diff options
Diffstat (limited to 'asm/electric.s')
-rw-r--r-- | asm/electric.s | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/asm/electric.s b/asm/electric.s index d020459d5..fa92c096a 100644 --- a/asm/electric.s +++ b/asm/electric.s @@ -110,7 +110,7 @@ sub_80ADC9C: @ 80ADC9C cmp r0, 0 beq _080ADCB2 adds r0, r2, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _080ADCB2: pop {r0} bx r0 @@ -173,18 +173,18 @@ _080ADD1C: strh r0, [r5, 0x32] ldrh r0, [r2, 0x8] strh r0, [r5, 0x34] - ldr r1, _080ADD44 @ =move_anim_8074EE0 + ldr r1, _080ADD44 @ =DestroySpriteAndMatrix adds r0, r5, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080ADD48 @ =sub_8074A80 + ldr r0, _080ADD48 @ =TranslateSpriteInCircleOverDuration str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 _080ADD40: .4byte gBattleAnimArgs -_080ADD44: .4byte move_anim_8074EE0 -_080ADD48: .4byte sub_8074A80 +_080ADD44: .4byte DestroySpriteAndMatrix +_080ADD48: .4byte TranslateSpriteInCircleOverDuration thumb_func_end sub_80ADCB8 thumb_func_start sub_80ADD4C @@ -315,7 +315,7 @@ _080ADE02: cmp r0, 0 beq _080ADE66 adds r0, r4, 0 - bl sub_8076884 + bl GetBattlerSpriteBGPriority lsls r0, 24 lsrs r0, 24 adds r0, 0x1 @@ -370,7 +370,7 @@ sub_80ADEB0: @ 80ADEB0 push {r4-r6,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_8075160 + bl InitSpritePosToAnimAttacker ldr r5, _080ADF24 @ =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] @@ -392,7 +392,7 @@ sub_80ADEB0: @ 80ADEB0 lsrs r0, 24 strh r0, [r4, 0x36] adds r0, r4, 0 - bl obj_translate_based_on_private_1_2_3_4 + bl InitAnimLinearTranslation ldrh r0, [r5, 0x4] strh r0, [r4, 0x38] ldrh r0, [r5, 0xA] @@ -432,7 +432,7 @@ _080ADF34: .4byte sub_80ADF38 sub_80ADF38: @ 80ADF38 push {r4,lr} adds r4, r0, 0 - bl sub_80755E0 + bl AnimTranslateLinear lsls r0, 24 cmp r0, 0 bne _080ADFA2 @@ -743,7 +743,7 @@ sub_80AE1A0: @ 80AE1A0 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0 - bl sub_8075114 + bl InitSpritePosToAnimTarget ldrh r2, [r4, 0x4] lsls r1, r2, 22 lsrs r1, 22 @@ -788,7 +788,7 @@ _080AE1FA: ldr r0, _080AE214 @ =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] - ldr r0, _080AE218 @ =sub_8074C44 + ldr r0, _080AE218 @ =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, _080AE21C @ =DestroyAnimSprite adds r0, r4, 0 @@ -798,7 +798,7 @@ _080AE1FA: bx r0 .align 2, 0 _080AE214: .4byte gBattleAnimArgs -_080AE218: .4byte sub_8074C44 +_080AE218: .4byte WaitAnimForDuration _080AE21C: .4byte DestroyAnimSprite thumb_func_end sub_80AE1A0 @@ -1142,7 +1142,7 @@ sub_80AE470: @ 80AE470 ands r0, r5 orrs r0, r1 strh r0, [r6, 0x4] - ldr r1, _080AE4EC @ =gUnknown_2037EE2 + ldr r1, _080AE4EC @ =gAnimVisualTaskCount ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] @@ -1160,7 +1160,7 @@ _080AE4DC: .4byte gUnknown_83E60B8 _080AE4E0: .4byte gSprites _080AE4E4: .4byte 0x000003ff _080AE4E8: .4byte 0xfffffc00 -_080AE4EC: .4byte gUnknown_2037EE2 +_080AE4EC: .4byte gAnimVisualTaskCount _080AE4F0: .4byte sub_80AE4F4 thumb_func_end sub_80AE470 @@ -1344,11 +1344,11 @@ sub_80AE5BC: @ 80AE5BC strh r0, [r4, 0x36] strh r6, [r4, 0x38] adds r0, r4, 0 - bl obj_translate_based_on_private_1_2_3_4 + bl InitAnimLinearTranslation ldr r1, _080AE6B4 @ =sub_80AE704 adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080AE6B8 @ =sub_8074F6C + ldr r0, _080AE6B8 @ =RunStoredCallbackWhenAnimEnds str r0, [r4, 0x1C] ldrh r0, [r5, 0x1A] adds r0, 0x1 @@ -1390,7 +1390,7 @@ _080AE6A8: .4byte gUnknown_83E6120 _080AE6AC: .4byte gSprites _080AE6B0: .4byte gUnknown_83E60D0 _080AE6B4: .4byte sub_80AE704 -_080AE6B8: .4byte sub_8074F6C +_080AE6B8: .4byte RunStoredCallbackWhenAnimEnds _080AE6BC: movs r1, 0x16 ldrsh r0, [r5, r1] @@ -1408,7 +1408,7 @@ _080AE6CA: sub_80AE6D0: @ 80AE6D0 push {r4,lr} adds r4, r0, 0 - bl sub_80755E0 + bl AnimTranslateLinear lsls r0, 24 cmp r0, 0 beq _080AE6F8 @@ -1476,18 +1476,18 @@ _080AE73A: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r1, _080AE76C @ =move_anim_8074EE0 + ldr r1, _080AE76C @ =DestroySpriteAndMatrix adds r0, r5, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080AE770 @ =sub_8074F50 + ldr r0, _080AE770 @ =RunStoredCallbackWhenAffineAnimEnds str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 _080AE768: .4byte gBattleAnimTarget -_080AE76C: .4byte move_anim_8074EE0 -_080AE770: .4byte sub_8074F50 +_080AE76C: .4byte DestroySpriteAndMatrix +_080AE770: .4byte RunStoredCallbackWhenAffineAnimEnds thumb_func_end sub_80AE71C thumb_func_start sub_80AE774 @@ -1527,7 +1527,7 @@ _080AE792: ldr r1, _080AE7D4 @ =DestroyAnimSprite adds r0, r5, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080AE7D8 @ =sub_8074F6C + ldr r0, _080AE7D8 @ =RunStoredCallbackWhenAnimEnds str r0, [r5, 0x1C] pop {r4,r5} pop {r0} @@ -1536,7 +1536,7 @@ _080AE792: _080AE7CC: .4byte gBattleAnimTarget _080AE7D0: .4byte gBattleAnimArgs _080AE7D4: .4byte DestroyAnimSprite -_080AE7D8: .4byte sub_8074F6C +_080AE7D8: .4byte RunStoredCallbackWhenAnimEnds thumb_func_end sub_80AE774 thumb_func_start sub_80AE7DC @@ -1559,7 +1559,7 @@ sub_80AE7DC: @ 80AE7DC lsrs r0, 24 strh r0, [r5, 0x22] movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] @@ -1632,7 +1632,7 @@ _080AE864: cmp r0, r1 bls _080AE894 adds r0, r4, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _080AE894: pop {r4} pop {r0} @@ -1672,7 +1672,7 @@ _080AE8D2: b _080AEA04 _080AE8D4: movs r0, 0 - bl GetAnimBankSpriteId + bl GetAnimBattlerSpriteId lsls r0, 24 lsrs r0, 24 movs r6, 0 @@ -2203,7 +2203,7 @@ _080AECC4: cmp r0, 0 beq _080AECD8 adds r0, r5, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _080AECD8: pop {r4,r5} pop {r0} @@ -2279,12 +2279,12 @@ _080AED20: movs r0, 0xC strh r0, [r5, 0x1E] subs r0, 0x4C - bl sub_8073A44 + bl BattleAnimAdjustPanning lsls r0, 24 asrs r0, 24 strh r0, [r5, 0x20] movs r0, 0x3F - bl sub_8073A44 + bl BattleAnimAdjustPanning lsls r0, 24 asrs r0, 24 strh r0, [r5, 0x22] |