diff options
Diffstat (limited to 'asm')
| -rw-r--r-- | asm/battle_anim.s | 3982 | 
1 files changed, 0 insertions, 3982 deletions
| diff --git a/asm/battle_anim.s b/asm/battle_anim.s deleted file mode 100644 index 94f74c261..000000000 --- a/asm/battle_anim.s +++ /dev/null @@ -1,3982 +0,0 @@ -	.include "asm/macros.inc" -	.include "constants/constants.inc" - -	.syntax unified - -	.text - - -	thumb_func_start LaunchBattleAnimation -LaunchBattleAnimation: @ 80725D4 -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	sub sp, 0x4 -	str r0, [sp] -	lsls r1, 16 -	lsrs r1, 16 -	mov r8, r1 -	lsls r2, 24 -	lsrs r2, 24 -	mov r9, r2 -	bl sub_80767F0 -	movs r0, 0 -	bl UpdateOamPriorityInAllHealthboxes -	movs r4, 0 -	ldr r6, _08072618 @ =gBattlerPartyIndexes -	movs r7, 0x64 -	ldr r5, _0807261C @ =gAnimBattlerSpecies -_08072600: -	lsls r0, r4, 24 -	lsrs r0, 24 -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	beq _08072624 -	ldrh r0, [r6] -	muls r0, r7 -	ldr r1, _08072620 @ =gEnemyParty -	b _0807262A -	.align 2, 0 -_08072618: .4byte gBattlerPartyIndexes -_0807261C: .4byte gAnimBattlerSpecies -_08072620: .4byte gEnemyParty -_08072624: -	ldrh r0, [r6] -	muls r0, r7 -	ldr r1, _0807264C @ =gPlayerParty -_0807262A: -	adds r0, r1 -	movs r1, 0xB -	bl GetMonData -	strh r0, [r5] -	adds r6, 0x2 -	adds r5, 0x2 -	adds r4, 0x1 -	cmp r4, 0x3 -	ble _08072600 -	mov r0, r9 -	cmp r0, 0 -	bne _08072654 -	ldr r0, _08072650 @ =gUnknown_2037F18 -	mov r1, r9 -	b _08072658 -	.align 2, 0 -_0807264C: .4byte gPlayerParty -_08072650: .4byte gUnknown_2037F18 -_08072654: -	ldr r0, _080726C0 @ =gUnknown_2037F18 -	mov r1, r8 -_08072658: -	strh r1, [r0] -	ldr r4, _080726C4 @ =gUnknown_2037F14 -	ldr r5, _080726C8 @ =gUnknown_2037ED4 -	mov r0, r8 -	lsls r3, r0, 2 -	ldr r6, _080726CC @ =gAnimScriptActive -	ldr r1, _080726D0 @ =gUnknown_2037EE0 -	mov r12, r1 -	ldr r0, _080726D4 @ =gAnimScriptCallback -	mov r10, r0 -	ldr r7, _080726D8 @ =RunAnimScriptCommand -	ldr r1, _080726DC @ =gBattleAnimArgs -	movs r2, 0 -	adds r0, r1, 0 -	adds r0, 0xE -_08072676: -	strh r2, [r0] -	subs r0, 0x2 -	cmp r0, r1 -	bge _08072676 -	movs r0, 0xFF -	strb r0, [r4] -	movs r0, 0x1 -	negs r0, r0 -	strb r0, [r4, 0x1] -	ldr r1, [sp] -	adds r0, r3, r1 -	ldr r0, [r0] -	str r0, [r5] -	movs r0, 0x1 -	strb r0, [r6] -	movs r0, 0 -	mov r1, r12 -	strb r0, [r1] -	mov r0, r10 -	str r7, [r0] -	ldr r1, _080726E0 @ =0x0000ffff -	adds r2, r1, 0 -	ldr r1, _080726E4 @ =gUnknown_2037EEE -	movs r4, 0x7 -_080726A6: -	ldrh r0, [r1] -	orrs r0, r2 -	strh r0, [r1] -	adds r1, 0x2 -	subs r4, 0x1 -	cmp r4, 0 -	bge _080726A6 -	mov r0, r9 -	cmp r0, 0 -	beq _08072706 -	movs r4, 0 -	ldr r2, _080726E8 @ =gMovesWithQuietBGM -	b _080726EE -	.align 2, 0 -_080726C0: .4byte gUnknown_2037F18 -_080726C4: .4byte gUnknown_2037F14 -_080726C8: .4byte gUnknown_2037ED4 -_080726CC: .4byte gAnimScriptActive -_080726D0: .4byte gUnknown_2037EE0 -_080726D4: .4byte gAnimScriptCallback -_080726D8: .4byte RunAnimScriptCommand -_080726DC: .4byte gBattleAnimArgs -_080726E0: .4byte 0x0000ffff -_080726E4: .4byte gUnknown_2037EEE -_080726E8: .4byte gMovesWithQuietBGM -_080726EC: -	adds r4, 0x1 -_080726EE: -	lsls r0, r4, 1 -	adds r0, r2 -	ldrh r0, [r0] -	ldr r1, _08072728 @ =0x0000ffff -	cmp r0, r1 -	beq _08072706 -	cmp r8, r0 -	bne _080726EC -	ldr r0, _0807272C @ =gMPlayInfo_BGM -	movs r2, 0x80 -	bl m4aMPlayVolumeControl -_08072706: -	ldr r0, _08072730 @ =gBattle_WIN0H -	movs r1, 0 -	strh r1, [r0] -	ldr r0, _08072734 @ =gBattle_WIN0V -	strh r1, [r0] -	ldr r0, _08072738 @ =gBattle_WIN1H -	strh r1, [r0] -	ldr r0, _0807273C @ =gBattle_WIN1V -	strh r1, [r0] -	add sp, 0x4 -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072728: .4byte 0x0000ffff -_0807272C: .4byte gMPlayInfo_BGM -_08072730: .4byte gBattle_WIN0H -_08072734: .4byte gBattle_WIN0V -_08072738: .4byte gBattle_WIN1H -_0807273C: .4byte gBattle_WIN1V -	thumb_func_end LaunchBattleAnimation - -	thumb_func_start DestroyAnimSprite -DestroyAnimSprite: @ 8072740 -	push {r4,lr} -	adds r4, r0, 0 -	bl FreeSpriteOamMatrix -	adds r0, r4, 0 -	bl DestroySprite -	ldr r1, _0807275C @ =gAnimVisualTaskCount -	ldrb r0, [r1] -	subs r0, 0x1 -	strb r0, [r1] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0807275C: .4byte gAnimVisualTaskCount -	thumb_func_end DestroyAnimSprite - -	thumb_func_start DestroyAnimVisualTask -DestroyAnimVisualTask: @ 8072760 -	push {lr} -	lsls r0, 24 -	lsrs r0, 24 -	bl DestroyTask -	ldr r1, _08072778 @ =gAnimVisualTaskCount -	ldrb r0, [r1] -	subs r0, 0x1 -	strb r0, [r1] -	pop {r0} -	bx r0 -	.align 2, 0 -_08072778: .4byte gAnimVisualTaskCount -	thumb_func_end DestroyAnimVisualTask - -	thumb_func_start DestroyAnimSoundTask -DestroyAnimSoundTask: @ 807277C -	push {lr} -	lsls r0, 24 -	lsrs r0, 24 -	bl DestroyTask -	ldr r1, _08072794 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	subs r0, 0x1 -	strb r0, [r1] -	pop {r0} -	bx r0 -	.align 2, 0 -_08072794: .4byte gUnknown_2037EE3 -	thumb_func_end DestroyAnimSoundTask - -	thumb_func_start AddSpriteIndex -AddSpriteIndex: @ 8072798 -	push {r4,lr} -	lsls r0, 16 -	lsrs r3, r0, 16 -	movs r2, 0 -	ldr r4, _080727B0 @ =0x0000ffff -	ldr r1, _080727B4 @ =gUnknown_2037EEE -_080727A4: -	ldrh r0, [r1] -	cmp r0, r4 -	bne _080727B8 -	strh r3, [r1] -	b _080727C0 -	.align 2, 0 -_080727B0: .4byte 0x0000ffff -_080727B4: .4byte gUnknown_2037EEE -_080727B8: -	adds r1, 0x2 -	adds r2, 0x1 -	cmp r2, 0x7 -	ble _080727A4 -_080727C0: -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end AddSpriteIndex - -	thumb_func_start ClearSpriteIndex -ClearSpriteIndex: @ 80727C8 -	push {r4,lr} -	lsls r0, 16 -	lsrs r3, r0, 16 -	movs r2, 0 -	ldr r0, _080727E4 @ =0x0000ffff -	adds r4, r0, 0 -	ldr r1, _080727E8 @ =gUnknown_2037EEE -_080727D6: -	ldrh r0, [r1] -	cmp r0, r3 -	bne _080727EC -	orrs r0, r4 -	strh r0, [r1] -	b _080727F4 -	.align 2, 0 -_080727E4: .4byte 0x0000ffff -_080727E8: .4byte gUnknown_2037EEE -_080727EC: -	adds r1, 0x2 -	adds r2, 0x1 -	cmp r2, 0x7 -	ble _080727D6 -_080727F4: -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end ClearSpriteIndex - -	thumb_func_start WaitAnimFrameCount -WaitAnimFrameCount: @ 80727FC -	push {lr} -	ldr r2, _08072814 @ =gUnknown_2037EE0 -	ldrb r1, [r2] -	movs r0, 0 -	ldrsb r0, [r2, r0] -	cmp r0, 0 -	bgt _08072820 -	ldr r0, _08072818 @ =gAnimScriptCallback -	ldr r1, _0807281C @ =RunAnimScriptCommand -	str r1, [r0] -	movs r0, 0 -	b _08072822 -	.align 2, 0 -_08072814: .4byte gUnknown_2037EE0 -_08072818: .4byte gAnimScriptCallback -_0807281C: .4byte RunAnimScriptCommand -_08072820: -	subs r0, r1, 0x1 -_08072822: -	strb r0, [r2] -	pop {r0} -	bx r0 -	thumb_func_end WaitAnimFrameCount - -	thumb_func_start RunAnimScriptCommand -RunAnimScriptCommand: @ 8072828 -	push {r4,lr} -	ldr r4, _08072858 @ =gUnknown_83ADF5C -_0807282C: -	ldr r0, _0807285C @ =gUnknown_2037ED4 -	ldr r0, [r0] -	ldrb r0, [r0] -	lsls r0, 2 -	adds r0, r4 -	ldr r0, [r0] -	bl _call_via_r0 -	ldr r0, _08072860 @ =gUnknown_2037EE0 -	ldrb r0, [r0] -	lsls r0, 24 -	asrs r0, 24 -	cmp r0, 0 -	bne _08072850 -	ldr r0, _08072864 @ =gAnimScriptActive -	ldrb r0, [r0] -	cmp r0, 0 -	bne _0807282C -_08072850: -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072858: .4byte gUnknown_83ADF5C -_0807285C: .4byte gUnknown_2037ED4 -_08072860: .4byte gUnknown_2037EE0 -_08072864: .4byte gAnimScriptActive -	thumb_func_end RunAnimScriptCommand - -	thumb_func_start ScriptCmd_loadspritegfx -ScriptCmd_loadspritegfx: @ 8072868 -	push {r4-r6,lr} -	ldr r6, _080728B4 @ =gUnknown_2037ED4 -	ldr r0, [r6] -	adds r1, r0, 0x1 -	str r1, [r6] -	ldrb r4, [r0, 0x1] -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	orrs r4, r0 -	lsls r5, r4, 3 -	ldr r0, _080728B8 @ =gUnknown_8399388 -	adds r0, r5, r0 -	bl LoadCompressedSpriteSheetUsingHeap -	ldr r0, _080728BC @ =gUnknown_8399C90 -	adds r5, r0 -	adds r0, r5, 0 -	bl LoadCompressedSpritePaletteUsingHeap -	ldr r0, [r6] -	adds r0, 0x2 -	str r0, [r6] -	ldr r0, _080728C0 @ =0xffffd8f0 -	adds r4, r0 -	lsls r4, 16 -	lsrs r4, 16 -	adds r0, r4, 0 -	bl AddSpriteIndex -	ldr r1, _080728C4 @ =gUnknown_2037EE0 -	movs r0, 0x1 -	strb r0, [r1] -	ldr r1, _080728C8 @ =gAnimScriptCallback -	ldr r0, _080728CC @ =WaitAnimFrameCount -	str r0, [r1] -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_080728B4: .4byte gUnknown_2037ED4 -_080728B8: .4byte gUnknown_8399388 -_080728BC: .4byte gUnknown_8399C90 -_080728C0: .4byte 0xffffd8f0 -_080728C4: .4byte gUnknown_2037EE0 -_080728C8: .4byte gAnimScriptCallback -_080728CC: .4byte WaitAnimFrameCount -	thumb_func_end ScriptCmd_loadspritegfx - -	thumb_func_start ScriptCmd_unloadspritegfx -ScriptCmd_unloadspritegfx: @ 80728D0 -	push {r4-r6,lr} -	ldr r6, _08072910 @ =gUnknown_2037ED4 -	ldr r0, [r6] -	adds r1, r0, 0x1 -	str r1, [r6] -	ldrb r4, [r0, 0x1] -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	orrs r4, r0 -	ldr r1, _08072914 @ =gUnknown_83ACC08 -	ldr r0, _08072918 @ =0xffffd8f0 -	adds r4, r0 -	lsls r0, r4, 3 -	adds r0, r1 -	ldrh r5, [r0, 0x6] -	adds r0, r5, 0 -	bl FreeSpriteTilesByTag -	adds r0, r5, 0 -	bl FreeSpritePaletteByTag -	ldr r0, [r6] -	adds r0, 0x2 -	str r0, [r6] -	lsls r4, 16 -	lsrs r4, 16 -	adds r0, r4, 0 -	bl ClearSpriteIndex -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072910: .4byte gUnknown_2037ED4 -_08072914: .4byte gUnknown_83ACC08 -_08072918: .4byte 0xffffd8f0 -	thumb_func_end ScriptCmd_unloadspritegfx - -	thumb_func_start ScriptCmd_createsprite -ScriptCmd_createsprite: @ 807291C -	push {r4-r7,lr} -	ldr r5, _08072984 @ =gUnknown_2037ED4 -	ldr r1, [r5] -	adds r3, r1, 0x1 -	str r3, [r5] -	ldrb r2, [r1, 0x1] -	ldrb r0, [r3, 0x1] -	lsls r0, 8 -	adds r2, r0 -	ldrb r0, [r3, 0x2] -	lsls r0, 16 -	adds r2, r0 -	ldrb r0, [r3, 0x3] -	lsls r0, 24 -	adds r7, r2, r0 -	adds r0, r1, 0x5 -	str r0, [r5] -	ldrb r4, [r1, 0x5] -	adds r0, r1, 0x6 -	str r0, [r5] -	ldrb r0, [r1, 0x6] -	adds r1, 0x7 -	str r1, [r5] -	cmp r0, 0 -	beq _0807296C -	adds r6, r5, 0 -	ldr r5, _08072988 @ =gBattleAnimArgs -	adds r3, r0, 0 -_08072954: -	ldr r2, [r6] -	ldrb r1, [r2] -	ldrb r0, [r2, 0x1] -	lsls r0, 8 -	orrs r1, r0 -	strh r1, [r5] -	adds r2, 0x2 -	str r2, [r6] -	adds r5, 0x2 -	subs r3, 0x1 -	cmp r3, 0 -	bne _08072954 -_0807296C: -	movs r0, 0x80 -	ands r0, r4 -	cmp r0, 0 -	beq _0807299C -	movs r0, 0x80 -	eors r4, r0 -	cmp r4, 0x3F -	bls _0807298C -	adds r0, r4, 0 -	subs r0, 0x40 -	b _0807298E -	.align 2, 0 -_08072984: .4byte gUnknown_2037ED4 -_08072988: .4byte gBattleAnimArgs -_0807298C: -	negs r0, r4 -_0807298E: -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r0, _08072998 @ =gBattleAnimTarget -	b _080729AE -	.align 2, 0 -_08072998: .4byte gBattleAnimTarget -_0807299C: -	cmp r4, 0x3F -	bls _080729A6 -	adds r0, r4, 0 -	subs r0, 0x40 -	b _080729A8 -_080729A6: -	negs r0, r4 -_080729A8: -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r0, _08072A04 @ =gBattleAnimAttacker -_080729AE: -	ldrb r0, [r0] -	bl GetBattlerSpriteSubpriority -	lsls r0, 24 -	lsrs r0, 24 -	lsls r1, r4, 24 -	asrs r1, 24 -	adds r0, r1 -	lsls r0, 16 -	lsrs r6, r0, 16 -	lsls r0, r6, 16 -	asrs r0, 16 -	cmp r0, 0x2 -	bgt _080729CC -	movs r6, 0x3 -_080729CC: -	ldr r5, _08072A08 @ =gBattleAnimTarget -	ldrb r0, [r5] -	movs r1, 0x2 -	bl GetBattlerSpriteCoord -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldrb r0, [r5] -	movs r1, 0x3 -	bl GetBattlerSpriteCoord -	adds r2, r0, 0 -	lsls r2, 24 -	lsrs r2, 24 -	lsls r3, r6, 24 -	lsrs r3, 24 -	adds r0, r7, 0 -	adds r1, r4, 0 -	bl CreateSpriteAndAnimate -	ldr r1, _08072A0C @ =gAnimVisualTaskCount -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072A04: .4byte gBattleAnimAttacker -_08072A08: .4byte gBattleAnimTarget -_08072A0C: .4byte gAnimVisualTaskCount -	thumb_func_end ScriptCmd_createsprite - -	thumb_func_start ScriptCmd_createvisualtask -ScriptCmd_createvisualtask: @ 8072A10 -	push {r4-r7,lr} -	ldr r4, _08072A80 @ =gUnknown_2037ED4 -	ldr r1, [r4] -	adds r3, r1, 0x1 -	str r3, [r4] -	ldrb r2, [r1, 0x1] -	ldrb r0, [r3, 0x1] -	lsls r0, 8 -	adds r2, r0 -	ldrb r0, [r3, 0x2] -	lsls r0, 16 -	adds r2, r0 -	ldrb r0, [r3, 0x3] -	lsls r0, 24 -	adds r6, r2, r0 -	adds r0, r1, 0x5 -	str r0, [r4] -	ldrb r7, [r1, 0x5] -	adds r0, r1, 0x6 -	str r0, [r4] -	ldrb r0, [r1, 0x6] -	adds r1, 0x7 -	str r1, [r4] -	cmp r0, 0 -	beq _08072A60 -	adds r5, r4, 0 -	ldr r4, _08072A84 @ =gBattleAnimArgs -	adds r3, r0, 0 -_08072A48: -	ldr r2, [r5] -	ldrb r1, [r2] -	ldrb r0, [r2, 0x1] -	lsls r0, 8 -	orrs r1, r0 -	strh r1, [r4] -	adds r2, 0x2 -	str r2, [r5] -	adds r4, 0x2 -	subs r3, 0x1 -	cmp r3, 0 -	bne _08072A48 -_08072A60: -	adds r0, r6, 0 -	adds r1, r7, 0 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	bl _call_via_r6 -	ldr r1, _08072A88 @ =gAnimVisualTaskCount -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072A80: .4byte gUnknown_2037ED4 -_08072A84: .4byte gBattleAnimArgs -_08072A88: .4byte gAnimVisualTaskCount -	thumb_func_end ScriptCmd_createvisualtask - -	thumb_func_start ScriptCmd_delay -ScriptCmd_delay: @ 8072A8C -	push {r4,lr} -	ldr r1, _08072ABC @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r2, r0, 0x1 -	str r2, [r1] -	ldr r3, _08072AC0 @ =gUnknown_2037EE0 -	ldrb r0, [r0, 0x1] -	strb r0, [r3] -	lsls r0, 24 -	cmp r0, 0 -	bne _08072AAA -	movs r4, 0x1 -	negs r4, r4 -	adds r0, r4, 0 -	strb r0, [r3] -_08072AAA: -	adds r0, r2, 0x1 -	str r0, [r1] -	ldr r1, _08072AC4 @ =gAnimScriptCallback -	ldr r0, _08072AC8 @ =WaitAnimFrameCount -	str r0, [r1] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072ABC: .4byte gUnknown_2037ED4 -_08072AC0: .4byte gUnknown_2037EE0 -_08072AC4: .4byte gAnimScriptCallback -_08072AC8: .4byte WaitAnimFrameCount -	thumb_func_end ScriptCmd_delay - -	thumb_func_start sub_8072ACC -sub_8072ACC: @ 8072ACC -	push {lr} -	ldr r0, _08072AE4 @ =gAnimVisualTaskCount -	ldrb r2, [r0] -	cmp r2, 0 -	bne _08072AF0 -	ldr r0, _08072AE8 @ =gUnknown_2037ED4 -	ldr r1, [r0] -	adds r1, 0x1 -	str r1, [r0] -	ldr r0, _08072AEC @ =gUnknown_2037EE0 -	strb r2, [r0] -	b _08072AF6 -	.align 2, 0 -_08072AE4: .4byte gAnimVisualTaskCount -_08072AE8: .4byte gUnknown_2037ED4 -_08072AEC: .4byte gUnknown_2037EE0 -_08072AF0: -	ldr r1, _08072AFC @ =gUnknown_2037EE0 -	movs r0, 0x1 -	strb r0, [r1] -_08072AF6: -	pop {r0} -	bx r0 -	.align 2, 0 -_08072AFC: .4byte gUnknown_2037EE0 -	thumb_func_end sub_8072ACC - -	thumb_func_start nullsub_41 -nullsub_41: @ 8072B00 -	bx lr -	thumb_func_end nullsub_41 - -	thumb_func_start nullsub_42 -nullsub_42: @ 8072B04 -	bx lr -	thumb_func_end nullsub_42 - -	thumb_func_start sub_8072B08 -sub_8072B08: @ 8072B08 -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	movs r0, 0 -	mov r8, r0 -	ldr r0, _08072B38 @ =gAnimVisualTaskCount -	ldrb r0, [r0] -	cmp r0, 0 -	bne _08072B30 -	ldr r0, _08072B3C @ =gUnknown_2037EE3 -	ldrb r0, [r0] -	cmp r0, 0 -	bne _08072B30 -	ldr r1, _08072B40 @ =gUnknown_2037F14 -	ldrb r0, [r1] -	cmp r0, 0xFF -	bne _08072B30 -	ldrb r0, [r1, 0x1] -	cmp r0, 0xFF -	beq _08072B48 -_08072B30: -	ldr r1, _08072B44 @ =gUnknown_2037F12 -	movs r0, 0 -	strh r0, [r1] -	b _08072B62 -	.align 2, 0 -_08072B38: .4byte gAnimVisualTaskCount -_08072B3C: .4byte gUnknown_2037EE3 -_08072B40: .4byte gUnknown_2037F14 -_08072B44: .4byte gUnknown_2037F12 -_08072B48: -	bl IsSEPlaying -	lsls r0, 24 -	cmp r0, 0 -	beq _08072B80 -	ldr r1, _08072B6C @ =gUnknown_2037F12 -	ldrh r0, [r1] -	adds r0, 0x1 -	strh r0, [r1] -	lsls r0, 16 -	lsrs r0, 16 -	cmp r0, 0x5A -	bhi _08072B74 -_08072B62: -	ldr r1, _08072B70 @ =gUnknown_2037EE0 -	movs r0, 0x1 -	strb r0, [r1] -	b _08072BDC -	.align 2, 0 -_08072B6C: .4byte gUnknown_2037F12 -_08072B70: .4byte gUnknown_2037EE0 -_08072B74: -	ldr r0, _08072BE8 @ =gMPlayInfo_SE1 -	bl m4aMPlayStop -	ldr r0, _08072BEC @ =gMPlayInfo_SE2 -	bl m4aMPlayStop -_08072B80: -	ldr r1, _08072BF0 @ =gUnknown_2037F12 -	movs r0, 0 -	strh r0, [r1] -	movs r5, 0 -	ldr r7, _08072BF4 @ =0x0000ffff -	ldr r6, _08072BF8 @ =gUnknown_83ACC08 -	ldr r4, _08072BFC @ =gUnknown_2037EEE -_08072B8E: -	ldrh r0, [r4] -	cmp r0, r7 -	beq _08072BB2 -	lsls r0, 3 -	adds r0, r6 -	ldrh r0, [r0, 0x6] -	bl FreeSpriteTilesByTag -	ldrh r0, [r4] -	lsls r0, 3 -	adds r0, r6 -	ldrh r0, [r0, 0x6] -	bl FreeSpritePaletteByTag -	ldrh r1, [r4] -	adds r0, r7, 0 -	orrs r0, r1 -	strh r0, [r4] -_08072BB2: -	adds r4, 0x2 -	adds r5, 0x1 -	cmp r5, 0x7 -	ble _08072B8E -	mov r1, r8 -	cmp r1, 0 -	bne _08072BDC -	ldr r0, _08072C00 @ =gMPlayInfo_BGM -	ldr r1, _08072BF4 @ =0x0000ffff -	movs r2, 0x80 -	lsls r2, 1 -	bl m4aMPlayVolumeControl -	bl sub_80767F0 -	movs r0, 0x1 -	bl UpdateOamPriorityInAllHealthboxes -	ldr r0, _08072C04 @ =gAnimScriptActive -	mov r1, r8 -	strb r1, [r0] -_08072BDC: -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072BE8: .4byte gMPlayInfo_SE1 -_08072BEC: .4byte gMPlayInfo_SE2 -_08072BF0: .4byte gUnknown_2037F12 -_08072BF4: .4byte 0x0000ffff -_08072BF8: .4byte gUnknown_83ACC08 -_08072BFC: .4byte gUnknown_2037EEE -_08072C00: .4byte gMPlayInfo_BGM -_08072C04: .4byte gAnimScriptActive -	thumb_func_end sub_8072B08 - -	thumb_func_start sub_8072C08 -sub_8072C08: @ 8072C08 -	push {r4,lr} -	ldr r4, _08072C2C @ =gUnknown_2037ED4 -	ldr r0, [r4] -	adds r1, r0, 0x1 -	str r1, [r4] -	ldrb r0, [r0, 0x1] -	ldrb r1, [r1, 0x1] -	lsls r1, 8 -	orrs r0, r1 -	bl PlaySE -	ldr r0, [r4] -	adds r0, 0x2 -	str r0, [r4] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072C2C: .4byte gUnknown_2037ED4 -	thumb_func_end sub_8072C08 - -	thumb_func_start sub_8072C30 -sub_8072C30: @ 8072C30 -	push {r4-r7,lr} -	ldr r0, _08072C44 @ =gUnknown_2037ED4 -	ldr r2, [r0] -	adds r1, r2, 0x1 -	str r1, [r0] -	ldrb r6, [r2, 0x1] -	cmp r6, 0 -	bne _08072C48 -	movs r6, 0x2 -	b _08072C52 -	.align 2, 0 -_08072C44: .4byte gUnknown_2037ED4 -_08072C48: -	cmp r6, 0x1 -	bne _08072C4E -	movs r6, 0x3 -_08072C4E: -	cmp r6, 0 -	beq _08072C56 -_08072C52: -	cmp r6, 0x2 -	bne _08072C60 -_08072C56: -	ldr r0, _08072C5C @ =gBattleAnimAttacker -	b _08072C62 -	.align 2, 0 -_08072C5C: .4byte gBattleAnimAttacker -_08072C60: -	ldr r0, _08072CD8 @ =gBattleAnimTarget -_08072C62: -	ldrb r5, [r0] -	adds r0, r5, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _08072D12 -	adds r0, r5, 0 -	bl GetBattlerPosition -	lsls r0, 24 -	movs r1, 0xFF -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 24 -	movs r7, 0x1 -	cmp r0, 0x1 -	bhi _08072C88 -	movs r7, 0 -_08072C88: -	adds r0, r5, 0 -	adds r1, r7, 0 -	bl MoveBattlerSpriteToBG -	ldr r0, _08072CDC @ =gBattlerSpriteIds -	adds r0, r5, r0 -	ldrb r4, [r0] -	ldr r0, _08072CE0 @ =task_pA_ma0A_obj_to_bg_pal -	movs r1, 0xA -	bl CreateTask -	lsls r0, 24 -	lsrs r3, r0, 24 -	ldr r1, _08072CE4 @ =gTasks -	lsls r0, r3, 2 -	adds r0, r3 -	lsls r0, 3 -	adds r2, r0, r1 -	strh r4, [r2, 0x8] -	ldr r1, _08072CE8 @ =gSprites -	lsls r0, r4, 4 -	adds r0, r4 -	lsls r0, 2 -	adds r0, r1 -	ldrh r1, [r0, 0x24] -	ldrh r4, [r0, 0x20] -	adds r1, r4 -	strh r1, [r2, 0xA] -	ldrh r1, [r0, 0x26] -	ldrh r0, [r0, 0x22] -	adds r1, r0 -	strh r1, [r2, 0xC] -	cmp r7, 0 -	bne _08072CF4 -	ldr r0, _08072CEC @ =gBattle_BG1_X -	ldrh r0, [r0] -	strh r0, [r2, 0xE] -	ldr r0, _08072CF0 @ =gBattle_BG1_Y -	b _08072CFC -	.align 2, 0 -_08072CD8: .4byte gBattleAnimTarget -_08072CDC: .4byte gBattlerSpriteIds -_08072CE0: .4byte task_pA_ma0A_obj_to_bg_pal -_08072CE4: .4byte gTasks -_08072CE8: .4byte gSprites -_08072CEC: .4byte gBattle_BG1_X -_08072CF0: .4byte gBattle_BG1_Y -_08072CF4: -	ldr r0, _08072D8C @ =gBattle_BG2_X -	ldrh r0, [r0] -	strh r0, [r2, 0xE] -	ldr r0, _08072D90 @ =gBattle_BG2_Y -_08072CFC: -	ldrh r0, [r0] -	strh r0, [r2, 0x10] -	ldr r0, _08072D94 @ =gTasks -	lsls r1, r3, 2 -	adds r1, r3 -	lsls r1, 3 -	adds r1, r0 -	strh r7, [r1, 0x12] -	strh r5, [r1, 0x14] -	ldr r0, _08072D98 @ =gUnknown_2037F14 -	strb r3, [r0] -_08072D12: -	movs r0, 0x2 -	eors r5, r0 -	cmp r6, 0x1 -	bls _08072DCE -	adds r0, r5, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _08072DCE -	adds r0, r5, 0 -	bl GetBattlerPosition -	lsls r0, 24 -	movs r1, 0xFF -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 24 -	movs r7, 0x1 -	cmp r0, 0x1 -	bhi _08072D3E -	movs r7, 0 -_08072D3E: -	adds r0, r5, 0 -	adds r1, r7, 0 -	bl MoveBattlerSpriteToBG -	ldr r0, _08072D9C @ =gBattlerSpriteIds -	adds r0, r5, r0 -	ldrb r4, [r0] -	ldr r0, _08072DA0 @ =task_pA_ma0A_obj_to_bg_pal -	movs r1, 0xA -	bl CreateTask -	lsls r0, 24 -	lsrs r3, r0, 24 -	ldr r1, _08072D94 @ =gTasks -	lsls r0, r3, 2 -	adds r0, r3 -	lsls r0, 3 -	adds r2, r0, r1 -	strh r4, [r2, 0x8] -	ldr r1, _08072DA4 @ =gSprites -	lsls r0, r4, 4 -	adds r0, r4 -	lsls r0, 2 -	adds r0, r1 -	ldrh r1, [r0, 0x24] -	ldrh r4, [r0, 0x20] -	adds r1, r4 -	strh r1, [r2, 0xA] -	ldrh r1, [r0, 0x26] -	ldrh r0, [r0, 0x22] -	adds r1, r0 -	strh r1, [r2, 0xC] -	cmp r7, 0 -	bne _08072DB0 -	ldr r0, _08072DA8 @ =gBattle_BG1_X -	ldrh r0, [r0] -	strh r0, [r2, 0xE] -	ldr r0, _08072DAC @ =gBattle_BG1_Y -	b _08072DB8 -	.align 2, 0 -_08072D8C: .4byte gBattle_BG2_X -_08072D90: .4byte gBattle_BG2_Y -_08072D94: .4byte gTasks -_08072D98: .4byte gUnknown_2037F14 -_08072D9C: .4byte gBattlerSpriteIds -_08072DA0: .4byte task_pA_ma0A_obj_to_bg_pal -_08072DA4: .4byte gSprites -_08072DA8: .4byte gBattle_BG1_X -_08072DAC: .4byte gBattle_BG1_Y -_08072DB0: -	ldr r0, _08072DDC @ =gBattle_BG2_X -	ldrh r0, [r0] -	strh r0, [r2, 0xE] -	ldr r0, _08072DE0 @ =gBattle_BG2_Y -_08072DB8: -	ldrh r0, [r0] -	strh r0, [r2, 0x10] -	ldr r0, _08072DE4 @ =gTasks -	lsls r1, r3, 2 -	adds r1, r3 -	lsls r1, 3 -	adds r1, r0 -	strh r7, [r1, 0x12] -	strh r5, [r1, 0x14] -	ldr r0, _08072DE8 @ =gUnknown_2037F14 -	strb r3, [r0, 0x1] -_08072DCE: -	ldr r1, _08072DEC @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08072DDC: .4byte gBattle_BG2_X -_08072DE0: .4byte gBattle_BG2_Y -_08072DE4: .4byte gTasks -_08072DE8: .4byte gUnknown_2037F14 -_08072DEC: .4byte gUnknown_2037ED4 -	thumb_func_end sub_8072C30 - -	thumb_func_start IsBattlerSpriteVisible -IsBattlerSpriteVisible: @ 8072DF0 -	push {r4,lr} -	lsls r0, 24 -	lsrs r4, r0, 24 -	adds r0, r4, 0 -	bl IsBattlerSpritePresent -	lsls r0, 24 -	cmp r0, 0 -	beq _08072E40 -	ldr r0, _08072E34 @ =gBattleSpritesDataPtr -	ldr r0, [r0] -	ldr r1, [r0] -	lsls r0, r4, 2 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x1 -	ands r0, r1 -	cmp r0, 0 -	beq _08072E30 -	ldr r2, _08072E38 @ =gSprites -	ldr r0, _08072E3C @ =gBattlerSpriteIds -	adds r0, r4, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	adds r0, 0x3E -	ldrb r0, [r0] -	lsls r0, 29 -	cmp r0, 0 -	blt _08072E40 -_08072E30: -	movs r0, 0x1 -	b _08072E42 -	.align 2, 0 -_08072E34: .4byte gBattleSpritesDataPtr -_08072E38: .4byte gSprites -_08072E3C: .4byte gBattlerSpriteIds -_08072E40: -	movs r0, 0 -_08072E42: -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end IsBattlerSpriteVisible - -	thumb_func_start MoveBattlerSpriteToBG -MoveBattlerSpriteToBG: @ 8072E48 -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	sub sp, 0x28 -	lsls r0, 24 -	lsrs r7, r0, 24 -	lsls r1, 24 -	lsrs r4, r1, 24 -	cmp r4, 0 -	beq _08072E5E -	b _08072F84 -_08072E5E: -	ldr r1, _08072F5C @ =0x06004000 -	movs r2, 0x80 -	lsls r2, 6 -	movs r0, 0 -	movs r3, 0x1 -	bl RequestDma3Fill -	ldr r1, _08072F60 @ =0x0600e000 -	movs r2, 0x80 -	lsls r2, 5 -	movs r0, 0 -	movs r3, 0x1 -	bl RequestDma3Fill -	add r0, sp, 0x10 -	bl sub_80752A0 -	add r0, sp, 0x20 -	strh r4, [r0] -	ldr r1, [sp, 0x10] -	ldr r2, _08072F64 @ =0x01000800 -	bl CpuSet -	mov r0, sp -	adds r0, 0x22 -	strh r4, [r0] -	ldr r1, [sp, 0x14] -	ldr r2, _08072F68 @ =0x01000400 -	bl CpuSet -	movs r0, 0x1 -	movs r1, 0x4 -	movs r2, 0x2 -	bl SetAnimBgAttribute -	movs r0, 0x1 -	movs r1, 0 -	movs r2, 0x1 -	bl SetAnimBgAttribute -	movs r0, 0x1 -	movs r1, 0x1 -	movs r2, 0 -	bl SetAnimBgAttribute -	ldr r2, _08072F6C @ =gBattlerSpriteIds -	adds r2, r7, r2 -	ldrb r0, [r2] -	ldr r5, _08072F70 @ =gBattle_BG1_X -	ldr r3, _08072F74 @ =gSprites -	lsls r1, r0, 4 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r3 -	ldrh r0, [r1, 0x24] -	ldrh r4, [r1, 0x20] -	adds r0, r4 -	negs r0, r0 -	adds r0, 0x20 -	strh r0, [r5] -	ldr r4, _08072F78 @ =gBattle_BG1_Y -	ldrh r0, [r1, 0x26] -	ldrh r1, [r1, 0x22] -	adds r0, r1 -	negs r0, r0 -	adds r0, 0x20 -	strh r0, [r4] -	ldrb r1, [r2] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r3 -	adds r0, 0x3E -	ldrb r1, [r0] -	movs r2, 0x4 -	orrs r1, r2 -	strb r1, [r0] -	ldrh r1, [r5] -	movs r0, 0x14 -	bl SetGpuReg -	ldrh r1, [r4] -	movs r0, 0x16 -	bl SetGpuReg -	lsls r4, r7, 5 -	ldr r0, _08072F7C @ =gPlttBufferUnfaded + 0x200 -	adds r4, r0 -	add r0, sp, 0x10 -	ldrb r1, [r0, 0x8] -	lsls r1, 4 -	adds r0, r4, 0 -	movs r2, 0x20 -	bl LoadPalette -	add r0, sp, 0x10 -	ldrb r1, [r0, 0x8] -	lsls r1, 5 -	movs r0, 0xA0 -	lsls r0, 19 -	adds r1, r0 -	ldr r2, _08072F80 @ =0x04000008 -	adds r0, r4, 0 -	bl CpuSet -	adds r0, r7, 0 -	bl GetBattlerPosition -	adds r3, r0, 0 -	lsls r3, 24 -	lsrs r3, 24 -	add r0, sp, 0x10 -	ldrb r0, [r0, 0x8] -	str r0, [sp] -	ldr r0, [sp, 0x10] -	str r0, [sp, 0x4] -	ldr r0, [sp, 0x14] -	str r0, [sp, 0x8] -	add r0, sp, 0x10 -	ldrh r0, [r0, 0xA] -	str r0, [sp, 0xC] -	movs r0, 0x1 -	movs r1, 0 -	movs r2, 0 -	bl sub_80BCEF4 -	b _08073086 -	.align 2, 0 -_08072F5C: .4byte 0x06004000 -_08072F60: .4byte 0x0600e000 -_08072F64: .4byte 0x01000800 -_08072F68: .4byte 0x01000400 -_08072F6C: .4byte gBattlerSpriteIds -_08072F70: .4byte gBattle_BG1_X -_08072F74: .4byte gSprites -_08072F78: .4byte gBattle_BG1_Y -_08072F7C: .4byte gPlttBufferUnfaded + 0x200 -_08072F80: .4byte 0x04000008 -_08072F84: -	ldr r1, _08073094 @ =0x06006000 -	movs r2, 0x80 -	lsls r2, 6 -	movs r0, 0 -	movs r3, 0x1 -	bl RequestDma3Fill -	ldr r1, _08073098 @ =0x0600f000 -	movs r6, 0x80 -	lsls r6, 5 -	movs r0, 0 -	adds r2, r6, 0 -	movs r3, 0x1 -	bl RequestDma3Fill -	add r0, sp, 0x10 -	movs r1, 0x2 -	bl sub_80752C8 -	add r0, sp, 0x24 -	movs r4, 0 -	strh r4, [r0] -	ldr r1, [sp, 0x10] -	adds r1, r6 -	ldr r2, _0807309C @ =0x01000800 -	bl CpuSet -	mov r0, sp -	adds r0, 0x26 -	strh r4, [r0] -	ldr r1, [sp, 0x14] -	movs r2, 0x80 -	lsls r2, 4 -	mov r8, r2 -	add r1, r8 -	ldr r2, _080730A0 @ =0x01000400 -	bl CpuSet -	movs r0, 0x2 -	movs r1, 0x4 -	movs r2, 0x2 -	bl SetAnimBgAttribute -	movs r0, 0x2 -	movs r1, 0 -	movs r2, 0x1 -	bl SetAnimBgAttribute -	movs r0, 0x2 -	movs r1, 0x1 -	movs r2, 0 -	bl SetAnimBgAttribute -	ldr r2, _080730A4 @ =gBattlerSpriteIds -	adds r2, r7, r2 -	ldrb r0, [r2] -	ldr r5, _080730A8 @ =gBattle_BG2_X -	ldr r3, _080730AC @ =gSprites -	lsls r1, r0, 4 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r3 -	ldrh r0, [r1, 0x24] -	ldrh r4, [r1, 0x20] -	adds r0, r4 -	negs r0, r0 -	adds r0, 0x20 -	strh r0, [r5] -	ldr r4, _080730B0 @ =gBattle_BG2_Y -	ldrh r0, [r1, 0x26] -	ldrh r1, [r1, 0x22] -	adds r0, r1 -	negs r0, r0 -	adds r0, 0x20 -	strh r0, [r4] -	ldrb r1, [r2] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r3 -	adds r0, 0x3E -	ldrb r1, [r0] -	movs r2, 0x4 -	orrs r1, r2 -	strb r1, [r0] -	ldrh r1, [r5] -	movs r0, 0x18 -	bl SetGpuReg -	ldrh r1, [r4] -	movs r0, 0x1A -	bl SetGpuReg -	lsls r4, r7, 5 -	ldr r0, _080730B4 @ =gPlttBufferUnfaded + 0x200 -	adds r4, r0 -	adds r0, r4, 0 -	movs r1, 0x90 -	movs r2, 0x20 -	bl LoadPalette -	ldr r1, _080730B8 @ =0x05000120 -	ldr r2, _080730BC @ =0x04000008 -	adds r0, r4, 0 -	bl CpuSet -	adds r0, r7, 0 -	bl GetBattlerPosition -	adds r3, r0, 0 -	lsls r3, 24 -	lsrs r3, 24 -	add r0, sp, 0x10 -	ldrb r0, [r0, 0x8] -	str r0, [sp] -	ldr r0, [sp, 0x10] -	adds r0, r6 -	str r0, [sp, 0x4] -	ldr r0, [sp, 0x14] -	add r0, r8 -	str r0, [sp, 0x8] -	add r0, sp, 0x10 -	ldrh r0, [r0, 0xA] -	str r0, [sp, 0xC] -	movs r0, 0x2 -	movs r1, 0 -	movs r2, 0 -	bl sub_80BCEF4 -_08073086: -	add sp, 0x28 -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073094: .4byte 0x06006000 -_08073098: .4byte 0x0600f000 -_0807309C: .4byte 0x01000800 -_080730A0: .4byte 0x01000400 -_080730A4: .4byte gBattlerSpriteIds -_080730A8: .4byte gBattle_BG2_X -_080730AC: .4byte gSprites -_080730B0: .4byte gBattle_BG2_Y -_080730B4: .4byte gPlttBufferUnfaded + 0x200 -_080730B8: .4byte 0x05000120 -_080730BC: .4byte 0x04000008 -	thumb_func_end MoveBattlerSpriteToBG - -	thumb_func_start sub_80730C0 -sub_80730C0: @ 80730C0 -	push {r4-r7,lr} -	mov r7, r9 -	mov r6, r8 -	push {r6,r7} -	mov r12, r1 -	adds r7, r2, 0 -	lsls r0, 16 -	lsrs r6, r0, 16 -	lsls r3, 24 -	movs r0, 0x40 -	mov r9, r0 -	cmp r3, 0 -	bne _080730DE -	movs r1, 0x20 -	mov r9, r1 -_080730DE: -	lsls r0, r6, 28 -	lsrs r6, r0, 16 -	movs r0, 0 -	cmp r0, r9 -	bcs _08073116 -	ldr r1, _08073124 @ =0x00000fff -	mov r8, r1 -_080730EC: -	movs r3, 0 -	adds r5, r0, 0x1 -	lsls r4, r0, 5 -_080730F2: -	adds r1, r4, r3 -	lsls r1, 1 -	add r1, r12 -	ldrh r2, [r1] -	mov r0, r8 -	ands r0, r2 -	orrs r0, r6 -	adds r0, r7 -	strh r0, [r1] -	adds r0, r3, 0x1 -	lsls r0, 24 -	lsrs r3, r0, 24 -	cmp r3, 0x1F -	bls _080730F2 -	lsls r0, r5, 24 -	lsrs r0, 24 -	cmp r0, r9 -	bcc _080730EC -_08073116: -	pop {r3,r4} -	mov r8, r3 -	mov r9, r4 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073124: .4byte 0x00000fff -	thumb_func_end sub_80730C0 - -	thumb_func_start sub_8073128 -sub_8073128: @ 8073128 -	push {r4,lr} -	sub sp, 0x10 -	lsls r0, 24 -	lsrs r4, r0, 24 -	mov r0, sp -	bl sub_80752A0 -	cmp r4, 0 -	bne _08073154 -	movs r0, 0x1 -	bl sub_8075358 -	ldr r0, _0807314C @ =gBattle_BG1_X -	strh r4, [r0] -	ldr r0, _08073150 @ =gBattle_BG1_Y -	strh r4, [r0] -	b _08073164 -	.align 2, 0 -_0807314C: .4byte gBattle_BG1_X -_08073150: .4byte gBattle_BG1_Y -_08073154: -	movs r0, 0x2 -	bl sub_8075358 -	ldr r0, _0807316C @ =gBattle_BG2_X -	movs r1, 0 -	strh r1, [r0] -	ldr r0, _08073170 @ =gBattle_BG2_Y -	strh r1, [r0] -_08073164: -	add sp, 0x10 -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_0807316C: .4byte gBattle_BG2_X -_08073170: .4byte gBattle_BG2_Y -	thumb_func_end sub_8073128 - -	thumb_func_start task_pA_ma0A_obj_to_bg_pal -task_pA_ma0A_obj_to_bg_pal: @ 8073174 -	push {r4-r6,lr} -	sub sp, 0x10 -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _080731F0 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r5, r1, r2 -	ldrb r4, [r5, 0x8] -	ldrb r6, [r5, 0x14] -	mov r0, sp -	bl sub_80752A0 -	ldr r0, _080731F4 @ =gSprites -	lsls r1, r4, 4 -	adds r1, r4 -	lsls r1, 2 -	adds r1, r0 -	ldrh r2, [r1, 0x24] -	ldrh r0, [r1, 0x20] -	adds r2, r0 -	ldrh r0, [r5, 0xA] -	subs r0, r2 -	lsls r0, 16 -	lsrs r3, r0, 16 -	ldrh r2, [r1, 0x26] -	ldrh r1, [r1, 0x22] -	adds r2, r1 -	ldrh r0, [r5, 0xC] -	subs r0, r2 -	lsls r0, 16 -	lsrs r2, r0, 16 -	movs r1, 0x12 -	ldrsh r0, [r5, r1] -	cmp r0, 0 -	bne _0807320C -	ldr r1, _080731F8 @ =gBattle_BG1_X -	lsls r0, r3, 16 -	asrs r0, 16 -	ldrh r3, [r5, 0xE] -	adds r0, r3 -	strh r0, [r1] -	ldr r1, _080731FC @ =gBattle_BG1_Y -	lsls r0, r2, 16 -	asrs r0, 16 -	ldrh r5, [r5, 0x10] -	adds r0, r5 -	strh r0, [r1] -	lsls r0, r6, 5 -	ldr r2, _08073200 @ =gPlttBufferFaded + 0x200 -	adds r0, r2 -	mov r1, sp -	ldrb r1, [r1, 0x8] -	lsls r1, 5 -	ldr r3, _08073204 @ =0xfffffe00 -	adds r2, r3 -	adds r1, r2 -	ldr r2, _08073208 @ =0x04000008 -	bl CpuSet -	b _08073232 -	.align 2, 0 -_080731F0: .4byte gTasks -_080731F4: .4byte gSprites -_080731F8: .4byte gBattle_BG1_X -_080731FC: .4byte gBattle_BG1_Y -_08073200: .4byte gPlttBufferFaded + 0x200 -_08073204: .4byte 0xfffffe00 -_08073208: .4byte 0x04000008 -_0807320C: -	ldr r1, _0807323C @ =gBattle_BG2_X -	lsls r0, r3, 16 -	asrs r0, 16 -	ldrh r3, [r5, 0xE] -	adds r0, r3 -	strh r0, [r1] -	ldr r1, _08073240 @ =gBattle_BG2_Y -	lsls r0, r2, 16 -	asrs r0, 16 -	ldrh r5, [r5, 0x10] -	adds r0, r5 -	strh r0, [r1] -	lsls r0, r6, 5 -	ldr r1, _08073244 @ =gPlttBufferFaded + 0x200 -	adds r0, r1 -	subs r1, 0xE0 -	ldr r2, _08073248 @ =0x04000008 -	bl CpuSet -_08073232: -	add sp, 0x10 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0807323C: .4byte gBattle_BG2_X -_08073240: .4byte gBattle_BG2_Y -_08073244: .4byte gPlttBufferFaded + 0x200 -_08073248: .4byte 0x04000008 -	thumb_func_end task_pA_ma0A_obj_to_bg_pal - -	thumb_func_start ScriptCmd_clearmonbg -ScriptCmd_clearmonbg: @ 807324C -	push {r4,r5,lr} -	ldr r0, _08073260 @ =gUnknown_2037ED4 -	ldr r2, [r0] -	adds r1, r2, 0x1 -	str r1, [r0] -	ldrb r4, [r2, 0x1] -	cmp r4, 0 -	bne _08073264 -	movs r4, 0x2 -	b _0807326E -	.align 2, 0 -_08073260: .4byte gUnknown_2037ED4 -_08073264: -	cmp r4, 0x1 -	bne _0807326A -	movs r4, 0x3 -_0807326A: -	cmp r4, 0 -	beq _08073272 -_0807326E: -	cmp r4, 0x2 -	bne _0807327C -_08073272: -	ldr r0, _08073278 @ =gBattleAnimAttacker -	b _0807327E -	.align 2, 0 -_08073278: .4byte gBattleAnimAttacker -_0807327C: -	ldr r0, _080732D4 @ =gBattleAnimTarget -_0807327E: -	ldrb r5, [r0] -	ldr r3, _080732D8 @ =gUnknown_2037F14 -	ldrb r0, [r3] -	cmp r0, 0xFF -	beq _080732A4 -	ldr r2, _080732DC @ =gSprites -	ldr r0, _080732E0 @ =gBattlerSpriteIds -	adds r0, r5, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -_080732A4: -	cmp r4, 0x1 -	bls _080732E4 -	ldrb r0, [r3, 0x1] -	cmp r0, 0xFF -	beq _080732E4 -	ldr r3, _080732DC @ =gSprites -	ldr r2, _080732E0 @ =gBattlerSpriteIds -	movs r1, 0x2 -	adds r0, r5, 0 -	eors r0, r1 -	adds r0, r2 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r3 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -	b _080732E6 -	.align 2, 0 -_080732D4: .4byte gBattleAnimTarget -_080732D8: .4byte gUnknown_2037F14 -_080732DC: .4byte gSprites -_080732E0: .4byte gBattlerSpriteIds -_080732E4: -	movs r4, 0 -_080732E6: -	ldr r0, _08073310 @ =sub_807331C -	movs r1, 0x5 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08073314 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r4, [r1, 0x8] -	strh r5, [r1, 0xC] -	ldr r1, _08073318 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073310: .4byte sub_807331C -_08073314: .4byte gTasks -_08073318: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_clearmonbg - -	thumb_func_start sub_807331C -sub_807331C: @ 807331C -	push {r4-r7,lr} -	lsls r0, 24 -	lsrs r0, 24 -	adds r7, r0, 0 -	ldr r1, _08073394 @ =gTasks -	lsls r0, r7, 2 -	adds r0, r7 -	lsls r0, 3 -	adds r4, r0, r1 -	ldrh r0, [r4, 0xA] -	adds r0, 0x1 -	strh r0, [r4, 0xA] -	lsls r0, 16 -	asrs r0, 16 -	cmp r0, 0x1 -	beq _0807338E -	ldrb r0, [r4, 0xC] -	bl GetBattlerPosition -	lsls r0, 24 -	movs r1, 0xFF -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 24 -	movs r5, 0x1 -	cmp r0, 0x1 -	bhi _08073354 -	movs r5, 0 -_08073354: -	ldr r6, _08073398 @ =gUnknown_2037F14 -	ldrb r0, [r6] -	cmp r0, 0xFF -	beq _0807336C -	adds r0, r5, 0 -	bl sub_8073128 -	ldrb r0, [r6] -	bl DestroyTask -	movs r0, 0xFF -	strb r0, [r6] -_0807336C: -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	cmp r0, 0x1 -	ble _08073388 -	movs r0, 0x1 -	eors r5, r0 -	adds r0, r5, 0 -	bl sub_8073128 -	ldrb r0, [r6, 0x1] -	bl DestroyTask -	movs r0, 0xFF -	strb r0, [r6, 0x1] -_08073388: -	adds r0, r7, 0 -	bl DestroyTask -_0807338E: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073394: .4byte gTasks -_08073398: .4byte gUnknown_2037F14 -	thumb_func_end sub_807331C - -	thumb_func_start sub_807339C -sub_807339C: @ 807339C -	push {r4,r5,lr} -	ldr r0, _080733B0 @ =gUnknown_2037ED4 -	ldr r2, [r0] -	adds r1, r2, 0x1 -	str r1, [r0] -	ldrb r5, [r2, 0x1] -	cmp r5, 0 -	bne _080733B4 -	movs r5, 0x2 -	b _080733BE -	.align 2, 0 -_080733B0: .4byte gUnknown_2037ED4 -_080733B4: -	cmp r5, 0x1 -	bne _080733BA -	movs r5, 0x3 -_080733BA: -	cmp r5, 0 -	beq _080733C2 -_080733BE: -	cmp r5, 0x2 -	bne _080733CC -_080733C2: -	ldr r0, _080733C8 @ =gBattleAnimAttacker -	b _080733CE -	.align 2, 0 -_080733C8: .4byte gBattleAnimAttacker -_080733CC: -	ldr r0, _08073474 @ =gBattleAnimTarget -_080733CE: -	ldrb r4, [r0] -	adds r0, r4, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _08073416 -	adds r0, r4, 0 -	bl GetBattlerPosition -	lsls r0, 24 -	movs r1, 0xFF -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 24 -	movs r1, 0x1 -	cmp r0, 0x1 -	bhi _080733F4 -	movs r1, 0 -_080733F4: -	adds r0, r4, 0 -	bl MoveBattlerSpriteToBG -	ldr r2, _08073478 @ =gSprites -	ldr r0, _0807347C @ =gBattlerSpriteIds -	adds r0, r4, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -_08073416: -	movs r0, 0x2 -	eors r4, r0 -	cmp r5, 0x1 -	bls _08073464 -	adds r0, r4, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _08073464 -	adds r0, r4, 0 -	bl GetBattlerPosition -	lsls r0, 24 -	movs r1, 0xFF -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 24 -	movs r1, 0x1 -	cmp r0, 0x1 -	bhi _08073442 -	movs r1, 0 -_08073442: -	adds r0, r4, 0 -	bl MoveBattlerSpriteToBG -	ldr r2, _08073478 @ =gSprites -	ldr r0, _0807347C @ =gBattlerSpriteIds -	adds r0, r4, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -_08073464: -	ldr r1, _08073480 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073474: .4byte gBattleAnimTarget -_08073478: .4byte gSprites -_0807347C: .4byte gBattlerSpriteIds -_08073480: .4byte gUnknown_2037ED4 -	thumb_func_end sub_807339C - -	thumb_func_start sub_8073484 -sub_8073484: @ 8073484 -	push {r4-r6,lr} -	ldr r0, _08073498 @ =gUnknown_2037ED4 -	ldr r2, [r0] -	adds r1, r2, 0x1 -	str r1, [r0] -	ldrb r5, [r2, 0x1] -	cmp r5, 0 -	bne _0807349C -	movs r5, 0x2 -	b _080734A6 -	.align 2, 0 -_08073498: .4byte gUnknown_2037ED4 -_0807349C: -	cmp r5, 0x1 -	bne _080734A2 -	movs r5, 0x3 -_080734A2: -	cmp r5, 0 -	beq _080734AA -_080734A6: -	cmp r5, 0x2 -	bne _080734B4 -_080734AA: -	ldr r0, _080734B0 @ =gBattleAnimAttacker -	b _080734B6 -	.align 2, 0 -_080734B0: .4byte gBattleAnimAttacker -_080734B4: -	ldr r0, _08073514 @ =gBattleAnimTarget -_080734B6: -	ldrb r6, [r0] -	adds r0, r6, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _080734E0 -	ldr r2, _08073518 @ =gSprites -	ldr r0, _0807351C @ =gBattlerSpriteIds -	adds r0, r6, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -_080734E0: -	cmp r5, 0x1 -	bls _08073520 -	movs r0, 0x2 -	adds r4, r6, 0 -	eors r4, r0 -	adds r0, r4, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _08073520 -	ldr r2, _08073518 @ =gSprites -	ldr r0, _0807351C @ =gBattlerSpriteIds -	adds r0, r4, r0 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -	b _08073522 -	.align 2, 0 -_08073514: .4byte gBattleAnimTarget -_08073518: .4byte gSprites -_0807351C: .4byte gBattlerSpriteIds -_08073520: -	movs r5, 0 -_08073522: -	ldr r0, _0807354C @ =sub_8073558 -	movs r1, 0x5 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08073550 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r5, [r1, 0x8] -	strh r6, [r1, 0xC] -	ldr r1, _08073554 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_0807354C: .4byte sub_8073558 -_08073550: .4byte gTasks -_08073554: .4byte gUnknown_2037ED4 -	thumb_func_end sub_8073484 - -	thumb_func_start sub_8073558 -sub_8073558: @ 8073558 -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	lsls r0, 24 -	lsrs r0, 24 -	mov r8, r0 -	ldr r1, _080735DC @ =gTasks -	lsls r0, 2 -	add r0, r8 -	lsls r0, 3 -	adds r5, r0, r1 -	ldrh r0, [r5, 0xA] -	adds r0, 0x1 -	strh r0, [r5, 0xA] -	lsls r0, 16 -	asrs r0, 16 -	cmp r0, 0x1 -	beq _080735D2 -	ldrb r4, [r5, 0xC] -	adds r6, r4, 0 -	adds r0, r4, 0 -	bl GetBattlerPosition -	lsls r0, 24 -	movs r1, 0xFF -	lsls r1, 24 -	adds r0, r1 -	lsrs r0, 24 -	movs r7, 0x1 -	cmp r0, 0x1 -	bhi _08073598 -	movs r7, 0 -_08073598: -	adds r0, r4, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _080735AA -	adds r0, r7, 0 -	bl sub_8073128 -_080735AA: -	movs r2, 0x8 -	ldrsh r0, [r5, r2] -	cmp r0, 0x1 -	ble _080735CC -	movs r0, 0x2 -	eors r6, r0 -	adds r0, r6, 0 -	bl IsBattlerSpriteVisible -	lsls r0, 24 -	cmp r0, 0 -	beq _080735CC -	movs r0, 0x1 -	eors r7, r0 -	adds r0, r7, 0 -	bl sub_8073128 -_080735CC: -	mov r0, r8 -	bl DestroyTask -_080735D2: -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_080735DC: .4byte gTasks -	thumb_func_end sub_8073558 - -	thumb_func_start ScriptCmd_setalpha -ScriptCmd_setalpha: @ 80735E0 -	push {r4,r5,lr} -	ldr r2, _08073614 @ =gUnknown_2037ED4 -	ldr r0, [r2] -	adds r1, r0, 0x1 -	str r1, [r2] -	ldrb r5, [r0, 0x1] -	adds r0, r1, 0x1 -	str r0, [r2] -	ldrb r4, [r1, 0x1] -	lsls r4, 8 -	adds r0, 0x1 -	str r0, [r2] -	movs r1, 0xFD -	lsls r1, 6 -	movs r0, 0x50 -	bl SetGpuReg -	orrs r5, r4 -	movs r0, 0x52 -	adds r1, r5, 0 -	bl SetGpuReg -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073614: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_setalpha - -	thumb_func_start ScriptCmd_setbldcnt -ScriptCmd_setbldcnt: @ 8073618 -	push {lr} -	ldr r3, _0807363C @ =gUnknown_2037ED4 -	ldr r0, [r3] -	adds r2, r0, 0x1 -	str r2, [r3] -	ldrb r1, [r0, 0x1] -	adds r0, r2, 0x1 -	str r0, [r3] -	ldrb r2, [r2, 0x1] -	lsls r2, 8 -	adds r0, 0x1 -	str r0, [r3] -	orrs r1, r2 -	movs r0, 0x50 -	bl SetGpuReg -	pop {r0} -	bx r0 -	.align 2, 0 -_0807363C: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_setbldcnt - -	thumb_func_start ScriptCmd_blendoff -ScriptCmd_blendoff: @ 8073640 -	push {lr} -	ldr r1, _08073660 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	movs r0, 0x50 -	movs r1, 0 -	bl SetGpuReg -	movs r0, 0x52 -	movs r1, 0 -	bl SetGpuReg -	pop {r0} -	bx r0 -	.align 2, 0 -_08073660: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_blendoff - -	thumb_func_start ScriptCmd_call -ScriptCmd_call: @ 8073664 -	push {r4,lr} -	ldr r4, _08073690 @ =gUnknown_2037ED4 -	ldr r1, [r4] -	adds r3, r1, 0x1 -	str r3, [r4] -	ldr r2, _08073694 @ =gUnknown_2037ED8 -	adds r0, r1, 0x5 -	str r0, [r2] -	ldrb r1, [r1, 0x1] -	ldrb r0, [r3, 0x1] -	lsls r0, 8 -	adds r1, r0 -	ldrb r0, [r3, 0x2] -	lsls r0, 16 -	adds r1, r0 -	ldrb r0, [r3, 0x3] -	lsls r0, 24 -	adds r1, r0 -	str r1, [r4] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073690: .4byte gUnknown_2037ED4 -_08073694: .4byte gUnknown_2037ED8 -	thumb_func_end ScriptCmd_call - -	thumb_func_start sub_8073698 -sub_8073698: @ 8073698 -	ldr r0, _080736A4 @ =gUnknown_2037ED4 -	ldr r1, _080736A8 @ =gUnknown_2037ED8 -	ldr r1, [r1] -	str r1, [r0] -	bx lr -	.align 2, 0 -_080736A4: .4byte gUnknown_2037ED4 -_080736A8: .4byte gUnknown_2037ED8 -	thumb_func_end sub_8073698 - -	thumb_func_start ScriptCmd_setarg -ScriptCmd_setarg: @ 80736AC -	push {r4,r5,lr} -	ldr r5, _080736D8 @ =gUnknown_2037ED4 -	ldr r1, [r5] -	adds r0, r1, 0x1 -	str r0, [r5] -	ldrb r2, [r1, 0x1] -	adds r3, r0, 0x1 -	str r3, [r5] -	ldrb r4, [r0, 0x1] -	ldrb r0, [r3, 0x1] -	lsls r0, 8 -	orrs r4, r0 -	adds r1, 0x4 -	str r1, [r5] -	ldr r0, _080736DC @ =gBattleAnimArgs -	lsls r2, 1 -	adds r2, r0 -	strh r4, [r2] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_080736D8: .4byte gUnknown_2037ED4 -_080736DC: .4byte gBattleAnimArgs -	thumb_func_end ScriptCmd_setarg - -	thumb_func_start ScriptCmd_choosetwoturnanim -ScriptCmd_choosetwoturnanim: @ 80736E0 -	push {lr} -	ldr r3, _08073718 @ =gUnknown_2037ED4 -	ldr r2, [r3] -	adds r0, r2, 0x1 -	str r0, [r3] -	ldr r0, _0807371C @ =gAnimMoveTurn -	ldrb r1, [r0] -	movs r0, 0x1 -	ands r0, r1 -	cmp r0, 0 -	beq _080736FA -	adds r0, r2, 0x5 -	str r0, [r3] -_080736FA: -	ldr r2, [r3] -	ldrb r1, [r2] -	ldrb r0, [r2, 0x1] -	lsls r0, 8 -	adds r1, r0 -	ldrb r0, [r2, 0x2] -	lsls r0, 16 -	adds r1, r0 -	ldrb r0, [r2, 0x3] -	lsls r0, 24 -	adds r1, r0 -	str r1, [r3] -	pop {r0} -	bx r0 -	.align 2, 0 -_08073718: .4byte gUnknown_2037ED4 -_0807371C: .4byte gAnimMoveTurn -	thumb_func_end ScriptCmd_choosetwoturnanim - -	thumb_func_start ScriptCmd_jumpifmoveturn -ScriptCmd_jumpifmoveturn: @ 8073720 -	push {r4,r5,lr} -	ldr r5, _08073750 @ =gUnknown_2037ED4 -	ldr r4, [r5] -	adds r2, r4, 0x1 -	str r2, [r5] -	ldrb r1, [r4, 0x1] -	adds r3, r2, 0x1 -	str r3, [r5] -	ldr r0, _08073754 @ =gAnimMoveTurn -	ldrb r0, [r0] -	cmp r1, r0 -	bne _08073758 -	ldrb r1, [r2, 0x1] -	ldrb r0, [r3, 0x1] -	lsls r0, 8 -	adds r1, r0 -	ldrb r0, [r3, 0x2] -	lsls r0, 16 -	adds r1, r0 -	ldrb r0, [r3, 0x3] -	lsls r0, 24 -	adds r1, r0 -	str r1, [r5] -	b _0807375C -	.align 2, 0 -_08073750: .4byte gUnknown_2037ED4 -_08073754: .4byte gAnimMoveTurn -_08073758: -	adds r0, r4, 0x6 -	str r0, [r5] -_0807375C: -	pop {r4,r5} -	pop {r0} -	bx r0 -	thumb_func_end ScriptCmd_jumpifmoveturn - -	thumb_func_start ScriptCmd_jump -ScriptCmd_jump: @ 8073764 -	ldr r3, _08073784 @ =gUnknown_2037ED4 -	ldr r0, [r3] -	adds r2, r0, 0x1 -	str r2, [r3] -	ldrb r1, [r0, 0x1] -	ldrb r0, [r2, 0x1] -	lsls r0, 8 -	adds r1, r0 -	ldrb r0, [r2, 0x2] -	lsls r0, 16 -	adds r1, r0 -	ldrb r0, [r2, 0x3] -	lsls r0, 24 -	adds r1, r0 -	str r1, [r3] -	bx lr -	.align 2, 0 -_08073784: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_jump - -	thumb_func_start IsContest -IsContest: @ 8073788 -	movs r0, 0 -	bx lr -	thumb_func_end IsContest - -	thumb_func_start sub_807378C -sub_807378C: @ 807378C -	push {lr} -	lsls r0, 16 -	lsrs r0, 16 -	cmp r0, 0xC9 -	beq _0807379A -	movs r0, 0x1 -	b _0807379C -_0807379A: -	movs r0, 0 -_0807379C: -	pop {r1} -	bx r1 -	thumb_func_end sub_807378C - -	thumb_func_start sub_80737A0 -sub_80737A0: @ 80737A0 -	push {r4,lr} -	ldr r1, _080737D4 @ =gUnknown_2037ED4 -	ldr r2, [r1] -	adds r0, r2, 0x1 -	str r0, [r1] -	ldrb r4, [r2, 0x1] -	adds r0, 0x1 -	str r0, [r1] -	ldr r0, _080737D8 @ =sub_8073850 -	movs r1, 0x5 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _080737DC @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r4, [r1, 0x8] -	ldr r1, _080737E0 @ =gUnknown_2037F17 -	movs r0, 0x1 -	strb r0, [r1] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_080737D4: .4byte gUnknown_2037ED4 -_080737D8: .4byte sub_8073850 -_080737DC: .4byte gTasks -_080737E0: .4byte gUnknown_2037F17 -	thumb_func_end sub_80737A0 - -	thumb_func_start sub_80737E4 -sub_80737E4: @ 80737E4 -	push {r4-r6,lr} -	ldr r1, _08073820 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r2, r0, 0x1 -	str r2, [r1] -	ldrb r6, [r0, 0x1] -	ldrb r5, [r2, 0x1] -	adds r0, 0x4 -	str r0, [r1] -	ldr r0, _08073824 @ =sub_8073850 -	movs r1, 0x5 -	bl CreateTask -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r0, _08073828 @ =gBattleAnimTarget -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	bne _08073830 -	ldr r1, _0807382C @ =gTasks -	lsls r0, r4, 2 -	adds r0, r4 -	lsls r0, 3 -	adds r0, r1 -	strh r5, [r0, 0x8] -	b _0807383C -	.align 2, 0 -_08073820: .4byte gUnknown_2037ED4 -_08073824: .4byte sub_8073850 -_08073828: .4byte gBattleAnimTarget -_0807382C: .4byte gTasks -_08073830: -	ldr r1, _08073848 @ =gTasks -	lsls r0, r4, 2 -	adds r0, r4 -	lsls r0, 3 -	adds r0, r1 -	strh r6, [r0, 0x8] -_0807383C: -	ldr r1, _0807384C @ =gUnknown_2037F17 -	movs r0, 0x1 -	strb r0, [r1] -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073848: .4byte gTasks -_0807384C: .4byte gUnknown_2037F17 -	thumb_func_end sub_80737E4 - -	thumb_func_start sub_8073850 -sub_8073850: @ 8073850 -	push {r4-r7,lr} -	sub sp, 0x4 -	lsls r0, 24 -	lsrs r5, r0, 24 -	ldr r1, _08073884 @ =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r4, r0, r1 -	ldrh r6, [r4, 0x1C] -	movs r0, 0x1C -	ldrsh r3, [r4, r0] -	adds r7, r1, 0 -	cmp r3, 0 -	bne _08073888 -	str r3, [sp] -	movs r0, 0xE8 -	movs r1, 0 -	movs r2, 0 -	movs r3, 0x10 -	bl BeginHardwarePaletteFade -	ldrh r0, [r4, 0x1C] -	adds r0, 0x1 -	strh r0, [r4, 0x1C] -	b _08073918 -	.align 2, 0 -_08073884: .4byte gTasks -_08073888: -	ldr r2, _080738A4 @ =gPaletteFade -	ldrb r1, [r2, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _08073918 -	cmp r3, 0x1 -	bne _080738AC -	adds r0, r6, 0x1 -	strh r0, [r4, 0x1C] -	ldr r1, _080738A8 @ =gUnknown_2037F17 -	movs r0, 0x2 -	strb r0, [r1] -	b _080738F0 -	.align 2, 0 -_080738A4: .4byte gPaletteFade -_080738A8: .4byte gUnknown_2037F17 -_080738AC: -	cmp r3, 0x2 -	bne _080738F0 -	ldrh r0, [r4, 0x8] -	lsls r2, r0, 16 -	asrs r1, r2, 16 -	movs r0, 0x1 -	negs r0, r0 -	cmp r1, r0 -	bne _080738C4 -	bl sub_807396C -	b _080738CA -_080738C4: -	lsrs r0, r2, 16 -	bl sub_8073924 -_080738CA: -	movs r0, 0x1 -	str r0, [sp] -	movs r0, 0xE8 -	movs r1, 0 -	movs r2, 0x10 -	movs r3, 0 -	bl BeginHardwarePaletteFade -	ldr r1, _080738EC @ =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r0, r1 -	ldrh r1, [r0, 0x1C] -	adds r1, 0x1 -	strh r1, [r0, 0x1C] -	b _08073918 -	.align 2, 0 -_080738EC: .4byte gTasks -_080738F0: -	ldrb r1, [r2, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	lsls r0, 24 -	lsrs r4, r0, 24 -	cmp r4, 0 -	bne _08073918 -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r0, r7 -	movs r1, 0x1C -	ldrsh r0, [r0, r1] -	cmp r0, 0x3 -	bne _08073918 -	adds r0, r5, 0 -	bl DestroyTask -	ldr r0, _08073920 @ =gUnknown_2037F17 -	strb r4, [r0] -_08073918: -	add sp, 0x4 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073920: .4byte gUnknown_2037F17 -	thumb_func_end sub_8073850 - -	thumb_func_start sub_8073924 -sub_8073924: @ 8073924 -	push {r4,r5,lr} -	lsls r0, 16 -	lsrs r0, 16 -	ldr r5, _08073960 @ =gUnknown_83ADE18 -	lsls r4, r0, 1 -	adds r4, r0 -	lsls r4, 2 -	adds r0, r5, 0 -	adds r0, 0x8 -	adds r0, r4, r0 -	ldr r0, [r0] -	ldr r1, _08073964 @ =0x0600d000 -	bl LZDecompressVram -	adds r0, r4, r5 -	ldr r0, [r0] -	ldr r1, _08073968 @ =0x06008000 -	bl LZDecompressVram -	adds r5, 0x4 -	adds r4, r5 -	ldr r0, [r4] -	movs r1, 0x20 -	movs r2, 0x20 -	bl LoadCompressedPalette -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073960: .4byte gUnknown_83ADE18 -_08073964: .4byte 0x0600d000 -_08073968: .4byte 0x06008000 -	thumb_func_end sub_8073924 - -	thumb_func_start sub_807396C -sub_807396C: @ 807396C -	push {lr} -	bl sub_800F40C -	pop {r0} -	bx r0 -	thumb_func_end sub_807396C - -	thumb_func_start ScriptCmd_restorebg -ScriptCmd_restorebg: @ 8073978 -	push {lr} -	ldr r1, _080739A8 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	ldr r0, _080739AC @ =sub_8073850 -	movs r1, 0x5 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _080739B0 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	ldr r0, _080739B4 @ =0x0000ffff -	strh r0, [r1, 0x8] -	ldr r1, _080739B8 @ =gUnknown_2037F17 -	movs r0, 0x1 -	strb r0, [r1] -	pop {r0} -	bx r0 -	.align 2, 0 -_080739A8: .4byte gUnknown_2037ED4 -_080739AC: .4byte sub_8073850 -_080739B0: .4byte gTasks -_080739B4: .4byte 0x0000ffff -_080739B8: .4byte gUnknown_2037F17 -	thumb_func_end ScriptCmd_restorebg - -	thumb_func_start ScriptCmd_waitbgfadeout -ScriptCmd_waitbgfadeout: @ 80739BC -	push {lr} -	ldr r0, _080739D4 @ =gUnknown_2037F17 -	ldrb r0, [r0] -	cmp r0, 0x2 -	bne _080739E0 -	ldr r1, _080739D8 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	ldr r1, _080739DC @ =gUnknown_2037EE0 -	movs r0, 0 -	b _080739E4 -	.align 2, 0 -_080739D4: .4byte gUnknown_2037F17 -_080739D8: .4byte gUnknown_2037ED4 -_080739DC: .4byte gUnknown_2037EE0 -_080739E0: -	ldr r1, _080739EC @ =gUnknown_2037EE0 -	movs r0, 0x1 -_080739E4: -	strb r0, [r1] -	pop {r0} -	bx r0 -	.align 2, 0 -_080739EC: .4byte gUnknown_2037EE0 -	thumb_func_end ScriptCmd_waitbgfadeout - -	thumb_func_start sub_80739F0 -sub_80739F0: @ 80739F0 -	push {lr} -	ldr r0, _08073A08 @ =gUnknown_2037F17 -	ldrb r2, [r0] -	cmp r2, 0 -	bne _08073A14 -	ldr r0, _08073A0C @ =gUnknown_2037ED4 -	ldr r1, [r0] -	adds r1, 0x1 -	str r1, [r0] -	ldr r0, _08073A10 @ =gUnknown_2037EE0 -	strb r2, [r0] -	b _08073A1A -	.align 2, 0 -_08073A08: .4byte gUnknown_2037F17 -_08073A0C: .4byte gUnknown_2037ED4 -_08073A10: .4byte gUnknown_2037EE0 -_08073A14: -	ldr r1, _08073A20 @ =gUnknown_2037EE0 -	movs r0, 0x1 -	strb r0, [r1] -_08073A1A: -	pop {r0} -	bx r0 -	.align 2, 0 -_08073A20: .4byte gUnknown_2037EE0 -	thumb_func_end sub_80739F0 - -	thumb_func_start ScriptCmd_changebg -ScriptCmd_changebg: @ 8073A24 -	push {r4,lr} -	ldr r4, _08073A40 @ =gUnknown_2037ED4 -	ldr r1, [r4] -	adds r0, r1, 0x1 -	str r0, [r4] -	ldrb r0, [r1, 0x1] -	bl sub_8073924 -	ldr r0, [r4] -	adds r0, 0x1 -	str r0, [r4] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073A40: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_changebg - -	thumb_func_start BattleAnimAdjustPanning -BattleAnimAdjustPanning: @ 8073A44 -	push {r4,lr} -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r0, _08073A78 @ =gBattleSpritesDataPtr -	ldr r1, [r0] -	ldr r0, _08073A7C @ =gBattleAnimAttacker -	ldrb r2, [r0] -	ldr r1, [r1, 0x4] -	lsls r0, r2, 1 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x10 -	ands r0, r1 -	cmp r0, 0 -	beq _08073A80 -	adds r0, r2, 0 -	bl GetBattlerSide -	lsls r0, 24 -	movs r4, 0xC0 -	cmp r0, 0 -	beq _08073AE6 -	movs r4, 0x3F -	b _08073AE6 -	.align 2, 0 -_08073A78: .4byte gBattleSpritesDataPtr -_08073A7C: .4byte gBattleAnimAttacker -_08073A80: -	adds r0, r2, 0 -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	bne _08073ABA -	ldr r0, _08073AA8 @ =gBattleAnimTarget -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	bne _08073AE6 -	lsls r0, r4, 24 -	asrs r1, r0, 24 -	cmp r1, 0x3F -	bne _08073AAC -	movs r4, 0xC0 -	b _08073AE6 -	.align 2, 0 -_08073AA8: .4byte gBattleAnimTarget -_08073AAC: -	movs r0, 0x40 -	negs r0, r0 -	cmp r1, r0 -	beq _08073AE6 -	negs r0, r1 -	lsls r0, 24 -	b _08073AE4 -_08073ABA: -	ldr r0, _08073ADC @ =gBattleAnimTarget -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0x1 -	bne _08073AE0 -	lsls r0, r4, 24 -	asrs r0, 24 -	movs r1, 0x40 -	negs r1, r1 -	cmp r0, r1 -	bne _08073AE6 -	movs r4, 0x3F -	b _08073AE6 -	.align 2, 0 -_08073ADC: .4byte gBattleAnimTarget -_08073AE0: -	lsls r0, r4, 24 -	negs r0, r0 -_08073AE4: -	lsrs r4, r0, 24 -_08073AE6: -	lsls r0, r4, 24 -	asrs r1, r0, 24 -	cmp r1, 0x3F -	ble _08073AF2 -	movs r4, 0x3F -	b _08073AFC -_08073AF2: -	movs r0, 0x40 -	negs r0, r0 -	cmp r1, r0 -	bge _08073AFC -	movs r4, 0xC0 -_08073AFC: -	lsls r0, r4, 24 -	asrs r0, 24 -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end BattleAnimAdjustPanning - -	thumb_func_start BattleAnimAdjustPanning2 -BattleAnimAdjustPanning2: @ 8073B08 -	push {r4,lr} -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r0, _08073B3C @ =gBattleSpritesDataPtr -	ldr r1, [r0] -	ldr r0, _08073B40 @ =gBattleAnimAttacker -	ldrb r2, [r0] -	ldr r1, [r1, 0x4] -	lsls r0, r2, 1 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r1 -	ldrb r1, [r0] -	movs r0, 0x10 -	ands r0, r1 -	cmp r0, 0 -	beq _08073B44 -	adds r0, r2, 0 -	bl GetBattlerSide -	lsls r0, 24 -	movs r4, 0xC0 -	cmp r0, 0 -	beq _08073B56 -	movs r4, 0x3F -	b _08073B56 -	.align 2, 0 -_08073B3C: .4byte gBattleSpritesDataPtr -_08073B40: .4byte gBattleAnimAttacker -_08073B44: -	adds r0, r2, 0 -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	beq _08073B56 -	lsls r0, r4, 24 -	negs r0, r0 -	lsrs r4, r0, 24 -_08073B56: -	lsls r0, r4, 24 -	asrs r0, 24 -	pop {r4} -	pop {r1} -	bx r1 -	thumb_func_end BattleAnimAdjustPanning2 - -	thumb_func_start KeepPanInRange -KeepPanInRange: @ 8073B60 -	push {lr} -	lsls r0, 16 -	lsrs r1, r0, 16 -	asrs r2, r0, 16 -	cmp r2, 0x3F -	ble _08073B70 -	movs r1, 0x3F -	b _08073B7A -_08073B70: -	movs r0, 0x40 -	negs r0, r0 -	cmp r2, r0 -	bge _08073B7A -	ldr r1, _08073B84 @ =0x0000ffc0 -_08073B7A: -	lsls r0, r1, 16 -	asrs r0, 16 -	pop {r1} -	bx r1 -	.align 2, 0 -_08073B84: .4byte 0x0000ffc0 -	thumb_func_end KeepPanInRange - -	thumb_func_start CalculatePanIncrement -CalculatePanIncrement: @ 8073B88 -	push {lr} -	lsls r2, 16 -	lsrs r2, 16 -	adds r3, r2, 0 -	lsls r0, 16 -	asrs r0, 16 -	lsls r1, 16 -	asrs r1, 16 -	cmp r0, r1 -	bge _08073BA6 -	lsls r0, r2, 16 -	asrs r0, 16 -	cmp r0, 0 -	bge _08073BB6 -	b _08073BB4 -_08073BA6: -	cmp r0, r1 -	ble _08073BBC -	lsls r0, r3, 16 -	asrs r0, 16 -	cmp r0, 0 -	bge _08073BB4 -	negs r0, r0 -_08073BB4: -	negs r0, r0 -_08073BB6: -	lsls r0, 16 -	lsrs r0, 16 -	b _08073BBE -_08073BBC: -	movs r0, 0 -_08073BBE: -	lsls r0, 16 -	asrs r0, 16 -	pop {r1} -	bx r1 -	thumb_func_end CalculatePanIncrement - -	thumb_func_start ScriptCmd_playsewithpan -ScriptCmd_playsewithpan: @ 8073BC8 -	push {r4,r5,lr} -	ldr r5, _08073BFC @ =gUnknown_2037ED4 -	ldr r0, [r5] -	adds r1, r0, 0x1 -	str r1, [r5] -	ldrb r4, [r0, 0x1] -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	orrs r4, r0 -	movs r0, 0x2 -	ldrsb r0, [r1, r0] -	bl BattleAnimAdjustPanning -	adds r1, r0, 0 -	lsls r1, 24 -	asrs r1, 24 -	adds r0, r4, 0 -	bl PlaySE12WithPanning -	ldr r0, [r5] -	adds r0, 0x3 -	str r0, [r5] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073BFC: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_playsewithpan - -	thumb_func_start ScriptCmd_setpan -ScriptCmd_setpan: @ 8073C00 -	push {r4,lr} -	ldr r4, _08073C28 @ =gUnknown_2037ED4 -	ldr r1, [r4] -	adds r0, r1, 0x1 -	str r0, [r4] -	movs r0, 0x1 -	ldrsb r0, [r1, r0] -	bl BattleAnimAdjustPanning -	lsls r0, 24 -	asrs r0, 24 -	bl SE12PanpotControl -	ldr r0, [r4] -	adds r0, 0x1 -	str r0, [r4] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073C28: .4byte gUnknown_2037ED4 -	thumb_func_end ScriptCmd_setpan - -	thumb_func_start ScriptCmd_panse_1B -ScriptCmd_panse_1B: @ 8073C2C -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	ldr r0, _08073CDC @ =gUnknown_2037ED4 -	mov r10, r0 -	ldr r0, [r0] -	adds r1, r0, 0x1 -	mov r2, r10 -	str r1, [r2] -	ldrb r0, [r0, 0x1] -	mov r9, r0 -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	mov r2, r9 -	orrs r2, r0 -	mov r9, r2 -	ldrb r4, [r1, 0x3] -	ldrb r6, [r1, 0x4] -	ldrb r7, [r1, 0x5] -	movs r0, 0x2 -	ldrsb r0, [r1, r0] -	bl BattleAnimAdjustPanning -	adds r5, r0, 0 -	lsls r5, 24 -	lsrs r5, 24 -	lsls r4, 24 -	asrs r4, 24 -	adds r0, r4, 0 -	bl BattleAnimAdjustPanning -	mov r8, r0 -	lsls r5, 24 -	asrs r5, 24 -	mov r0, r8 -	lsls r0, 24 -	asrs r0, 24 -	mov r8, r0 -	lsls r6, 24 -	asrs r6, 24 -	adds r0, r5, 0 -	mov r1, r8 -	adds r2, r6, 0 -	bl CalculatePanIncrement -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldr r0, _08073CE0 @ =Task_PanFromInitialToTarget -	movs r1, 0x1 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08073CE4 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r5, [r1, 0x8] -	mov r2, r8 -	strh r2, [r1, 0xA] -	lsls r4, 24 -	asrs r4, 24 -	strh r4, [r1, 0xC] -	strh r7, [r1, 0xE] -	strh r5, [r1, 0x10] -	mov r0, r9 -	adds r1, r5, 0 -	bl PlaySE12WithPanning -	ldr r1, _08073CE8 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	mov r1, r10 -	ldr r0, [r1] -	adds r0, 0x6 -	str r0, [r1] -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073CDC: .4byte gUnknown_2037ED4 -_08073CE0: .4byte Task_PanFromInitialToTarget -_08073CE4: .4byte gTasks -_08073CE8: .4byte gUnknown_2037EE3 -	thumb_func_end ScriptCmd_panse_1B - -	thumb_func_start Task_PanFromInitialToTarget -Task_PanFromInitialToTarget: @ 8073CEC -	push {r4-r7,lr} -	lsls r0, 24 -	lsrs r5, r0, 24 -	movs r7, 0 -	ldr r1, _08073D30 @ =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r2, r0, r1 -	ldrh r0, [r2, 0x18] -	adds r1, r0, 0x1 -	strh r1, [r2, 0x18] -	lsls r0, 16 -	asrs r0, 16 -	movs r3, 0xE -	ldrsh r1, [r2, r3] -	cmp r0, r1 -	blt _08073D70 -	strh r7, [r2, 0x18] -	ldrh r6, [r2, 0x8] -	ldrh r3, [r2, 0xA] -	movs r4, 0x10 -	ldrsh r0, [r2, r4] -	movs r4, 0xC -	ldrsh r1, [r2, r4] -	adds r0, r1 -	lsls r0, 16 -	lsrs r4, r0, 16 -	strh r4, [r2, 0x10] -	cmp r1, 0 -	bne _08073D34 -	lsls r2, r3, 16 -	b _08073D58 -	.align 2, 0 -_08073D30: .4byte gTasks -_08073D34: -	lsls r1, r6, 16 -	lsls r0, r3, 16 -	asrs r3, r0, 16 -	adds r2, r0, 0 -	cmp r1, r2 -	bge _08073D4A -	lsls r0, r4, 16 -	asrs r0, 16 -	cmp r0, r3 -	blt _08073D54 -	b _08073D58 -_08073D4A: -	lsls r0, r4, 16 -	asrs r0, 16 -	cmp r0, r3 -	bgt _08073D54 -	movs r7, 0x1 -_08073D54: -	cmp r7, 0 -	beq _08073D68 -_08073D58: -	lsrs r4, r2, 16 -	adds r0, r5, 0 -	bl DestroyTask -	ldr r1, _08073D78 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	subs r0, 0x1 -	strb r0, [r1] -_08073D68: -	lsls r0, r4, 24 -	asrs r0, 24 -	bl SE12PanpotControl -_08073D70: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073D78: .4byte gUnknown_2037EE3 -	thumb_func_end Task_PanFromInitialToTarget - -	thumb_func_start ScriptCmd_panse_26 -ScriptCmd_panse_26: @ 8073D7C -	push {r4-r6,lr} -	mov r6, r10 -	mov r5, r9 -	mov r4, r8 -	push {r4-r6} -	ldr r0, _08073E00 @ =gUnknown_2037ED4 -	mov r9, r0 -	ldr r0, [r0] -	adds r1, r0, 0x1 -	mov r2, r9 -	str r1, [r2] -	ldrb r0, [r0, 0x1] -	mov r8, r0 -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	mov r2, r8 -	orrs r2, r0 -	mov r8, r2 -	ldrb r4, [r1, 0x2] -	ldrb r5, [r1, 0x3] -	ldrb r6, [r1, 0x4] -	ldrb r1, [r1, 0x5] -	mov r10, r1 -	ldr r0, _08073E04 @ =Task_PanFromInitialToTarget -	movs r1, 0x1 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08073E08 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	lsls r4, 24 -	asrs r4, 24 -	strh r4, [r1, 0x8] -	lsls r5, 24 -	asrs r5, 24 -	strh r5, [r1, 0xA] -	lsls r6, 24 -	asrs r6, 24 -	strh r6, [r1, 0xC] -	mov r0, r10 -	strh r0, [r1, 0xE] -	strh r4, [r1, 0x10] -	mov r0, r8 -	adds r1, r4, 0 -	bl PlaySE12WithPanning -	ldr r1, _08073E0C @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	mov r1, r9 -	ldr r0, [r1] -	adds r0, 0x6 -	str r0, [r1] -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073E00: .4byte gUnknown_2037ED4 -_08073E04: .4byte Task_PanFromInitialToTarget -_08073E08: .4byte gTasks -_08073E0C: .4byte gUnknown_2037EE3 -	thumb_func_end ScriptCmd_panse_26 - -	thumb_func_start ScriptCmd_panse_27 -ScriptCmd_panse_27: @ 8073E10 -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	ldr r0, _08073EC0 @ =gUnknown_2037ED4 -	mov r10, r0 -	ldr r0, [r0] -	adds r1, r0, 0x1 -	mov r2, r10 -	str r1, [r2] -	ldrb r0, [r0, 0x1] -	mov r9, r0 -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	mov r2, r9 -	orrs r2, r0 -	mov r9, r2 -	ldrb r4, [r1, 0x3] -	ldrb r0, [r1, 0x4] -	mov r8, r0 -	ldrb r7, [r1, 0x5] -	movs r0, 0x2 -	ldrsb r0, [r1, r0] -	bl BattleAnimAdjustPanning2 -	adds r6, r0, 0 -	lsls r6, 24 -	lsrs r6, 24 -	lsls r4, 24 -	asrs r4, 24 -	adds r0, r4, 0 -	bl BattleAnimAdjustPanning2 -	adds r5, r0, 0 -	lsls r5, 24 -	lsrs r5, 24 -	mov r1, r8 -	lsls r1, 24 -	asrs r1, 24 -	mov r8, r1 -	mov r0, r8 -	bl BattleAnimAdjustPanning2 -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldr r0, _08073EC4 @ =Task_PanFromInitialToTarget -	movs r1, 0x1 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08073EC8 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	lsls r6, 24 -	asrs r6, 24 -	strh r6, [r1, 0x8] -	lsls r5, 24 -	asrs r5, 24 -	strh r5, [r1, 0xA] -	lsls r4, 24 -	asrs r4, 24 -	strh r4, [r1, 0xC] -	strh r7, [r1, 0xE] -	strh r6, [r1, 0x10] -	mov r0, r9 -	adds r1, r6, 0 -	bl PlaySE12WithPanning -	ldr r1, _08073ECC @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	mov r2, r10 -	ldr r0, [r2] -	adds r0, 0x6 -	str r0, [r2] -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073EC0: .4byte gUnknown_2037ED4 -_08073EC4: .4byte Task_PanFromInitialToTarget -_08073EC8: .4byte gTasks -_08073ECC: .4byte gUnknown_2037EE3 -	thumb_func_end ScriptCmd_panse_27 - -	thumb_func_start ScriptCmd_loopsewithpan -ScriptCmd_loopsewithpan: @ 8073ED0 -	push {r4-r6,lr} -	mov r6, r9 -	mov r5, r8 -	push {r5,r6} -	ldr r6, _08073F48 @ =gUnknown_2037ED4 -	ldr r0, [r6] -	adds r1, r0, 0x1 -	str r1, [r6] -	ldrb r5, [r0, 0x1] -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	orrs r5, r0 -	ldrb r0, [r1, 0x3] -	mov r8, r0 -	ldrb r2, [r1, 0x4] -	mov r9, r2 -	movs r0, 0x2 -	ldrsb r0, [r1, r0] -	bl BattleAnimAdjustPanning -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldr r0, _08073F4C @ =Task_LoopAndPlaySE -	movs r1, 0x1 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08073F50 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r5, [r1, 0x8] -	lsls r4, 24 -	asrs r4, 24 -	strh r4, [r1, 0xA] -	mov r2, r8 -	strh r2, [r1, 0xC] -	mov r2, r9 -	strh r2, [r1, 0xE] -	mov r2, r8 -	strh r2, [r1, 0x18] -	ldr r1, [r1] -	bl _call_via_r1 -	ldr r1, _08073F54 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	ldr r0, [r6] -	adds r0, 0x5 -	str r0, [r6] -	pop {r3,r4} -	mov r8, r3 -	mov r9, r4 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073F48: .4byte gUnknown_2037ED4 -_08073F4C: .4byte Task_LoopAndPlaySE -_08073F50: .4byte gTasks -_08073F54: .4byte gUnknown_2037EE3 -	thumb_func_end ScriptCmd_loopsewithpan - -	thumb_func_start Task_LoopAndPlaySE -Task_LoopAndPlaySE: @ 8073F58 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r5, r0, 24 -	ldr r1, _08073FAC @ =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r2, r0, r1 -	ldrh r0, [r2, 0x18] -	adds r1, r0, 0x1 -	strh r1, [r2, 0x18] -	lsls r0, 16 -	asrs r0, 16 -	movs r3, 0xC -	ldrsh r1, [r2, r3] -	cmp r0, r1 -	blt _08073FA6 -	movs r0, 0 -	strh r0, [r2, 0x18] -	ldrh r0, [r2, 0x8] -	ldrb r1, [r2, 0xA] -	ldrh r4, [r2, 0xE] -	subs r4, 0x1 -	strh r4, [r2, 0xE] -	lsls r4, 24 -	lsrs r4, 24 -	lsls r1, 24 -	asrs r1, 24 -	bl PlaySE12WithPanning -	cmp r4, 0 -	bne _08073FA6 -	adds r0, r5, 0 -	bl DestroyTask -	ldr r1, _08073FB0 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	subs r0, 0x1 -	strb r0, [r1] -_08073FA6: -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08073FAC: .4byte gTasks -_08073FB0: .4byte gUnknown_2037EE3 -	thumb_func_end Task_LoopAndPlaySE - -	thumb_func_start ScriptCmd_waitplaysewithpan -ScriptCmd_waitplaysewithpan: @ 8073FB4 -	push {r4-r6,lr} -	mov r6, r8 -	push {r6} -	ldr r6, _08074018 @ =gUnknown_2037ED4 -	ldr r0, [r6] -	adds r1, r0, 0x1 -	str r1, [r6] -	ldrb r5, [r0, 0x1] -	ldrb r0, [r1, 0x1] -	lsls r0, 8 -	orrs r5, r0 -	ldrb r0, [r1, 0x3] -	mov r8, r0 -	movs r0, 0x2 -	ldrsb r0, [r1, r0] -	bl BattleAnimAdjustPanning -	adds r4, r0, 0 -	lsls r4, 24 -	lsrs r4, 24 -	ldr r0, _0807401C @ =Task_WaitAndPlaySE -	movs r1, 0x1 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	ldr r2, _08074020 @ =gTasks -	lsls r1, r0, 2 -	adds r1, r0 -	lsls r1, 3 -	adds r1, r2 -	strh r5, [r1, 0x8] -	lsls r4, 24 -	asrs r4, 24 -	strh r4, [r1, 0xA] -	mov r0, r8 -	strh r0, [r1, 0xC] -	ldr r1, _08074024 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	ldr r0, [r6] -	adds r0, 0x4 -	str r0, [r6] -	pop {r3} -	mov r8, r3 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_08074018: .4byte gUnknown_2037ED4 -_0807401C: .4byte Task_WaitAndPlaySE -_08074020: .4byte gTasks -_08074024: .4byte gUnknown_2037EE3 -	thumb_func_end ScriptCmd_waitplaysewithpan - -	thumb_func_start Task_WaitAndPlaySE -Task_WaitAndPlaySE: @ 8074028 -	push {r4,lr} -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r1, _08074064 @ =gTasks -	lsls r0, r4, 2 -	adds r0, r4 -	lsls r0, 3 -	adds r2, r0, r1 -	ldrh r0, [r2, 0xC] -	subs r1, r0, 0x1 -	strh r1, [r2, 0xC] -	lsls r0, 16 -	cmp r0, 0 -	bgt _0807405C -	ldrh r0, [r2, 0x8] -	movs r1, 0xA -	ldrsb r1, [r2, r1] -	bl PlaySE12WithPanning -	adds r0, r4, 0 -	bl DestroyTask -	ldr r1, _08074068 @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	subs r0, 0x1 -	strb r0, [r1] -_0807405C: -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08074064: .4byte gTasks -_08074068: .4byte gUnknown_2037EE3 -	thumb_func_end Task_WaitAndPlaySE - -	thumb_func_start ScriptCmd_createsoundtask -ScriptCmd_createsoundtask: @ 807406C -	push {r4-r6,lr} -	ldr r4, _080740D4 @ =gUnknown_2037ED4 -	ldr r1, [r4] -	adds r3, r1, 0x1 -	str r3, [r4] -	ldrb r2, [r1, 0x1] -	ldrb r0, [r3, 0x1] -	lsls r0, 8 -	adds r2, r0 -	ldrb r0, [r3, 0x2] -	lsls r0, 16 -	adds r2, r0 -	ldrb r0, [r3, 0x3] -	lsls r0, 24 -	adds r6, r2, r0 -	adds r0, r1, 0x5 -	str r0, [r4] -	ldrb r0, [r1, 0x5] -	adds r1, 0x6 -	str r1, [r4] -	cmp r0, 0 -	beq _080740B6 -	adds r5, r4, 0 -	ldr r4, _080740D8 @ =gBattleAnimArgs -	adds r3, r0, 0 -_0807409E: -	ldr r2, [r5] -	ldrb r1, [r2] -	ldrb r0, [r2, 0x1] -	lsls r0, 8 -	orrs r1, r0 -	strh r1, [r4] -	adds r2, 0x2 -	str r2, [r5] -	adds r4, 0x2 -	subs r3, 0x1 -	cmp r3, 0 -	bne _0807409E -_080740B6: -	adds r0, r6, 0 -	movs r1, 0x1 -	bl CreateTask -	lsls r0, 24 -	lsrs r0, 24 -	bl _call_via_r6 -	ldr r1, _080740DC @ =gUnknown_2037EE3 -	ldrb r0, [r1] -	adds r0, 0x1 -	strb r0, [r1] -	pop {r4-r6} -	pop {r0} -	bx r0 -	.align 2, 0 -_080740D4: .4byte gUnknown_2037ED4 -_080740D8: .4byte gBattleAnimArgs -_080740DC: .4byte gUnknown_2037EE3 -	thumb_func_end ScriptCmd_createsoundtask - -	thumb_func_start ScriptCmd_waitsound -ScriptCmd_waitsound: @ 80740E0 -	push {r4,r5,lr} -	ldr r0, _08074118 @ =gUnknown_2037EE3 -	ldrb r5, [r0] -	cmp r5, 0 -	bne _08074128 -	bl IsSEPlaying -	lsls r0, 24 -	lsrs r1, r0, 24 -	cmp r1, 0 -	beq _08074140 -	ldr r4, _0807411C @ =gUnknown_2037F12 -	ldrh r0, [r4] -	adds r0, 0x1 -	strh r0, [r4] -	lsls r0, 16 -	lsrs r0, 16 -	cmp r0, 0x5A -	bls _0807412E -	ldr r0, _08074120 @ =gMPlayInfo_SE1 -	bl m4aMPlayStop -	ldr r0, _08074124 @ =gMPlayInfo_SE2 -	bl m4aMPlayStop -	strh r5, [r4] -	b _08074152 -	.align 2, 0 -_08074118: .4byte gUnknown_2037EE3 -_0807411C: .4byte gUnknown_2037F12 -_08074120: .4byte gMPlayInfo_SE1 -_08074124: .4byte gMPlayInfo_SE2 -_08074128: -	ldr r1, _08074138 @ =gUnknown_2037F12 -	movs r0, 0 -	strh r0, [r1] -_0807412E: -	ldr r1, _0807413C @ =gUnknown_2037EE0 -	movs r0, 0x1 -	strb r0, [r1] -	b _08074152 -	.align 2, 0 -_08074138: .4byte gUnknown_2037F12 -_0807413C: .4byte gUnknown_2037EE0 -_08074140: -	ldr r0, _08074158 @ =gUnknown_2037F12 -	movs r2, 0 -	strh r1, [r0] -	ldr r1, _0807415C @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	ldr r0, _08074160 @ =gUnknown_2037EE0 -	strb r2, [r0] -_08074152: -	pop {r4,r5} -	pop {r0} -	bx r0 -	.align 2, 0 -_08074158: .4byte gUnknown_2037F12 -_0807415C: .4byte gUnknown_2037ED4 -_08074160: .4byte gUnknown_2037EE0 -	thumb_func_end ScriptCmd_waitsound - -	thumb_func_start ScriptCmd_jumpargeq -ScriptCmd_jumpargeq: @ 8074164 -	push {r4-r6,lr} -	ldr r5, _080741A4 @ =gUnknown_2037ED4 -	ldr r4, [r5] -	adds r3, r4, 0x1 -	str r3, [r5] -	ldrb r2, [r4, 0x1] -	ldrb r1, [r3, 0x1] -	ldrb r0, [r3, 0x2] -	lsls r0, 8 -	orrs r1, r0 -	ldr r0, _080741A8 @ =gBattleAnimArgs -	lsls r2, 1 -	adds r2, r0 -	lsls r1, 16 -	asrs r1, 16 -	movs r6, 0 -	ldrsh r0, [r2, r6] -	cmp r1, r0 -	bne _080741AC -	ldrb r1, [r3, 0x3] -	ldrb r0, [r3, 0x4] -	lsls r0, 8 -	adds r1, r0 -	ldrb r0, [r3, 0x5] -	lsls r0, 16 -	adds r1, r0 -	ldrb r0, [r3, 0x6] -	lsls r0, 24 -	adds r1, r0 -	str r1, [r5] -	b _080741B2 -	.align 2, 0 -_080741A4: .4byte gUnknown_2037ED4 -_080741A8: .4byte gBattleAnimArgs -_080741AC: -	adds r0, r4, 0 -	adds r0, 0x8 -	str r0, [r5] -_080741B2: -	pop {r4-r6} -	pop {r0} -	bx r0 -	thumb_func_end ScriptCmd_jumpargeq - -	thumb_func_start sub_80741B8 -sub_80741B8: @ 80741B8 -	ldr r1, _080741C4 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x5 -	str r0, [r1] -	bx lr -	.align 2, 0 -_080741C4: .4byte gUnknown_2037ED4 -	thumb_func_end sub_80741B8 - -	thumb_func_start sub_80741C8 -sub_80741C8: @ 80741C8 -	push {lr} -	ldr r0, _080741DC @ =gUnknown_2037ED4 -	ldr r1, [r0] -	ldrb r2, [r1, 0x1] -	adds r1, 0x2 -	str r1, [r0] -	cmp r2, 0 -	beq _080741E4 -	ldr r0, _080741E0 @ =gBattleAnimTarget -	b _080741E6 -	.align 2, 0 -_080741DC: .4byte gUnknown_2037ED4 -_080741E0: .4byte gBattleAnimTarget -_080741E4: -	ldr r0, _08074210 @ =gBattleAnimAttacker -_080741E6: -	ldrb r0, [r0] -	bl GetBattlerPosition -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0 -	beq _080741F8 -	cmp r0, 0x3 -	bne _0807420C -_080741F8: -	movs r0, 0x1 -	movs r1, 0x4 -	movs r2, 0x1 -	bl SetAnimBgAttribute -	movs r0, 0x2 -	movs r1, 0x4 -	movs r2, 0x2 -	bl SetAnimBgAttribute -_0807420C: -	pop {r0} -	bx r0 -	.align 2, 0 -_08074210: .4byte gBattleAnimAttacker -	thumb_func_end sub_80741C8 - -	thumb_func_start sub_8074214 -sub_8074214: @ 8074214 -	push {lr} -	ldr r1, _08074238 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	movs r0, 0x1 -	movs r1, 0x4 -	movs r2, 0x1 -	bl SetAnimBgAttribute -	movs r0, 0x2 -	movs r1, 0x4 -	movs r2, 0x2 -	bl SetAnimBgAttribute -	pop {r0} -	bx r0 -	.align 2, 0 -_08074238: .4byte gUnknown_2037ED4 -	thumb_func_end sub_8074214 - -	thumb_func_start sub_807423C -sub_807423C: @ 807423C -	push {r4-r7,lr} -	ldr r1, _0807426C @ =gUnknown_2037ED4 -	ldr r0, [r1] -	ldrb r6, [r0, 0x1] -	adds r0, 0x2 -	str r0, [r1] -	ldr r7, _08074270 @ =gBattleAnimAttacker -	ldrb r0, [r7] -	bl GetBattlerSide -	adds r4, r0, 0 -	ldr r5, _08074274 @ =gBattleAnimTarget -	ldrb r0, [r5] -	bl GetBattlerSide -	lsls r4, 24 -	lsls r0, 24 -	cmp r4, r0 -	beq _0807429E -	cmp r6, 0 -	beq _08074278 -	ldrb r0, [r5] -	b _0807427A -	.align 2, 0 -_0807426C: .4byte gUnknown_2037ED4 -_08074270: .4byte gBattleAnimAttacker -_08074274: .4byte gBattleAnimTarget -_08074278: -	ldrb r0, [r7] -_0807427A: -	bl GetBattlerPosition -	lsls r0, 24 -	lsrs r0, 24 -	cmp r0, 0 -	beq _0807428A -	cmp r0, 0x3 -	bne _0807429E -_0807428A: -	movs r0, 0x1 -	movs r1, 0x4 -	movs r2, 0x1 -	bl SetAnimBgAttribute -	movs r0, 0x2 -	movs r1, 0x4 -	movs r2, 0x2 -	bl SetAnimBgAttribute -_0807429E: -	pop {r4-r7} -	pop {r0} -	bx r0 -	thumb_func_end sub_807423C - -	thumb_func_start ScriptCmd_invisible -ScriptCmd_invisible: @ 80742A4 -	push {r4,lr} -	ldr r4, _080742D8 @ =gUnknown_2037ED4 -	ldr r0, [r4] -	ldrb r0, [r0, 0x1] -	bl GetAnimBattlerSpriteId -	lsls r0, 24 -	lsrs r2, r0, 24 -	cmp r2, 0xFF -	beq _080742CC -	ldr r1, _080742DC @ =gSprites -	lsls r0, r2, 4 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r1 -	adds r0, 0x3E -	ldrb r1, [r0] -	movs r2, 0x4 -	orrs r1, r2 -	strb r1, [r0] -_080742CC: -	ldr r0, [r4] -	adds r0, 0x2 -	str r0, [r4] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_080742D8: .4byte gUnknown_2037ED4 -_080742DC: .4byte gSprites -	thumb_func_end ScriptCmd_invisible - -	thumb_func_start ScriptCmd_visible -ScriptCmd_visible: @ 80742E0 -	push {r4,lr} -	ldr r4, _08074318 @ =gUnknown_2037ED4 -	ldr r0, [r4] -	ldrb r0, [r0, 0x1] -	bl GetAnimBattlerSpriteId -	lsls r0, 24 -	lsrs r2, r0, 24 -	cmp r2, 0xFF -	beq _0807430A -	ldr r1, _0807431C @ =gSprites -	lsls r0, r2, 4 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r1 -	adds r0, 0x3E -	ldrb r2, [r0] -	movs r1, 0x5 -	negs r1, r1 -	ands r1, r2 -	strb r1, [r0] -_0807430A: -	ldr r0, [r4] -	adds r0, 0x2 -	str r0, [r4] -	pop {r4} -	pop {r0} -	bx r0 -	.align 2, 0 -_08074318: .4byte gUnknown_2037ED4 -_0807431C: .4byte gSprites -	thumb_func_end ScriptCmd_visible - -	thumb_func_start sub_8074320 -sub_8074320: @ 8074320 -	push {r4-r7,lr} -	ldr r1, _08074364 @ =gUnknown_2037ED4 -	ldr r0, [r1] -	ldrb r7, [r0, 0x1] -	adds r0, 0x2 -	str r0, [r1] -	bl IsDoubleBattle -	lsls r0, 24 -	cmp r0, 0 -	beq _080743C2 -	ldr r6, _08074368 @ =gBattleAnimAttacker -	ldrb r0, [r6] -	bl GetBattlerSide -	adds r4, r0, 0 -	ldr r5, _0807436C @ =gBattleAnimTarget -	ldrb r0, [r5] -	bl GetBattlerSide -	lsls r4, 24 -	lsls r0, 24 -	cmp r4, r0 -	bne _080743C2 -	cmp r7, 0 -	bne _08074370 -	ldrb r0, [r6] -	bl GetBattlerSpriteBGPriorityRank -	lsls r0, 24 -	lsrs r4, r0, 24 -	movs r0, 0 -	b _0807437C -	.align 2, 0 -_08074364: .4byte gUnknown_2037ED4 -_08074368: .4byte gBattleAnimAttacker -_0807436C: .4byte gBattleAnimTarget -_08074370: -	ldrb r0, [r5] -	bl GetBattlerSpriteBGPriorityRank -	lsls r0, 24 -	lsrs r4, r0, 24 -	movs r0, 0x1 -_0807437C: -	bl GetAnimBattlerSpriteId -	lsls r0, 24 -	lsrs r2, r0, 24 -	cmp r2, 0xFF -	beq _080743C2 -	ldr r1, _080743B8 @ =gSprites -	lsls r0, r2, 4 -	adds r0, r2 -	lsls r0, 2 -	adds r2, r0, r1 -	adds r3, r2, 0 -	adds r3, 0x3E -	ldrb r1, [r3] -	movs r0, 0x5 -	negs r0, r0 -	ands r0, r1 -	strb r0, [r3] -	cmp r4, 0x2 -	bne _080743AC -	ldrb r0, [r2, 0x5] -	movs r1, 0xC -	orrs r0, r1 -	strb r0, [r2, 0x5] -_080743AC: -	cmp r4, 0x1 -	bne _080743BC -	movs r0, 0 -	bl sub_8073128 -	b _080743C2 -	.align 2, 0 -_080743B8: .4byte gSprites -_080743BC: -	movs r0, 0x1 -	bl sub_8073128 -_080743C2: -	pop {r4-r7} -	pop {r0} -	bx r0 -	thumb_func_end sub_8074320 - -	thumb_func_start sub_80743C8 -sub_80743C8: @ 80743C8 -	push {r4-r7,lr} -	ldr r1, _0807440C @ =gUnknown_2037ED4 -	ldr r0, [r1] -	ldrb r7, [r0, 0x1] -	adds r0, 0x2 -	str r0, [r1] -	bl IsDoubleBattle -	lsls r0, 24 -	cmp r0, 0 -	beq _0807444C -	ldr r6, _08074410 @ =gBattleAnimAttacker -	ldrb r0, [r6] -	bl GetBattlerSide -	adds r4, r0, 0 -	ldr r5, _08074414 @ =gBattleAnimTarget -	ldrb r0, [r5] -	bl GetBattlerSide -	lsls r4, 24 -	lsls r0, 24 -	cmp r4, r0 -	bne _0807444C -	cmp r7, 0 -	bne _08074418 -	ldrb r0, [r6] -	bl GetBattlerSpriteBGPriorityRank -	lsls r0, 24 -	lsrs r4, r0, 24 -	movs r0, 0 -	b _08074424 -	.align 2, 0 -_0807440C: .4byte gUnknown_2037ED4 -_08074410: .4byte gBattleAnimAttacker -_08074414: .4byte gBattleAnimTarget -_08074418: -	ldrb r0, [r5] -	bl GetBattlerSpriteBGPriorityRank -	lsls r0, 24 -	lsrs r4, r0, 24 -	movs r0, 0x1 -_08074424: -	bl GetAnimBattlerSpriteId -	lsls r0, 24 -	lsrs r2, r0, 24 -	cmp r2, 0xFF -	beq _0807444C -	cmp r4, 0x2 -	bne _0807444C -	ldr r1, _08074454 @ =gSprites -	lsls r0, r2, 4 -	adds r0, r2 -	lsls r0, 2 -	adds r0, r1 -	ldrb r2, [r0, 0x5] -	movs r1, 0xD -	negs r1, r1 -	ands r1, r2 -	movs r2, 0x8 -	orrs r1, r2 -	strb r1, [r0, 0x5] -_0807444C: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.align 2, 0 -_08074454: .4byte gSprites -	thumb_func_end sub_80743C8 - -	thumb_func_start sub_8074458 -sub_8074458: @ 8074458 -	push {lr} -	ldr r0, _08074474 @ =gMPlayInfo_SE1 -	bl m4aMPlayStop -	ldr r0, _08074478 @ =gMPlayInfo_SE2 -	bl m4aMPlayStop -	ldr r1, _0807447C @ =gUnknown_2037ED4 -	ldr r0, [r1] -	adds r0, 0x1 -	str r0, [r1] -	pop {r0} -	bx r0 -	.align 2, 0 -_08074474: .4byte gMPlayInfo_SE1 -_08074478: .4byte gMPlayInfo_SE2 -_0807447C: .4byte gUnknown_2037ED4 -	thumb_func_end sub_8074458 - -	.align 2, 0 @ Don't pad with nop. 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