diff options
Diffstat (limited to 'asm/normal.s')
-rw-r--r-- | asm/normal.s | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/asm/normal.s b/asm/normal.s index 1ddf400ba..418c32e1d 100644 --- a/asm/normal.s +++ b/asm/normal.s @@ -369,10 +369,10 @@ sub_80B9B8C: @ 80B9B8C movs r0, 0x70 strh r0, [r4, 0x36] strh r2, [r4, 0x38] - ldr r1, _080B9BD4 @ =move_anim_8074EE0 + ldr r1, _080B9BD4 @ =DestroySpriteAndMatrix adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r1, _080B9BD8 @ =sub_8074AE0 + ldr r1, _080B9BD8 @ =TranslateSpriteInGrowingCircleOverDuration str r1, [r4, 0x1C] adds r0, r4, 0 bl _call_via_r1 @@ -381,8 +381,8 @@ sub_80B9B8C: @ 80B9B8C bx r0 .align 2, 0 _080B9BD0: .4byte gBattleAnimArgs -_080B9BD4: .4byte move_anim_8074EE0 -_080B9BD8: .4byte sub_8074AE0 +_080B9BD4: .4byte DestroySpriteAndMatrix +_080B9BD8: .4byte TranslateSpriteInGrowingCircleOverDuration thumb_func_end sub_80B9B8C thumb_func_start sub_80B9BDC @@ -1662,16 +1662,16 @@ sub_80BA560: @ 80BA560 bne _080BA584 adds r0, r5, 0 movs r1, 0x1 - bl sub_8075160 + bl InitSpritePosToAnimAttacker b _080BA58C .align 2, 0 _080BA580: .4byte gBattleAnimArgs _080BA584: adds r0, r5, 0 movs r1, 0x1 - bl sub_8075114 + bl InitSpritePosToAnimTarget _080BA58C: - ldr r0, _080BA5A0 @ =sub_8074F50 + ldr r0, _080BA5A0 @ =RunStoredCallbackWhenAffineAnimEnds str r0, [r5, 0x1C] ldr r1, _080BA5A4 @ =DestroyAnimSprite adds r0, r5, 0 @@ -1680,7 +1680,7 @@ _080BA58C: pop {r0} bx r0 .align 2, 0 -_080BA5A0: .4byte sub_8074F50 +_080BA5A0: .4byte RunStoredCallbackWhenAffineAnimEnds _080BA5A4: .4byte DestroyAnimSprite thumb_func_end sub_80BA560 @@ -1697,19 +1697,19 @@ sub_80BA5A8: @ 80BA5A8 bne _080BA5CC adds r0, r5, 0 movs r1, 0x1 - bl sub_8075160 + bl InitSpritePosToAnimAttacker b _080BA5D4 .align 2, 0 _080BA5C8: .4byte gBattleAnimArgs _080BA5CC: adds r0, r5, 0 movs r1, 0x1 - bl sub_8075114 + bl InitSpritePosToAnimTarget _080BA5D4: ldr r0, _080BA5EC @ =gBattleAnimArgs ldrh r0, [r0, 0x8] strh r0, [r5, 0x2E] - ldr r0, _080BA5F0 @ =sub_8074F50 + ldr r0, _080BA5F0 @ =RunStoredCallbackWhenAffineAnimEnds str r0, [r5, 0x1C] ldr r1, _080BA5F4 @ =sub_80B1D3C adds r0, r5, 0 @@ -1719,7 +1719,7 @@ _080BA5D4: bx r0 .align 2, 0 _080BA5EC: .4byte gBattleAnimArgs -_080BA5F0: .4byte sub_8074F50 +_080BA5F0: .4byte RunStoredCallbackWhenAffineAnimEnds _080BA5F4: .4byte sub_80B1D3C thumb_func_end sub_80BA5A8 @@ -1777,14 +1777,14 @@ _080BA64C: bne _080BA66C adds r0, r4, 0 movs r1, 0 - bl sub_8075160 + bl InitSpritePosToAnimAttacker b _080BA674 .align 2, 0 _080BA668: .4byte gBattleAnimArgs _080BA66C: adds r0, r4, 0 movs r1, 0 - bl sub_8075114 + bl InitSpritePosToAnimTarget _080BA674: bl Random lsls r0, 16 @@ -1806,10 +1806,10 @@ _080BA674: ldrh r1, [r4, 0x26] adds r0, r1 strh r0, [r4, 0x26] - ldr r1, _080BA6C0 @ =move_anim_8074EE0 + ldr r1, _080BA6C0 @ =DestroySpriteAndMatrix adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080BA6C4 @ =sub_8074F50 + ldr r0, _080BA6C4 @ =RunStoredCallbackWhenAffineAnimEnds str r0, [r4, 0x1C] pop {r4,r5} pop {r0} @@ -1817,8 +1817,8 @@ _080BA674: .align 2, 0 _080BA6B8: .4byte 0x0000ffe8 _080BA6BC: .4byte 0x0000fff4 -_080BA6C0: .4byte move_anim_8074EE0 -_080BA6C4: .4byte sub_8074F50 +_080BA6C0: .4byte DestroySpriteAndMatrix +_080BA6C4: .4byte RunStoredCallbackWhenAffineAnimEnds thumb_func_end sub_80BA630 thumb_func_start sub_80BA6C8 @@ -1859,10 +1859,10 @@ sub_80BA6C8: @ 80BA6C8 ldrb r1, [r5, 0x6] adds r0, r4, 0 bl StartSpriteAffineAnim - ldr r1, _080BA730 @ =move_anim_8074EE0 + ldr r1, _080BA730 @ =DestroySpriteAndMatrix adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080BA734 @ =sub_8074F50 + ldr r0, _080BA734 @ =RunStoredCallbackWhenAffineAnimEnds str r0, [r4, 0x1C] pop {r4,r5} pop {r0} @@ -1870,8 +1870,8 @@ sub_80BA6C8: @ 80BA6C8 .align 2, 0 _080BA728: .4byte gBattleAnimArgs _080BA72C: .4byte gSprites -_080BA730: .4byte move_anim_8074EE0 -_080BA734: .4byte sub_8074F50 +_080BA730: .4byte DestroySpriteAndMatrix +_080BA734: .4byte RunStoredCallbackWhenAffineAnimEnds thumb_func_end sub_80BA6C8 thumb_func_start sub_80BA738 @@ -1885,14 +1885,14 @@ sub_80BA738: @ 80BA738 bne _080BA754 adds r0, r4, 0 movs r1, 0x1 - bl sub_8075160 + bl InitSpritePosToAnimAttacker b _080BA75C .align 2, 0 _080BA750: .4byte gBattleAnimArgs _080BA754: adds r0, r4, 0 movs r1, 0x1 - bl sub_8075114 + bl InitSpritePosToAnimTarget _080BA75C: ldr r0, _080BA774 @ =gBattleAnimArgs ldrh r0, [r0, 0x6] @@ -1900,7 +1900,7 @@ _080BA75C: ldr r1, _080BA778 @ =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, _080BA77C @ =sub_8074C44 + ldr r0, _080BA77C @ =WaitAnimForDuration str r0, [r4, 0x1C] pop {r4} pop {r0} @@ -1908,7 +1908,7 @@ _080BA75C: .align 2, 0 _080BA774: .4byte gBattleAnimArgs _080BA778: .4byte DestroyAnimSprite -_080BA77C: .4byte sub_8074C44 +_080BA77C: .4byte WaitAnimForDuration thumb_func_end sub_80BA738 thumb_func_start sub_80BA780 @@ -1924,14 +1924,14 @@ sub_80BA780: @ 80BA780 bne _080BA7A4 adds r0, r5, 0 movs r1, 0x1 - bl sub_8075160 + bl InitSpritePosToAnimAttacker b _080BA7AC .align 2, 0 _080BA7A0: .4byte gBattleAnimArgs _080BA7A4: adds r0, r5, 0 movs r1, 0x1 - bl sub_8075114 + bl InitSpritePosToAnimTarget _080BA7AC: ldr r0, _080BA7B8 @ =sub_80BA7BC str r0, [r5, 0x1C] |