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+Pokedude_Text_SpeedierBattlerGoesFirst::
+ .string "POKé DUDE: The speedier of the\n"
+ .string "battlers gets to attack first.$"
+
+Pokedude_Text_MyRattataFasterThanPidgey::
+ .string "It looks like my RATTATA was\n"
+ .string "faster than the PIDGEY.$"
+
+Pokedude_Text_BattlersTakeTurnsAttacking::
+ .string "The battlers take turns attacking\n"
+ .string "and reducing each other's HP.$"
+
+Pokedude_Text_MyRattataWonGetsEXP::
+ .string "My RATTATA reduced the foe's HP\n"
+ .string "to zero, so it wins!\p"
+ .string "The POKéMON that took part in the\n"
+ .string "battle get EXP. Points.\p"
+ .string "When a POKéMON collects enough\n"
+ .string "EXP. Points, it levels up.\p"
+ .string "Leveling up makes your POKéMON\n"
+ .string "stronger than before.$"
+
+Pokedude_Text_UhOhRattataPoisoned::
+ .string "POKé DUDE: Uh-oh…\n"
+ .string "My RATTATA has been poisoned…\p"
+ .string "If a POKéMON is poisoned, it loses\n"
+ .string "HP steadily.$"
+
+Pokedude_Text_HealStatusRightAway::
+ .string "If a POKéMON develops a status\n"
+ .string "problem, heal it right away.$"
+
+Pokedude_Text_UsingItemTakesTurn::
+ .string "Using an item on a POKéMON uses\n"
+ .string "up one turn, though.\p"
+ .string "Now, it's the opponent's turn!$"
+
+Pokedude_Text_YayWeManagedToWin::
+ .string "Yay!\n"
+ .string "We managed to win!$"
+
+Pokedude_Text_WaterNotVeryEffectiveAgainstGrass::
+ .string "POKé DUDE: The move BUBBLE is\n"
+ .string "a WATER-type attack.\p"
+ .string "The targeted ODDISH is a\n"
+ .string "GRASS/POISON-type POKéMON.\p"
+ .string "The WATER-type attack is absorbed\n"
+ .string "by the GRASS-type POKéMON…\p"
+ .string "As a result, the move becomes not\n"
+ .string "very effective, and inflicts only\l"
+ .string "half the usual damage.$"
+
+Pokedude_Text_GrassEffectiveAgainstWater::
+ .string "Uh-oh, this is not good!\p"
+ .string "The ABSORB attack you just saw\n"
+ .string "is a GRASS-type move.\p"
+ .string "POLIWAG is a WATER-type POKéMON.\p"
+ .string "So, ABSORB becomes super\n"
+ .string "effective, doubling the damage.$"
+
+Pokedude_Text_LetsTryShiftingMons::
+ .string "It's not going to be easy to win\n"
+ .string "with this matchup…\p"
+ .string "Let's try shifting POKéMON!$"
+
+Pokedude_Text_ShiftingUsesTurn::
+ .string "Shifting POKéMON in and out uses\n"
+ .string "up one turn.\p"
+ .string "Now, it's the opponent's turn.$"
+
+Pokedude_Text_ButterfreeDoubleResistsGrass::
+ .string "BUTTERFREE is a BUG/FLYING-type\n"
+ .string "POKéMON.\p"
+ .string "Against this POKéMON, a GRASS-\n"
+ .string "type attack…\p"
+ .string "…inflicts only half the usual\n"
+ .string "damage on a BUG-type POKéMON…\p"
+ .string "…And, it also causes only half the\n"
+ .string "damage on a FLYING-type POKéMON.\p"
+ .string "Therefore, BUTTERFREE, being a\n"
+ .string "BUG/FLYING POKéMON, only takes\l"
+ .string "one quarter of the usual damage.$"
+
+Pokedude_Text_ButterfreeGoodAgainstOddish::
+ .string "ODDISH is a GRASS/POISON-type\n"
+ .string "POKéMON.\p"
+ .string "A FLYING- or PSYCHIC-type attack\n"
+ .string "is super effective against it.\p"
+ .string "One of those types of attacks will\n"
+ .string "inflict double the usual damage.\p"
+ .string "Okay, here we go!$"
+
+Pokedude_Text_YeahWeWon::
+ .string "Yeah!\n"
+ .string "We won!$"
+
+Pokedude_Text_WeakenMonBeforeCatching::
+ .string "POKé DUDE: When you're trying to\n"
+ .string "catch a POKéMON, don't throw any\l"
+ .string "POKé BALLS right away.\p"
+ .string "First, you need to weaken it by\n"
+ .string "reducing its HP.$"
+
+Pokedude_Text_BestIfTargetStatused::
+ .string "Okay, that should be good enough.\p"
+ .string "But, if it's possible, it would be\n"
+ .string "best if the target has a status\l"
+ .string "problem.\p"
+ .string "For instance, it would be easier\n"
+ .string "to catch if it were asleep or\l"
+ .string "paralyzed.$"
+
+Pokedude_Text_CantDoubleUpOnStatus::
+ .string "This will make the POKéMON a lot\n"
+ .string "easier to catch!\p"
+ .string "Oh, yes. If you paralyze a\n"
+ .string "POKéMON, you can't make it fall\l"
+ .string "asleep on top of paralysis.\p"
+ .string "In other words, you can't double\n"
+ .string "up status problems, okay?$"
+
+Pokedude_Text_LetMeThrowBall::
+ .string "Okay!\n"
+ .string "Let me throw my POKé BALL!$"
+
+Pokedude_Text_PickBestKindOfBall::
+ .string "Before you throw a POKé BALL,\n"
+ .string "consider the condition and the\l"
+ .string "type of POKéMON, and pick the kind\l"
+ .string "of BALL that would work best.$"