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-rw-r--r--asm/field_effect.s358
1 files changed, 0 insertions, 358 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s
index fde6d7022..a1ecaf384 100644
--- a/asm/field_effect.s
+++ b/asm/field_effect.s
@@ -5,364 +5,6 @@
.text
- thumb_func_start FallWarpEffect_1
-FallWarpEffect_1: @ 80844BC
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- mov r9, r0
- ldr r6, _08084558 @ =gPlayerAvatar
- ldrb r0, [r6, 0x5]
- lsls r5, r0, 3
- adds r5, r0
- lsls r5, 2
- ldr r0, _0808455C @ =gObjectEvents
- mov r8, r0
- add r5, r8
- ldrb r0, [r6, 0x4]
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08084560 @ =gSprites
- adds r4, r0
- bl CameraObjectReset2
- ldrb r1, [r6, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- add r0, r8
- ldrb r1, [r0, 0x1]
- movs r2, 0x20
- orrs r1, r2
- strb r1, [r0, 0x1]
- movs r0, 0x1
- strb r0, [r6, 0x6]
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl GetFaceDirectionMovementAction
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl ObjectEventSetHeldMovement
- adds r3, r4, 0
- adds r3, 0x42
- ldrb r0, [r3]
- lsrs r0, 6
- mov r1, r9
- strh r0, [r1, 0x10]
- ldrb r0, [r5, 0x3]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r5, 0x3]
- ldrb r1, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x5]
- ldrb r1, [r3]
- movs r0, 0x3F
- ands r0, r1
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r3]
- mov r1, r9
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x1
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08084558: .4byte gPlayerAvatar
-_0808455C: .4byte gObjectEvents
-_08084560: .4byte gSprites
- thumb_func_end FallWarpEffect_1
-
- thumb_func_start FallWarpEffect_2
-FallWarpEffect_2: @ 8084564
- push {r4,lr}
- adds r4, r0, 0
- bl IsWeatherNotFadingIn
- lsls r0, 24
- cmp r0, 0
- beq _08084578
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08084578:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end FallWarpEffect_2
-
- thumb_func_start FallWarpEffect_3
-FallWarpEffect_3: @ 8084580
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, _080845E4 @ =gPlayerAvatar
- ldrb r0, [r6, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, _080845E8 @ =gSprites
- adds r2, r0
- adds r0, r2, 0
- adds r0, 0x29
- movs r4, 0
- ldrsb r4, [r0, r4]
- lsls r0, r4, 17
- negs r0, r0
- ldrh r1, [r2, 0x22]
- ldr r3, _080845EC @ =gSpriteCoordOffsetY
- adds r1, r4
- ldrh r3, [r3]
- adds r1, r3
- asrs r0, 16
- adds r0, r1
- negs r0, r0
- movs r1, 0
- strh r0, [r2, 0x26]
- movs r0, 0x1
- strh r0, [r5, 0xA]
- strh r1, [r5, 0xC]
- ldr r2, _080845F0 @ =gObjectEvents
- ldrb r0, [r6, 0x5]
- lsls r1, r0, 3
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1, 0x1]
- movs r0, 0x21
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- movs r0, 0x25
- bl PlaySE
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080845E4: .4byte gPlayerAvatar
-_080845E8: .4byte gSprites
-_080845EC: .4byte gSpriteCoordOffsetY
-_080845F0: .4byte gObjectEvents
- thumb_func_end FallWarpEffect_3
-
- thumb_func_start FallWarpEffect_4
-FallWarpEffect_4: @ 80845F4
- push {r4-r6,lr}
- adds r4, r0, 0
- ldr r2, _080846A0 @ =gPlayerAvatar
- ldrb r1, [r2, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _080846A4 @ =gObjectEvents
- adds r6, r0, r1
- ldrb r1, [r2, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _080846A8 @ =gSprites
- adds r5, r0, r1
- ldrh r0, [r4, 0xA]
- ldrh r1, [r5, 0x26]
- adds r0, r1
- strh r0, [r5, 0x26]
- ldrh r2, [r4, 0xA]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0x7
- bgt _08084636
- ldrh r1, [r4, 0xC]
- adds r0, r2, r1
- strh r0, [r4, 0xC]
- movs r1, 0xF
- ands r0, r1
- cmp r0, 0
- beq _08084636
- lsls r0, r2, 1
- strh r0, [r4, 0xA]
-_08084636:
- ldrh r2, [r4, 0xE]
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _08084674
- movs r0, 0x26
- ldrsh r1, [r5, r0]
- movs r0, 0x10
- negs r0, r0
- cmp r1, r0
- blt _08084674
- adds r0, r2, 0x1
- strh r0, [r4, 0xE]
- ldrb r1, [r6, 0x3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r6, 0x3]
- ldrb r1, [r4, 0x10]
- adds r3, r5, 0
- adds r3, 0x42
- lsls r1, 6
- ldrb r2, [r3]
- movs r0, 0x3F
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- ldrb r0, [r6]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r6]
-_08084674:
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- cmp r0, 0
- blt _08084698
- movs r0, 0xCF
- bl PlaySE
- ldrb r0, [r6]
- movs r1, 0x8
- orrs r0, r1
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r6]
- movs r0, 0
- strh r0, [r5, 0x26]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08084698:
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_080846A0: .4byte gPlayerAvatar
-_080846A4: .4byte gObjectEvents
-_080846A8: .4byte gSprites
- thumb_func_end FallWarpEffect_4
-
- thumb_func_start FallWarpEffect_5
-FallWarpEffect_5: @ 80846AC
- push {lr}
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- movs r2, 0
- strh r1, [r0, 0x8]
- movs r1, 0x4
- strh r1, [r0, 0xA]
- strh r2, [r0, 0xC]
- movs r0, 0
- bl SetCameraPanningCallback
- movs r0, 0x1
- pop {r1}
- bx r1
- thumb_func_end FallWarpEffect_5
-
- thumb_func_start FallWarpEffect_6
-FallWarpEffect_6: @ 80846C8
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0xA
- ldrsh r1, [r4, r0]
- movs r0, 0
- bl SetCameraPanning
- ldrh r0, [r4, 0xA]
- negs r2, r0
- strh r2, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _080846F0
- lsls r0, r2, 16
- asrs r0, 17
- strh r0, [r4, 0xA]
-_080846F0:
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080846FE
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_080846FE:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end FallWarpEffect_6
-
- thumb_func_start FallWarpEffect_7
-FallWarpEffect_7: @ 8084708
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _08084778 @ =gPlayerAvatar
- movs r0, 0
- strb r0, [r1, 0x6]
- bl ScriptContext2_Disable
- bl CameraObjectReset1
- bl UnfreezeObjectEvents
- bl InstallCameraPanAheadCallback
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl PlayerGetDestCoords
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r4, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 16
- lsrs r0, 16
- bl sub_8055B38
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08084760
- ldr r0, _0808477C @ =0x00004001
- movs r1, 0x1
- bl VarSet
- movs r0, 0x8
- bl SetPlayerAvatarTransitionFlags
- movs r0, 0x16
- bl HelpSystem_SetSomeVariable2
-_08084760:
- ldr r0, _08084780 @ =Task_FallWarpFieldEffect
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08084778: .4byte gPlayerAvatar
-_0808477C: .4byte 0x00004001
-_08084780: .4byte Task_FallWarpFieldEffect
- thumb_func_end FallWarpEffect_7
-
thumb_func_start StartEscalatorWarp
StartEscalatorWarp: @ 8084784
push {r4,lr}