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path: root/data/maps/SevenIsland_House_Room2/scripts.inc
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Diffstat (limited to 'data/maps/SevenIsland_House_Room2/scripts.inc')
-rw-r--r--data/maps/SevenIsland_House_Room2/scripts.inc28
1 files changed, 14 insertions, 14 deletions
diff --git a/data/maps/SevenIsland_House_Room2/scripts.inc b/data/maps/SevenIsland_House_Room2/scripts.inc
index 8d0ef3475..311c7200f 100644
--- a/data/maps/SevenIsland_House_Room2/scripts.inc
+++ b/data/maps/SevenIsland_House_Room2/scripts.inc
@@ -8,14 +8,14 @@ SevenIsland_House_Room2_OnTransition:: @ 8170A89
end
SevenIsland_House_Room2_OnFrame:: @ 8170A8D
- map_script_2 VAR_TEMP_1, 0, EventScript_170A97
+ map_script_2 VAR_TEMP_1, 0, SevenIsland_House_Room2_EventScript_BattleVisitingTrainer
.2byte 0
-EventScript_170A97:: @ 8170A97
+SevenIsland_House_Room2_EventScript_BattleVisitingTrainer:: @ 8170A97
lockall
- applymovement OBJ_EVENT_ID_PLAYER, Movement_170B22
+ applymovement OBJ_EVENT_ID_PLAYER, SevenIsland_House_Room2_Movement_PlayerEnterRoom
waitmovement 0
- special PrintEReaderTrainerGreeting
+ special BufferEReaderTrainerGreeting
msgbox gStringVar4
closemessage
setvar VAR_0x8004, 2
@@ -23,14 +23,14 @@ EventScript_170A97:: @ 8170A97
special StartSpecialBattle
waitstate
compare VAR_RESULT, 3
- call_if_eq EventScript_170AFE
+ call_if_eq SevenIsland_House_Room2_EventScript_BattleTie
compare VAR_RESULT, 1
- call_if_eq EventScript_170B0C
+ call_if_eq SevenIsland_House_Room2_EventScript_BattleWon
compare VAR_RESULT, 2
- call_if_eq EventScript_170B17
+ call_if_eq SevenIsland_House_Room2_EventScript_BattleLost
closemessage
special HealPlayerParty
- applymovement OBJ_EVENT_ID_PLAYER, Movement_170B28
+ applymovement OBJ_EVENT_ID_PLAYER, SevenIsland_House_Room2_Movement_PlayerExitRoom
waitmovement 0
special LoadPlayerParty
setvar VAR_TEMP_1, 1
@@ -39,26 +39,26 @@ EventScript_170A97:: @ 8170A97
releaseall
end
-EventScript_170AFE:: @ 8170AFE
+SevenIsland_House_Room2_EventScript_BattleTie:: @ 8170AFE
setvar VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1, 3
- msgbox gUnknown_81A07EC
+ msgbox SevenIsland_House_Room2_Text_MatchEndedUpDraw
return
-EventScript_170B0C:: @ 8170B0C
+SevenIsland_House_Room2_EventScript_BattleWon:: @ 8170B0C
setvar VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1, 1
special Special_ShowStringVar4AsFieldMessage
waitmessage
waitbuttonpress
return
-EventScript_170B17:: @ 8170B17
+SevenIsland_House_Room2_EventScript_BattleLost:: @ 8170B17
setvar VAR_MAP_SCENE_SEVEN_ISLAND_HOUSE_ROOM1, 2
special Special_ShowStringVar4AsFieldMessage
waitmessage
waitbuttonpress
return
-Movement_170B22:: @ 8170B22
+SevenIsland_House_Room2_Movement_PlayerEnterRoom:: @ 8170B22
walk_down
walk_down
walk_down
@@ -66,7 +66,7 @@ Movement_170B22:: @ 8170B22
walk_right
step_end
-Movement_170B28:: @ 8170B28
+SevenIsland_House_Room2_Movement_PlayerExitRoom:: @ 8170B28
walk_left
walk_left
walk_up