - bl sub_80768B0 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xE] @@ -1022,7 +1022,7 @@ _080B80EC: .4byte 0x00003f3f _080B80F0: ldr r0, _080B8110 @ =gBattleAnimTarget ldrb r0, [r0] - bl sub_80768B0 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xE] @@ -1095,7 +1095,7 @@ _080B817C: strh r0, [r5, 0x16] ldrb r0, [r4] movs r1, 0x2 - bl sub_8076B2C + bl GetBattlerSpriteCoordAttr subs r0, 0x7 strh r0, [r5, 0x14] ldrh r1, [r5, 0x16] @@ -1653,7 +1653,7 @@ sub_80B85B8: @ 80B85B8 mov r10, r0 ldr r6, _080B8658 @ =gBattleAnimAttacker ldrb r0, [r6] - bl sub_80768B0 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -1731,7 +1731,7 @@ sub_80B8664: @ 80B8664 lsrs r6, r0, 24 ldr r4, _080B86AC @ =gBattleAnimAttacker ldrb r0, [r4] - bl sub_80768B0 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -1778,7 +1778,7 @@ sub_80B86B0: @ 80B86B0 ldrb r1, [r1, 0x4] adds r0, r4, 0 bl StartSpriteAnim - ldr r0, _080B86E4 @ =sub_8074F6C + ldr r0, _080B86E4 @ =RunStoredCallbackWhenAnimEnds str r0, [r4, 0x1C] ldr r1, _080B86E8 @ =DestroyAnimSprite adds r0, r4, 0 @@ -1788,7 +1788,7 @@ sub_80B86B0: @ 80B86B0 bx r0 .align 2, 0 _080B86E0: .4byte gBattleAnimArgs -_080B86E4: .4byte sub_8074F6C +_080B86E4: .4byte RunStoredCallbackWhenAnimEnds _080B86E8: .4byte DestroyAnimSprite thumb_func_end sub_80B86B0 @@ -1952,7 +1952,7 @@ _080B8828: mov r0, sp ldrb r0, [r0, 0x9] ldr r1, _080B88C4 @ =gFile_graphics_battle_anims_masks_metal_shine_tilemap - bl sub_807543C + bl AnimLoadCompressedBgTilemap mov r0, sp ldrb r0, [r0, 0x9] ldr r1, _080B88C8 @ =gFile_graphics_battle_anims_masks_metal_shine_sheet @@ -1991,7 +1991,7 @@ _080B8828: bne _080B88E0 adds r0, r1, 0 movs r1, 0 - bl sub_8075B48 + bl SetGreyscaleOrOriginalPalette b _080B88EC .align 2, 0 _080B88B8: .4byte gBattlerPartyIndexes @@ -2093,7 +2093,7 @@ _080B894E: bne _080B8990 adds r0, r1, 0 movs r1, 0x1 - bl sub_8075B48 + bl SetGreyscaleOrOriginalPalette _080B8990: movs r0, 0x8 ldrsh r1, [r4, r0] @@ -2279,7 +2279,7 @@ _080B8B06: adds r0, 0x10 ldr r1, _080B8B34 @ =gBattleAnimArgs ldrb r1, [r1, 0x2] - bl sub_8075B48 + bl SetGreyscaleOrOriginalPalette _080B8B22: adds r0, r5, 0 bl DestroyAnimVisualTask |