diff options
Diffstat (limited to 'data/battle_message.s')
-rw-r--r-- | data/battle_message.s | 2923 |
1 files changed, 0 insertions, 2923 deletions
diff --git a/data/battle_message.s b/data/battle_message.s deleted file mode 100644 index 4f7576103..000000000 --- a/data/battle_message.s +++ /dev/null @@ -1,2923 +0,0 @@ -#include "constants/moves.h" -#include "constants/battle.h" -#include "battle_string_ids.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - .section .rodata - .align 2, 0 - -gUnknown_83FB218:: @ 83FB218 - .string "$" - -gUnknown_83FB219:: @ 83FB219 - .string "{B_TRAINER1_LOSE_TEXT}$" - -gUnknown_83FB21C:: @ 83FB21C - .string "{B_TRAINER2_CLASS}$" - -gUnknown_83FB21F:: @ 83FB21F - .string "{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME}, come back!$" - -gUnknown_83FB232:: @ 83FB232 - .string "{B_TRAINER1_WIN_TEXT}$" - -gUnknown_83FB235:: @ 83FB235 - .string "{B_TRAINER1_NAME}: {B_OPPONENT_MON2_NAME}, come back!$" - -gUnknown_83FB248:: @ 83FB248 - .string "{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME} and\n" - .string "{B_OPPONENT_MON2_NAME}, come back!$" - -gUnknown_83FB262:: @ 83FB262 - .string "{B_TRAINER2_NAME}$" - -gUnknown_83FB265:: @ 83FB265 - .string "{B_BUFF1} gained{B_BUFF2}\n" - .string "{B_TRAINER2_LOSE_TEXT} EXP. Points!\p" - .string "$" - -gUnknown_83FB282:: @ 83FB282 - .string "$" - -gUnknown_83FB283:: @ 83FB283 - .string " a boosted$" - -gUnknown_83FB28E:: @ 83FB28E - .string "{B_BUFF1} grew to\n" - .string "LV. {B_BUFF2}!{WAIT_SE}\p" - .string "$" - -gUnknown_83FB2A4:: @ 83FB2A4 - .string "{B_BUFF1} learned\n" - .string "{B_BUFF2}!{WAIT_SE}\p" - .string "$" - -gUnknown_83FB2B6:: @ 83FB2B6 - .string "{B_BUFF1} is trying to\n" - .string "learn {B_BUFF2}.\p" - .string "$" - -gUnknown_83FB2D1:: @ 83FB2D1 - .string "But, {B_BUFF1} can't learn\n" - .string "more than four moves.\p" - .string "$" - -gUnknown_83FB2FC:: @ 83FB2FC - .string "Delete a move to make\n" - .string "room for {B_BUFF2}?$" - -gUnknown_83FB31F:: @ 83FB31F - .string "{B_BUFF1} forgot\n" - .string "{B_BUFF2}.\p" - .string "$" - -gUnknown_83FB32E:: @ 83FB32E - .string "{PAUSE 32}Stop learning\n" - .string "{B_BUFF2}?$" - -gUnknown_83FB343:: @ 83FB343 - .string "{B_BUFF1} did not learn\n" - .string "{B_BUFF2}.\p" - .string "$" - -gUnknown_83FB359:: @ 83FB359 - .string "Use next POKéMON?$" - -gUnknown_83FB36B:: @ 83FB36B - .string "{B_ATK_NAME_WITH_PREFIX}'s\n" - .string "attack missed!$" - -gUnknown_83FB37F:: @ 83FB37F - .string "{B_DEF_NAME_WITH_PREFIX}\n" - .string "protected itself!$" - -gUnknown_83FB394:: @ 83FB394 - .string "{B_DEF_NAME_WITH_PREFIX} avoided\n" - .string "damage with {B_DEF_ABILITY}!$" - -gUnknown_83FB3AF:: @ 83FB3AF - .string "{B_DEF_NAME_WITH_PREFIX} makes GROUND\n" - .string "moves miss with {B_DEF_ABILITY}!$" - -gUnknown_83FB3D3:: @ 83FB3D3 - .string "{B_DEF_NAME_WITH_PREFIX} avoided\n" - .string "the attack!$" - -gUnknown_83FB3EA:: @ 83FB3EA - .string "It doesn't affect\n" - .string "{B_DEF_NAME_WITH_PREFIX}…$" - -gUnknown_83FB400:: @ 83FB400 - .string "{B_ATK_NAME_WITH_PREFIX}\n" - .string "fainted!\p" - .string "$" - -gUnknown_83FB40D:: @ 83FB40D - .string "{B_DEF_NAME_WITH_PREFIX}\n" - .string "fainted!\p" - .string "$" - -gUnknown_83FB41A:: @ 83FB41A - .string "{B_PLAYER_NAME} got ¥{B_BUFF1}\n" - .string "for winning!\p" - .string "$" - -gUnknown_83FB433:: @ 83FB433 - .string "{B_PLAYER_NAME} is out of\n" - .string "usable POKéMON!\p" - .string "$" - -gUnknown_83FB451:: @ 83FB451 - .string "{B_PLAYER_NAME} panicked and lost ¥{B_BUFF1}…\p" - .string "… … … …\p" - .string "{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}$" - -gUnknown_83FB484:: @ 83FB484 - .string "{B_PLAYER_NAME} is out of\n" - .string "usable POKéMON!\p" - .string "Player lost against\n" - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!{PAUSE_UNTIL_PRESS}$" - -gUnknown_83FB4BE:: @ 83FB4BE - .string "{B_PLAYER_NAME} paid ¥{B_BUFF1} as the prize\n" - .string "money…\p" - .string "… … … …\p" - .string "{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}$" - -gUnknown_83FB4F7:: @ 83FB4F7 - .string "{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}$" - -gUnknown_83FB508:: @ 83FB508 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} prevents\n" - .string "escape with {B_SCR_ACTIVE_ABILITY}!\p" - .string "$" - -gUnknown_83FB525:: @ 83FB525 - .string "Can't escape!\p" - .string "$" - -gUnknown_83FB534:: @ 83FB534 - .string "{B_ATK_NAME_WITH_PREFIX} can't escape!$" - -gUnknown_83FB545:: @ 83FB545 - .string "Hit {B_BUFF1} time(s)!$" - -gUnknown_83FB555:: @ 83FB555 - .string "{B_EFF_NAME_WITH_PREFIX}\n" - .string "fell asleep!$" - -gUnknown_83FB565:: @ 83FB565 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "made {B_EFF_NAME_WITH_PREFIX} sleep!$" - -gUnknown_83FB57C:: @ 83FB57C - .string "{B_DEF_NAME_WITH_PREFIX} is\n" - .string "already asleep!$" - -gUnknown_83FB592:: @ 83FB592 - .string "{B_ATK_NAME_WITH_PREFIX} is\n" - .string "already asleep!$" - -gUnknown_83FB5A8:: @ 83FB5A8 - .string "{B_DEF_NAME_WITH_PREFIX}\n" - .string "wasn't affected!$" - -gUnknown_83FB5BC:: @ 83FB5BC - .string "{B_EFF_NAME_WITH_PREFIX}\n" - .string "was poisoned!$" - -gUnknown_83FB5CD:: @ 83FB5CD - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "poisoned {B_EFF_NAME_WITH_PREFIX}!$" - -gUnknown_83FB5E2:: @ 83FB5E2 - .string "{B_ATK_NAME_WITH_PREFIX} is hurt\n" - .string "by poison!$" - -gUnknown_83FB5F8:: @ 83FB5F8 - .string "{B_DEF_NAME_WITH_PREFIX} is already\n" - .string "poisoned.$" - -gUnknown_83FB610:: @ 83FB610 - .string "{B_EFF_NAME_WITH_PREFIX} is badly\n" - .string "poisoned!$" - -gUnknown_83FB626:: @ 83FB626 - .string "{B_DEF_NAME_WITH_PREFIX} had its\n" - .string "energy drained!$" - -gUnknown_83FB641:: @ 83FB641 - .string "{B_EFF_NAME_WITH_PREFIX} was burned!$" - -gUnknown_83FB650:: @ 83FB650 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "burned {B_EFF_NAME_WITH_PREFIX}!$" - -gUnknown_83FB663:: @ 83FB663 - .string "{B_ATK_NAME_WITH_PREFIX} is hurt\n" - .string "by its burn!$" - -gUnknown_83FB67B:: @ 83FB67B - .string "{B_DEF_NAME_WITH_PREFIX} already\n" - .string "has a burn.$" - -gUnknown_83FB692:: @ 83FB692 - .string "{B_EFF_NAME_WITH_PREFIX} was\n" - .string "frozen solid!$" - -gUnknown_83FB6A7:: @ 83FB6A7 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "froze {B_EFF_NAME_WITH_PREFIX} solid!$" - -gUnknown_83FB6BF:: @ 83FB6BF - .string "{B_ATK_NAME_WITH_PREFIX} is\n" - .string "frozen solid!$" - -gUnknown_83FB6D3:: @ 83FB6D3 - .string "{B_DEF_NAME_WITH_PREFIX} was\n" - .string "defrosted!$" - -gUnknown_83FB6E5:: @ 83FB6E5 - .string "{B_ATK_NAME_WITH_PREFIX} was\n" - .string "defrosted!$" - -gUnknown_83FB6F7:: @ 83FB6F7 - .string "{B_ATK_NAME_WITH_PREFIX} was\n" - .string "defrosted by {B_CURRENT_MOVE}!$" - -gUnknown_83FB70F:: @ 83FB70F - .string "{B_EFF_NAME_WITH_PREFIX} is paralyzed!\n" - .string "It may be unable to move!$" - -gUnknown_83FB73A:: @ 83FB73A - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "paralyzed {B_EFF_NAME_WITH_PREFIX}!\l" - .string "It may be unable to move!$" - -gUnknown_83FB76A:: @ 83FB76A - .string "{B_ATK_NAME_WITH_PREFIX} is paralyzed!\n" - .string "It can't move!$" - -gUnknown_83FB78A:: @ 83FB78A - .string "{B_DEF_NAME_WITH_PREFIX} is\n" - .string "already paralyzed!$" - -gUnknown_83FB7A3:: @ 83FB7A3 - .string "{B_DEF_NAME_WITH_PREFIX} was\n" - .string "healed of paralysis!$" - -gUnknown_83FB7BF:: @ 83FB7BF - .string "{B_DEF_NAME_WITH_PREFIX}'s\n" - .string "dream was eaten!$" - -gUnknown_83FB7D5:: @ 83FB7D5 - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "won't go higher!$" - -gUnknown_83FB7EE:: @ 83FB7EE - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "won't go lower!$" - -gUnknown_83FB806:: @ 83FB806 - .string "Your team's {B_BUFF1}\n" - .string "stopped working!$" - -gUnknown_83FB826:: @ 83FB826 - .string "The foe's {B_BUFF1}\n" - .string "stopped working!$" - -gUnknown_83FB844:: @ 83FB844 - .string "{B_ATK_NAME_WITH_PREFIX} is\n" - .string "confused!$" - -gUnknown_83FB854:: @ 83FB854 - .string "{B_ATK_NAME_WITH_PREFIX} snapped\n" - .string "out of confusion!$" - -gUnknown_83FB871:: @ 83FB871 - .string "{B_EFF_NAME_WITH_PREFIX} became\n" - .string "confused!$" - -gUnknown_83FB885:: @ 83FB885 - .string "{B_DEF_NAME_WITH_PREFIX} is\n" - .string "already confused!$" - -gUnknown_83FB89D:: @ 83FB89D - .string "{B_DEF_NAME_WITH_PREFIX}\n" - .string "fell in love!$" - -gUnknown_83FB8AE:: @ 83FB8AE - .string "{B_ATK_NAME_WITH_PREFIX} is in love\n" - .string "with {B_SCR_ACTIVE_NAME_WITH_PREFIX}!$" - -gUnknown_83FB8C5:: @ 83FB8C5 - .string "{B_ATK_NAME_WITH_PREFIX} is\n" - .string "immobilized by love!$" - -gUnknown_83FB8E0:: @ 83FB8E0 - .string "{B_DEF_NAME_WITH_PREFIX} was\n" - .string "blown away!$" - -gUnknown_83FB8F3:: @ 83FB8F3 - .string "{B_ATK_NAME_WITH_PREFIX} transformed\n" - .string "into the {B_BUFF1} type!$" - -gUnknown_83FB914:: @ 83FB914 - .string "{B_ATK_NAME_WITH_PREFIX} flinched!$" - -gUnknown_83FB921:: @ 83FB921 - .string "{B_DEF_NAME_WITH_PREFIX} regained\n" - .string "health!$" - -gUnknown_83FB935:: @ 83FB935 - .string "{B_DEF_NAME_WITH_PREFIX}'s\n" - .string "HP is full!$" - -gUnknown_83FB946:: @ 83FB946 - .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n" - .string "raised SP. DEF!$" - -gUnknown_83FB95E:: @ 83FB95E - .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n" - .string "raised SP. DEF a little!$" - -gUnknown_83FB97F:: @ 83FB97F - .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n" - .string "raised DEFENSE!$" - -gUnknown_83FB997:: @ 83FB997 - .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n" - .string "raised DEFENSE a little!$" - -gUnknown_83FB9B8:: @ 83FB9B8 - .string "{B_ATK_PREFIX2}'s party is covered\n" - .string "by a veil!$" - -gUnknown_83FB9D9:: @ 83FB9D9 - .string "{B_DEF_NAME_WITH_PREFIX}'s party is protected\n" - .string "by SAFEGUARD!$" - -gUnknown_83FB9FF:: @ 83FB9FF - .string "{B_ATK_PREFIX3}'s party is no longer\n" - .string "protected by SAFEGUARD!$" - -gUnknown_83FBA2F:: @ 83FBA2F - .string "{B_ATK_NAME_WITH_PREFIX} went\n" - .string "to sleep!$" - -gUnknown_83FBA41:: @ 83FBA41 - .string "{B_ATK_NAME_WITH_PREFIX} slept and\n" - .string "became healthy!$" - -gUnknown_83FBA5E:: @ 83FBA5E - .string "{B_ATK_NAME_WITH_PREFIX} whipped\n" - .string "up a whirlwind!$" - -gUnknown_83FBA79:: @ 83FBA79 - .string "{B_ATK_NAME_WITH_PREFIX} took\n" - .string "in sunlight!$" - -gUnknown_83FBA8E:: @ 83FBA8E - .string "{B_ATK_NAME_WITH_PREFIX} lowered\n" - .string "its head!$" - -gUnknown_83FBAA3:: @ 83FBAA3 - .string "{B_ATK_NAME_WITH_PREFIX} is glowing!$" - -gUnknown_83FBAB2:: @ 83FBAB2 - .string "{B_ATK_NAME_WITH_PREFIX} flew\n" - .string "up high!$" - -gUnknown_83FBAC3:: @ 83FBAC3 - .string "{B_ATK_NAME_WITH_PREFIX} dug a hole!$" - -gUnknown_83FBAD2:: @ 83FBAD2 - .string "{B_ATK_NAME_WITH_PREFIX} hid\n" - .string "underwater!$" - -gUnknown_83FBAE5:: @ 83FBAE5 - .string "{B_ATK_NAME_WITH_PREFIX} sprang up!$" - -gUnknown_83FBAF3:: @ 83FBAF3 - .string "{B_DEF_NAME_WITH_PREFIX} was squeezed by\n" - .string "{B_ATK_NAME_WITH_PREFIX}'s BIND!$" - -gUnknown_83FBB11:: @ 83FBB11 - .string "{B_DEF_NAME_WITH_PREFIX} was trapped\n" - .string "in the vortex!$" - -gUnknown_83FBB2F:: @ 83FBB2F - .string "{B_DEF_NAME_WITH_PREFIX} was trapped\n" - .string "by SAND TOMB!$" - -gUnknown_83FBB4C:: @ 83FBB4C - .string "{B_DEF_NAME_WITH_PREFIX} was WRAPPED by\n" - .string "{B_ATK_NAME_WITH_PREFIX}!$" - -gUnknown_83FBB62:: @ 83FBB62 - .string "{B_ATK_NAME_WITH_PREFIX} CLAMPED\n" - .string "{B_DEF_NAME_WITH_PREFIX}!$" - -gUnknown_83FBB71:: @ 83FBB71 - .string "{B_ATK_NAME_WITH_PREFIX} is hurt\n" - .string "by {B_BUFF1}!$" - -gUnknown_83FBB83:: @ 83FBB83 - .string "{B_ATK_NAME_WITH_PREFIX} was freed\n" - .string "from {B_BUFF1}!$" - -gUnknown_83FBB99:: @ 83FBB99 - .string "{B_ATK_NAME_WITH_PREFIX} kept going\n" - .string "and crashed!$" - -BattleText_MistShroud:: @ 83FBBB4 - .string "{B_ATK_PREFIX2} became\n" - .string "shrouded in MIST!$" - -gUnknown_83FBBD0:: @ 83FBBD0 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} is protected\n" - .string "by MIST!$" - -BattleText_GetPumped:: @ 83FBBE9 - .string "{B_ATK_NAME_WITH_PREFIX} is getting\n" - .string "pumped!$" - -gUnknown_83FBBFF:: @ 83FBBFF - .string "{B_ATK_NAME_WITH_PREFIX} is hit\n" - .string "with recoil!$" - -gUnknown_83FBC16:: @ 83FBC16 - .string "{B_ATK_NAME_WITH_PREFIX} protected\n" - .string "itself!$" - -gUnknown_83FBC2B:: @ 83FBC2B - .string "{B_ATK_NAME_WITH_PREFIX} is buffeted\n" - .string "by the sandstorm!$" - -gUnknown_83FBC4C:: @ 83FBC4C - .string "{B_ATK_NAME_WITH_PREFIX} is pelted\n" - .string "by HAIL!$" - -gUnknown_83FBC62:: @ 83FBC62 - .string "{B_ATK_PREFIX1}'s {B_BUFF1}\n" - .string "wore off!$" - -gUnknown_83FBC74:: @ 83FBC74 - .string "{B_DEF_NAME_WITH_PREFIX} was seeded!$" - -gUnknown_83FBC83:: @ 83FBC83 - .string "{B_DEF_NAME_WITH_PREFIX} evaded\n" - .string "the attack!$" - -gUnknown_83FBC99:: @ 83FBC99 - .string "{B_ATK_NAME_WITH_PREFIX}'s health is\n" - .string "sapped by LEECH SEED!$" - -gUnknown_83FBCBE:: @ 83FBCBE - .string "{B_ATK_NAME_WITH_PREFIX} is fast\n" - .string "asleep.$" - -gUnknown_83FBCD1:: @ 83FBCD1 - .string "{B_ATK_NAME_WITH_PREFIX} woke up!$" - -gUnknown_83FBCDD:: @ 83FBCDD - .string "But {B_SCR_ACTIVE_NAME_WITH_PREFIX}'s UPROAR\n" - .string "kept it awake!$" - -gUnknown_83FBCFC:: @ 83FBCFC - .string "{B_ATK_NAME_WITH_PREFIX} woke up\n" - .string "in the UPROAR!$" - -gUnknown_83FBD16:: @ 83FBD16 - .string "{B_ATK_NAME_WITH_PREFIX} caused\n" - .string "an UPROAR!$" - -gUnknown_83FBD2B:: @ 83FBD2B - .string "{B_ATK_NAME_WITH_PREFIX} is making\n" - .string "an UPROAR!$" - -gUnknown_83FBD43:: @ 83FBD43 - .string "{B_ATK_NAME_WITH_PREFIX} calmed down.$" - -gUnknown_83FBD53:: @ 83FBD53 - .string "But {B_DEF_NAME_WITH_PREFIX} can't\n" - .string "sleep in an UPROAR!$" - -gUnknown_83FBD74:: @ 83FBD74 - .string "{B_ATK_NAME_WITH_PREFIX} STOCKPILED\n" - .string "{B_BUFF1}!$" - -gUnknown_83FBD86:: @ 83FBD86 - .string "{B_ATK_NAME_WITH_PREFIX} can't\n" - .string "STOCKPILE any more!$" - -gUnknown_83FBDA3:: @ 83FBDA3 - .string "But {B_DEF_NAME_WITH_PREFIX} can't\n" - .string "sleep in an UPROAR!$" - -gUnknown_83FBDC4:: @ 83FBDC4 - .string "But the UPROAR kept\n" - .string "{B_DEF_NAME_WITH_PREFIX} awake!$" - -gUnknown_83FBDE2:: @ 83FBDE2 - .string "{B_DEF_NAME_WITH_PREFIX} stayed awake\n" - .string "using its {B_DEF_ABILITY}!$" - -gUnknown_83FBE00:: @ 83FBE00 - .string "{B_ATK_NAME_WITH_PREFIX} is storing\n" - .string "energy!$" - -gUnknown_83FBE16:: @ 83FBE16 - .string "{B_ATK_NAME_WITH_PREFIX} unleashed\n" - .string "energy!$" - -gUnknown_83FBE2B:: @ 83FBE2B - .string "{B_ATK_NAME_WITH_PREFIX} became\n" - .string "confused due to fatigue!$" - -gUnknown_83FBE4E:: @ 83FBE4E - .string "{B_PLAYER_NAME} picked up\n" - .string "¥{B_BUFF1}!\p" - .string "$" - -gUnknown_83FBE61:: @ 83FBE61 - .string "{B_DEF_NAME_WITH_PREFIX} is\n" - .string "unaffected!$" - -gUnknown_83FBE73:: @ 83FBE73 - .string "{B_ATK_NAME_WITH_PREFIX} transformed\n" - .string "into {B_BUFF1}!$" - -gUnknown_83FBE8B:: @ 83FBE8B - .string "{B_ATK_NAME_WITH_PREFIX} made\n" - .string "a SUBSTITUTE!$" - -gUnknown_83FBEA1:: @ 83FBEA1 - .string "{B_ATK_NAME_WITH_PREFIX} already\n" - .string "has a SUBSTITUTE!$" - -gUnknown_83FBEBE:: @ 83FBEBE - .string "The SUBSTITUTE took damage\n" - .string "for {B_DEF_NAME_WITH_PREFIX}!\p" - .string "$" - -gUnknown_83FBEE2:: @ 83FBEE2 - .string "{B_DEF_NAME_WITH_PREFIX}'s\n" - .string "SUBSTITUTE faded!\p" - .string "$" - -gUnknown_83FBEFA:: @ 83FBEFA - .string "{B_ATK_NAME_WITH_PREFIX} must\n" - .string "recharge!$" - -gUnknown_83FBF0C:: @ 83FBF0C - .string "{B_DEF_NAME_WITH_PREFIX}'s RAGE\n" - .string "is building!$" - -gUnknown_83FBF23:: @ 83FBF23 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "was disabled!$" - -gUnknown_83FBF39:: @ 83FBF39 - .string "{B_ATK_NAME_WITH_PREFIX} is disabled\n" - .string "no more!$" - -gUnknown_83FBF51:: @ 83FBF51 - .string "{B_DEF_NAME_WITH_PREFIX} got\n" - .string "an ENCORE!$" - -gUnknown_83FBF63:: @ 83FBF63 - .string "{B_ATK_NAME_WITH_PREFIX}'s ENCORE\n" - .string "ended!$" - -gUnknown_83FBF76:: @ 83FBF76 - .string "{B_ATK_NAME_WITH_PREFIX} took aim\n" - .string "at {B_DEF_NAME_WITH_PREFIX}!$" - -gUnknown_83FBF89:: @ 83FBF89 - .string "{B_ATK_NAME_WITH_PREFIX} SKETCHED\n" - .string "{B_BUFF1}!$" - -gUnknown_83FBF99:: @ 83FBF99 - .string "{B_ATK_NAME_WITH_PREFIX} is trying\n" - .string "to take its foe with it!$" - -gUnknown_83FBFBF:: @ 83FBFBF - .string "{B_DEF_NAME_WITH_PREFIX} took\n" - .string "{B_ATK_NAME_WITH_PREFIX} with it!$" - -gUnknown_83FBFD3:: @ 83FBFD3 - .string "Reduced {B_DEF_NAME_WITH_PREFIX}'s\n" - .string "{B_BUFF1} by {B_BUFF2}!$" - -gUnknown_83FBFEA:: @ 83FBFEA - .string "{B_ATK_NAME_WITH_PREFIX} stole\n" - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_LAST_ITEM}!$" - -gUnknown_83FBFFC:: @ 83FBFFC - .string "{B_DEF_NAME_WITH_PREFIX} can't\n" - .string "escape now!$" - -gUnknown_83FC011:: @ 83FC011 - .string "{B_DEF_NAME_WITH_PREFIX} fell into\n" - .string "a NIGHTMARE!$" - -gUnknown_83FC02B:: @ 83FC02B - .string "{B_ATK_NAME_WITH_PREFIX} is locked\n" - .string "in a NIGHTMARE!$" - -gUnknown_83FC048:: @ 83FC048 - .string "{B_ATK_NAME_WITH_PREFIX} cut its own HP and\n" - .string "laid a CURSE on {B_DEF_NAME_WITH_PREFIX}!$" - -gUnknown_83FC072:: @ 83FC072 - .string "{B_ATK_NAME_WITH_PREFIX} is afflicted\n" - .string "by the CURSE!$" - -gUnknown_83FC090:: @ 83FC090 - .string "SPIKES were scattered all around\n" - .string "the opponent's side!$" - -gUnknown_83FC0C6:: @ 83FC0C6 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} is hurt\n" - .string "by SPIKES!$" - -gUnknown_83FC0DC:: @ 83FC0DC - .string "{B_ATK_NAME_WITH_PREFIX} identified\n" - .string "{B_DEF_NAME_WITH_PREFIX}!$" - -gUnknown_83FC0EE:: @ 83FC0EE - .string "{B_ATK_NAME_WITH_PREFIX}'s PERISH count\n" - .string "fell to {B_BUFF1}!$" - -gUnknown_83FC10C:: @ 83FC10C - .string "{B_ATK_NAME_WITH_PREFIX} braced\n" - .string "itself!$" - -gUnknown_83FC11E:: @ 83FC11E - .string "{B_DEF_NAME_WITH_PREFIX} ENDURED\n" - .string "the hit!$" - -gUnknown_83FC132:: @ 83FC132 - .string "MAGNITUDE {B_BUFF1}!$" - -gUnknown_83FC140:: @ 83FC140 - .string "{B_ATK_NAME_WITH_PREFIX} cut its own HP\n" - .string "and maximized ATTACK!$" - -gUnknown_83FC168:: @ 83FC168 - .string "{B_ATK_NAME_WITH_PREFIX} copied\n" - .string "{B_DEF_NAME_WITH_PREFIX}'s stat changes!$" - -gUnknown_83FC185:: @ 83FC185 - .string "{B_ATK_NAME_WITH_PREFIX} got free of\n" - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}!$" - -gUnknown_83FC19D:: @ 83FC19D - .string "{B_ATK_NAME_WITH_PREFIX} shed\n" - .string "LEECH SEED!$" - -gUnknown_83FC1B1:: @ 83FC1B1 - .string "{B_ATK_NAME_WITH_PREFIX} blew away\n" - .string "SPIKES!$" - -gUnknown_83FC1C6:: @ 83FC1C6 - .string "{B_ATK_NAME_WITH_PREFIX} fled from\n" - .string "battle!$" - -gUnknown_83FC1DB:: @ 83FC1DB - .string "{B_ATK_NAME_WITH_PREFIX} foresaw\n" - .string "an attack!$" - -gUnknown_83FC1F1:: @ 83FC1F1 - .string "{B_DEF_NAME_WITH_PREFIX} took the\n" - .string "{B_BUFF1} attack!$" - -gUnknown_83FC208:: @ 83FC208 - .string "{B_ATK_NAME_WITH_PREFIX} chose\n" - .string "{B_CURRENT_MOVE} as its destiny!$" - -gUnknown_83FC224:: @ 83FC224 - .string "{B_BUFF1}'s attack!$" - -gUnknown_83FC231:: @ 83FC231 - .string "{B_ATK_NAME_WITH_PREFIX} became the\n" - .string "center of attention!$" - -gUnknown_83FC254:: @ 83FC254 - .string "{B_ATK_NAME_WITH_PREFIX} began\n" - .string "charging power!$" - -gUnknown_83FC26D:: @ 83FC26D - .string "NATURE POWER turned into\n" - .string "{B_CURRENT_MOVE}!$" - -gUnknown_83FC28A:: @ 83FC28A - .string "{B_ATK_NAME_WITH_PREFIX}'s status\n" - .string "returned to normal!$" - -gUnknown_83FC2AA:: @ 83FC2AA - .string "{B_DEF_NAME_WITH_PREFIX} was subjected\n" - .string "to TORMENT!$" - -gUnknown_83FC2C7:: @ 83FC2C7 - .string "{B_ATK_NAME_WITH_PREFIX} is tightening\n" - .string "its focus!$" - -gUnknown_83FC2E3:: @ 83FC2E3 - .string "{B_DEF_NAME_WITH_PREFIX} fell for\n" - .string "the TAUNT!$" - -gUnknown_83FC2FA:: @ 83FC2FA - .string "{B_ATK_NAME_WITH_PREFIX} is ready to\n" - .string "help {B_DEF_NAME_WITH_PREFIX}!$" - -gUnknown_83FC312:: @ 83FC312 - .string "{B_ATK_NAME_WITH_PREFIX} switched\n" - .string "items with its opponent!$" - -gUnknown_83FC337:: @ 83FC337 - .string "{B_ATK_NAME_WITH_PREFIX} obtained\n" - .string "{B_BUFF1}.$" - -gUnknown_83FC347:: @ 83FC347 - .string "{B_DEF_NAME_WITH_PREFIX} obtained\n" - .string "{B_BUFF2}.$" - -gUnknown_83FC357:: @ 83FC357 - .string "{B_ATK_NAME_WITH_PREFIX} obtained\n" - .string "{B_BUFF1}.\p" - .string "{B_DEF_NAME_WITH_PREFIX} obtained\n" - .string "{B_BUFF2}.$" - -gUnknown_83FC377:: @ 83FC377 - .string "{B_ATK_NAME_WITH_PREFIX} copied\n" - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}!$" - -gUnknown_83FC38A:: @ 83FC38A - .string "{B_ATK_NAME_WITH_PREFIX} made a WISH!$" - -gUnknown_83FC39A:: @ 83FC39A - .string "{B_BUFF1}'s WISH\n" - .string "came true!$" - -gUnknown_83FC3AF:: @ 83FC3AF - .string "{B_ATK_NAME_WITH_PREFIX} planted its roots!$" - -gUnknown_83FC3C5:: @ 83FC3C5 - .string "{B_ATK_NAME_WITH_PREFIX} absorbed\n" - .string "nutrients with its roots!$" - -gUnknown_83FC3EB:: @ 83FC3EB - .string "{B_DEF_NAME_WITH_PREFIX} anchored\n" - .string "itself with its roots!$" - -gUnknown_83FC40E:: @ 83FC40E - .string "{B_ATK_NAME_WITH_PREFIX} made\n" - .string "{B_DEF_NAME_WITH_PREFIX} drowsy!$" - -gUnknown_83FC421:: @ 83FC421 - .string "{B_ATK_NAME_WITH_PREFIX} knocked off\n" - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_LAST_ITEM}!$" - -gUnknown_83FC439:: @ 83FC439 - .string "{B_ATK_NAME_WITH_PREFIX} swapped abilities\n" - .string "with its opponent!$" - -gUnknown_83FC461:: @ 83FC461 - .string "{B_ATK_NAME_WITH_PREFIX} sealed the\n" - .string "opponent's moveシsス!$" - -gUnknown_83FC483:: @ 83FC483 - .string "{B_ATK_NAME_WITH_PREFIX} wants the\n" - .string "opponent to bear a GRUDGE!$" - -gUnknown_83FC4AB:: @ 83FC4AB - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1} lost\n" - .string "all its PP due to the GRUDGE!$" - -gUnknown_83FC4D6:: @ 83FC4D6 - .string "{B_ATK_NAME_WITH_PREFIX} shrouded\n" - .string "itself in {B_CURRENT_MOVE}!$" - -gUnknown_83FC4F0:: @ 83FC4F0 - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_CURRENT_MOVE}\n" - .string "was bounced back by MAGIC COAT!$" - -gUnknown_83FC518:: @ 83FC518 - .string "{B_ATK_NAME_WITH_PREFIX} waits for its foe\n" - .string "to make a move!$" - -gUnknown_83FC53D:: @ 83FC53D - .string "{B_DEF_NAME_WITH_PREFIX} SNATCHED\n" - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s move!$" - -gUnknown_83FC554:: @ 83FC554 - .string "Electricity's power was\n" - .string "weakened!$" - -gUnknown_83FC576:: @ 83FC576 - .string "Fire's power was\n" - .string "weakened!$" - -gUnknown_83FC591:: @ 83FC591 - .string "{B_ATK_NAME_WITH_PREFIX} found\n" - .string "one {B_LAST_ITEM}!$" - -gUnknown_83FC5A2:: @ 83FC5A2 - .string "A soothing aroma wafted\n" - .string "through the area!$" - -gUnknown_83FC5CC:: @ 83FC5CC - .string "Items can't be used now.{PAUSE 64}$" - -gUnknown_83FC5E8:: @ 83FC5E8 - .string "For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n" - .string "{B_LAST_ITEM} {B_BUFF1}$" - -gUnknown_83FC5F6:: @ 83FC5F6 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n" - .string "{B_LAST_ITEM} to hustle!$" - -gUnknown_83FC60C:: @ 83FC60C - .string "{B_ATK_NAME_WITH_PREFIX} lost its\n" - .string "focus and couldn't move!$" - -gUnknown_83FC631:: @ 83FC631 - .string "{B_DEF_NAME_WITH_PREFIX} was\n" - .string "dragged out!\p" - .string "$" - -gUnknown_83FC646:: @ 83FC646 - .string "The wall shattered!$" - -gUnknown_83FC65A:: @ 83FC65A - .string "But it had no effect!$" - -gUnknown_83FC670:: @ 83FC670 - .string "{B_ACTIVE_NAME_WITH_PREFIX} has no\n" - .string "moves left!\p" - .string "$" - -gUnknown_83FC687:: @ 83FC687 - .string "{B_ACTIVE_NAME_WITH_PREFIX}'s {B_CURRENT_MOVE}\n" - .string "is disabled!\p" - .string "$" - -gUnknown_83FC69D:: @ 83FC69D - .string "{B_ACTIVE_NAME_WITH_PREFIX} can't use the same\n" - .string "move in a row due to the TORMENT!\p" - .string "$" - -gUnknown_83FC6D6:: @ 83FC6D6 - .string "{B_ACTIVE_NAME_WITH_PREFIX} can't use\n" - .string "{B_CURRENT_MOVE} after the TAUNT!\p" - .string "$" - -gUnknown_83FC6F8:: @ 83FC6F8 - .string "{B_ACTIVE_NAME_WITH_PREFIX} can't use the\n" - .string "sealed {B_CURRENT_MOVE}!\p" - .string "$" - -gUnknown_83FC715:: @ 83FC715 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "made it rain!$" - -gUnknown_83FC72B:: @ 83FC72B - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "raised its SPEED!$" - -gUnknown_83FC745:: @ 83FC745 - .string "{B_DEF_NAME_WITH_PREFIX} was protected\n" - .string "by {B_DEF_ABILITY}!$" - -gUnknown_83FC75D:: @ 83FC75D - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "prevents {B_ATK_NAME_WITH_PREFIX}\l" - .string "from using {B_CURRENT_MOVE}!$" - -gUnknown_83FC780:: @ 83FC780 - .string "{B_DEF_NAME_WITH_PREFIX} restored HP\n" - .string "using its {B_DEF_ABILITY}!$" - -gUnknown_83FC79D:: @ 83FC79D - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "made {B_CURRENT_MOVE} useless!$" - -gUnknown_83FC7B6:: @ 83FC7B6 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "made it the {B_BUFF1} type!$" - -gUnknown_83FC7D3:: @ 83FC7D3 - .string "{B_EFF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "prevents paralysis!$" - -gUnknown_83FC7EF:: @ 83FC7EF - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "prevents romance!$" - -gUnknown_83FC809:: @ 83FC809 - .string "{B_EFF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "prevents poisoning!$" - -gUnknown_83FC825:: @ 83FC825 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "prevents confusion!$" - -gUnknown_83FC841:: @ 83FC841 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "raised its FIRE power!$" - -gUnknown_83FC860:: @ 83FC860 - .string "{B_DEF_NAME_WITH_PREFIX} anchors\n" - .string "itself with {B_DEF_ABILITY}!$" - -gUnknown_83FC87B:: @ 83FC87B - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "cuts {B_DEF_NAME_WITH_PREFIX}'s ATTACK!$" - -gUnknown_83FC895:: @ 83FC895 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "prevents stat loss!$" - -gUnknown_83FC8B1:: @ 83FC8B1 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "hurt {B_ATK_NAME_WITH_PREFIX}!$" - -gUnknown_83FC8C2:: @ 83FC8C2 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} TRACED\n" - .string "{B_BUFF1}'s {B_BUFF2}!$" - -gUnknown_83FC8D5:: @ 83FC8D5 - .string "{B_EFF_NAME_WITH_PREFIX}'s {B_EFF_ABILITY}\n" - .string "prevents burns!$" - -gUnknown_83FC8ED:: @ 83FC8ED - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "blocks {B_CURRENT_MOVE}!$" - -gUnknown_83FC900:: @ 83FC900 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "blocks {B_CURRENT_MOVE}!$" - -gUnknown_83FC913:: @ 83FC913 - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_ATK_ABILITY}\n" - .string "restored its HP a little!$" - -gUnknown_83FC935:: @ 83FC935 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "whipped up a sandstorm!$" - -gUnknown_83FC955:: @ 83FC955 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "intensified the sun's rays!$" - -gUnknown_83FC979:: @ 83FC979 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "prevents {B_BUFF1} loss!$" - -gUnknown_83FC993:: @ 83FC993 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "infatuated {B_ATK_NAME_WITH_PREFIX}!$" - -gUnknown_83FC9AA:: @ 83FC9AA - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "made {B_CURRENT_MOVE} ineffective!$" - -gUnknown_83FC9C7:: @ 83FC9C7 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "cured its {B_BUFF1} problem!$" - -gUnknown_83FC9E5:: @ 83FC9E5 - .string "It sucked up the\n" - .string "LIQUID OOZE!$" - -gUnknown_83FCA03:: @ 83FCA03 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} transformed!$" - -gUnknown_83FCA13:: @ 83FCA13 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "took the attack!$" - -gText_PkmnsXPreventsSwitching:: @ 83FCA2C - .string "{B_BUFF1}'s {B_LAST_ABILITY}\n" - .string "prevents switching!\p" - .string "$" - -gUnknown_83FCA49:: @ 83FCA49 - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n" - .string "prevented {B_SCR_ACTIVE_NAME_WITH_PREFIX}'s\l" - .string "{B_BUFF1} from working!$" - -gUnknown_83FCA71:: @ 83FCA71 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "made it ineffective!$" - -gUnknown_83FCA8E:: @ 83FCA8E - .string "{B_EFF_NAME_WITH_PREFIX}'s {B_EFF_ABILITY}\n" - .string "prevents flinching!$" - -gUnknown_83FCAAA:: @ 83FCAAA - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_ATK_ABILITY}\n" - .string "prevents {B_DEF_NAME_WITH_PREFIX}'s\l" - .string "{B_DEF_ABILITY} from working!$" - -gUnknown_83FCAD1:: @ 83FCAD1 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "cured its {B_BUFF1} problem!$" - -gUnknown_83FCAEF:: @ 83FCAEF - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n" - .string "had no effect on {B_EFF_NAME_WITH_PREFIX}!$" - -gUnknown_83FCB0C:: @ 83FCB0C - .string "{B_ATK_NAME_WITH_PREFIX} is too scared to move!$" - -gUnknown_83FCB26:: @ 83FCB26 - .string "GHOST: Get out…… Get out……$" - -gUnknown_83FCB41:: @ 83FCB41 - .string "sharply $" - -BattleText_Rose:: @ 83FCB4A - .string "rose!$" - -gUnknown_83FCB50:: @ 83FCB50 - .string "harshly $" - -gUnknown_83FCB59:: @ 83FCB59 - .string "fell!$" - -gUnknown_83FCB5F:: @ 83FCB5F - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "{B_BUFF2}$" - -BattleText_UnknownString3:: @ 83FCB6A - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "{B_BUFF2}$" - -gUnknown_83FCB75:: @ 83FCB75 - .string "Using {B_LAST_ITEM}, the {B_BUFF1}\n" - .string "of {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}$" - -gUnknown_83FCB8F:: @ 83FCB8F - .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "{B_BUFF2}$" - -gUnknown_83FCB9A:: @ 83FCB9A - .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n" - .string "{B_BUFF2}$" - -gUnknown_83FCBA5:: @ 83FCBA5 - .string "{B_ATK_NAME_WITH_PREFIX}'s stats won't\n" - .string "go any higher!$" - -gUnknown_83FCBC5:: @ 83FCBC5 - .string "{B_DEF_NAME_WITH_PREFIX}'s stats won't\n" - .string "go any lower!$" - -gUnknown_83FCBE4:: @ 83FCBE4 - .string "A critical hit!$" - -gUnknown_83FCBF4:: @ 83FCBF4 - .string "It's a one-hit KO!$" - -gUnknown_83FCC07:: @ 83FCC07 - .string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p" - .string "$" - -gUnknown_83FCC33:: @ 83FCC33 - .string "And…\p" - .string "$" - -gUnknown_83FCC39:: @ 83FCC39 - .string "HM moves can't be\n" - .string "forgotten now.\p" - .string "$" - -gUnknown_83FCC5B:: @ 83FCC5B - .string "It's not very effective…$" - -gUnknown_83FCC74:: @ 83FCC74 - .string "It's super effective!$" - -gUnknown_83FCC8A:: @ 83FCC8A - .string "{PLAY_SE SE_NIGERU}Got away safely!\p" - .string "$" - -gUnknown_83FCCA0:: @ 83FCCA0 - .string "{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\n" - .string "using its {B_LAST_ITEM}!\p" - .string "$" - -gUnknown_83FCCBB:: @ 83FCCBB - .string "{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\n" - .string "using {B_ATK_ABILITY}!\p" - .string "$" - -gUnknown_83FCCD2:: @ 83FCCD2 - .string "{PLAY_SE SE_NIGERU}Wild {B_BUFF1} fled!$" - -gUnknown_83FCCE4:: @ 83FCCE4 - .string "Player defeated\n" - .string "{B_LINK_OPPONENT1_NAME}!$" - -gUnknown_83FCCF8:: @ 83FCCF8 - .string "Player beat {B_LINK_OPPONENT1_NAME}\n" - .string "and {B_LINK_OPPONENT2_NAME}!$" - -gUnknown_83FCD0F:: @ 83FCD0F - .string "Player lost against\n" - .string "{B_LINK_OPPONENT1_NAME}!$" - -gUnknown_83FCD27:: @ 83FCD27 - .string "Player lost to {B_LINK_OPPONENT1_NAME}\n" - .string "and {B_LINK_OPPONENT2_NAME}!$" - -gUnknown_83FCD41:: @ 83FCD41 - .string "Player battled to a draw against\n" - .string "{B_LINK_OPPONENT1_NAME}!$" - -gUnknown_83FCD66:: @ 83FCD66 - .string "Player battled to a draw against\n" - .string "{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}!$" - -gUnknown_83FCD92:: @ 83FCD92 - .string "{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} fled!$" - -gUnknown_83FCD9F:: @ 83FCD9F - .string "{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} and\n" - .string "{B_LINK_OPPONENT2_NAME} fled!$" - -gUnknown_83FCDB3:: @ 83FCDB3 - .string "No! There's no running\n" - .string "from a TRAINER battle!\p" - .string "$" - -gUnknown_83FCDE2:: @ 83FCDE2 - .string "Can't escape!\p" - .string "$" - -gUnknown_83FCDF1:: @ 83FCDF1 - .string "$" - -gUnknown_83FCDF2:: @ 83FCDF2 - .string "But nothing happened!$" - -gUnknown_83FCE08:: @ 83FCE08 - .string "But it failed!$" - -gUnknown_83FCE17:: @ 83FCE17 - .string "It hurt itself in its\n" - .string "confusion!$" - -gUnknown_83FCE38:: @ 83FCE38 - .string "The MIRROR MOVE failed!$" - -gUnknown_83FCE50:: @ 83FCE50 - .string "It started to rain!$" - -gUnknown_83FCE64:: @ 83FCE64 - .string "A downpour started!$" - -gUnknown_83FCE78:: @ 83FCE78 - .string "Rain continues to fall.$" - -gUnknown_83FCE90:: @ 83FCE90 - .string "The downpour continues.$" - -gUnknown_83FCEA8:: @ 83FCEA8 - .string "The rain stopped.$" - -gUnknown_83FCEBA:: @ 83FCEBA - .string "A sandstorm brewed!$" - -gUnknown_83FCECE:: @ 83FCECE - .string "The sandstorm rages.$" - -gUnknown_83FCEE3:: @ 83FCEE3 - .string "The sandstorm subsided.$" - -gUnknown_83FCEFB:: @ 83FCEFB - .string "The sunlight got bright!$" - -gUnknown_83FCF14:: @ 83FCF14 - .string "The sunlight is strong.$" - -gUnknown_83FCF2C:: @ 83FCF2C - .string "The sunlight faded.$" - -gUnknown_83FCF40:: @ 83FCF40 - .string "It started to hail!$" - -gUnknown_83FCF54:: @ 83FCF54 - .string "Hail continues to fall.$" - -gUnknown_83FCF6C:: @ 83FCF6C - .string "The hail stopped.$" - -gUnknown_83FCF7E:: @ 83FCF7E - .string "But it failed to SPIT UP\n" - .string "a thing!$" - -gUnknown_83FCFA0:: @ 83FCFA0 - .string "But it failed to SWALLOW\n" - .string "a thing!$" - -gUnknown_83FCFC2:: @ 83FCFC2 - .string "The wind turned into a\n" - .string "HEAT WAVE!$" - -gUnknown_83FCFE4:: @ 83FCFE4 - .string "All stat changes were\n" - .string "eliminated!$" - -gUnknown_83FD006:: @ 83FD006 - .string "Coins scattered everywhere!$" - -gUnknown_83FD022:: @ 83FD022 - .string "It was too weak to make\n" - .string "a SUBSTITUTE!$" - -gUnknown_83FD048:: @ 83FD048 - .string "The battlers shared\n" - .string "their pain!$" - -gUnknown_83FD068:: @ 83FD068 - .string "A bell chimed!$" - -gUnknown_83FD077:: @ 83FD077 - .string "All affected POKéMON will\n" - .string "faint in three turns!$" - -gUnknown_83FD0A7:: @ 83FD0A7 - .string "There's no PP left for\n" - .string "this move!\p" - .string "$" - -gUnknown_83FD0CA:: @ 83FD0CA - .string "But there was no PP left\n" - .string "for the move!$" - -gUnknown_83FD0F1:: @ 83FD0F1 - .string "{B_ATK_NAME_WITH_PREFIX} ignored\n" - .string "orders while asleep!$" - -gUnknown_83FD111:: @ 83FD111 - .string "{B_ATK_NAME_WITH_PREFIX} ignored\n" - .string "orders!$" - -gUnknown_83FD124:: @ 83FD124 - .string "{B_ATK_NAME_WITH_PREFIX} began to nap!$" - -gUnknown_83FD135:: @ 83FD135 - .string "{B_ATK_NAME_WITH_PREFIX} is\n" - .string "loafing around!$" - -gUnknown_83FD14B:: @ 83FD14B - .string "{B_ATK_NAME_WITH_PREFIX} won't\n" - .string "obey!$" - -gUnknown_83FD15A:: @ 83FD15A - .string "{B_ATK_NAME_WITH_PREFIX} turned away!$" - -gUnknown_83FD16A:: @ 83FD16A - .string "{B_ATK_NAME_WITH_PREFIX} pretended\n" - .string "not to notice!$" - -gUnknown_83FD186:: @ 83FD186 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} is\n" - .string "about to use {B_BUFF2}.\p" - .string "Will {B_PLAYER_NAME} change\n" - .string "POKéMON?$" - -gUnknown_83FD1B8:: @ 83FD1B8 - .string "{B_ATK_NAME_WITH_PREFIX} learned\n" - .string "{B_BUFF1}!$" - -gUnknown_83FD1C7:: @ 83FD1C7 - .string "Player defeated\n" - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!\p" - .string "$" - -gUnknown_83FD1DF:: @ 83FD1DF - .string "{B_PLAYER_NAME} threw a ROCK\n" - .string "at the {B_OPPONENT_MON1_NAME}!$" - -gUnknown_83FD1FA:: @ 83FD1FA - .string "{B_PLAYER_NAME} threw some BAIT\n" - .string "at the {B_OPPONENT_MON1_NAME}!$" - -gUnknown_83FD218:: @ 83FD218 - .string "{B_OPPONENT_MON1_NAME} is watching\n" - .string "carefully!$" - -gUnknown_83FD232:: @ 83FD232 - .string "{B_OPPONENT_MON1_NAME} is angry!$" - -gUnknown_83FD23F:: @ 83FD23F - .string "{B_OPPONENT_MON1_NAME} is eating!$" - -gUnknown_83FD24D:: @ 83FD24D - .string "{PLAY_SE SE_PINPON}ANNOUNCER: You're out of\n" - .string "SAFARI BALLS! Game over!\p" - .string "$" - -gUnknown_83FD284:: @ 83FD284 - .string "Wild {B_OPPONENT_MON1_NAME} appeared!\p" - .string "$" - -gUnknown_83FD297:: @ 83FD297 - .string "Wild {B_OPPONENT_MON1_NAME} appeared!\p" - .string "$" - -gUnknown_83FD2AA:: @ 83FD2AA - .string "Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}$" - -gUnknown_83FD2BF:: @ 83FD2BF - .string "Wild {B_OPPONENT_MON1_NAME} and\n" - .string "{B_OPPONENT_MON2_NAME} appeared!\p" - .string "$" - -gUnknown_83FD2D9:: @ 83FD2D9 - .string "The GHOST appeared!\p" - .string "Darn!\n" - .string "The GHOST can't be ID'd!\p" - .string "$" - -gUnknown_83FD30D:: @ 83FD30D - .string "The GHOST appeared!\p" - .string "$" - -gUnknown_83FD322:: @ 83FD322 - .string "SILPH SCOPE unveiled the GHOST's\n" - .string "identity!$" - -gUnknown_83FD34D:: @ 83FD34D - .string "The GHOST was MAROWAK!\p" - .string "\n" - .string "$" - -gUnknown_83FD366:: @ 83FD366 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\n" - .string "would like to battle!\p" - .string "$" - -gUnknown_83FD383:: @ 83FD383 - .string "{B_LINK_OPPONENT1_NAME}\n" - .string "wants to battle!$" - -gUnknown_83FD397:: @ 83FD397 - .string "{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}\n" - .string "want to battle!$" - -gUnknown_83FD3B1:: @ 83FD3B1 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\n" - .string "out {B_OPPONENT_MON1_NAME}!{PAUSE 60}$" - -gUnknown_83FD3C7:: @ 83FD3C7 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\n" - .string "out {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!{PAUSE 60}$" - -gUnknown_83FD3E4:: @ 83FD3E4 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\n" - .string "out {B_BUFF1}!$" - -gUnknown_83FD3F7:: @ 83FD3F7 - .string "{B_LINK_OPPONENT1_NAME} sent out\n" - .string "{B_OPPONENT_MON1_NAME}!$" - -gUnknown_83FD407:: @ 83FD407 - .string "{B_LINK_OPPONENT1_NAME} sent out\n" - .string "{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!$" - -gUnknown_83FD41E:: @ 83FD41E - .string "{B_LINK_OPPONENT1_NAME} sent out {B_LINK_OPPONENT_MON1_NAME}!\n" - .string "{B_LINK_OPPONENT2_NAME} sent out {B_LINK_OPPONENT_MON2_NAME}!$" - -gUnknown_83FD43E:: @ 83FD43E - .string "{B_LINK_OPPONENT1_NAME} sent out\n" - .string "{B_BUFF1}!$" - -gUnknown_83FD44E:: @ 83FD44E - .string "{B_LINK_SCR_TRAINER_NAME} sent out\n" - .string "{B_BUFF1}!$" - -gUnknown_83FD45E:: @ 83FD45E - .string "Go! {B_PLAYER_MON1_NAME}!$" - -gUnknown_83FD466:: @ 83FD466 - .string "Go! {B_PLAYER_MON1_NAME} and\n" - .string "{B_PLAYER_MON2_NAME}!$" - -gUnknown_83FD475:: @ 83FD475 - .string "Go! {B_BUFF1}!$" - -gUnknown_83FD47D:: @ 83FD47D - .string "Do it! {B_BUFF1}!$" - -gUnknown_83FD488:: @ 83FD488 - .string "Go for it, {B_BUFF1}!$" - -gUnknown_83FD497:: @ 83FD497 - .string "Your foe's weak!\n" - .string "Get 'em, {B_BUFF1}!$" - -gUnknown_83FD4B5:: @ 83FD4B5 - .string "{B_LINK_PARTNER_NAME} sent out {B_LINK_PLAYER_MON2_NAME}!\n" - .string "Go! {GOOD_TEAM}!$" - -gUnknown_83FD4CD:: @ 83FD4CD - .string "{B_BUFF1}, that's enough!\n" - .string "Come back!$" - -gUnknown_83FD4EB:: @ 83FD4EB - .string "{B_BUFF1}, come back!$" - -gUnknown_83FD4FA:: @ 83FD4FA - .string "{B_BUFF1}, OK!\n" - .string "Come back!$" - -gUnknown_83FD50D:: @ 83FD50D - .string "{B_BUFF1}, good!\n" - .string "Come back!$" - -gUnknown_83FD522:: @ 83FD522 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\n" - .string "withdrew {B_BUFF1}!$" - -gUnknown_83FD535:: @ 83FD535 - .string "{B_LINK_OPPONENT1_NAME} withdrew\n" - .string "{B_BUFF1}!$" - -gUnknown_83FD545:: @ 83FD545 - .string "{B_LINK_SCR_TRAINER_NAME} withdrew\n" - .string "{B_BUFF1}!$" - -gUnknown_83FD555:: @ 83FD555 - .string "Wild $" - -gUnknown_83FD55B:: @ 83FD55B - .string "Foe $" - -gUnknown_83FD560:: @ 83FD560 - .string "Foe$" - -gUnknown_83FD564:: @ 83FD564 - .string "Ally$" - -gUnknown_83FD569:: @ 83FD569 - .string "Foe$" - -gUnknown_83FD56D:: @ 83FD56D - .string "Ally$" - -gUnknown_83FD572:: @ 83FD572 - .string "Foe$" - -gUnknown_83FD576:: @ 83FD576 - .string "Ally$" - -gUnknown_83FD57B:: @ 83FD57B - .string "{B_ATK_NAME_WITH_PREFIX} used\n" - .string "{B_BUFF2}$" - -gUnknown_83FD586:: @ 83FD586 - .string "!$" - -gUnknown_83FD588:: @ 83FD588 - .string "!$" - -gUnknown_83FD58A:: @ 83FD58A - .string "!$" - -gUnknown_83FD58C:: @ 83FD58C - .string "!$" - -gUnknown_83FD58E:: @ 83FD58E - .string "!$" - -gUnknown_83FD590:: @ 83FD590 - .string "HP$" - -gUnknown_83FD593:: @ 83FD593 - .string "ATTACK$" - -gUnknown_83FD59A:: @ 83FD59A - .string "DEFENSE$" - -gUnknown_83FD5A2:: @ 83FD5A2 - .string "SPEED$" - -gUnknown_83FD5A8:: @ 83FD5A8 - .string "SP. ATK$" - -gUnknown_83FD5B0:: @ 83FD5B0 - .string "SP. DEF$" - -gUnknown_83FD5B8:: @ 83FD5B8 - .string "accuracy$" - -gUnknown_83FD5C1:: @ 83FD5C1 - .string "evasiveness$" - - .align 2 -gUnknown_83FD5D0:: @ 83FD5D0 - .4byte gUnknown_83FD590 - .4byte gUnknown_83FD593 - .4byte gUnknown_83FD59A - .4byte gUnknown_83FD5A2 - .4byte gUnknown_83FD5A8 - .4byte gUnknown_83FD5B0 - .4byte gUnknown_83FD5B8 - .4byte gUnknown_83FD5C1 - -gUnknown_83FD5F0:: - .string "was too spicy!$" - -gUnknown_83FD5FF:: @ 83FD5FF - .string "was too dry!$" - -gUnknown_83FD60C:: @ 83FD60C - .string "was too sweet!$" - -gUnknown_83FD61B:: @ 83FD61B - .string "was too bitter!$" - -gUnknown_83FD62B:: @ 83FD62B - .string "was too sour!$" - - .align 2 -gUnknown_83FD63C:: @ 83FD63C - .4byte gUnknown_83FD5F0 - .4byte gUnknown_83FD5FF - .4byte gUnknown_83FD60C - .4byte gUnknown_83FD61B - .4byte gUnknown_83FD62B - -gUnknown_83FD650:: @ 83FD650 - .string "{B_PLAYER_NAME} used\n" - .string "{B_LAST_ITEM}!$" - -gUnknown_83FD65C:: @ 83FD65C - .string "The old man used\n" - .string "{B_LAST_ITEM}!$" - -gUnknown_83FD671:: @ 83FD671 - .string "The POKé DUDE used\n" - .string "{B_LAST_ITEM}!$" - -gUnknown_83FD688:: @ 83FD688 - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\n" - .string "used {B_LAST_ITEM}!$" - -gUnknown_83FD697:: @ 83FD697 - .string "The TRAINER blocked the BALL!$" - -gUnknown_83FD6B5:: @ 83FD6B5 - .string "Don't be a thief!$" - -gUnknown_83FD6C7:: @ 83FD6C7 - .string "It dodged the thrown BALL!\n" - .string "This POKéMON can't be caught!$" - -gUnknown_83FD700:: @ 83FD700 - .string "You missed the POKéMON!$" - -gUnknown_83FD718:: @ 83FD718 - .string "Oh, no!\n" - .string "The POKéMON broke free!$" - -gUnknown_83FD738:: @ 83FD738 - .string "Aww!\n" - .string "It appeared to be caught!$" - -gUnknown_83FD757:: @ 83FD757 - .string "Aargh!\n" - .string "Almost had it!$" - -gUnknown_83FD76D:: @ 83FD76D - .string "Shoot!\n" - .string "It was so close, too!$" - -gUnknown_83FD78A:: @ 83FD78A - .string "よけられた!\n" - .string "こいつは つかまりそうにないぞ!$" - -gUnknown_83FD7A2:: @ 83FD7A2 - .string "Gotcha!\n" - .string "{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_GET_YASEI}\p" - .string "$" - -gUnknown_83FD7C0:: @ 83FD7C0 - .string "Gotcha!\n" - .string "{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_GET_YASEI}{PAUSE 127}$" - -gUnknown_83FD7E0:: @ 83FD7E0 - .string "Give a nickname to the\n" - .string "captured {B_OPPONENT_MON1_NAME}?$" - -gUnknown_83FD804:: @ 83FD804 - .string "{B_OPPONENT_MON1_NAME} was sent to\n" - .string "{B_PC_CREATOR_NAME} PC.$" - -gUnknown_83FD81A:: @ 83FD81A - .string "someone's$" - -gUnknown_83FD824:: @ 83FD824 - .string "BILL's$" - -gUnknown_83FD82B:: @ 83FD82B - .string "{B_OPPONENT_MON1_NAME}'s data was\n" - .string "added to the POKéDEX.\p" - .string "$" - -gUnknown_83FD850:: @ 83FD850 - .string "It is raining.$" - -gUnknown_83FD85F:: @ 83FD85F - .string "A sandstorm is raging.$" - -gUnknown_83FD876:: @ 83FD876 - .string "The BOX is full!\n" - .string "You can't catch any more!\p" - .string "$" - -gUnknown_83FD8A2:: @ 83FD8A2 - .string "ENIGMA BERRY$" - -gUnknown_83FD8AF:: @ 83FD8AF - .string " BERRY$" - -gUnknown_83FD8B6:: @ 83FD8B6 - .string "ナゾ$" - -gUnknown_83FD8B9:: @ 83FD8B9 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "cured paralysis!$" - -gUnknown_83FD8D2:: @ 83FD8D2 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "cured poison!$" - -gUnknown_83FD8E8:: @ 83FD8E8 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "healed its burn!$" - -gUnknown_83FD901:: @ 83FD901 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "defrosted it!$" - -gUnknown_83FD917:: @ 83FD917 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "woke it from its sleep!$" - -gUnknown_83FD937:: @ 83FD937 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "snapped it out of confusion!$" - -gUnknown_83FD95C:: @ 83FD95C - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "cured its {B_BUFF1} problem!$" - -gUnknown_83FD97A:: @ 83FD97A - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "normalized its status!$" - -gUnknown_83FD999:: @ 83FD999 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "restored health!$" - -gUnknown_83FD9B2:: @ 83FD9B2 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "restored {B_BUFF1}'s PP!$" - -gUnknown_83FD9CC:: @ 83FD9CC - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "restored its status!$" - -gUnknown_83FD9E9:: @ 83FD9E9 - .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n" - .string "restored its HP a little!$" - -gUnknown_83FDA0B:: @ 83FDA0B - .string "{B_LAST_ITEM}'s effect allows only\n" - .string "{B_CURRENT_MOVE} to be used!\p" - .string "$" - -gUnknown_83FDA33:: @ 83FDA33 - .string "{B_DEF_NAME_WITH_PREFIX} hung on\n" - .string "using its {B_LAST_ITEM}!$" - -gUnknown_83FDA4C:: @ 83FDA4C - .string "$" - -gUnknown_83FDA4D:: @ 83FDA4D - .string "{B_PLAYER_NAME} played the {B_LAST_ITEM}.\p" - .string "Now, that's a catchy tune!$" - -gUnknown_83FDA7A:: @ 83FDA7A - .string "{B_PLAYER_NAME} played the\n" - .string "{B_LAST_ITEM}.$" - -gUnknown_83FDA8C:: @ 83FDA8C - .string "The POKéMON hearing the FLUTE\n" - .string "awoke!$" - -gUnknown_83FDAB1:: @ 83FDAB1 - .string "You throw a BALL now, right?\n" - .string "I… I'll do my best!$" - -gUnknown_83FDAE2:: @ 83FDAE2 - .string "OAK: Oh, for Pete's sake…\n" - .string "So pushy, as always.\p" - .string "{B_PLAYER_NAME}.\p" - .string "You've never had a POKéMON battle\n" - .string "before, have you?\p" - .string "A POKéMON battle is when TRAINERS\n" - .string "pit their POKéMON against each\l" - .string "other.\p" - .string "$" - -gUnknown_83FDB92:: @ 83FDB92 - .string "The TRAINER that makes the other\n" - .string "TRAINER's POKéMON faint by lowering\l" - .string "their HP to “0,” wins.\p" - .string "$" - -gUnknown_83FDBEF:: @ 83FDBEF - .string "But rather than talking about it,\n" - .string "you'll learn more from experience.\p" - .string "Try battling and see for yourself.\p" - .string "$" - -gUnknown_83FDC58:: @ 83FDC58 - .string "OAK: Inflicting damage on the foe\n" - .string "is the key to any battle.\p" - .string "$" - -gUnknown_83FDC95:: @ 83FDC95 - .string "OAK: Lowering the foe's stats\n" - .string "will put you at an advantage.\p" - .string "$" - -gUnknown_83FDCD2:: @ 83FDCD2 - .string "OAK: Keep your eyes on your\n" - .string "POKéMON's HP.\p" - .string "It will faint if the HP drops to\n" - .string "“0.”\p" - .string "$" - -gUnknown_83FDD23:: @ 83FDD23 - .string "OAK: No! There's no running away\n" - .string "from a TRAINER POKéMON battle!\p" - .string "$" - -gUnknown_83FDD64:: @ 83FDD64 - .string "OAK: Hm! Excellent!\p" - .string "If you win, you earn prize money,\n" - .string "and your POKéMON will grow!\p" - .string "Battle other TRAINERS and make\n" - .string "your POKéMON strong!\p" - .string "$" - -gUnknown_83FDDEB:: @ 83FDDEB - .string "OAK: Hm…\n" - .string "How disappointing…\p" - .string "If you win, you earn prize money,\n" - .string "and your POKéMON grow.\p" - .string "But if you lose, {B_PLAYER_NAME}, you end\n" - .string "up paying prize money…\p" - .string "However, since you had no warning\n" - .string "this time, I'll pay for you.\p" - .string "But things won't be this way once\n" - .string "you step outside these doors.\p" - .string "That's why you must strengthen your\n" - .string "POKéMON by battling wild POKéMON.\p" - .string "$" - - .align 2 -gBattleStringsTable:: @ 83FDF3C - .4byte gUnknown_83FB219 - .4byte gUnknown_83FB265 - .4byte gUnknown_83FB28E - .4byte gUnknown_83FB2A4 - .4byte gUnknown_83FB2B6 - .4byte gUnknown_83FB2D1 - .4byte gUnknown_83FB2FC - .4byte gUnknown_83FB31F - .4byte gUnknown_83FB32E - .4byte gUnknown_83FB343 - .4byte gUnknown_83FD1B8 - .4byte gUnknown_83FB36B - .4byte gUnknown_83FB37F - .4byte gUnknown_83FCBA5 - .4byte gUnknown_83FB394 - .4byte gUnknown_83FB3EA - .4byte gUnknown_83FB400 - .4byte gUnknown_83FB40D - .4byte gUnknown_83FB41A - .4byte gUnknown_83FB433 - .4byte gUnknown_83FB451 - .4byte gUnknown_83FB508 - .4byte gUnknown_83FB545 - .4byte gUnknown_83FB555 - .4byte gUnknown_83FB565 - .4byte gUnknown_83FB57C - .4byte gUnknown_83FB592 - .4byte gUnknown_83FB5A8 - .4byte gUnknown_83FB5BC - .4byte gUnknown_83FB5CD - .4byte gUnknown_83FB5E2 - .4byte gUnknown_83FB5F8 - .4byte gUnknown_83FB610 - .4byte gUnknown_83FB626 - .4byte gUnknown_83FB641 - .4byte gUnknown_83FB650 - .4byte gUnknown_83FB663 - .4byte gUnknown_83FB692 - .4byte gUnknown_83FB6A7 - .4byte gUnknown_83FB6BF - .4byte gUnknown_83FB6D3 - .4byte gUnknown_83FB6E5 - .4byte gUnknown_83FB6F7 - .4byte gUnknown_83FB70F - .4byte gUnknown_83FB73A - .4byte gUnknown_83FB76A - .4byte gUnknown_83FB78A - .4byte gUnknown_83FB7A3 - .4byte gUnknown_83FB7BF - .4byte gUnknown_83FB7D5 - .4byte gUnknown_83FB7EE - .4byte gUnknown_83FB806 - .4byte gUnknown_83FB826 - .4byte gUnknown_83FB844 - .4byte gUnknown_83FB854 - .4byte gUnknown_83FB871 - .4byte gUnknown_83FB885 - .4byte gUnknown_83FB89D - .4byte gUnknown_83FB8AE - .4byte gUnknown_83FB8C5 - .4byte gUnknown_83FB8E0 - .4byte gUnknown_83FB8F3 - .4byte gUnknown_83FB914 - .4byte gUnknown_83FB921 - .4byte gUnknown_83FB935 - .4byte gUnknown_83FB946 - .4byte gUnknown_83FB97F - .4byte gUnknown_83FB9B8 - .4byte gUnknown_83FB9D9 - .4byte gUnknown_83FB9FF - .4byte gUnknown_83FBA2F - .4byte gUnknown_83FBA41 - .4byte gUnknown_83FBA5E - .4byte gUnknown_83FBA79 - .4byte gUnknown_83FBA8E - .4byte gUnknown_83FBAA3 - .4byte gUnknown_83FBAB2 - .4byte gUnknown_83FBAC3 - .4byte gUnknown_83FBAF3 - .4byte gUnknown_83FBB11 - .4byte gUnknown_83FBB4C - .4byte gUnknown_83FBB62 - .4byte gUnknown_83FBB71 - .4byte gUnknown_83FBB83 - .4byte gUnknown_83FBB99 - .4byte BattleText_MistShroud - .4byte gUnknown_83FBBD0 - .4byte BattleText_GetPumped - .4byte gUnknown_83FBBFF - .4byte gUnknown_83FBC16 - .4byte gUnknown_83FBC2B - .4byte gUnknown_83FBC4C - .4byte gUnknown_83FBC74 - .4byte gUnknown_83FBC83 - .4byte gUnknown_83FBC99 - .4byte gUnknown_83FBCBE - .4byte gUnknown_83FBCD1 - .4byte gUnknown_83FBCDD - .4byte gUnknown_83FBCFC - .4byte gUnknown_83FBD16 - .4byte gUnknown_83FBD2B - .4byte gUnknown_83FBD43 - .4byte gUnknown_83FBD53 - .4byte gUnknown_83FBD74 - .4byte gUnknown_83FBD86 - .4byte gUnknown_83FBDA3 - .4byte gUnknown_83FBDC4 - .4byte gUnknown_83FBDE2 - .4byte gUnknown_83FBE00 - .4byte gUnknown_83FBE16 - .4byte gUnknown_83FBE2B - .4byte gUnknown_83FBE4E - .4byte gUnknown_83FBE61 - .4byte gUnknown_83FBE73 - .4byte gUnknown_83FBE8B - .4byte gUnknown_83FBEA1 - .4byte gUnknown_83FBEBE - .4byte gUnknown_83FBEE2 - .4byte gUnknown_83FBEFA - .4byte gUnknown_83FBF0C - .4byte gUnknown_83FBF23 - .4byte gUnknown_83FC687 - .4byte gUnknown_83FBF39 - .4byte gUnknown_83FBF51 - .4byte gUnknown_83FBF63 - .4byte gUnknown_83FBF76 - .4byte gUnknown_83FBF89 - .4byte gUnknown_83FBF99 - .4byte gUnknown_83FBFBF - .4byte gUnknown_83FBFD3 - .4byte gUnknown_83FBFEA - .4byte gUnknown_83FBFFC - .4byte gUnknown_83FC011 - .4byte gUnknown_83FC02B - .4byte gUnknown_83FC048 - .4byte gUnknown_83FC072 - .4byte gUnknown_83FC090 - .4byte gUnknown_83FC0C6 - .4byte gUnknown_83FC0DC - .4byte gUnknown_83FC0EE - .4byte gUnknown_83FC10C - .4byte gUnknown_83FC11E - .4byte gUnknown_83FC132 - .4byte gUnknown_83FC140 - .4byte gUnknown_83FC168 - .4byte gUnknown_83FC185 - .4byte gUnknown_83FC19D - .4byte gUnknown_83FC1B1 - .4byte gUnknown_83FC1C6 - .4byte gUnknown_83FC1DB - .4byte gUnknown_83FC1F1 - .4byte gUnknown_83FC224 - .4byte gUnknown_83FC231 - .4byte gUnknown_83FC254 - .4byte gUnknown_83FC26D - .4byte gUnknown_83FC28A - .4byte gUnknown_83FC670 - .4byte gUnknown_83FC2AA - .4byte gUnknown_83FC69D - .4byte gUnknown_83FC2C7 - .4byte gUnknown_83FC2E3 - .4byte gUnknown_83FC6D6 - .4byte gUnknown_83FC2FA - .4byte gUnknown_83FC312 - .4byte gUnknown_83FC377 - .4byte gUnknown_83FC38A - .4byte gUnknown_83FC39A - .4byte gUnknown_83FC3AF - .4byte gUnknown_83FC3C5 - .4byte gUnknown_83FC3EB - .4byte gUnknown_83FC40E - .4byte gUnknown_83FC421 - .4byte gUnknown_83FC439 - .4byte gUnknown_83FC461 - .4byte gUnknown_83FC6F8 - .4byte gUnknown_83FC483 - .4byte gUnknown_83FC4AB - .4byte gUnknown_83FC4D6 - .4byte gUnknown_83FC4F0 - .4byte gUnknown_83FC518 - .4byte gUnknown_83FC53D - .4byte gUnknown_83FC715 - .4byte gUnknown_83FC72B - .4byte gUnknown_83FC745 - .4byte gUnknown_83FC75D - .4byte gUnknown_83FC780 - .4byte gUnknown_83FC7B6 - .4byte gUnknown_83FC7D3 - .4byte gUnknown_83FC7EF - .4byte gUnknown_83FC809 - .4byte gUnknown_83FC825 - .4byte gUnknown_83FC841 - .4byte gUnknown_83FC860 - .4byte gUnknown_83FC87B - .4byte gUnknown_83FC895 - .4byte gUnknown_83FC8B1 - .4byte gUnknown_83FC8C2 - .4byte gUnknown_83FCB41 - .4byte BattleText_Rose - .4byte gUnknown_83FCB50 - .4byte gUnknown_83FCB59 - .4byte gUnknown_83FCB5F - .4byte BattleText_UnknownString3 - .4byte gUnknown_83FCB8F - .4byte gUnknown_83FCB9A - .4byte gUnknown_83FCBE4 - .4byte gUnknown_83FCBF4 - .4byte gUnknown_83FCC07 - .4byte gUnknown_83FCC33 - .4byte gUnknown_83FCC5B - .4byte gUnknown_83FCC74 - .4byte gUnknown_83FCC8A - .4byte gUnknown_83FCCD2 - .4byte gUnknown_83FCDB3 - .4byte gUnknown_83FCDE2 - .4byte gUnknown_83FCDF1 - .4byte gUnknown_83FCDF2 - .4byte gUnknown_83FCE08 - .4byte gUnknown_83FCE17 - .4byte gUnknown_83FCE38 - .4byte gUnknown_83FCE50 - .4byte gUnknown_83FCE64 - .4byte gUnknown_83FCE78 - .4byte gUnknown_83FCE90 - .4byte gUnknown_83FCEA8 - .4byte gUnknown_83FCEBA - .4byte gUnknown_83FCECE - .4byte gUnknown_83FCEE3 - .4byte gUnknown_83FCEFB - .4byte gUnknown_83FCF14 - .4byte gUnknown_83FCF2C - .4byte gUnknown_83FCF40 - .4byte gUnknown_83FCF54 - .4byte gUnknown_83FCF6C - .4byte gUnknown_83FCF7E - .4byte gUnknown_83FCFA0 - .4byte gUnknown_83FCFC2 - .4byte gUnknown_83FCFE4 - .4byte gUnknown_83FD006 - .4byte gUnknown_83FD022 - .4byte gUnknown_83FD048 - .4byte gUnknown_83FD068 - .4byte gUnknown_83FD077 - .4byte gUnknown_83FD0A7 - .4byte gUnknown_83FD0CA - .4byte gUnknown_83FD650 - .4byte gUnknown_83FD65C - .4byte gUnknown_83FD697 - .4byte gUnknown_83FD6B5 - .4byte gUnknown_83FD6C7 - .4byte gUnknown_83FD700 - .4byte gUnknown_83FD718 - .4byte gUnknown_83FD738 - .4byte gUnknown_83FD757 - .4byte gUnknown_83FD76D - .4byte gUnknown_83FD7A2 - .4byte gUnknown_83FD7C0 - .4byte gUnknown_83FD7E0 - .4byte gUnknown_83FD804 - .4byte gUnknown_83FD82B - .4byte gUnknown_83FD850 - .4byte gUnknown_83FD85F - .4byte gUnknown_83FB525 - .4byte gUnknown_83FD0F1 - .4byte gUnknown_83FD111 - .4byte gUnknown_83FD124 - .4byte gUnknown_83FD135 - .4byte gUnknown_83FD14B - .4byte gUnknown_83FD15A - .4byte gUnknown_83FD16A - .4byte gUnknown_83FD186 - .4byte gUnknown_83FD1DF - .4byte gUnknown_83FD1FA - .4byte gUnknown_83FD218 - .4byte gUnknown_83FD232 - .4byte gUnknown_83FD23F - .4byte gUnknown_83FB218 - .4byte gUnknown_83FB218 - .4byte gUnknown_83FD24D - .4byte gUnknown_83FD8B9 - .4byte gUnknown_83FD8D2 - .4byte gUnknown_83FD8E8 - .4byte gUnknown_83FD901 - .4byte gUnknown_83FD917 - .4byte gUnknown_83FD937 - .4byte gUnknown_83FD95C - .4byte gUnknown_83FD999 - .4byte gUnknown_83FD9B2 - .4byte gUnknown_83FD9CC - .4byte gUnknown_83FD9E9 - .4byte gUnknown_83FDA0B - .4byte gUnknown_83FDA33 - .4byte gUnknown_83FDA4C - .4byte gUnknown_83FC8D5 - .4byte gUnknown_83FC8ED - .4byte gUnknown_83FC913 - .4byte gUnknown_83FC935 - .4byte gUnknown_83FC979 - .4byte gUnknown_83FC993 - .4byte gUnknown_83FC9AA - .4byte gUnknown_83FC9C7 - .4byte gUnknown_83FC9E5 - .4byte gUnknown_83FCA03 - .4byte gUnknown_83FC554 - .4byte gUnknown_83FC576 - .4byte gUnknown_83FBAD2 - .4byte gUnknown_83FBAE5 - .4byte gUnknown_83FCC39 - .4byte gUnknown_83FC591 - .4byte gUnknown_83FD1C7 - .4byte gUnknown_83FC5A2 - .4byte gUnknown_83FC5CC - .4byte gUnknown_83FC5E8 - .4byte gUnknown_83FCB75 - .4byte gUnknown_83FC5F6 - .4byte gUnknown_83FC79D - .4byte gUnknown_83FBB2F - .4byte gUnknown_83FB282 - .4byte gUnknown_83FB283 - .4byte gUnknown_83FC955 - .4byte gUnknown_83FB3AF - .4byte gUnknown_83FDAB1 - .4byte gUnknown_83FCA13 - .4byte gUnknown_83FC208 - .4byte gUnknown_83FC60C - .4byte gUnknown_83FB359 - .4byte gUnknown_83FCCA0 - .4byte gUnknown_83FCCBB - .4byte gUnknown_83FC631 - .4byte gUnknown_83FCA49 - .4byte gUnknown_83FD97A - .4byte gUnknown_83FD688 - .4byte gUnknown_83FD876 - .4byte gUnknown_83FB3D3 - .4byte gUnknown_83FCA71 - .4byte gUnknown_83FCA8E - .4byte gUnknown_83FB67B - .4byte gUnknown_83FCBC5 - .4byte gUnknown_83FC900 - .4byte gUnknown_83FBC62 - .4byte gUnknown_83FB997 - .4byte gUnknown_83FB95E - .4byte gUnknown_83FC646 - .4byte gUnknown_83FCAAA - .4byte gUnknown_83FCAD1 - .4byte gUnknown_83FB534 - .4byte gUnknown_83FC337 - .4byte gUnknown_83FC347 - .4byte gUnknown_83FC357 - .4byte gUnknown_83FC65A - .4byte gUnknown_83FCAEF - .4byte gUnknown_83FDD64 - .4byte gUnknown_83FDDEB - .4byte gUnknown_83FB484 - .4byte gUnknown_83FB4BE - .4byte Text_1A5CF1 - .4byte Text_1A5D31 - .4byte Text_1A5D6E - .4byte Text_1A5DB1 - .4byte gUnknown_83FD671 - .4byte gUnknown_83FDA4D - .4byte gUnknown_83FDA7A - .4byte gUnknown_83FDA8C - .4byte gUnknown_83FB21C - .4byte gUnknown_83FB262 - .4byte gUnknown_83FB4F7 - .4byte gUnknown_83FCB0C - .4byte gUnknown_83FCB26 - .4byte gUnknown_83FD322 - .4byte gUnknown_83FD34D - .4byte gUnknown_83FB21F - .4byte gUnknown_83FB232 - .4byte gUnknown_83FB235 - .4byte gUnknown_83FB248 - -gMissStringIds:: @ 83FE514 - .2byte STRINGID_ATTACKMISSED - .2byte STRINGID_PKMNPROTECTEDITSELF - .2byte STRINGID_PKMNAVOIDEDATTACK - .2byte STRINGID_AVOIDEDDAMAGE - .2byte STRINGID_PKMNMAKESGROUNDMISS - -gNoEscapeStringIds:: - .2byte STRINGID_CANTESCAPE - .2byte STRINGID_DONTLEAVEBIRCH - .2byte STRINGID_PREVENTSESCAPE - .2byte STRINGID_CANTESCAPE2 - .2byte STRINGID_ATTACKERCANTESCAPE - -gMoveWeatherChangeStringIds:: - .2byte STRINGID_STARTEDTORAIN - .2byte STRINGID_DOWNPOURSTARTED - .2byte STRINGID_BUTITFAILED - .2byte STRINGID_SANDSTORMBREWED - .2byte STRINGID_SUNLIGHTGOTBRIGHT - .2byte STRINGID_STARTEDHAIL - -gSandStormHailContinuesStringIds:: - .2byte STRINGID_SANDSTORMRAGES - .2byte STRINGID_HAILCONTINUES - -gSandStormHailDmgStringIds:: - .2byte STRINGID_PKMNBUFFETEDBYSANDSTORM - .2byte STRINGID_PKMNPELTEDBYHAIL - -gSandStormHailEndStringIds:: - .2byte STRINGID_SANDSTORMSUBSIDED - .2byte STRINGID_HAILSTOPPED - -gRainContinuesStringIds:: - .2byte STRINGID_RAINCONTINUES - .2byte STRINGID_DOWNPOURCONTINUES - .2byte STRINGID_RAINSTOPPED - -gProtectLikeUsedStringIds:: - .2byte STRINGID_PKMNPROTECTEDITSELF2 - .2byte STRINGID_PKMNBRACEDITSELF - .2byte STRINGID_BUTITFAILED - -gReflectLightScreenSafeguardStringIds:: - .2byte STRINGID_BUTITFAILED - .2byte STRINGID_PKMNRAISEDDEF - .2byte STRINGID_PKMNRAISEDDEFALITTLE - .2byte STRINGID_PKMNRAISEDSPDEF - .2byte STRINGID_PKMNRAISEDSPDEFALITTLE - .2byte STRINGID_PKMNCOVEREDBYVEIL - -gLeechSeedStringIds:: - .2byte STRINGID_PKMNSEEDED - .2byte STRINGID_PKMNEVADEDATTACK - .2byte STRINGID_ITDOESNTAFFECT - .2byte STRINGID_PKMNSAPPEDBYLEECHSEED - .2byte STRINGID_ITSUCKEDLIQUIDOOZE - -gRestUsedStringIds:: - .2byte STRINGID_PKMNWENTTOSLEEP - .2byte STRINGID_PKMNSLEPTHEALTHY - -gUproarOverTurnStringIds:: - .2byte STRINGID_PKMNMAKINGUPROAR - .2byte STRINGID_PKMNCALMEDDOWN - -gStockpileUsedStringIds:: - .2byte STRINGID_PKMNSTOCKPILED - .2byte STRINGID_PKMNCANTSTOCKPILE - -gWokeUpStringIds:: - .2byte STRINGID_PKMNWOKEUP - .2byte STRINGID_PKMNWOKEUPINUPROAR - -gSwallowFailStringIds:: - .2byte STRINGID_FAILEDTOSWALLOW - .2byte STRINGID_PKMNHPFULL - -gUproarAwakeStringIds:: - .2byte STRINGID_PKMNCANTSLEEPINUPROAR2 - .2byte STRINGID_UPROARKEPTPKMNAWAKE - .2byte STRINGID_PKMNSTAYEDAWAKEUSING - -gStatUpStringIds:: - .2byte STRINGID_PKMNSSTATCHANGED - .2byte STRINGID_PKMNSSTATCHANGED2 - .2byte STRINGID_STATSWONTINCREASE - .2byte STRINGID_EMPTYSTRING3 - .2byte STRINGID_USINGXTHEYOFZN - .2byte STRINGID_PKMNUSEDXTOGETPUMPED - -gStatDownStringIds:: - .2byte STRINGID_PKMNSSTATCHANGED3 - .2byte STRINGID_PKMNSSTATCHANGED4 - .2byte STRINGID_STATSWONTDECREASE - .2byte STRINGID_EMPTYSTRING3 - -gFirstTurnOfTwoStringIds:: - .2byte STRINGID_PKMNWHIPPEDWHIRLWIND - .2byte STRINGID_PKMNTOOKSUNLIGHT - .2byte STRINGID_PKMNLOWEREDHEAD - .2byte STRINGID_PKMNISGLOWING - .2byte STRINGID_PKMNFLEWHIGH - .2byte STRINGID_PKMNDUGHOLE - .2byte STRINGID_PKMNHIDUNDERWATER - .2byte STRINGID_PKMNSPRANGUP - -gWrappedStringIds:: - .2byte STRINGID_PKMNSQUEEZEDBYBIND - .2byte STRINGID_PKMNWRAPPEDBY - .2byte STRINGID_PKMNTRAPPEDINVORTEX - .2byte STRINGID_PKMNCLAMPED - .2byte STRINGID_PKMNTRAPPEDINVORTEX - .2byte STRINGID_PKMNTRAPPEDBYSANDTOMB - -gMistUsedStringIds:: - .2byte STRINGID_PKMNSHROUDEDINMIST - .2byte STRINGID_BUTITFAILED - -gFocusEnergyUsedStringIds:: - .2byte STRINGID_PKMNGETTINGPUMPED - .2byte STRINGID_BUTITFAILED - -gTransformUsedStringIds:: - .2byte STRINGID_PKMNTRANSFORMEDINTO - .2byte STRINGID_BUTITFAILED - -gSubsituteUsedStringIds:: - .2byte STRINGID_PKMNMADESUBSTITUTE - .2byte STRINGID_TOOWEAKFORSUBSTITUTE - -gGotPoisonedStringIds:: - .2byte STRINGID_PKMNWASPOISONED - .2byte STRINGID_PKMNPOISONEDBY - -gGotParalyzedStringIds:: - .2byte STRINGID_PKMNWASPARALYZED - .2byte STRINGID_PKMNWASPARALYZEDBY - -gFellAsleepStringIds:: - .2byte STRINGID_PKMNFELLASLEEP - .2byte STRINGID_PKMNMADESLEEP - -gGotBurnedStringIds:: - .2byte STRINGID_PKMNWASBURNED - .2byte STRINGID_PKMNBURNEDBY - -gGotFrozenStringIds:: - .2byte STRINGID_PKMNWASFROZEN - .2byte STRINGID_PKMNFROZENBY - -gGotDefrostedStringIds:: - .2byte STRINGID_PKMNWASDEFROSTED2 - .2byte STRINGID_PKMNWASDEFROSTEDBY - -gKOFailedStringIds:: - .2byte STRINGID_ATTACKMISSED - .2byte STRINGID_PKMNUNAFFECTED - -gAttractUsedStringIds:: - .2byte STRINGID_PKMNFELLINLOVE - .2byte STRINGID_PKMNSXINFATUATEDY - -gLeechSeedDrainStringIds:: - .2byte STRINGID_PKMNENERGYDRAINED - .2byte STRINGID_ITSUCKEDLIQUIDOOZE - -gSportsUsedStringIds:: - .2byte STRINGID_ELECTRICITYWEAKENED - .2byte STRINGID_FIREWEAKENED - -gPartyStatusHealStringIds:: - .2byte STRINGID_BELLCHIMED - .2byte STRINGID_BELLCHIMED - .2byte STRINGID_BELLCHIMED - .2byte STRINGID_BELLCHIMED - .2byte STRINGID_SOOTHINGAROMA - -gFutureMoveUsedStringIds:: - .2byte STRINGID_PKMNFORESAWATTACK - .2byte STRINGID_PKMNCHOSEXASDESTINY - -gBallEscapeStringIds:: - .2byte STRINGID_PKMNBROKEFREE - .2byte STRINGID_ITAPPEAREDCAUGHT - .2byte STRINGID_AARGHALMOSTHADIT - .2byte STRINGID_SHOOTSOCLOSE - -gWeatherContinuesStringIds:: - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_SANDSTORMISRAGING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_SUNLIGHTSTRONG - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - .2byte STRINGID_ITISRAINING - -gInobedientStringIds:: - .2byte STRINGID_PKMNLOAFING - .2byte STRINGID_PKMNWONTOBEY - .2byte STRINGID_PKMNTURNEDAWAY - .2byte STRINGID_PKMNPRETENDNOTNOTICE - -gSafariPokeblockResultStringIds:: - .2byte STRINGID_PKMNWATCHINGCAREFULLY - .2byte STRINGID_PKMNANGRY - .2byte STRINGID_PKMNEATING - -gTrainerItemCuredStatusStringIds:: - .2byte STRINGID_PKMNSITEMSNAPPEDOUT - .2byte STRINGID_PKMNSITEMCUREDPARALYSIS - .2byte STRINGID_PKMNSITEMDEFROSTEDIT - .2byte STRINGID_PKMNSITEMHEALEDBURN - .2byte STRINGID_PKMNSITEMCUREDPOISON - .2byte STRINGID_PKMNSITEMWOKEIT - -gBerryEffectStringIds:: - .2byte STRINGID_PKMNSITEMCUREDPROBLEM - .2byte STRINGID_PKMNSITEMNORMALIZEDSTATUS - -gBRNPreventionStringIds:: - .2byte STRINGID_PKMNSXPREVENTSBURNS - .2byte STRINGID_PKMNSXPREVENTSYSZ - .2byte STRINGID_PKMNSXHADNOEFFECTONY - -gPRLZPreventionStringIds:: - .2byte STRINGID_PKMNPREVENTSPARALYSISWITH - .2byte STRINGID_PKMNSXPREVENTSYSZ - .2byte STRINGID_PKMNSXHADNOEFFECTONY - -gPSNPreventionStringIds:: - .2byte STRINGID_PKMNPREVENTSPOISONINGWITH - .2byte STRINGID_PKMNSXPREVENTSYSZ - .2byte STRINGID_PKMNSXHADNOEFFECTONY - -gItemSwapStringIds:: - .2byte STRINGID_PKMNOBTAINEDX - .2byte STRINGID_PKMNOBTAINEDX2 - .2byte STRINGID_PKMNOBTAINEDXYOBTAINEDZ - -gFlashFireStringIds:: - .2byte STRINGID_PKMNRAISEDFIREPOWERWITH - .2byte STRINGID_PKMNSXMADEYINEFFECTIVE - -gCaughtMonStringIds:: - .2byte STRINGID_PKMNTRANSFERREDSOMEONESPC - .2byte STRINGID_PKMNTRANSFERREDBILLSPC - .2byte STRINGID_PKMNBOXSOMEONESPCFULL - .2byte STRINGID_PKMNBOXBILLSPCFULL - -gDoubleBattleRecallStrings:: - .2byte STRINGID_TRAINER1MON1COMEBACK - .2byte STRINGID_TRAINER1MON1COMEBACK - .2byte STRINGID_TRAINER1MON2COMEBACK - .2byte STRINGID_TRAINER1MON1AND2COMEBACK - -gTrappingMoves:: @ 83FE664 - .2byte MOVE_BIND - .2byte MOVE_WRAP - .2byte MOVE_FIRE_SPIN - .2byte MOVE_CLAMP - .2byte MOVE_WHIRLPOOL - .2byte MOVE_SAND_TOMB - .2byte 0xFFFF - -gText_PkmnIsEvolving:: @ 83FE672 - .string "What?\n" - .string "{STR_VAR_1} is evolving!$" - -gText_CongratsPkmnEvolved:: @ 83FE688 - .string "Congratulations! Your {STR_VAR_1}\n" - .string "evolved into {STR_VAR_2}!{WAIT_SE}\p" - .string "$" - -gText_PkmnStoppedEvolving:: @ 83FE6B5 - .string "Huh? {STR_VAR_1}\n" - .string "stopped evolving!\p" - .string "$" - -gText_EllipsisQuestionMark:: @ 83FE6D0 - .string "……?\p" - .string "$" - -gText_WhatWillPkmnDo:: @ 83FE6D5 - .string "What will\n" - .string "{B_ACTIVE_NAME_WITH_PREFIX} do?$" - -gUnknown_83FE6E6:: @ 83FE6E6 - .string "What will {B_PLAYER_NAME}\n" - .string "throw?$" - -gUnknown_83FE6FA:: @ 83FE6FA - .string "What will the\n" - .string "old man do?$" - -gText_LinkStandby:: @ 83FE714 - .string "{PAUSE 16}Link standby…$" - -gUnknown_83FE725:: @ 83FE725 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}FIGHT{CLEAR_TO 56}BAG\n" - .string "POKéMON{CLEAR_TO 56}RUN$" - -gUnknown_83FE747:: @ 83FE747 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}BALL{CLEAR_TO 56}BAIT\n" - .string "ROCK{CLEAR_TO 56}RUN$" - -gText_MoveInterfacePP:: @ 83FE766 - .string "PP $" - -gText_MoveInterfaceType:: @ 83FE76A - .string "TYPE/$" - -gUnknown_83FE770:: @ 83FE770 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}$" - -gUnknown_83FE779:: @ 83FE779 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}どの わざを\n" - .string "わすれさせたい?$" - -gText_BattleYesNoChoice:: @ 83FE791 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}Yes\n" - .string "No$" - -gText_BattleSwitchWhich:: @ 83FE7A0 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}Switch\n" - .string "which?$" - -gUnknown_83FE7B6:: @ 83FE7B6 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}$" - -gUnknown_83FE7BF:: @ 83FE7BF - .string "{RIGHT_ARROW_2}$" - -gUnknown_83FE7C2:: @ 83FE7C2 - .string "{PLUS}$" - -gUnknown_83FE7C5:: @ 83FE7C5 - .string "-$" - -gUnknown_83FE7C7:: @ 83FE7C7 - .string "{SIZE 0}Max{SIZE 2} HP$" - -gUnknown_83FE7D4:: @ 83FE7D4 - .string "ATTACK $" - -gUnknown_83FE7DC:: @ 83FE7DC - .string "DEFENSE$" - -gUnknown_83FE7E4:: @ 83FE7E4 - .string "SP. ATK$" - -gUnknown_83FE7EC:: @ 83FE7EC - .string "SP. DEF$" - -gUnknown_83FE7F4:: @ 83FE7F4 - .4byte gUnknown_83FE7C7 - .4byte gUnknown_83FE7E4 - .4byte gUnknown_83FE7D4 - .4byte gUnknown_83FE7EC - .4byte gUnknown_83FE7DC - .4byte gUnknown_83FD5A2 - -gUnknown_83FE80C:: - .string "{HIGHLIGHT 2}SAFARI BALLS$" - -gText_HighlightRed_Left:: @ 83FE81C - .string "{HIGHLIGHT 2}Left: $" - -gText_HighlightRed:: @ 83FE826 - .string "{HIGHLIGHT 2}$" - -gText_Sleep:: @ 83FE82A - .string "sleep$" - -gText_Poison:: @ 83FE830 - .string "poison$" - -gText_Burn:: @ 83FE837 - .string "burn$" - -gText_Paralysis:: @ 83FE83C - .string "paralysis$" - -gText_Ice:: @ 83FE846 - .string "ice$" - -gText_Confusion:: @ 83FE84A - .string "confusion$" - -gText_Love:: @ 83FE854 - .string "love$" - -gUnknown_83FE859:: @ 83FE859 - .string " $" - -gUnknown_83FE85C:: @ 83FE85C - .string "\n" - .string "$" - -gUnknown_83FE85E:: @ 83FE85E - .string "\n" - .string "$" - -gUnknown_83FE860:: @ 83FE860 - .string " is$" - -gUnknown_83FE864:: @ 83FE864 - .string " is$" - -gText_BadEgg:: @ 83FE868 - .string "Bad EGG$" - -gUnknown_83FE870:: @ 83FE870 - .string "ミツル$" - -gUnknown_83FE874:: @ 83FE874 - .string "{HIGHLIGHT 0}Win$" - -gUnknown_83FE87B:: @ 83FE87B - .string "{HIGHLIGHT 0}Loss$" - -gUnknown_83FE883:: @ 83FE883 - .string "{HIGHLIGHT 0}Draw$" - -gUnknown_83FE88B:: @ 83FE88B - .string " is$" - -gUnknown_83FE88F:: @ 83FE88F - .string "'s$" - -gUnknown_83FE892:: @ 83FE892 - .string "a NORMAL move$" - -gUnknown_83FE8A0:: @ 83FE8A0 - .string "a FIGHTING move$" - -gUnknown_83FE8B0:: @ 83FE8B0 - .string "a FLYING move$" - -gUnknown_83FE8BE:: @ 83FE8BE - .string "a POISON move$" - -gUnknown_83FE8CC:: @ 83FE8CC - .string "a GROUND move$" - -gUnknown_83FE8DA:: @ 83FE8DA - .string "a ROCK move$" - -gUnknown_83FE8E6:: @ 83FE8E6 - .string "a BUG move$" - -gUnknown_83FE8F1:: @ 83FE8F1 - .string "a GHOST move$" - -gUnknown_83FE8FE:: @ 83FE8FE - .string "a STEEL move$" - -gUnknown_83FE90B:: @ 83FE90B - .string "a ??? move$" - -gUnknown_83FE916:: @ 83FE916 - .string "a FIRE move$" - -gUnknown_83FE922:: @ 83FE922 - .string "a WATER move$" - -gUnknown_83FE92F:: @ 83FE92F - .string "a GRASS move$" - -gUnknown_83FE93C:: @ 83FE93C - .string "an ELECTRIC move$" - -gUnknown_83FE94D:: @ 83FE94D - .string "a PSYCHIC move$" - -gUnknown_83FE95C:: @ 83FE95C - .string "an ICE move$" - -gUnknown_83FE968:: @ 83FE968 - .string "a DRAGON move$" - -gUnknown_83FE976:: @ 83FE976 - .string "a DARK move$" - -gUnknown_83FE982:: @ 83FE982 - .string "TIME BOARD$" - -gUnknown_83FE98D:: @ 83FE98D - .string "CLEAR TIME$" - -gUnknown_83FE998:: @ 83FE998 - .string "{STR_VAR_1}MIN. {STR_VAR_2}.{STR_VAR_3}SEC.$" - -gUnknown_83FE9A9:: @ 83FE9A9 - .string "1F$" - -gUnknown_83FE9AC:: @ 83FE9AC - .string "2F$" - -gUnknown_83FE9AF:: @ 83FE9AF - .string "3F$" - -gUnknown_83FE9B2:: @ 83FE9B2 - .string "4F$" - -gUnknown_83FE9B5:: @ 83FE9B5 - .string "5F$" - -gUnknown_83FE9B8:: @ 83FE9B8 - .string "6F$" - -gUnknown_83FE9BB:: @ 83FE9BB - .string "7F$" - -gUnknown_83FE9BE:: @ 83FE9BE - .string "8F$" - - .align 2 -gUnknown_83FE9C4:: @ 83FE9C4 - .4byte gOtherText_Single - .4byte gOtherText_Double - .4byte gOtherText_Knockout - .4byte gOtherText_Mixed - -gUnknown_83FE9D4:: - .string "{PLAY_SE SE_NIGERU}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!$" - -gUnknown_83FE9E4:: @ 83FE9E4 - .string "Player lost against\n" - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!$" - -gUnknown_83FE9FF:: @ 83FE9FF - .string "Player battled to a draw against\n" - .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!$" - - .align 2 -gUnknown_83FEA28:: @ 83FEA28 - .4byte gUnknown_83FE892 - .4byte gUnknown_83FE8A0 - .4byte gUnknown_83FE8B0 - .4byte gUnknown_83FE8BE - .4byte gUnknown_83FE8CC - .4byte gUnknown_83FE8DA - .4byte gUnknown_83FE8E6 - .4byte gUnknown_83FE8F1 - .4byte gUnknown_83FE8FE - .4byte gUnknown_83FE90B - .4byte gUnknown_83FE916 - .4byte gUnknown_83FE922 - .4byte gUnknown_83FE92F - .4byte gUnknown_83FE93C - .4byte gUnknown_83FE94D - .4byte gUnknown_83FE95C - .4byte gUnknown_83FE968 - .4byte gUnknown_83FE976 - - .align 1 -gUnknown_83FEA70:: @ 83FEA70 - .2byte MOVE_SWORDS_DANCE - .2byte MOVE_STRENGTH - .2byte MOVE_GROWTH - .2byte MOVE_HARDEN - .2byte MOVE_MINIMIZE - .2byte MOVE_SMOKESCREEN - .2byte MOVE_WITHDRAW - .2byte MOVE_DEFENSE_CURL - .2byte MOVE_EGG_BOMB - .2byte MOVE_SMOG - .2byte MOVE_BONE_CLUB - .2byte MOVE_FLASH - .2byte MOVE_SPLASH - .2byte MOVE_ACID_ARMOR - .2byte MOVE_BONEMERANG - .2byte MOVE_REST - .2byte MOVE_SHARPEN - .2byte MOVE_SUBSTITUTE - .2byte MOVE_MIND_READER - .2byte MOVE_SNORE - .2byte MOVE_PROTECT - .2byte MOVE_SPIKES - .2byte MOVE_ENDURE - .2byte MOVE_ROLLOUT - .2byte MOVE_SWAGGER - .2byte MOVE_SLEEP_TALK - .2byte MOVE_HIDDEN_POWER - .2byte MOVE_PSYCH_UP - .2byte MOVE_EXTREME_SPEED - .2byte MOVE_FOLLOW_ME - .2byte MOVE_TRICK - .2byte MOVE_ASSIST - .2byte MOVE_INGRAIN - .2byte MOVE_KNOCK_OFF - .2byte MOVE_CAMOUFLAGE - .2byte MOVE_ASTONISH - .2byte MOVE_ODOR_SLEUTH - .2byte MOVE_GRASS_WHISTLE - .2byte MOVE_SHEER_COLD - .2byte MOVE_MUDDY_WATER - .2byte MOVE_IRON_DEFENSE - .2byte MOVE_BOUNCE - .2byte MOVE_NONE - - .2byte MOVE_TELEPORT - .2byte MOVE_RECOVER - .2byte MOVE_BIDE - .2byte MOVE_AMNESIA - .2byte MOVE_FLAIL - .2byte MOVE_TAUNT - .2byte MOVE_BULK_UP - .2byte MOVE_NONE - - .2byte MOVE_MEDITATE - .2byte MOVE_AGILITY - .2byte MOVE_MIMIC - .2byte MOVE_DOUBLE_TEAM - .2byte MOVE_BARRAGE - .2byte MOVE_TRANSFORM - .2byte MOVE_STRUGGLE - .2byte MOVE_SCARY_FACE - .2byte MOVE_CHARGE - .2byte MOVE_WISH - .2byte MOVE_BRICK_BREAK - .2byte MOVE_YAWN - .2byte MOVE_FEATHER_DANCE - .2byte MOVE_TEETER_DANCE - .2byte MOVE_MUD_SPORT - .2byte MOVE_FAKE_TEARS - .2byte MOVE_WATER_SPORT - .2byte MOVE_CALM_MIND - .2byte MOVE_NONE - - .2byte MOVE_POUND - .2byte MOVE_SCRATCH - .2byte MOVE_VICE_GRIP - .2byte MOVE_WING_ATTACK - .2byte MOVE_FLY - .2byte MOVE_BIND - .2byte MOVE_SLAM - .2byte MOVE_HORN_ATTACK - .2byte MOVE_WRAP - .2byte MOVE_THRASH - .2byte MOVE_TAIL_WHIP - .2byte MOVE_LEER - .2byte MOVE_BITE - .2byte MOVE_GROWL - .2byte MOVE_ROAR - .2byte MOVE_SING - .2byte MOVE_PECK - .2byte MOVE_ABSORB - .2byte MOVE_STRING_SHOT - .2byte MOVE_EARTHQUAKE - .2byte MOVE_FISSURE - .2byte MOVE_DIG - .2byte MOVE_TOXIC - .2byte MOVE_SCREECH - .2byte MOVE_METRONOME - .2byte MOVE_LICK - .2byte MOVE_CLAMP - .2byte MOVE_CONSTRICT - .2byte MOVE_POISON_GAS - .2byte MOVE_BUBBLE - .2byte MOVE_SLASH - .2byte MOVE_SPIDER_WEB - .2byte MOVE_NIGHTMARE - .2byte MOVE_CURSE - .2byte MOVE_FORESIGHT - .2byte MOVE_CHARM - .2byte MOVE_ATTRACT - .2byte MOVE_ROCK_SMASH - .2byte MOVE_UPROAR - .2byte MOVE_SPIT_UP - .2byte MOVE_SWALLOW - .2byte MOVE_TORMENT - .2byte MOVE_FLATTER - .2byte MOVE_ROLE_PLAY - .2byte MOVE_ENDEAVOR - .2byte MOVE_TICKLE - .2byte MOVE_COVET - .2byte MOVE_NONE - -gUnknown_83FEB5C:: @ 83FEB5C - .byte 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff - - .align 2 -gUnknown_83FEB64:: @ 83FEB64 - .byte 0xff, 0x02, 0x02, 0x02, 0x00, 0x02, 0x01, 0x01, 0x0f, 0x06 - .align 2 - .byte 0xff, 0x02, 0x02, 0x02, 0x00, 0x02, 0x00, 0x01, 0x0f, 0x06 - .align 2 - .byte 0xee, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x0e, 0x0b - .align 2 - .byte 0xee, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x01, 0x0a, 0x02, 0x00, 0x02, 0x00, 0x0c, 0x0e, 0x0b - .align 2 - .byte 0xee, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02 - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f - .align 2 - .byte 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06 - .align 2 - .byte 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06 - .align 2 - .byte 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06 - .align 2 - .byte 0x11, 0x04, 0x00, 0x01, 0x00, 0x01, 0x01, 0x02, 0x01, 0x03 - .align 2 - -gUnknown_83FEC90:: @ 83FEC90 - .byte 0x04, 0x05, 0x02, 0x02 |