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-rw-r--r--data/battle_message.s2923
1 files changed, 0 insertions, 2923 deletions
diff --git a/data/battle_message.s b/data/battle_message.s
deleted file mode 100644
index 4f7576103..000000000
--- a/data/battle_message.s
+++ /dev/null
@@ -1,2923 +0,0 @@
-#include "constants/moves.h"
-#include "constants/battle.h"
-#include "battle_string_ids.h"
- .include "asm/macros.inc"
- .include "constants/constants.inc"
- .section .rodata
- .align 2, 0
-
-gUnknown_83FB218:: @ 83FB218
- .string "$"
-
-gUnknown_83FB219:: @ 83FB219
- .string "{B_TRAINER1_LOSE_TEXT}$"
-
-gUnknown_83FB21C:: @ 83FB21C
- .string "{B_TRAINER2_CLASS}$"
-
-gUnknown_83FB21F:: @ 83FB21F
- .string "{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME}, come back!$"
-
-gUnknown_83FB232:: @ 83FB232
- .string "{B_TRAINER1_WIN_TEXT}$"
-
-gUnknown_83FB235:: @ 83FB235
- .string "{B_TRAINER1_NAME}: {B_OPPONENT_MON2_NAME}, come back!$"
-
-gUnknown_83FB248:: @ 83FB248
- .string "{B_TRAINER1_NAME}: {B_OPPONENT_MON1_NAME} and\n"
- .string "{B_OPPONENT_MON2_NAME}, come back!$"
-
-gUnknown_83FB262:: @ 83FB262
- .string "{B_TRAINER2_NAME}$"
-
-gUnknown_83FB265:: @ 83FB265
- .string "{B_BUFF1} gained{B_BUFF2}\n"
- .string "{B_TRAINER2_LOSE_TEXT} EXP. Points!\p"
- .string "$"
-
-gUnknown_83FB282:: @ 83FB282
- .string "$"
-
-gUnknown_83FB283:: @ 83FB283
- .string " a boosted$"
-
-gUnknown_83FB28E:: @ 83FB28E
- .string "{B_BUFF1} grew to\n"
- .string "LV. {B_BUFF2}!{WAIT_SE}\p"
- .string "$"
-
-gUnknown_83FB2A4:: @ 83FB2A4
- .string "{B_BUFF1} learned\n"
- .string "{B_BUFF2}!{WAIT_SE}\p"
- .string "$"
-
-gUnknown_83FB2B6:: @ 83FB2B6
- .string "{B_BUFF1} is trying to\n"
- .string "learn {B_BUFF2}.\p"
- .string "$"
-
-gUnknown_83FB2D1:: @ 83FB2D1
- .string "But, {B_BUFF1} can't learn\n"
- .string "more than four moves.\p"
- .string "$"
-
-gUnknown_83FB2FC:: @ 83FB2FC
- .string "Delete a move to make\n"
- .string "room for {B_BUFF2}?$"
-
-gUnknown_83FB31F:: @ 83FB31F
- .string "{B_BUFF1} forgot\n"
- .string "{B_BUFF2}.\p"
- .string "$"
-
-gUnknown_83FB32E:: @ 83FB32E
- .string "{PAUSE 32}Stop learning\n"
- .string "{B_BUFF2}?$"
-
-gUnknown_83FB343:: @ 83FB343
- .string "{B_BUFF1} did not learn\n"
- .string "{B_BUFF2}.\p"
- .string "$"
-
-gUnknown_83FB359:: @ 83FB359
- .string "Use next POKéMON?$"
-
-gUnknown_83FB36B:: @ 83FB36B
- .string "{B_ATK_NAME_WITH_PREFIX}'s\n"
- .string "attack missed!$"
-
-gUnknown_83FB37F:: @ 83FB37F
- .string "{B_DEF_NAME_WITH_PREFIX}\n"
- .string "protected itself!$"
-
-gUnknown_83FB394:: @ 83FB394
- .string "{B_DEF_NAME_WITH_PREFIX} avoided\n"
- .string "damage with {B_DEF_ABILITY}!$"
-
-gUnknown_83FB3AF:: @ 83FB3AF
- .string "{B_DEF_NAME_WITH_PREFIX} makes GROUND\n"
- .string "moves miss with {B_DEF_ABILITY}!$"
-
-gUnknown_83FB3D3:: @ 83FB3D3
- .string "{B_DEF_NAME_WITH_PREFIX} avoided\n"
- .string "the attack!$"
-
-gUnknown_83FB3EA:: @ 83FB3EA
- .string "It doesn't affect\n"
- .string "{B_DEF_NAME_WITH_PREFIX}…$"
-
-gUnknown_83FB400:: @ 83FB400
- .string "{B_ATK_NAME_WITH_PREFIX}\n"
- .string "fainted!\p"
- .string "$"
-
-gUnknown_83FB40D:: @ 83FB40D
- .string "{B_DEF_NAME_WITH_PREFIX}\n"
- .string "fainted!\p"
- .string "$"
-
-gUnknown_83FB41A:: @ 83FB41A
- .string "{B_PLAYER_NAME} got ¥{B_BUFF1}\n"
- .string "for winning!\p"
- .string "$"
-
-gUnknown_83FB433:: @ 83FB433
- .string "{B_PLAYER_NAME} is out of\n"
- .string "usable POKéMON!\p"
- .string "$"
-
-gUnknown_83FB451:: @ 83FB451
- .string "{B_PLAYER_NAME} panicked and lost ¥{B_BUFF1}…\p"
- .string "… … … …\p"
- .string "{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}$"
-
-gUnknown_83FB484:: @ 83FB484
- .string "{B_PLAYER_NAME} is out of\n"
- .string "usable POKéMON!\p"
- .string "Player lost against\n"
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!{PAUSE_UNTIL_PRESS}$"
-
-gUnknown_83FB4BE:: @ 83FB4BE
- .string "{B_PLAYER_NAME} paid ¥{B_BUFF1} as the prize\n"
- .string "money…\p"
- .string "… … … …\p"
- .string "{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}$"
-
-gUnknown_83FB4F7:: @ 83FB4F7
- .string "{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}$"
-
-gUnknown_83FB508:: @ 83FB508
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} prevents\n"
- .string "escape with {B_SCR_ACTIVE_ABILITY}!\p"
- .string "$"
-
-gUnknown_83FB525:: @ 83FB525
- .string "Can't escape!\p"
- .string "$"
-
-gUnknown_83FB534:: @ 83FB534
- .string "{B_ATK_NAME_WITH_PREFIX} can't escape!$"
-
-gUnknown_83FB545:: @ 83FB545
- .string "Hit {B_BUFF1} time(s)!$"
-
-gUnknown_83FB555:: @ 83FB555
- .string "{B_EFF_NAME_WITH_PREFIX}\n"
- .string "fell asleep!$"
-
-gUnknown_83FB565:: @ 83FB565
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "made {B_EFF_NAME_WITH_PREFIX} sleep!$"
-
-gUnknown_83FB57C:: @ 83FB57C
- .string "{B_DEF_NAME_WITH_PREFIX} is\n"
- .string "already asleep!$"
-
-gUnknown_83FB592:: @ 83FB592
- .string "{B_ATK_NAME_WITH_PREFIX} is\n"
- .string "already asleep!$"
-
-gUnknown_83FB5A8:: @ 83FB5A8
- .string "{B_DEF_NAME_WITH_PREFIX}\n"
- .string "wasn't affected!$"
-
-gUnknown_83FB5BC:: @ 83FB5BC
- .string "{B_EFF_NAME_WITH_PREFIX}\n"
- .string "was poisoned!$"
-
-gUnknown_83FB5CD:: @ 83FB5CD
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "poisoned {B_EFF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FB5E2:: @ 83FB5E2
- .string "{B_ATK_NAME_WITH_PREFIX} is hurt\n"
- .string "by poison!$"
-
-gUnknown_83FB5F8:: @ 83FB5F8
- .string "{B_DEF_NAME_WITH_PREFIX} is already\n"
- .string "poisoned.$"
-
-gUnknown_83FB610:: @ 83FB610
- .string "{B_EFF_NAME_WITH_PREFIX} is badly\n"
- .string "poisoned!$"
-
-gUnknown_83FB626:: @ 83FB626
- .string "{B_DEF_NAME_WITH_PREFIX} had its\n"
- .string "energy drained!$"
-
-gUnknown_83FB641:: @ 83FB641
- .string "{B_EFF_NAME_WITH_PREFIX} was burned!$"
-
-gUnknown_83FB650:: @ 83FB650
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "burned {B_EFF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FB663:: @ 83FB663
- .string "{B_ATK_NAME_WITH_PREFIX} is hurt\n"
- .string "by its burn!$"
-
-gUnknown_83FB67B:: @ 83FB67B
- .string "{B_DEF_NAME_WITH_PREFIX} already\n"
- .string "has a burn.$"
-
-gUnknown_83FB692:: @ 83FB692
- .string "{B_EFF_NAME_WITH_PREFIX} was\n"
- .string "frozen solid!$"
-
-gUnknown_83FB6A7:: @ 83FB6A7
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "froze {B_EFF_NAME_WITH_PREFIX} solid!$"
-
-gUnknown_83FB6BF:: @ 83FB6BF
- .string "{B_ATK_NAME_WITH_PREFIX} is\n"
- .string "frozen solid!$"
-
-gUnknown_83FB6D3:: @ 83FB6D3
- .string "{B_DEF_NAME_WITH_PREFIX} was\n"
- .string "defrosted!$"
-
-gUnknown_83FB6E5:: @ 83FB6E5
- .string "{B_ATK_NAME_WITH_PREFIX} was\n"
- .string "defrosted!$"
-
-gUnknown_83FB6F7:: @ 83FB6F7
- .string "{B_ATK_NAME_WITH_PREFIX} was\n"
- .string "defrosted by {B_CURRENT_MOVE}!$"
-
-gUnknown_83FB70F:: @ 83FB70F
- .string "{B_EFF_NAME_WITH_PREFIX} is paralyzed!\n"
- .string "It may be unable to move!$"
-
-gUnknown_83FB73A:: @ 83FB73A
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "paralyzed {B_EFF_NAME_WITH_PREFIX}!\l"
- .string "It may be unable to move!$"
-
-gUnknown_83FB76A:: @ 83FB76A
- .string "{B_ATK_NAME_WITH_PREFIX} is paralyzed!\n"
- .string "It can't move!$"
-
-gUnknown_83FB78A:: @ 83FB78A
- .string "{B_DEF_NAME_WITH_PREFIX} is\n"
- .string "already paralyzed!$"
-
-gUnknown_83FB7A3:: @ 83FB7A3
- .string "{B_DEF_NAME_WITH_PREFIX} was\n"
- .string "healed of paralysis!$"
-
-gUnknown_83FB7BF:: @ 83FB7BF
- .string "{B_DEF_NAME_WITH_PREFIX}'s\n"
- .string "dream was eaten!$"
-
-gUnknown_83FB7D5:: @ 83FB7D5
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "won't go higher!$"
-
-gUnknown_83FB7EE:: @ 83FB7EE
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "won't go lower!$"
-
-gUnknown_83FB806:: @ 83FB806
- .string "Your team's {B_BUFF1}\n"
- .string "stopped working!$"
-
-gUnknown_83FB826:: @ 83FB826
- .string "The foe's {B_BUFF1}\n"
- .string "stopped working!$"
-
-gUnknown_83FB844:: @ 83FB844
- .string "{B_ATK_NAME_WITH_PREFIX} is\n"
- .string "confused!$"
-
-gUnknown_83FB854:: @ 83FB854
- .string "{B_ATK_NAME_WITH_PREFIX} snapped\n"
- .string "out of confusion!$"
-
-gUnknown_83FB871:: @ 83FB871
- .string "{B_EFF_NAME_WITH_PREFIX} became\n"
- .string "confused!$"
-
-gUnknown_83FB885:: @ 83FB885
- .string "{B_DEF_NAME_WITH_PREFIX} is\n"
- .string "already confused!$"
-
-gUnknown_83FB89D:: @ 83FB89D
- .string "{B_DEF_NAME_WITH_PREFIX}\n"
- .string "fell in love!$"
-
-gUnknown_83FB8AE:: @ 83FB8AE
- .string "{B_ATK_NAME_WITH_PREFIX} is in love\n"
- .string "with {B_SCR_ACTIVE_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FB8C5:: @ 83FB8C5
- .string "{B_ATK_NAME_WITH_PREFIX} is\n"
- .string "immobilized by love!$"
-
-gUnknown_83FB8E0:: @ 83FB8E0
- .string "{B_DEF_NAME_WITH_PREFIX} was\n"
- .string "blown away!$"
-
-gUnknown_83FB8F3:: @ 83FB8F3
- .string "{B_ATK_NAME_WITH_PREFIX} transformed\n"
- .string "into the {B_BUFF1} type!$"
-
-gUnknown_83FB914:: @ 83FB914
- .string "{B_ATK_NAME_WITH_PREFIX} flinched!$"
-
-gUnknown_83FB921:: @ 83FB921
- .string "{B_DEF_NAME_WITH_PREFIX} regained\n"
- .string "health!$"
-
-gUnknown_83FB935:: @ 83FB935
- .string "{B_DEF_NAME_WITH_PREFIX}'s\n"
- .string "HP is full!$"
-
-gUnknown_83FB946:: @ 83FB946
- .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n"
- .string "raised SP. DEF!$"
-
-gUnknown_83FB95E:: @ 83FB95E
- .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n"
- .string "raised SP. DEF a little!$"
-
-gUnknown_83FB97F:: @ 83FB97F
- .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n"
- .string "raised DEFENSE!$"
-
-gUnknown_83FB997:: @ 83FB997
- .string "{B_ATK_PREFIX2}'s {B_CURRENT_MOVE}\n"
- .string "raised DEFENSE a little!$"
-
-gUnknown_83FB9B8:: @ 83FB9B8
- .string "{B_ATK_PREFIX2}'s party is covered\n"
- .string "by a veil!$"
-
-gUnknown_83FB9D9:: @ 83FB9D9
- .string "{B_DEF_NAME_WITH_PREFIX}'s party is protected\n"
- .string "by SAFEGUARD!$"
-
-gUnknown_83FB9FF:: @ 83FB9FF
- .string "{B_ATK_PREFIX3}'s party is no longer\n"
- .string "protected by SAFEGUARD!$"
-
-gUnknown_83FBA2F:: @ 83FBA2F
- .string "{B_ATK_NAME_WITH_PREFIX} went\n"
- .string "to sleep!$"
-
-gUnknown_83FBA41:: @ 83FBA41
- .string "{B_ATK_NAME_WITH_PREFIX} slept and\n"
- .string "became healthy!$"
-
-gUnknown_83FBA5E:: @ 83FBA5E
- .string "{B_ATK_NAME_WITH_PREFIX} whipped\n"
- .string "up a whirlwind!$"
-
-gUnknown_83FBA79:: @ 83FBA79
- .string "{B_ATK_NAME_WITH_PREFIX} took\n"
- .string "in sunlight!$"
-
-gUnknown_83FBA8E:: @ 83FBA8E
- .string "{B_ATK_NAME_WITH_PREFIX} lowered\n"
- .string "its head!$"
-
-gUnknown_83FBAA3:: @ 83FBAA3
- .string "{B_ATK_NAME_WITH_PREFIX} is glowing!$"
-
-gUnknown_83FBAB2:: @ 83FBAB2
- .string "{B_ATK_NAME_WITH_PREFIX} flew\n"
- .string "up high!$"
-
-gUnknown_83FBAC3:: @ 83FBAC3
- .string "{B_ATK_NAME_WITH_PREFIX} dug a hole!$"
-
-gUnknown_83FBAD2:: @ 83FBAD2
- .string "{B_ATK_NAME_WITH_PREFIX} hid\n"
- .string "underwater!$"
-
-gUnknown_83FBAE5:: @ 83FBAE5
- .string "{B_ATK_NAME_WITH_PREFIX} sprang up!$"
-
-gUnknown_83FBAF3:: @ 83FBAF3
- .string "{B_DEF_NAME_WITH_PREFIX} was squeezed by\n"
- .string "{B_ATK_NAME_WITH_PREFIX}'s BIND!$"
-
-gUnknown_83FBB11:: @ 83FBB11
- .string "{B_DEF_NAME_WITH_PREFIX} was trapped\n"
- .string "in the vortex!$"
-
-gUnknown_83FBB2F:: @ 83FBB2F
- .string "{B_DEF_NAME_WITH_PREFIX} was trapped\n"
- .string "by SAND TOMB!$"
-
-gUnknown_83FBB4C:: @ 83FBB4C
- .string "{B_DEF_NAME_WITH_PREFIX} was WRAPPED by\n"
- .string "{B_ATK_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FBB62:: @ 83FBB62
- .string "{B_ATK_NAME_WITH_PREFIX} CLAMPED\n"
- .string "{B_DEF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FBB71:: @ 83FBB71
- .string "{B_ATK_NAME_WITH_PREFIX} is hurt\n"
- .string "by {B_BUFF1}!$"
-
-gUnknown_83FBB83:: @ 83FBB83
- .string "{B_ATK_NAME_WITH_PREFIX} was freed\n"
- .string "from {B_BUFF1}!$"
-
-gUnknown_83FBB99:: @ 83FBB99
- .string "{B_ATK_NAME_WITH_PREFIX} kept going\n"
- .string "and crashed!$"
-
-BattleText_MistShroud:: @ 83FBBB4
- .string "{B_ATK_PREFIX2} became\n"
- .string "shrouded in MIST!$"
-
-gUnknown_83FBBD0:: @ 83FBBD0
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} is protected\n"
- .string "by MIST!$"
-
-BattleText_GetPumped:: @ 83FBBE9
- .string "{B_ATK_NAME_WITH_PREFIX} is getting\n"
- .string "pumped!$"
-
-gUnknown_83FBBFF:: @ 83FBBFF
- .string "{B_ATK_NAME_WITH_PREFIX} is hit\n"
- .string "with recoil!$"
-
-gUnknown_83FBC16:: @ 83FBC16
- .string "{B_ATK_NAME_WITH_PREFIX} protected\n"
- .string "itself!$"
-
-gUnknown_83FBC2B:: @ 83FBC2B
- .string "{B_ATK_NAME_WITH_PREFIX} is buffeted\n"
- .string "by the sandstorm!$"
-
-gUnknown_83FBC4C:: @ 83FBC4C
- .string "{B_ATK_NAME_WITH_PREFIX} is pelted\n"
- .string "by HAIL!$"
-
-gUnknown_83FBC62:: @ 83FBC62
- .string "{B_ATK_PREFIX1}'s {B_BUFF1}\n"
- .string "wore off!$"
-
-gUnknown_83FBC74:: @ 83FBC74
- .string "{B_DEF_NAME_WITH_PREFIX} was seeded!$"
-
-gUnknown_83FBC83:: @ 83FBC83
- .string "{B_DEF_NAME_WITH_PREFIX} evaded\n"
- .string "the attack!$"
-
-gUnknown_83FBC99:: @ 83FBC99
- .string "{B_ATK_NAME_WITH_PREFIX}'s health is\n"
- .string "sapped by LEECH SEED!$"
-
-gUnknown_83FBCBE:: @ 83FBCBE
- .string "{B_ATK_NAME_WITH_PREFIX} is fast\n"
- .string "asleep.$"
-
-gUnknown_83FBCD1:: @ 83FBCD1
- .string "{B_ATK_NAME_WITH_PREFIX} woke up!$"
-
-gUnknown_83FBCDD:: @ 83FBCDD
- .string "But {B_SCR_ACTIVE_NAME_WITH_PREFIX}'s UPROAR\n"
- .string "kept it awake!$"
-
-gUnknown_83FBCFC:: @ 83FBCFC
- .string "{B_ATK_NAME_WITH_PREFIX} woke up\n"
- .string "in the UPROAR!$"
-
-gUnknown_83FBD16:: @ 83FBD16
- .string "{B_ATK_NAME_WITH_PREFIX} caused\n"
- .string "an UPROAR!$"
-
-gUnknown_83FBD2B:: @ 83FBD2B
- .string "{B_ATK_NAME_WITH_PREFIX} is making\n"
- .string "an UPROAR!$"
-
-gUnknown_83FBD43:: @ 83FBD43
- .string "{B_ATK_NAME_WITH_PREFIX} calmed down.$"
-
-gUnknown_83FBD53:: @ 83FBD53
- .string "But {B_DEF_NAME_WITH_PREFIX} can't\n"
- .string "sleep in an UPROAR!$"
-
-gUnknown_83FBD74:: @ 83FBD74
- .string "{B_ATK_NAME_WITH_PREFIX} STOCKPILED\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FBD86:: @ 83FBD86
- .string "{B_ATK_NAME_WITH_PREFIX} can't\n"
- .string "STOCKPILE any more!$"
-
-gUnknown_83FBDA3:: @ 83FBDA3
- .string "But {B_DEF_NAME_WITH_PREFIX} can't\n"
- .string "sleep in an UPROAR!$"
-
-gUnknown_83FBDC4:: @ 83FBDC4
- .string "But the UPROAR kept\n"
- .string "{B_DEF_NAME_WITH_PREFIX} awake!$"
-
-gUnknown_83FBDE2:: @ 83FBDE2
- .string "{B_DEF_NAME_WITH_PREFIX} stayed awake\n"
- .string "using its {B_DEF_ABILITY}!$"
-
-gUnknown_83FBE00:: @ 83FBE00
- .string "{B_ATK_NAME_WITH_PREFIX} is storing\n"
- .string "energy!$"
-
-gUnknown_83FBE16:: @ 83FBE16
- .string "{B_ATK_NAME_WITH_PREFIX} unleashed\n"
- .string "energy!$"
-
-gUnknown_83FBE2B:: @ 83FBE2B
- .string "{B_ATK_NAME_WITH_PREFIX} became\n"
- .string "confused due to fatigue!$"
-
-gUnknown_83FBE4E:: @ 83FBE4E
- .string "{B_PLAYER_NAME} picked up\n"
- .string "¥{B_BUFF1}!\p"
- .string "$"
-
-gUnknown_83FBE61:: @ 83FBE61
- .string "{B_DEF_NAME_WITH_PREFIX} is\n"
- .string "unaffected!$"
-
-gUnknown_83FBE73:: @ 83FBE73
- .string "{B_ATK_NAME_WITH_PREFIX} transformed\n"
- .string "into {B_BUFF1}!$"
-
-gUnknown_83FBE8B:: @ 83FBE8B
- .string "{B_ATK_NAME_WITH_PREFIX} made\n"
- .string "a SUBSTITUTE!$"
-
-gUnknown_83FBEA1:: @ 83FBEA1
- .string "{B_ATK_NAME_WITH_PREFIX} already\n"
- .string "has a SUBSTITUTE!$"
-
-gUnknown_83FBEBE:: @ 83FBEBE
- .string "The SUBSTITUTE took damage\n"
- .string "for {B_DEF_NAME_WITH_PREFIX}!\p"
- .string "$"
-
-gUnknown_83FBEE2:: @ 83FBEE2
- .string "{B_DEF_NAME_WITH_PREFIX}'s\n"
- .string "SUBSTITUTE faded!\p"
- .string "$"
-
-gUnknown_83FBEFA:: @ 83FBEFA
- .string "{B_ATK_NAME_WITH_PREFIX} must\n"
- .string "recharge!$"
-
-gUnknown_83FBF0C:: @ 83FBF0C
- .string "{B_DEF_NAME_WITH_PREFIX}'s RAGE\n"
- .string "is building!$"
-
-gUnknown_83FBF23:: @ 83FBF23
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "was disabled!$"
-
-gUnknown_83FBF39:: @ 83FBF39
- .string "{B_ATK_NAME_WITH_PREFIX} is disabled\n"
- .string "no more!$"
-
-gUnknown_83FBF51:: @ 83FBF51
- .string "{B_DEF_NAME_WITH_PREFIX} got\n"
- .string "an ENCORE!$"
-
-gUnknown_83FBF63:: @ 83FBF63
- .string "{B_ATK_NAME_WITH_PREFIX}'s ENCORE\n"
- .string "ended!$"
-
-gUnknown_83FBF76:: @ 83FBF76
- .string "{B_ATK_NAME_WITH_PREFIX} took aim\n"
- .string "at {B_DEF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FBF89:: @ 83FBF89
- .string "{B_ATK_NAME_WITH_PREFIX} SKETCHED\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FBF99:: @ 83FBF99
- .string "{B_ATK_NAME_WITH_PREFIX} is trying\n"
- .string "to take its foe with it!$"
-
-gUnknown_83FBFBF:: @ 83FBFBF
- .string "{B_DEF_NAME_WITH_PREFIX} took\n"
- .string "{B_ATK_NAME_WITH_PREFIX} with it!$"
-
-gUnknown_83FBFD3:: @ 83FBFD3
- .string "Reduced {B_DEF_NAME_WITH_PREFIX}'s\n"
- .string "{B_BUFF1} by {B_BUFF2}!$"
-
-gUnknown_83FBFEA:: @ 83FBFEA
- .string "{B_ATK_NAME_WITH_PREFIX} stole\n"
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_LAST_ITEM}!$"
-
-gUnknown_83FBFFC:: @ 83FBFFC
- .string "{B_DEF_NAME_WITH_PREFIX} can't\n"
- .string "escape now!$"
-
-gUnknown_83FC011:: @ 83FC011
- .string "{B_DEF_NAME_WITH_PREFIX} fell into\n"
- .string "a NIGHTMARE!$"
-
-gUnknown_83FC02B:: @ 83FC02B
- .string "{B_ATK_NAME_WITH_PREFIX} is locked\n"
- .string "in a NIGHTMARE!$"
-
-gUnknown_83FC048:: @ 83FC048
- .string "{B_ATK_NAME_WITH_PREFIX} cut its own HP and\n"
- .string "laid a CURSE on {B_DEF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FC072:: @ 83FC072
- .string "{B_ATK_NAME_WITH_PREFIX} is afflicted\n"
- .string "by the CURSE!$"
-
-gUnknown_83FC090:: @ 83FC090
- .string "SPIKES were scattered all around\n"
- .string "the opponent's side!$"
-
-gUnknown_83FC0C6:: @ 83FC0C6
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} is hurt\n"
- .string "by SPIKES!$"
-
-gUnknown_83FC0DC:: @ 83FC0DC
- .string "{B_ATK_NAME_WITH_PREFIX} identified\n"
- .string "{B_DEF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FC0EE:: @ 83FC0EE
- .string "{B_ATK_NAME_WITH_PREFIX}'s PERISH count\n"
- .string "fell to {B_BUFF1}!$"
-
-gUnknown_83FC10C:: @ 83FC10C
- .string "{B_ATK_NAME_WITH_PREFIX} braced\n"
- .string "itself!$"
-
-gUnknown_83FC11E:: @ 83FC11E
- .string "{B_DEF_NAME_WITH_PREFIX} ENDURED\n"
- .string "the hit!$"
-
-gUnknown_83FC132:: @ 83FC132
- .string "MAGNITUDE {B_BUFF1}!$"
-
-gUnknown_83FC140:: @ 83FC140
- .string "{B_ATK_NAME_WITH_PREFIX} cut its own HP\n"
- .string "and maximized ATTACK!$"
-
-gUnknown_83FC168:: @ 83FC168
- .string "{B_ATK_NAME_WITH_PREFIX} copied\n"
- .string "{B_DEF_NAME_WITH_PREFIX}'s stat changes!$"
-
-gUnknown_83FC185:: @ 83FC185
- .string "{B_ATK_NAME_WITH_PREFIX} got free of\n"
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}!$"
-
-gUnknown_83FC19D:: @ 83FC19D
- .string "{B_ATK_NAME_WITH_PREFIX} shed\n"
- .string "LEECH SEED!$"
-
-gUnknown_83FC1B1:: @ 83FC1B1
- .string "{B_ATK_NAME_WITH_PREFIX} blew away\n"
- .string "SPIKES!$"
-
-gUnknown_83FC1C6:: @ 83FC1C6
- .string "{B_ATK_NAME_WITH_PREFIX} fled from\n"
- .string "battle!$"
-
-gUnknown_83FC1DB:: @ 83FC1DB
- .string "{B_ATK_NAME_WITH_PREFIX} foresaw\n"
- .string "an attack!$"
-
-gUnknown_83FC1F1:: @ 83FC1F1
- .string "{B_DEF_NAME_WITH_PREFIX} took the\n"
- .string "{B_BUFF1} attack!$"
-
-gUnknown_83FC208:: @ 83FC208
- .string "{B_ATK_NAME_WITH_PREFIX} chose\n"
- .string "{B_CURRENT_MOVE} as its destiny!$"
-
-gUnknown_83FC224:: @ 83FC224
- .string "{B_BUFF1}'s attack!$"
-
-gUnknown_83FC231:: @ 83FC231
- .string "{B_ATK_NAME_WITH_PREFIX} became the\n"
- .string "center of attention!$"
-
-gUnknown_83FC254:: @ 83FC254
- .string "{B_ATK_NAME_WITH_PREFIX} began\n"
- .string "charging power!$"
-
-gUnknown_83FC26D:: @ 83FC26D
- .string "NATURE POWER turned into\n"
- .string "{B_CURRENT_MOVE}!$"
-
-gUnknown_83FC28A:: @ 83FC28A
- .string "{B_ATK_NAME_WITH_PREFIX}'s status\n"
- .string "returned to normal!$"
-
-gUnknown_83FC2AA:: @ 83FC2AA
- .string "{B_DEF_NAME_WITH_PREFIX} was subjected\n"
- .string "to TORMENT!$"
-
-gUnknown_83FC2C7:: @ 83FC2C7
- .string "{B_ATK_NAME_WITH_PREFIX} is tightening\n"
- .string "its focus!$"
-
-gUnknown_83FC2E3:: @ 83FC2E3
- .string "{B_DEF_NAME_WITH_PREFIX} fell for\n"
- .string "the TAUNT!$"
-
-gUnknown_83FC2FA:: @ 83FC2FA
- .string "{B_ATK_NAME_WITH_PREFIX} is ready to\n"
- .string "help {B_DEF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FC312:: @ 83FC312
- .string "{B_ATK_NAME_WITH_PREFIX} switched\n"
- .string "items with its opponent!$"
-
-gUnknown_83FC337:: @ 83FC337
- .string "{B_ATK_NAME_WITH_PREFIX} obtained\n"
- .string "{B_BUFF1}.$"
-
-gUnknown_83FC347:: @ 83FC347
- .string "{B_DEF_NAME_WITH_PREFIX} obtained\n"
- .string "{B_BUFF2}.$"
-
-gUnknown_83FC357:: @ 83FC357
- .string "{B_ATK_NAME_WITH_PREFIX} obtained\n"
- .string "{B_BUFF1}.\p"
- .string "{B_DEF_NAME_WITH_PREFIX} obtained\n"
- .string "{B_BUFF2}.$"
-
-gUnknown_83FC377:: @ 83FC377
- .string "{B_ATK_NAME_WITH_PREFIX} copied\n"
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}!$"
-
-gUnknown_83FC38A:: @ 83FC38A
- .string "{B_ATK_NAME_WITH_PREFIX} made a WISH!$"
-
-gUnknown_83FC39A:: @ 83FC39A
- .string "{B_BUFF1}'s WISH\n"
- .string "came true!$"
-
-gUnknown_83FC3AF:: @ 83FC3AF
- .string "{B_ATK_NAME_WITH_PREFIX} planted its roots!$"
-
-gUnknown_83FC3C5:: @ 83FC3C5
- .string "{B_ATK_NAME_WITH_PREFIX} absorbed\n"
- .string "nutrients with its roots!$"
-
-gUnknown_83FC3EB:: @ 83FC3EB
- .string "{B_DEF_NAME_WITH_PREFIX} anchored\n"
- .string "itself with its roots!$"
-
-gUnknown_83FC40E:: @ 83FC40E
- .string "{B_ATK_NAME_WITH_PREFIX} made\n"
- .string "{B_DEF_NAME_WITH_PREFIX} drowsy!$"
-
-gUnknown_83FC421:: @ 83FC421
- .string "{B_ATK_NAME_WITH_PREFIX} knocked off\n"
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_LAST_ITEM}!$"
-
-gUnknown_83FC439:: @ 83FC439
- .string "{B_ATK_NAME_WITH_PREFIX} swapped abilities\n"
- .string "with its opponent!$"
-
-gUnknown_83FC461:: @ 83FC461
- .string "{B_ATK_NAME_WITH_PREFIX} sealed the\n"
- .string "opponent's moveシsス!$"
-
-gUnknown_83FC483:: @ 83FC483
- .string "{B_ATK_NAME_WITH_PREFIX} wants the\n"
- .string "opponent to bear a GRUDGE!$"
-
-gUnknown_83FC4AB:: @ 83FC4AB
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1} lost\n"
- .string "all its PP due to the GRUDGE!$"
-
-gUnknown_83FC4D6:: @ 83FC4D6
- .string "{B_ATK_NAME_WITH_PREFIX} shrouded\n"
- .string "itself in {B_CURRENT_MOVE}!$"
-
-gUnknown_83FC4F0:: @ 83FC4F0
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_CURRENT_MOVE}\n"
- .string "was bounced back by MAGIC COAT!$"
-
-gUnknown_83FC518:: @ 83FC518
- .string "{B_ATK_NAME_WITH_PREFIX} waits for its foe\n"
- .string "to make a move!$"
-
-gUnknown_83FC53D:: @ 83FC53D
- .string "{B_DEF_NAME_WITH_PREFIX} SNATCHED\n"
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s move!$"
-
-gUnknown_83FC554:: @ 83FC554
- .string "Electricity's power was\n"
- .string "weakened!$"
-
-gUnknown_83FC576:: @ 83FC576
- .string "Fire's power was\n"
- .string "weakened!$"
-
-gUnknown_83FC591:: @ 83FC591
- .string "{B_ATK_NAME_WITH_PREFIX} found\n"
- .string "one {B_LAST_ITEM}!$"
-
-gUnknown_83FC5A2:: @ 83FC5A2
- .string "A soothing aroma wafted\n"
- .string "through the area!$"
-
-gUnknown_83FC5CC:: @ 83FC5CC
- .string "Items can't be used now.{PAUSE 64}$"
-
-gUnknown_83FC5E8:: @ 83FC5E8
- .string "For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n"
- .string "{B_LAST_ITEM} {B_BUFF1}$"
-
-gUnknown_83FC5F6:: @ 83FC5F6
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n"
- .string "{B_LAST_ITEM} to hustle!$"
-
-gUnknown_83FC60C:: @ 83FC60C
- .string "{B_ATK_NAME_WITH_PREFIX} lost its\n"
- .string "focus and couldn't move!$"
-
-gUnknown_83FC631:: @ 83FC631
- .string "{B_DEF_NAME_WITH_PREFIX} was\n"
- .string "dragged out!\p"
- .string "$"
-
-gUnknown_83FC646:: @ 83FC646
- .string "The wall shattered!$"
-
-gUnknown_83FC65A:: @ 83FC65A
- .string "But it had no effect!$"
-
-gUnknown_83FC670:: @ 83FC670
- .string "{B_ACTIVE_NAME_WITH_PREFIX} has no\n"
- .string "moves left!\p"
- .string "$"
-
-gUnknown_83FC687:: @ 83FC687
- .string "{B_ACTIVE_NAME_WITH_PREFIX}'s {B_CURRENT_MOVE}\n"
- .string "is disabled!\p"
- .string "$"
-
-gUnknown_83FC69D:: @ 83FC69D
- .string "{B_ACTIVE_NAME_WITH_PREFIX} can't use the same\n"
- .string "move in a row due to the TORMENT!\p"
- .string "$"
-
-gUnknown_83FC6D6:: @ 83FC6D6
- .string "{B_ACTIVE_NAME_WITH_PREFIX} can't use\n"
- .string "{B_CURRENT_MOVE} after the TAUNT!\p"
- .string "$"
-
-gUnknown_83FC6F8:: @ 83FC6F8
- .string "{B_ACTIVE_NAME_WITH_PREFIX} can't use the\n"
- .string "sealed {B_CURRENT_MOVE}!\p"
- .string "$"
-
-gUnknown_83FC715:: @ 83FC715
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "made it rain!$"
-
-gUnknown_83FC72B:: @ 83FC72B
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "raised its SPEED!$"
-
-gUnknown_83FC745:: @ 83FC745
- .string "{B_DEF_NAME_WITH_PREFIX} was protected\n"
- .string "by {B_DEF_ABILITY}!$"
-
-gUnknown_83FC75D:: @ 83FC75D
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "prevents {B_ATK_NAME_WITH_PREFIX}\l"
- .string "from using {B_CURRENT_MOVE}!$"
-
-gUnknown_83FC780:: @ 83FC780
- .string "{B_DEF_NAME_WITH_PREFIX} restored HP\n"
- .string "using its {B_DEF_ABILITY}!$"
-
-gUnknown_83FC79D:: @ 83FC79D
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "made {B_CURRENT_MOVE} useless!$"
-
-gUnknown_83FC7B6:: @ 83FC7B6
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "made it the {B_BUFF1} type!$"
-
-gUnknown_83FC7D3:: @ 83FC7D3
- .string "{B_EFF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "prevents paralysis!$"
-
-gUnknown_83FC7EF:: @ 83FC7EF
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "prevents romance!$"
-
-gUnknown_83FC809:: @ 83FC809
- .string "{B_EFF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "prevents poisoning!$"
-
-gUnknown_83FC825:: @ 83FC825
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "prevents confusion!$"
-
-gUnknown_83FC841:: @ 83FC841
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "raised its FIRE power!$"
-
-gUnknown_83FC860:: @ 83FC860
- .string "{B_DEF_NAME_WITH_PREFIX} anchors\n"
- .string "itself with {B_DEF_ABILITY}!$"
-
-gUnknown_83FC87B:: @ 83FC87B
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "cuts {B_DEF_NAME_WITH_PREFIX}'s ATTACK!$"
-
-gUnknown_83FC895:: @ 83FC895
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "prevents stat loss!$"
-
-gUnknown_83FC8B1:: @ 83FC8B1
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "hurt {B_ATK_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FC8C2:: @ 83FC8C2
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} TRACED\n"
- .string "{B_BUFF1}'s {B_BUFF2}!$"
-
-gUnknown_83FC8D5:: @ 83FC8D5
- .string "{B_EFF_NAME_WITH_PREFIX}'s {B_EFF_ABILITY}\n"
- .string "prevents burns!$"
-
-gUnknown_83FC8ED:: @ 83FC8ED
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "blocks {B_CURRENT_MOVE}!$"
-
-gUnknown_83FC900:: @ 83FC900
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "blocks {B_CURRENT_MOVE}!$"
-
-gUnknown_83FC913:: @ 83FC913
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_ATK_ABILITY}\n"
- .string "restored its HP a little!$"
-
-gUnknown_83FC935:: @ 83FC935
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "whipped up a sandstorm!$"
-
-gUnknown_83FC955:: @ 83FC955
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "intensified the sun's rays!$"
-
-gUnknown_83FC979:: @ 83FC979
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "prevents {B_BUFF1} loss!$"
-
-gUnknown_83FC993:: @ 83FC993
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "infatuated {B_ATK_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FC9AA:: @ 83FC9AA
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "made {B_CURRENT_MOVE} ineffective!$"
-
-gUnknown_83FC9C7:: @ 83FC9C7
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "cured its {B_BUFF1} problem!$"
-
-gUnknown_83FC9E5:: @ 83FC9E5
- .string "It sucked up the\n"
- .string "LIQUID OOZE!$"
-
-gUnknown_83FCA03:: @ 83FCA03
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX} transformed!$"
-
-gUnknown_83FCA13:: @ 83FCA13
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "took the attack!$"
-
-gText_PkmnsXPreventsSwitching:: @ 83FCA2C
- .string "{B_BUFF1}'s {B_LAST_ABILITY}\n"
- .string "prevents switching!\p"
- .string "$"
-
-gUnknown_83FCA49:: @ 83FCA49
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_DEF_ABILITY}\n"
- .string "prevented {B_SCR_ACTIVE_NAME_WITH_PREFIX}'s\l"
- .string "{B_BUFF1} from working!$"
-
-gUnknown_83FCA71:: @ 83FCA71
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "made it ineffective!$"
-
-gUnknown_83FCA8E:: @ 83FCA8E
- .string "{B_EFF_NAME_WITH_PREFIX}'s {B_EFF_ABILITY}\n"
- .string "prevents flinching!$"
-
-gUnknown_83FCAAA:: @ 83FCAAA
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_ATK_ABILITY}\n"
- .string "prevents {B_DEF_NAME_WITH_PREFIX}'s\l"
- .string "{B_DEF_ABILITY} from working!$"
-
-gUnknown_83FCAD1:: @ 83FCAD1
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "cured its {B_BUFF1} problem!$"
-
-gUnknown_83FCAEF:: @ 83FCAEF
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_SCR_ACTIVE_ABILITY}\n"
- .string "had no effect on {B_EFF_NAME_WITH_PREFIX}!$"
-
-gUnknown_83FCB0C:: @ 83FCB0C
- .string "{B_ATK_NAME_WITH_PREFIX} is too scared to move!$"
-
-gUnknown_83FCB26:: @ 83FCB26
- .string "GHOST: Get out…… Get out……$"
-
-gUnknown_83FCB41:: @ 83FCB41
- .string "sharply $"
-
-BattleText_Rose:: @ 83FCB4A
- .string "rose!$"
-
-gUnknown_83FCB50:: @ 83FCB50
- .string "harshly $"
-
-gUnknown_83FCB59:: @ 83FCB59
- .string "fell!$"
-
-gUnknown_83FCB5F:: @ 83FCB5F
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "{B_BUFF2}$"
-
-BattleText_UnknownString3:: @ 83FCB6A
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "{B_BUFF2}$"
-
-gUnknown_83FCB75:: @ 83FCB75
- .string "Using {B_LAST_ITEM}, the {B_BUFF1}\n"
- .string "of {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}$"
-
-gUnknown_83FCB8F:: @ 83FCB8F
- .string "{B_ATK_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "{B_BUFF2}$"
-
-gUnknown_83FCB9A:: @ 83FCB9A
- .string "{B_DEF_NAME_WITH_PREFIX}'s {B_BUFF1}\n"
- .string "{B_BUFF2}$"
-
-gUnknown_83FCBA5:: @ 83FCBA5
- .string "{B_ATK_NAME_WITH_PREFIX}'s stats won't\n"
- .string "go any higher!$"
-
-gUnknown_83FCBC5:: @ 83FCBC5
- .string "{B_DEF_NAME_WITH_PREFIX}'s stats won't\n"
- .string "go any lower!$"
-
-gUnknown_83FCBE4:: @ 83FCBE4
- .string "A critical hit!$"
-
-gUnknown_83FCBF4:: @ 83FCBF4
- .string "It's a one-hit KO!$"
-
-gUnknown_83FCC07:: @ 83FCC07
- .string "{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE SE_KON}Poof!\p"
- .string "$"
-
-gUnknown_83FCC33:: @ 83FCC33
- .string "And…\p"
- .string "$"
-
-gUnknown_83FCC39:: @ 83FCC39
- .string "HM moves can't be\n"
- .string "forgotten now.\p"
- .string "$"
-
-gUnknown_83FCC5B:: @ 83FCC5B
- .string "It's not very effective…$"
-
-gUnknown_83FCC74:: @ 83FCC74
- .string "It's super effective!$"
-
-gUnknown_83FCC8A:: @ 83FCC8A
- .string "{PLAY_SE SE_NIGERU}Got away safely!\p"
- .string "$"
-
-gUnknown_83FCCA0:: @ 83FCCA0
- .string "{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\n"
- .string "using its {B_LAST_ITEM}!\p"
- .string "$"
-
-gUnknown_83FCCBB:: @ 83FCCBB
- .string "{PLAY_SE SE_NIGERU}{B_ATK_NAME_WITH_PREFIX} fled\n"
- .string "using {B_ATK_ABILITY}!\p"
- .string "$"
-
-gUnknown_83FCCD2:: @ 83FCCD2
- .string "{PLAY_SE SE_NIGERU}Wild {B_BUFF1} fled!$"
-
-gUnknown_83FCCE4:: @ 83FCCE4
- .string "Player defeated\n"
- .string "{B_LINK_OPPONENT1_NAME}!$"
-
-gUnknown_83FCCF8:: @ 83FCCF8
- .string "Player beat {B_LINK_OPPONENT1_NAME}\n"
- .string "and {B_LINK_OPPONENT2_NAME}!$"
-
-gUnknown_83FCD0F:: @ 83FCD0F
- .string "Player lost against\n"
- .string "{B_LINK_OPPONENT1_NAME}!$"
-
-gUnknown_83FCD27:: @ 83FCD27
- .string "Player lost to {B_LINK_OPPONENT1_NAME}\n"
- .string "and {B_LINK_OPPONENT2_NAME}!$"
-
-gUnknown_83FCD41:: @ 83FCD41
- .string "Player battled to a draw against\n"
- .string "{B_LINK_OPPONENT1_NAME}!$"
-
-gUnknown_83FCD66:: @ 83FCD66
- .string "Player battled to a draw against\n"
- .string "{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}!$"
-
-gUnknown_83FCD92:: @ 83FCD92
- .string "{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} fled!$"
-
-gUnknown_83FCD9F:: @ 83FCD9F
- .string "{PLAY_SE SE_NIGERU}{B_LINK_OPPONENT1_NAME} and\n"
- .string "{B_LINK_OPPONENT2_NAME} fled!$"
-
-gUnknown_83FCDB3:: @ 83FCDB3
- .string "No! There's no running\n"
- .string "from a TRAINER battle!\p"
- .string "$"
-
-gUnknown_83FCDE2:: @ 83FCDE2
- .string "Can't escape!\p"
- .string "$"
-
-gUnknown_83FCDF1:: @ 83FCDF1
- .string "$"
-
-gUnknown_83FCDF2:: @ 83FCDF2
- .string "But nothing happened!$"
-
-gUnknown_83FCE08:: @ 83FCE08
- .string "But it failed!$"
-
-gUnknown_83FCE17:: @ 83FCE17
- .string "It hurt itself in its\n"
- .string "confusion!$"
-
-gUnknown_83FCE38:: @ 83FCE38
- .string "The MIRROR MOVE failed!$"
-
-gUnknown_83FCE50:: @ 83FCE50
- .string "It started to rain!$"
-
-gUnknown_83FCE64:: @ 83FCE64
- .string "A downpour started!$"
-
-gUnknown_83FCE78:: @ 83FCE78
- .string "Rain continues to fall.$"
-
-gUnknown_83FCE90:: @ 83FCE90
- .string "The downpour continues.$"
-
-gUnknown_83FCEA8:: @ 83FCEA8
- .string "The rain stopped.$"
-
-gUnknown_83FCEBA:: @ 83FCEBA
- .string "A sandstorm brewed!$"
-
-gUnknown_83FCECE:: @ 83FCECE
- .string "The sandstorm rages.$"
-
-gUnknown_83FCEE3:: @ 83FCEE3
- .string "The sandstorm subsided.$"
-
-gUnknown_83FCEFB:: @ 83FCEFB
- .string "The sunlight got bright!$"
-
-gUnknown_83FCF14:: @ 83FCF14
- .string "The sunlight is strong.$"
-
-gUnknown_83FCF2C:: @ 83FCF2C
- .string "The sunlight faded.$"
-
-gUnknown_83FCF40:: @ 83FCF40
- .string "It started to hail!$"
-
-gUnknown_83FCF54:: @ 83FCF54
- .string "Hail continues to fall.$"
-
-gUnknown_83FCF6C:: @ 83FCF6C
- .string "The hail stopped.$"
-
-gUnknown_83FCF7E:: @ 83FCF7E
- .string "But it failed to SPIT UP\n"
- .string "a thing!$"
-
-gUnknown_83FCFA0:: @ 83FCFA0
- .string "But it failed to SWALLOW\n"
- .string "a thing!$"
-
-gUnknown_83FCFC2:: @ 83FCFC2
- .string "The wind turned into a\n"
- .string "HEAT WAVE!$"
-
-gUnknown_83FCFE4:: @ 83FCFE4
- .string "All stat changes were\n"
- .string "eliminated!$"
-
-gUnknown_83FD006:: @ 83FD006
- .string "Coins scattered everywhere!$"
-
-gUnknown_83FD022:: @ 83FD022
- .string "It was too weak to make\n"
- .string "a SUBSTITUTE!$"
-
-gUnknown_83FD048:: @ 83FD048
- .string "The battlers shared\n"
- .string "their pain!$"
-
-gUnknown_83FD068:: @ 83FD068
- .string "A bell chimed!$"
-
-gUnknown_83FD077:: @ 83FD077
- .string "All affected POKéMON will\n"
- .string "faint in three turns!$"
-
-gUnknown_83FD0A7:: @ 83FD0A7
- .string "There's no PP left for\n"
- .string "this move!\p"
- .string "$"
-
-gUnknown_83FD0CA:: @ 83FD0CA
- .string "But there was no PP left\n"
- .string "for the move!$"
-
-gUnknown_83FD0F1:: @ 83FD0F1
- .string "{B_ATK_NAME_WITH_PREFIX} ignored\n"
- .string "orders while asleep!$"
-
-gUnknown_83FD111:: @ 83FD111
- .string "{B_ATK_NAME_WITH_PREFIX} ignored\n"
- .string "orders!$"
-
-gUnknown_83FD124:: @ 83FD124
- .string "{B_ATK_NAME_WITH_PREFIX} began to nap!$"
-
-gUnknown_83FD135:: @ 83FD135
- .string "{B_ATK_NAME_WITH_PREFIX} is\n"
- .string "loafing around!$"
-
-gUnknown_83FD14B:: @ 83FD14B
- .string "{B_ATK_NAME_WITH_PREFIX} won't\n"
- .string "obey!$"
-
-gUnknown_83FD15A:: @ 83FD15A
- .string "{B_ATK_NAME_WITH_PREFIX} turned away!$"
-
-gUnknown_83FD16A:: @ 83FD16A
- .string "{B_ATK_NAME_WITH_PREFIX} pretended\n"
- .string "not to notice!$"
-
-gUnknown_83FD186:: @ 83FD186
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} is\n"
- .string "about to use {B_BUFF2}.\p"
- .string "Will {B_PLAYER_NAME} change\n"
- .string "POKéMON?$"
-
-gUnknown_83FD1B8:: @ 83FD1B8
- .string "{B_ATK_NAME_WITH_PREFIX} learned\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FD1C7:: @ 83FD1C7
- .string "Player defeated\n"
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!\p"
- .string "$"
-
-gUnknown_83FD1DF:: @ 83FD1DF
- .string "{B_PLAYER_NAME} threw a ROCK\n"
- .string "at the {B_OPPONENT_MON1_NAME}!$"
-
-gUnknown_83FD1FA:: @ 83FD1FA
- .string "{B_PLAYER_NAME} threw some BAIT\n"
- .string "at the {B_OPPONENT_MON1_NAME}!$"
-
-gUnknown_83FD218:: @ 83FD218
- .string "{B_OPPONENT_MON1_NAME} is watching\n"
- .string "carefully!$"
-
-gUnknown_83FD232:: @ 83FD232
- .string "{B_OPPONENT_MON1_NAME} is angry!$"
-
-gUnknown_83FD23F:: @ 83FD23F
- .string "{B_OPPONENT_MON1_NAME} is eating!$"
-
-gUnknown_83FD24D:: @ 83FD24D
- .string "{PLAY_SE SE_PINPON}ANNOUNCER: You're out of\n"
- .string "SAFARI BALLS! Game over!\p"
- .string "$"
-
-gUnknown_83FD284:: @ 83FD284
- .string "Wild {B_OPPONENT_MON1_NAME} appeared!\p"
- .string "$"
-
-gUnknown_83FD297:: @ 83FD297
- .string "Wild {B_OPPONENT_MON1_NAME} appeared!\p"
- .string "$"
-
-gUnknown_83FD2AA:: @ 83FD2AA
- .string "Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}$"
-
-gUnknown_83FD2BF:: @ 83FD2BF
- .string "Wild {B_OPPONENT_MON1_NAME} and\n"
- .string "{B_OPPONENT_MON2_NAME} appeared!\p"
- .string "$"
-
-gUnknown_83FD2D9:: @ 83FD2D9
- .string "The GHOST appeared!\p"
- .string "Darn!\n"
- .string "The GHOST can't be ID'd!\p"
- .string "$"
-
-gUnknown_83FD30D:: @ 83FD30D
- .string "The GHOST appeared!\p"
- .string "$"
-
-gUnknown_83FD322:: @ 83FD322
- .string "SILPH SCOPE unveiled the GHOST's\n"
- .string "identity!$"
-
-gUnknown_83FD34D:: @ 83FD34D
- .string "The GHOST was MAROWAK!\p"
- .string "\n"
- .string "$"
-
-gUnknown_83FD366:: @ 83FD366
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\n"
- .string "would like to battle!\p"
- .string "$"
-
-gUnknown_83FD383:: @ 83FD383
- .string "{B_LINK_OPPONENT1_NAME}\n"
- .string "wants to battle!$"
-
-gUnknown_83FD397:: @ 83FD397
- .string "{B_LINK_OPPONENT1_NAME} and {B_LINK_OPPONENT2_NAME}\n"
- .string "want to battle!$"
-
-gUnknown_83FD3B1:: @ 83FD3B1
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\n"
- .string "out {B_OPPONENT_MON1_NAME}!{PAUSE 60}$"
-
-gUnknown_83FD3C7:: @ 83FD3C7
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\n"
- .string "out {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!{PAUSE 60}$"
-
-gUnknown_83FD3E4:: @ 83FD3E4
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\n"
- .string "out {B_BUFF1}!$"
-
-gUnknown_83FD3F7:: @ 83FD3F7
- .string "{B_LINK_OPPONENT1_NAME} sent out\n"
- .string "{B_OPPONENT_MON1_NAME}!$"
-
-gUnknown_83FD407:: @ 83FD407
- .string "{B_LINK_OPPONENT1_NAME} sent out\n"
- .string "{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!$"
-
-gUnknown_83FD41E:: @ 83FD41E
- .string "{B_LINK_OPPONENT1_NAME} sent out {B_LINK_OPPONENT_MON1_NAME}!\n"
- .string "{B_LINK_OPPONENT2_NAME} sent out {B_LINK_OPPONENT_MON2_NAME}!$"
-
-gUnknown_83FD43E:: @ 83FD43E
- .string "{B_LINK_OPPONENT1_NAME} sent out\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FD44E:: @ 83FD44E
- .string "{B_LINK_SCR_TRAINER_NAME} sent out\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FD45E:: @ 83FD45E
- .string "Go! {B_PLAYER_MON1_NAME}!$"
-
-gUnknown_83FD466:: @ 83FD466
- .string "Go! {B_PLAYER_MON1_NAME} and\n"
- .string "{B_PLAYER_MON2_NAME}!$"
-
-gUnknown_83FD475:: @ 83FD475
- .string "Go! {B_BUFF1}!$"
-
-gUnknown_83FD47D:: @ 83FD47D
- .string "Do it! {B_BUFF1}!$"
-
-gUnknown_83FD488:: @ 83FD488
- .string "Go for it, {B_BUFF1}!$"
-
-gUnknown_83FD497:: @ 83FD497
- .string "Your foe's weak!\n"
- .string "Get 'em, {B_BUFF1}!$"
-
-gUnknown_83FD4B5:: @ 83FD4B5
- .string "{B_LINK_PARTNER_NAME} sent out {B_LINK_PLAYER_MON2_NAME}!\n"
- .string "Go! {GOOD_TEAM}!$"
-
-gUnknown_83FD4CD:: @ 83FD4CD
- .string "{B_BUFF1}, that's enough!\n"
- .string "Come back!$"
-
-gUnknown_83FD4EB:: @ 83FD4EB
- .string "{B_BUFF1}, come back!$"
-
-gUnknown_83FD4FA:: @ 83FD4FA
- .string "{B_BUFF1}, OK!\n"
- .string "Come back!$"
-
-gUnknown_83FD50D:: @ 83FD50D
- .string "{B_BUFF1}, good!\n"
- .string "Come back!$"
-
-gUnknown_83FD522:: @ 83FD522
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\n"
- .string "withdrew {B_BUFF1}!$"
-
-gUnknown_83FD535:: @ 83FD535
- .string "{B_LINK_OPPONENT1_NAME} withdrew\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FD545:: @ 83FD545
- .string "{B_LINK_SCR_TRAINER_NAME} withdrew\n"
- .string "{B_BUFF1}!$"
-
-gUnknown_83FD555:: @ 83FD555
- .string "Wild $"
-
-gUnknown_83FD55B:: @ 83FD55B
- .string "Foe $"
-
-gUnknown_83FD560:: @ 83FD560
- .string "Foe$"
-
-gUnknown_83FD564:: @ 83FD564
- .string "Ally$"
-
-gUnknown_83FD569:: @ 83FD569
- .string "Foe$"
-
-gUnknown_83FD56D:: @ 83FD56D
- .string "Ally$"
-
-gUnknown_83FD572:: @ 83FD572
- .string "Foe$"
-
-gUnknown_83FD576:: @ 83FD576
- .string "Ally$"
-
-gUnknown_83FD57B:: @ 83FD57B
- .string "{B_ATK_NAME_WITH_PREFIX} used\n"
- .string "{B_BUFF2}$"
-
-gUnknown_83FD586:: @ 83FD586
- .string "!$"
-
-gUnknown_83FD588:: @ 83FD588
- .string "!$"
-
-gUnknown_83FD58A:: @ 83FD58A
- .string "!$"
-
-gUnknown_83FD58C:: @ 83FD58C
- .string "!$"
-
-gUnknown_83FD58E:: @ 83FD58E
- .string "!$"
-
-gUnknown_83FD590:: @ 83FD590
- .string "HP$"
-
-gUnknown_83FD593:: @ 83FD593
- .string "ATTACK$"
-
-gUnknown_83FD59A:: @ 83FD59A
- .string "DEFENSE$"
-
-gUnknown_83FD5A2:: @ 83FD5A2
- .string "SPEED$"
-
-gUnknown_83FD5A8:: @ 83FD5A8
- .string "SP. ATK$"
-
-gUnknown_83FD5B0:: @ 83FD5B0
- .string "SP. DEF$"
-
-gUnknown_83FD5B8:: @ 83FD5B8
- .string "accuracy$"
-
-gUnknown_83FD5C1:: @ 83FD5C1
- .string "evasiveness$"
-
- .align 2
-gUnknown_83FD5D0:: @ 83FD5D0
- .4byte gUnknown_83FD590
- .4byte gUnknown_83FD593
- .4byte gUnknown_83FD59A
- .4byte gUnknown_83FD5A2
- .4byte gUnknown_83FD5A8
- .4byte gUnknown_83FD5B0
- .4byte gUnknown_83FD5B8
- .4byte gUnknown_83FD5C1
-
-gUnknown_83FD5F0::
- .string "was too spicy!$"
-
-gUnknown_83FD5FF:: @ 83FD5FF
- .string "was too dry!$"
-
-gUnknown_83FD60C:: @ 83FD60C
- .string "was too sweet!$"
-
-gUnknown_83FD61B:: @ 83FD61B
- .string "was too bitter!$"
-
-gUnknown_83FD62B:: @ 83FD62B
- .string "was too sour!$"
-
- .align 2
-gUnknown_83FD63C:: @ 83FD63C
- .4byte gUnknown_83FD5F0
- .4byte gUnknown_83FD5FF
- .4byte gUnknown_83FD60C
- .4byte gUnknown_83FD61B
- .4byte gUnknown_83FD62B
-
-gUnknown_83FD650:: @ 83FD650
- .string "{B_PLAYER_NAME} used\n"
- .string "{B_LAST_ITEM}!$"
-
-gUnknown_83FD65C:: @ 83FD65C
- .string "The old man used\n"
- .string "{B_LAST_ITEM}!$"
-
-gUnknown_83FD671:: @ 83FD671
- .string "The POKé DUDE used\n"
- .string "{B_LAST_ITEM}!$"
-
-gUnknown_83FD688:: @ 83FD688
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\n"
- .string "used {B_LAST_ITEM}!$"
-
-gUnknown_83FD697:: @ 83FD697
- .string "The TRAINER blocked the BALL!$"
-
-gUnknown_83FD6B5:: @ 83FD6B5
- .string "Don't be a thief!$"
-
-gUnknown_83FD6C7:: @ 83FD6C7
- .string "It dodged the thrown BALL!\n"
- .string "This POKéMON can't be caught!$"
-
-gUnknown_83FD700:: @ 83FD700
- .string "You missed the POKéMON!$"
-
-gUnknown_83FD718:: @ 83FD718
- .string "Oh, no!\n"
- .string "The POKéMON broke free!$"
-
-gUnknown_83FD738:: @ 83FD738
- .string "Aww!\n"
- .string "It appeared to be caught!$"
-
-gUnknown_83FD757:: @ 83FD757
- .string "Aargh!\n"
- .string "Almost had it!$"
-
-gUnknown_83FD76D:: @ 83FD76D
- .string "Shoot!\n"
- .string "It was so close, too!$"
-
-gUnknown_83FD78A:: @ 83FD78A
- .string "よけられた!\n"
- .string "こいつは つかまりそうにないぞ!$"
-
-gUnknown_83FD7A2:: @ 83FD7A2
- .string "Gotcha!\n"
- .string "{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_GET_YASEI}\p"
- .string "$"
-
-gUnknown_83FD7C0:: @ 83FD7C0
- .string "Gotcha!\n"
- .string "{B_OPPONENT_MON1_NAME} was caught!{WAIT_SE}{PLAY_BGM MUS_GET_YASEI}{PAUSE 127}$"
-
-gUnknown_83FD7E0:: @ 83FD7E0
- .string "Give a nickname to the\n"
- .string "captured {B_OPPONENT_MON1_NAME}?$"
-
-gUnknown_83FD804:: @ 83FD804
- .string "{B_OPPONENT_MON1_NAME} was sent to\n"
- .string "{B_PC_CREATOR_NAME} PC.$"
-
-gUnknown_83FD81A:: @ 83FD81A
- .string "someone's$"
-
-gUnknown_83FD824:: @ 83FD824
- .string "BILL's$"
-
-gUnknown_83FD82B:: @ 83FD82B
- .string "{B_OPPONENT_MON1_NAME}'s data was\n"
- .string "added to the POKéDEX.\p"
- .string "$"
-
-gUnknown_83FD850:: @ 83FD850
- .string "It is raining.$"
-
-gUnknown_83FD85F:: @ 83FD85F
- .string "A sandstorm is raging.$"
-
-gUnknown_83FD876:: @ 83FD876
- .string "The BOX is full!\n"
- .string "You can't catch any more!\p"
- .string "$"
-
-gUnknown_83FD8A2:: @ 83FD8A2
- .string "ENIGMA BERRY$"
-
-gUnknown_83FD8AF:: @ 83FD8AF
- .string " BERRY$"
-
-gUnknown_83FD8B6:: @ 83FD8B6
- .string "ナゾ$"
-
-gUnknown_83FD8B9:: @ 83FD8B9
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "cured paralysis!$"
-
-gUnknown_83FD8D2:: @ 83FD8D2
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "cured poison!$"
-
-gUnknown_83FD8E8:: @ 83FD8E8
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "healed its burn!$"
-
-gUnknown_83FD901:: @ 83FD901
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "defrosted it!$"
-
-gUnknown_83FD917:: @ 83FD917
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "woke it from its sleep!$"
-
-gUnknown_83FD937:: @ 83FD937
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "snapped it out of confusion!$"
-
-gUnknown_83FD95C:: @ 83FD95C
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "cured its {B_BUFF1} problem!$"
-
-gUnknown_83FD97A:: @ 83FD97A
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "normalized its status!$"
-
-gUnknown_83FD999:: @ 83FD999
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "restored health!$"
-
-gUnknown_83FD9B2:: @ 83FD9B2
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "restored {B_BUFF1}'s PP!$"
-
-gUnknown_83FD9CC:: @ 83FD9CC
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "restored its status!$"
-
-gUnknown_83FD9E9:: @ 83FD9E9
- .string "{B_SCR_ACTIVE_NAME_WITH_PREFIX}'s {B_LAST_ITEM}\n"
- .string "restored its HP a little!$"
-
-gUnknown_83FDA0B:: @ 83FDA0B
- .string "{B_LAST_ITEM}'s effect allows only\n"
- .string "{B_CURRENT_MOVE} to be used!\p"
- .string "$"
-
-gUnknown_83FDA33:: @ 83FDA33
- .string "{B_DEF_NAME_WITH_PREFIX} hung on\n"
- .string "using its {B_LAST_ITEM}!$"
-
-gUnknown_83FDA4C:: @ 83FDA4C
- .string "$"
-
-gUnknown_83FDA4D:: @ 83FDA4D
- .string "{B_PLAYER_NAME} played the {B_LAST_ITEM}.\p"
- .string "Now, that's a catchy tune!$"
-
-gUnknown_83FDA7A:: @ 83FDA7A
- .string "{B_PLAYER_NAME} played the\n"
- .string "{B_LAST_ITEM}.$"
-
-gUnknown_83FDA8C:: @ 83FDA8C
- .string "The POKéMON hearing the FLUTE\n"
- .string "awoke!$"
-
-gUnknown_83FDAB1:: @ 83FDAB1
- .string "You throw a BALL now, right?\n"
- .string "I… I'll do my best!$"
-
-gUnknown_83FDAE2:: @ 83FDAE2
- .string "OAK: Oh, for Pete's sake…\n"
- .string "So pushy, as always.\p"
- .string "{B_PLAYER_NAME}.\p"
- .string "You've never had a POKéMON battle\n"
- .string "before, have you?\p"
- .string "A POKéMON battle is when TRAINERS\n"
- .string "pit their POKéMON against each\l"
- .string "other.\p"
- .string "$"
-
-gUnknown_83FDB92:: @ 83FDB92
- .string "The TRAINER that makes the other\n"
- .string "TRAINER's POKéMON faint by lowering\l"
- .string "their HP to “0,” wins.\p"
- .string "$"
-
-gUnknown_83FDBEF:: @ 83FDBEF
- .string "But rather than talking about it,\n"
- .string "you'll learn more from experience.\p"
- .string "Try battling and see for yourself.\p"
- .string "$"
-
-gUnknown_83FDC58:: @ 83FDC58
- .string "OAK: Inflicting damage on the foe\n"
- .string "is the key to any battle.\p"
- .string "$"
-
-gUnknown_83FDC95:: @ 83FDC95
- .string "OAK: Lowering the foe's stats\n"
- .string "will put you at an advantage.\p"
- .string "$"
-
-gUnknown_83FDCD2:: @ 83FDCD2
- .string "OAK: Keep your eyes on your\n"
- .string "POKéMON's HP.\p"
- .string "It will faint if the HP drops to\n"
- .string "“0.”\p"
- .string "$"
-
-gUnknown_83FDD23:: @ 83FDD23
- .string "OAK: No! There's no running away\n"
- .string "from a TRAINER POKéMON battle!\p"
- .string "$"
-
-gUnknown_83FDD64:: @ 83FDD64
- .string "OAK: Hm! Excellent!\p"
- .string "If you win, you earn prize money,\n"
- .string "and your POKéMON will grow!\p"
- .string "Battle other TRAINERS and make\n"
- .string "your POKéMON strong!\p"
- .string "$"
-
-gUnknown_83FDDEB:: @ 83FDDEB
- .string "OAK: Hm…\n"
- .string "How disappointing…\p"
- .string "If you win, you earn prize money,\n"
- .string "and your POKéMON grow.\p"
- .string "But if you lose, {B_PLAYER_NAME}, you end\n"
- .string "up paying prize money…\p"
- .string "However, since you had no warning\n"
- .string "this time, I'll pay for you.\p"
- .string "But things won't be this way once\n"
- .string "you step outside these doors.\p"
- .string "That's why you must strengthen your\n"
- .string "POKéMON by battling wild POKéMON.\p"
- .string "$"
-
- .align 2
-gBattleStringsTable:: @ 83FDF3C
- .4byte gUnknown_83FB219
- .4byte gUnknown_83FB265
- .4byte gUnknown_83FB28E
- .4byte gUnknown_83FB2A4
- .4byte gUnknown_83FB2B6
- .4byte gUnknown_83FB2D1
- .4byte gUnknown_83FB2FC
- .4byte gUnknown_83FB31F
- .4byte gUnknown_83FB32E
- .4byte gUnknown_83FB343
- .4byte gUnknown_83FD1B8
- .4byte gUnknown_83FB36B
- .4byte gUnknown_83FB37F
- .4byte gUnknown_83FCBA5
- .4byte gUnknown_83FB394
- .4byte gUnknown_83FB3EA
- .4byte gUnknown_83FB400
- .4byte gUnknown_83FB40D
- .4byte gUnknown_83FB41A
- .4byte gUnknown_83FB433
- .4byte gUnknown_83FB451
- .4byte gUnknown_83FB508
- .4byte gUnknown_83FB545
- .4byte gUnknown_83FB555
- .4byte gUnknown_83FB565
- .4byte gUnknown_83FB57C
- .4byte gUnknown_83FB592
- .4byte gUnknown_83FB5A8
- .4byte gUnknown_83FB5BC
- .4byte gUnknown_83FB5CD
- .4byte gUnknown_83FB5E2
- .4byte gUnknown_83FB5F8
- .4byte gUnknown_83FB610
- .4byte gUnknown_83FB626
- .4byte gUnknown_83FB641
- .4byte gUnknown_83FB650
- .4byte gUnknown_83FB663
- .4byte gUnknown_83FB692
- .4byte gUnknown_83FB6A7
- .4byte gUnknown_83FB6BF
- .4byte gUnknown_83FB6D3
- .4byte gUnknown_83FB6E5
- .4byte gUnknown_83FB6F7
- .4byte gUnknown_83FB70F
- .4byte gUnknown_83FB73A
- .4byte gUnknown_83FB76A
- .4byte gUnknown_83FB78A
- .4byte gUnknown_83FB7A3
- .4byte gUnknown_83FB7BF
- .4byte gUnknown_83FB7D5
- .4byte gUnknown_83FB7EE
- .4byte gUnknown_83FB806
- .4byte gUnknown_83FB826
- .4byte gUnknown_83FB844
- .4byte gUnknown_83FB854
- .4byte gUnknown_83FB871
- .4byte gUnknown_83FB885
- .4byte gUnknown_83FB89D
- .4byte gUnknown_83FB8AE
- .4byte gUnknown_83FB8C5
- .4byte gUnknown_83FB8E0
- .4byte gUnknown_83FB8F3
- .4byte gUnknown_83FB914
- .4byte gUnknown_83FB921
- .4byte gUnknown_83FB935
- .4byte gUnknown_83FB946
- .4byte gUnknown_83FB97F
- .4byte gUnknown_83FB9B8
- .4byte gUnknown_83FB9D9
- .4byte gUnknown_83FB9FF
- .4byte gUnknown_83FBA2F
- .4byte gUnknown_83FBA41
- .4byte gUnknown_83FBA5E
- .4byte gUnknown_83FBA79
- .4byte gUnknown_83FBA8E
- .4byte gUnknown_83FBAA3
- .4byte gUnknown_83FBAB2
- .4byte gUnknown_83FBAC3
- .4byte gUnknown_83FBAF3
- .4byte gUnknown_83FBB11
- .4byte gUnknown_83FBB4C
- .4byte gUnknown_83FBB62
- .4byte gUnknown_83FBB71
- .4byte gUnknown_83FBB83
- .4byte gUnknown_83FBB99
- .4byte BattleText_MistShroud
- .4byte gUnknown_83FBBD0
- .4byte BattleText_GetPumped
- .4byte gUnknown_83FBBFF
- .4byte gUnknown_83FBC16
- .4byte gUnknown_83FBC2B
- .4byte gUnknown_83FBC4C
- .4byte gUnknown_83FBC74
- .4byte gUnknown_83FBC83
- .4byte gUnknown_83FBC99
- .4byte gUnknown_83FBCBE
- .4byte gUnknown_83FBCD1
- .4byte gUnknown_83FBCDD
- .4byte gUnknown_83FBCFC
- .4byte gUnknown_83FBD16
- .4byte gUnknown_83FBD2B
- .4byte gUnknown_83FBD43
- .4byte gUnknown_83FBD53
- .4byte gUnknown_83FBD74
- .4byte gUnknown_83FBD86
- .4byte gUnknown_83FBDA3
- .4byte gUnknown_83FBDC4
- .4byte gUnknown_83FBDE2
- .4byte gUnknown_83FBE00
- .4byte gUnknown_83FBE16
- .4byte gUnknown_83FBE2B
- .4byte gUnknown_83FBE4E
- .4byte gUnknown_83FBE61
- .4byte gUnknown_83FBE73
- .4byte gUnknown_83FBE8B
- .4byte gUnknown_83FBEA1
- .4byte gUnknown_83FBEBE
- .4byte gUnknown_83FBEE2
- .4byte gUnknown_83FBEFA
- .4byte gUnknown_83FBF0C
- .4byte gUnknown_83FBF23
- .4byte gUnknown_83FC687
- .4byte gUnknown_83FBF39
- .4byte gUnknown_83FBF51
- .4byte gUnknown_83FBF63
- .4byte gUnknown_83FBF76
- .4byte gUnknown_83FBF89
- .4byte gUnknown_83FBF99
- .4byte gUnknown_83FBFBF
- .4byte gUnknown_83FBFD3
- .4byte gUnknown_83FBFEA
- .4byte gUnknown_83FBFFC
- .4byte gUnknown_83FC011
- .4byte gUnknown_83FC02B
- .4byte gUnknown_83FC048
- .4byte gUnknown_83FC072
- .4byte gUnknown_83FC090
- .4byte gUnknown_83FC0C6
- .4byte gUnknown_83FC0DC
- .4byte gUnknown_83FC0EE
- .4byte gUnknown_83FC10C
- .4byte gUnknown_83FC11E
- .4byte gUnknown_83FC132
- .4byte gUnknown_83FC140
- .4byte gUnknown_83FC168
- .4byte gUnknown_83FC185
- .4byte gUnknown_83FC19D
- .4byte gUnknown_83FC1B1
- .4byte gUnknown_83FC1C6
- .4byte gUnknown_83FC1DB
- .4byte gUnknown_83FC1F1
- .4byte gUnknown_83FC224
- .4byte gUnknown_83FC231
- .4byte gUnknown_83FC254
- .4byte gUnknown_83FC26D
- .4byte gUnknown_83FC28A
- .4byte gUnknown_83FC670
- .4byte gUnknown_83FC2AA
- .4byte gUnknown_83FC69D
- .4byte gUnknown_83FC2C7
- .4byte gUnknown_83FC2E3
- .4byte gUnknown_83FC6D6
- .4byte gUnknown_83FC2FA
- .4byte gUnknown_83FC312
- .4byte gUnknown_83FC377
- .4byte gUnknown_83FC38A
- .4byte gUnknown_83FC39A
- .4byte gUnknown_83FC3AF
- .4byte gUnknown_83FC3C5
- .4byte gUnknown_83FC3EB
- .4byte gUnknown_83FC40E
- .4byte gUnknown_83FC421
- .4byte gUnknown_83FC439
- .4byte gUnknown_83FC461
- .4byte gUnknown_83FC6F8
- .4byte gUnknown_83FC483
- .4byte gUnknown_83FC4AB
- .4byte gUnknown_83FC4D6
- .4byte gUnknown_83FC4F0
- .4byte gUnknown_83FC518
- .4byte gUnknown_83FC53D
- .4byte gUnknown_83FC715
- .4byte gUnknown_83FC72B
- .4byte gUnknown_83FC745
- .4byte gUnknown_83FC75D
- .4byte gUnknown_83FC780
- .4byte gUnknown_83FC7B6
- .4byte gUnknown_83FC7D3
- .4byte gUnknown_83FC7EF
- .4byte gUnknown_83FC809
- .4byte gUnknown_83FC825
- .4byte gUnknown_83FC841
- .4byte gUnknown_83FC860
- .4byte gUnknown_83FC87B
- .4byte gUnknown_83FC895
- .4byte gUnknown_83FC8B1
- .4byte gUnknown_83FC8C2
- .4byte gUnknown_83FCB41
- .4byte BattleText_Rose
- .4byte gUnknown_83FCB50
- .4byte gUnknown_83FCB59
- .4byte gUnknown_83FCB5F
- .4byte BattleText_UnknownString3
- .4byte gUnknown_83FCB8F
- .4byte gUnknown_83FCB9A
- .4byte gUnknown_83FCBE4
- .4byte gUnknown_83FCBF4
- .4byte gUnknown_83FCC07
- .4byte gUnknown_83FCC33
- .4byte gUnknown_83FCC5B
- .4byte gUnknown_83FCC74
- .4byte gUnknown_83FCC8A
- .4byte gUnknown_83FCCD2
- .4byte gUnknown_83FCDB3
- .4byte gUnknown_83FCDE2
- .4byte gUnknown_83FCDF1
- .4byte gUnknown_83FCDF2
- .4byte gUnknown_83FCE08
- .4byte gUnknown_83FCE17
- .4byte gUnknown_83FCE38
- .4byte gUnknown_83FCE50
- .4byte gUnknown_83FCE64
- .4byte gUnknown_83FCE78
- .4byte gUnknown_83FCE90
- .4byte gUnknown_83FCEA8
- .4byte gUnknown_83FCEBA
- .4byte gUnknown_83FCECE
- .4byte gUnknown_83FCEE3
- .4byte gUnknown_83FCEFB
- .4byte gUnknown_83FCF14
- .4byte gUnknown_83FCF2C
- .4byte gUnknown_83FCF40
- .4byte gUnknown_83FCF54
- .4byte gUnknown_83FCF6C
- .4byte gUnknown_83FCF7E
- .4byte gUnknown_83FCFA0
- .4byte gUnknown_83FCFC2
- .4byte gUnknown_83FCFE4
- .4byte gUnknown_83FD006
- .4byte gUnknown_83FD022
- .4byte gUnknown_83FD048
- .4byte gUnknown_83FD068
- .4byte gUnknown_83FD077
- .4byte gUnknown_83FD0A7
- .4byte gUnknown_83FD0CA
- .4byte gUnknown_83FD650
- .4byte gUnknown_83FD65C
- .4byte gUnknown_83FD697
- .4byte gUnknown_83FD6B5
- .4byte gUnknown_83FD6C7
- .4byte gUnknown_83FD700
- .4byte gUnknown_83FD718
- .4byte gUnknown_83FD738
- .4byte gUnknown_83FD757
- .4byte gUnknown_83FD76D
- .4byte gUnknown_83FD7A2
- .4byte gUnknown_83FD7C0
- .4byte gUnknown_83FD7E0
- .4byte gUnknown_83FD804
- .4byte gUnknown_83FD82B
- .4byte gUnknown_83FD850
- .4byte gUnknown_83FD85F
- .4byte gUnknown_83FB525
- .4byte gUnknown_83FD0F1
- .4byte gUnknown_83FD111
- .4byte gUnknown_83FD124
- .4byte gUnknown_83FD135
- .4byte gUnknown_83FD14B
- .4byte gUnknown_83FD15A
- .4byte gUnknown_83FD16A
- .4byte gUnknown_83FD186
- .4byte gUnknown_83FD1DF
- .4byte gUnknown_83FD1FA
- .4byte gUnknown_83FD218
- .4byte gUnknown_83FD232
- .4byte gUnknown_83FD23F
- .4byte gUnknown_83FB218
- .4byte gUnknown_83FB218
- .4byte gUnknown_83FD24D
- .4byte gUnknown_83FD8B9
- .4byte gUnknown_83FD8D2
- .4byte gUnknown_83FD8E8
- .4byte gUnknown_83FD901
- .4byte gUnknown_83FD917
- .4byte gUnknown_83FD937
- .4byte gUnknown_83FD95C
- .4byte gUnknown_83FD999
- .4byte gUnknown_83FD9B2
- .4byte gUnknown_83FD9CC
- .4byte gUnknown_83FD9E9
- .4byte gUnknown_83FDA0B
- .4byte gUnknown_83FDA33
- .4byte gUnknown_83FDA4C
- .4byte gUnknown_83FC8D5
- .4byte gUnknown_83FC8ED
- .4byte gUnknown_83FC913
- .4byte gUnknown_83FC935
- .4byte gUnknown_83FC979
- .4byte gUnknown_83FC993
- .4byte gUnknown_83FC9AA
- .4byte gUnknown_83FC9C7
- .4byte gUnknown_83FC9E5
- .4byte gUnknown_83FCA03
- .4byte gUnknown_83FC554
- .4byte gUnknown_83FC576
- .4byte gUnknown_83FBAD2
- .4byte gUnknown_83FBAE5
- .4byte gUnknown_83FCC39
- .4byte gUnknown_83FC591
- .4byte gUnknown_83FD1C7
- .4byte gUnknown_83FC5A2
- .4byte gUnknown_83FC5CC
- .4byte gUnknown_83FC5E8
- .4byte gUnknown_83FCB75
- .4byte gUnknown_83FC5F6
- .4byte gUnknown_83FC79D
- .4byte gUnknown_83FBB2F
- .4byte gUnknown_83FB282
- .4byte gUnknown_83FB283
- .4byte gUnknown_83FC955
- .4byte gUnknown_83FB3AF
- .4byte gUnknown_83FDAB1
- .4byte gUnknown_83FCA13
- .4byte gUnknown_83FC208
- .4byte gUnknown_83FC60C
- .4byte gUnknown_83FB359
- .4byte gUnknown_83FCCA0
- .4byte gUnknown_83FCCBB
- .4byte gUnknown_83FC631
- .4byte gUnknown_83FCA49
- .4byte gUnknown_83FD97A
- .4byte gUnknown_83FD688
- .4byte gUnknown_83FD876
- .4byte gUnknown_83FB3D3
- .4byte gUnknown_83FCA71
- .4byte gUnknown_83FCA8E
- .4byte gUnknown_83FB67B
- .4byte gUnknown_83FCBC5
- .4byte gUnknown_83FC900
- .4byte gUnknown_83FBC62
- .4byte gUnknown_83FB997
- .4byte gUnknown_83FB95E
- .4byte gUnknown_83FC646
- .4byte gUnknown_83FCAAA
- .4byte gUnknown_83FCAD1
- .4byte gUnknown_83FB534
- .4byte gUnknown_83FC337
- .4byte gUnknown_83FC347
- .4byte gUnknown_83FC357
- .4byte gUnknown_83FC65A
- .4byte gUnknown_83FCAEF
- .4byte gUnknown_83FDD64
- .4byte gUnknown_83FDDEB
- .4byte gUnknown_83FB484
- .4byte gUnknown_83FB4BE
- .4byte Text_1A5CF1
- .4byte Text_1A5D31
- .4byte Text_1A5D6E
- .4byte Text_1A5DB1
- .4byte gUnknown_83FD671
- .4byte gUnknown_83FDA4D
- .4byte gUnknown_83FDA7A
- .4byte gUnknown_83FDA8C
- .4byte gUnknown_83FB21C
- .4byte gUnknown_83FB262
- .4byte gUnknown_83FB4F7
- .4byte gUnknown_83FCB0C
- .4byte gUnknown_83FCB26
- .4byte gUnknown_83FD322
- .4byte gUnknown_83FD34D
- .4byte gUnknown_83FB21F
- .4byte gUnknown_83FB232
- .4byte gUnknown_83FB235
- .4byte gUnknown_83FB248
-
-gMissStringIds:: @ 83FE514
- .2byte STRINGID_ATTACKMISSED
- .2byte STRINGID_PKMNPROTECTEDITSELF
- .2byte STRINGID_PKMNAVOIDEDATTACK
- .2byte STRINGID_AVOIDEDDAMAGE
- .2byte STRINGID_PKMNMAKESGROUNDMISS
-
-gNoEscapeStringIds::
- .2byte STRINGID_CANTESCAPE
- .2byte STRINGID_DONTLEAVEBIRCH
- .2byte STRINGID_PREVENTSESCAPE
- .2byte STRINGID_CANTESCAPE2
- .2byte STRINGID_ATTACKERCANTESCAPE
-
-gMoveWeatherChangeStringIds::
- .2byte STRINGID_STARTEDTORAIN
- .2byte STRINGID_DOWNPOURSTARTED
- .2byte STRINGID_BUTITFAILED
- .2byte STRINGID_SANDSTORMBREWED
- .2byte STRINGID_SUNLIGHTGOTBRIGHT
- .2byte STRINGID_STARTEDHAIL
-
-gSandStormHailContinuesStringIds::
- .2byte STRINGID_SANDSTORMRAGES
- .2byte STRINGID_HAILCONTINUES
-
-gSandStormHailDmgStringIds::
- .2byte STRINGID_PKMNBUFFETEDBYSANDSTORM
- .2byte STRINGID_PKMNPELTEDBYHAIL
-
-gSandStormHailEndStringIds::
- .2byte STRINGID_SANDSTORMSUBSIDED
- .2byte STRINGID_HAILSTOPPED
-
-gRainContinuesStringIds::
- .2byte STRINGID_RAINCONTINUES
- .2byte STRINGID_DOWNPOURCONTINUES
- .2byte STRINGID_RAINSTOPPED
-
-gProtectLikeUsedStringIds::
- .2byte STRINGID_PKMNPROTECTEDITSELF2
- .2byte STRINGID_PKMNBRACEDITSELF
- .2byte STRINGID_BUTITFAILED
-
-gReflectLightScreenSafeguardStringIds::
- .2byte STRINGID_BUTITFAILED
- .2byte STRINGID_PKMNRAISEDDEF
- .2byte STRINGID_PKMNRAISEDDEFALITTLE
- .2byte STRINGID_PKMNRAISEDSPDEF
- .2byte STRINGID_PKMNRAISEDSPDEFALITTLE
- .2byte STRINGID_PKMNCOVEREDBYVEIL
-
-gLeechSeedStringIds::
- .2byte STRINGID_PKMNSEEDED
- .2byte STRINGID_PKMNEVADEDATTACK
- .2byte STRINGID_ITDOESNTAFFECT
- .2byte STRINGID_PKMNSAPPEDBYLEECHSEED
- .2byte STRINGID_ITSUCKEDLIQUIDOOZE
-
-gRestUsedStringIds::
- .2byte STRINGID_PKMNWENTTOSLEEP
- .2byte STRINGID_PKMNSLEPTHEALTHY
-
-gUproarOverTurnStringIds::
- .2byte STRINGID_PKMNMAKINGUPROAR
- .2byte STRINGID_PKMNCALMEDDOWN
-
-gStockpileUsedStringIds::
- .2byte STRINGID_PKMNSTOCKPILED
- .2byte STRINGID_PKMNCANTSTOCKPILE
-
-gWokeUpStringIds::
- .2byte STRINGID_PKMNWOKEUP
- .2byte STRINGID_PKMNWOKEUPINUPROAR
-
-gSwallowFailStringIds::
- .2byte STRINGID_FAILEDTOSWALLOW
- .2byte STRINGID_PKMNHPFULL
-
-gUproarAwakeStringIds::
- .2byte STRINGID_PKMNCANTSLEEPINUPROAR2
- .2byte STRINGID_UPROARKEPTPKMNAWAKE
- .2byte STRINGID_PKMNSTAYEDAWAKEUSING
-
-gStatUpStringIds::
- .2byte STRINGID_PKMNSSTATCHANGED
- .2byte STRINGID_PKMNSSTATCHANGED2
- .2byte STRINGID_STATSWONTINCREASE
- .2byte STRINGID_EMPTYSTRING3
- .2byte STRINGID_USINGXTHEYOFZN
- .2byte STRINGID_PKMNUSEDXTOGETPUMPED
-
-gStatDownStringIds::
- .2byte STRINGID_PKMNSSTATCHANGED3
- .2byte STRINGID_PKMNSSTATCHANGED4
- .2byte STRINGID_STATSWONTDECREASE
- .2byte STRINGID_EMPTYSTRING3
-
-gFirstTurnOfTwoStringIds::
- .2byte STRINGID_PKMNWHIPPEDWHIRLWIND
- .2byte STRINGID_PKMNTOOKSUNLIGHT
- .2byte STRINGID_PKMNLOWEREDHEAD
- .2byte STRINGID_PKMNISGLOWING
- .2byte STRINGID_PKMNFLEWHIGH
- .2byte STRINGID_PKMNDUGHOLE
- .2byte STRINGID_PKMNHIDUNDERWATER
- .2byte STRINGID_PKMNSPRANGUP
-
-gWrappedStringIds::
- .2byte STRINGID_PKMNSQUEEZEDBYBIND
- .2byte STRINGID_PKMNWRAPPEDBY
- .2byte STRINGID_PKMNTRAPPEDINVORTEX
- .2byte STRINGID_PKMNCLAMPED
- .2byte STRINGID_PKMNTRAPPEDINVORTEX
- .2byte STRINGID_PKMNTRAPPEDBYSANDTOMB
-
-gMistUsedStringIds::
- .2byte STRINGID_PKMNSHROUDEDINMIST
- .2byte STRINGID_BUTITFAILED
-
-gFocusEnergyUsedStringIds::
- .2byte STRINGID_PKMNGETTINGPUMPED
- .2byte STRINGID_BUTITFAILED
-
-gTransformUsedStringIds::
- .2byte STRINGID_PKMNTRANSFORMEDINTO
- .2byte STRINGID_BUTITFAILED
-
-gSubsituteUsedStringIds::
- .2byte STRINGID_PKMNMADESUBSTITUTE
- .2byte STRINGID_TOOWEAKFORSUBSTITUTE
-
-gGotPoisonedStringIds::
- .2byte STRINGID_PKMNWASPOISONED
- .2byte STRINGID_PKMNPOISONEDBY
-
-gGotParalyzedStringIds::
- .2byte STRINGID_PKMNWASPARALYZED
- .2byte STRINGID_PKMNWASPARALYZEDBY
-
-gFellAsleepStringIds::
- .2byte STRINGID_PKMNFELLASLEEP
- .2byte STRINGID_PKMNMADESLEEP
-
-gGotBurnedStringIds::
- .2byte STRINGID_PKMNWASBURNED
- .2byte STRINGID_PKMNBURNEDBY
-
-gGotFrozenStringIds::
- .2byte STRINGID_PKMNWASFROZEN
- .2byte STRINGID_PKMNFROZENBY
-
-gGotDefrostedStringIds::
- .2byte STRINGID_PKMNWASDEFROSTED2
- .2byte STRINGID_PKMNWASDEFROSTEDBY
-
-gKOFailedStringIds::
- .2byte STRINGID_ATTACKMISSED
- .2byte STRINGID_PKMNUNAFFECTED
-
-gAttractUsedStringIds::
- .2byte STRINGID_PKMNFELLINLOVE
- .2byte STRINGID_PKMNSXINFATUATEDY
-
-gLeechSeedDrainStringIds::
- .2byte STRINGID_PKMNENERGYDRAINED
- .2byte STRINGID_ITSUCKEDLIQUIDOOZE
-
-gSportsUsedStringIds::
- .2byte STRINGID_ELECTRICITYWEAKENED
- .2byte STRINGID_FIREWEAKENED
-
-gPartyStatusHealStringIds::
- .2byte STRINGID_BELLCHIMED
- .2byte STRINGID_BELLCHIMED
- .2byte STRINGID_BELLCHIMED
- .2byte STRINGID_BELLCHIMED
- .2byte STRINGID_SOOTHINGAROMA
-
-gFutureMoveUsedStringIds::
- .2byte STRINGID_PKMNFORESAWATTACK
- .2byte STRINGID_PKMNCHOSEXASDESTINY
-
-gBallEscapeStringIds::
- .2byte STRINGID_PKMNBROKEFREE
- .2byte STRINGID_ITAPPEAREDCAUGHT
- .2byte STRINGID_AARGHALMOSTHADIT
- .2byte STRINGID_SHOOTSOCLOSE
-
-gWeatherContinuesStringIds::
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_SANDSTORMISRAGING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_SUNLIGHTSTRONG
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
- .2byte STRINGID_ITISRAINING
-
-gInobedientStringIds::
- .2byte STRINGID_PKMNLOAFING
- .2byte STRINGID_PKMNWONTOBEY
- .2byte STRINGID_PKMNTURNEDAWAY
- .2byte STRINGID_PKMNPRETENDNOTNOTICE
-
-gSafariPokeblockResultStringIds::
- .2byte STRINGID_PKMNWATCHINGCAREFULLY
- .2byte STRINGID_PKMNANGRY
- .2byte STRINGID_PKMNEATING
-
-gTrainerItemCuredStatusStringIds::
- .2byte STRINGID_PKMNSITEMSNAPPEDOUT
- .2byte STRINGID_PKMNSITEMCUREDPARALYSIS
- .2byte STRINGID_PKMNSITEMDEFROSTEDIT
- .2byte STRINGID_PKMNSITEMHEALEDBURN
- .2byte STRINGID_PKMNSITEMCUREDPOISON
- .2byte STRINGID_PKMNSITEMWOKEIT
-
-gBerryEffectStringIds::
- .2byte STRINGID_PKMNSITEMCUREDPROBLEM
- .2byte STRINGID_PKMNSITEMNORMALIZEDSTATUS
-
-gBRNPreventionStringIds::
- .2byte STRINGID_PKMNSXPREVENTSBURNS
- .2byte STRINGID_PKMNSXPREVENTSYSZ
- .2byte STRINGID_PKMNSXHADNOEFFECTONY
-
-gPRLZPreventionStringIds::
- .2byte STRINGID_PKMNPREVENTSPARALYSISWITH
- .2byte STRINGID_PKMNSXPREVENTSYSZ
- .2byte STRINGID_PKMNSXHADNOEFFECTONY
-
-gPSNPreventionStringIds::
- .2byte STRINGID_PKMNPREVENTSPOISONINGWITH
- .2byte STRINGID_PKMNSXPREVENTSYSZ
- .2byte STRINGID_PKMNSXHADNOEFFECTONY
-
-gItemSwapStringIds::
- .2byte STRINGID_PKMNOBTAINEDX
- .2byte STRINGID_PKMNOBTAINEDX2
- .2byte STRINGID_PKMNOBTAINEDXYOBTAINEDZ
-
-gFlashFireStringIds::
- .2byte STRINGID_PKMNRAISEDFIREPOWERWITH
- .2byte STRINGID_PKMNSXMADEYINEFFECTIVE
-
-gCaughtMonStringIds::
- .2byte STRINGID_PKMNTRANSFERREDSOMEONESPC
- .2byte STRINGID_PKMNTRANSFERREDBILLSPC
- .2byte STRINGID_PKMNBOXSOMEONESPCFULL
- .2byte STRINGID_PKMNBOXBILLSPCFULL
-
-gDoubleBattleRecallStrings::
- .2byte STRINGID_TRAINER1MON1COMEBACK
- .2byte STRINGID_TRAINER1MON1COMEBACK
- .2byte STRINGID_TRAINER1MON2COMEBACK
- .2byte STRINGID_TRAINER1MON1AND2COMEBACK
-
-gTrappingMoves:: @ 83FE664
- .2byte MOVE_BIND
- .2byte MOVE_WRAP
- .2byte MOVE_FIRE_SPIN
- .2byte MOVE_CLAMP
- .2byte MOVE_WHIRLPOOL
- .2byte MOVE_SAND_TOMB
- .2byte 0xFFFF
-
-gText_PkmnIsEvolving:: @ 83FE672
- .string "What?\n"
- .string "{STR_VAR_1} is evolving!$"
-
-gText_CongratsPkmnEvolved:: @ 83FE688
- .string "Congratulations! Your {STR_VAR_1}\n"
- .string "evolved into {STR_VAR_2}!{WAIT_SE}\p"
- .string "$"
-
-gText_PkmnStoppedEvolving:: @ 83FE6B5
- .string "Huh? {STR_VAR_1}\n"
- .string "stopped evolving!\p"
- .string "$"
-
-gText_EllipsisQuestionMark:: @ 83FE6D0
- .string "……?\p"
- .string "$"
-
-gText_WhatWillPkmnDo:: @ 83FE6D5
- .string "What will\n"
- .string "{B_ACTIVE_NAME_WITH_PREFIX} do?$"
-
-gUnknown_83FE6E6:: @ 83FE6E6
- .string "What will {B_PLAYER_NAME}\n"
- .string "throw?$"
-
-gUnknown_83FE6FA:: @ 83FE6FA
- .string "What will the\n"
- .string "old man do?$"
-
-gText_LinkStandby:: @ 83FE714
- .string "{PAUSE 16}Link standby…$"
-
-gUnknown_83FE725:: @ 83FE725
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}FIGHT{CLEAR_TO 56}BAG\n"
- .string "POKéMON{CLEAR_TO 56}RUN$"
-
-gUnknown_83FE747:: @ 83FE747
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}BALL{CLEAR_TO 56}BAIT\n"
- .string "ROCK{CLEAR_TO 56}RUN$"
-
-gText_MoveInterfacePP:: @ 83FE766
- .string "PP $"
-
-gText_MoveInterfaceType:: @ 83FE76A
- .string "TYPE/$"
-
-gUnknown_83FE770:: @ 83FE770
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}$"
-
-gUnknown_83FE779:: @ 83FE779
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}どの わざを\n"
- .string "わすれさせたい?$"
-
-gText_BattleYesNoChoice:: @ 83FE791
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}Yes\n"
- .string "No$"
-
-gText_BattleSwitchWhich:: @ 83FE7A0
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}Switch\n"
- .string "which?$"
-
-gUnknown_83FE7B6:: @ 83FE7B6
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW 13 14 15}$"
-
-gUnknown_83FE7BF:: @ 83FE7BF
- .string "{RIGHT_ARROW_2}$"
-
-gUnknown_83FE7C2:: @ 83FE7C2
- .string "{PLUS}$"
-
-gUnknown_83FE7C5:: @ 83FE7C5
- .string "-$"
-
-gUnknown_83FE7C7:: @ 83FE7C7
- .string "{SIZE 0}Max{SIZE 2} HP$"
-
-gUnknown_83FE7D4:: @ 83FE7D4
- .string "ATTACK $"
-
-gUnknown_83FE7DC:: @ 83FE7DC
- .string "DEFENSE$"
-
-gUnknown_83FE7E4:: @ 83FE7E4
- .string "SP. ATK$"
-
-gUnknown_83FE7EC:: @ 83FE7EC
- .string "SP. DEF$"
-
-gUnknown_83FE7F4:: @ 83FE7F4
- .4byte gUnknown_83FE7C7
- .4byte gUnknown_83FE7E4
- .4byte gUnknown_83FE7D4
- .4byte gUnknown_83FE7EC
- .4byte gUnknown_83FE7DC
- .4byte gUnknown_83FD5A2
-
-gUnknown_83FE80C::
- .string "{HIGHLIGHT 2}SAFARI BALLS$"
-
-gText_HighlightRed_Left:: @ 83FE81C
- .string "{HIGHLIGHT 2}Left: $"
-
-gText_HighlightRed:: @ 83FE826
- .string "{HIGHLIGHT 2}$"
-
-gText_Sleep:: @ 83FE82A
- .string "sleep$"
-
-gText_Poison:: @ 83FE830
- .string "poison$"
-
-gText_Burn:: @ 83FE837
- .string "burn$"
-
-gText_Paralysis:: @ 83FE83C
- .string "paralysis$"
-
-gText_Ice:: @ 83FE846
- .string "ice$"
-
-gText_Confusion:: @ 83FE84A
- .string "confusion$"
-
-gText_Love:: @ 83FE854
- .string "love$"
-
-gUnknown_83FE859:: @ 83FE859
- .string " $"
-
-gUnknown_83FE85C:: @ 83FE85C
- .string "\n"
- .string "$"
-
-gUnknown_83FE85E:: @ 83FE85E
- .string "\n"
- .string "$"
-
-gUnknown_83FE860:: @ 83FE860
- .string " is$"
-
-gUnknown_83FE864:: @ 83FE864
- .string " is$"
-
-gText_BadEgg:: @ 83FE868
- .string "Bad EGG$"
-
-gUnknown_83FE870:: @ 83FE870
- .string "ミツル$"
-
-gUnknown_83FE874:: @ 83FE874
- .string "{HIGHLIGHT 0}Win$"
-
-gUnknown_83FE87B:: @ 83FE87B
- .string "{HIGHLIGHT 0}Loss$"
-
-gUnknown_83FE883:: @ 83FE883
- .string "{HIGHLIGHT 0}Draw$"
-
-gUnknown_83FE88B:: @ 83FE88B
- .string " is$"
-
-gUnknown_83FE88F:: @ 83FE88F
- .string "'s$"
-
-gUnknown_83FE892:: @ 83FE892
- .string "a NORMAL move$"
-
-gUnknown_83FE8A0:: @ 83FE8A0
- .string "a FIGHTING move$"
-
-gUnknown_83FE8B0:: @ 83FE8B0
- .string "a FLYING move$"
-
-gUnknown_83FE8BE:: @ 83FE8BE
- .string "a POISON move$"
-
-gUnknown_83FE8CC:: @ 83FE8CC
- .string "a GROUND move$"
-
-gUnknown_83FE8DA:: @ 83FE8DA
- .string "a ROCK move$"
-
-gUnknown_83FE8E6:: @ 83FE8E6
- .string "a BUG move$"
-
-gUnknown_83FE8F1:: @ 83FE8F1
- .string "a GHOST move$"
-
-gUnknown_83FE8FE:: @ 83FE8FE
- .string "a STEEL move$"
-
-gUnknown_83FE90B:: @ 83FE90B
- .string "a ??? move$"
-
-gUnknown_83FE916:: @ 83FE916
- .string "a FIRE move$"
-
-gUnknown_83FE922:: @ 83FE922
- .string "a WATER move$"
-
-gUnknown_83FE92F:: @ 83FE92F
- .string "a GRASS move$"
-
-gUnknown_83FE93C:: @ 83FE93C
- .string "an ELECTRIC move$"
-
-gUnknown_83FE94D:: @ 83FE94D
- .string "a PSYCHIC move$"
-
-gUnknown_83FE95C:: @ 83FE95C
- .string "an ICE move$"
-
-gUnknown_83FE968:: @ 83FE968
- .string "a DRAGON move$"
-
-gUnknown_83FE976:: @ 83FE976
- .string "a DARK move$"
-
-gUnknown_83FE982:: @ 83FE982
- .string "TIME BOARD$"
-
-gUnknown_83FE98D:: @ 83FE98D
- .string "CLEAR TIME$"
-
-gUnknown_83FE998:: @ 83FE998
- .string "{STR_VAR_1}MIN. {STR_VAR_2}.{STR_VAR_3}SEC.$"
-
-gUnknown_83FE9A9:: @ 83FE9A9
- .string "1F$"
-
-gUnknown_83FE9AC:: @ 83FE9AC
- .string "2F$"
-
-gUnknown_83FE9AF:: @ 83FE9AF
- .string "3F$"
-
-gUnknown_83FE9B2:: @ 83FE9B2
- .string "4F$"
-
-gUnknown_83FE9B5:: @ 83FE9B5
- .string "5F$"
-
-gUnknown_83FE9B8:: @ 83FE9B8
- .string "6F$"
-
-gUnknown_83FE9BB:: @ 83FE9BB
- .string "7F$"
-
-gUnknown_83FE9BE:: @ 83FE9BE
- .string "8F$"
-
- .align 2
-gUnknown_83FE9C4:: @ 83FE9C4
- .4byte gOtherText_Single
- .4byte gOtherText_Double
- .4byte gOtherText_Knockout
- .4byte gOtherText_Mixed
-
-gUnknown_83FE9D4::
- .string "{PLAY_SE SE_NIGERU}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!$"
-
-gUnknown_83FE9E4:: @ 83FE9E4
- .string "Player lost against\n"
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!$"
-
-gUnknown_83FE9FF:: @ 83FE9FF
- .string "Player battled to a draw against\n"
- .string "{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!$"
-
- .align 2
-gUnknown_83FEA28:: @ 83FEA28
- .4byte gUnknown_83FE892
- .4byte gUnknown_83FE8A0
- .4byte gUnknown_83FE8B0
- .4byte gUnknown_83FE8BE
- .4byte gUnknown_83FE8CC
- .4byte gUnknown_83FE8DA
- .4byte gUnknown_83FE8E6
- .4byte gUnknown_83FE8F1
- .4byte gUnknown_83FE8FE
- .4byte gUnknown_83FE90B
- .4byte gUnknown_83FE916
- .4byte gUnknown_83FE922
- .4byte gUnknown_83FE92F
- .4byte gUnknown_83FE93C
- .4byte gUnknown_83FE94D
- .4byte gUnknown_83FE95C
- .4byte gUnknown_83FE968
- .4byte gUnknown_83FE976
-
- .align 1
-gUnknown_83FEA70:: @ 83FEA70
- .2byte MOVE_SWORDS_DANCE
- .2byte MOVE_STRENGTH
- .2byte MOVE_GROWTH
- .2byte MOVE_HARDEN
- .2byte MOVE_MINIMIZE
- .2byte MOVE_SMOKESCREEN
- .2byte MOVE_WITHDRAW
- .2byte MOVE_DEFENSE_CURL
- .2byte MOVE_EGG_BOMB
- .2byte MOVE_SMOG
- .2byte MOVE_BONE_CLUB
- .2byte MOVE_FLASH
- .2byte MOVE_SPLASH
- .2byte MOVE_ACID_ARMOR
- .2byte MOVE_BONEMERANG
- .2byte MOVE_REST
- .2byte MOVE_SHARPEN
- .2byte MOVE_SUBSTITUTE
- .2byte MOVE_MIND_READER
- .2byte MOVE_SNORE
- .2byte MOVE_PROTECT
- .2byte MOVE_SPIKES
- .2byte MOVE_ENDURE
- .2byte MOVE_ROLLOUT
- .2byte MOVE_SWAGGER
- .2byte MOVE_SLEEP_TALK
- .2byte MOVE_HIDDEN_POWER
- .2byte MOVE_PSYCH_UP
- .2byte MOVE_EXTREME_SPEED
- .2byte MOVE_FOLLOW_ME
- .2byte MOVE_TRICK
- .2byte MOVE_ASSIST
- .2byte MOVE_INGRAIN
- .2byte MOVE_KNOCK_OFF
- .2byte MOVE_CAMOUFLAGE
- .2byte MOVE_ASTONISH
- .2byte MOVE_ODOR_SLEUTH
- .2byte MOVE_GRASS_WHISTLE
- .2byte MOVE_SHEER_COLD
- .2byte MOVE_MUDDY_WATER
- .2byte MOVE_IRON_DEFENSE
- .2byte MOVE_BOUNCE
- .2byte MOVE_NONE
-
- .2byte MOVE_TELEPORT
- .2byte MOVE_RECOVER
- .2byte MOVE_BIDE
- .2byte MOVE_AMNESIA
- .2byte MOVE_FLAIL
- .2byte MOVE_TAUNT
- .2byte MOVE_BULK_UP
- .2byte MOVE_NONE
-
- .2byte MOVE_MEDITATE
- .2byte MOVE_AGILITY
- .2byte MOVE_MIMIC
- .2byte MOVE_DOUBLE_TEAM
- .2byte MOVE_BARRAGE
- .2byte MOVE_TRANSFORM
- .2byte MOVE_STRUGGLE
- .2byte MOVE_SCARY_FACE
- .2byte MOVE_CHARGE
- .2byte MOVE_WISH
- .2byte MOVE_BRICK_BREAK
- .2byte MOVE_YAWN
- .2byte MOVE_FEATHER_DANCE
- .2byte MOVE_TEETER_DANCE
- .2byte MOVE_MUD_SPORT
- .2byte MOVE_FAKE_TEARS
- .2byte MOVE_WATER_SPORT
- .2byte MOVE_CALM_MIND
- .2byte MOVE_NONE
-
- .2byte MOVE_POUND
- .2byte MOVE_SCRATCH
- .2byte MOVE_VICE_GRIP
- .2byte MOVE_WING_ATTACK
- .2byte MOVE_FLY
- .2byte MOVE_BIND
- .2byte MOVE_SLAM
- .2byte MOVE_HORN_ATTACK
- .2byte MOVE_WRAP
- .2byte MOVE_THRASH
- .2byte MOVE_TAIL_WHIP
- .2byte MOVE_LEER
- .2byte MOVE_BITE
- .2byte MOVE_GROWL
- .2byte MOVE_ROAR
- .2byte MOVE_SING
- .2byte MOVE_PECK
- .2byte MOVE_ABSORB
- .2byte MOVE_STRING_SHOT
- .2byte MOVE_EARTHQUAKE
- .2byte MOVE_FISSURE
- .2byte MOVE_DIG
- .2byte MOVE_TOXIC
- .2byte MOVE_SCREECH
- .2byte MOVE_METRONOME
- .2byte MOVE_LICK
- .2byte MOVE_CLAMP
- .2byte MOVE_CONSTRICT
- .2byte MOVE_POISON_GAS
- .2byte MOVE_BUBBLE
- .2byte MOVE_SLASH
- .2byte MOVE_SPIDER_WEB
- .2byte MOVE_NIGHTMARE
- .2byte MOVE_CURSE
- .2byte MOVE_FORESIGHT
- .2byte MOVE_CHARM
- .2byte MOVE_ATTRACT
- .2byte MOVE_ROCK_SMASH
- .2byte MOVE_UPROAR
- .2byte MOVE_SPIT_UP
- .2byte MOVE_SWALLOW
- .2byte MOVE_TORMENT
- .2byte MOVE_FLATTER
- .2byte MOVE_ROLE_PLAY
- .2byte MOVE_ENDEAVOR
- .2byte MOVE_TICKLE
- .2byte MOVE_COVET
- .2byte MOVE_NONE
-
-gUnknown_83FEB5C:: @ 83FEB5C
- .byte 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
-
- .align 2
-gUnknown_83FEB64:: @ 83FEB64
- .byte 0xff, 0x02, 0x02, 0x02, 0x00, 0x02, 0x01, 0x01, 0x0f, 0x06
- .align 2
- .byte 0xff, 0x02, 0x02, 0x02, 0x00, 0x02, 0x00, 0x01, 0x0f, 0x06
- .align 2
- .byte 0xee, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0c, 0x0e, 0x0b
- .align 2
- .byte 0xee, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x01, 0x0a, 0x02, 0x00, 0x02, 0x00, 0x0c, 0x0e, 0x0b
- .align 2
- .byte 0xee, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x01, 0x00, 0x02, 0x00, 0x02, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x01, 0x02, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0xee, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0d, 0x0e, 0x0f
- .align 2
- .byte 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06
- .align 2
- .byte 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06
- .align 2
- .byte 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x06
- .align 2
- .byte 0x11, 0x04, 0x00, 0x01, 0x00, 0x01, 0x01, 0x02, 0x01, 0x03
- .align 2
-
-gUnknown_83FEC90:: @ 83FEC90
- .byte 0x04, 0x05, 0x02, 0x02