diff options
Diffstat (limited to 'asm/flying.s')
-rw-r--r-- | asm/flying.s | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/asm/flying.s b/asm/flying.s index ada0296c8..a776b54cb 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -228,7 +228,7 @@ _080B1A3C: ldr r5, _080B1A90 @ =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -238,7 +238,7 @@ _080B1A3C: strh r0, [r6, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -302,7 +302,7 @@ sub_80B1AB8: @ 80B1AB8 negs r0, r0 strh r0, [r1, 0x6] _080B1AE4: - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 beq _080B1AFC @@ -316,13 +316,13 @@ _080B1AE4: _080B1AFC: ldrb r0, [r4] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 ldr r2, _080B1B58 @ =gBattleAnimArgs ldrh r1, [r2] @@ -342,13 +342,13 @@ _080B1AFC: ldr r4, _080B1B5C @ =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -376,7 +376,7 @@ _080B1B72: ldrh r3, [r5, 0x36] adds r0, r3 strh r0, [r5, 0x36] - ldr r0, _080B1BA8 @ =sub_8075590 + ldr r0, _080B1BA8 @ =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, _080B1BAC @ =DestroyAnimSprite adds r0, r5, 0 @@ -390,7 +390,7 @@ _080B1B72: .align 2, 0 _080B1BA0: .4byte gBattleAnimTarget _080B1BA4: .4byte gBattleAnimArgs -_080B1BA8: .4byte sub_8075590 +_080B1BA8: .4byte StartAnimLinearTranslation _080B1BAC: .4byte DestroyAnimSprite thumb_func_end sub_80B1AB8 @@ -504,7 +504,7 @@ _080B1C72: ldr r4, _080B1CB8 @ =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -512,7 +512,7 @@ _080B1C72: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -672,7 +672,7 @@ _080B1DB2: _080B1DC8: adds r0, r6, 0 movs r1, 0 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 ldr r4, _080B1E60 @ =gBattleAnimArgs lsrs r0, 24 @@ -681,7 +681,7 @@ _080B1DC8: strh r0, [r7, 0x20] adds r0, r6, 0 movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 ldrh r1, [r4, 0x2] lsrs r0, 24 @@ -720,7 +720,7 @@ _080B1DC8: lsrs r1, 16 cmp r1, 0x7F bhi _080B1EBE - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B1E64 @@ -1017,7 +1017,7 @@ _080B2028: ands r0, r1 cmp r0, 0 beq _080B20E6 - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B20B6 @@ -1149,7 +1149,7 @@ _080B211C: ands r0, r1 cmp r0, 0 beq _080B21DA - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B21AA @@ -1281,7 +1281,7 @@ _080B2210: ands r0, r1 cmp r0, 0 beq _080B22CE - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B229E @@ -1422,7 +1422,7 @@ _080B2318: ands r0, r1 cmp r0, 0 beq _080B23D6 - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B23A6 @@ -1627,13 +1627,13 @@ sub_80B24C0: @ 80B24C0 ldr r5, _080B250C @ =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -1659,11 +1659,11 @@ sub_80B2514: @ 80B2514 strh r0, [r4, 0x32] ldrh r0, [r5, 0x4] strh r0, [r4, 0x34] - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B25C4 - ldr r0, _080B2558 @ =gUnknown_2023BD6 + ldr r0, _080B2558 @ =gBattlerPositions ldr r1, _080B255C @ =gBattleAnimTarget ldrb r2, [r1] adds r0, r2, r0 @@ -1674,7 +1674,7 @@ sub_80B2514: @ 80B2514 beq _080B2560 adds r0, r2, 0 movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -1682,12 +1682,12 @@ sub_80B2514: @ 80B2514 b _080B256E .align 2, 0 _080B2554: .4byte gBattleAnimArgs -_080B2558: .4byte gUnknown_2023BD6 +_080B2558: .4byte gBattlerPositions _080B255C: .4byte gBattleAnimTarget _080B2560: adds r0, r2, 0 movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x28 @@ -1737,7 +1737,7 @@ _080B25C4: ldr r0, _080B267C @ =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -2127,13 +2127,13 @@ sub_80B2868: @ 80B2868 ldr r5, _080B2910 @ =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord adds r2, r0, 0 lsls r2, 24 lsrs r2, 24 @@ -2237,7 +2237,7 @@ _080B2990: ldr r0, _080B29A8 @ =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -2454,13 +2454,13 @@ _080B2B20: _080B2B22: ldrb r0, [r4] movs r1, 0 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -2614,13 +2614,13 @@ _080B2C54: _080B2C56: ldrb r0, [r4] movs r1, 0 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -2773,14 +2773,14 @@ sub_80B2D64: @ 80B2D64 ldr r6, _080B2E18 @ =gBattleAnimAttacker ldrb r0, [r6] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r1, r8 strh r0, [r1, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl sub_8074480 + bl GetBattlerSpriteCoord adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 |