diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/field_effect.s | 682 | ||||
-rw-r--r-- | asm/overworld.s | 6 |
2 files changed, 12 insertions, 676 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s index a1ecaf384..a331a0882 100644 --- a/asm/field_effect.s +++ b/asm/field_effect.s @@ -5,670 +5,6 @@ .text - thumb_func_start StartEscalatorWarp -StartEscalatorWarp: @ 8084784 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r0, _080847B8 @ =Task_EscalatorWarpFieldEffect - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080847BC @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r0, [r1, 0xA] - cmp r4, 0x6A - bne _080847B0 - movs r0, 0x1 - strh r0, [r1, 0xA] -_080847B0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080847B8: .4byte Task_EscalatorWarpFieldEffect -_080847BC: .4byte gTasks - thumb_func_end StartEscalatorWarp - - thumb_func_start Task_EscalatorWarpFieldEffect -Task_EscalatorWarpFieldEffect: @ 80847C0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080847F0 @ =gTasks - adds r4, r1, r0 - ldr r5, _080847F4 @ =sEscalatorWarpFieldEffectFuncs -_080847D2: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _080847D2 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080847F0: .4byte gTasks -_080847F4: .4byte sEscalatorWarpFieldEffectFuncs - thumb_func_end Task_EscalatorWarpFieldEffect - - thumb_func_start EscalatorWarpEffect_1 -EscalatorWarpEffect_1: @ 80847F8 - push {r4,lr} - adds r4, r0, 0 - bl FreezeObjectEvents - bl CameraObjectReset2 - ldrb r0, [r4, 0xA] - bl StartEscalator - movs r0, 0x1 - bl sub_81128BC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end EscalatorWarpEffect_1 - - thumb_func_start EscalatorWarpEffect_2 -EscalatorWarpEffect_2: @ 8084820 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, _08084888 @ =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, _0808488C @ =gObjectEvents - adds r4, r0, r1 - adds r0, r4, 0 - bl ObjectEventIsMovementOverridden - lsls r0, 24 - cmp r0, 0 - beq _0808484A - adds r0, r4, 0 - bl ObjectEventClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _0808487E -_0808484A: - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetFaceDirectionMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl ObjectEventSetHeldMovement - ldrh r0, [r5, 0x8] - adds r0, 0x1 - movs r1, 0 - strh r0, [r5, 0x8] - strh r1, [r5, 0xC] - strh r1, [r5, 0xE] - ldrb r0, [r5, 0xA] - cmp r0, 0 - bne _08084878 - movs r0, 0x4 - strh r0, [r5, 0x8] -_08084878: - movs r0, 0x49 - bl PlaySE -_0808487E: - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08084888: .4byte gPlayerAvatar -_0808488C: .4byte gObjectEvents - thumb_func_end EscalatorWarpEffect_2 - - thumb_func_start EscalatorWarpEffect_3 -EscalatorWarpEffect_3: @ 8084890 - push {r4,lr} - adds r4, r0, 0 - bl sub_80848F8 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _080848AA - bl sub_8084990 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080848AA: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end EscalatorWarpEffect_3 - - thumb_func_start EscalatorWarpEffect_4 -EscalatorWarpEffect_4: @ 80848B4 - push {lr} - bl sub_80848F8 - bl sub_80849A0 - movs r0, 0 - pop {r1} - bx r1 - thumb_func_end EscalatorWarpEffect_4 - - thumb_func_start EscalatorWarpEffect_5 -EscalatorWarpEffect_5: @ 80848C4 - push {r4,lr} - adds r4, r0, 0 - bl sub_8084944 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _080848DE - bl sub_8084990 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080848DE: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end EscalatorWarpEffect_5 - - thumb_func_start EscalatorWarpEffect_6 -EscalatorWarpEffect_6: @ 80848E8 - push {lr} - bl sub_8084944 - bl sub_80849A0 - movs r0, 0 - pop {r1} - bx r1 - thumb_func_end EscalatorWarpEffect_6 - - thumb_func_start sub_80848F8 -sub_80848F8: @ 80848F8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, _0808493C @ =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _08084940 @ =gSprites - adds r4, r0 - movs r0, 0xC - ldrsh r1, [r5, r0] - movs r0, 0x84 - bl Cos - strh r0, [r4, 0x24] - movs r0, 0xC - ldrsh r1, [r5, r0] - movs r0, 0x94 - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r5, 0xE] - adds r0, 0x1 - strh r0, [r5, 0xE] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08084936 - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] -_08084936: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0808493C: .4byte gPlayerAvatar -_08084940: .4byte gSprites - thumb_func_end sub_80848F8 - - thumb_func_start sub_8084944 -sub_8084944: @ 8084944 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, _08084988 @ =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _0808498C @ =gSprites - adds r4, r0 - movs r0, 0xC - ldrsh r1, [r5, r0] - movs r0, 0x7C - bl Cos - strh r0, [r4, 0x24] - movs r0, 0xC - ldrsh r1, [r5, r0] - movs r0, 0x76 - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r5, 0xE] - adds r0, 0x1 - strh r0, [r5, 0xE] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08084982 - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] -_08084982: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08084988: .4byte gPlayerAvatar -_0808498C: .4byte gSprites - thumb_func_end sub_8084944 - - thumb_func_start sub_8084990 -sub_8084990: @ 8084990 - push {lr} - bl sub_8055F88 - bl sub_807DC18 - pop {r0} - bx r0 - thumb_func_end sub_8084990 - - thumb_func_start sub_80849A0 -sub_80849A0: @ 80849A0 - push {lr} - ldr r0, _080849E0 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080849DC - bl BGMusicStopped - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080849DC - bl StopEscalator - bl WarpIntoMap - ldr r1, _080849E4 @ =gFieldCallback - ldr r0, _080849E8 @ =sub_80849F4 - str r0, [r1] - ldr r0, _080849EC @ =CB2_LoadMap - bl SetMainCallback2 - ldr r0, _080849F0 @ =Task_EscalatorWarpFieldEffect - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_080849DC: - pop {r0} - bx r0 - .align 2, 0 -_080849E0: .4byte gPaletteFade -_080849E4: .4byte gFieldCallback -_080849E8: .4byte sub_80849F4 -_080849EC: .4byte CB2_LoadMap -_080849F0: .4byte Task_EscalatorWarpFieldEffect - thumb_func_end sub_80849A0 - - thumb_func_start sub_80849F4 -sub_80849F4: @ 80849F4 - push {lr} - bl Overworld_PlaySpecialMapMusic - bl pal_fill_for_maplights - bl sub_8111CF0 - bl ScriptContext2_Enable - bl FreezeObjectEvents - ldr r0, _08084A1C @ =sub_8084A24 - movs r1, 0 - bl CreateTask - ldr r1, _08084A20 @ =gFieldCallback - movs r0, 0 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08084A1C: .4byte sub_8084A24 -_08084A20: .4byte gFieldCallback - thumb_func_end sub_80849F4 - - thumb_func_start sub_8084A24 -sub_8084A24: @ 8084A24 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _08084A54 @ =gTasks - adds r4, r1, r0 - ldr r5, _08084A58 @ =gUnknown_83CC068 -_08084A36: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _08084A36 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08084A54: .4byte gTasks -_08084A58: .4byte gUnknown_83CC068 - thumb_func_end sub_8084A24 - - thumb_func_start sub_8084A5C -sub_8084A5C: @ 8084A5C - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - bl CameraObjectReset2 - ldr r0, _08084ABC @ =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, _08084AC0 @ =gObjectEvents - adds r4, r0 - movs r0, 0x4 - bl GetFaceDirectionMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl ObjectEventSetHeldMovement - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl PlayerGetDestCoords - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r1, r0, 24 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0x10 - strh r0, [r5, 0xA] - cmp r1, 0x6B - bne _08084AC4 - movs r1, 0x1 - movs r0, 0x3 - strh r0, [r5, 0x8] - b _08084AC6 - .align 2, 0 -_08084ABC: .4byte gPlayerAvatar -_08084AC0: .4byte gObjectEvents -_08084AC4: - movs r1, 0 -_08084AC6: - adds r0, r1, 0 - bl StartEscalator - movs r0, 0x1 - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_8084A5C - - thumb_func_start sub_8084AD8 -sub_8084AD8: @ 8084AD8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, _08084B10 @ =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _08084B14 @ =gSprites - adds r4, r0 - movs r0, 0xA - ldrsh r1, [r5, r0] - movs r0, 0x84 - bl Cos - strh r0, [r4, 0x24] - movs r0, 0xA - ldrsh r1, [r5, r0] - movs r0, 0x94 - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08084B10: .4byte gPlayerAvatar -_08084B14: .4byte gSprites - thumb_func_end sub_8084AD8 - - thumb_func_start sub_8084B18 -sub_8084B18: @ 8084B18 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r0, _08084B70 @ =gPlayerAvatar - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08084B74 @ =gSprites - adds r5, r0, r1 - movs r0, 0xA - ldrsh r1, [r4, r0] - movs r0, 0x84 - bl Cos - strh r0, [r5, 0x24] - movs r0, 0xA - ldrsh r1, [r4, r0] - movs r0, 0x94 - bl Sin - strh r0, [r5, 0x26] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08084B56 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] -_08084B56: - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08084B66 - strh r0, [r5, 0x24] - strh r0, [r5, 0x26] - movs r0, 0x5 - strh r0, [r4, 0x8] -_08084B66: - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08084B70: .4byte gPlayerAvatar -_08084B74: .4byte gSprites - thumb_func_end sub_8084B18 - - thumb_func_start sub_8084B78 -sub_8084B78: @ 8084B78 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, _08084BB0 @ =gPlayerAvatar - ldrb r0, [r0, 0x4] - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, _08084BB4 @ =gSprites - adds r4, r0 - movs r0, 0xA - ldrsh r1, [r5, r0] - movs r0, 0x7C - bl Cos - strh r0, [r4, 0x24] - movs r0, 0xA - ldrsh r1, [r5, r0] - movs r0, 0x76 - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08084BB0: .4byte gPlayerAvatar -_08084BB4: .4byte gSprites - thumb_func_end sub_8084B78 - - thumb_func_start sub_8084BB8 -sub_8084BB8: @ 8084BB8 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r0, _08084C10 @ =gPlayerAvatar - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08084C14 @ =gSprites - adds r5, r0, r1 - movs r0, 0xA - ldrsh r1, [r4, r0] - movs r0, 0x7C - bl Cos - strh r0, [r5, 0x24] - movs r0, 0xA - ldrsh r1, [r4, r0] - movs r0, 0x76 - bl Sin - strh r0, [r5, 0x26] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08084BF6 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] -_08084BF6: - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08084C08 - strh r0, [r5, 0x24] - strh r0, [r5, 0x26] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08084C08: - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08084C10: .4byte gPlayerAvatar -_08084C14: .4byte gSprites - thumb_func_end sub_8084BB8 - - thumb_func_start sub_8084C18 -sub_8084C18: @ 8084C18 - push {r4,lr} - adds r4, r0, 0 - bl IsEscalatorMoving - lsls r0, 24 - cmp r0, 0 - bne _08084C34 - bl StopEscalator - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 - b _08084C36 -_08084C34: - movs r0, 0 -_08084C36: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8084C18 - - thumb_func_start sub_8084C3C -sub_8084C3C: @ 8084C3C - push {r4,lr} - ldr r0, _08084C94 @ =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, _08084C98 @ =gObjectEvents - adds r4, r0, r1 - adds r0, r4, 0 - bl ObjectEventClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _08084C8A - bl CameraObjectReset1 - bl ScriptContext2_Disable - bl UnfreezeObjectEvents - movs r0, 0x4 - bl GetWalkNormalMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl ObjectEventSetHeldMovement - ldr r0, _08084C9C @ =sub_8084A24 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0x2 - bl sub_81128BC -_08084C8A: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08084C94: .4byte gPlayerAvatar -_08084C98: .4byte gObjectEvents -_08084C9C: .4byte sub_8084A24 - thumb_func_end sub_8084C3C - thumb_func_start FldEff_UseWaterfall FldEff_UseWaterfall: @ 8084CA0 push {r4,lr} @@ -1304,8 +640,8 @@ _08085144: LavaridgeGymB1FWarpEffect_5: @ 808514C push {r4,lr} adds r4, r0, 0 - bl sub_8055F88 - bl sub_807DC18 + bl TryFadeOutOldMapMusic + bl WarpFadeOutScreen ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] @@ -1808,8 +1144,8 @@ LavaridgeGym1FWarpEffect_4: @ 8085524 lsls r0, 24 cmp r0, 0 bne _08085542 - bl sub_8055F88 - bl sub_807DC18 + bl TryFadeOutOldMapMusic + bl WarpFadeOutScreen ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] @@ -2032,8 +1368,8 @@ _080856DC: bl sub_80857F0 cmp r0, 0 bne _08085702 - bl sub_8055F88 - bl sub_807DC18 + bl TryFadeOutOldMapMusic + bl WarpFadeOutScreen movs r0, 0x1 strh r0, [r4, 0x8] _08085702: @@ -2823,8 +2159,8 @@ _08085D04: ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] - bl sub_8055F88 - bl sub_807DC18 + bl TryFadeOutOldMapMusic + bl WarpFadeOutScreen _08085D1A: add sp, 0x8 pop {r4,r5} @@ -5376,7 +4712,7 @@ sub_8087118: @ 8087118 lsls r0, 24 cmp r0, 0 beq _08087132 - bl sub_807DC18 + bl WarpFadeOutScreen ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] diff --git a/asm/overworld.s b/asm/overworld.s index 930b94de1..d8b87c987 100644 --- a/asm/overworld.s +++ b/asm/overworld.s @@ -2611,8 +2611,8 @@ _08055F82: bx r1 thumb_func_end GetMapMusicFadeoutSpeed - thumb_func_start sub_8055F88 -sub_8055F88: @ 8055F88 + thumb_func_start TryFadeOutOldMapMusic +TryFadeOutOldMapMusic: @ 8055F88 push {r4,lr} bl sub_8055DA4 lsls r0, 16 @@ -2638,7 +2638,7 @@ _08055FB8: bx r0 .align 2, 0 _08055FC0: .4byte 0x00004001 - thumb_func_end sub_8055F88 + thumb_func_end TryFadeOutOldMapMusic thumb_func_start BGMusicStopped BGMusicStopped: @ 8055FC4 |