diff options
Diffstat (limited to 'asm/rock.s')
-rw-r--r-- | asm/rock.s | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/asm/rock.s b/asm/rock.s index 50687a86e..c0da2bcfa 100644 --- a/asm/rock.s +++ b/asm/rock.s @@ -143,7 +143,7 @@ _080B472E: adds r2, r0 strh r2, [r5, 0x36] adds r0, r5, 0 - bl sub_80754B8 + bl InitSpriteDataForLinearTranslation strh r4, [r5, 0x34] strh r4, [r5, 0x36] ldr r0, _080B4774 @ =sub_8074D00 @@ -262,7 +262,7 @@ do_boulder_dust: @ 80B4810 movs r1, 0 movs r2, 0 bl SetAnimBgAttribute - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B4854 @@ -299,7 +299,7 @@ _080B4854: lsls r1, 4 movs r2, 0x20 bl LoadCompressedPalette - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 beq _080B48B0 @@ -512,7 +512,7 @@ _080B4A4C: .align 2, 0 _080B4A54: .4byte gTasks _080B4A58: - bl sub_8073788 + bl IsContest lsls r0, 24 cmp r0, 0 bne _080B4A6C @@ -682,7 +682,7 @@ sub_80B4B8C: @ 80B4B8C ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x36] - ldr r0, _080B4BC8 @ =sub_8075590 + ldr r0, _080B4BC8 @ =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, _080B4BCC @ =DestroyAnimSprite adds r0, r4, 0 @@ -692,7 +692,7 @@ sub_80B4B8C: @ 80B4B8C bx r0 .align 2, 0 _080B4BC4: .4byte gBattleAnimArgs -_080B4BC8: .4byte sub_8075590 +_080B4BC8: .4byte StartAnimLinearTranslation _080B4BCC: .4byte DestroyAnimSprite thumb_func_end sub_80B4B8C @@ -713,13 +713,13 @@ sub_80B4BD0: @ 80B4BD0 ldr r5, _080B4C54 @ =gBattleAnimAttacker ldrb r0, [r5] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r9, r0 ldrb r0, [r5] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r1, 0xC0 @@ -729,13 +729,13 @@ sub_80B4BD0: @ 80B4BD0 ldr r4, _080B4C58 @ =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 ldrb r0, [r4] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xC0 @@ -1331,13 +1331,13 @@ sub_80B50A0: @ 80B50A0 ldr r5, _080B50EC @ =gBattleAnimTarget ldrb r0, [r5] movs r1, 0 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x1 - bl sub_8074480 + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 ldr r2, _080B50F0 @ =gBattleAnimArgs @@ -1413,7 +1413,7 @@ sub_80B5148: @ 80B5148 push {lr} lsls r0, 24 lsrs r3, r0, 24 - ldr r2, _080B5180 @ =gUnknown_2037EE8 + ldr r2, _080B5180 @ =gAnimMoveDmg ldr r0, [r2] cmp r0, 0x20 bgt _080B515C @@ -1441,7 +1441,7 @@ _080B5176: pop {r0} bx r0 .align 2, 0 -_080B5180: .4byte gUnknown_2037EE8 +_080B5180: .4byte gAnimMoveDmg _080B5184: .4byte gBattleAnimArgs thumb_func_end sub_80B5148 |