diff options
Diffstat (limited to 'data/maps/CinnabarIsland/scripts.inc')
-rw-r--r-- | data/maps/CinnabarIsland/scripts.inc | 159 |
1 files changed, 80 insertions, 79 deletions
diff --git a/data/maps/CinnabarIsland/scripts.inc b/data/maps/CinnabarIsland/scripts.inc index 0d2a05166..5780a2bf6 100644 --- a/data/maps/CinnabarIsland/scripts.inc +++ b/data/maps/CinnabarIsland/scripts.inc @@ -10,14 +10,14 @@ CinnabarIsland_OnTransition:: @ 8166EE1 setworldmapflag FLAG_WORLD_MAP_CINNABAR_ISLAND call CinnabarIsland_EventScript_CheckUnlockGym compare VAR_MAP_SCENE_CINNABAR_ISLAND, 1 - call_if_eq CinnabarIsland_EventScript_166F24 + call_if_eq CinnabarIsland_EventScript_ReadyObjectsSailToOneIsland compare VAR_MAP_SCENE_CINNABAR_ISLAND, 3 - call_if_eq CinnabarIsland_EventScript_166F52 + call_if_eq CinnabarIsland_EventScript_ReadyObjectsReturnFromSeviiIslands compare VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1 - call_if_eq CinnabarIsland_EventScript_166F0B + call_if_eq CinnabarIsland_EventScript_ReadyObjectsSailToOneIslandFromPokeCenter end -CinnabarIsland_EventScript_166F0B:: @ 8166F0B +CinnabarIsland_EventScript_ReadyObjectsSailToOneIslandFromPokeCenter:: @ 8166F0B savebgm MUS_ANNAI setflag FLAG_TEMP_2 setobjectxyperm LOCALID_BILL, 15, 12 @@ -25,21 +25,21 @@ CinnabarIsland_EventScript_166F0B:: @ 8166F0B setobjectxyperm LOCALID_SEAGALLOP, 30, 12 return -CinnabarIsland_EventScript_166F24:: @ 8166F24 +CinnabarIsland_EventScript_ReadyObjectsSailToOneIsland:: @ 8166F24 getplayerxy VAR_0x8004, VAR_0x8005 compare VAR_0x8004, 18 - goto_if_ge CinnabarIsland_EventScript_166F4A + goto_if_ge CinnabarIsland_EventScript_MoveSeagallopDown setflag FLAG_TEMP_2 setobjectxyperm LOCALID_BILL, 18, 12 setobjectmovementtype LOCALID_BILL, MOVEMENT_TYPE_FACE_UP setobjectxyperm LOCALID_SEAGALLOP, 30, 12 return -CinnabarIsland_EventScript_166F4A:: @ 8166F4A +CinnabarIsland_EventScript_MoveSeagallopDown:: @ 8166F4A setobjectxyperm LOCALID_SEAGALLOP, 30, 8 return -CinnabarIsland_EventScript_166F52:: @ 8166F52 +CinnabarIsland_EventScript_ReadyObjectsReturnFromSeviiIslands:: @ 8166F52 setobjectxyperm LOCALID_BILL, 21, 8 setobjectmovementtype LOCALID_BILL, MOVEMENT_TYPE_FACE_UP return @@ -53,28 +53,28 @@ CinnabarIsland_EventScript_UnlockGym:: @ 8166F68 return CinnabarIsland_OnFrame:: @ 8166F6E - map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1, CinnabarIsland_EventScript_166F88 - map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 1, CinnabarIsland_EventScript_166FCD - map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 3, CinnabarIsland_EventScript_166FA0 + map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1, CinnabarIsland_EventScript_ExitPokeCenterForOneIsland + map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 1, CinnabarIsland_EventScript_BillScene + map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 3, CinnabarIsland_EventScript_ReturnFromSeviiIslands .2byte 0 -CinnabarIsland_EventScript_166F88:: @ 8166F88 +CinnabarIsland_EventScript_ExitPokeCenterForOneIsland:: @ 8166F88 lockall clearflag FLAG_SPECIAL_FLAG_0x4001 savebgm MUS_DUMMY textcolor 0 setvar VAR_MAP_SCENE_CINNABAR_ISLAND_2, 2 delay 20 - call CinnabarIsland_EventScript_1670E6 + call CinnabarIsland_EventScript_SailToOneIsland releaseall end -CinnabarIsland_EventScript_166FA0:: @ 8166FA0 +CinnabarIsland_EventScript_ReturnFromSeviiIslands:: @ 8166FA0 lockall textcolor 0 - msgbox CinnabarIsland_Text_8180F09 + msgbox CinnabarIsland_Text_IfYouHaveTriPassYouCanGoAgain closemessage - applymovement LOCALID_BILL, CinnabarIsland_Movement_166FC6 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillExit waitmovement 0 removeobject LOCALID_BILL setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 4 @@ -83,7 +83,7 @@ CinnabarIsland_EventScript_166FA0:: @ 8166FA0 releaseall end -CinnabarIsland_Movement_166FC6:: @ 8166FC6 +CinnabarIsland_Movement_BillExit:: @ 8166FC6 walk_down walk_down walk_down @@ -92,72 +92,72 @@ CinnabarIsland_Movement_166FC6:: @ 8166FC6 walk_down step_end -CinnabarIsland_EventScript_166FCD:: @ 8166FCD +CinnabarIsland_EventScript_BillScene:: @ 8166FCD lockall textcolor 0 - call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167032 - call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_16703D + call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BillFacePlayer1 + call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BillFacePlayer2 playse SE_PIN applymovement LOCALID_BILL, Movement_ExclamationMark waitmovement 0 applymovement LOCALID_BILL, Movement_Delay48 waitmovement 0 - call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167048 - call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167053 - msgbox CinnabarIsland_Text_8180C90 - msgbox CinnabarIsland_Text_8180CAA, MSGBOX_YESNO + call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BillApproachPlayer1 + call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BillApproachPlayer2 + msgbox CinnabarIsland_Text_HeyIfItIsntPlayer + msgbox CinnabarIsland_Text_ComeWithMeToOneIsland, MSGBOX_YESNO compare VAR_RESULT, YES - goto_if_eq CinnabarIsland_EventScript_167068 + goto_if_eq CinnabarIsland_EventScript_AgreeSailToOneIsland compare VAR_RESULT, NO - goto_if_eq CinnabarIsland_EventScript_167078 + goto_if_eq CinnabarIsland_EventScript_DeclineSailToOneIsland end -CinnabarIsland_EventScript_167032:: @ 8167032 +CinnabarIsland_EventScript_BillFacePlayer1:: @ 8167032 applymovement LOCALID_BILL, Movement_WalkInPlaceFastestUp waitmovement 0 return -CinnabarIsland_EventScript_16703D:: @ 816703D +CinnabarIsland_EventScript_BillFacePlayer2:: @ 816703D applymovement LOCALID_BILL, Movement_WalkInPlaceFastestLeft waitmovement 0 return -CinnabarIsland_EventScript_167048:: @ 8167048 - applymovement LOCALID_BILL, CinnabarIsland_Movement_1671A4 +CinnabarIsland_EventScript_BillApproachPlayer1:: @ 8167048 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachPlayer1 waitmovement 0 return -CinnabarIsland_EventScript_167053:: @ 8167053 - applymovement LOCALID_BILL, CinnabarIsland_Movement_1671A6 +CinnabarIsland_EventScript_BillApproachPlayer2:: @ 8167053 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachPlayer2 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestRight waitmovement 0 return -CinnabarIsland_EventScript_167068:: @ 8167068 - msgbox CinnabarIsland_Text_8180DDD +CinnabarIsland_EventScript_AgreeSailToOneIsland:: @ 8167068 + msgbox CinnabarIsland_Text_AllRightLetsGo closemessage - call CinnabarIsland_EventScript_1670E6 + call CinnabarIsland_EventScript_SailToOneIsland releaseall end -CinnabarIsland_EventScript_167078:: @ 8167078 - msgbox CinnabarIsland_Text_8180DF8 +CinnabarIsland_EventScript_DeclineSailToOneIsland:: @ 8167078 + msgbox CinnabarIsland_Text_IllBeWaitingInPokeCenter closemessage - call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_1670A0 - call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_1670B3 + call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BillExitToPokeCenter + call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BillReturnToPokeCenter removeobject LOCALID_BILL setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 2 clearflag FLAG_HIDE_CINNABAR_POKECENTER_BILL releaseall end -CinnabarIsland_EventScript_1670A0:: @ 81670A0 - applymovement LOCALID_BILL, CinnabarIsland_Movement_1670AB +CinnabarIsland_EventScript_BillExitToPokeCenter:: @ 81670A0 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillExitToPokeCenter waitmovement 0 return -CinnabarIsland_Movement_1670AB:: @ 81670AB +CinnabarIsland_Movement_BillExitToPokeCenter:: @ 81670AB walk_right walk_down walk_down @@ -167,44 +167,45 @@ CinnabarIsland_Movement_1670AB:: @ 81670AB walk_down step_end -CinnabarIsland_EventScript_1670B3:: @ 81670B3 - applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1670DB - applymovement LOCALID_BILL, CinnabarIsland_Movement_1670DE +CinnabarIsland_EventScript_BillReturnToPokeCenter:: @ 81670B3 + applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_PlayerWatchBillExit + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachDoor waitmovement 0 opendoor 14, 11 waitdooranim - applymovement LOCALID_BILL, CinnabarIsland_Movement_1670E2 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillReEnterPokeCenter waitmovement 0 closedoor 14, 11 waitdooranim return -CinnabarIsland_Movement_1670DB:: @ 81670DB +CinnabarIsland_Movement_PlayerWatchBillExit:: @ 81670DB walk_left walk_in_place_fastest_right step_end -CinnabarIsland_Movement_1670DE:: @ 81670DE +CinnabarIsland_Movement_BillApproachDoor:: @ 81670DE delay_16 walk_left walk_in_place_fastest_up step_end -CinnabarIsland_Movement_1670E2:: @ 81670E2 +CinnabarIsland_Movement_BillReEnterPokeCenter:: @ 81670E2 walk_up delay_4 set_invisible step_end -CinnabarIsland_EventScript_1670E6:: @ 81670E6 - call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167142 +@ Can be triggered outside, or after talking to Bill in the poke center +CinnabarIsland_EventScript_SailToOneIsland:: @ 81670E6 + call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_ApproachShore addobject LOCALID_SEAGALLOP - call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167154 - call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167166 - msgbox CinnabarIsland_Text_8180EAD + call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BoatArrive + call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BoatArriveExitedPokeCenter + msgbox CinnabarIsland_Text_MyPalsBoatArrived closemessage - call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167171 - call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167183 + call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BoardBoat + call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BoardBoatExitedPokeCenter setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 2 removeobject LOCALID_BILL delay 40 @@ -215,36 +216,36 @@ CinnabarIsland_EventScript_1670E6:: @ 81670E6 goto EventScript_1A90DA end -CinnabarIsland_EventScript_167142:: @ 8167142 - applymovement LOCALID_BILL, CinnabarIsland_Movement_1671AF - applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1671AF +CinnabarIsland_EventScript_ApproachShore:: @ 8167142 + applymovement LOCALID_BILL, CinnabarIsland_Movement_ApproachShore + applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_ApproachShore waitmovement 0 return -CinnabarIsland_EventScript_167154:: @ 8167154 - applymovement LOCALID_BILL, CinnabarIsland_Movement_1671AA - applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_167195 +CinnabarIsland_EventScript_BoatArrive:: @ 8167154 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillFaceBoat + applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_BoatArrive waitmovement 0 return -CinnabarIsland_EventScript_167166:: @ 8167166 - applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_167195 +CinnabarIsland_EventScript_BoatArriveExitedPokeCenter:: @ 8167166 + applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_BoatArrive waitmovement 0 return -CinnabarIsland_EventScript_167171:: @ 8167171 - applymovement LOCALID_BILL, CinnabarIsland_Movement_16719D - applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1671BA +CinnabarIsland_EventScript_BoardBoat:: @ 8167171 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillBoardBoat + applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_PlayerBoardBoat waitmovement 0 return -CinnabarIsland_EventScript_167183:: @ 8167183 - applymovement LOCALID_BILL, CinnabarIsland_Movement_1671B6 - applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1671C4 +CinnabarIsland_EventScript_BoardBoatExitedPokeCenter:: @ 8167183 + applymovement LOCALID_BILL, CinnabarIsland_Movement_BillBoardBoatFromShore + applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_PlayerBoardBoatFromShore waitmovement 0 return -CinnabarIsland_Movement_167195:: @ 8167195 +CinnabarIsland_Movement_BoatArrive:: @ 8167195 delay_16 delay_16 walk_fast_left @@ -254,7 +255,7 @@ CinnabarIsland_Movement_167195:: @ 8167195 walk_slowest_left step_end -CinnabarIsland_Movement_16719D:: @ 816719D +CinnabarIsland_Movement_BillBoardBoat:: @ 816719D walk_right walk_down walk_down @@ -263,24 +264,24 @@ CinnabarIsland_Movement_16719D:: @ 816719D set_invisible step_end -CinnabarIsland_Movement_1671A4:: @ 81671A4 +CinnabarIsland_Movement_BillApproachPlayer1:: @ 81671A4 walk_up step_end -CinnabarIsland_Movement_1671A6:: @ 81671A6 +CinnabarIsland_Movement_BillApproachPlayer2:: @ 81671A6 walk_left walk_left walk_left step_end -CinnabarIsland_Movement_1671AA:: @ 81671AA +CinnabarIsland_Movement_BillFaceBoat:: @ 81671AA delay_16 delay_16 delay_8 walk_in_place_fastest_right step_end -CinnabarIsland_Movement_1671AF:: @ 81671AF +CinnabarIsland_Movement_ApproachShore:: @ 81671AF walk_right walk_right walk_right @@ -289,13 +290,13 @@ CinnabarIsland_Movement_1671AF:: @ 81671AF walk_right step_end -CinnabarIsland_Movement_1671B6:: @ 81671B6 +CinnabarIsland_Movement_BillBoardBoatFromShore:: @ 81671B6 walk_right delay_4 set_invisible step_end -CinnabarIsland_Movement_1671BA:: @ 81671BA +CinnabarIsland_Movement_PlayerBoardBoat:: @ 81671BA walk_down walk_right walk_down @@ -307,7 +308,7 @@ CinnabarIsland_Movement_1671BA:: @ 81671BA set_invisible step_end -CinnabarIsland_Movement_1671C4:: @ 81671C4 +CinnabarIsland_Movement_PlayerBoardBoatFromShore:: @ 81671C4 walk_right delay_4 walk_right |