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Diffstat (limited to 'asm/ghost.s')
-rw-r--r--asm/ghost.s54
1 files changed, 27 insertions, 27 deletions
diff --git a/asm/ghost.s b/asm/ghost.s
index 2d550e6f7..194f728fe 100644
--- a/asm/ghost.s
+++ b/asm/ghost.s
@@ -19,7 +19,7 @@ sub_80B5268: @ 80B5268
ldr r5, _080B52C8 @ =gBattleAnimTarget
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x32]
@@ -27,7 +27,7 @@ sub_80B5268: @ 80B5268
strh r0, [r4, 0x34]
ldrb r0, [r5]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x36]
@@ -358,12 +358,12 @@ sub_80B54E8: @ 80B54E8
lsrs r4, 24
adds r0, r4, 0
movs r1, 0x1
- bl sub_80758E0
+ bl PrepareBattlerSpriteForRotScale
adds r0, r4, 0
movs r1, 0x80
movs r2, 0x80
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
ldr r1, _080B5560 @ =gSprites
lsls r0, r4, 4
adds r0, r4
@@ -485,11 +485,11 @@ _080B55F0:
adds r0, r1, 0
adds r1, r2, 0
movs r3, 0
- bl obj_id_set_rotscale
+ bl SetSpriteRotScale
b _080B5634
_080B5618:
adds r0, r1, 0
- bl sub_8075980
+ bl ResetSpriteRotScale
adds r0, r5, 0
bl DestroyAnimVisualTask
movs r0, 0x50
@@ -518,7 +518,7 @@ sub_80B563C: @ 80B563C
mov r8, r0
ldrb r0, [r0]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
movs r1, 0
@@ -527,7 +527,7 @@ sub_80B563C: @ 80B563C
mov r1, r8
ldrb r0, [r1]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x22]
@@ -637,13 +637,13 @@ _080B572E:
ldr r4, _080B5794 @ =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x30]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x32]
@@ -700,13 +700,13 @@ _080B5798:
ldr r4, _080B57E8 @ =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
@@ -1214,7 +1214,7 @@ _080B5B68:
adds r2, r0
lsls r2, 2
adds r2, r4
- ldr r0, _080B5C18 @ =gUnknown_2024018
+ ldr r0, _080B5C18 @ =gBattleSpritesDataPtr
ldr r1, [r0]
ldr r0, _080B5C1C @ =gBattleAnimTarget
ldrb r0, [r0]
@@ -1260,7 +1260,7 @@ _080B5B68:
b _080B5C24
.align 2, 0
_080B5C14: .4byte gSprites
-_080B5C18: .4byte gUnknown_2024018
+_080B5C18: .4byte gBattleSpritesDataPtr
_080B5C1C: .4byte gBattleAnimTarget
_080B5C20:
movs r1, 0x80
@@ -1614,12 +1614,12 @@ sub_80B5EC0: @ 80B5EC0
ldr r4, _080B5F00 @ =gBattleAnimAttacker
ldrb r0, [r4]
movs r1, 0
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r6, r0, 24
ldrb r0, [r4]
movs r1, 0x1
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 8
movs r2, 0xE0
@@ -1636,12 +1636,12 @@ _080B5F08:
ldr r4, _080B5FD0 @ =gBattleAnimTarget
ldrb r0, [r4]
movs r1, 0
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r6, r0, 24
ldrb r0, [r4]
movs r1, 0x1
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 8
movs r2, 0xE0
@@ -1652,13 +1652,13 @@ _080B5F08:
_080B5F2C:
ldrb r0, [r4]
movs r1, 0
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
mov r10, r0
ldrb r0, [r4]
movs r1, 0x1
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 8
movs r1, 0xE0
@@ -1808,7 +1808,7 @@ sub_80B6020: @ 80B6020
ldr r4, _080B6178 @ =gBattleAnimAttacker
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x4]
@@ -1818,7 +1818,7 @@ sub_80B6020: @ 80B6020
lsls r0, 16
lsrs r0, 16
str r0, [sp, 0x8]
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
beq _080B6090
@@ -1840,7 +1840,7 @@ _080B6092:
lsls r0, r4, 24
lsrs r4, r0, 24
adds r0, r4, 0
- bl sub_8072DF0
+ bl IsBattlerSpriteVisible
lsls r0, 24
cmp r0, 0
beq _080B615E
@@ -1860,7 +1860,7 @@ _080B6092:
beq _080B615E
adds r0, r4, 0
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
mov r10, r0
@@ -2253,7 +2253,7 @@ sub_80B63B4: @ 80B63B4
lsls r0, 24
cmp r0, 0
bne _080B63FC
- bl sub_8073788
+ bl IsContest
lsls r0, 24
cmp r0, 0
beq _080B6414
@@ -2872,7 +2872,7 @@ sub_80B68C8: @ 80B68C8
ldr r5, _080B6964 @ =gBattleAnimAttacker
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8074480
+ bl GetBattlerSpriteCoord
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x1A]
@@ -2898,7 +2898,7 @@ sub_80B68C8: @ 80B68C8
lsrs r0, 24
strh r0, [r4, 0x12]
ldrb r0, [r5]
- bl sub_807685C
+ bl GetBattlerSpriteSubpriority
lsls r0, 24
lsrs r0, 24
subs r0, 0x2