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path: root/data/maps/CinnabarIsland/scripts.inc
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-rw-r--r--data/maps/CinnabarIsland/scripts.inc159
1 files changed, 80 insertions, 79 deletions
diff --git a/data/maps/CinnabarIsland/scripts.inc b/data/maps/CinnabarIsland/scripts.inc
index 0d2a05166..5780a2bf6 100644
--- a/data/maps/CinnabarIsland/scripts.inc
+++ b/data/maps/CinnabarIsland/scripts.inc
@@ -10,14 +10,14 @@ CinnabarIsland_OnTransition:: @ 8166EE1
setworldmapflag FLAG_WORLD_MAP_CINNABAR_ISLAND
call CinnabarIsland_EventScript_CheckUnlockGym
compare VAR_MAP_SCENE_CINNABAR_ISLAND, 1
- call_if_eq CinnabarIsland_EventScript_166F24
+ call_if_eq CinnabarIsland_EventScript_ReadyObjectsSailToOneIsland
compare VAR_MAP_SCENE_CINNABAR_ISLAND, 3
- call_if_eq CinnabarIsland_EventScript_166F52
+ call_if_eq CinnabarIsland_EventScript_ReadyObjectsReturnFromSeviiIslands
compare VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1
- call_if_eq CinnabarIsland_EventScript_166F0B
+ call_if_eq CinnabarIsland_EventScript_ReadyObjectsSailToOneIslandFromPokeCenter
end
-CinnabarIsland_EventScript_166F0B:: @ 8166F0B
+CinnabarIsland_EventScript_ReadyObjectsSailToOneIslandFromPokeCenter:: @ 8166F0B
savebgm MUS_ANNAI
setflag FLAG_TEMP_2
setobjectxyperm LOCALID_BILL, 15, 12
@@ -25,21 +25,21 @@ CinnabarIsland_EventScript_166F0B:: @ 8166F0B
setobjectxyperm LOCALID_SEAGALLOP, 30, 12
return
-CinnabarIsland_EventScript_166F24:: @ 8166F24
+CinnabarIsland_EventScript_ReadyObjectsSailToOneIsland:: @ 8166F24
getplayerxy VAR_0x8004, VAR_0x8005
compare VAR_0x8004, 18
- goto_if_ge CinnabarIsland_EventScript_166F4A
+ goto_if_ge CinnabarIsland_EventScript_MoveSeagallopDown
setflag FLAG_TEMP_2
setobjectxyperm LOCALID_BILL, 18, 12
setobjectmovementtype LOCALID_BILL, MOVEMENT_TYPE_FACE_UP
setobjectxyperm LOCALID_SEAGALLOP, 30, 12
return
-CinnabarIsland_EventScript_166F4A:: @ 8166F4A
+CinnabarIsland_EventScript_MoveSeagallopDown:: @ 8166F4A
setobjectxyperm LOCALID_SEAGALLOP, 30, 8
return
-CinnabarIsland_EventScript_166F52:: @ 8166F52
+CinnabarIsland_EventScript_ReadyObjectsReturnFromSeviiIslands:: @ 8166F52
setobjectxyperm LOCALID_BILL, 21, 8
setobjectmovementtype LOCALID_BILL, MOVEMENT_TYPE_FACE_UP
return
@@ -53,28 +53,28 @@ CinnabarIsland_EventScript_UnlockGym:: @ 8166F68
return
CinnabarIsland_OnFrame:: @ 8166F6E
- map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1, CinnabarIsland_EventScript_166F88
- map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 1, CinnabarIsland_EventScript_166FCD
- map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 3, CinnabarIsland_EventScript_166FA0
+ map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1, CinnabarIsland_EventScript_ExitPokeCenterForOneIsland
+ map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 1, CinnabarIsland_EventScript_BillScene
+ map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 3, CinnabarIsland_EventScript_ReturnFromSeviiIslands
.2byte 0
-CinnabarIsland_EventScript_166F88:: @ 8166F88
+CinnabarIsland_EventScript_ExitPokeCenterForOneIsland:: @ 8166F88
lockall
clearflag FLAG_SPECIAL_FLAG_0x4001
savebgm MUS_DUMMY
textcolor 0
setvar VAR_MAP_SCENE_CINNABAR_ISLAND_2, 2
delay 20
- call CinnabarIsland_EventScript_1670E6
+ call CinnabarIsland_EventScript_SailToOneIsland
releaseall
end
-CinnabarIsland_EventScript_166FA0:: @ 8166FA0
+CinnabarIsland_EventScript_ReturnFromSeviiIslands:: @ 8166FA0
lockall
textcolor 0
- msgbox CinnabarIsland_Text_8180F09
+ msgbox CinnabarIsland_Text_IfYouHaveTriPassYouCanGoAgain
closemessage
- applymovement LOCALID_BILL, CinnabarIsland_Movement_166FC6
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillExit
waitmovement 0
removeobject LOCALID_BILL
setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 4
@@ -83,7 +83,7 @@ CinnabarIsland_EventScript_166FA0:: @ 8166FA0
releaseall
end
-CinnabarIsland_Movement_166FC6:: @ 8166FC6
+CinnabarIsland_Movement_BillExit:: @ 8166FC6
walk_down
walk_down
walk_down
@@ -92,72 +92,72 @@ CinnabarIsland_Movement_166FC6:: @ 8166FC6
walk_down
step_end
-CinnabarIsland_EventScript_166FCD:: @ 8166FCD
+CinnabarIsland_EventScript_BillScene:: @ 8166FCD
lockall
textcolor 0
- call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167032
- call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_16703D
+ call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BillFacePlayer1
+ call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BillFacePlayer2
playse SE_PIN
applymovement LOCALID_BILL, Movement_ExclamationMark
waitmovement 0
applymovement LOCALID_BILL, Movement_Delay48
waitmovement 0
- call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167048
- call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167053
- msgbox CinnabarIsland_Text_8180C90
- msgbox CinnabarIsland_Text_8180CAA, MSGBOX_YESNO
+ call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BillApproachPlayer1
+ call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BillApproachPlayer2
+ msgbox CinnabarIsland_Text_HeyIfItIsntPlayer
+ msgbox CinnabarIsland_Text_ComeWithMeToOneIsland, MSGBOX_YESNO
compare VAR_RESULT, YES
- goto_if_eq CinnabarIsland_EventScript_167068
+ goto_if_eq CinnabarIsland_EventScript_AgreeSailToOneIsland
compare VAR_RESULT, NO
- goto_if_eq CinnabarIsland_EventScript_167078
+ goto_if_eq CinnabarIsland_EventScript_DeclineSailToOneIsland
end
-CinnabarIsland_EventScript_167032:: @ 8167032
+CinnabarIsland_EventScript_BillFacePlayer1:: @ 8167032
applymovement LOCALID_BILL, Movement_WalkInPlaceFastestUp
waitmovement 0
return
-CinnabarIsland_EventScript_16703D:: @ 816703D
+CinnabarIsland_EventScript_BillFacePlayer2:: @ 816703D
applymovement LOCALID_BILL, Movement_WalkInPlaceFastestLeft
waitmovement 0
return
-CinnabarIsland_EventScript_167048:: @ 8167048
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1671A4
+CinnabarIsland_EventScript_BillApproachPlayer1:: @ 8167048
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachPlayer1
waitmovement 0
return
-CinnabarIsland_EventScript_167053:: @ 8167053
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1671A6
+CinnabarIsland_EventScript_BillApproachPlayer2:: @ 8167053
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachPlayer2
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestRight
waitmovement 0
return
-CinnabarIsland_EventScript_167068:: @ 8167068
- msgbox CinnabarIsland_Text_8180DDD
+CinnabarIsland_EventScript_AgreeSailToOneIsland:: @ 8167068
+ msgbox CinnabarIsland_Text_AllRightLetsGo
closemessage
- call CinnabarIsland_EventScript_1670E6
+ call CinnabarIsland_EventScript_SailToOneIsland
releaseall
end
-CinnabarIsland_EventScript_167078:: @ 8167078
- msgbox CinnabarIsland_Text_8180DF8
+CinnabarIsland_EventScript_DeclineSailToOneIsland:: @ 8167078
+ msgbox CinnabarIsland_Text_IllBeWaitingInPokeCenter
closemessage
- call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_1670A0
- call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_1670B3
+ call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BillExitToPokeCenter
+ call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BillReturnToPokeCenter
removeobject LOCALID_BILL
setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 2
clearflag FLAG_HIDE_CINNABAR_POKECENTER_BILL
releaseall
end
-CinnabarIsland_EventScript_1670A0:: @ 81670A0
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1670AB
+CinnabarIsland_EventScript_BillExitToPokeCenter:: @ 81670A0
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillExitToPokeCenter
waitmovement 0
return
-CinnabarIsland_Movement_1670AB:: @ 81670AB
+CinnabarIsland_Movement_BillExitToPokeCenter:: @ 81670AB
walk_right
walk_down
walk_down
@@ -167,44 +167,45 @@ CinnabarIsland_Movement_1670AB:: @ 81670AB
walk_down
step_end
-CinnabarIsland_EventScript_1670B3:: @ 81670B3
- applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1670DB
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1670DE
+CinnabarIsland_EventScript_BillReturnToPokeCenter:: @ 81670B3
+ applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_PlayerWatchBillExit
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillApproachDoor
waitmovement 0
opendoor 14, 11
waitdooranim
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1670E2
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillReEnterPokeCenter
waitmovement 0
closedoor 14, 11
waitdooranim
return
-CinnabarIsland_Movement_1670DB:: @ 81670DB
+CinnabarIsland_Movement_PlayerWatchBillExit:: @ 81670DB
walk_left
walk_in_place_fastest_right
step_end
-CinnabarIsland_Movement_1670DE:: @ 81670DE
+CinnabarIsland_Movement_BillApproachDoor:: @ 81670DE
delay_16
walk_left
walk_in_place_fastest_up
step_end
-CinnabarIsland_Movement_1670E2:: @ 81670E2
+CinnabarIsland_Movement_BillReEnterPokeCenter:: @ 81670E2
walk_up
delay_4
set_invisible
step_end
-CinnabarIsland_EventScript_1670E6:: @ 81670E6
- call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167142
+@ Can be triggered outside, or after talking to Bill in the poke center
+CinnabarIsland_EventScript_SailToOneIsland:: @ 81670E6
+ call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_ApproachShore
addobject LOCALID_SEAGALLOP
- call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167154
- call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167166
- msgbox CinnabarIsland_Text_8180EAD
+ call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BoatArrive
+ call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BoatArriveExitedPokeCenter
+ msgbox CinnabarIsland_Text_MyPalsBoatArrived
closemessage
- call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_167171
- call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_167183
+ call_if_unset FLAG_TEMP_2, CinnabarIsland_EventScript_BoardBoat
+ call_if_set FLAG_TEMP_2, CinnabarIsland_EventScript_BoardBoatExitedPokeCenter
setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 2
removeobject LOCALID_BILL
delay 40
@@ -215,36 +216,36 @@ CinnabarIsland_EventScript_1670E6:: @ 81670E6
goto EventScript_1A90DA
end
-CinnabarIsland_EventScript_167142:: @ 8167142
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1671AF
- applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1671AF
+CinnabarIsland_EventScript_ApproachShore:: @ 8167142
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_ApproachShore
+ applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_ApproachShore
waitmovement 0
return
-CinnabarIsland_EventScript_167154:: @ 8167154
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1671AA
- applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_167195
+CinnabarIsland_EventScript_BoatArrive:: @ 8167154
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillFaceBoat
+ applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_BoatArrive
waitmovement 0
return
-CinnabarIsland_EventScript_167166:: @ 8167166
- applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_167195
+CinnabarIsland_EventScript_BoatArriveExitedPokeCenter:: @ 8167166
+ applymovement LOCALID_SEAGALLOP, CinnabarIsland_Movement_BoatArrive
waitmovement 0
return
-CinnabarIsland_EventScript_167171:: @ 8167171
- applymovement LOCALID_BILL, CinnabarIsland_Movement_16719D
- applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1671BA
+CinnabarIsland_EventScript_BoardBoat:: @ 8167171
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillBoardBoat
+ applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_PlayerBoardBoat
waitmovement 0
return
-CinnabarIsland_EventScript_167183:: @ 8167183
- applymovement LOCALID_BILL, CinnabarIsland_Movement_1671B6
- applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_1671C4
+CinnabarIsland_EventScript_BoardBoatExitedPokeCenter:: @ 8167183
+ applymovement LOCALID_BILL, CinnabarIsland_Movement_BillBoardBoatFromShore
+ applymovement OBJ_EVENT_ID_PLAYER, CinnabarIsland_Movement_PlayerBoardBoatFromShore
waitmovement 0
return
-CinnabarIsland_Movement_167195:: @ 8167195
+CinnabarIsland_Movement_BoatArrive:: @ 8167195
delay_16
delay_16
walk_fast_left
@@ -254,7 +255,7 @@ CinnabarIsland_Movement_167195:: @ 8167195
walk_slowest_left
step_end
-CinnabarIsland_Movement_16719D:: @ 816719D
+CinnabarIsland_Movement_BillBoardBoat:: @ 816719D
walk_right
walk_down
walk_down
@@ -263,24 +264,24 @@ CinnabarIsland_Movement_16719D:: @ 816719D
set_invisible
step_end
-CinnabarIsland_Movement_1671A4:: @ 81671A4
+CinnabarIsland_Movement_BillApproachPlayer1:: @ 81671A4
walk_up
step_end
-CinnabarIsland_Movement_1671A6:: @ 81671A6
+CinnabarIsland_Movement_BillApproachPlayer2:: @ 81671A6
walk_left
walk_left
walk_left
step_end
-CinnabarIsland_Movement_1671AA:: @ 81671AA
+CinnabarIsland_Movement_BillFaceBoat:: @ 81671AA
delay_16
delay_16
delay_8
walk_in_place_fastest_right
step_end
-CinnabarIsland_Movement_1671AF:: @ 81671AF
+CinnabarIsland_Movement_ApproachShore:: @ 81671AF
walk_right
walk_right
walk_right
@@ -289,13 +290,13 @@ CinnabarIsland_Movement_1671AF:: @ 81671AF
walk_right
step_end
-CinnabarIsland_Movement_1671B6:: @ 81671B6
+CinnabarIsland_Movement_BillBoardBoatFromShore:: @ 81671B6
walk_right
delay_4
set_invisible
step_end
-CinnabarIsland_Movement_1671BA:: @ 81671BA
+CinnabarIsland_Movement_PlayerBoardBoat:: @ 81671BA
walk_down
walk_right
walk_down
@@ -307,7 +308,7 @@ CinnabarIsland_Movement_1671BA:: @ 81671BA
set_invisible
step_end
-CinnabarIsland_Movement_1671C4:: @ 81671C4
+CinnabarIsland_Movement_PlayerBoardBoatFromShore:: @ 81671C4
walk_right
delay_4
walk_right