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-rw-r--r--data/battle_anim_effects_misc.s210
-rw-r--r--data/battle_anim_scripts.s4888
2 files changed, 2429 insertions, 2669 deletions
diff --git a/data/battle_anim_effects_misc.s b/data/battle_anim_effects_misc.s
deleted file mode 100644
index c6cb89e24..000000000
--- a/data/battle_anim_effects_misc.s
+++ /dev/null
@@ -1,210 +0,0 @@
-#include "constants/maps.h"
-#include "constants/species.h"
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
- .align 2
-
-gUnknown_83E44F4:: @ 83E44F4
- .incbin "graphics/battle_anims/unk_83E4874.4bpp"
-
-gUnknown_83E4874::
- .incbin "graphics/battle_anims/unk_83E4874.bin"
-
-gUnknown_83E5874:: @ 83E5874
- obj_image_anim_frame 0, 2
- obj_image_anim_frame 8, 2
- obj_image_anim_frame 16, 2
- obj_image_anim_frame 24, 6
- obj_image_anim_frame 32, 2
- obj_image_anim_frame 40, 2
- obj_image_anim_frame 48, 2
- obj_image_anim_end
-
-gUnknown_83E5894:: @ 83E5894
- .4byte gUnknown_83E5874
-
-gUnknown_83E5898:: @ 83E5898
- spr_template 10115, 10115, gOamData_AffineOff_ObjNormal_16x32, gUnknown_83E5894, NULL, gDummySpriteAffineAnimTable, sub_80AAC54
-
-gUnknown_83E58B0:: @ 83E58B0
- obj_rot_scal_anim_frame -5, -5, 0, 10
- obj_rot_scal_anim_frame 5, 5, 0, 10
- obj_rot_scal_anim_jump 0
-
-gUnknown_83E58C8:: @ 83E58C8
- .4byte gUnknown_83E58B0
-
-gUnknown_83E58CC:: @ 83E58CC
- obj_image_anim_frame 0, 1
- obj_image_anim_frame 4, 5
- obj_image_anim_frame 8, 5
- obj_image_anim_end
-
-gUnknown_83E58DC:: @ 83E58DC
- .4byte gUnknown_83E58CC
-
-gUnknown_83E58E0:: @ 83E58E0
- spr_template 10146, 10146, gOamData_AffineNormal_ObjBlend_16x16, gUnknown_83E58DC, NULL, gUnknown_83E58C8, sub_80AAC98
-
-gUnknown_83E58F8:: @ 83E58F8
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
-gUnknown_83E5900:: @ 83E5900
- obj_image_anim_frame 4, 1
- obj_image_anim_end
-
-gUnknown_83E5908:: @ 83E5908
- .4byte gUnknown_83E58F8
- .4byte gUnknown_83E5900
-
-gUnknown_83E5910:: @ 83E5910
- obj_rot_scal_anim_frame 0, 0, 0, 1
- obj_rot_scal_anim_frame 96, 96, 0, 1
- obj_rot_scal_anim_end
-
-gUnknown_83E5928:: @ 83E5928
- .4byte gUnknown_83E5910
-
-gUnknown_83E592C:: @ 83E592C
- spr_template 10140, 10140, gOamData_AffineDouble_ObjNormal_8x16, gUnknown_83E5908, NULL, gUnknown_83E5928, sub_80AAE84
-
-gUnknown_83E5944:: @ 83E5944
- obj_image_anim_frame 0, 1
- obj_image_anim_frame 4, 1
- obj_image_anim_frame 8, 1
- obj_image_anim_frame 12, 1
- obj_image_anim_jump 0
-
-gUnknown_83E5958:: @ 83E5958
- .4byte gUnknown_83E5944
-
-gUnknown_83E595C:: @ 83E595C
- spr_template 10149, 10149, gOamData_AffineOff_ObjBlend_16x16, gUnknown_83E5958, NULL, gDummySpriteAffineAnimTable, sub_80AB024
-
-gUnknown_83E5974:: @ 83E5974
- spr_template 10259, 10259, gOamData_AffineOff_ObjBlend_16x16, gUnknown_83E5958, NULL, gDummySpriteAffineAnimTable, sub_80AB024
-
-gUnknown_83E598C:: @ 83E598C
- spr_template 10264, 10264, gOamData_AffineOff_ObjNormal_8x8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80AB024
-
-gUnknown_83E59A4:: @ 83E59A4
- spr_template 10265, 10265, gOamData_AffineOff_ObjNormal_8x8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80AB024
-
-gUnknown_83E59BC:: @ 83E59BC
- obj_image_anim_frame 16, 2
- obj_image_anim_frame 32, 2
- obj_image_anim_frame 48, 2
- obj_image_anim_jump 0
-
-gUnknown_83E59CC:: @ 83E59CC
- .4byte gUnknown_83E59BC
-
-gUnknown_83E59D0:: @ 83E59D0
- spr_template 10029, 10029, gOamData_AffineOff_ObjNormal_32x32, gUnknown_83E59CC, NULL, gDummySpriteAffineAnimTable, sub_80AB024
-
-gUnknown_83E59E8:: @ 83E59E8
- spr_template 10165, 10165, gOamData_AffineDouble_ObjNormal_16x32, gDummySpriteAnimTable, NULL, gGrowingRingAffineAnimTable, sub_80AB024
-
-gUnknown_83E5A00:: @ 83E5A00
- obj_rot_scal_anim_frame 3, 3, 10, 50
- obj_rot_scal_anim_frame 0, 0, 0, 10
- obj_rot_scal_anim_frame -20, -20, 246, 20
- obj_rot_scal_anim_end
-
-gUnknown_83E5A20:: @ 83E5A20
- obj_rot_scal_anim_frame 336, 336, 0, 0
- obj_rot_scal_anim_end
-
-gUnknown_83E5A30:: @ 83E5A30
- .4byte gUnknown_83E5A00
-
-gUnknown_83E5A34:: @ 83E5A34
- .4byte gUnknown_83E5A20
-
-gUnknown_83E5A38:: @ 83E5A38
- spr_template 10149, 10149, gOamData_AffineDouble_ObjBlend_16x16, gUnknown_83E5958, NULL, gUnknown_83E5A30, sub_80AB168
-
-gUnknown_83E5A50:: @ 83E5A50
- spr_template 10149, 10149, gOamData_AffineDouble_ObjBlend_16x16, gUnknown_83E5958, NULL, gUnknown_83E5A34, sub_80AB1F8
-
-gUnknown_83E5A68:: @ 83E5A68
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
-gUnknown_83E5A70:: @ 83E5A70
- obj_image_anim_frame 4, 1
- obj_image_anim_end
-
-gUnknown_83E5A78:: @ 83E5A78
- .4byte gUnknown_83E5A68
-
-gUnknown_83E5A7C:: @ 83E5A7C
- .4byte gUnknown_83E5A70
-
-gUnknown_83E5A80:: @ 83E5A80
- spr_template 10155, 10155, gOamData_AffineOff_ObjBlend_16x16, gUnknown_83E5A78, NULL, gDummySpriteAffineAnimTable, AnimThrowProjectile
-
-gUnknown_83E5A98:: @ 83E5A98
- spr_template 10155, 10155, gOamData_AffineDouble_ObjBlend_16x16, gUnknown_83E5A7C, NULL, gUnknown_83E6A80, sub_80AB2CC
-
-gUnknown_83E5AB0:: @ 83E5AB0
- spr_template 10141, 10141, gOamData_AffineOff_ObjNormal_8x8, gUnknown_83E6330, NULL, gDummySpriteAffineAnimTable, sub_80AB308
-
-gUnknown_83E5AC8:: @ 83E5AC8
- spr_template 10155, 10155, gOamData_AffineOff_ObjNormal_8x8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80ABA78
-
-gUnknown_83E5AE0:: @ 83E5AE0
- spr_template 10268, 10268, gOamData_AffineOff_ObjNormal_8x8, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_80ABF60
-
-gUnknown_83E5AF8:: @ 83E5AF8
- obj_image_anim_frame 8, 1
- obj_image_anim_end
-
-gUnknown_83E5B00:: @ 83E5B00
- obj_image_anim_frame 9, 1
- obj_image_anim_end
-
-gUnknown_83E5B08:: @ 83E5B08
- obj_image_anim_frame 4, 1
- obj_image_anim_end
-
-gUnknown_83E5B10:: @ 83E5B10
- .4byte gUnknown_83E5AF8
- .4byte gUnknown_83E5B00
-
-gUnknown_83E5B18:: @ 83E5B18
- .4byte gUnknown_83E5B08
-
-gUnknown_83E5B1C:: @ 83E5B1C
- obj_rot_scal_anim_frame 256, 256, 0, 0
- obj_rot_scal_anim_frame -10, -10, 0, 15
- obj_rot_scal_anim_end
-
-gUnknown_83E5B34:: @ 83E5B34
- obj_rot_scal_anim_frame 224, 224, 0, 0
- obj_rot_scal_anim_frame -8, -8, 0, 15
- obj_rot_scal_anim_end
-
-gUnknown_83E5B4C:: @ 83E5B4C
- obj_rot_scal_anim_frame 336, 336, 0, 0
- obj_rot_scal_anim_frame 0, 0, 0, 15
- obj_rot_scal_anim_end
-
-gUnknown_83E5B64:: @ 83E5B64
- .4byte gUnknown_83E5B1C
- .4byte gUnknown_83E5B34
-
-gUnknown_83E5B6C:: @ 83E5B6C
- .4byte gUnknown_83E5B4C
-
-gUnknown_83E5B70:: @ 83E5B70
- spr_template 10155, 10155, gOamData_AffineOff_ObjNormal_8x8, gUnknown_83E5B10, NULL, gDummySpriteAffineAnimTable, sub_80AC624
-
-gUnknown_83E5B88:: @ 83E5B88
- spr_template 10155, 10155, gOamData_AffineNormal_ObjNormal_8x8, gUnknown_83E5B10, NULL, gUnknown_83E5B64, sub_80AC698
-
-gUnknown_83E5BA0:: @ 83E5BA0
- spr_template 10155, 10155, gOamData_AffineNormal_ObjNormal_16x16, gUnknown_83E5B18, NULL, gUnknown_83E5B6C, sub_8077350
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 05f298340..c8b37d1cc 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -471,9 +471,8 @@ Move_DOUBLE_SLAP:: @ 81C6F65
loadspritegfx ANIM_TAG_IMPACT
monbg 1
setalpha 12, 8
- choosetwoturnanim gUnknown_81C6F90, gUnknown_81C6FA4
-
-gUnknown_81C6F76:: @ 81C6F76
+ choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
+DoubleSlapContinue:: @ 81C6F76
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W003, 63
waitforvisualfinish
@@ -481,13 +480,13 @@ gUnknown_81C6F76:: @ 81C6F76
blendoff
end
-gUnknown_81C6F90:: @ 81C6F90
+DoubleSlapLeft:: @ 81C6F90
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
- goto gUnknown_81C6F76
+ goto DoubleSlapContinue
-gUnknown_81C6FA4:: @ 81C6FA4
+DoubleSlapRight:: @ 81C6FA4
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 2
- goto gUnknown_81C6F76
+ goto DoubleSlapContinue
Move_POISON_POWDER:: @ 81C6FB8
loadspritegfx ANIM_TAG_POISON_POWDER
@@ -565,7 +564,7 @@ Move_SLEEP_POWDER:: @ 81C7217
Move_SWIFT:: @ 81C7345
loadspritegfx ANIM_TAG_YELLOW_STAR
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W129, 192
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 20, 1
@@ -585,13 +584,13 @@ Move_SWIFT:: @ 81C7345
createsprite gSwiftStarSpriteTemplate, ANIM_TARGET, 3, 20, -10, 20, 0, 22, 12, 1
delay 5
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRENGTH:: @ 81C73FE
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W036, 192
createvisualtask AnimTask_ShakeAndSinkMon, 5, 0, 2, 0, 96, 30
@@ -611,7 +610,7 @@ Move_STRENGTH:: @ 81C73FE
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -631,7 +630,7 @@ Move_TACKLE:: @ 81C7492
Move_BODY_SLAM:: @ 81C74D0
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W036, 192
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
@@ -651,28 +650,28 @@ Move_BODY_SLAM:: @ 81C74D0
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUPERSONIC:: @ 81C755D
loadspritegfx ANIM_TAG_GOLD_RING
- monbg 2
+ monbg ANIM_ATK_PARTNER
monbgprio_2A 0
setalpha 12, 8
createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1
- call gUnknown_81C759B
- call gUnknown_81C759B
- call gUnknown_81C759B
- call gUnknown_81C759B
- call gUnknown_81C759B
- call gUnknown_81C759B
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
+ call SupersonicRing
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
-gUnknown_81C759B:: @ 81C759B
+SupersonicRing:: @ 81C759B
playsewithpan SE_W048, 192
createsprite gSupersonicWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
@@ -681,14 +680,14 @@ gUnknown_81C759B:: @ 81C759B
Move_SCREECH:: @ 81C75B5
loadspritegfx ANIM_TAG_PURPLE_RING
createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 2, 1
- call gUnknown_81C75E8
- call gUnknown_81C75E8
+ call ScreechRing
+ call ScreechRing
delay 16
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 2, 1
waitforvisualfinish
end
-gUnknown_81C75E8:: @ 81C75E8
+ScreechRing:: @ 81C75E8
playsewithpan SE_W103, 192
createsprite gScreechWaveSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
@@ -696,27 +695,27 @@ gUnknown_81C75E8:: @ 81C75E8
Move_FLAME_WHEEL:: @ 81C7602
loadspritegfx ANIM_TAG_SMALL_EMBER
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 0
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 0
playsewithpan SE_W172, 192
delay 2
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 4
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 4
playsewithpan SE_W172, 192
delay 2
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 8
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 8
playsewithpan SE_W172, 192
delay 2
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 12
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 12
playsewithpan SE_W172, 192
delay 2
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 16
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 16
playsewithpan SE_W172, 192
delay 2
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 20
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 20
playsewithpan SE_W172, 192
delay 2
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 56, 24
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 56, 24
playsewithpan SE_W172, 192
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
@@ -724,13 +723,13 @@ Move_FLAME_WHEEL:: @ 81C7602
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 8, 1
createvisualtask AnimTask_BlendMonInAndOut, 3, 1, 31, 12, 1, 1
playsewithpan SE_W172B, 63
- call gUnknown_81D0950
+ call FireSpreadEffect
delay 7
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 9
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
- createsprite gUnknown_83E5DFC, ANIM_ATTACKER, 3, 0, 0, 50
+ createsprite gFireSpiralOutwardSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 50
delay 4
return
@@ -794,7 +793,7 @@ Move_ICICLE_SPEAR:: @ 81C77C1
Move_TAKE_DOWN:: @ 81C7886
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W036, 192
createvisualtask AnimTask_WindUpLunge, 5, 0, -24, 8, 23, 10, 40, 10
@@ -812,7 +811,7 @@ Move_TAKE_DOWN:: @ 81C7886
delay 3
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -834,14 +833,14 @@ Move_DOUBLE_EDGE:: @ 81C791A
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 0
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 1, -32, 0, 0, 3
waitforvisualfinish
- createvisualtask sub_8099980, 2, 8, -256, 0, 0
- createvisualtask sub_8099980, 2, 8, -256, 1, 0
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 0
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 4, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 12, 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_8099980, 2, 8, -256, 0, 1
- createvisualtask sub_8099980, 2, 8, -256, 1, 1
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 0, 1
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 8, -256, 1, 1
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
delay 3
@@ -863,7 +862,7 @@ Move_POISON_STING:: @ 81C7A2D
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1
playsewithpan SE_W030, 63
waitforvisualfinish
- call gUnknown_81D575B
+ call PoisonBubblesEffect
waitforvisualfinish
clearmonbg 1
blendoff
@@ -880,10 +879,10 @@ Move_TWINEEDLE:: @ 81C7A82
createsprite gLinearStingerSpriteTemplate, ANIM_TARGET, 2, 20, 12, 10, 12, 20
delay 20
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 5, 1
- createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, -4, 1, 3
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -4, 1, 3
loopsewithpan SE_W030, 63, 5, 2
delay 1
- createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 10, 12, 1, 3
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg 1
blendoff
@@ -892,51 +891,51 @@ Move_TWINEEDLE:: @ 81C7A82
Move_FIRE_BLAST:: @ 81C7AF5
loadspritegfx ANIM_TAG_SMALL_EMBER
createsoundtask sub_80DCE10, 137, 138
- call gUnknown_81C7B89
- call gUnknown_81C7B89
- call gUnknown_81C7B89
+ call FireBlastRing
+ call FireBlastRing
+ call FireBlastRing
delay 24
createvisualtask AnimTask_BlendSelected, 10, 1, 3, 0, 8, RGB_BLACK
waitforvisualfinish
delay 19
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 20, 1
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
delay 3
- call gUnknown_81C7BCD
+ call FireBlastCross
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 1, 2, 8, 0, RGB_BLACK
waitforvisualfinish
end
-gUnknown_81C7B89:: @ 81C7B89
- createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 0
- createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 51
- createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 102
- createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 153
- createsprite gUnknown_83E5D94, ANIM_TARGET, 2, 0, 0, 204
+FireBlastRing:: @ 81C7B89
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 51
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 102
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 153
+ createsprite gFireBlastRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 204
delay 5
return
-gUnknown_81C7BCD:: @ 81C7BCD
- createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 10, 0, -2
- createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, -2, 0
- createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 13, 2, 0
- createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, -2, 2
- createsprite gUnknown_83E5DE4, ANIM_TARGET, 2, 0, 0, 15, 2, 2
+FireBlastCross:: @ 81C7BCD
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 10, 0, -2
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 13, -2, 0
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 13, 2, 0
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 15, -2, 2
+ createsprite gFireBlastCrossSpriteTemplate, ANIM_TARGET, 2, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:: @ 81C7C23
@@ -964,12 +963,12 @@ Move_EMBER:: @ 81C7C79
createsprite gEmberSpriteTemplate, ANIM_TARGET, 2, 20, 0, 16, 24, 20, 1
delay 16
playsewithpan SE_W172, 63
- call gUnknown_81C7CD5
- call gUnknown_81C7CD5
- call gUnknown_81C7CD5
+ call EmberFireHit
+ call EmberFireHit
+ call EmberFireHit
end
-gUnknown_81C7CD5:: @ 81C7CD5
+EmberFireHit:: @ 81C7CD5
createsprite gEmberFlareSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
@@ -985,7 +984,7 @@ Move_MEGA_PUNCH:: @ 81C7CED
createsprite gMegaPunchKickSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 50
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
- call gUnknown_81C7D89
+ call SetImpactBackground
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 0, RGB_WHITE
@@ -999,28 +998,27 @@ Move_MEGA_PUNCH:: @ 81C7CED
waitbgfadein
end
-gUnknown_81C7D89:: @ 81C7D89
+SetImpactBackground:: @ 81C7D89
delay 2
createvisualtask AnimTask_IsContest, 2,
- jumpargeq 7, 1, gUnknown_81C7DC0
+ jumpargeq 7, 1, SetImpactContestsBG
createvisualtask AnimTask_IsTargetPlayerSide, 2,
- jumpargeq 7, 0, gUnknown_81C7DB2
- jumpargeq 7, 1, gUnknown_81C7DB9
-
-gUnknown_81C7DB1:: @ 81C7DB1
+ jumpargeq 7, 0, SetImpactOpponentBG
+ jumpargeq 7, 1, SetImpactPlayerBG
+SetImpactBackgroundRet:: @ 81C7DB1
return
-gUnknown_81C7DB2:: @ 81C7DB2
+SetImpactOpponentBG:: @ 81C7DB2
changebg 4
- goto gUnknown_81C7DB1
+ goto SetImpactBackgroundRet
-gUnknown_81C7DB9:: @ 81C7DB9
+SetImpactPlayerBG:: @ 81C7DB9
changebg 5
- goto gUnknown_81C7DB1
+ goto SetImpactBackgroundRet
-gUnknown_81C7DC0:: @ 81C7DC0
+SetImpactContestsBG:: @ 81C7DC0
changebg 6
- goto gUnknown_81C7DB1
+ goto SetImpactBackgroundRet
Move_MEGA_KICK:: @ 81C7DC7
loadspritegfx ANIM_TAG_IMPACT
@@ -1034,7 +1032,7 @@ Move_MEGA_KICK:: @ 81C7DC7
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 7, RGB_WHITE
delay 50
playsewithpan SE_W025B, 63
- call gUnknown_81C7D89
+ call SetImpactBackground
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 22, 1
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 0, RGB_WHITE
@@ -1052,9 +1050,9 @@ Move_COMET_PUNCH:: @ 81C7E63
loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg 1
setalpha 12, 8
- choosetwoturnanim gUnknown_81C7E91, gUnknown_81C7EB6
+ choosetwoturnanim CometPunchLeft, CometPunchRight
-gUnknown_81C7E77:: @ 81C7E77
+CometPunchContinue:: @ 81C7E77
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W004, 63
waitforvisualfinish
@@ -1062,39 +1060,39 @@ gUnknown_81C7E77:: @ 81C7E77
blendoff
end
-gUnknown_81C7E91:: @ 81C7E91
+CometPunchLeft:: @ 81C7E91
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, -8, 0, 8, 1, 0
- goto gUnknown_81C7E77
+ goto CometPunchContinue
-gUnknown_81C7EB6:: @ 81C7EB6
+CometPunchRight:: @ 81C7EB6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 8, 0, 8, 1, 0
- goto gUnknown_81C7E77
+ goto CometPunchContinue
Move_SONIC_BOOM:: @ 81C7EDB
loadspritegfx ANIM_TAG_AIR_WAVE
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- call gUnknown_81C7F12
- call gUnknown_81C7F12
- call gUnknown_81C7F12
+ call SonicBoomProjectile
+ call SonicBoomProjectile
+ call SonicBoomProjectile
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 10, 1
- call gUnknown_81C7F2A
+ call SonicBoomHit
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81C7F12:: @ 81C7F12
+SonicBoomProjectile:: @ 81C7F12
playsewithpan SE_W013B, 192
createsprite gSonicBoomSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 15
delay 4
return
-gUnknown_81C7F2A:: @ 81C7F2A
+SonicBoomHit:: @ 81C7F2A
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 2
delay 4
return
@@ -1105,7 +1103,7 @@ Move_THUNDER_SHOCK:: @ 81C7F3C
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
- createvisualtask sub_80AE220, 5, 0, -44, 0
+ createvisualtask AnimTask_ElectricBolt, 5, 0, -44, 0
playsewithpan SE_W085, 63
delay 9
createvisualtask AnimTask_BlendSelected, 10, 4, 0, 0, 13, RGB_BLACK
@@ -1113,7 +1111,7 @@ Move_THUNDER_SHOCK:: @ 81C7F3C
createvisualtask AnimTask_BlendSelected, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 20
- call gUnknown_81D58D4
+ call ElectricityEffect
waitforvisualfinish
delay 20
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 6, 0, RGB_BLACK
@@ -1127,13 +1125,13 @@ Move_THUNDERBOLT:: @ 81C7FAA
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
- createvisualtask sub_80AE220, 5, 24, -52, 0
+ createvisualtask AnimTask_ElectricBolt, 5, 24, -52, 0
playsewithpan SE_W085, 63
delay 7
- createvisualtask sub_80AE220, 5, -24, -52, 0
+ createvisualtask AnimTask_ElectricBolt, 5, -24, -52, 0
playsewithpan SE_W085, 63
delay 7
- createvisualtask sub_80AE220, 5, 0, -60, 1
+ createvisualtask AnimTask_ElectricBolt, 5, 0, -60, 1
playsewithpan SE_W085, 63
delay 9
createvisualtask AnimTask_BlendSelected, 10, 4, 0, 0, 13, RGB_BLACK
@@ -1141,15 +1139,15 @@ Move_THUNDERBOLT:: @ 81C7FAA
createvisualtask AnimTask_BlendSelected, 10, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 20
- createsprite gUnknown_83E6058, ANIM_TARGET, 3, 44, 0, 0, 3
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
- createsprite gUnknown_83E6070, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
+ createsprite gThunderboltOrbSpriteTemplate, ANIM_TARGET, 3, 44, 0, 0, 3
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 0, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 64, 40, 1, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 128, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 32, 44, 192, 40, 2, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 32, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 96, 40, 1, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 160, 40, 0, -32765
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_TARGET, 4, 0, 0, 16, 44, 224, 40, 2, -32765
playsewithpan SE_W063, 63
delay 0
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 2, 2, RGB_BLACK
@@ -1162,7 +1160,7 @@ Move_THUNDERBOLT:: @ 81C7FAA
waitforvisualfinish
delay 20
waitplaysewithpan SE_W085B, 63, 19
- call gUnknown_81D58D4
+ call ElectricityEffect
waitforvisualfinish
delay 20
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 6, 0, RGB_BLACK
@@ -1176,15 +1174,15 @@ Move_THUNDER_WAVE:: @ 81C8160
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
- createvisualtask sub_80AE220, 5, 0, -48, 0
+ createvisualtask AnimTask_ElectricBolt, 5, 0, -48, 0
playsewithpan SE_W086, 63
delay 20
loopsewithpan SE_W085B, 63, 10, 4
- createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, -16
+ createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, -16
delay 4
- createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 0
+ createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 0
delay 4
- createsprite gUnknown_83E60B8, ANIM_TARGET, 2, -16, 16
+ createsprite gThunderWaveSpriteTemplate, ANIM_TARGET, 2, -16, 16
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
@@ -1195,15 +1193,14 @@ Move_BEAT_UP:: @ 81C81CF
loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg 1
setalpha 12, 8
- choosetwoturnanim gUnknown_81C81E8, gUnknown_81C8259
-
-gUnknown_81C81E3:: @ 81C81E3
+ choosetwoturnanim BeatUpLeft, BeatUpRight
+BeatUpContinue:: @ 81C81E3
waitforvisualfinish
clearmonbg 1
blendoff
end
-gUnknown_81C81E8:: @ 81C81E8
+BeatUpLeft:: @ 81C81E8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -20, -20, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -20, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
@@ -1213,9 +1210,9 @@ gUnknown_81C81E8:: @ 81C81E8
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 8, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
- goto gUnknown_81C81E3
+ goto BeatUpContinue
-gUnknown_81C8259:: @ 81C8259
+BeatUpRight:: @ 81C8259
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -20, 1, 2
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 12, -12, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
@@ -1225,7 +1222,7 @@ gUnknown_81C8259:: @ 81C8259
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, -12, 8, 8, 1, 0
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, 63
- goto gUnknown_81C81E3
+ goto BeatUpContinue
Move_STOMP:: @ 81C82CA
loadspritegfx ANIM_TAG_HANDS_AND_FEET
@@ -1233,7 +1230,7 @@ Move_STOMP:: @ 81C82CA
monbg 1
setalpha 12, 8
playsewithpan SE_W104, 63
- createsprite gUnknown_83E67D8, ANIM_ATTACKER, 3, 0, -32, 15
+ createsprite gStompFootSpriteTemplate, ANIM_ATTACKER, 3, 0, -32, 15
delay 19
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 4, 9, 1
@@ -1318,38 +1315,37 @@ Move_REVERSAL:: @ 81C8445
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 8, 0, 0
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
- createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, 0, 1, 8, 1, 0
end
Move_PURSUIT:: @ 81C8520
loadspritegfx ANIM_TAG_IMPACT
- monbg 1
- fadetobg 1
+ monbg ANIM_TARGET
+ fadetobg BG_DARK
waitbgfadein
delay 0
setalpha 12, 8
- choosetwoturnanim gUnknown_81C853F, gUnknown_81C8568
-
-gUnknown_81C8536:: @ 81C8536
+ choosetwoturnanim PursuitNormal, PursuitOnSwitchout
+PursuitContinue:: @ 81C8536
waitforvisualfinish
- clearmonbg 1
+ clearmonbg ANIM_TARGET
blendoff
delay 0
restorebg
waitbgfadein
end
-gUnknown_81C853F:: @ 81C853F
+PursuitNormal:: @ 81C853F
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0
- goto gUnknown_81C8536
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, 0, 1, 6, 1, 0
+ goto PursuitContinue
-gUnknown_81C8568:: @ 81C8568
+PursuitOnSwitchout:: @ 81C8568
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
- createvisualtask sub_8099BD4, 5, 0, 1, 6, 1, 0
- goto gUnknown_81C8536
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, 0, 1, 6, 1, 0
+ goto PursuitContinue
Move_SPIKE_CANNON:: @ 81C8591
loadspritegfx ANIM_TAG_NEEDLE
@@ -1365,9 +1361,9 @@ Move_SPIKE_CANNON:: @ 81C8591
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 0, 0, 20
createsprite gLinearStingerSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 8, 8, 20
waitforvisualfinish
- createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, -8, -8, 1, 2
- createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createsprite gUnknown_83E7C20, ANIM_ATTACKER, 3, 8, 8, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -8, -8, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
+ createsprite gHandleInvertHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 8, 8, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1
loopsewithpan SE_W030, 63, 5, 3
waitforvisualfinish
@@ -1377,26 +1373,26 @@ Move_SPIKE_CANNON:: @ 81C8591
Move_SWORDS_DANCE:: @ 81C8644
loadspritegfx ANIM_TAG_SWORD
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 8
playsewithpan SE_W014, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 16, 6, 1, 4
createsprite gSwordsDanceBladeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
delay 22
- createvisualtask sub_80B9F6C, 2, 10005, 2, 2, 32754, 16, 0, 0
+ createvisualtask AnimTask_FlashAnimTagWithColor, 2, 10005, 2, 2, 32754, 16, 0, 0
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
delay 1
end
Move_PSYCH_UP:: @ 81C868A
loadspritegfx ANIM_TAG_SPIRAL
- monbg 2
- createvisualtask sub_80B9CE4, 2, 1, 2, 6, 1, 11, 0
+ monbg ANIM_ATK_PARTNER
+ createvisualtask AnimTask_BlendColorCycleExclude, 2, 1, 2, 6, 1, 11, 0
setalpha 12, 8
loopsewithpan SE_W060B, 192, 5, 10
- createsprite gUnknown_83E6DF8, ANIM_ATTACKER, 2, 0, 0, 0, 0
+ createsprite gPsychUpSpiralSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
createvisualtask AnimTask_SwayMon, 5, 0, 5, 2560, 8, 0
delay 127
delay 4
@@ -1404,7 +1400,7 @@ Move_PSYCH_UP:: @ 81C868A
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
createvisualtask AnimTask_BlendSelected, 9, 2, 2, 10, 0, RGB(31, 31, 0)
delay 30
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
waitforvisualfinish
end
@@ -1415,33 +1411,33 @@ Move_DIZZY_PUNCH:: @ 81C86FC
loadspritegfx ANIM_TAG_IMPACT
monbg 1
setalpha 12, 8
- call gUnknown_81C8817
+ call DizzyPunchLunge
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, 16, 8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 16, 0, 1, 1
playsewithpan SE_W004, 63
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 160, -32
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -256, -40
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 128, -16
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, 416, -38
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -128, -22
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, 16, 8, -384, -31
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 160, -32
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -256, -40
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 128, -16
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, 416, -38
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -128, -22
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, 16, 8, -384, -31
delay 10
- call gUnknown_81C8817
+ call DizzyPunchLunge
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 5, -16, -8, 20, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -16, -16, 1, 1
playsewithpan SE_W233B, 63
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 160, -32
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -256, -40
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 128, -16
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, 416, -38
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -128, -22
- createsprite gUnknown_83E67F0, ANIM_TARGET, 3, -16, -8, -384, -31
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 160, -32
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -256, -40
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 128, -16
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, 416, -38
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -128, -22
+ createsprite gDizzyPunchDuckSpriteTemplate, ANIM_TARGET, 3, -16, -8, -384, -31
waitforvisualfinish
clearmonbg 1
blendoff
end
-gUnknown_81C8817:: @ 81C8817
+DizzyPunchLunge:: @ 81C8817
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 6
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 7, 1
@@ -1451,24 +1447,24 @@ Move_FIRE_SPIN:: @ 81C8836
loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W221B, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 47, 1
- call gUnknown_81C885F
- call gUnknown_81C885F
- call gUnknown_81C885F
+ call FireSpinEffect
+ call FireSpinEffect
+ call FireSpinEffect
waitforvisualfinish
end
-gUnknown_81C885F:: @ 81C885F
- createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
+FireSpinEffect:: @ 81C885F
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 28, 528, 30, 13, 50, 1
delay 2
- createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 32, 480, 20, 16, -46, 1
delay 2
- createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 33, 576, 20, 8, 42, 1
delay 2
- createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 31, 400, 25, 11, -42, 1
delay 2
- createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 28, 512, 25, 16, 46, 1
delay 2
- createsprite gUnknown_83E7438, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0, 33, 464, 30, 15, -50, 1
delay 2
return
@@ -1478,17 +1474,17 @@ Move_FURY_CUTTER:: @ 81C88EA
setalpha 12, 8
playsewithpan SE_W013, 63
createvisualtask AnimTask_IsFuryCutterHitRight, 2,
- jumpargeq 7, 0, gUnknown_81C8947
- goto gUnknown_81C8959
+ jumpargeq 7, 0, FuryCutterLeft
+ goto FuryCutterRight
-gUnknown_81C890A:: @ 81C890A
+FuryCutterContinue:: @ 81C890A
createvisualtask AnimTask_GetFuryCutterHitCount, 2,
- jumpargeq 7, 1, gUnknown_81C892E
- jumpargeq 7, 2, gUnknown_81C896B
- jumpargeq 7, 3, gUnknown_81C8985
- goto gUnknown_81C899F
+ jumpargeq 7, 1, FuryCutterContinue2
+ jumpargeq 7, 2, FuryCutterMedium
+ jumpargeq 7, 3, FuryCutterStrong
+ goto FuryCutterStrongest
-gUnknown_81C892E:: @ 81C892E
+FuryCutterContinue2:: @ 81C892E
delay 5
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 10, 1
waitforvisualfinish
@@ -1497,25 +1493,25 @@ gUnknown_81C892E:: @ 81C892E
waitforvisualfinish
end
-gUnknown_81C8947:: @ 81C8947
+FuryCutterLeft:: @ 81C8947
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0
- goto gUnknown_81C890A
+ goto FuryCutterContinue
-gUnknown_81C8959:: @ 81C8959
+FuryCutterRight:: @ 81C8959
createsprite gCuttingSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 1
- goto gUnknown_81C890A
+ goto FuryCutterContinue
-gUnknown_81C896B:: @ 81C896B
+FuryCutterMedium:: @ 81C896B
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 10505, 4, 0, 0
- goto gUnknown_81C892E
+ goto FuryCutterContinue2
-gUnknown_81C8985:: @ 81C8985
+FuryCutterStrong:: @ 81C8985
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0
- goto gUnknown_81C892E
+ goto FuryCutterContinue2
-gUnknown_81C899F:: @ 81C899F
+FuryCutterStrongest:: @ 81C899F
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 3, 10505, 4, 0, 0
- goto gUnknown_81C892E
+ goto FuryCutterContinue2
Move_SELF_DESTRUCT:: @ 81C89B9
loadspritegfx ANIM_TAG_EXPLOSION
@@ -1525,13 +1521,13 @@ Move_SELF_DESTRUCT:: @ 81C89B9
createvisualtask AnimTask_ShakeMon2, 5, 6, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 7, 6, 0, 38, 1
createvisualtask AnimTask_ShakeMon2, 5, 8, 6, 0, 38, 1
- call gUnknown_81C8A3F
- call gUnknown_81C8A3F
+ call SelfDestructExplode
+ call SelfDestructExplode
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 2, 1, 9, 0, RGB(31, 0, 0)
end
-gUnknown_81C8A3F:: @ 81C8A3F
+SelfDestructExplode:: @ 81C8A3F
playsewithpan SE_W120, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
@@ -1594,7 +1590,7 @@ Move_DRILL_PECK:: @ 81C8B68
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1
delay 2
loopsewithpan SE_W030, 63, 4, 8
- createvisualtask sub_80B2868, 5,
+ createvisualtask AnimTask_DrillPeckHitSplats, 5
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 18, 1
waitforvisualfinish
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
@@ -1607,81 +1603,81 @@ Move_WATERFALL:: @ 81C8BC1
loadspritegfx ANIM_TAG_WATER_IMPACT
loadspritegfx ANIM_TAG_SMALL_BUBBLES
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 23, 1
delay 5
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 0, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, 10, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, -10, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, 15, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, 15, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 25, 20, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 25, 20, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -20, 20, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -20, 20, 25, 0
delay 4
playsewithpan SE_W152, 192
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 12, 0, 25, 0
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 12, 0, 25, 0
waitforvisualfinish
delay 10
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 5
delay 6
- call gUnknown_81C8CA2
+ call RisingWaterHitEffect
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81C8CA2:: @ 81C8CA2
+RisingWaterHitEffect:: @ 81C8CA2
playsewithpan SE_W127, 63
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 17, 1
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 20, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 20
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 20, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 20
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 20
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 15, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 15
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 15, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 15
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 15
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 10, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 10
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 10, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 10
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 10
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 5, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 5
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 5
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 5
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, 0, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, 0
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 0
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, 0
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -5, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -5
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -5, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -5
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -5
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -10, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -10
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -10
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -10
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -15, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -15
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -15, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -15
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -15
delay 2
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 3, 0, -20, 1, 1
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20
- createsprite gUnknown_83E5AC8, ANIM_ATTACKER, 4, 0, -20
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -20, 1, 1
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -20
+ createsprite gSmallDriftingBubblesSpriteTemplate, ANIM_ATTACKER, 4, 0, -20
return
Move_EXPLOSION:: @ 81C8E15
@@ -1692,15 +1688,15 @@ Move_EXPLOSION:: @ 81C8E15
createvisualtask AnimTask_ShakeMon2, 5, 6, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 7, 8, 0, 40, 1
createvisualtask AnimTask_ShakeMon2, 5, 8, 8, 0, 40, 1
- call gUnknown_81C8EB2
- call gUnknown_81C8EB2
+ call Explosion1
+ call Explosion1
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 1, 1, 16, 16, RGB_WHITE
delay 50
createvisualtask AnimTask_BlendSelected, 10, 1, 3, 16, 0, RGB_WHITE
end
-gUnknown_81C8EB2:: @ 81C8EB2
+Explosion1:: @ 81C8EB2
playsewithpan SE_W153, 192
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1
delay 6
@@ -1732,12 +1728,12 @@ Move_DEFENSE_CURL:: @ 81C8F1C
Move_PROTECT:: @ 81C8F55
loadspritegfx ANIM_TAG_PROTECT
- monbg 2
+ monbg ANIM_ATK_PARTNER
monbgprio_28 0
waitplaysewithpan SE_W115, 192, 16
createsprite gProtectWallSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 90
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
end
Move_DETECT:: @ 81C8F72
@@ -1758,21 +1754,20 @@ Move_DETECT:: @ 81C8F72
Move_FRUSTRATION:: @ 81C8FD0
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ANGER
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_GetFrustrationPowerLevel, 1,
- jumpargeq 7, 0, gUnknown_81C9004
- jumpargeq 7, 1, gUnknown_81C910A
- jumpargeq 7, 2, gUnknown_81C91D7
- goto gUnknown_81C9253
-
-gUnknown_81C8FFF:: @ 81C8FFF
+ jumpargeq 7, 0, Frustration_Strongest
+ jumpargeq 7, 1, Frustration_Strong
+ jumpargeq 7, 2, Frustration_Medium
+ goto Frustration_Weak
+Frustration_Continue:: @ 81C8FFF
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81C9004:: @ 81C9004
+Frustration_Strongest:: @ 81C9004
playsewithpan SE_W082, 192
createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1
createvisualtask AnimTask_BlendSelected, 10, 2, 3, 0, 9, RGB(31, 0, 0)
@@ -1807,9 +1802,9 @@ gUnknown_81C9004:: @ 81C9004
playsewithpan SE_W004, 63
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 2, 3, 9, 0, RGB(31, 0, 0)
- goto gUnknown_81C8FFF
+ goto Frustration_Continue
-gUnknown_81C910A:: @ 81C910A
+Frustration_Strong:: @ 81C910A
playsewithpan SE_W082, 192
createvisualtask AnimTask_ShakeMon2, 5, 0, 1, 0, 15, 1
createvisualtask AnimTask_BlendSelected, 10, 2, 3, 0, 9, RGB(31, 0, 0)
@@ -1834,9 +1829,9 @@ gUnknown_81C910A:: @ 81C910A
createvisualtask AnimTask_ShakeMon2, 5, 1, 4, 0, 6, 1
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 2, 3, 9, 0, RGB(31, 0, 0)
- goto gUnknown_81C8FFF
+ goto Frustration_Continue
-gUnknown_81C91D7:: @ 81C91D7
+Frustration_Medium:: @ 81C91D7
playsewithpan SE_W207B, 192
createsprite gAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, -28
waitforvisualfinish
@@ -1852,9 +1847,9 @@ gUnknown_81C91D7:: @ 81C91D7
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -4, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 6, 1
- goto gUnknown_81C8FFF
+ goto Frustration_Continue
-gUnknown_81C9253:: @ 81C9253
+Frustration_Weak:: @ 81C9253
createsprite gWeakFrustrationAngerMarkSpriteTemplate, ANIM_ATTACKER, 2, 20, -28
waitforvisualfinish
delay 10
@@ -1863,11 +1858,11 @@ gUnknown_81C9253:: @ 81C9253
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1
- goto gUnknown_81C8FFF
+ goto Frustration_Continue
Move_SAFEGUARD:: @ 81C9297
loadspritegfx ANIM_TAG_GUARD_RING
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 8, 8
playsewithpan SE_W208, 192
createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2,
@@ -1879,7 +1874,7 @@ Move_SAFEGUARD:: @ 81C9297
playsewithpan SE_REAPOKE, 192
createvisualtask AnimTask_CurseBlendEffect, 2, 10, 0, 2, 0, 10, RGB_WHITE
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
@@ -1910,7 +1905,7 @@ Move_PAIN_SPLIT:: @ 81C92D9
Move_VICE_GRIP:: @ 81C9381
loadspritegfx ANIM_TAG_CUT
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W011, 63
createsprite gViceGripSpriteTemplate, ANIM_ATTACKER, 2, 0
@@ -1919,14 +1914,14 @@ Move_VICE_GRIP:: @ 81C9381
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 5, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_GUILLOTINE:: @ 81C93C9
loadspritegfx ANIM_TAG_CUT
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
fadetobgfromset 12, 13, 14
waitbgfadein
@@ -1942,7 +1937,7 @@ Move_GUILLOTINE:: @ 81C93C9
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
playsewithpan SE_W013, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadein
@@ -1972,44 +1967,44 @@ Move_OUTRAGE:: @ 81C94A8
createvisualtask AnimTask_CurseBlendEffect, 2, 7, 2, 5, 3, 8, 430
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 5, 4
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 40, 1
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
- call gUnknown_81C95AF
- call gUnknown_81C95AF
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 0, 3
+ call OutrageFlames
+ call OutrageFlames
waitforvisualfinish
end
-gUnknown_81C95AF:: @ 81C95AF
+OutrageFlames:: @ 81C95AF
delay 3
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 0, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, 1280, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 0, -1280, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, 768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, 768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 1280, -768, 3
delay 0
- createsprite gUnknown_83E772C, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
+ createsprite gOutrageFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:: @ 81C9643
@@ -2018,32 +2013,32 @@ Move_SPARK:: @ 81C9643
delay 0
createvisualtask AnimTask_CurseBlendEffect, 2, 3, -31, 1, 5, 5, 23551
playsewithpan SE_W085B, 192
- createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 32, 24, 190, 12, 0, 1, 0
delay 0
- createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
- createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 80, 24, 22, 12, 0, 1, 0
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 156, 24, 121, 13, 0, 1, 1
delay 0
createvisualtask AnimTask_CurseBlendEffect, 2, 3, -31, 1, 0, 0, 23551
delay 10
createvisualtask AnimTask_CurseBlendEffect, 2, 3, -31, 1, 5, 5, 23551
playsewithpan SE_W085B, 192
- createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
- createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 100, 24, 60, 10, 0, 1, 0
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 170, 24, 42, 11, 0, 1, 1
delay 0
- createsprite gUnknown_83E5FC4, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
+ createsprite gSparkElectricitySpriteTemplate, ANIM_ATTACKER, 0, 238, 24, 165, 10, 0, 1, 1
delay 0
createvisualtask AnimTask_CurseBlendEffect, 2, 3, -31, 1, 0, 0, 23551
delay 20
createvisualtask AnimTask_CurseBlendEffect, 2, 3, -31, 1, 7, 7, 23551
playsewithpan SE_W085B, 192
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
- createsprite gUnknown_83E6070, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 0, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 64, 20, 1, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 128, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 32, 12, 192, 20, 2, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 32, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 96, 20, 1, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 160, 20, 0, 0
+ createsprite gSparkElectricityFlashingSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 16, 12, 224, 20, 2, 0
delay 4
waitforvisualfinish
createvisualtask AnimTask_CurseBlendEffect, 2, 3, -31, 1, 0, 0, 23551
@@ -2054,7 +2049,7 @@ Move_SPARK:: @ 81C9643
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
createvisualtask AnimTask_CurseBlendEffect, 2, 4, -31, 2, 0, 6, 23551
- call gUnknown_81D58D4
+ call ElectricityEffect
waitforvisualfinish
end
@@ -2088,13 +2083,13 @@ Move_ATTRACT:: @ 81C985A
end
Move_GROWTH:: @ 81C9953
- call gUnknown_81C9960
+ call GrowthEffect
waitforvisualfinish
- call gUnknown_81C9960
+ call GrowthEffect
waitforvisualfinish
end
-gUnknown_81C9960:: @ 81C9960
+GrowthEffect:: @ 81C9960
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 0, 2, 0, 8, RGB_WHITE
playsewithpan SE_W036, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -3, -3, 16, 0, 0
@@ -2102,12 +2097,12 @@ gUnknown_81C9960:: @ 81C9960
Move_WHIRLWIND:: @ 81C9989
loadspritegfx ANIM_TAG_WHIRLWIND_LINES
- createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
- createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
- createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
- createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
- createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
- createsprite gUnknown_83E6C84, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, -8, 1, 60, 0
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 60, 1
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 8, 1, 60, 2
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 1, 60, 3
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 1, 60, 4
+ createsprite gWhirlwindLineSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 1, 60, 0
delay 5
loopsewithpan SE_W104, 63, 10, 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 15, 1
@@ -2115,26 +2110,26 @@ Move_WHIRLWIND:: @ 81C9989
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 1, 12, 6, 1, 5
delay 7
playsewithpan SE_W081, 63
- createvisualtask sub_80995FC, 5, 1, 8
+ createvisualtask AnimTask_SlideOffScreen, 5, 1, 8
waitforvisualfinish
end
Move_CONFUSE_RAY:: @ 81C9A31
loadspritegfx ANIM_TAG_YELLOW_BALL
- monbg 3
+ monbg ANIM_DEF_PARTNER
fadetobg 2
waitbgfadein
- createvisualtask sub_80DD444, 2, -64, 63, 2, 0
- createvisualtask sub_80B9E58, 2, 10013, 0, 6, 0, 14, 351
- createsprite gUnknown_83E75C4, ANIM_TARGET, 2, 28, 0, 288
+ createvisualtask SoundTask_AdjustPanningVar, 2, -64, 63, 2, 0
+ createvisualtask AnimTask_BlendColorCycleByTag, 2, ANIM_TAG_YELLOW_BALL, 0, 6, 0, 14, 351
+ createsprite gConfuseRayBallBounceSpriteTemplate, ANIM_TARGET, 2, 28, 0, 288
waitforvisualfinish
setalpha 8, 8
playsewithpan SE_W081B, 63
- createsprite gUnknown_83E75DC, ANIM_TARGET, 2, 0, -16
+ createsprite gConfuseRayBallSpiralSpriteTemplate, ANIM_TARGET, 2, 0, -16
waitforvisualfinish
delay 0
blendoff
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadein
end
@@ -2153,7 +2148,7 @@ Move_LOCK_ON:: @ 81C9A84
Move_MEAN_LOOK:: @ 81C9ABA
loadspritegfx ANIM_TAG_EYE
- monbg 3
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0
loopsewithpan SE_W109, 63, 15, 4
@@ -2162,78 +2157,78 @@ Move_MEAN_LOOK:: @ 81C9ABA
delay 120
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0
delay 30
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
end
Move_ROCK_THROW:: @ 81C9AFF
loadspritegfx ANIM_TAG_ROCKS
- createsprite gUnknown_83E7B88, ANIM_TARGET, 2, 6, 1, 15, 1
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 0, 1, 0, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_TARGET, 2, 6, 1, 15, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 0, 1, 0, 0
playsewithpan SE_W088, 63
delay 6
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 19, 1, 10, 0
playsewithpan SE_W088, 63
delay 6
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -23, 2, -10, 0
playsewithpan SE_W088, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 20, 1
delay 6
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -15, 1, -10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -15, 1, -10, 0
playsewithpan SE_W088, 63
delay 6
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 23, 2, 10, 0
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 23, 2, 10, 0
playsewithpan SE_W088, 63
waitforvisualfinish
end
Move_ROCK_SLIDE:: @ 81C9B8B
loadspritegfx ANIM_TAG_ROCKS
- monbg 3
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 7, 1, 11, 1
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -5, 1, -5, 1
+ monbg ANIM_DEF_PARTNER
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 7, 1, 11, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -5, 1, -5, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 5, 0, 6, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 5, 0, 6, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 19, 1, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 19, 1, 10, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -23, 2, -10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -23, 2, -10, 1
playsewithpan SE_W088, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 5, 50, 1
createvisualtask AnimTask_ShakeMon, 2, 3, 0, 5, 50, 1
delay 2
- call gUnknown_81C9C23
- call gUnknown_81C9C23
+ call RockSlideRocks
+ call RockSlideRocks
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
-gUnknown_81C9C23:: @ 81C9C23
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1
+RockSlideRocks:: @ 81C9C23
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 28, 1, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 28, 1, 10, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -10, 1, -5, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -10, 1, -5, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 10, 0, 6, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 10, 0, 6, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 24, 1, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 24, 1, 10, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -32, 2, -10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -32, 2, -10, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, -20, 0, -10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, -20, 0, -10, 1
playsewithpan SE_W088, 63
delay 2
- createsprite gUnknown_83E73B4, ANIM_TARGET, 2, 30, 2, 10, 1
+ createsprite gFallingRockSpriteTemplate, ANIM_TARGET, 2, 30, 2, 10, 1
playsewithpan SE_W088, 63
delay 2
return
@@ -2265,34 +2260,34 @@ Move_BUBBLE_BEAM:: @ 81C9D13
monbgprio_28 1
setalpha 12, 8
delay 1
- call gUnknown_81C9D4D
+ call BulbblebeamCreateBubbles
createvisualtask AnimTask_SwayMon, 5, 0, 3, 3072, 8, 1
- call gUnknown_81C9D4D
- call gUnknown_81C9D4D
+ call BulbblebeamCreateBubbles
+ call BulbblebeamCreateBubbles
waitforvisualfinish
- call gUnknown_81D57CC
+ call WaterBubblesEffectShort
waitforvisualfinish
clearmonbg 1
blendoff
end
-gUnknown_81C9D4D:: @ 81C9D4D
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
+BulbblebeamCreateBubbles:: @ 81C9D4D
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 35, 70, 0, 256, 50
playsewithpan SE_W145, 192
delay 3
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 20, 40, -10, 256, 50
playsewithpan SE_W145, 192
delay 3
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 10, -60, 0, 256, 50
playsewithpan SE_W145, 192
delay 3
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 256, 50
playsewithpan SE_W145, 192
delay 3
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 30, 10, -10, 256, 50
playsewithpan SE_W145, 192
delay 3
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 256, 50
playsewithpan SE_W145, 192
delay 3
return
@@ -2300,7 +2295,7 @@ gUnknown_81C9D4D:: @ 81C9D4D
Move_ICY_WIND:: @ 81C9DF0
loadspritegfx ANIM_TAG_ICE_CRYSTALS
loadspritegfx ANIM_TAG_ICE_SPIKES
- monbg 3
+ monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_BlendSelected, 10, 11, 4, 0, 4, RGB_BLACK
fadetobg 15
waitbgfadeout
@@ -2308,30 +2303,30 @@ Move_ICY_WIND:: @ 81C9DF0
waitbgfadein
waitforvisualfinish
panse_1B SE_W016, 192, 63, 2, 0
- call gUnknown_81C9E48
+ call IcyWindSwirlingSnowballs
delay 5
- call gUnknown_81C9E48
+ call IcyWindSwirlingSnowballs
playsewithpan SE_W016B, 63
delay 55
- call gUnknown_81D55E2
+ call IceSpikesEffectLong
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadeout
createvisualtask AnimTask_BlendSelected, 10, 11, 4, 4, 0, RGB_BLACK
waitbgfadein
end
-gUnknown_81C9E48:: @ 81C9E48
- createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
+IcyWindSwirlingSnowballs:: @ 81C9E48
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, 0, 0, 0, 72, 1
delay 5
- createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, 10, 0, 10, 72, 1
delay 5
- createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, -10, 0, -10, 72, 1
delay 5
- createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, 15, 0, 15, 72, 1
delay 5
- createsprite gUnknown_83E6410, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_TARGET, 40, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:: @ 81C9EB0
@@ -2360,7 +2355,7 @@ Move_SMOKESCREEN:: @ 81C9EB0
Move_CONVERSION:: @ 81C9FA9
loadspritegfx ANIM_TAG_CONVERSION
- monbg 2
+ monbg ANIM_ATK_PARTNER
monbgprio_28 0
setalpha 16, 0
delay 0
@@ -2401,18 +2396,18 @@ Move_CONVERSION:: @ 81C9FA9
createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24
delay 20
playsewithpan SE_W112, 192
- createvisualtask sub_80B9F6C, 2, 10018, 1, 1, 14335, 12, 0, 0
+ createvisualtask AnimTask_FlashAnimTagWithColor, 2, 10018, 1, 1, 14335, 12, 0, 0
delay 6
createvisualtask AnimTask_ConversionAlphaBlend, 5,
waitforvisualfinish
delay 1
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_CONVERSION_2:: @ 81CA0BE
loadspritegfx ANIM_TAG_CONVERSION
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
setalpha 0, 16
delay 0
@@ -2451,7 +2446,7 @@ Move_CONVERSION_2:: @ 81CA0BE
delay 10
playsewithpan SE_W129, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -2466,7 +2461,7 @@ Move_ROLLING_KICK:: @ 81CA1DA
playsewithpan SE_W104, 192
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_83E6758, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
+ createsprite gSlidingKickSpriteTemplate, ANIM_ATTACKER, 2, -24, 0, 48, 10, 160, 0
delay 5
playsewithpan SE_W233B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
@@ -2488,7 +2483,7 @@ Move_HEADBUTT:: @ 81CA25D
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
end
@@ -2506,7 +2501,7 @@ Move_HORN_ATTACK:: @ 81CA2BA
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 4, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, 63
waitforvisualfinish
end
@@ -2514,37 +2509,35 @@ Move_HORN_ATTACK:: @ 81CA2BA
Move_FURY_ATTACK:: @ 81CA327
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
- createvisualtask sub_8099980, 2, 4, 256, 0, 2
- choosetwoturnanim gUnknown_81CA358, gUnknown_81CA37E
-
-gUnknown_81CA345:: @ 81CA345
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 4, 256, 0, 2
+ choosetwoturnanim FuryAttackRight, FuryAttackLeft
+FuryAttackContinue:: @ 81CA345
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
waitforvisualfinish
end
-gUnknown_81CA358:: @ 81CA358
+FuryAttackRight:: @ 81CA358
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10
waitforvisualfinish
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, 63
- goto gUnknown_81CA345
+ goto FuryAttackContinue
-gUnknown_81CA37E:: @ 81CA37E
+FuryAttackLeft:: @ 81CA37E
createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10
waitforvisualfinish
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W030, 63
- goto gUnknown_81CA345
+ goto FuryAttackContinue
Move_HORN_DRILL:: @ 81CA3A4
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
- jumpifcontest gUnknown_81CA50A
+ jumpifcontest HornDrillInContest
fadetobg 7
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1
-
-gUnknown_81CA3C1:: @ 81CA3C1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 768, 1, -1
+HornDrillContinue:: @ 81CA3C1
waitbgfadein
setalpha 12, 8
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0
@@ -2557,37 +2550,37 @@ gUnknown_81CA3C1:: @ 81CA3C1
playse SE_BAN
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 0, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 0, 2, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 2, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -4, 3, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -4, 3, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -8, -5, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -8, -5, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 4, -12, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 4, -12, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 16, 0, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 16, 0, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 5, 18, 1, 3
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 5, 18, 1, 3
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -17, 12, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -17, 12, 1, 2
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -21, -15, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -21, -15, 1, 2
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 8, -27, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, -27, 1, 2
playsewithpan SE_W030, 63
delay 4
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 32, 0, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 0, 1, 2
playsewithpan SE_W030, 63
delay 4
createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2
@@ -2598,33 +2591,33 @@ gUnknown_81CA3C1:: @ 81CA3C1
waitbgfadein
end
-gUnknown_81CA50A:: @ 81CA50A
+HornDrillInContest:: @ 81CA50A
fadetobg 8
waitbgfadeout
- createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1
- goto gUnknown_81CA3C1
+ createvisualtask AnimTask_StartSlidingBg, 5, 2304, 768, 0, -1
+ goto HornDrillContinue
Move_THRASH:: @ 81CA521
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
createvisualtask AnimTask_ThrashMoveMonHorizontal, 2,
createvisualtask AnimTask_ThrashMoveMonVertical, 2,
- createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 0
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 0
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1
playsewithpan SE_W004, 63
delay 28
- createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 1
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 4, 0, 7, 1
playsewithpan SE_W233B, 63
delay 28
- createsprite gUnknown_83E6728, ANIM_TARGET, 3, 1, 10, 3
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_TARGET, 3, 1, 10, 3
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 8, 0, 16, 1
playsewithpan SE_W025B, 63
end
Move_SING:: @ 81CA5A0
loadspritegfx ANIM_TAG_MUSIC_NOTES
- monbg 3
+ monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
panse_1B SE_W047, 192, 63, 2, 0
@@ -2653,7 +2646,7 @@ Move_SING:: @ 81CA5A0
createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12
delay 4
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2,
waitforvisualfinish
end
@@ -2662,18 +2655,18 @@ Move_LOW_KICK:: @ 81CA674
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 0, 0, 4
- createsprite gUnknown_83E6758, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
+ createsprite gSlidingKickSpriteTemplate, ANIM_TARGET, 2, -24, 28, 40, 8, 160, 0
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 2
- createvisualtask sub_8099980, 2, 6, 384, 1, 2
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 6, 384, 1, 2
playsewithpan SE_W233B, 63
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 4
end
Move_EARTHQUAKE:: @ 81CA6D1
- createvisualtask sub_80B94B4, 5, 5, 10, 50
- createvisualtask sub_80B94B4, 5, 4, 10, 50
+ createvisualtask AnimTask_HorizontalShake, 5, 5, 10, 50
+ createvisualtask AnimTask_HorizontalShake, 5, 4, 10, 50
playsewithpan SE_W089, 0
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, RGB_WHITE, 14
@@ -2683,23 +2676,23 @@ Move_EARTHQUAKE:: @ 81CA6D1
Move_FISSURE:: @ 81CA71E
loadspritegfx ANIM_TAG_MUD_SAND
- createvisualtask sub_80B94B4, 3, 5, 10, 50
- createvisualtask sub_80B94B4, 3, 1, 10, 50
+ createvisualtask AnimTask_HorizontalShake, 3, 5, 10, 50
+ createvisualtask AnimTask_HorizontalShake, 3, 1, 10, 50
playsewithpan SE_W089, 63
delay 8
- call gUnknown_81CA79F
+ call FissureDirtPlumeFar
delay 15
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, RGB_WHITE, 14
delay 15
- call gUnknown_81CA7F0
+ call FissureDirtPlumeClose
delay 15
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, RGB_WHITE, 14
delay 15
- call gUnknown_81CA79F
+ call FissureDirtPlumeFar
delay 50
- fadetobg 21
+ fadetobg BG_FISSURE
waitbgfadeout
- createvisualtask sub_80B9800, 5, 1, 5, -1
+ createvisualtask AnimTask_PositionFissureBgOnBattler, 5, 1, 5, -1
waitbgfadein
delay 40
restorebg
@@ -2708,86 +2701,85 @@ Move_FISSURE:: @ 81CA71E
waitbgfadein
end
-gUnknown_81CA79F:: @ 81CA79F
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
+FissureDirtPlumeFar:: @ 81CA79F
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 12, -48, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, -16, -10, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 14, -52, -18, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 12, -32, -16, 24
playsewithpan SE_W091, 63
return
-gUnknown_81CA7F0:: @ 81CA7F0
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
- createsprite gUnknown_83E7AAC, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
+FissureDirtPlumeClose:: @ 81CA7F0
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 12, -24, -16, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, -38, -10, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 14, -20, -18, 24
+ createsprite gDirtPlumeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 12, -36, -16, 24
playsewithpan SE_W091, 63
return
Move_DIG:: @ 81CA841
- choosetwoturnanim gUnknown_81CA84B, gUnknown_81CA8A6
-
-gUnknown_81CA84A:: @ 81CA84A
+ choosetwoturnanim DigSetUp, DigUnleash
+DigEnd:: @ 81CA84A
end
-gUnknown_81CA84B:: @ 81CA84B
+DigSetUp:: @ 81CA84B
loadspritegfx ANIM_TAG_MUD_SAND
loadspritegfx ANIM_TAG_DIRT_MOUND
- createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 180
- createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 180
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 180
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 1, 180
monbg_22 0
delay 1
- createvisualtask sub_80B8E94, 2, 0
+ createvisualtask AnimTask_DigDownMovement, 2, 0
delay 6
- call gUnknown_81CA90A
- call gUnknown_81CA90A
- call gUnknown_81CA90A
- call gUnknown_81CA90A
- call gUnknown_81CA90A
+ call DigThrowDirt
+ call DigThrowDirt
+ call DigThrowDirt
+ call DigThrowDirt
+ call DigThrowDirt
waitforvisualfinish
clearmonbg_23 0
delay 1
- createvisualtask sub_80B8E94, 2, 1
- goto gUnknown_81CA84A
+ createvisualtask AnimTask_DigDownMovement, 2, 1
+ goto DigEnd
-gUnknown_81CA8A6:: @ 81CA8A6
+DigUnleash:: @ 81CA8A6
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_DIRT_MOUND
- createvisualtask sub_80B90EC, 2, 0
+ createvisualtask AnimTask_DigUpMovement, 2, 0
waitforvisualfinish
- monbg 0
- createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 0, 48
- createsprite gUnknown_83E7AC4, ANIM_ATTACKER, 1, 0, 1, 48
+ monbg ANIM_ATTACKER
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 48
+ createsprite gDirtMoundSpriteTemplate, ANIM_ATTACKER, 1, 0, 1, 48
delay 1
- createvisualtask sub_80B90EC, 2, 1
+ createvisualtask AnimTask_DigUpMovement, 2, 1
delay 16
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 6, 1
playsewithpan SE_W025B, 192
- clearmonbg 0
- goto gUnknown_81CA84A
-
-gUnknown_81CA90A:: @ 81CA90A
- createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
- createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
- createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
- createsprite gUnknown_83E7AAC, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
+ clearmonbg ANIM_ATTACKER
+ goto DigEnd
+
+DigThrowDirt:: @ 81CA90A
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 12, 4, -16, 18
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 16, 4, -10, 18
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 14, 4, -18, 18
+ createsprite gDirtPlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 12, 4, -16, 18
playsewithpan SE_W091, 192
delay 32
return
Move_MEDITATE:: @ 81CA95D
- call gUnknown_81D59BB
- createvisualtask sub_80B3418, 2,
+ call SetPsychicBackground
+ createvisualtask AnimTask_MeditateStretchAttacker, 2
playsewithpan SE_W029, 192
delay 16
playsewithpan SE_W036, 192
waitforvisualfinish
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_AGILITY:: @ 81CA97A
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 4, 4
createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 7, 10
@@ -2802,14 +2794,14 @@ Move_AGILITY:: @ 81CA97A
playsewithpan SE_W104, 192
delay 12
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
delay 1
end
Move_QUICK_ATTACK:: @ 81CA9C4
loadspritegfx ANIM_TAG_IMPACT
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 24, 6, 1, 5
createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 7, 3
@@ -2819,7 +2811,7 @@ Move_QUICK_ATTACK:: @ 81CA9C4
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
waitforvisualfinish
end
@@ -2839,23 +2831,23 @@ Move_RAGE:: @ 81CAA1C
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
- createvisualtask sub_8099BD4, 2, 1, 1, 10, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 1, 1, 10, 1, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
clearmonbg 1
end
Move_TELEPORT:: @ 81CAA92
- call gUnknown_81D59BB
- createvisualtask sub_80B3480, 2,
+ call SetPsychicBackground
+ createvisualtask AnimTask_Teleport, 2
playsewithpan SE_W100, 192
delay 15
- call gUnknown_81D59C7
+ call UnsetPsychicBg
waitforvisualfinish
end
Move_DOUBLE_TEAM:: @ 81CAAAB
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_DoubleTeam, 2,
playsewithpan SE_W104, 192
@@ -2876,7 +2868,7 @@ Move_DOUBLE_TEAM:: @ 81CAAAB
delay 8
playsewithpan SE_W104, 192
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
delay 1
end
@@ -2902,28 +2894,27 @@ Move_METRONOME:: @ 81CAB05
end
Move_SKULL_BASH:: @ 81CAB2F
- choosetwoturnanim gUnknown_81CAB39, gUnknown_81CAB86
-
-gUnknown_81CAB38:: @ 81CAB38
+ choosetwoturnanim SkullBashSetUp, SkullBashAttack
+SkullBashEnd:: @ 81CAB38
end
-gUnknown_81CAB39:: @ 81CAB39
- call gUnknown_81CAB49
- call gUnknown_81CAB49
+SkullBashSetUp:: @ 81CAB39
+ call SkullBashSetUpHeadDown
+ call SkullBashSetUpHeadDown
waitforvisualfinish
- goto gUnknown_81CAB38
+ goto SkullBashEnd
-gUnknown_81CAB49:: @ 81CAB49
- createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0
+SkullBashSetUpHeadDown:: @ 81CAB49
+ createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 10, 0
playsewithpan SE_W036, 192
waitforvisualfinish
- createvisualtask sub_8099980, 2, 16, 96, 0, 2
+ createvisualtask AnimTask_RotateMonSpriteToSide, 2, 16, 96, 0, 2
waitforvisualfinish
- createsprite gUnknown_83D4EB4, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1
+ createsprite gSlideMonToOffsetAndBackSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 10, 1
waitforvisualfinish
return
-gUnknown_81CAB86:: @ 81CAB86
+SkullBashAttack:: @ 81CAB86
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_SkullBashPosition, 2, 0
playsewithpan SE_W036, 192
@@ -2932,30 +2923,30 @@ gUnknown_81CAB86:: @ 81CAB86
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, RGB_WHITE, 14
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 40, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 10, 0, 40, 1
- createsprite gUnknown_83E7C98, ANIM_TARGET, 4, 0, 0, 1, 0
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 4, 0, 0, 1, 0
loopsewithpan SE_W025B, 63, 8, 3
waitforvisualfinish
createvisualtask AnimTask_SkullBashPosition, 2, 1
- goto gUnknown_81CAB38
+ goto SkullBashEnd
Move_AMNESIA:: @ 81CABF5
loadspritegfx ANIM_TAG_AMNESIA
- call gUnknown_81D59BB
+ call SetPsychicBackground
delay 8
- createsprite gUnknown_83E6FF4, ANIM_ATTACKER, 20,
+ createsprite gQuestionMarkSpriteTemplate, ANIM_ATTACKER, 20
playsewithpan SE_W118, 192
delay 54
loopsewithpan SE_W118, 192, 16, 3
waitforvisualfinish
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_KINESIS:: @ 81CAC19
loadspritegfx ANIM_TAG_ALERT
loadspritegfx ANIM_TAG_BENT_SPOON
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
- createsprite gUnknown_83E6F8C, ANIM_ATTACKER, 20,
+ call SetPsychicBackground
+ createsprite gBentSpoonSpriteTemplate, ANIM_ATTACKER, 20
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, -8, 0
createsprite gKinesisZapEnergySpriteTemplate, ANIM_ATTACKER, 19, 32, 16, 1
loopsewithpan SE_W109, 192, 21, 2
@@ -2966,7 +2957,7 @@ Move_KINESIS:: @ 81CAC19
delay 70
playsewithpan SE_W207B, 192
waitforvisualfinish
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_GLARE:: @ 81CAC6A
@@ -2982,7 +2973,7 @@ Move_GLARE:: @ 81CAC6A
createvisualtask AnimTask_ScaryFace, 5,
playsewithpan SE_W043, 192
delay 2
- createvisualtask sub_80ADAD8, 3, 20, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 3, 20, 1, 0
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 5, 1, 0, 16, 0, RGB_BLACK
end
@@ -2992,31 +2983,30 @@ Move_BARRAGE:: @ 81CACD3
createvisualtask AnimTask_BarrageBall, 3,
playsewithpan SE_W207, 192
delay 24
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 8, 1, 40, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 40, 1
createvisualtask AnimTask_ShakeMon, 3, 1, 0, 4, 20, 1
createvisualtask AnimTask_ShakeMon, 3, 3, 0, 4, 20, 1
loopsewithpan SE_W070, 63, 8, 2
end
Move_SKY_ATTACK:: @ 81CAD1B
- choosetwoturnanim gUnknown_81CAD25, gUnknown_81CAE2E
-
-gUnknown_81CAD24:: @ 81CAD24
+ choosetwoturnanim SkyAttackSetUp, SkyAttackUnleash
+SkyAttackEnd:: @ 81CAD24
end
-gUnknown_81CAD25:: @ 81CAD25
- monbg 3
+SkyAttackSetUp:: @ 81CAD25
+ monbg ANIM_DEF_PARTNER
setalpha 12, 11
createvisualtask AnimTask_GetTargetIsAttackerPartner, 5, 7
- jumpargeq 7, 0, gUnknown_81CAD40
- goto gUnknown_81CADB7
+ jumpargeq 7, 0, SkyAttackSetUpAgainstOpponent
+ goto SkyAttackSetUpAgainstPartner
-gUnknown_81CAD40:: @ 81CAD40
+SkyAttackSetUpAgainstOpponent:: @ 81CAD40
createvisualtask AnimTask_BlendSelected, 10, 27, 1, 0, 12, RGB_BLACK
waitforvisualfinish
delay 12
createvisualtask AnimTask_BlendSelected, 10, 2, 1, 8, 0, RGB_BLACK
- createvisualtask sub_80B94B4, 5, 0, 2, 16
+ createvisualtask AnimTask_HorizontalShake, 5, 0, 2, 16
loopsewithpan SE_W287, 192, 4, 8
createvisualtask AnimTask_BlendSelected, 10, 2, 1, 0, 15, RGB_WHITE
delay 20
@@ -3024,16 +3014,16 @@ gUnknown_81CAD40:: @ 81CAD40
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 25, 1, 8, 0, RGB_BLACK
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto gUnknown_81CAD24
+ goto SkyAttackEnd
-gUnknown_81CADB7:: @ 81CADB7
+SkyAttackSetUpAgainstPartner:: @ 81CADB7
createvisualtask AnimTask_BlendExcept, 10, 1, 1, 0, 12, 0
waitforvisualfinish
delay 12
createvisualtask AnimTask_BlendSelected, 10, 2, 1, 8, 0, RGB_BLACK
- createvisualtask sub_80B94B4, 5, 0, 2, 16
+ createvisualtask AnimTask_HorizontalShake, 5, 0, 2, 16
playsewithpan SE_W287, 192
delay 8
createvisualtask AnimTask_BlendSelected, 10, 2, 1, 0, 15, RGB_WHITE
@@ -3042,36 +3032,36 @@ gUnknown_81CADB7:: @ 81CADB7
waitforvisualfinish
createvisualtask AnimTask_BlendExcept, 10, 4, 1, 8, 0, 0
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto gUnknown_81CAD24
+ goto SkyAttackEnd
-gUnknown_81CAE2E:: @ 81CAE2E
+SkyAttackUnleash:: @ 81CAE2E
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_BIRD
- call gUnknown_81D59CF
- monbg 0
+ call SetSkyBg
+ monbg ANIM_ATTACKER
createvisualtask AnimTask_BlendSelected, 10, 2, 0, 0, 16, RGB_WHITE
delay 4
- createvisualtask sub_80B78E0, 5, 0
+ createvisualtask AnimTask_AttackerFadeToInvisible, 5, 0
waitforvisualfinish
- createvisualtask sub_80DD410, 5, 231, -64
- createsprite gUnknown_83E6DB4, ANIM_TARGET, 2,
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 231, -64
+ createsprite gSkyAttackBirdSpriteTemplate, ANIM_TARGET, 2
delay 14
createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1
- createvisualtask sub_80DD3DC, 5, 134, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63
delay 20
- createvisualtask sub_80B79DC, 5, 1
+ createvisualtask AnimTask_AttackerFadeFromInvisible, 5, 1
delay 2
createvisualtask AnimTask_BlendSelected, 10, 2, 0, 15, 0, RGB_WHITE
waitforvisualfinish
- clearmonbg 0
- call gUnknown_81D59FF
- goto gUnknown_81CAD24
+ clearmonbg ANIM_ATTACKER
+ call UnsetSkyBg
+ goto SkyAttackEnd
Move_FLASH:: @ 81CAEB3
playsewithpan SE_W043, 192
- createvisualtask sub_80BB660, 2,
+ createvisualtask AnimTask_Flash, 2
waitforvisualfinish
end
@@ -3083,13 +3073,13 @@ Move_SPLASH:: @ 81CAEC0
end
Move_ACID_ARMOR:: @ 81CAED5
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 15, 0
createvisualtask AnimTask_AcidArmor, 2, 0
playsewithpan SE_W151, 192
waitforvisualfinish
blendoff
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 1
end
@@ -3151,7 +3141,7 @@ Move_STRUGGLE:: @ 81CAFB5
Move_SKETCH:: @ 81CB01B
loadspritegfx ANIM_TAG_PENCIL
monbg 1
- createvisualtask sub_80A8874, 2,
+ createvisualtask AnimTask_SketchDrawMon, 2
createsprite gPencilSpriteTemplate, ANIM_TARGET, 2,
waitforvisualfinish
clearmonbg 1
@@ -3162,18 +3152,18 @@ Move_SKETCH:: @ 81CB01B
Move_NIGHTMARE:: @ 81CB043
fadetobg 2
waitbgfadein
- jumpifcontest gUnknown_81CB06F
- monbg 3
- createvisualtask sub_80B58AC, 2,
+ jumpifcontest NightmareInContest
+ monbg ANIM_DEF_PARTNER
+ createvisualtask AnimTask_NightmareClone, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 40, 1
playsewithpan SE_W171, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadein
end
-gUnknown_81CB06F:: @ 81CB06F
+NightmareInContest:: @ 81CB06F
createvisualtask AnimTask_BlendMonInAndOut, 2, 0, RGB_WHITE, 10, 2, 1
createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 32, 1
playsewithpan SE_W171, 63
@@ -3189,8 +3179,8 @@ Move_FLAIL:: @ 81CB099
createvisualtask AnimTask_FlailMovement, 2, 0
loopsewithpan SE_W029, 192, 8, 2
waitforvisualfinish
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
- createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 30, 1, 0
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 1
@@ -3201,9 +3191,9 @@ Move_SPITE:: @ 81CB0D6
fadetobg 2
playsewithpan SE_W060, 192
waitbgfadein
- monbg 3
+ monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 2, 6, 0, 8, RGB_WHITE
- createvisualtask sub_80B5AAC, 2,
+ createvisualtask AnimTask_SpiteTargetShadow, 2
loopsewithpan SE_W060, 63, 20, 3
waitforvisualfinish
restorebg
@@ -3214,18 +3204,18 @@ Move_SPITE:: @ 81CB0D6
Move_MACH_PUNCH:: @ 81CB105
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- monbg 2
+ monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_GetAttackerSide, 2,
- jumpargeq 7, 1, gUnknown_81CB186
- fadetobg 9
+ jumpargeq 7, 1, MachPunchOnPlayer
+ fadetobg BG_HIGHSPEED_OPPONENT
-gUnknown_81CB11E:: @ 81CB11E
+MachPunchContinue:: @ 81CB11E
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1
waitbgfadein
delay 0
setalpha 9, 8
- createvisualtask sub_8077030, 2, 28968, 10
+ createvisualtask AnimTask_AttackerPunchWithTrace, 2, 28968, 10
playsewithpan SE_W026, 192
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
@@ -3233,7 +3223,7 @@ gUnknown_81CB11E:: @ 81CB11E
playsewithpan SE_W004, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
restorebg
waitbgfadeout
@@ -3241,13 +3231,13 @@ gUnknown_81CB11E:: @ 81CB11E
waitbgfadein
end
-gUnknown_81CB186:: @ 81CB186
- fadetobg 10
- goto gUnknown_81CB11E
+MachPunchOnPlayer:: @ 81CB186
+ fadetobg BG_HIGHSPEED_PLAYER
+ goto MachPunchContinue
Move_FORESIGHT:: @ 81CB18D
loadspritegfx ANIM_TAG_MAGNIFYING_GLASS
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 16, 0
createsprite gForesightMagnifyingGlassSpriteTemplate, ANIM_TARGET, 2, 1
@@ -3261,7 +3251,7 @@ Move_FORESIGHT:: @ 81CB18D
playsewithpan SE_W197, 63
waitforvisualfinish
blendoff
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_DESTINY_BOND:: @ 81CB1CC
@@ -3269,7 +3259,7 @@ Move_DESTINY_BOND:: @ 81CB1CC
fadetobg 2
playsewithpan SE_W060, 192
waitbgfadein
- createvisualtask sub_80B6020, 5, 0, 48
+ createvisualtask AnimTask_DestinyBondWhiteShadow, 5, 0, 48
playsewithpan SE_W109, 192
delay 48
createvisualtask AnimTask_ShakeMonInPlace, 2, 0, 2, 0, 24, 1
@@ -3287,17 +3277,17 @@ Move_DESTINY_BOND:: @ 81CB1CC
Move_ENDURE:: @ 81CB227
loadspritegfx ANIM_TAG_FOCUS_ENERGY
playsewithpan SE_W082, 192
- call gUnknown_81CB267
+ call EndureEffect
delay 8
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
- call gUnknown_81CB267
+ call EndureEffect
delay 8
- call gUnknown_81CB267
+ call EndureEffect
waitforvisualfinish
end
-gUnknown_81CB267:: @ 81CB267
+EndureEffect:: @ 81CB267
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2
delay 4
createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1
@@ -3327,16 +3317,16 @@ Move_ROLLOUT:: @ 81CB2FE
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_MUD_SAND
loadspritegfx ANIM_TAG_ROCKS
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- createvisualtask sub_80B4BD0, 2,
+ createvisualtask AnimTask_Rollout, 2
waitforvisualfinish
- createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 30, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2
playsewithpan SE_W025B, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -3402,52 +3392,51 @@ Move_MILK_DRINK:: @ 81CB40E
playsewithpan SE_W208, 192
waitforvisualfinish
clearmonbg 1
- call gUnknown_81D5712
+ call HealingEffect2
waitforvisualfinish
end
Move_MAGNITUDE:: @ 81CB450
createvisualtask AnimTask_IsPowerOver99, 2,
waitforvisualfinish
- jumpargeq 15, 0, gUnknown_81CB469
- jumpargeq 15, 1, gUnknown_81CB48E
-
-gUnknown_81CB468:: @ 81CB468
+ jumpargeq 15, 0, MagnitudeRegular
+ jumpargeq 15, 1, MagnitudeIntense
+MagnitudeEnd:: @ 81CB468
end
-gUnknown_81CB469:: @ 81CB469
- createvisualtask sub_80B94B4, 5, 5, 0, 50
- createvisualtask sub_80B94B4, 5, 4, 0, 50
+MagnitudeRegular:: @ 81CB469
+ createvisualtask AnimTask_HorizontalShake, 5, 5, 0, 50
+ createvisualtask AnimTask_HorizontalShake, 5, 4, 0, 50
loopsewithpan SE_W070, 63, 8, 10
- goto gUnknown_81CB468
+ goto MagnitudeEnd
-gUnknown_81CB48E:: @ 81CB48E
- createvisualtask sub_80B94B4, 5, 5, 0, 50
- createvisualtask sub_80B94B4, 5, 4, 0, 50
+MagnitudeIntense:: @ 81CB48E
+ createvisualtask AnimTask_HorizontalShake, 5, 5, 0, 50
+ createvisualtask AnimTask_HorizontalShake, 5, 4, 0, 50
loopsewithpan SE_W070, 63, 8, 10
delay 10
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, RGB_WHITE, 14
delay 16
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, 0, 14, RGB_WHITE, 14
- goto gUnknown_81CB468
+ goto MagnitudeEnd
Move_RAPID_SPIN:: @ 81CB4E1
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_RAPID_SPIN
- monbg 0
+ monbg ANIM_ATTACKER
createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
loopsewithpan SE_W013B, 192, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
- createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 10, 1, 0
playsewithpan SE_W003, 63
waitforvisualfinish
delay 8
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1
loopsewithpan SE_W013B, 192, 8, 4
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
end
Move_MOONLIGHT:: @ 81CB54E
@@ -3458,7 +3447,7 @@ Move_MOONLIGHT:: @ 81CB54E
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, 0
waitforvisualfinish
createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56
- createvisualtask sub_8076048, 3, 0, 16, 16, 0, 1
+ createvisualtask AnimTask_AlphaFadeIn, 3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 30
createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0
@@ -3473,7 +3462,7 @@ Move_MOONLIGHT:: @ 81CB54E
delay 20
createvisualtask AnimTask_FadeScreenBlue, 2,
waitforvisualfinish
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
end
@@ -3481,31 +3470,31 @@ Move_EXTREME_SPEED:: @ 81CB5DE
loadspritegfx ANIM_TAG_SPEED_DUST
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_GetAttackerSide, 2,
- jumpargeq 7, 1, gUnknown_81CB695
- fadetobg 9
+ jumpargeq 7, 1, ExtremeSpeedOnPlayer
+ fadetobg BG_HIGHSPEED_OPPONENT
-gUnknown_81CB5F5:: @ 81CB5F5
+ExtremeSpeedContinue:: @ 81CB5F5
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1
waitbgfadein
- createvisualtask AnimTask_StretchAttacker, 2,
+ createvisualtask AnimTask_StretchAttacker, 2
loopsewithpan SE_W013B, 192, 8, 3
waitforvisualfinish
delay 1
- createvisualtask sub_80BC12C, 2,
- monbg 1
+ createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2
+ monbg ANIM_TARGET
setalpha 12, 8
delay 18
createvisualtask AnimTask_ExtremeSpeedImpact, 2,
delay 2
playsewithpan SE_W004, 63
- createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, -12, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, 1, 0, -12, 3
delay 10
playsewithpan SE_W004, 63
- createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 12, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, 1, 0, 12, 3
delay 10
playsewithpan SE_W233B, 63
- createsprite gUnknown_83E7C68, ANIM_TARGET, 2, 1, 0, 0, 3
+ createsprite gMonEdgeHitSplatSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, 3
waitforvisualfinish
createvisualtask AnimTask_SpeedDust, 2,
delay 10
@@ -3523,14 +3512,14 @@ gUnknown_81CB5F5:: @ 81CB5F5
delay 1
end
-gUnknown_81CB695:: @ 81CB695
- fadetobg 10
- goto gUnknown_81CB5F5
+ExtremeSpeedOnPlayer:: @ 81CB695
+ fadetobg BG_HIGHSPEED_PLAYER
+ goto ExtremeSpeedContinue
Move_UPROAR:: @ 81CB69C
loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
loadspritegfx ANIM_TAG_THIN_RING
- monbg 3
+ monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_UproarDistortion, 2, 0
createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, 192
@@ -3549,7 +3538,7 @@ Move_UPROAR:: @ 81CB69C
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, -24, 1
createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, -24, 0
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_HEAT_WAVE:: @ 81CB766
@@ -3559,21 +3548,21 @@ Move_HEAT_WAVE:: @ 81CB766
createvisualtask AnimTask_BlendBackground, 6, 6, 31
panse_1B SE_W257, 192, 63, 2, 0
delay 4
- createvisualtask sub_80AD800, 5,
+ createvisualtask AnimTask_MoveHeatWaveTargets, 5
delay 12
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 10, 2304, 96, 1
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 90, 2048, 96, 1
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 50, 2560, 96, 1
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 20, 2304, 96, 1
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 70, 1984, 96, 1
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 0, 2816, 96, 1
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 1
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 60, 2560, 96, 1
end
Move_HAIL:: @ 81CB816
@@ -3603,9 +3592,9 @@ Move_TORMENT:: @ 81CB84E
Move_MEMENTO:: @ 81CB892
setalpha 0, 16
delay 1
- createvisualtask sub_80B85B8, 2,
+ createvisualtask AnimTask_InitMementoShadow, 2
delay 1
- createvisualtask sub_80B7DA4, 5,
+ createvisualtask AnimTask_MoveAttackerMementoShadow, 5
playsewithpan SE_W060, 192
delay 48
playsewithpan SE_W060B, 192
@@ -3615,7 +3604,7 @@ Move_MEMENTO:: @ 81CB892
setalpha 0, 16
delay 1
monbg_22 1
- createvisualtask sub_80B8070, 5,
+ createvisualtask AnimTask_MoveTargetMementoShadow, 5
playsewithpan SE_W060, 63
waitforvisualfinish
clearmonbg_23 1
@@ -3660,17 +3649,17 @@ Move_CHARGE:: @ 81CB970
loadspritegfx ANIM_TAG_ELECTRIC_ORBS
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_ELECTRICITY
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0
waitforvisualfinish
- createvisualtask sub_80AE540, 2, 0, 60, 2, 12
+ createvisualtask AnimTask_ElectricChargingParticles, 2, 0, 60, 2, 12
playsewithpan SE_W268, 192
delay 30
playsewithpan SE_W268, 192
delay 30
playsewithpan SE_W268, 192
- createsprite gUnknown_83E61D4, ANIM_ATTACKER, 2, 0
+ createsprite gGrowingChargeOrbSpriteTemplate, ANIM_ATTACKER, 2, 0
delay 25
playsewithpan SE_W268, 192
delay 20
@@ -3681,13 +3670,13 @@ Move_CHARGE:: @ 81CB970
delay 6
loopsewithpan SE_W268, 192, 6, 5
waitforvisualfinish
- createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
- createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -16
playsewithpan SE_W085B, 192
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
end
@@ -3749,39 +3738,39 @@ Move_SUPERPOWER:: @ 81CBB43
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_METEOR
loadspritegfx ANIM_TAG_FLAT_ROCK
- monbg 2
+ monbg ANIM_ATK_PARTNER
monbgprio_28 0
setalpha 12, 8
- createsprite gUnknown_83E6864, ANIM_TARGET, 2, 0
+ createsprite gSuperpowerOrbSpriteTemplate, ANIM_TARGET, 2, 0
playsewithpan SE_W025, 192
delay 20
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 180, 1
- createvisualtask sub_80DD410, 5, 227, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 180, 1
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 227, 0
delay 40
- createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 200, 96, 1, 120
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 200, 96, 1, 120
delay 8
- createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 20, 248, 4, 112
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 20, 248, 4, 112
delay 8
- createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 130, 160, 2, 104
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 130, 160, 2, 104
delay 8
- createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 160, 192, 0, 96
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 160, 192, 0, 96
delay 8
- createsprite gUnknown_83E687C, ANIM_ATTACKER, 41, 60, 288, 3, 88
+ createsprite gSuperpowerRockSpriteTemplate, ANIM_ATTACKER, 41, 60, 288, 3, 88
delay 74
- createsprite gUnknown_83E6894, ANIM_TARGET, 3, 0
+ createsprite gSuperpowerFireballSpriteTemplate, ANIM_TARGET, 3, 0
playsewithpan SE_W207, 192
delay 16
createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 16, 1
playsewithpan SE_W025B, 63
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
delay 1
end
Move_RECYCLE:: @ 81CBBFE
loadspritegfx ANIM_TAG_RECYCLE
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 0, 16
delay 1
createsprite gRecycleSpriteTemplate, ANIM_ATTACKER, 2,
@@ -3791,7 +3780,7 @@ Move_RECYCLE:: @ 81CBBFE
playsewithpan SE_W036, 192
waitforvisualfinish
blendoff
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 1
end
@@ -3800,9 +3789,9 @@ Move_BRICK_BREAK:: @ 81CBC32
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_TORN_METAL
- choosetwoturnanim gUnknown_81CBC47, gUnknown_81CBD16
+ choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall
-gUnknown_81CBC47:: @ 81CBC47
+BrickBreakNormal:: @ 81CBC47
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
@@ -3830,12 +3819,12 @@ gUnknown_81CBC47:: @ 81CBC47
clearmonbg 1
end
-gUnknown_81CBD16:: @ 81CBD16
+BrickBreakShatteredWall:: @ 81CBD16
monbg 1
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 3, 8
delay 4
- createsprite gUnknown_83E6808, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10
+ createsprite gBrickBreakWallSpriteTemplate, ANIM_ATTACKER, 3, 1, 0, 0, 90, 10
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -18, -18, 1, 1
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, -18, -18, 10, 1, 0
@@ -3854,10 +3843,10 @@ gUnknown_81CBD16:: @ 81CBD16
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 10, 1, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
- createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 0, -8, -12
- createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 1, 8, -12
- createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 2, -8, 12
- createsprite gUnknown_83E6820, ANIM_ATTACKER, 2, 1, 3, 8, 12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, -8, -12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, -12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, -8, 12
+ createsprite gBrickBreakWallShardSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 8, 12
playsewithpan SE_W280, 63
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 6, 0, 0
@@ -3888,11 +3877,11 @@ Move_ENDEAVOR:: @ 81CBE7A
loopsewithpan SE_W039, 192, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 703, 12, 1, 2
delay 6
- createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 12, -12, 1, 2
playsewithpan SE_W003, 63
delay 24
- createvisualtask sub_8099BD4, 5, 0, 1, 8, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 5, 0, 1, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -12, 12, 1, 2
playsewithpan SE_W004, 63
end
@@ -3901,22 +3890,22 @@ Move_ERUPTION:: @ 81CBEEF
loadspritegfx ANIM_TAG_WARM_ROCK
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 2, 0, 4, 31
waitforvisualfinish
- createvisualtask sub_80ACEA4, 2,
+ createvisualtask AnimTask_EruptionLaunchRocks, 2
waitplaysewithpan SE_W153, 192, 60
waitforvisualfinish
- createvisualtask sub_80ACEA4, 2,
+ createvisualtask AnimTask_EruptionLaunchRocks, 2
waitplaysewithpan SE_W153, 192, 60
waitforvisualfinish
delay 30
- createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
- createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
- createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
- createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
- createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
- createsprite gUnknown_83E5E60, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 200, -32, 0, 100, 0
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 30, -32, 16, 90, 1
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 150, -32, 32, 60, 2
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 90, -32, 48, 80, 3
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 110, -32, 64, 50, 0
+ createsprite gEruptionFallingRockSpriteTemplate, ANIM_ATTACKER, 40, 60, -32, 80, 70, 1
delay 22
- createvisualtask sub_80B94B4, 5, 5, 8, 60
- createvisualtask sub_80B94B4, 5, 4, 8, 60
+ createvisualtask AnimTask_HorizontalShake, 5, 5, 8, 60
+ createvisualtask AnimTask_HorizontalShake, 5, 4, 8, 60
loopsewithpan SE_W088, 63, 16, 12
delay 80
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 40, 31, 4, 4, 0, 31
@@ -3924,42 +3913,42 @@ Move_ERUPTION:: @ 81CBEEF
Move_SKILL_SWAP:: @ 81CBFBC
loadspritegfx ANIM_TAG_BLUEGREEN_ORB
- call gUnknown_81D59BB
- createvisualtask sub_80B3834, 3, 1
+ call SetPsychicBackground
+ createvisualtask AnimTask_SkillSwap, 3, 1
createvisualtask AnimTask_BlendMonInAndOut, 5, 1, RGB_WHITE, 12, 3, 1
loopsewithpan SE_W179, 192, 24, 3
delay 16
- createvisualtask sub_80B3834, 3, 0
+ createvisualtask AnimTask_SkillSwap, 3, 0
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, RGB_WHITE, 12, 3, 1
waitforvisualfinish
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_IMPRISON:: @ 81CC007
loadspritegfx ANIM_TAG_HOLLOW_ORB
loadspritegfx ANIM_TAG_X_SIGN
- call gUnknown_81D59BB
- monbg 3
- createvisualtask sub_80B3584, 5,
+ call SetPsychicBackground
+ monbg ANIM_DEF_PARTNER
+ createvisualtask AnimTask_ImprisonOrbs, 5
delay 8
loopsewithpan SE_W030, 192, 8, 5
waitforvisualfinish
delay 4
- createsprite gUnknown_83E705C, ANIM_ATTACKER, 5, 0, 40
- createvisualtask sub_80B94B4, 5, 4, 1, 10
+ createsprite gRedXSpriteTemplate, ANIM_ATTACKER, 5, 0, 40
+ createvisualtask AnimTask_HorizontalShake, 5, 4, 1, 10
playsewithpan SE_W063, 192
- clearmonbg 3
- call gUnknown_81D59C7
+ clearmonbg ANIM_DEF_PARTNER
+ call UnsetPsychicBg
end
Move_GRUDGE:: @ 81CC04A
loadspritegfx ANIM_TAG_PURPLE_FLAME
- monbg 0
+ monbg ANIM_ATTACKER
monbgprio_29
fadetobg 2
playsewithpan SE_W060, 192
waitbgfadein
- createvisualtask sub_80B68C8, 3,
+ createvisualtask AnimTask_GrudgeFlames, 3
loopsewithpan SE_W052, 192, 16, 4
delay 10
delay 80
@@ -3967,39 +3956,39 @@ Move_GRUDGE:: @ 81CC04A
waitforvisualfinish
restorebg
waitbgfadein
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
end
Move_CAMOUFLAGE:: @ 81CC072
- monbg 2
+ monbg ANIM_ATK_PARTNER
monbgprio_28 0
setalpha 16, 0
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 3, 0, 14
delay 16
- createvisualtask sub_80B78E0, 2, 4
+ createvisualtask AnimTask_AttackerFadeToInvisible, 2, 4
playsewithpan SE_W185, 192
waitforvisualfinish
delay 8
createvisualtask AnimTask_SetCamouflageBlend, 5, 2, 0, 0, 0
waitforvisualfinish
- createvisualtask sub_80B79DC, 2, 1
+ createvisualtask AnimTask_AttackerFadeFromInvisible, 2, 1
waitforvisualfinish
blendoff
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
end
Move_TAIL_GLOW:: @ 81CC0B8
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0
waitforvisualfinish
- createsprite gUnknown_83E7378, ANIM_ATTACKER, 66, 0
+ createsprite gTailGlowOrbSpriteTemplate, ANIM_ATTACKER, 66, 0
delay 18
loopsewithpan SE_W234, 192, 16, 6
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, 0
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
delay 1
end
@@ -4011,40 +4000,40 @@ Move_LUSTER_PURGE:: @ 81CC0FB
waitbgfadeout
createvisualtask AnimTask_FadeScreenToWhite, 5,
waitbgfadein
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 8
playsewithpan SE_W076, 192
- createsprite gUnknown_83E7148, ANIM_ATTACKER, 41, 0, 0, 0, 0
+ createsprite gLusterPurgeCircleSpriteTemplate, ANIM_ATTACKER, 41, 0, 0, 0, 0
delay 20
createvisualtask AnimTask_BlendExcept, 5, 5, 2, 0, 16, -1
createvisualtask AnimTask_BlendParticle, 5, 10267, 2, 0, 16, -1
waitforvisualfinish
createvisualtask AnimTask_BlendParticle, 5, 10135, 0, 12, 12, 23552
waitforvisualfinish
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 208, 63
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63
delay 3
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 208, 63
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63
delay 3
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 208, 63
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63
delay 3
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 208, 63
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63
delay 3
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 208, 63
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63
delay 3
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 208, 63
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 208, 63
waitforvisualfinish
createvisualtask AnimTask_BlendExcept, 5, 5, 2, 16, 0, -1
- createvisualtask sub_80B94B4, 5, 1, 5, 14
+ createvisualtask AnimTask_HorizontalShake, 5, 1, 5, 14
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_MIST_BALL:: @ 81CC212
@@ -4052,7 +4041,7 @@ Move_MIST_BALL:: @ 81CC212
loadspritegfx ANIM_TAG_WHITE_FEATHER
delay 0
playsewithpan SE_W081, 192
- createsprite gUnknown_83E64E8, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
+ createsprite gMistBallSpriteTemplate, ANIM_TARGET, 0, 0, 0, 0, 0, 30, 0
waitforvisualfinish
playsewithpan SE_W028, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 10, 0
@@ -4069,24 +4058,24 @@ Move_MIST_BALL:: @ 81CC212
Move_FEATHER_DANCE:: @ 81CC2A1
loadspritegfx ANIM_TAG_WHITE_FEATHER
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_29
playsewithpan SE_W080, 63
delay 0
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 64, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 32, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 0, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 224, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 128, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 192, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 160, 2, 104, 11304, 32, 1
delay 6
- createsprite gUnknown_83E6C00, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
+ createsprite gFallingFeatherSpriteTemplate, ANIM_TARGET, 0, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_TEETER_DANCE:: @ 81CC371
@@ -4113,46 +4102,46 @@ Move_MUD_SPORT:: @ 81CC3DC
loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask AnimTask_Splash, 2, 0, 6
delay 24
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -4, -16
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 4, -12
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -4, -16
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 4, -12
playsewithpan SE_W091, 192
delay 32
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -3, -12
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 5, -14
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -3, -12
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 5, -14
playsewithpan SE_W091, 192
delay 32
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, -5, -18
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 0, 3, -14
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, -5, -18
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 0, 3, -14
playsewithpan SE_W091, 192
delay 16
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 220, 60
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 60, 100
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 60, 100
waitplaysewithpan SE_W145B, 0, 25
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 140, 55
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 140, 55
waitplaysewithpan SE_W145B, 0, 14
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 180, 50
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 180, 50
waitplaysewithpan SE_W145B, 0, 10
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 20, 90
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 20, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 90, 90
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 90, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 160, 60
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 160, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 30, 90
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 30, 90
waitplaysewithpan SE_W145B, 0, 22
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 120, 60
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 120, 60
waitplaysewithpan SE_W145B, 0, 15
delay 2
- createsprite gUnknown_83E7A94, ANIM_TARGET, 2, 1, 200, 40
+ createsprite gMudsportMudSpriteTemplate, ANIM_TARGET, 2, 1, 200, 40
waitplaysewithpan SE_W145B, 0, 10
end
@@ -4204,7 +4193,7 @@ Move_SLACK_OFF:: @ 81CC6C3
createvisualtask AnimTask_SlackOffSquish, 2, 0
playsewithpan SE_W281, 192
waitforvisualfinish
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
end
@@ -4217,12 +4206,12 @@ Move_CRUSH_CLAW:: @ 81CC6DB
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 18, 1
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0
playsewithpan SE_W013, 63
delay 12
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1
playsewithpan SE_W013, 63
waitforvisualfinish
waitforvisualfinish
@@ -4237,7 +4226,7 @@ Move_AROMATHERAPY:: @ 81CC74B
loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 0, 7, 13293
delay 1
- monbg 0
+ monbg ANIM_ATTACKER
delay 1
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0
@@ -4251,12 +4240,12 @@ Move_AROMATHERAPY:: @ 81CC74B
createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0
createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 1, 0, 7, 0, 13293
delay 1
playsewithpan SE_W287, 192
- createvisualtask sub_80E2084, 2, 1
+ createvisualtask AnimTask_StatusClearedEffect, 2, 1
waitforvisualfinish
playsewithpan SE_W234, 192
createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1
@@ -4278,17 +4267,17 @@ Move_FAKE_TEARS:: @ 81CC8AD
createvisualtask AnimTask_RockMonBackAndForth, 5, 0, 2, 1
loopsewithpan SE_W039, 192, 12, 4
delay 8
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 1
delay 8
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 2
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 3
delay 8
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 0
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 1
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 1
delay 8
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 2
- createsprite gUnknown_83E7998, ANIM_ATTACKER, 2, 0, 3
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 2
+ createsprite gTearDropSpriteTemplate, ANIM_ATTACKER, 2, 0, 3
waitforvisualfinish
end
@@ -4297,7 +4286,7 @@ Move_AIR_CUTTER:: @ 81CC93D
loadspritegfx ANIM_TAG_CUT
loadspritegfx ANIM_TAG_IMPACT
delay 0
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128
@@ -4309,7 +4298,7 @@ Move_AIR_CUTTER:: @ 81CC93D
createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1
waitforvisualfinish
blendoff
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 0
end
@@ -4387,17 +4376,17 @@ Move_TICKLE:: @ 81CCADC
Move_WATER_SPOUT:: @ 81CCB48
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
loadspritegfx ANIM_TAG_WATER_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createvisualtask sub_80ABB28, 5,
+ createvisualtask AnimTask_WaterSpoutLaunch, 5,
playsewithpan SE_W029, 192
delay 44
playsewithpan SE_W291, 192
waitforvisualfinish
delay 16
- createvisualtask sub_80AC00C, 5,
+ createvisualtask AnimTask_WaterSpoutRain, 5,
playsewithpan SE_W057, 63
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -4406,9 +4395,9 @@ Move_SHADOW_PUNCH:: @ 81CCB76
loadspritegfx ANIM_TAG_HANDS_AND_FEET
fadetobg 2
waitbgfadein
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 9, 8
- createvisualtask sub_8077030, 2, 0, 13
+ createvisualtask AnimTask_AttackerPunchWithTrace, 2, 0, 13
playsewithpan SE_W026, 192
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
@@ -4416,31 +4405,31 @@ Move_SHADOW_PUNCH:: @ 81CCB76
playsewithpan SE_W004, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 6, 1
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
restorebg
waitbgfadein
end
Move_EXTRASENSORY:: @ 81CCBD1
- call gUnknown_81D59BB
- monbg 3
+ call SetPsychicBackground
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1
- createvisualtask sub_80B3A58, 5, 0
+ createvisualtask AnimTask_ExtrasensoryDistortion, 5, 0
playsewithpan SE_W020, 63
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 5, 0, 891, 12, 1, 1
- createvisualtask sub_80B3A58, 5, 1
+ createvisualtask AnimTask_ExtrasensoryDistortion, 5, 1
playsewithpan SE_W020, 63
waitforvisualfinish
- createvisualtask sub_80B3C78, 5, 0
- createvisualtask sub_80B3A58, 5, 2
+ createvisualtask AnimTask_TransparentCloneGrowAndShrink, 5, ANIM_ATTACKER
+ createvisualtask AnimTask_ExtrasensoryDistortion, 5, 2
playsewithpan SE_W043, 192
waitforvisualfinish
blendoff
- clearmonbg 3
- call gUnknown_81D59C7
+ clearmonbg ANIM_DEF_PARTNER
+ call UnsetPsychicBg
end
Move_AERIAL_ACE:: @ 81CCC39
@@ -4477,8 +4466,8 @@ Move_HOWL:: @ 81CCCDC
loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask AnimTask_DeepInhale, 2, 0
delay 12
- call gUnknown_81CDB06
- createvisualtask sub_80DD06C, 2, 0, 3
+ call RoarEffect
+ createvisualtask SoundTask_PlayCryHighPitch, 2, 0, 3
waitforvisualfinish
delay 30
end
@@ -4514,44 +4503,44 @@ Move_VOLT_TACKLE:: @ 81CCD79
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_ELECTRICITY
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 8
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
- createsprite gUnknown_83E621C, ANIM_ATTACKER, 1,
+ createsprite gVoltTackleOrbSlideSpriteTemplate, ANIM_ATTACKER, 1
playsewithpan SE_W268, 192
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
delay 8
- createvisualtask sub_80AEA10, 5, 0
+ createvisualtask AnimTask_VoltTackleBolt, 5, 0
playsewithpan SE_W085, 192
waitforvisualfinish
- createvisualtask sub_80AEA10, 5, 1
+ createvisualtask AnimTask_VoltTackleBolt, 5, 1
playsewithpan SE_W085, 63
waitforvisualfinish
- createvisualtask sub_80AEA10, 5, 2
+ createvisualtask AnimTask_VoltTackleBolt, 5, 2
playsewithpan SE_W085, 192
waitforvisualfinish
- createvisualtask sub_80AEA10, 5, 3
+ createvisualtask AnimTask_VoltTackleBolt, 5, 3
playsewithpan SE_W085, 63
waitforvisualfinish
- createvisualtask sub_80AEA10, 5, 4
+ createvisualtask AnimTask_VoltTackleBolt, 5, 4
playsewithpan SE_W085, 192
delay 8
createvisualtask AnimTask_ShakeMon2, 2, 1, 10, 0, 18, 1
playsewithpan SE_W120, 63
- createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, 16, 16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, 16, 16
delay 2
- createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 1, -16, -16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 1, -16, -16
delay 8
- createvisualtask sub_80AE8A0, 5,
+ createvisualtask AnimTask_VoltTackleAttackerReappear, 5
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 0, 3, 0, 9, 1
playsewithpan SE_W085B, 192
- createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, 16, 16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 16
delay 2
- createsprite gUnknown_83E6204, ANIM_ATTACKER, 2, 0, -16, -16
+ createsprite gElectricPuffSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -16
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 8, 0, RGB_BLACK
waitforvisualfinish
@@ -4559,7 +4548,7 @@ Move_VOLT_TACKLE:: @ 81CCD79
Move_WATER_SPORT:: @ 81CCE71
loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
- createvisualtask sub_80AC328, 5,
+ createvisualtask AnimTask_WaterSport, 5,
delay 8
playsewithpan SE_W057, 192
delay 44
@@ -4572,10 +4561,10 @@ Move_WATER_SPORT:: @ 81CCE71
Move_CALM_MIND:: @ 81CCE97
loadspritegfx ANIM_TAG_THIN_RING
- monbg 2
+ monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_BlendExcept, 5, 0, 0, 0, 16, 0
waitforvisualfinish
- createvisualtask sub_80BB9B0, 5, 1
+ createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, 1
waitforvisualfinish
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, 192
@@ -4586,12 +4575,12 @@ Move_CALM_MIND:: @ 81CCE97
createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0
playsewithpan SE_W048, 192
waitforvisualfinish
- createvisualtask sub_80BB9B0, 5, 0
+ createvisualtask AnimTask_SetAllNonAttackersInvisiblity, 5, 0
visible 0
waitforvisualfinish
createvisualtask AnimTask_BlendExcept, 5, 0, 0, 16, 0, 0
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
end
Move_LEAF_BLADE:: @ 81CCF17
@@ -4612,7 +4601,7 @@ Move_LEAF_BLADE:: @ 81CCF17
setalpha 12, 8
delay 12
createvisualtask AnimTask_ShakeMon2, 2, 1, 8, 0, 18, 1
- createsprite gUnknown_83E7C80, ANIM_TARGET, 2, 0, 0, 1, 36
+ createsprite gCrossImpactSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 36
playsewithpan SE_W043, 63
waitforvisualfinish
clearmonbg 1
@@ -4621,25 +4610,25 @@ Move_LEAF_BLADE:: @ 81CCF17
Move_DRAGON_DANCE:: @ 81CCF9A
loadspritegfx ANIM_TAG_HOLLOW_ORB
- monbg 0
+ monbg ANIM_ATTACKER
monbgprio_28 0
delay 1
- createvisualtask sub_80B75E0, 5,
+ createvisualtask AnimTask_DragonDanceWaver, 5
playsewithpan SE_W100, 192
delay 8
- createvisualtask sub_8076288, 5, 10249, 19456, 14, 0, 3
- createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 0
- createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 43
- createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 85
- createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 128
- createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 170
- createsprite gUnknown_83E7848, ANIM_ATTACKER, 2, 213
+ createvisualtask AnimTask_BlendPalInAndOutByTag, 5, 10249, 19456, 14, 0, 3
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 0
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 43
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 85
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 128
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 170
+ createsprite gDragonDanceOrbSpriteTemplate, ANIM_ATTACKER, 2, 213
delay 30
playsewithpan SE_W100, 192
delay 30
playsewithpan SE_W100, 192
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 1
end
@@ -4648,19 +4637,19 @@ Move_SHOCK_WAVE:: @ 81CD009
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_LIGHTNING
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, 0
waitforvisualfinish
- createvisualtask sub_80AE540, 2, 0, 20, 0, 2
+ createvisualtask AnimTask_ElectricChargingParticles, 2, 0, 20, 0, 2
playsewithpan SE_W268, 192
delay 12
- createsprite gUnknown_83E6290, ANIM_ATTACKER, 2,
+ createsprite gGrowingShockWaveOrbSpriteTemplate, ANIM_ATTACKER, 2
delay 30
- createvisualtask sub_80AECE0, 5,
+ createvisualtask AnimTask_ShockWaveProgressingBolt, 5,
delay 12
waitforvisualfinish
- createvisualtask sub_80AEFA0, 5,
+ createvisualtask AnimTask_ShockWaveLightning, 5,
playsewithpan SE_W161B, 63
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 6, 18, 1
@@ -4669,7 +4658,7 @@ Move_SHOCK_WAVE:: @ 81CD009
delay 4
createvisualtask AnimTask_BlendSelected, 5, 4, 0, 0, 0, RGB_BLACK
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
end
@@ -4684,27 +4673,27 @@ Move_BELLY_DRUM:: @ 81CD0C0
loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
createvisualtask AnimTask_MusicNotesRainbowBlend, 2,
waitforvisualfinish
- call gUnknown_81CD18D
+ call BellyDrumRight
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0
playsewithpan SE_W187, 192
delay 15
- call gUnknown_81CD172
+ call BellyDrumLeft
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0
playsewithpan SE_W187, 192
delay 15
- call gUnknown_81CD18D
+ call BellyDrumRight
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128
playsewithpan SE_W187, 192
delay 7
- call gUnknown_81CD172
+ call BellyDrumLeft
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128
playsewithpan SE_W187, 192
delay 7
- call gUnknown_81CD18D
+ call BellyDrumRight
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0
playsewithpan SE_W187, 192
delay 7
- call gUnknown_81CD172
+ call BellyDrumLeft
createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0
playsewithpan SE_W187, 192
waitforvisualfinish
@@ -4712,12 +4701,12 @@ Move_BELLY_DRUM:: @ 81CD0C0
waitforvisualfinish
end
-gUnknown_81CD172:: @ 81CD172
+BellyDrumLeft:: @ 81CD172
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1
return
-gUnknown_81CD18D:: @ 81CD18D
+BellyDrumRight:: @ 81CD18D
createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 8, 2, 1
return
@@ -4733,12 +4722,12 @@ Move_MIND_READER:: @ 81CD1A8
delay 40
playsewithpan SE_W043, 63
createvisualtask AnimTask_CurseBlendEffect, 2, 1, 1, 2, 0, 10, 0
- call gUnknown_81CD1EF
+ call MindReaderEyeSpikeEffect
waitforvisualfinish
clearmonbg 4
end
-gUnknown_81CD1EF:: @ 81CD1EF
+MindReaderEyeSpikeEffect:: @ 81CD1EF
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6
createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6
@@ -4763,7 +4752,7 @@ gUnknown_81CD1EF:: @ 81CD1EF
return
Move_ICE_PUNCH:: @ 81CD2E0
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
loadspritegfx ANIM_TAG_ICE_CRYSTALS
loadspritegfx ANIM_TAG_IMPACT
@@ -4772,15 +4761,15 @@ Move_ICE_PUNCH:: @ 81CD2E0
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 9, RGB(12, 26, 31)
delay 20
playsewithpan SE_W081, 63
- createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 0
- createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 64
- createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 128
- createsprite gUnknown_83E6360, ANIM_ATTACKER, 2, 192
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 0
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 64
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 128
+ createsprite gIceCrystalSpiralInwardSmall, ANIM_ATTACKER, 2, 192
delay 5
- createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 32
- createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 96
- createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 160
- createsprite gUnknown_83E6348, ANIM_ATTACKER, 2, 224
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 32
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 96
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 160
+ createsprite gIceCrystalSpiralInwardLarge, ANIM_ATTACKER, 2, 224
delay 17
createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 4, 0, -10, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -10, 1, 1
@@ -4789,13 +4778,13 @@ Move_ICE_PUNCH:: @ 81CD2E0
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 3, 1
waitforvisualfinish
delay 15
- call gUnknown_81D540A
+ call IceCrystalEffectShort
delay 5
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 9, 0, RGB(12, 26, 31)
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -4811,8 +4800,8 @@ Move_REST:: @ 81CD3CB
end
Move_CONFUSION:: @ 81CD40B
- monbg 3
- call gUnknown_81D59BB
+ monbg ANIM_DEF_PARTNER
+ call SetPsychicBackground
setalpha 8, 8
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 0, 2, 0, 8, RGB_WHITE
@@ -4821,15 +4810,15 @@ Move_CONFUSION:: @ 81CD40B
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 1, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_PSYCHIC:: @ 81CD46C
- monbg 3
- call gUnknown_81D59BB
+ monbg ANIM_DEF_PARTNER
+ call SetPsychicBackground
setalpha 8, 8
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 0, 2, 0, 8, 767
@@ -4838,36 +4827,35 @@ Move_PSYCHIC:: @ 81CD46C
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1
createvisualtask AnimTask_ScaleMonAndRestore, 5, -6, -6, 15, 1, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_FUTURE_SIGHT:: @ 81CD4CF
- goto gUnknown_81CD4DD
-
-gUnknown_81CD4D4:: @ 81CD4D4
+ goto FutureSight
+FutureSightContinue:: @ 81CD4D4
waitforvisualfinish
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
-gUnknown_81CD4DD:: @ 81CD4DD
- monbg 2
+FutureSight:: @ 81CD4DD
+ monbg ANIM_ATK_PARTNER
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
+ call SetPsychicBackground
setalpha 8, 8
playsewithpan SE_W048, 192
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 0, 2, 0, 8, RGB_WHITE
createvisualtask AnimTask_ScaleMonAndRestore, 5, -4, -4, 15, 0, 1
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
- goto gUnknown_81CD4D4
- monbg 3
+ goto FutureSightContinue
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
+ call SetPsychicBackground
setalpha 8, 8
playsewithpan SE_W048, 63
waitplaysewithpan SE_W048, 63, 8
@@ -4876,59 +4864,59 @@ gUnknown_81CD4DD:: @ 81CD4DD
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto gUnknown_81CD4D4
+ goto FutureSightContinue
Move_THUNDER:: @ 81CD570
loadspritegfx ANIM_TAG_LIGHTNING
fadetobg 11
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -256, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -256, 0, 1, -1
waitbgfadein
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0
delay 16
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
playsewithpan SE_W086, 63
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -36
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, -36
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, -20
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, -20
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 16, 12
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 16, 12
delay 20
- createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -32
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -32
playsewithpan SE_W086, 63
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, -16
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 6, -16, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 6, -16, 16
playsewithpan SE_W086, 63
delay 5
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -32
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -32
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, -16
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 24, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 24, 16
delay 30
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 5
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -32
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -32
playsewithpan SE_W161B, 63
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -16
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, 16
delay 10
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createvisualtask sub_80ADAD8, 2, 30, 3, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 2, 30, 3, 1, 0
delay 2
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_TARGET, 2, 1, 2, 16, 0, 0
waitforvisualfinish
@@ -4950,16 +4938,16 @@ Move_THUNDER_PUNCH:: @ 81CD6CA
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
delay 1
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -48
delay 1
- createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, -16
+ createsprite gLightningSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
delay 1
- createsprite gUnknown_83E5F38, ANIM_ATTACKER, 2, 0, 16
+ createsprite gLightningSpriteTemplate, ANIM_ATTACKER, 2, 0, 16
delay 1
playsewithpan SE_W161B, 63
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 2
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
@@ -4975,56 +4963,56 @@ Move_SACRED_FIRE:: @ 81CD793
loadspritegfx ANIM_TAG_FIRE
loadspritegfx ANIM_TAG_FIRE_PLUME
loopsewithpan SE_W221, 192, 7, 5
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 50, 5, -2, 0
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, -20, -10, 50, 5, -1, -1
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 0, -16, 50, 5, 0, -1
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 20, -10, 50, 5, 1, -1
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 50, 5, 2, 0
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, 50, 5, 1, 1
delay 1
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 50, 5, 0, 1
delay 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, 10, 50, 5, -1, 1
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
waitforvisualfinish
playsewithpan SE_W221B, 63
- createsprite gUnknown_83E5C70, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
+ createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, -16, 0, 70, 16, 0, 1
delay 10
playsewithpan SE_W221B, 63
- createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
+ createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, 0, 0, 70, 16, 0, 1
delay 10
playsewithpan SE_W221B, 63
- createsprite gUnknown_83E5C70, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
+ createsprite gLargeFlameSpriteTemplate, ANIM_TARGET, 2, 16, 0, 80, 16, 0, 1
delay 1
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
waitforvisualfinish
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 1
playsewithpan SE_W172B, 63
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
@@ -5043,57 +5031,57 @@ Move_SCRATCH:: @ 81CD97A
Move_DRAGON_BREATH:: @ 81CD9AC
loadspritegfx ANIM_TAG_SMALL_EMBER
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
loopsewithpan SE_W172, 192, 7, 7
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask AnimTask_BlendSelected, 10, 4, 1, 0, 9, RGB(31, 0, 0)
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 21, 1
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
delay 2
- createsprite gUnknown_83E77A4, ANIM_TARGET, 2, 0, 0, 0, 0, 20
+ createsprite gDragonBreathFireSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0, 0, 20
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 4, 1, 9, 0, RGB(31, 0, 0)
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_ROAR:: @ 81CDAC0
loadspritegfx ANIM_TAG_NOISE_LINE
- monbg 0
+ monbg ANIM_ATTACKER
monbgprio_28 0
setalpha 8, 8
- createvisualtask sub_80DD148, 2, 0, 2
+ createvisualtask SoundTask_PlayDoubleCry, 2, 0, 2
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, 0, 1
- call gUnknown_81CDB06
+ call RoarEffect
delay 20
- createvisualtask sub_80995FC, 5, 1, 2
+ createvisualtask AnimTask_SlideOffScreen, 5, 1, 2
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
waitforvisualfinish
- createvisualtask sub_80DD2F4, 5,
+ createvisualtask SoundTask_WaitForCry, 5,
waitforvisualfinish
end
-gUnknown_81CDB06:: @ 81CDB06
+RoarEffect:: @ 81CDB06
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 0
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 0, 2
createsprite gRoarNoiseLineSpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 1
@@ -5105,33 +5093,33 @@ gUnknown_81CDB06:: @ 81CDB06
Move_GROWL:: @ 81CDB57
loadspritegfx ANIM_TAG_NOISE_LINE
- createvisualtask sub_80DD148, 2, 0, 255
- call gUnknown_81CDB06
+ createvisualtask SoundTask_PlayDoubleCry, 2, 0, 255
+ call RoarEffect
delay 10
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1
waitforvisualfinish
- createvisualtask sub_80DD2F4, 5,
+ createvisualtask SoundTask_WaitForCry, 5,
waitforvisualfinish
end
Move_SNORE:: @ 81CDB98
loadspritegfx ANIM_TAG_SNORE_Z
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 8, 8
- call gUnknown_81CDBB1
+ call SnoreEffect
delay 30
- call gUnknown_81CDBB1
+ call SnoreEffect
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
-gUnknown_81CDBB1:: @ 81CDBB1
+SnoreEffect:: @ 81CDBB1
playsewithpan SE_W173, 192
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 7, 1
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0
createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0
@@ -5142,36 +5130,36 @@ Move_LIGHT_SCREEN:: @ 81CDC28
loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W115, 192, 15
- createsprite gUnknown_83E6E10, ANIM_ATTACKER, 1, 40, 0, 10166
+ createsprite gLightScreenWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, 10166
delay 10
- call gUnknown_81CDC4F
+ call SpecialScreenSparkle
waitforvisualfinish
delay 1
blendoff
end
-gUnknown_81CDC4F:: @ 81CDC4F
- createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 23, 0, 0, 1
+SpecialScreenSparkle:: @ 81CDC4F
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 23, 0, 0, 1
delay 6
- createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 31, -8, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 31, -8, 0, 1
delay 5
- createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 30, 20, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 30, 20, 0, 1
delay 7
- createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, -15, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, -15, 0, 1
delay 6
- createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 20, 10, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 20, 10, 0, 1
delay 6
- createsprite gUnknown_83E6ED4, ANIM_ATTACKER, 2, 10, 18, 0, 1
+ createsprite gSpecialScreenSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, 18, 0, 1
return
Move_MIRROR_COAT:: @ 81CDCB4
loadspritegfx ANIM_TAG_SPARKLE_3
loadspritegfx ANIM_TAG_RED_LIGHT_WALL
setalpha 0, 16
- createsprite gUnknown_83E6E40, ANIM_ATTACKER, 1, 40, 0, 10168
+ createsprite gMirrorCoatWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, 10168
delay 10
playsewithpan SE_W115, 192
- call gUnknown_81CDC4F
+ call SpecialScreenSparkle
waitforvisualfinish
delay 1
blendoff
@@ -5182,13 +5170,13 @@ Move_REFLECT:: @ 81CDCDA
loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W115, 192, 15
- createsprite gUnknown_83E6E28, ANIM_ATTACKER, 1, 40, 0, 10167
+ createsprite gReflectWallSpriteTemplate, ANIM_ATTACKER, 1, 40, 0, 10167
delay 20
- createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 30, 0, 0, 1
+ createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 30, 0, 0, 1
delay 7
- createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 19, -12, 0, 1
+ createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 19, -12, 0, 1
delay 7
- createsprite gUnknown_83E6EA4, ANIM_ATTACKER, 2, 10, 20, 0, 1
+ createsprite gReflectSparkleSpriteTemplate, ANIM_ATTACKER, 2, 10, 20, 0, 1
waitforvisualfinish
delay 1
blendoff
@@ -5198,7 +5186,7 @@ Move_BARRIER:: @ 81CDD2D
loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W112, 192, 15
- createsprite gUnknown_83E6E58, ANIM_ATTACKER, 3, 40, 0, 10169
+ createsprite gBarrierWallSpriteTemplate, ANIM_ATTACKER, 3, 40, 0, 10169
waitforvisualfinish
delay 1
blendoff
@@ -5210,31 +5198,31 @@ Move_BUBBLE:: @ 81CDD4A
monbg 1
setalpha 12, 8
delay 1
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 15, -15, 10, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 35, 37, 40, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 10, -37, 30, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 30, 10, 15, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 20, 33, 20, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
delay 6
- createsprite gUnknown_83E58E0, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
+ createsprite gWaterBubbleProjectileSpriteTemplate, ANIM_ATTACKER, 2, 18, 0, 25, -30, 10, 128, 100
playsewithpan SE_W145, 192
waitplaysewithpan SE_W145B, 63, 100
waitforvisualfinish
- call gUnknown_81D583D
+ call WaterBubblesEffectLong
waitforvisualfinish
clearmonbg 1
blendoff
@@ -5242,46 +5230,46 @@ Move_BUBBLE:: @ 81CDD4A
Move_SMOG:: @ 81CDE20
loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 12, 8
loopsewithpan SE_W054, 63, 17, 10
- call gUnknown_81CDE85
- call gUnknown_81CDE85
- call gUnknown_81CDE85
- call gUnknown_81CDE85
- call gUnknown_81CDE85
- call gUnknown_81CDE85
- call gUnknown_81CDE85
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
+ call SmogCloud
delay 120
loopsewithpan SE_W092, 63, 18, 2
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 2, 2, 0, 12, 26650
delay 10
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 15, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CDE85:: @ 81CDE85
- createsprite gUnknown_83E64BC, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
+SmogCloud:: @ 81CDE85
+ createsprite gSmogCloudSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 48, 240, 1, 0
delay 7
return
Move_FAINT_ATTACK:: @ 81CDE9B
loadspritegfx ANIM_TAG_IMPACT
- monbg 0
+ monbg ANIM_ATTACKER
fadetobg 1
waitbgfadein
delay 0
playsewithpan SE_W185, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 3
- createvisualtask sub_80B78E0, 2, 1
+ createvisualtask AnimTask_AttackerFadeToInvisible, 2, 1
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
invisible 0
delay 1
- createvisualtask sub_80BC12C, 2,
+ createvisualtask AnimTask_SetAttackerInvisibleWaitForSignal, 2,
monbg 1
setalpha 12, 8
delay 1
@@ -5294,11 +5282,11 @@ Move_FAINT_ATTACK:: @ 81CDE9B
delay 1
setarg 7, 4096
delay 32
- createvisualtask sub_80B7A80, 2,
- monbg 0
- createvisualtask sub_80B79DC, 2, 1
+ createvisualtask AnimTask_InitAttackerFadeFromInvisible, 2
+ monbg ANIM_ATTACKER
+ createvisualtask AnimTask_AttackerFadeFromInvisible, 2, 1
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 1
restorebg
waitbgfadein
@@ -5306,30 +5294,30 @@ Move_FAINT_ATTACK:: @ 81CDE9B
Move_SAND_ATTACK:: @ 81CDF22
loadspritegfx ANIM_TAG_MUD_SAND
- monbg 2
+ monbg ANIM_ATK_PARTNER
monbgprio_28 0
setalpha 12, 8
playsewithpan SE_W028, 192
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
- call gUnknown_81CDF72
- call gUnknown_81CDF72
- call gUnknown_81CDF72
- call gUnknown_81CDF72
- call gUnknown_81CDF72
- call gUnknown_81CDF72
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
+ call SandAttackDirt
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
-gUnknown_81CDF72:: @ 81CDF72
- createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 0, 0
- createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 10, 10
- createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -10, -10
- createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, 20, 5
- createsprite gUnknown_83E7A58, ANIM_TARGET, 2, 15, 15, 20, -20, -5
+SandAttackDirt:: @ 81CDF72
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 0, 0
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 10, 10
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -10, -10
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 20, 5
+ createsprite gSandAttackDirtSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -20, -5
delay 2
return
@@ -5339,21 +5327,21 @@ Move_MUD_SLAP:: @ 81CDFCA
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2
- call gUnknown_81CE010
- call gUnknown_81CE010
- call gUnknown_81CE010
- call gUnknown_81CE010
- call gUnknown_81CE010
- call gUnknown_81CE010
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
+ call MudSlapMud
waitforvisualfinish
end
-gUnknown_81CE010:: @ 81CE010
- createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 0, 0
- createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 10, 5
- createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -10, -5
- createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, 20, 10
- createsprite gUnknown_83E7A7C, ANIM_TARGET, 2, 15, 15, 20, -20, -10
+MudSlapMud:: @ 81CE010
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 0, 0
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 10, 5
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -10, -5
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, 20, 10
+ createsprite gMudSlapMudSpriteTemplate, ANIM_TARGET, 2, 15, 15, 20, -20, -10
delay 2
return
@@ -5365,25 +5353,25 @@ Move_DRAGON_RAGE:: @ 81CE068
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_TARGET, 2, 0, 15, 0, 0, 4
waitforvisualfinish
- createsprite gUnknown_83E7830, ANIM_TARGET, 2, 30, 15, 0, 10, 10
+ createsprite gDragonRageFireSpitSpriteTemplate, ANIM_TARGET, 2, 30, 15, 0, 10, 10
waitforvisualfinish
loopsewithpan SE_W172B, 63, 11, 3
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 25, 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 5, 0
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 5, 0
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -10, -15
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, -10, -15
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 0, 25
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 25
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 15, 5
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 15, 5
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, -25, 0
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, -25, 0
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, 30, 30
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 2, 1, 30, 30
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 2, 1, -27, 25
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 2, 1, -27, 25
delay 1
- createsprite gUnknown_83E77D8, ANIM_TARGET, 66, 1, 0, 8
+ createsprite gDragonRageFirePlumeSpriteTemplate, ANIM_TARGET, 66, 1, 0, 8
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_TARGET, 66, 0, 0, 4
waitforvisualfinish
@@ -5394,8 +5382,8 @@ Move_RAIN_DANCE:: @ 81CE145
playsewithpan SE_W240, 192
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_80AABC0, 2, 0, 3, 120
- createvisualtask sub_80AABC0, 2, 0, 3, 120
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 120
delay 120
delay 30
waitforvisualfinish
@@ -5409,8 +5397,8 @@ Move_BITE:: @ 81CE190
monbg 1
setalpha 12, 8
playsewithpan SE_W044, 63
- createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
- createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 7, 1
@@ -5428,15 +5416,15 @@ Move_CRUNCH:: @ 81CE1EE
waitbgfadein
setalpha 12, 8
playsewithpan SE_W044, 63
- createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
- createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, -32, -32, 1, 819, 819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 32, 32, 5, -819, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 7, 5, 2
waitforvisualfinish
playsewithpan SE_W044, 63
- createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
- createsprite gUnknown_83E7930, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, 32, -32, 7, -819, 819, 10
+ createsprite gSharpTeethSpriteTemplate, ANIM_ATTACKER, 2, -32, 32, 3, 819, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 8, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 8, 4, 2
@@ -5454,8 +5442,8 @@ Move_CLAMP:: @ 81CE29E
monbg 1
setalpha 12, 8
playsewithpan SE_W011, 63
- createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
@@ -5472,29 +5460,29 @@ Move_ICE_BEAM:: @ 81CE2FB
loadspritegfx ANIM_TAG_ICE_CRYSTALS
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0
waitforvisualfinish
- createsoundtask mas_80DCF38, 176, -64, 63, 4, 4, 0, 10
- createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
+ createsoundtask SoundTask_LoopSEAdjustPanning, 176, -64, 63, 4, 4, 0, 10
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
delay 1
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, -31, 0, 7, 32384
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 25, 1
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- call gUnknown_81CE3FC
- createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
- delay 1
- createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ call IceBeamCreateCrystals
+ createsprite gIceBeamInnerCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
+ delay 1
+ createsprite gIceBeamInnerCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
waitforvisualfinish
delay 20
- call gUnknown_81D540A
+ call IceCrystalEffectShort
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 5, 7, 0, 32384
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, 0
@@ -5503,10 +5491,10 @@ Move_ICE_BEAM:: @ 81CE2FB
blendoff
end
-gUnknown_81CE3FC:: @ 81CE3FC
- createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
- createsprite gUnknown_83E63A4, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
- createsprite gUnknown_83E638C, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
+IceBeamCreateCrystals:: @ 81CE3FC
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 12, 0, 12, 20
+ createsprite gIceBeamOuterCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, -12, 0, -12, 20
+ createsprite gIceBeamInnerCrystalSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 11
delay 1
return
@@ -5522,57 +5510,56 @@ Move_AURORA_BEAM:: @ 81CE43F
waitbgfadein
playsewithpan SE_W062, 192
setarg 7, 0
- createvisualtask sub_80AAF60, 10, 130
- call gUnknown_81CE4C6
+ createvisualtask AnimTask_RotateAuroraRingColors, 10, 130
+ call AuroraBeamCreateRings
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 17, 1
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
setarg 7, 65535
- createsoundtask mas_80DCF38, 176, -64, 63, 3, 6, 0, 10
+ createsoundtask SoundTask_LoopSEAdjustPanning, 176, -64, 63, 3, 6, 0, 10
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 40, 1
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
- call gUnknown_81CE4C6
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
+ call AuroraBeamCreateRings
waitforvisualfinish
restorebg
waitbgfadein
end
-gUnknown_81CE4C6:: @ 81CE4C6
- createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+AuroraBeamCreateRings:: @ 81CE4C6
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
- createsprite gUnknown_83E592C, ANIM_TARGET, 2, 20, 0, 0, 0, 17
+ createsprite gAuroraBeamRingSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 17
delay 1
return
Move_SOLAR_BEAM:: @ 81CE513
loadspritegfx ANIM_TAG_ORBS
- choosetwoturnanim BattleAnimScript_SolarBeam_Turn1, BattleAnimScript_SolarBeam_Turn2
-
-BattleAnimScript_SolarBeam_End:: @ 81CE51F
+ choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash
+SolarBeamEnd:: @ 81CE51F
waitforvisualfinish
end
-BattleAnimScript_SolarBeam_Turn1:: @ 81CE521
- monbg 2
+SolarBeamSetUp:: @ 81CE521
+ monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 1, 4, 0, 11, 12287
playsewithpan SE_W025, 192
- call gUnknown_81CE54B
+ call SolarBeamAbsorbEffect
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
- goto BattleAnimScript_SolarBeam_End
+ goto SolarBeamEnd
-gUnknown_81CE54B:: @ 81CE54B
+SolarBeamAbsorbEffect:: @ 81CE54B
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, 40, 16
delay 2
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -40, -40, 16
@@ -5603,8 +5590,8 @@ gUnknown_81CE54B:: @ 81CE54B
delay 2
return
-BattleAnimScript_SolarBeam_Turn2:: @ 81CE61E
- call gUnknown_81D5A07
+SolarBeamUnleash:: @ 81CE61E
+ call SetSolarbeamBg
panse_1B SE_W076, 192, 63, 2, 0
createvisualtask AnimTask_CreateSmallSolarbeamOrbs, 5,
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0
@@ -5623,14 +5610,14 @@ BattleAnimScript_SolarBeam_Turn2:: @ 81CE61E
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 6
delay 4
- call gUnknown_81CE6F0
- call gUnknown_81CE6F0
+ call SolarBeamUnleash1
+ call SolarBeamUnleash1
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 4, 1, 10, 0, RGB(25, 31, 0)
- call gUnknown_81D5A41
- goto BattleAnimScript_SolarBeam_End
+ call UnsetSolarbeamBg
+ goto SolarBeamEnd
-gUnknown_81CE6F0:: @ 81CE6F0
+SolarBeamUnleash1:: @ 81CE6F0
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 0
delay 4
createsprite gSolarbeamBigOrbSpriteTemplate, ANIM_TARGET, 3, 15, 0, 20, 1
@@ -5649,24 +5636,24 @@ gUnknown_81CE6F0:: @ 81CE6F0
Move_BLIZZARD:: @ 81CE768
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- monbg 3
+ monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_GetAttackerSide, 2,
- jumpargeq 7, 1, gUnknown_81CE8ED
- fadetobg 9
+ jumpargeq 7, 1, BlizzardOnPlayer
+ fadetobg BG_HIGHSPEED_OPPONENT
-gUnknown_81CE77E:: @ 81CE77E
+BlizzardContinue:: @ 81CE77E
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -2304, 0, 1, -1
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
panse_1B SE_W059, 192, 63, 2, 0
- call gUnknown_81CE7B8
- call gUnknown_81CE7B8
+ call BlizzardIceCrystals
+ call BlizzardIceCrystals
playsewithpan SE_W059B, 63
waitforvisualfinish
- call gUnknown_81D548E
+ call IceCrystalEffectLong
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 20
restorebg
waitbgfadeout
@@ -5674,116 +5661,116 @@ gUnknown_81CE77E:: @ 81CE77E
waitbgfadein
end
-gUnknown_81CE7B8:: @ 81CE7B8
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
+BlizzardIceCrystals:: @ 81CE7B8
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0, 80, 0, 0, 1
delay 3
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 80, 0, 0, 1
delay 3
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -5, 0, -5, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 10, 0, 10, 80, 0, 0, 1
delay 3
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 15, 0, 15, 80, 0, 0, 1
delay 3
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -15, 0, -15, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 80, 0, 0, 1
delay 3
- createsprite gUnknown_83E6410, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
- createsprite gUnknown_83E6428, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
+ createsprite gSwirlingSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -25, 0, -25, 72, 1
+ createsprite gBlizzardIceCrystalSpriteTemplate, ANIM_ATTACKER, 40, 0, 20, 0, 20, 80, 0, 0, 1
delay 3
return
-gUnknown_81CE8ED:: @ 81CE8ED
- fadetobg 10
- goto gUnknown_81CE77E
+BlizzardOnPlayer:: @ 81CE8ED
+ fadetobg BG_HIGHSPEED_PLAYER
+ goto BlizzardContinue
Move_POWDER_SNOW:: @ 81CE8F4
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- monbg 3
+ monbg ANIM_DEF_PARTNER
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 0, 3, 0
waitforvisualfinish
panse_1B SE_W016, 192, 63, 2, 0
- call gUnknown_81CE93E
- call gUnknown_81CE93E
+ call PowderSnowSnowballs
+ call PowderSnowSnowballs
playsewithpan SE_W016B, 63
waitforvisualfinish
waitsound
- call gUnknown_81D548E
+ call IceCrystalEffectLong
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 20
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 1, 3, 0, 0
end
-gUnknown_81CE93E:: @ 81CE93E
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
+PowderSnowSnowballs:: @ 81CE93E
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0, 56, 4, 4, 1
delay 3
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -10, 0, -10, 56, 4, 4, 1
delay 3
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 10, 0, 10, 56, -4, 3, 1
delay 3
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, -4, 5, 1
delay 3
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 15, 0, 15, 56, 4, 4, 1
delay 3
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, -20, 0, -20, 56, 4, 4, 1
delay 3
- createsprite gUnknown_83E6440, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
+ createsprite gPowderSnowSnowballSpriteTemplate, ANIM_ATTACKER, 40, 0, 20, 0, 20, 56, 4, 4, 1
delay 3
return
Move_HYDRO_PUMP:: @ 81CE9EE
loadspritegfx ANIM_TAG_WATER_ORB
loadspritegfx ANIM_TAG_WATER_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 40, 1
delay 6
panse_1B SE_W056, 192, 63, 2, 0
- createvisualtask sub_80AB100, 5, 100
- call gUnknown_81CEA8D
- call gUnknown_81CEA8D
- call gUnknown_81CEA8D
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpBeams
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 37, 1
- call gUnknown_81CEACE
- call gUnknown_81CEA8D
- call gUnknown_81CEA8D
- call gUnknown_81CEACE
- call gUnknown_81CEA8D
- call gUnknown_81CEA8D
- call gUnknown_81CEACE
- call gUnknown_81CEA8D
- call gUnknown_81CEA8D
- call gUnknown_81CEACE
- call gUnknown_81CEA8D
- call gUnknown_81CEA8D
- call gUnknown_81CEACE
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
+ call HydroPumpBeams
+ call HydroPumpBeams
+ call HydroPumpHitSplats
delay 1
delay 1
- call gUnknown_81CEACE
+ call HydroPumpHitSplats
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CEA8D:: @ 81CEA8D
- createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16
- createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16
+HydroPumpBeams:: @ 81CEA8D
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
- createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, 16
- createsprite gUnknown_83E595C, ANIM_ATTACKER, 3, 10, 10, 0, -16
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gHydroPumpOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, -16
delay 1
return
-gUnknown_81CEACE:: @ 81CEACE
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 15, 1, 1
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, -15, 1, 1
+HydroPumpHitSplats:: @ 81CEACE
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 15, 1, 1
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, -15, 1, 1
return
Move_SIGNAL_BEAM:: @ 81CEAED
@@ -5793,38 +5780,38 @@ Move_SIGNAL_BEAM:: @ 81CEAED
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 25, 1
delay 6
panse_1B SE_W062, 192, 63, 1, 0
- createvisualtask sub_80AB100, 5, 100
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 25, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 4, 8, 5, 31, 8, 961, 8
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- call gUnknown_81CEBB4
- waitforvisualfinish
- end
-
-gUnknown_81CEBB4:: @ 81CEBB4
- createsprite gUnknown_83E598C, ANIM_TARGET, 3, 10, 10, 0, 16
- createsprite gUnknown_83E59A4, ANIM_TARGET, 3, 10, 10, 0, -16
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ call SignalBeamOrbs
+ waitforvisualfinish
+ end
+
+SignalBeamOrbs:: @ 81CEBB4
+ createsprite gSignalBeamRedOrbSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, 16
+ createsprite gSignalBeamGreenOrbSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, -16
delay 1
return
@@ -5832,7 +5819,7 @@ Move_ABSORB:: @ 81CEBD5
loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293
@@ -5843,18 +5830,18 @@ Move_ABSORB:: @ 81CEBD5
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 3
- call gUnknown_81CEC44
+ call AbsorbEffect
waitforvisualfinish
delay 15
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CEC44:: @ 81CEC44
+AbsorbEffect:: @ 81CEC44
playsewithpan SE_W152, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
delay 4
@@ -5885,7 +5872,7 @@ Move_MEGA_DRAIN:: @ 81CECED
loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 8, 13293
@@ -5896,18 +5883,18 @@ Move_MEGA_DRAIN:: @ 81CECED
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 3
- call gUnknown_81CED5C
+ call MegaDrainAbsorbEffect
waitforvisualfinish
delay 15
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 8, 0, 13293
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CED5C:: @ 81CED5C
+MegaDrainAbsorbEffect:: @ 81CED5C
playsewithpan SE_W145C, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -20, 35
@@ -5946,7 +5933,7 @@ Move_GIGA_DRAIN:: @ 81CEE7D
loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 12, 13293
@@ -5957,18 +5944,18 @@ Move_GIGA_DRAIN:: @ 81CEE7D
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 3
- call gUnknown_81CEEEC
+ call GigaDrainAbsorbEffect
waitforvisualfinish
delay 15
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 12, 0, 13293
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CEEEC:: @ 81CEEEC
+GigaDrainAbsorbEffect:: @ 81CEEEC
playsewithpan SE_W202, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
@@ -6017,11 +6004,11 @@ Move_LEECH_LIFE:: @ 81CF085
delay 1
loadspritegfx ANIM_TAG_BLUE_STAR
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
setalpha 12, 8
delay 1
- createsprite gUnknown_83E7278, ANIM_ATTACKER, 2, -20, 15, 12
+ createsprite gLeechLifeNeedleSpriteTemplate, ANIM_ATTACKER, 2, -20, 15, 12
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
playsewithpan SE_W071, 63
@@ -6030,14 +6017,14 @@ Move_LEECH_LIFE:: @ 81CF085
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, 0
waitforvisualfinish
- call gUnknown_81CEC44
+ call AbsorbEffect
waitforvisualfinish
delay 15
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 0
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -6046,34 +6033,34 @@ Move_SYNTHESIS:: @ 81CF107
loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 2, 2, 0, 16, 19451
playsewithpan SE_W025, 192
- call gUnknown_81D569E
+ call GrantingStarsEffect
waitforvisualfinish
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
end
Move_TOXIC:: @ 81CF131
loadspritegfx ANIM_TAG_TOXIC_BUBBLE
loadspritegfx ANIM_TAG_POISON_BUBBLE
- call gUnknown_81CF14B
- call gUnknown_81CF14B
+ call ToxicBubbles
+ call ToxicBubbles
waitforvisualfinish
delay 15
- call gUnknown_81D575B
+ call PoisonBubblesEffect
waitforvisualfinish
end
-gUnknown_81CF14B:: @ 81CF14B
- createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -24, 16, 1, 1
+ToxicBubbles:: @ 81CF14B
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -24, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
- createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 8, 16, 1, 1
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 8, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
- createsprite gUnknown_83E69AC, ANIM_TARGET, 2, -8, 16, 1, 1
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, -8, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
- createsprite gUnknown_83E69AC, ANIM_TARGET, 2, 24, 16, 1, 1
+ createsprite gToxicBubbleSpriteTemplate, ANIM_TARGET, 2, 24, 16, 1, 1
playsewithpan SE_W092, 63
delay 15
return
@@ -6081,99 +6068,99 @@ gUnknown_81CF14B:: @ 81CF14B
Move_SLUDGE:: @ 81CF1A0
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W145C, 192
- createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0
+ createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 1, 2, 0, 12, 31774
- call gUnknown_81D575B
+ call PoisonBubblesEffect
waitforvisualfinish
end
Move_SLUDGE_BOMB:: @ 81CF1E2
loadspritegfx ANIM_TAG_POISON_BUBBLE
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
- call gUnknown_81CF2F2
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
+ call SludgeBombProjectile
createvisualtask AnimTask_ShakeMon2, 5, 1, 3, 0, 15, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 1, 2, 0, 12, 31774
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 27, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -27, 44, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 39, -28, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -42, -42, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 27, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -27, 44, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 39, -28, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -42, -42, 20
playsewithpan SE_W091, 63
delay 5
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 0, 40, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -8, -44, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -46, -28, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 46, 9, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 0, 40, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -8, -44, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -46, -28, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 46, 9, 20
playsewithpan SE_W091, 63
delay 5
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 42, 0, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -43, -12, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, 16, -46, 20
- createsprite gUnknown_83E6A50, ANIM_TARGET, 2, -16, 44, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 42, 0, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -43, -12, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, 16, -46, 20
+ createsprite gSludgeBombHitParticleSpriteTemplate, ANIM_TARGET, 2, -16, 44, 20
playsewithpan SE_W091, 63
delay 0
waitsound
waitforvisualfinish
- call gUnknown_81D575B
+ call PoisonBubblesEffect
waitforvisualfinish
end
-gUnknown_81CF2F2:: @ 81CF2F2
+SludgeBombProjectile:: @ 81CF2F2
playsewithpan SE_W145C, 192
- createsprite gUnknown_83E6A20, ANIM_TARGET, 2, 20, 0, 40, 0
+ createsprite gSludgeProjectileSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 0
delay 3
return
Move_ACID:: @ 81CF308
loadspritegfx ANIM_TAG_POISON_BUBBLE
- monbg 3
- createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
+ monbg ANIM_DEF_PARTNER
+ createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, 0, 0
playsewithpan SE_W145C, 192
delay 5
- createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
+ createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, 24, 0
playsewithpan SE_W145C, 192
delay 5
- createsprite gUnknown_83E6A38, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
+ createsprite gAcidPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 20, 0, 40, 1, -24, 0
playsewithpan SE_W145C, 192
delay 15
createvisualtask AnimTask_ShakeMon2, 5, 1, 2, 0, 10, 1
createvisualtask AnimTask_ShakeMon2, 5, 3, 2, 0, 10, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 20, 2, 2, 0, 12, 31774
- createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 0, -22, 0, 15, 55
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 0, -22, 0, 15, 55
playsewithpan SE_W145, 63
delay 10
- createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -26, -24, 0, 15, 55
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, -26, -24, 0, 15, 55
playsewithpan SE_W145, 63
delay 10
- createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 15, -27, 0, 15, 50
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 15, -27, 0, 15, 50
playsewithpan SE_W145, 63
delay 10
- createsprite gUnknown_83E6A84, ANIM_TARGET, 2, -15, -17, 0, 10, 45
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, -15, -17, 0, 10, 45
playsewithpan SE_W145, 63
delay 10
- createsprite gUnknown_83E6A84, ANIM_TARGET, 2, 27, -22, 0, 15, 50
+ createsprite gAcidPoisonDropletSpriteTemplate, ANIM_TARGET, 2, 27, -22, 0, 15, 50
playsewithpan SE_W145, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_BONEMERANG:: @ 81CF402
loadspritegfx ANIM_TAG_BONE
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W155, 192
- createsprite gUnknown_83E7A28, ANIM_ATTACKER, 2,
+ createsprite gBonemerangSpriteTemplate, ANIM_ATTACKER, 2
delay 20
playsewithpan SE_W030, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
@@ -6182,47 +6169,47 @@ Move_BONEMERANG:: @ 81CF402
playsewithpan SE_W233, 192
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, -4
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_CLUB:: @ 81CF456
loadspritegfx ANIM_TAG_BONE
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W155, 63
- createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
+ createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 5, 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 7, 5, 1, 0, 10, 0, 0
playsewithpan SE_W233B, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_RUSH:: @ 81CF4B8
loadspritegfx ANIM_TAG_BONE
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W155, 63
- createsprite gUnknown_83E7A40, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
+ createsprite gSpinningBoneSpriteTemplate, ANIM_ATTACKER, 2, -42, -25, 0, 0, 15
delay 12
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 3, 5, 1
playsewithpan SE_W030, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SPIKES:: @ 81CF503
loadspritegfx ANIM_TAG_SPIKES
- monbg 3
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, 192
waitplaysewithpan SE_W030, 63, 28
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30
@@ -6234,20 +6221,19 @@ Move_SPIKES:: @ 81CF503
waitplaysewithpan SE_W030, 63, 28
createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_MEGAHORN:: @ 81CF55A
loadspritegfx ANIM_TAG_HORN_HIT_2
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W082, 192
- jumpifcontest gUnknown_81CF631
+ jumpifcontest MegahornInContest
fadetobg 7
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1
-
-gUnknown_81CF57D:: @ 81CF57D
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 768, 1, -1
+MegahornContinue:: @ 81CF57D
waitbgfadein
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1
@@ -6255,7 +6241,7 @@ gUnknown_81CF57D:: @ 81CF57D
delay 10
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 6
delay 3
- createsprite gUnknown_83E7224, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
+ createsprite gMegahornHornSpriteTemplate, ANIM_ATTACKER, 3, -42, 25, 0, 0, 6
delay 4
playsewithpan SE_W011, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
@@ -6269,7 +6255,7 @@ gUnknown_81CF57D:: @ 81CF57D
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7
waitforvisualfinish
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
@@ -6277,41 +6263,41 @@ gUnknown_81CF57D:: @ 81CF57D
waitbgfadein
end
-gUnknown_81CF631:: @ 81CF631
+MegahornInContest:: @ 81CF631
fadetobg 8
waitbgfadeout
- createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1
- goto gUnknown_81CF57D
+ createvisualtask AnimTask_StartSlidingBg, 5, 2304, 768, 0, -1
+ goto MegahornContinue
Move_GUST:: @ 81CF648
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W016, 63
- createsprite gUnknown_83E6AE8, ANIM_ATTACKER, 2, 0, -16
- createvisualtask sub_80B194C, 5, 1, 70
+ createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
+ createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 7, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
playsewithpan SE_W016B, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_WING_ATTACK:: @ 81CF699
loadspritegfx ANIM_TAG_GUST
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
loopsewithpan SE_W017, 192, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
- createvisualtask sub_80B194C, 5, 1, 70
- createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
- createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
+ createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
@@ -6321,90 +6307,90 @@ Move_WING_ATTACK:: @ 81CF699
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_PECK:: @ 81CF736
loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W030, 63
- createvisualtask sub_8099A78, 2, 3, -768, 1, 2
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 0, 1, 3
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 3, -768, 1, 2
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -12, 0, 1, 3
waitforvisualfinish
end
Move_AEROBLAST:: @ 81CF75D
loadspritegfx ANIM_TAG_AIR_WAVE_2
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
- call gUnknown_81D59CF
+ monbg ANIM_DEF_PARTNER
+ call SetSkyBg
monbgprio_28 1
setalpha 12, 8
- call gUnknown_81CF7B9
+ call AeroblastBeam
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 50, 1
- call gUnknown_81CF7B9
- call gUnknown_81CF7B9
- call gUnknown_81CF7B9
- call gUnknown_81CF7B9
+ call AeroblastBeam
+ call AeroblastBeam
+ call AeroblastBeam
+ call AeroblastBeam
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
playsewithpan SE_W013, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
delay 0
- call gUnknown_81D59FF
+ call UnsetSkyBg
end
-gUnknown_81CF7B9:: @ 81CF7B9
+AeroblastBeam:: @ 81CF7B9
playsewithpan SE_W026, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 0, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 0, 0
delay 3
playsewithpan SE_W026, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 1, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 1, 0
delay 3
playsewithpan SE_W026, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 2, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 2, 0
delay 3
playsewithpan SE_W026, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -12, 0, -12, 15, 3, 0
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 26, 8, 12, 8, 15, 3, 0
delay 3
return
Move_WATER_GUN:: @ 81CF87A
loadspritegfx ANIM_TAG_SMALL_BUBBLES
loadspritegfx ANIM_TAG_WATER_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- createsprite gUnknown_83E5A80, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
+ createsprite gWaterGunProjectileSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 40, -25
playsewithpan SE_W145, 192
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 5, 1, 1, 0, 8, 1
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 2
- createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 2
+ createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 0, -15, 0, 15, 55
playsewithpan SE_W152, 63
delay 10
- createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
+ createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, 15, -20, 0, 15, 50
playsewithpan SE_W152, 63
delay 10
- createsprite gUnknown_83E5A98, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
+ createsprite gWaterGunDropletSpriteTemplate, ANIM_ATTACKER, 2, -15, -10, 0, 10, 45
playsewithpan SE_W152, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CRABHAMMER:: @ 81CF907
loadspritegfx ANIM_TAG_ICE_CRYSTALS
loadspritegfx ANIM_TAG_WATER_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gUnknown_83E7C38, ANIM_ATTACKER, 4, 0, 0, 1, 0
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 1, 0
playsewithpan SE_W233B, 63
delay 1
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 32429, 10, 0, 0
@@ -6416,28 +6402,28 @@ Move_CRABHAMMER:: @ 81CF907
waitforvisualfinish
loopsewithpan SE_W152, 63, 20, 3
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 4, 8, 1
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 10, 10, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 20, -20, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 20, -20, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -15, 15, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -15, 15, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 0, 0, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -10, -20, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -10, -20, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 16, -8, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 16, -8, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, 5, 8, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, 5, 8, 20, 1
delay 4
- createsprite gUnknown_83E5AB0, ANIM_ATTACKER, 2, -16, 0, 20, 1
+ createsprite gSmallBubblePairSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 20, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SURF:: @ 81CFA01
- createvisualtask sub_80AB38C, 2, 0
+ createvisualtask AnimTask_CreateSurfWave, 2, 0
delay 24
panse_1B SE_W057, 192, 63, 2, 0
waitforvisualfinish
@@ -6445,34 +6431,34 @@ Move_SURF:: @ 81CFA01
Move_FLAMETHROWER:: @ 81CFA15
loadspritegfx ANIM_TAG_SMALL_EMBER
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1
delay 6
- createvisualtask sub_80AB100, 5, 100
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
panse_1B SE_W053, 192, 63, 2, 0
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
- call gUnknown_81CFA8F
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
+ call FlamethrowerCreateFlames
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CFA8F:: @ 81CFA8F
- createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16
+FlamethrowerCreateFlames:: @ 81CFA8F
+ createsprite gFlamethrowerFlameSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
- createsprite gUnknown_83E59D0, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gFlamethrowerFlameSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
@@ -6481,173 +6467,171 @@ Move_SANDSTORM:: @ 81CFAB2
playsewithpan SE_W201, 0
createvisualtask AnimTask_LoadSandstormBackground, 5, 0
delay 16
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 10, 2304, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 10, 2304, 96, 0
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 90, 2048, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 90, 2048, 96, 0
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 50, 2560, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 50, 2560, 96, 0
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 20, 2304, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 20, 2304, 96, 0
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 70, 1984, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 70, 1984, 96, 0
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 0, 2816, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 0, 2816, 96, 0
delay 10
- createsprite gUnknown_83E7450, ANIM_ATTACKER, 40, 60, 2560, 96, 0
+ createsprite gFlyingSandCrescentSpriteTemplate, ANIM_ATTACKER, 40, 60, 2560, 96, 0
end
Move_WHIRLPOOL:: @ 81CFB3A
loadspritegfx ANIM_TAG_WATER_ORB
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968
playsewithpan SE_W250, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 50, 1
- call gUnknown_81CFB92
- call gUnknown_81CFB92
- call gUnknown_81CFB92
+ call WhirlpoolEffect
+ call WhirlpoolEffect
+ call WhirlpoolEffect
delay 12
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
-gUnknown_81CFB92:: @ 81CFB92
- createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1
+WhirlpoolEffect:: @ 81CFB92
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 28, 384, 50, 8, 50, 1
delay 2
- createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 32, 240, 40, 11, -46, 1
delay 2
- createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 33, 416, 40, 4, 42, 1
delay 2
- createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 31, 288, 45, 6, -42, 1
delay 2
- createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 28, 448, 45, 11, 46, 1
delay 2
- createsprite gUnknown_83E7420, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1
+ createsprite gWhirlpoolSpriteTemplate, ANIM_TARGET, 2, 0, 33, 464, 50, 10, -50, 1
delay 2
return
Move_FLY:: @ 81CFC1D
loadspritegfx ANIM_TAG_ROUND_SHADOW
loadspritegfx ANIM_TAG_IMPACT
- choosetwoturnanim BattleAnimScript_Fly_Turn1, BattleAnimScript_Fly_Turn2
-
-BattleAnimScript_Fly_End:: @ 81CFC2C
+ choosetwoturnanim FlySetUp, FlyUnleash
+FlyEnd:: @ 81CFC2C
waitforvisualfinish
end
-BattleAnimScript_Fly_Turn1:: @ 81CFC2E
+FlySetUp:: @ 81CFC2E
playsewithpan SE_W019, 192
- createsprite gUnknown_83E6BB8, ANIM_ATTACKER, 2, 0, 0, 13, 336
- goto BattleAnimScript_Fly_End
+ createsprite gFlyBallUpSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336
+ goto FlyEnd
-BattleAnimScript_Fly_Turn2:: @ 81CFC46
- monbg 3
+FlyUnleash:: @ 81CFC46
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W104, 192
- createsprite gUnknown_83E6BD0, ANIM_ATTACKER, 2, 20
+ createsprite gFlyBallAttackSpriteTemplate, ANIM_ATTACKER, 2, 20
delay 20
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
playsewithpan SE_W013, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto BattleAnimScript_Fly_End
+ goto FlyEnd
Move_BOUNCE:: @ 81CFC87
loadspritegfx ANIM_TAG_ROUND_SHADOW
loadspritegfx ANIM_TAG_IMPACT
- choosetwoturnanim BattleAnimScript_Bounce_Turn1, BattleAnimScript_Bounce_Turn2
-
-BattleAnimScript_Bounce_End:: @ 81CFC96
+ choosetwoturnanim BounceSetUp, BounceUnleash
+BounceEnd:: @ 81CFC96
end
-BattleAnimScript_Bounce_Turn1:: @ 81CFC97
+BounceSetUp:: @ 81CFC97
playsewithpan SE_W100, 192
- createsprite gUnknown_83E6CD0, ANIM_ATTACKER, 2, 0, 0
- goto BattleAnimScript_Bounce_End
+ createsprite gBounceBallShrinkSpriteTemplate, ANIM_ATTACKER, 2, 0, 0
+ goto BounceEnd
-BattleAnimScript_Bounce_Turn2:: @ 81CFCAB
- monbg 3
+BounceUnleash:: @ 81CFCAB
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W207, 63
- createsprite gUnknown_83E6CFC, ANIM_TARGET, 3,
+ createsprite gBounceBallLandSpriteTemplate, ANIM_TARGET, 3
delay 7
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 5, 11, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto BattleAnimScript_Bounce_End
+ goto BounceEnd
Move_KARATE_CHOP:: @ 81CFCEA
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
playsewithpan SE_W104, 63
- createsprite gUnknown_83E66E0, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
+ createsprite gKarateChopSpriteTemplate, ANIM_ATTACKER, 2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
playsewithpan SE_W004, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CROSS_CHOP:: @ 81CFD3C
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_CROSS_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W025, 63
- createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 0
- createsprite gUnknown_83E6740, ANIM_ATTACKER, 2, 0, 0, 1
+ createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
+ createsprite gCrossChopHandSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1
delay 40
playsewithpan SE_W013, 63
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, RGB_WHITE, 10, 0, 10
- createsprite gUnknown_83E7C80, ANIM_ATTACKER, 3, 0, 0, 1, 20
+ createsprite gCrossImpactSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 20
createvisualtask AnimTask_ShakeMon, 5, 1, 7, 0, 9, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_JUMP_KICK:: @ 81CFDA5
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4
delay 3
- createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
+ createsprite gJumpKickSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, 63
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 5, 0, 7, 1
playsewithpan SE_W004, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_HI_JUMP_KICK:: @ 81CFE02
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 0, 8
waitforvisualfinish
delay 10
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 3
delay 2
- createsprite gUnknown_83E66F8, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
+ createsprite gJumpKickSpriteTemplate, ANIM_ATTACKER, 2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, 63
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 1
@@ -6659,57 +6643,56 @@ Move_HI_JUMP_KICK:: @ 81CFE02
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_KICK:: @ 81CFE98
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
- createsprite gUnknown_83E6728, ANIM_ATTACKER, 3, 1, 20, 1
+ createsprite gFistFootRandomPosSpriteTemplate, ANIM_ATTACKER, 3, 1, 20, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
playsewithpan SE_W233B, 63
waitforvisualfinish
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TRIPLE_KICK:: @ 81CFECB
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W233B, 63
- jumpifmoveturn 0, gUnknown_81CFEF0
- jumpifmoveturn 1, gUnknown_81CFF26
- goto gUnknown_81CFF5C
-
-gUnknown_81CFEEB:: @ 81CFEEB
+ jumpifmoveturn 0, TripleKickLeft
+ jumpifmoveturn 1, TripleKickRight
+ goto TripleKickCenter
+TripleKickContinue:: @ 81CFEEB
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81CFEF0:: @ 81CFEF0
+TripleKickLeft:: @ 81CFEF0
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, -16, -8, 20, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -16, -16, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
- goto gUnknown_81CFEEB
+ goto TripleKickContinue
-gUnknown_81CFF26:: @ 81CFF26
+TripleKickRight:: @ 81CFF26
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 8, 8, 20, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 8, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
- goto gUnknown_81CFEEB
+ goto TripleKickContinue
-gUnknown_81CFF5C:: @ 81CFF5C
+TripleKickCenter:: @ 81CFF5C
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 20, 1, 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, -8, 1, 1
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
- goto gUnknown_81CFEEB
+ goto TripleKickContinue
Move_DYNAMIC_PUNCH:: @ 81CFF92
loadspritegfx ANIM_TAG_HANDS_AND_FEET
@@ -6717,7 +6700,7 @@ Move_DYNAMIC_PUNCH:: @ 81CFF92
loadspritegfx ANIM_TAG_EXPLOSION
loadspritegfx ANIM_TAG_EXPLOSION_6
delay 1
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W233B, 63
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 20, 1, 0
@@ -6741,14 +6724,14 @@ Move_DYNAMIC_PUNCH:: @ 81CFF92
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_COUNTER:: @ 81D005A
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 18, 6, 1, 4
playsewithpan SE_W233, 192
@@ -6773,13 +6756,13 @@ Move_COUNTER:: @ 81D005A
delay 5
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 5
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_VITAL_THROW:: @ 81D0129
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W233, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 4, 1, 2
@@ -6796,7 +6779,7 @@ Move_VITAL_THROW:: @ 81D0129
delay 11
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 10
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -6804,7 +6787,7 @@ Move_ROCK_SMASH:: @ 81D01A4
loadspritegfx ANIM_TAG_ROCKS
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1
@@ -6813,23 +6796,23 @@ Move_ROCK_SMASH:: @ 81D01A4
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1
waitforvisualfinish
playsewithpan SE_W088, 63
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
- createsprite gUnknown_83E73CC, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 20, 24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 5, 0, -20, 24, 14, 1
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 5, 20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, -5, 0, -20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 30, 18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 30, -18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -30, 18, 8, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -30, -18, 8, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 7, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUBMISSION:: @ 81D029C
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W104, 192
waitplaysewithpan SE_W004, 63, 10
@@ -6843,15 +6826,15 @@ Move_SUBMISSION:: @ 81D029C
waitplaysewithpan SE_W004, 63, 90
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, -18, 6, 6, 4
createvisualtask AnimTask_TranslateMonElliptical, 2, 1, 18, 6, 6, 4
- call gUnknown_81D030B
- call gUnknown_81D030B
- call gUnknown_81D030B
+ call SubmissionHit
+ call SubmissionHit
+ call SubmissionHit
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D030B:: @ 81D030B
+SubmissionHit:: @ 81D030B
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, -12, 1, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, -12, 8, 1, 1
@@ -6862,40 +6845,40 @@ gUnknown_81D030B:: @ 81D030B
Move_SUNNY_DAY:: @ 81D033F
loadspritegfx ANIM_TAG_SUNLIGHT
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 13, 3
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 1, 0, 6, RGB_WHITE
waitforvisualfinish
panse_26 SE_W080, 192, 63, 1, 0
- call gUnknown_81D038B
- call gUnknown_81D038B
- call gUnknown_81D038B
- call gUnknown_81D038B
+ call SunnyDayLightRay
+ call SunnyDayLightRay
+ call SunnyDayLightRay
+ call SunnyDayLightRay
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 1, 6, 0, RGB_WHITE
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
-gUnknown_81D038B:: @ 81D038B
- createsprite gUnknown_83E5D18, ANIM_ATTACKER, 40,
+SunnyDayLightRay:: @ 81D038B
+ createsprite gSunlightRaySpriteTemplate, ANIM_ATTACKER, 40
delay 6
return
Move_COTTON_SPORE:: @ 81D0395
loadspritegfx ANIM_TAG_SPORE
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
loopsewithpan SE_W077, 63, 18, 10
- call gUnknown_81D03B5
- call gUnknown_81D03B5
- call gUnknown_81D03B5
+ call CreateCottonSpores
+ call CreateCottonSpores
+ call CreateCottonSpores
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
-gUnknown_81D03B5:: @ 81D03B5
+CreateCottonSpores:: @ 81D03B5
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -20, 85, 80, 0
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_ATTACKER, 2, 0, -10, 170, 80, 0
@@ -6906,20 +6889,20 @@ gUnknown_81D03B5:: @ 81D03B5
Move_SPORE:: @ 81D03EF
loadspritegfx ANIM_TAG_SPORE
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_SporeDoubleBattle, 2,
loopsewithpan SE_W077, 63, 16, 11
- call gUnknown_81D041A
- call gUnknown_81D041A
- call gUnknown_81D041A
+ call CreateSpore
+ call CreateSpore
+ call CreateSpore
waitforvisualfinish
delay 1
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D041A:: @ 81D041A
+CreateSpore:: @ 81D041A
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -20, 85, 80, 1
delay 12
createsprite gSporeParticleSpriteTemplate, ANIM_TARGET, 2, 0, -10, 170, 80, 1
@@ -6931,7 +6914,7 @@ gUnknown_81D041A:: @ 81D041A
Move_PETAL_DANCE:: @ 81D0454
loadspritegfx ANIM_TAG_FLOWER
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W080, 192
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 12, 6, 6, 3
@@ -6962,7 +6945,7 @@ Move_PETAL_DANCE:: @ 81D0454
delay 8
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -6970,7 +6953,7 @@ Move_RAZOR_LEAF:: @ 81D058C
loadspritegfx ANIM_TAG_LEAF
loadspritegfx ANIM_TAG_RAZOR_LEAF
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
loopsewithpan SE_W077, 192, 10, 5
@@ -7002,30 +6985,30 @@ Move_RAZOR_LEAF:: @ 81D058C
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 2, 0, 8, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ANCIENT_POWER:: @ 81D0693
loadspritegfx ANIM_TAG_ROCKS
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
- setalpha 12, 8
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, 4, 1, 10, 1
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
+ monbg ANIM_DEF_PARTNER
+ setalpha 12, 8
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 10, 1
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 20, 32, -48, 50, 2
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -38, 25, 5
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 32, 32, -28, 40, 3
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -20, 32, -48, 50, 2
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 20, 32, -28, 60, 1
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -28, 30, 4
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 30, 1
playsewithpan SE_W082, 192
delay 10
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 15, 32, -48, 25, 5
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -10, 32, -42, 30, 4
delay 10
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
- createsprite gUnknown_83E74C0, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, -42, 25, 5
+ createsprite gAncientPowerRockSpriteTemplate, ANIM_ATTACKER, 2, -25, 32, -48, 30, 4
waitforvisualfinish
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 0, 0, 4
delay 3
@@ -7035,7 +7018,7 @@ Move_ANCIENT_POWER:: @ 81D0693
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 7
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -7058,25 +7041,25 @@ Move_OCTAZOOKA:: @ 81D07BB
Move_MIST:: @ 81D0821
loadspritegfx ANIM_TAG_MIST_CLOUD
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 12, 8
loopsewithpan SE_W054, 192, 20, 15
- call gUnknown_81D086C
- call gUnknown_81D086C
- call gUnknown_81D086C
- call gUnknown_81D086C
- call gUnknown_81D086C
- call gUnknown_81D086C
- call gUnknown_81D086C
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
+ call MistCloud
delay 32
createvisualtask AnimTask_CurseBlendEffect, 2, 10, 8, 2, 0, 14, RGB_WHITE
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
-gUnknown_81D086C:: @ 81D086C
- createsprite gUnknown_83E64A4, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
+MistCloud:: @ 81D086C
+ createsprite gMistCloudSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 48, 240, 0, 1
delay 7
return
@@ -7094,41 +7077,41 @@ Move_FIRE_PUNCH:: @ 81D08B5
loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 9, RGB(31, 0, 0)
- createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 0
- createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 64
- createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 128
- createsprite gUnknown_83E5BE0, ANIM_TARGET, 1, 196
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 0
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 64
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 128
+ createsprite gFireSpiralInwardSpriteTemplate, ANIM_TARGET, 1, 196
playsewithpan SE_W172, 63
waitforvisualfinish
createsprite gFistFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 8, 1, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 1
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 15, 1
- call gUnknown_81D0950
+ call FireSpreadEffect
delay 4
playsewithpan SE_W007, 63
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 4, 0, 9, 0, RGB(31, 0, 0)
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D0950:: @ 81D0950
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, 176, 40
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, 240, 40
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 192, -160, 40
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -192, -112, 40
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 160, 48, 40
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, -224, -32, 40
- createsprite gUnknown_83E5BF8, ANIM_TARGET, 1, 0, 10, 112, -128, 40
+FireSpreadEffect:: @ 81D0950
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 192, 176, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, -192, 240, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 192, -160, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, -192, -112, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 160, 48, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, -224, -32, 40
+ createsprite gFireSpreadSpriteTemplate, ANIM_TARGET, 1, 0, 10, 112, -128, 40
return
Move_LEER:: @ 81D09C8
loadspritegfx ANIM_TAG_LEER
- monbg 0
+ monbg ANIM_ATTACKER
monbgprio_28 0
setalpha 8, 8
playsewithpan SE_W043, 192
@@ -7139,7 +7122,7 @@ Move_LEER:: @ 81D09C8
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 9, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 9, 1
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
blendoff
delay 1
waitforvisualfinish
@@ -7148,10 +7131,10 @@ Move_LEER:: @ 81D09C8
Move_DREAM_EATER:: @ 81D0A1F
loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
+ call SetPsychicBackground
setalpha 8, 8
playsewithpan SE_W107, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 5, 0, 15, 1
@@ -7159,18 +7142,18 @@ Move_DREAM_EATER:: @ 81D0A1F
waitforvisualfinish
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 2, 25, 1
- call gUnknown_81D0A89
+ call DreamEaterAbsorb
waitforvisualfinish
delay 15
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
-gUnknown_81D0A89:: @ 81D0A89
+DreamEaterAbsorb:: @ 81D0A89
playsewithpan SE_W207, 63
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 5, 8, 26
createsprite gAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 3, 5, -18, -40, 35
@@ -7217,125 +7200,125 @@ Move_POISON_GAS:: @ 81D0C22
loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
loadspritegfx ANIM_TAG_POISON_BUBBLE
delay 0
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 12, 8
delay 0
playsewithpan SE_W054, 192
- createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
- createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
- createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
- createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
- createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 4
playsewithpan SE_W054, 192
- createsprite gUnknown_83E6514, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
+ createsprite gPoisonGasCloudSpriteTemplate, ANIM_TARGET, 0, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 40
loopsewithpan SE_W054, 63, 28, 6
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 6, 2, 0, 12, 26650
waitforvisualfinish
blendoff
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 0
end
Move_BIND:: @ 81D0D00
createvisualtask AnimTask_SwayMon, 5, 0, 6, 3328, 4, 0
- goto gUnknown_81D0D16
+ goto BindWrap
-gUnknown_81D0D16:: @ 81D0D16
+BindWrap:: @ 81D0D16
playsewithpan SE_W020, 63
- call gUnknown_81D0D26
- call gUnknown_81D0D26
+ call BindWrapSqueezeTarget
+ call BindWrapSqueezeTarget
waitforvisualfinish
end
-gUnknown_81D0D26:: @ 81D0D26
+BindWrapSqueezeTarget:: @ 81D0D26
createvisualtask AnimTask_ScaleMonAndRestore, 5, 10, -5, 5, 1, 0
delay 16
return
Move_WRAP:: @ 81D0D3A
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, 0, 6, 4, 2, 4
- goto gUnknown_81D0D16
+ goto BindWrap
Move_PSYBEAM:: @ 81D0D50
loadspritegfx ANIM_TAG_GOLD_RING
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
- createsoundtask mas_80DCF38, 193, -64, 63, 3, 4, 0, 15
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
+ call SetPsychicBackground
+ createsoundtask SoundTask_LoopSEAdjustPanning, 193, -64, 63, 3, 4, 0, 15
+ call PsybeamRings
+ call PsybeamRings
createvisualtask AnimTask_SwayMon, 5, 0, 6, 2048, 4, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 2, 2, 0, 12, 32351
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
- call gUnknown_81D0DD4
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
+ call PsybeamRings
waitforvisualfinish
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
-gUnknown_81D0DD4:: @ 81D0DD4
- createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
+PsybeamRings:: @ 81D0DD4
+ createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 13, 0
delay 4
return
Move_HYPNOSIS:: @ 81D0DEA
loadspritegfx ANIM_TAG_GOLD_RING
- call gUnknown_81D59BB
- call gUnknown_81D0E1D
- call gUnknown_81D0E1D
- call gUnknown_81D0E1D
+ call SetPsychicBackground
+ call HypnosisRings
+ call HypnosisRings
+ call HypnosisRings
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 2, 2, 0, 12, 32351
waitforvisualfinish
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
-gUnknown_81D0E1D:: @ 81D0E1D
+HypnosisRings:: @ 81D0E1D
playsewithpan SE_W048, 192
- createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
- createsprite gUnknown_83E6EEC, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
+ createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 0, 8, 0, 8, 27, 0
+ createsprite gGoldRingSpriteTemplate, ANIM_TARGET, 2, 16, -8, 0, -8, 27, 0
delay 6
return
Move_PSYWAVE:: @ 81D0E4A
loadspritegfx ANIM_TAG_BLUE_RING
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
- createvisualtask sub_80AB100, 5, 100
- createsoundtask mas_80DCF38, 196, -64, 63, 2, 9, 0, 10
- call gUnknown_81D0EAD
- call gUnknown_81D0EAD
+ call SetPsychicBackground
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
+ createsoundtask SoundTask_LoopSEAdjustPanning, 196, -64, 63, 2, 9, 0, 10
+ call PsywaveRings
+ call PsywaveRings
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 1, 4, 0, 12, 32351
- call gUnknown_81D0EAD
- call gUnknown_81D0EAD
- call gUnknown_81D0EAD
- call gUnknown_81D0EAD
+ call PsywaveRings
+ call PsywaveRings
+ call PsywaveRings
+ call PsywaveRings
waitforvisualfinish
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
-gUnknown_81D0EAD:: @ 81D0EAD
- createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16
+PsywaveRings:: @ 81D0EAD
+ createsprite gPsywaveRingSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
- createsprite gUnknown_83E59E8, ANIM_TARGET, 3, 10, 10, 0, 16
+ createsprite gPsywaveRingSpriteTemplate, ANIM_TARGET, 3, 10, 10, 0, 16
delay 4
return
@@ -7343,20 +7326,20 @@ Move_ZAP_CANNON:: @ 81D0ED0
loadspritegfx ANIM_TAG_BLACK_BALL_2
loadspritegfx ANIM_TAG_SPARK_2
playsewithpan SE_W086, 192
- createsprite gUnknown_83E5FDC, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
- createsprite gUnknown_83E6008, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
+ createsprite gZapCannonBallSpriteTemplate, ANIM_TARGET, 3, 10, 0, 0, 0, 30, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 0, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 64, 40, 1
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 128, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 16, 30, 192, 40, 2
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 32, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 96, 40, 1
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 160, 40, 0
+ createsprite gZapCannonSparkSpriteTemplate, ANIM_TARGET, 4, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
delay 15
waitplaysewithpan SE_W085B, 63, 19
- call gUnknown_81D58D4
+ call ElectricityEffect
waitforvisualfinish
end
@@ -7366,14 +7349,14 @@ Move_STEEL_WING:: @ 81D0FB5
loopsewithpan SE_W231, 192, 28, 2
createvisualtask AnimTask_MetallicShine, 5, 0, 0, 0
waitforvisualfinish
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
loopsewithpan SE_W017, 192, 20, 2
createvisualtask AnimTask_TranslateMonElliptical, 2, 0, 12, 4, 1, 4
- createvisualtask sub_80B194C, 5, 1, 70
- createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
- createsprite gUnknown_83E6B1C, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
+ createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, -25, 0, 0, 0, 20
+ createsprite gGustToTargetSpriteTemplate, ANIM_ATTACKER, 2, 25, 0, 0, 0, 20
delay 24
createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, 0, 0, 9
delay 17
@@ -7383,7 +7366,7 @@ Move_STEEL_WING:: @ 81D0FB5
waitforvisualfinish
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 11
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -7423,7 +7406,7 @@ Move_POISON_TAIL:: @ 81D10C2
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 0, 1
clearmonbg 1
blendoff
- call gUnknown_81D575B
+ call PoisonBubblesEffect
waitforvisualfinish
end
@@ -7435,33 +7418,33 @@ Move_METAL_CLAW:: @ 81D1128
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
playsewithpan SE_W013, 63
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
delay 8
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 2
playsewithpan SE_W013, 63
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
waitforvisualfinish
end
Move_NIGHT_SHADE:: @ 81D11BB
- monbg 0
+ monbg ANIM_ATTACKER
monbgprio_28 0
playsewithpan SE_W060, 192
fadetobg 2
waitbgfadein
delay 10
playsewithpan SE_W043, 192
- createvisualtask sub_80B54E8, 5, 85
+ createvisualtask AnimTask_NightShadeClone, 5, 85
delay 70
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 12, 1
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 0, 2, 0, 13, 0
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 1
restorebg
waitbgfadein
@@ -7497,7 +7480,7 @@ Move_SHADOW_BALL:: @ 81D129D
fadetobg 2
waitbgfadein
delay 15
- createsoundtask mas_80DCF38, 161, -64, 63, 5, 5, 0, 5
+ createsoundtask SoundTask_LoopSEAdjustPanning, 161, -64, 63, 5, 5, 0, 5
createsprite gShadowBallSpriteTemplate, ANIM_TARGET, 2, 16, 16, 8
waitforvisualfinish
playsewithpan SE_W028, 63
@@ -7511,7 +7494,7 @@ Move_LICK:: @ 81D12E0
loadspritegfx ANIM_TAG_LICK
delay 15
playsewithpan SE_W122, 63
- createsprite gUnknown_83E763C, ANIM_TARGET, 2, 0, 0
+ createsprite gLickSpriteTemplate, ANIM_TARGET, 2, 0, 0
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 16, 1
waitforvisualfinish
end
@@ -7519,13 +7502,13 @@ Move_LICK:: @ 81D12E0
Move_FOCUS_ENERGY:: @ 81D1307
loadspritegfx ANIM_TAG_FOCUS_ENERGY
playsewithpan SE_W082, 192
- call gUnknown_81CB267
+ call EndureEffect
delay 8
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 2, 2, 0, 11, RGB_WHITE
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
- call gUnknown_81CB267
+ call EndureEffect
delay 8
- call gUnknown_81CB267
+ call EndureEffect
waitforvisualfinish
end
@@ -7542,7 +7525,7 @@ BattleAnimScript_Bide_Setup:: @ 81D1351
BattleAnimScript_Bide_Release:: @ 81D137D
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
loopsewithpan SE_W036, 192, 9, 2
createvisualtask AnimTask_BlendSelected, 10, 2, 2, 0, 11, RGB(31, 0, 0)
@@ -7566,51 +7549,51 @@ BattleAnimScript_Bide_Release:: @ 81D137D
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 2, 2, 11, 0, RGB(31, 0, 0)
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRING_SHOT:: @ 81D1446
loadspritegfx ANIM_TAG_STRING
loadspritegfx ANIM_TAG_WEB_THREAD
- monbg 3
+ monbg ANIM_DEF_PARTNER
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0
waitforvisualfinish
loopsewithpan SE_W081, 192, 9, 6
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
- call gUnknown_81D1504
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
+ call StringShotThread
waitforvisualfinish
playsewithpan SE_W081B, 63
- createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 10
+ createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 10
delay 4
- createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, -2
+ createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, -2
delay 4
- createsprite gUnknown_83E72A8, ANIM_TARGET, 2, 0, 22
+ createsprite gStringWrapSpriteTemplate, ANIM_TARGET, 2, 0, 22
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0
end
-gUnknown_81D1504:: @ 81D1504
+StringShotThread:: @ 81D1504
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 1
delay 1
return
@@ -7618,48 +7601,48 @@ gUnknown_81D1504:: @ 81D1504
Move_SPIDER_WEB:: @ 81D1518
loadspritegfx ANIM_TAG_SPIDER_WEB
loadspritegfx ANIM_TAG_WEB_THREAD
- monbg 3
+ monbg ANIM_DEF_PARTNER
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 0, 9, 0
waitforvisualfinish
monbgprio_28 1
loopsewithpan SE_W081, 192, 9, 6
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
- call gUnknown_81D15A5
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
+ call SpiderWebThread
waitforvisualfinish
playsewithpan SE_W081B, 63
createsprite gSpiderWebSpriteTemplate, ANIM_ATTACKER, 2,
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 5, 1, 2, 9, 0, 0
end
-gUnknown_81D15A5:: @ 81D15A5
+SpiderWebThread:: @ 81D15A5
createsprite gWebThreadSpriteTemplate, ANIM_TARGET, 2, 20, 0, 512, 20, 0
delay 1
return
Move_RAZOR_WIND:: @ 81D15B9
- choosetwoturnanim BattleAnimScript_RazorWInd_Turn1, BattleAnimScript_RazorWInd_Turn2
+ choosetwoturnanim RazorWindSetUp, RazorWindUnleash
-gUnknown_81D15C2:: @ 81D15C2
+RazorWindEnd:: @ 81D15C2
waitforvisualfinish
end
-BattleAnimScript_RazorWInd_Turn1:: @ 81D15C4
+RazorWindSetUp:: @ 81D15C4
loadspritegfx ANIM_TAG_GUST
playsewithpan SE_W016, 192
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 0, 7, 40
@@ -7667,21 +7650,21 @@ BattleAnimScript_RazorWInd_Turn1:: @ 81D15C4
createsprite gRazorWindTornadoSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
playsewithpan SE_W016B, 192
- goto gUnknown_81D15C2
+ goto RazorWindEnd
-BattleAnimScript_RazorWInd_Turn2:: @ 81D1614
+RazorWindUnleash:: @ 81D1614
loadspritegfx ANIM_TAG_AIR_WAVE_2
loadspritegfx ANIM_TAG_IMPACT
monbg 1
setalpha 12, 8
playsewithpan SE_W013B, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, 8, 0, 0, 22, 2, 1
delay 2
playsewithpan SE_W013B, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, -8, 16, 14, 22, 1, 1
delay 2
playsewithpan SE_W013B, 192
- createsprite gUnknown_83E6B4C, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
+ createsprite gAirWaveCrescentSpriteTemplate, ANIM_ATTACKER, 2, 14, 12, -16, -14, 22, 0, 1
delay 17
playsewithpan SE_W013, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1
@@ -7689,7 +7672,7 @@ BattleAnimScript_RazorWInd_Turn2:: @ 81D1614
waitforvisualfinish
clearmonbg 1
blendoff
- goto gUnknown_81D15C2
+ goto RazorWindEnd
Move_DISABLE:: @ 81D169F
loadspritegfx ANIM_TAG_SPARKLE_4
@@ -7710,22 +7693,22 @@ Move_DISABLE:: @ 81D169F
Move_RECOVER:: @ 81D16CD
loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- monbg 2
+ monbg ANIM_ATK_PARTNER
setalpha 12, 8
loopsewithpan SE_W025, 192, 13, 3
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 0, 6, 0, 11, 12287
- call gUnknown_81D170D
- call gUnknown_81D170D
- call gUnknown_81D170D
+ call RecoverAbsorbEffect
+ call RecoverAbsorbEffect
+ call RecoverAbsorbEffect
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
delay 1
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
end
-gUnknown_81D170D:: @ 81D170D
+RecoverAbsorbEffect:: @ 81D170D
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 40, -10, 13
delay 3
createsprite gPowerAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -35, -10, 13
@@ -7747,7 +7730,7 @@ Move_MIMIC:: @ 81D1777
monbg_22 3
setalpha 11, 5
panse_1B SE_W107, 63, 192, 253, 0
- createvisualtask sub_80A2F0C, 5, 128, 24
+ createvisualtask AnimTask_ShrinkTargetCopy, 5, 128, 24
delay 15
createsprite gMimicOrbSpriteTemplate, ANIM_TARGET, 2, -12, 24
delay 10
@@ -7778,49 +7761,49 @@ Move_CONSTRICT:: @ 81D17C1
end
Move_CURSE:: @ 81D1829
- choosetwoturnanim BattleAnimScript_Curse_Ghost, BattleAnimScript_Curse_Other
+ choosetwoturnanim CurseGhost, CurseStats
-BattleAnimScript_Curse_Ghost:: @ 81D1832
+CurseGhost:: @ 81D1832
loadspritegfx ANIM_TAG_NAIL
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
- monbg 2
- createvisualtask sub_80B63B4, 5,
+ monbg ANIM_ATK_PARTNER
+ createvisualtask AnimTask_CurseStretchingBlackBg, 5
waitforvisualfinish
delay 20
- createsprite gUnknown_83E7680, ANIM_ATTACKER, 2,
+ createsprite gCurseNailSpriteTemplate, ANIM_ATTACKER, 2
delay 60
- call gUnknown_81D1899
+ call CurseGhostShakeFromNail
delay 41
- call gUnknown_81D1899
+ call CurseGhostShakeFromNail
delay 41
- call gUnknown_81D1899
+ call CurseGhostShakeFromNail
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
delay 1
- monbg 3
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, 63
- createsprite gUnknown_83E7698, ANIM_TARGET, 2,
+ createsprite gCurseGhostSpriteTemplate, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 16, 0, 0
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
-gUnknown_81D1899:: @ 81D1899
+CurseGhostShakeFromNail:: @ 81D1899
createvisualtask AnimTask_ShakeMon2, 2, 0, 4, 0, 10, 0
playsewithpan SE_W020, 192
return
-BattleAnimScript_Curse_Other:: @ 81D18AF
+CurseStats:: @ 81D18AF
createvisualtask AnimTask_SwayMon, 5, 0, 10, 1536, 3, 0
waitforvisualfinish
delay 10
- call gUnknown_81D18CA
+ call CurseStats1
waitforvisualfinish
end
-gUnknown_81D18CA:: @ 81D18CA
+CurseStats1:: @ 81D18CA
playsewithpan SE_W082, 192
createvisualtask AnimTask_SetUpCurseBackground, 5,
createvisualtask AnimTask_CurseBlendEffect, 5, 2, 4, 2, 0, 10, 31
@@ -7830,7 +7813,7 @@ Move_SOFT_BOILED:: @ 81D18E9
loadspritegfx ANIM_TAG_BREAKING_EGG
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
- monbg 2
+ monbg ANIM_ATK_PARTNER
playsewithpan SE_W039, 192
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 2, 6, 1
createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 0
@@ -7845,8 +7828,8 @@ Move_SOFT_BOILED:: @ 81D18E9
delay 60
setarg 7, 65535
waitforvisualfinish
- clearmonbg 2
- call gUnknown_81D5712
+ clearmonbg ANIM_ATK_PARTNER
+ call HealingEffect2
end
Move_HEAL_BELL:: @ 81D196B
@@ -7855,28 +7838,28 @@ Move_HEAL_BELL:: @ 81D196B
loadspritegfx ANIM_TAG_THIN_RING
createvisualtask AnimTask_BlendSelected, 10, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
- createvisualtask sub_80A96B4, 5,
+ createvisualtask AnimTask_LoadMusicNotesPals, 5
createsprite gBellSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 1
delay 12
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3
- call gUnknown_81D1B2F
+ call HealBellRing
delay 33
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0
- call gUnknown_81D1B2F
+ call HealBellRing
delay 33
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3
createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1
- call gUnknown_81D1B2F
+ call HealBellRing
waitforvisualfinish
- createvisualtask sub_80A9760, 5,
+ createvisualtask AnimTask_FreeMusicNotesPals, 5
waitforvisualfinish
unloadspritegfx ANIM_TAG_BELL
unloadspritegfx ANIM_TAG_MUSIC_NOTES_2
@@ -7895,7 +7878,7 @@ Move_HEAL_BELL:: @ 81D196B
createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1
end
-gUnknown_81D1B2F:: @ 81D1B2F
+HealBellRing:: @ 81D1B2F
createvisualtask AnimTask_BlendExcept, 10, 4, 3, 8, 0, 31500
createvisualtask AnimTask_BlendSelected, 10, 10, 3, 2, 10, RGB_WHITE
createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 0, 1
@@ -7908,7 +7891,7 @@ Move_FAKE_OUT:: @ 81D1B65
waitforvisualfinish
playsewithpan SE_W166, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
- createvisualtask sub_80A9A20, 3,
+ createvisualtask AnimTask_StretchTargetUp, 3
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE
end
@@ -7925,7 +7908,7 @@ Move_SCARY_FACE:: @ 81D1BA0
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8
createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8
waitforvisualfinish
- createvisualtask sub_80ADAD8, 3, 20, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 3, 20, 1, 0
playsewithpan SE_W081B, 63
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 27, 3, 16, 0, 0
waitforvisualfinish
@@ -8020,11 +8003,11 @@ Move_PRESENT:: @ 81D1DC8
delay 20
playsewithpan SE_W145B, 63
waitforvisualfinish
- jumpargeq 7, 0, gUnknown_81D1E0B
- jumpargeq 7, 1, gUnknown_81D1E76
+ jumpargeq 7, 0, PresentDamage
+ jumpargeq 7, 1, PresentHeal
end
-gUnknown_81D1E0B:: @ 81D1E0B
+PresentDamage:: @ 81D1E0B
loadspritegfx ANIM_TAG_EXPLOSION
playsewithpan SE_W120, 63
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
@@ -8042,7 +8025,7 @@ gUnknown_81D1E0B:: @ 81D1E0B
createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1
end
-gUnknown_81D1E76:: @ 81D1E76
+PresentHeal:: @ 81D1E76
loadspritegfx ANIM_TAG_GREEN_SPARKLE
loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W234, 63
@@ -8065,7 +8048,7 @@ gUnknown_81D1E76:: @ 81D1E76
createsprite gPresentHealParticleSpriteTemplate, ANIM_TARGET, 4, -24, 32, -3, 1
waitforvisualfinish
waitsound
- call gUnknown_81D5712
+ call HealingEffect2
end
Move_BATON_PASS:: @ 81D1F1F
@@ -8144,12 +8127,11 @@ Move_HYPER_FANG:: @ 81D2165
delay 1
delay 2
createvisualtask AnimTask_IsContest, 2,
- jumpargeq 7, 1, gUnknown_81D21C5
+ jumpargeq 7, 1, HyperFangInContest
createvisualtask AnimTask_IsTargetPlayerSide, 2,
- jumpargeq 7, 0, gUnknown_81D21B7
- goto gUnknown_81D21BE
-
-gUnknown_81D2193:: @ 81D2193
+ jumpargeq 7, 0, HyperFangOnOpponent
+ goto HyperFangOnPlayer
+HyperFangContinue:: @ 81D2193
waitbgfadeout
createsprite gFangSpriteTemplate, ANIM_TARGET, 2,
waitbgfadein
@@ -8161,17 +8143,17 @@ gUnknown_81D2193:: @ 81D2193
waitforvisualfinish
end
-gUnknown_81D21B7:: @ 81D21B7
+HyperFangOnOpponent:: @ 81D21B7
fadetobg 4
- goto gUnknown_81D2193
+ goto HyperFangContinue
-gUnknown_81D21BE:: @ 81D21BE
+HyperFangOnPlayer:: @ 81D21BE
fadetobg 5
- goto gUnknown_81D2193
+ goto HyperFangContinue
-gUnknown_81D21C5:: @ 81D21C5
+HyperFangInContest:: @ 81D21C5
fadetobg 6
- goto gUnknown_81D2193
+ goto HyperFangContinue
Move_TRI_ATTACK:: @ 81D21CC
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
@@ -8180,44 +8162,44 @@ Move_TRI_ATTACK:: @ 81D21CC
delay 20
playsewithpan SE_W161, 192
delay 20
- createsoundtask mas_80DCF38, 213, -64, 63, 5, 6, 0, 7
+ createsoundtask SoundTask_LoopSEAdjustPanning, 213, -64, 63, 5, 6, 0, 7
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 16, 0
delay 16
loadspritegfx ANIM_TAG_FIRE
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 0
playsewithpan SE_W172B, 63
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 0, 1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, -1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 2, 1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, -1, 1
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 1, -2
delay 1
- createsprite gUnknown_83E5C88, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
+ createsprite gLargeFlameScatterSpriteTemplate, ANIM_TARGET, 2, 0, 0, 30, 30, 3, 1
delay 2
- createvisualtask sub_80ADAD8, 2, 20, 3, 1, 1
+ createvisualtask AnimTask_ShakeTargetInPattern, 2, 20, 3, 1, 1
waitforvisualfinish
loadspritegfx ANIM_TAG_LIGHTNING
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
playsewithpan SE_W161B, 63
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -48
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -48
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, -16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, -16
delay 1
- createsprite gUnknown_83E5F38, ANIM_TARGET, 2, 0, 16
+ createsprite gLightningSpriteTemplate, ANIM_TARGET, 2, 0, 16
delay 20
- createvisualtask sub_80ADAD8, 2, 20, 3, 1, 0
+ createvisualtask AnimTask_ShakeTargetInPattern, 2, 20, 3, 1, 0
delay 2
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
waitforvisualfinish
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- call gUnknown_81D540A
+ call IceCrystalEffectShort
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, 0
waitforvisualfinish
end
@@ -8225,32 +8207,32 @@ Move_TRI_ATTACK:: @ 81D21CC
Move_WILL_O_WISP:: @ 81D2340
loadspritegfx ANIM_TAG_WISP_FIRE
loadspritegfx ANIM_TAG_WISP_ORB
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
playsewithpan SE_W052, 192
waitplaysewithpan SE_W052, 192, 10
- createvisualtask sub_80DD444, 2, -64, -64, 1, 0
- createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 2, 0, 0, 0
+ createvisualtask SoundTask_AdjustPanningVar, 2, -64, -64, 1, 0
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0
delay 3
- createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 3, 0, 0, 1
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1
delay 3
- createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 2
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 2
delay 3
- createsprite gUnknown_83E5EB4, ANIM_ATTACKER, 4, 0, 0, 3
+ createsprite gWillOWispOrbSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 3
delay 40
- createvisualtask sub_80DD444, 2, -64, 63, 2, 0
+ createvisualtask SoundTask_AdjustPanningVar, 2, -64, 63, 2, 0
waitforvisualfinish
monbgprio_29
playsewithpan SE_W172B, 63
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 13, 1
- createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 0
- createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 42
- createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 84
- createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 126
- createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 168
- createsprite gUnknown_83E5EE4, ANIM_ATTACKER, 2, 210
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 0
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 42
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 84
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 126
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 168
+ createsprite gWillOWispFireSpriteTemplate, ANIM_ATTACKER, 2, 210
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_ENCORE:: @ 81D23FE
@@ -8265,7 +8247,7 @@ Move_ENCORE:: @ 81D23FE
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9
createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9
delay 16
- createvisualtask sub_80DD410, 5, 216, 63
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 216, 63
createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, 1
waitforvisualfinish
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
@@ -8280,8 +8262,8 @@ Move_TRICK:: @ 81D24A5
createsprite gTrickBagSpriteTemplate, ANIM_ATTACKER, 2, -40, 208
delay 16
playsewithpan SE_W166, 0
- createvisualtask sub_80A9A20, 3,
- createvisualtask sub_80A9AB0, 3,
+ createvisualtask AnimTask_StretchTargetUp, 3,
+ createvisualtask AnimTask_StretchAttackerUp, 3
delay 30
playsewithpan SE_W104, 0
delay 24
@@ -8311,7 +8293,7 @@ Move_WISH:: @ 81D2523
waitforvisualfinish
delay 60
loopsewithpan SE_W215, 192, 16, 3
- call gUnknown_81D569E
+ call GrantingStarsEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0
waitforvisualfinish
@@ -8322,13 +8304,13 @@ Move_STOCKPILE:: @ 81D256B
playsewithpan SE_W025, 192
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask AnimTask_StockpileDeformMon, 5,
- call gUnknown_81D25A9
- call gUnknown_81D25A9
+ call StockpileAbsorb
+ call StockpileAbsorb
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 12, 0, RGB_WHITE
end
-gUnknown_81D25A9:: @ 81D25A9
+StockpileAbsorb:: @ 81D25A9
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, 55, 55, 13
delay 1
createsprite gStockpileAbsorptionOrbSpriteTemplate, ANIM_ATTACKER, 2, -55, -55, 13
@@ -8365,28 +8347,27 @@ Move_SPIT_UP:: @ 81D2622
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 192, 12
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 224, 12
delay 5
- jumpifmoveturn 2, gUnknown_81D26EF
- jumpifmoveturn 3, gUnknown_81D2718
-
-gUnknown_81D26B2:: @ 81D26B2
+ jumpifmoveturn 2, SpitUpStrong
+ jumpifmoveturn 3, SpitUpStrongest
+SpitUpContinue:: @ 81D26B2
delay 5
- createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 8, 1, 0
playsewithpan SE_W003, 63
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, -12, 10, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, -12, 10, 1, 1
delay 5
playsewithpan SE_W003, 63
- createsprite gUnknown_83E7C98, ANIM_TARGET, 3, 12, -10, 1, 1
+ createsprite gFlashingHitSplatSpriteTemplate, ANIM_TARGET, 3, 12, -10, 1, 1
waitforvisualfinish
end
-gUnknown_81D26EF:: @ 81D26EF
+SpitUpStrong:: @ 81D26EF
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208
- goto gUnknown_81D26B2
+ goto SpitUpContinue
-gUnknown_81D2718:: @ 81D2718
+SpitUpStrongest:: @ 81D2718
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 48
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80
@@ -8395,7 +8376,7 @@ gUnknown_81D2718:: @ 81D2718
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 176
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208
createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 240
- goto gUnknown_81D26B2
+ goto SpitUpContinue
Move_SWALLOW:: @ 81D2765
loadspritegfx ANIM_TAG_BLUE_ORB
@@ -8406,16 +8387,15 @@ Move_SWALLOW:: @ 81D2765
delay 38
playsewithpan SE_W255, 192
createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 12, 1
- call gUnknown_81D27B6
- jumpifmoveturn 2, gUnknown_81D27F8
- jumpifmoveturn 3, gUnknown_81D2802
-
-gUnknown_81D27AF:: @ 81D27AF
+ call SwallowEffect
+ jumpifmoveturn 2, SwallowGood
+ jumpifmoveturn 3, SwallowBest
+SwallowContinue:: @ 81D27AF
waitforvisualfinish
- call gUnknown_81D56C9
+ call HealingEffect
end
-gUnknown_81D27B6:: @ 81D27B6
+SwallowEffect:: @ 81D27B6
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8
delay 1
createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8
@@ -8428,22 +8408,22 @@ gUnknown_81D27B6:: @ 81D27B6
delay 1
return
-gUnknown_81D27F8:: @ 81D27F8
- call gUnknown_81D27B6
- goto gUnknown_81D27AF
+SwallowGood:: @ 81D27F8
+ call SwallowEffect
+ goto SwallowContinue
-gUnknown_81D2802:: @ 81D2802
- call gUnknown_81D27B6
- call gUnknown_81D27B6
- goto gUnknown_81D27AF
+SwallowBest:: @ 81D2802
+ call SwallowEffect
+ call SwallowEffect
+ goto SwallowContinue
Move_TRANSFORM:: @ 81D2811
- monbg 0
+ monbg ANIM_ATTACKER
playsewithpan SE_W100, 192
waitplaysewithpan SE_W107, 192, 48
createvisualtask AnimTask_TransformMon, 2, 0
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
end
Move_MORNING_SUN:: @ 81D2829
@@ -8453,28 +8433,28 @@ Move_MORNING_SUN:: @ 81D2829
delay 8
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 8, 0, 12, RGB_WHITE
delay 14
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
- call gUnknown_81D28AF
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
+ call MorningSunStar
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 3, 12, 0, RGB_WHITE
waitforvisualfinish
waitsound
- call gUnknown_81D56C9
+ call HealingEffect
end
-gUnknown_81D28AF:: @ 81D28AF
+MorningSunStar:: @ 81D28AF
createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640
delay 5
return
@@ -8485,15 +8465,15 @@ Move_SWEET_SCENT:: @ 81D28BD
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 100, 0, 100
delay 25
setpan 0
- call gUnknown_81D2901
+ call SweetScentEffect
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 55, 0
setpan 63
createvisualtask AnimTask_CurseBlendEffect, 2, 20, 1, 5, 5, 13, 22207
- call gUnknown_81D2901
+ call SweetScentEffect
waitforvisualfinish
end
-gUnknown_81D2901:: @ 81D2901
+SweetScentEffect:: @ 81D2901
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 70, 1, 64
delay 2
createsprite gSweetScentPetalSpriteTemplate, ANIM_ATTACKER, 2, 60, 0, 64
@@ -8527,43 +8507,43 @@ Move_HYPER_BEAM:: @ 81D29A7
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 4, 1
waitforvisualfinish
delay 30
- createsoundtask mas_80DCF38, 240, -64, 63, 1, 15, 0, 5
+ createsoundtask SoundTask_LoopSEAdjustPanning, 240, -64, 63, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, 0, 0, 4, 50, 1
- createvisualtask sub_80B9F6C, 2, 10147, 1, 12, 31, 16, 0, 0
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
+ createvisualtask AnimTask_FlashAnimTagWithColor, 2, 10147, 1, 12, 31, 16, 0, 0
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 50, 1
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 11, RGB(25, 25, 25)
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
- call gUnknown_81D2AD8
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
+ call HyperBeamOrbs
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 11, 0, RGB(25, 25, 25)
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 16, 0, 0
end
-gUnknown_81D2AD8:: @ 81D2AD8
+HyperBeamOrbs:: @ 81D2AD8
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2,
createsprite gHyperBeamOrbSpriteTemplate, ANIM_TARGET, 2,
delay 1
@@ -8572,7 +8552,7 @@ gUnknown_81D2AD8:: @ 81D2AD8
Move_FLATTER:: @ 81D2AE9
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_CONFETTI
- createvisualtask sub_80DD410, 5, 216, 63
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 216, 63
createvisualtask AnimTask_CreateSpotlight, 2,
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 0, 10, FALSE
waitforvisualfinish
@@ -8582,41 +8562,41 @@ Move_FLATTER:: @ 81D2AE9
delay 10
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 5, 2, 1
delay 0
- createvisualtask sub_80DD3DC, 5, 222, -64
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
- call gUnknown_81D2BD2
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 222, -64
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
+ call CreateFlatterConfetti
delay 5
- createvisualtask sub_80DD3DC, 5, 222, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 222, 63
waitforvisualfinish
createvisualtask AnimTask_HardwarePaletteFade, 2, BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN, 3, 10, 0, TRUE
waitforvisualfinish
createvisualtask AnimTask_RemoveSpotlight, 2,
end
-gUnknown_81D2BD2:: @ 81D2BD2
+CreateFlatterConfetti:: @ 81D2BD2
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, 0
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, 1
return
Move_ROLE_PLAY:: @ 81D2BE5
- monbg 2
+ monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 16, RGB_WHITE
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 10, 0
waitforvisualfinish
@@ -8624,7 +8604,7 @@ Move_ROLE_PLAY:: @ 81D2BE5
waitplaysewithpan SE_W197, 192, 30
createvisualtask AnimTask_RolePlaySilhouette, 2,
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 16, 0, RGB_WHITE
delay 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 10, 0, 0
@@ -8634,10 +8614,10 @@ Move_REFRESH:: @ 81D2C42
loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_SPARKLE_2
playsewithpan SE_W287, 192
- createvisualtask sub_80E2084, 2, 0
+ createvisualtask AnimTask_StatusClearedEffect, 2, 0
waitforvisualfinish
playsewithpan SE_W234, 192
- call gUnknown_81D569E
+ call GrantingStarsEffect
waitforvisualfinish
playsewithpan SE_REAPOKE, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, 31500
@@ -8651,7 +8631,7 @@ Move_BLAZE_KICK:: @ 81D2C85
monbg 1
setalpha 12, 8
playsewithpan SE_W172, 63
- createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 1, 30
+ createsprite gSpinningHandOrFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 30
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 7, RGB_WHITE
delay 30
playsewithpan SE_W007, 63
@@ -8659,7 +8639,7 @@ Move_BLAZE_KICK:: @ 81D2C85
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 14, 1
createvisualtask AnimTask_BlendSelected, 10, 4, 2, 0, 0, RGB_WHITE
createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 1, 0, 8, 0, 0
- call gUnknown_81D0950
+ call FireSpreadEffect
waitforvisualfinish
clearmonbg 1
blendoff
@@ -8667,22 +8647,22 @@ Move_BLAZE_KICK:: @ 81D2C85
Move_HYPER_VOICE:: @ 81D2D0D
loadspritegfx ANIM_TAG_THIN_RING
- call gUnknown_81D2D1F
+ call HyperVoiceEffect
waitforvisualfinish
delay 8
- call gUnknown_81D2D1F
+ call HyperVoiceEffect
waitforvisualfinish
end
-gUnknown_81D2D1F:: @ 81D2D1F
- createvisualtask sub_80DD334, 5,
+HyperVoiceEffect:: @ 81D2D1F
+ createvisualtask sub_80DD334, 5
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, 1023
createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, 0, 0
createsprite gHyperVoiceRingSpriteTemplate, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 1, 0, 6, 1
createvisualtask AnimTask_ShakeMon2, 2, 3, 1, 0, 6, 1
- createvisualtask sub_80BA47C, 2, 1, 0, 6, 1
- createvisualtask sub_80DD2F4, 5,
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 1, 0, 6, 1
+ createvisualtask SoundTask_WaitForCry, 5,
return
Move_SAND_TOMB:: @ 81D2D96
@@ -8690,26 +8670,26 @@ Move_SAND_TOMB:: @ 81D2D96
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 43, 1
playsewithpan SE_W328, 63
- call gUnknown_81D2DE3
- call gUnknown_81D2DE3
- call gUnknown_81D2DE3
+ call SandTombSwirlingDirt
+ call SandTombSwirlingDirt
+ call SandTombSwirlingDirt
delay 22
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563
waitforvisualfinish
end
-gUnknown_81D2DE3:: @ 81D2DE3
- createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1
+SandTombSwirlingDirt:: @ 81D2DE3
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 32, 528, 30, 10, 50, 1
delay 2
- createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 36, 480, 20, 13, -46, 1
delay 2
- createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 37, 576, 20, 5, 42, 1
delay 2
- createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 35, 400, 25, 8, -42, 1
delay 2
- createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 32, 512, 25, 13, 46, 1
delay 2
- createsprite gUnknown_83E73E4, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1
+ createsprite gSwirlingDirtSpriteTemplate, ANIM_TARGET, 2, 0, 37, 464, 30, 12, -50, 1
delay 2
return
@@ -8719,13 +8699,13 @@ Move_SHEER_COLD:: @ 81D2E6E
playsewithpan SE_W196, 0
waitbgfadein
loadspritegfx ANIM_TAG_ICE_CUBE
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
- createvisualtask sub_80783FC, 2,
+ createvisualtask AnimTask_FrozenIceCube, 2
waitplaysewithpan SE_W258, 63, 17
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadein
@@ -8736,34 +8716,33 @@ Move_ARM_THRUST:: @ 81D2E93
loadspritegfx ANIM_TAG_IMPACT
monbgprio_28 1
setalpha 12, 8
- createvisualtask sub_8099980, 5, 8, 5, 0, 0
+ createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 0
delay 6
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 3
delay 4
playsewithpan SE_W207, 63
- createsprite gUnknown_83E68AC, ANIM_TARGET, 2, 10, -8, 14, 3
+ createsprite gArmThrustHandSpriteTemplate, ANIM_TARGET, 2, 10, -8, 14, 3
waitforvisualfinish
- createvisualtask sub_8099980, 5, 8, 5, 0, 1
+ createvisualtask AnimTask_RotateMonSpriteToSide, 5, 8, 5, 0, 1
playsewithpan SE_W003, 63
- choosetwoturnanim gUnknown_81D2F00, gUnknown_81D2F14
-
-gUnknown_81D2EEC:: @ 81D2EEC
+ choosetwoturnanim ArmThrustRight, ArmThrustLeft
+ArmThrustContinue:: @ 81D2EEC
createvisualtask AnimTask_ShakeMon, 5, 1, 4, 0, 6, 1
waitforvisualfinish
blendoff
end
-gUnknown_81D2F00:: @ 81D2F00
+ArmThrustRight:: @ 81D2F00
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 8, 0, 1, 2
- goto gUnknown_81D2EEC
+ goto ArmThrustContinue
-gUnknown_81D2F14:: @ 81D2F14
+ArmThrustLeft:: @ 81D2F14
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -8, 0, 1, 2
- goto gUnknown_81D2EEC
+ goto ArmThrustContinue
Move_MUDDY_WATER:: @ 81D2F28
panse_1B SE_W250, 192, 63, 2, 0
- createvisualtask sub_80AB38C, 2, 1
+ createvisualtask AnimTask_CreateSurfWave, 2, 1
waitforvisualfinish
end
@@ -8798,91 +8777,91 @@ Move_DRAGON_CLAW:: @ 81D2FD0
playsewithpan SE_W221B, 192
createvisualtask AnimTask_BlendSelected, 10, 2, 4, 0, 8, RGB(31, 19, 0)
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 15, 1
- call gUnknown_81D31AD
- call gUnknown_81D31AD
+ call DragonClawFireSpiral
+ call DragonClawFireSpiral
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createvisualtask sub_80DD3DC, 5, 129, 63
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, -10, 0
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, -10, 10, 0
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 129, 63
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, -10, 10, 0
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createvisualtask sub_80DD3DC, 5, 129, 63
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, -10, 1
- createsprite gUnknown_83E79E8, ANIM_TARGET, 2, 10, 10, 1
- createsprite gUnknown_83E7B88, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 129, 63
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, -10, 1
+ createsprite gClawSlashSpriteTemplate, ANIM_TARGET, 2, 10, 10, 1
+ createsprite gShakeMonOrTerrainSpriteTemplate, ANIM_ATTACKER, 2, -4, 1, 10, 3, 1
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
createvisualtask AnimTask_BlendSelected, 10, 2, 4, 8, 0, RGB(31, 19, 0)
waitforvisualfinish
end
-gUnknown_81D31AD:: @ 81D31AD
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
+DragonClawFireSpiral:: @ 81D31AD
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 528, 30, 13, 50, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 480, 20, 16, -46, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 576, 20, 8, 42, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 31, 400, 25, 11, -42, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 512, 25, 16, 46, 0
delay 2
- createsprite gUnknown_83E7438, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
+ createsprite gFireSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 33, 464, 30, 15, -50, 0
delay 2
return
end
Move_MUD_SHOT:: @ 81D3239
loadspritegfx ANIM_TAG_BROWN_ORB
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, 0, 0, 2, 46, 1
delay 6
- createvisualtask sub_80AB100, 5, 100
+ createvisualtask AnimTask_StartSinAnimTimer, 5, 100
panse_1B SE_W250, 192, 63, 1, 0
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 43, 1
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
- call gUnknown_81D32B3
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
+ call MudShotOrbs
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D32B3:: @ 81D32B3
- createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16
+MudShotOrbs:: @ 81D32B3
+ createsprite gMudShotOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
- createsprite gUnknown_83E5974, ANIM_ATTACKER, 3, 10, 10, 0, 16
+ createsprite gMudShotOrbSpriteTemplate, ANIM_ATTACKER, 3, 10, 10, 0, 16
delay 2
return
@@ -8898,7 +8877,7 @@ Move_METEOR_MASH:: @ 81D32D6
delay 10
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -112, -64, 8, 32, 30
delay 40
- createsprite gUnknown_83E678C, ANIM_TARGET, 3, 0, 0, 0, 30
+ createsprite gSpinningHandOrFootSpriteTemplate, ANIM_TARGET, 3, 0, 0, 0, 30
createsprite gMeteorMashStarSpriteTemplate, ANIM_TARGET, 3, -80, -64, 40, 32, 30
delay 20
playsewithpan SE_W233B, 63
@@ -8916,7 +8895,7 @@ Move_REVENGE:: @ 81D335D
monbg 1
setalpha 12, 8
playsewithpan SE_W036, 192
- createsprite gUnknown_83E6900, ANIM_ATTACKER, 2, 10, -10
+ createsprite gRevengeSmallScratchSpriteTemplate, ANIM_ATTACKER, 2, 10, -10
waitforvisualfinish
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 0, 4, 2, 8, 31
waitforvisualfinish
@@ -8925,15 +8904,15 @@ Move_REVENGE:: @ 81D335D
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 6, 4
delay 4
playsewithpan SE_W207, 63
- createsprite gUnknown_83E6948, ANIM_TARGET, 2, 10, -10
+ createsprite gRevengeBigScratchSpriteTemplate, ANIM_TARGET, 2, 10, -10
waitforvisualfinish
unloadspritegfx ANIM_TAG_PURPLE_SWIPE
loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_ShakeMon2, 2, 1, 3, 0, 10, 1
- createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, -10, -8, 1, 1, 8
+ createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1, 8
playsewithpan SE_W233B, 63
delay 8
- createsprite gUnknown_83E7CB0, ANIM_TARGET, 3, 10, 8, 1, 1, 8
+ createsprite gPersistHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, 8, 1, 1, 8
playsewithpan SE_W025B, 63
waitforvisualfinish
clearmonbg 1
@@ -8949,7 +8928,7 @@ Move_POISON_FANG:: @ 81D33F4
createvisualtask AnimTask_ShakeMon, 3, 1, 3, 0, 10, 1
waitforvisualfinish
createvisualtask AnimTask_CurseBlendEffect, 2, 4, 0, 4, 0, 12, 26650
- call gUnknown_81D575B
+ call PoisonBubblesEffect
waitforvisualfinish
end
@@ -9020,48 +8999,46 @@ Move_FRENZY_PLANT:: @ 81D343F
Move_METAL_SOUND:: @ 81D35E3
loadspritegfx ANIM_TAG_METAL_SOUND_WAVES
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_2A 1
createvisualtask AnimTask_ShakeMon2, 2, 0, 2, 0, 8, 1
- call gUnknown_81D3616
- call gUnknown_81D3616
- call gUnknown_81D3616
- call gUnknown_81D3616
+ call MetalSoundRings
+ call MetalSoundRings
+ call MetalSoundRings
+ call MetalSoundRings
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 0
waitforvisualfinish
end
-gUnknown_81D3616:: @ 81D3616
+MetalSoundRings:: @ 81D3616
panse_1B SE_W103, 192, 63, 2, 0
createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0
delay 2
return
Move_FOCUS_PUNCH:: @ 81D3633
- goto gUnknown_81D363A
-
-gUnknown_81D3638:: @ 81D3638
+ goto FocusPunch
+FocusPunchEnd:: @ 81D3638
waitforvisualfinish
end
-gUnknown_81D363A:: @ 81D363A
+FocusPunch:: @ 81D363A
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HANDS_AND_FEET
delay 1
createvisualtask AnimTask_IsContest, 2,
- jumpargeq 7, 1, gUnknown_81D36F3
+ jumpargeq 7, 1, FocusPunchInContest
createvisualtask AnimTask_IsTargetPlayerSide, 2,
- jumpargeq 7, 0, gUnknown_81D36E5
- jumpargeq 7, 1, gUnknown_81D36EC
-
-gUnknown_81D3668:: @ 81D3668
+ jumpargeq 7, 0, FocusPunchOnOpponent
+ jumpargeq 7, 1, FocusPunchOnPlayer
+FocusPunchContinue:: @ 81D3668
waitbgfadein
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W207, 63
- createsprite gUnknown_83E697C, ANIM_TARGET, 2,
+ createsprite gFocusPunchFistSpriteTemplate, ANIM_TARGET, 2
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1
@@ -9077,160 +9054,159 @@ gUnknown_81D3668:: @ 81D3668
waitforvisualfinish
restorebg
waitbgfadein
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto gUnknown_81D3638
+ goto FocusPunchEnd
-gUnknown_81D36E5:: @ 81D36E5
+FocusPunchOnOpponent:: @ 81D36E5
fadetobg 4
- goto gUnknown_81D3668
+ goto FocusPunchContinue
-gUnknown_81D36EC:: @ 81D36EC
+FocusPunchOnPlayer:: @ 81D36EC
fadetobg 5
- goto gUnknown_81D3668
+ goto FocusPunchContinue
-gUnknown_81D36F3:: @ 81D36F3
+FocusPunchInContest:: @ 81D36F3
fadetobg 6
- goto gUnknown_81D3668
+ goto FocusPunchContinue
Move_RETURN:: @ 81D36FA
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_GetReturnPowerLevel, 2,
delay 2
- jumpargeq 7, 0, gUnknown_81D3730
- jumpargeq 7, 1, gUnknown_81D3782
- jumpargeq 7, 2, gUnknown_81D37E2
- jumpargeq 7, 3, gUnknown_81D38FD
-
-gUnknown_81D372B:: @ 81D372B
+ jumpargeq 7, 0, ReturnWeak
+ jumpargeq 7, 1, ReturnMedium
+ jumpargeq 7, 2, ReturnStrong
+ jumpargeq 7, 3, ReturnStrongest
+ReturnContinue:: @ 81D372B
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D3730:: @ 81D3730
+ReturnWeak:: @ 81D3730
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_80DD3DC, 5, 132, 63
- goto gUnknown_81D372B
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 132, 63
+ goto ReturnContinue
-gUnknown_81D3782:: @ 81D3782
+ReturnMedium:: @ 81D3782
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
delay 11
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 4
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2
- createvisualtask sub_80DD3DC, 5, 134, 63
- goto gUnknown_81D372B
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63
+ goto ReturnContinue
-gUnknown_81D37E2:: @ 81D37E2
+ReturnStrong:: @ 81D37E2
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 6, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
- goto gUnknown_81D372B
+ goto ReturnContinue
-gUnknown_81D38FD:: @ 81D38FD
+ReturnStrongest:: @ 81D38FD
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 6, 0
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 16, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 12, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
waitforvisualfinish
delay 4
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
waitforvisualfinish
delay 2
createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 1, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1
waitforvisualfinish
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 2, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
delay 5
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1
waitforvisualfinish
- call gUnknown_81D3B35
- call gUnknown_81D3B35
- call gUnknown_81D3B35
- call gUnknown_81D3B35
+ call ReturnStrongestHit
+ call ReturnStrongestHit
+ call ReturnStrongestHit
+ call ReturnStrongestHit
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -10, -8, 1, 0
- createvisualtask sub_80DD3DC, 5, 134, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 8, 0, 24, 1
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1, 0
- createvisualtask sub_80DD3DC, 5, 134, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 3, -5, 1, 0
- createvisualtask sub_80DD3DC, 5, 134, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63
delay 6
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, -5, 3, 1, 0
- createvisualtask sub_80DD3DC, 5, 134, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 134, 63
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6, 0, 0
- goto gUnknown_81D372B
+ goto ReturnContinue
-gUnknown_81D3B35:: @ 81D3B35
+ReturnStrongestHit:: @ 81D3B35
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 4, 3, 0
- createvisualtask sub_80DD410, 5, 160, -64
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 160, -64
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
- createvisualtask sub_80DD3DC, 5, 116, 63
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 116, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
createvisualtask AnimTask_CloneBattlerSpriteWithBlend, 2, 0, 4, 5, 1
waitforvisualfinish
@@ -9238,21 +9214,21 @@ gUnknown_81D3B35:: @ 81D3B35
Move_COSMIC_POWER:: @ 81D3B89
loadspritegfx ANIM_TAG_SPARKLE_2
- createvisualtask sub_80DD410, 5, 236, 0
+ createvisualtask SoundTask_PlaySE2WithPanning, 5, 236, 0
playsewithpan SE_W322, 0
- createvisualtask sub_80BB7DC, 2, 0, 0, 15, 0
+ createvisualtask AnimTask_BlendNonAttackerPalettes, 2, 0, 0, 15, 0
waitforvisualfinish
fadetobg 16
waitbgfadeout
- createvisualtask sub_80BB82C, 2, 0, 128, 0, -1
+ createvisualtask AnimTask_StartSlidingBg, 2, 0, 128, 0, -1
waitbgfadein
delay 70
- createvisualtask sub_80DD3DC, 5, 221, -64
+ createvisualtask SoundTask_PlaySE1WithPanning, 5, 221, -64
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 40
- createvisualtask sub_80BB7DC, 2, 0, 15, 0, 0
+ createvisualtask AnimTask_BlendNonAttackerPalettes, 2, 0, 15, 0, 0
waitforvisualfinish
restorebg
waitbgfadeout
@@ -9264,77 +9240,77 @@ Move_COSMIC_POWER:: @ 81D3B89
Move_BLAST_BURN:: @ 81D3C0E
loadspritegfx ANIM_TAG_FIRE_PLUME
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W221, 192
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, -10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 0, -16, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 20, -10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 32, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 20, 10, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -20, 10, 24, 0, 0, 0
delay 25
playsewithpan SE_W172B, 192
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -64, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 6, -40, -20, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 0, -32, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 40, -20, 24, 0, 0, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 6, 0, 8, 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 64, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 40, 20, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 32, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -40, 20, 24, 0, 0, 0
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 25
playsewithpan SE_W172B, 192
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -96, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 6, -60, -30, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 0, -48, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 70, 60, -30, 24, 0, 0, 0
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, 3, 1, 0
createvisualtask AnimTask_ShakeMon, 5, 1, 12, 0, 20, 1
- createvisualtask sub_80BA47C, 2, 2, 0, 10, 1
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
- createsprite gUnknown_83E5CA0, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 96, 0, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 66, 60, 30, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, 0, 48, 24, 0, 0, 0
+ createsprite gFirePlumeSpriteTemplate, ANIM_ATTACKER, 2, -60, 30, 24, 0, 0, 0
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_TOMB:: @ 81D3E50
loadspritegfx ANIM_TAG_X_SIGN
loadspritegfx ANIM_TAG_ROCKS
- createvisualtask sub_80BA47C, 2, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1
waitforvisualfinish
- createsprite gUnknown_83E7508, ANIM_TARGET, 2, 20, 12, 64, 114, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, 20, 12, 64, 114, 0
delay 8
- createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 8
- createsprite gUnknown_83E7508, ANIM_TARGET, 2, -20, 12, 64, 98, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, -20, 12, 64, 98, 0
delay 8
- createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 8
- createsprite gUnknown_83E7508, ANIM_TARGET, 66, 3, 6, 64, 82, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 66, 3, 6, 64, 82, 0
delay 8
- createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 8
- createsprite gUnknown_83E7508, ANIM_TARGET, 2, -3, 13, 64, 66, 0
+ createsprite gRockTombRockSpriteTemplate, ANIM_TARGET, 2, -3, 13, 64, 66, 0
delay 8
- createvisualtask sub_80BA47C, 2, 0, 2, 3, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 0, 2, 3, 1
playsewithpan SE_W070, 63
delay 24
playsewithpan SE_W063, 63
- createsprite gUnknown_83E705C, ANIM_TARGET, 5, 1, 50
+ createsprite gRedXSpriteTemplate, ANIM_TARGET, 5, 1, 50
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 20, 1
- createvisualtask sub_80BA47C, 2, 2, 0, 10, 1
+ createvisualtask AnimTask_ShakeBattleTerrain, 2, 2, 0, 10, 1
waitforvisualfinish
end
@@ -9343,17 +9319,16 @@ Move_SILVER_WIND:: @ 81D3F37
panse_1B SE_W016, 192, 63, 2, 0
playsewithpan SE_W234, 0
delay 0
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_29
delay 0
createvisualtask AnimTask_BlendExcept, 10, 1, 0, 0, 4, 0
createvisualtask AnimTask_GetTargetSide, 2,
- jumpargeq 7, 1, gUnknown_81D4138
- fadetobg 22
+ jumpargeq 7, 1, SilverWindOnPlayer
+ fadetobg BG_BUG_OPPONENT
waitbgfadeout
- createvisualtask sub_80BB82C, 5, 1536, 0, 0, -1
-
-gUnknown_81D3F7E:: @ 81D3F7E
+ createvisualtask AnimTask_StartSlidingBg, 5, 1536, 0, 0, -1
+SilverWindContinue:: @ 81D3F7E
delay 0
createvisualtask AnimTask_BlendSelected, 10, 1, 0, 4, 4, RGB_BLACK
waitbgfadein
@@ -9382,7 +9357,7 @@ gUnknown_81D3F7E:: @ 81D3F7E
createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
playsewithpan SE_W016B, 63
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
delay 0
restorebg
waitbgfadeout
@@ -9391,11 +9366,11 @@ gUnknown_81D3F7E:: @ 81D3F7E
waitbgfadein
end
-gUnknown_81D4138:: @ 81D4138
- fadetobg 23
+SilverWindOnPlayer:: @ 81D4138
+ fadetobg BG_BUG_PLAYER
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -1536, 0, 0, -1
- goto gUnknown_81D3F7E
+ createvisualtask AnimTask_StartSlidingBg, 5, -1536, 0, 0, -1
+ goto SilverWindContinue
Move_SNATCH:: @ 81D414F
playsewithpan SE_W036, 192
@@ -9405,50 +9380,50 @@ Move_SNATCH:: @ 81D414F
Move_DIVE:: @ 81D4169
loadspritegfx ANIM_TAG_SPLASH
loadspritegfx ANIM_TAG_SWEAT_BEAD
- choosetwoturnanim gUnknown_81D4178, gUnknown_81D41CD
+ choosetwoturnanim DiveSetUp, DiveAttack
-gUnknown_81D4178:: @ 81D4178
+DiveSetUp:: @ 81D4178
loadspritegfx ANIM_TAG_ROUND_SHADOW
playsewithpan SE_W029, 192
- createsprite gUnknown_83E6D40, ANIM_ATTACKER, 2, 0, 0, 13, 336
+ createsprite gDiveBallSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 13, 336
waitforvisualfinish
playsewithpan SE_W291, 192
- createsprite gUnknown_83E6D7C, ANIM_ATTACKER, 3, 0
- call gUnknown_81D41B6
- call gUnknown_81D41B6
- call gUnknown_81D41B6
- call gUnknown_81D41B6
- call gUnknown_81D41B6
+ createsprite gDiveWaterSplashSpriteTemplate, ANIM_ATTACKER, 3, 0
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
+ call DiveSetUpWaterDroplets
end
-gUnknown_81D41B6:: @ 81D41B6
- createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 0, 0
- createsprite gUnknown_83E6D94, ANIM_ATTACKER, 5, 1, 0
+DiveSetUpWaterDroplets:: @ 81D41B6
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_ATTACKER, 5, 0, 0
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_ATTACKER, 5, 1, 0
return
-gUnknown_81D41CD:: @ 81D41CD
+DiveAttack:: @ 81D41CD
loadspritegfx ANIM_TAG_WATER_IMPACT
loadspritegfx ANIM_TAG_SMALL_BUBBLES
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W153, 63
- createsprite gUnknown_83E6D7C, ANIM_TARGET, 3, 1
- call gUnknown_81D420C
- call gUnknown_81D420C
- call gUnknown_81D420C
- call gUnknown_81D420C
- call gUnknown_81D420C
+ createsprite gDiveWaterSplashSpriteTemplate, ANIM_TARGET, 3, 1
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
+ call DiveAttackWaterDroplets
delay 12
- call gUnknown_81C8CA2
+ call RisingWaterHitEffect
waitforvisualfinish
visible 0
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D420C:: @ 81D420C
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
+DiveAttackWaterDroplets:: @ 81D420C
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1
return
Move_ROCK_BLAST:: @ 81D4223
@@ -9457,64 +9432,64 @@ Move_ROCK_BLAST:: @ 81D4223
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 3
playsewithpan SE_W207, 192
- createsprite gUnknown_83E7548, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
+ createsprite gRockBlastRockSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 25, 257
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1
playsewithpan SE_W088, 63
- createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 0, 0, 20, 24, 14, 2
createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1
- createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
- createsprite gUnknown_83E73CC, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
- createsprite gUnknown_83E73CC, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 5, 0, -20, 24, 14, 1
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, 0, 5, 20, -24, 14, 2
+ createsprite gRockFragmentSpriteTemplate, ANIM_TARGET, 2, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
Move_OVERHEAT:: @ 81D42C0
loadspritegfx ANIM_TAG_SMALL_EMBER
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 18
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 5, 28
waitforvisualfinish
- createvisualtask sub_80BBE10, 5,
+ createvisualtask AnimTask_AllocBackupPalBuffer, 5
waitforvisualfinish
- createvisualtask sub_80BBE6C, 5, 0, 1
+ createvisualtask AnimTask_CopyPalUnfadedToBackup, 5, 0, 1
delay 1
- createvisualtask sub_80BBFA4, 5, 0
+ createvisualtask AnimTask_CopyPalFadedToUnfaded, 5, 0
delay 1
playsewithpan SE_W082, 192
- createvisualtask sub_80BBE6C, 5, 1, 0
+ createvisualtask AnimTask_CopyPalUnfadedToBackup, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 1, 0, 13, 28
createvisualtask AnimTask_ShakeMon, 5, 0, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, 192
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 96, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 128, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 160, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 192, 30, 25, -20
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 224, 30, 25, -20
delay 5
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 96, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 128, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 160, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 192, 30, 25, 0
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 224, 30, 25, 0
delay 5
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
- createsprite gUnknown_83E7860, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 32, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 64, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 96, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 2, 1, 128, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 160, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 192, 30, 25, 10
+ createsprite gOverheatFlameSpriteTemplate, ANIM_ATTACKER, 66, 1, 224, 30, 25, 10
delay 5
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -5, 3, 1, 0
@@ -9529,68 +9504,68 @@ Move_OVERHEAT:: @ 81D42C0
delay 8
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 0
playsewithpan SE_W007, 63
- createvisualtask sub_80BBFA4, 5, 1
+ createvisualtask AnimTask_CopyPalFadedToUnfaded, 5, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, -1, 0, 13, 19026
createvisualtask AnimTask_ShakeMon, 5, 0, 3, 0, 15, 1
waitforvisualfinish
- createvisualtask sub_80BBF08, 5, 0, 1
+ createvisualtask AnimTask_CopyPalUnfadedFromBackup, 5, 0, 1
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 5, 0, 28
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
delay 15
- createvisualtask sub_80BBF08, 5, 1, 0
+ createvisualtask AnimTask_CopyPalUnfadedFromBackup, 5, 1, 0
delay 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 13, 0, 19026
waitforvisualfinish
- createvisualtask sub_80BBE3C, 5,
+ createvisualtask AnimTask_FreeBackupPalBuffer, 5
waitforvisualfinish
end
Move_HYDRO_CANNON:: @ 81D45B2
loadspritegfx ANIM_TAG_WATER_ORB
loadspritegfx ANIM_TAG_WATER_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W057, 192
- createsprite gUnknown_83E5A38, ANIM_TARGET, 2,
+ createsprite gHydroCannonChargeSpriteTemplate, ANIM_TARGET, 2,
delay 10
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
delay 30
panse_1B SE_W056, 192, 63, 2, 0
- call gUnknown_81D467C
+ call HydroCannonBeam
createvisualtask AnimTask_ShakeMon, 5, 1, 10, 0, 40, 1
- createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
- call gUnknown_81D467C
- createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
- call gUnknown_81D467C
- createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
- call gUnknown_81D467C
- createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
- call gUnknown_81D467C
- createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
- call gUnknown_81D467C
- createsprite gUnknown_83E7C38, ANIM_TARGET, 2, 0, 0, 1, 0
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
+ call HydroCannonBeam
+ createsprite gWaterHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 0
waitforvisualfinish
- createvisualtask sub_80BA0E8, 2, 257, 257, 257
+ createvisualtask AnimTask_InvertScreenColor, 2, 257, 257, 257
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D467C:: @ 81D467C
- createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+HydroCannonBeam:: @ 81D467C
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
delay 1
- createsprite gUnknown_83E5A50, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
+ createsprite gHydroCannonBeamSpriteTemplate, ANIM_TARGET, 2, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:: @ 81D46E4
@@ -9598,11 +9573,11 @@ Move_ASTONISH:: @ 81D46E4
playsewithpan SE_W227, 192
createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 6
delay 25
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1
playsewithpan SE_W166, 63
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
- createvisualtask sub_80A9A20, 3,
+ createvisualtask AnimTask_StretchTargetUp, 3,
waitforvisualfinish
end
@@ -9610,80 +9585,79 @@ Move_SEISMIC_TOSS:: @ 81D472C
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ROCKS
setarg 7, 0
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
waitforvisualfinish
createvisualtask AnimTask_GetSeismicTossDamageLevel, 3,
delay 1
fadetobg 17
waitbgfadeout
- createvisualtask sub_80B5188, 3,
+ createvisualtask AnimTask_MoveSeismicTossBg, 3
playsewithpan SE_W327, 0
waitbgfadein
waitforvisualfinish
- createvisualtask sub_80B51EC, 3,
- jumpargeq 7, 0, gUnknown_81D477F
- jumpargeq 7, 1, gUnknown_81D4790
- jumpargeq 7, 2, gUnknown_81D47A8
-
-gUnknown_81D4774:: @ 81D4774
+ createvisualtask AnimTask_SeismicTossBgAccelerateDownAtEnd, 3
+ jumpargeq 7, 0, SeismicTossWeak
+ jumpargeq 7, 1, SeismicTossMedium
+ jumpargeq 7, 2, SeismicTossStrong
+SeismicTossContinue:: @ 81D4774
restorebg
waitbgfadeout
setarg 7, 4095
waitbgfadein
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
-gUnknown_81D477F:: @ 81D477F
- call gUnknown_81D47C7
+SeismicTossWeak:: @ 81D477F
+ call SeismicTossRockScatter1
delay 16
- call gUnknown_81D4828
- goto gUnknown_81D4774
+ call SeismicTossRockScatter2
+ goto SeismicTossContinue
-gUnknown_81D4790:: @ 81D4790
- call gUnknown_81D47C7
+SeismicTossMedium:: @ 81D4790
+ call SeismicTossRockScatter1
delay 14
- call gUnknown_81D4828
+ call SeismicTossRockScatter2
delay 14
- call gUnknown_81D47C7
- goto gUnknown_81D4774
+ call SeismicTossRockScatter1
+ goto SeismicTossContinue
-gUnknown_81D47A8:: @ 81D47A8
- call gUnknown_81D4828
+SeismicTossStrong:: @ 81D47A8
+ call SeismicTossRockScatter2
delay 10
- call gUnknown_81D47C7
+ call SeismicTossRockScatter1
delay 10
- call gUnknown_81D4828
+ call SeismicTossRockScatter2
delay 10
- call gUnknown_81D47C7
- goto gUnknown_81D4774
+ call SeismicTossRockScatter1
+ goto SeismicTossContinue
-gUnknown_81D47C7:: @ 81D47C7
+SeismicTossRockScatter1:: @ 81D47C7
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, -10, -8, 1, 1
playsewithpan SE_W070, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 27, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 28, 3, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 30, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 12, 25, 4, 4
return
-gUnknown_81D4828:: @ 81D4828
+SeismicTossRockScatter2:: @ 81D4828
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 10, -8, 1, 1
playsewithpan SE_W088, 63
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 5, 1
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 32, 3, 4
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 31, 2, 2
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 28, 2, 3
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 30, 4, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 32, 3, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 31, 2, 2
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 28, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 12, 30, 4, 3
return
Move_MAGIC_COAT:: @ 81D4889
loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W112, 192, 15
- createsprite gUnknown_83E6E70, ANIM_ATTACKER, 3, 40, 0, 10170
+ createsprite gMagicCoatWallSpriteTemplate, ANIM_ATTACKER, 3, 40, 0, 10170
waitforvisualfinish
delay 1
blendoff
@@ -9697,11 +9671,11 @@ Move_WATER_PULSE:: @ 81D48A6
playsewithpan SE_W145C, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 0, 7, 29472
delay 10
- createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
- createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
- createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
- createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
- createsprite gUnknown_83E5B70, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 100, 100, 8, 1, 20, 40, 0
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 20, 100, 16, 2, 10, 35, 1
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 200, 80, 8, 1, 40, 20, 0
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 80, 60, 10, 3, 20, 50, 0
+ createsprite gWaterPulseBubbleSpriteTemplate, ANIM_ATTACKER, 66, 140, 100, 16, 1, 20, 30, 1
playsewithpan SE_W145C, 63
waitforvisualfinish
playsewithpan SE_W202, 192
@@ -9717,12 +9691,12 @@ Move_WATER_PULSE:: @ 81D48A6
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 7, 0, 29472
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Move_PSYCHO_BOOST:: @ 81D499B
loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
- monbg 2
+ monbg ANIM_ATK_PARTNER
fadetobg 3
waitbgfadeout
createvisualtask AnimTask_FadeScreenToWhite, 5,
@@ -9735,16 +9709,16 @@ Move_PSYCHO_BOOST:: @ 81D499B
delay 10
createvisualtask AnimTask_ShakeMon, 2, 0, 3, 0, 240, 0
loopsewithpan SE_W060B, 192, 14, 10
- createsprite gUnknown_83E71D0, ANIM_ATTACKER, 2,
+ createsprite gPsychoBoostOrbSpriteTemplate, ANIM_ATTACKER, 2
delay 110
loopsewithpan SE_W060B, 192, 7, 10
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, -8, 1, 24, 1
playsewithpan SE_W043, 63
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
Move_KNOCK_OFF:: @ 81D4A0F
@@ -9769,9 +9743,9 @@ Move_KNOCK_OFF:: @ 81D4A0F
end
Move_DOOM_DESIRE:: @ 81D4A9F
- createvisualtask sub_80B8B38, 2,
+ createvisualtask GetIsDoomDesireHitTurn, 2
delay 1
- monbg 2
+ monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 0
waitforvisualfinish
@@ -9783,7 +9757,7 @@ Move_DOOM_DESIRE:: @ 81D4A9F
createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, 1, 1
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 0
waitforvisualfinish
- clearmonbg 2
+ clearmonbg ANIM_ATK_PARTNER
blendoff
end
loadspritegfx ANIM_TAG_EXPLOSION
@@ -9820,12 +9794,12 @@ Move_DOOM_DESIRE:: @ 81D4A9F
Move_SKY_UPPERCUT:: @ 81D4BC1
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
fadetobg 17
waitbgfadeout
playsewithpan SE_W327, 192
- createvisualtask sub_80B1530, 5, 55
+ createvisualtask AnimTask_MoveSkyUppercutBg, 5, 55
waitbgfadein
setalpha 12, 8
delay 38
@@ -9854,7 +9828,7 @@ Move_SKY_UPPERCUT:: @ 81D4BC1
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6
delay 4
createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 6
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
@@ -9879,7 +9853,7 @@ Move_TWISTER:: @ 81D4D0E
loadspritegfx ANIM_TAG_LEAF
loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ROCKS
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
playsewithpan SE_W239, 63
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 120, 70, 5, 70, 30
@@ -9889,16 +9863,16 @@ Move_TWISTER:: @ 81D4D0E
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 60, 7, 60, 30
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 55, 10, 60, 30
delay 3
- createsprite gUnknown_83E7578, ANIM_TARGET, 2, 100, 50, 4, 50, 26
+ createsprite gTwisterRockSpriteTemplate, ANIM_TARGET, 2, 100, 50, 4, 50, 26
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 105, 25, 8, 60, 20
delay 1
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 40, 10, 48, 30
delay 3
- createsprite gUnknown_83E7578, ANIM_TARGET, 2, 120, 30, 6, 45, 25
+ createsprite gTwisterRockSpriteTemplate, ANIM_TARGET, 2, 120, 30, 6, 45, 25
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 115, 35, 10, 60, 30
delay 3
- createsprite gUnknown_83E7578, ANIM_TARGET, 2, 105, 20, 8, 40, 0
+ createsprite gTwisterRockSpriteTemplate, ANIM_TARGET, 2, 105, 20, 8, 40, 0
delay 3
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 20, 255, 15, 32, 0
createsprite gTwisterLeafParticleSpriteTemplate, ANIM_TARGET, 2, 110, 10, 8, 32, 20
@@ -9908,16 +9882,16 @@ Move_TWISTER:: @ 81D4D0E
createvisualtask AnimTask_ShakeMonInPlace, 2, 1, 3, 0, 12, 1
createvisualtask AnimTask_ShakeMonInPlace, 2, 3, 3, 0, 12, 1
delay 4
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
playsewithpan SE_W004, 63
delay 4
- createsprite gUnknown_83E7C50, ANIM_TARGET, 3, 1, 3
+ createsprite gRandomPosHitSplatSpriteTemplate, ANIM_TARGET, 3, 1, 3
playsewithpan SE_W004, 63
delay 4
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 32, 20, 1, 3
playsewithpan SE_W004, 63
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -9925,11 +9899,11 @@ Move_MAGICAL_LEAF:: @ 81D4E6D
loadspritegfx ANIM_TAG_LEAF
loadspritegfx ANIM_TAG_RAZOR_LEAF
loadspritegfx ANIM_TAG_IMPACT
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
loopsewithpan SE_W077, 192, 10, 5
- createvisualtask sub_80A41C4, 5,
+ createvisualtask AnimTask_CycleMagicalLeafPal, 5
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -3, -2, 10
delay 2
createsprite gRazorLeafParticleSpriteTemplate, ANIM_ATTACKER, 2, -1, -1, 15
@@ -9961,7 +9935,7 @@ Move_MAGICAL_LEAF:: @ 81D4E6D
delay 20
setarg 7, 65535
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -9969,101 +9943,98 @@ Move_ICE_BALL:: @ 81D4F8E
loadspritegfx ANIM_TAG_ICE_CHUNK
loadspritegfx ANIM_TAG_ICE_CRYSTALS
createvisualtask AnimTask_GetRolloutCounter, 5, 0
- jumpargeq 0, 4, gUnknown_81D5005
-
-gUnknown_81D4FA5:: @ 81D4FA5
+ jumpargeq 0, 4, IceBallSetIceBg
+IceBallContinue:: @ 81D4FA5
playsewithpan SE_W196, 192
- createsprite gUnknown_83E665C, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
+ createsprite gIceBallChunkSpriteTemplate, ANIM_TARGET, 2, 15, 0, -12, -16, 30, -40
delay 28
playsewithpan SE_W280, 63
createvisualtask AnimTask_GetRolloutCounter, 5, 0
- jumpargeq 0, 0, gUnknown_81D5016
- jumpargeq 0, 1, gUnknown_81D5045
- jumpargeq 0, 2, gUnknown_81D507E
- jumpargeq 0, 3, gUnknown_81D50C1
- jumpargeq 0, 4, gUnknown_81D5109
-
-gUnknown_81D4FF3:: @ 81D4FF3
+ jumpargeq 0, 0, IceBallWeakest
+ jumpargeq 0, 1, IceBallWeak
+ jumpargeq 0, 2, IceBallMediun
+ jumpargeq 0, 3, IceBallStrong
+ jumpargeq 0, 4, IceBallStrongest
+IceBallContinue2:: @ 81D4FF3
createvisualtask AnimTask_GetRolloutCounter, 5, 0
- jumpargeq 0, 4, gUnknown_81D500C
-
-gUnknown_81D5004:: @ 81D5004
+ jumpargeq 0, 4, IceBallUnsetIceBg
+IceBallEnd:: @ 81D5004
end
-gUnknown_81D5005:: @ 81D5005
+IceBallSetIceBg:: @ 81D5005
fadetobg 15
- goto gUnknown_81D4FA5
+ goto IceBallContinue
-gUnknown_81D500C:: @ 81D500C
+IceBallUnsetIceBg:: @ 81D500C
waitbgfadein
delay 45
restorebg
waitbgfadein
- goto gUnknown_81D5004
-
-gUnknown_81D5016:: @ 81D5016
- createvisualtask sub_8099BD4, 2, 0, 1, 8, 1, 0
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- goto gUnknown_81D4FF3
-
-gUnknown_81D5045:: @ 81D5045
- createvisualtask sub_8099BD4, 2, 0, 1, 10, 1, 0
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- goto gUnknown_81D4FF3
-
-gUnknown_81D507E:: @ 81D507E
- createvisualtask sub_8099BD4, 2, 0, 1, 14, 1, 0
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- goto gUnknown_81D4FF3
-
-gUnknown_81D50C1:: @ 81D50C1
- createvisualtask sub_8099BD4, 2, 0, 1, 18, 1, 0
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- goto gUnknown_81D4FF3
-
-gUnknown_81D5109:: @ 81D5109
- createvisualtask sub_8099BD4, 2, 0, 1, 30, 1, 0
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- call gUnknown_81D5151
- goto gUnknown_81D4FF3
-
-gUnknown_81D5151:: @ 81D5151
- createsprite gUnknown_83E6674, ANIM_TARGET, 4, -12, -16
+ goto IceBallEnd
+
+IceBallWeakest:: @ 81D5016
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 8, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ goto IceBallContinue2
+
+IceBallWeak:: @ 81D5045
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 10, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ goto IceBallContinue2
+
+IceBallMediun:: @ 81D507E
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 14, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ goto IceBallContinue2
+
+IceBallStrong:: @ 81D50C1
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 18, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ goto IceBallContinue2
+
+IceBallStrongest:: @ 81D5109
+ createvisualtask AnimTask_ShakeTargetBasedOnMovePowerOrDmg, 2, 0, 1, 30, 1, 0
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ call IceBallImpactShard
+ goto IceBallContinue2
+
+IceBallImpactShard:: @ 81D5151
+ createsprite gIceBallImpactShardSpriteTemplate, ANIM_TARGET, 4, -12, -16
return
Move_WEATHER_BALL:: @ 81D515D
@@ -10071,7 +10042,7 @@ Move_WEATHER_BALL:: @ 81D515D
createsprite gVerticalDipSpriteTemplate, ANIM_ATTACKER, 2, 8, 1, 0
delay 8
playsewithpan SE_W207, 192
- createsprite gSpriteTemplate_83BF434, ANIM_ATTACKER, 2,
+ createsprite gWeatherBallUpSpriteTemplate, ANIM_ATTACKER, 2
waitforvisualfinish
delay 15
playsewithpan SE_W197, 0
@@ -10079,15 +10050,15 @@ Move_WEATHER_BALL:: @ 81D515D
waitforvisualfinish
createvisualtask AnimTask_GetWeather, 2,
delay 1
- jumpargeq 7, 0, gUnknown_81D51C8
- jumpargeq 7, 1, gUnknown_81D5205
- jumpargeq 7, 2, gUnknown_81D5269
- jumpargeq 7, 3, gUnknown_81D52CD
- jumpargeq 7, 4, gUnknown_81D536D
+ jumpargeq 7, 0, WeatherBallNormal
+ jumpargeq 7, 1, WeatherBallFire
+ jumpargeq 7, 2, WeatherBallWater
+ jumpargeq 7, 3, WeatherBallSandstorm
+ jumpargeq 7, 4, WeatherBallIce
-gUnknown_81D51C8:: @ 81D51C8
+WeatherBallNormal:: @ 81D51C8
loadspritegfx ANIM_TAG_IMPACT
- createsprite gSpriteTemplate_83BF44C, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallNormalDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 4, -10, 0, 1, 2
@@ -10095,15 +10066,15 @@ gUnknown_81D51C8:: @ 81D51C8
waitforvisualfinish
end
-gUnknown_81D5205:: @ 81D5205
+WeatherBallFire:: @ 81D5205
loadspritegfx ANIM_TAG_SMALL_EMBER
- createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
+ createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 40, 10
playsewithpan SE_W172, 63
delay 10
- createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
+ createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W172, 63
delay 10
- createsprite gUnknown_83E5E14, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallFireDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W172, 63
waitforvisualfinish
playsewithpan SE_W172B, 63
@@ -10111,15 +10082,15 @@ gUnknown_81D5205:: @ 81D5205
waitforvisualfinish
end
-gUnknown_81D5269:: @ 81D5269
+WeatherBallWater:: @ 81D5269
loadspritegfx ANIM_TAG_SMALL_BUBBLES
- createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
+ createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, 63
delay 8
- createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
+ createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -20, 20
playsewithpan SE_W152, 63
delay 13
- createsprite gUnknown_83E5BA0, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallWaterDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W152, 63
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 8, 1
@@ -10127,41 +10098,41 @@ gUnknown_81D5269:: @ 81D5269
waitforvisualfinish
end
-gUnknown_81D52CD:: @ 81D52CD
+WeatherBallSandstorm:: @ 81D52CD
loadspritegfx ANIM_TAG_ROCKS
- createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
+ createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, 63
delay 5
- createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
+ createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, -40, 20
playsewithpan SE_W088, 63
delay 14
- createsprite gUnknown_83E7590, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
+ createsprite gWeatherBallRockDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 1, 0, 0
playsewithpan SE_W088, 63
waitforvisualfinish
playsewithpan SE_W070, 63
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, -12, 27, 2, 3
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, 8, 28, 3, 4
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, -4, 30, 2, 3
- createsprite gUnknown_83E7560, ANIM_TARGET, 2, 12, 25, 4, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -12, 27, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 8, 28, 3, 4
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, -4, 30, 2, 3
+ createsprite gRockScatterSpriteTemplate, ANIM_TARGET, 2, 12, 25, 4, 4
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
waitforvisualfinish
end
-gUnknown_81D536D:: @ 81D536D
+WeatherBallIce:: @ 81D536D
loadspritegfx ANIM_TAG_HAIL
loadspritegfx ANIM_TAG_ICE_CRYSTALS
- createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
+ createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, 63
delay 10
- createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
+ createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 40, 0
playsewithpan SE_W258, 63
delay 10
- createsprite gUnknown_83E65BC, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
+ createsprite gWeatherBallIceDownSpriteTemplate, ANIM_TARGET, 2, -30, -100, 25, 25, 0, 0
playsewithpan SE_W258, 63
waitforvisualfinish
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 8, 1
playsewithpan SE_W196, 63
- call gUnknown_81D540A
+ call IceCrystalEffectShort
waitforvisualfinish
end
@@ -10177,110 +10148,112 @@ Move_COUNT:: @ 81D53D9
blendoff
end
-gUnknown_81D540A:: @ 81D540A
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 0
+IceCrystalEffectShort:: @ 81D540A
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -10, -10, 0
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 10, 20, 0
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 0
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -5, 10, 0
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 17, -12, 0
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, -15, 15, 0
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 0
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 0, 0, 0
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 0
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, 20, 2, 0
playsewithpan SE_W196, 63
return
-gUnknown_81D548E:: @ 81D548E
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -10, -10, 1
+IceCrystalEffectLong:: @ 81D548E
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -10, -10, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 10, 20, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 10, 20, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -29, 0, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -29, 0, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 29, -20, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 29, -20, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -5, 10, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -5, 10, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 17, -12, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 17, -12, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, -20, 0, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, -20, 0, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, -15, 15, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, -15, 15, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 26, -5, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 26, -5, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63F8, ANIM_TARGET, 2, 0, 0, 1
+ createsprite gIceCrystalHitSmallSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1
playsewithpan SE_W196, 63
delay 4
- createsprite gUnknown_83E63E0, ANIM_TARGET, 2, 20, 2, 1
+ createsprite gIceCrystalHitLargeSpriteTemplate, ANIM_TARGET, 2, 20, 2, 1
playsewithpan SE_W196, 63
return
+
+IceSpikesEffectShort: @ Unused
loopsewithpan SE_W196, 63, 6, 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 0, 24, 0
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 0
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 8, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -8, 24, 0
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 0
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 16, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -16, 24, 0
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 0
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 24, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -24, 24, 0
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 0
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 32, 24, 0
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -32, 24, 0
return
-gUnknown_81D55E2:: @ 81D55E2
+IceSpikesEffectLong:: @ 81D55E2
loopsewithpan SE_W196, 63, 6, 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 0, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 0, 24, 1
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 8, 24, 1
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -8, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 8, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -8, 24, 1
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 16, 24, 1
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -16, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 16, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -16, 24, 1
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 24, 24, 1
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -24, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 24, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -24, 24, 1
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 32, 24, 1
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -32, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 32, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -32, 24, 1
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 40, 24, 1
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -40, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 40, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -40, 24, 1
delay 4
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, 48, 24, 1
- createsprite gUnknown_83E647C, ANIM_TARGET, 2, -48, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, 48, 24, 1
+ createsprite gIceGroundSpikeSpriteTemplate, ANIM_TARGET, 2, -48, 24, 1
return
-gUnknown_81D569E:: @ 81D569E
+GrantingStarsEffect:: @ 81D569E
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60
delay 8
createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60
delay 8
return
-gUnknown_81D56C9:: @ 81D56C9
+HealingEffect:: @ 81D56C9
playsewithpan SE_W071B, 192
createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0
delay 7
@@ -10292,7 +10265,7 @@ gUnknown_81D56C9:: @ 81D56C9
delay 7
return
-gUnknown_81D5712:: @ 81D5712
+HealingEffect2:: @ 81D5712
playsewithpan SE_W071B, 63
createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0
delay 7
@@ -10304,7 +10277,7 @@ gUnknown_81D5712:: @ 81D5712
delay 7
return
-gUnknown_81D575B:: @ 81D575B
+PoisonBubblesEffect:: @ 81D575B
createsprite gPoisonBubbleSpriteTemplate, ANIM_TARGET, 2, 10, 10, 0
playsewithpan SE_W092, 63
delay 6
@@ -10324,7 +10297,7 @@ gUnknown_81D575B:: @ 81D575B
playsewithpan SE_W092, 63
return
-gUnknown_81D57CC:: @ 81D57CC
+WaterBubblesEffectShort:: @ 81D57CC
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 0
playsewithpan SE_W145C, 63
delay 6
@@ -10344,7 +10317,7 @@ gUnknown_81D57CC:: @ 81D57CC
playsewithpan SE_W145C, 63
return
-gUnknown_81D583D:: @ 81D583D
+WaterBubblesEffectLong:: @ 81D583D
createsprite gWaterBubbleSpriteTemplate, ANIM_ATTACKER, 2, 10, 10, 1
playsewithpan SE_W145C, 63
delay 6
@@ -10370,7 +10343,7 @@ gUnknown_81D583D:: @ 81D583D
playsewithpan SE_W145C, 63
return
-gUnknown_81D58D4:: @ 81D58D4
+ElectricityEffect:: @ 81D58D4
playsewithpan SE_W085B, 63
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, 5, 0, 5, 0
delay 2
@@ -10389,7 +10362,7 @@ gUnknown_81D58D4:: @ 81D58D4
createsprite gElectricitySpriteTemplate, ANIM_TARGET, 2, -20, 15, 5, 1
return
-gUnknown_81D595F:: @ 81D595F
+ConfusionEffect:: @ 81D595F
loopsewithpan SE_W146, 63, 13, 6
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 0, 3, 90
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 51, 3, 90
@@ -10398,67 +10371,65 @@ gUnknown_81D595F:: @ 81D595F
createsprite gConfusionDuckSpriteTemplate, ANIM_TARGET, 2, 0, -15, 204, 3, 90
return
-gUnknown_81D59BB:: @ 81D59BB
+SetPsychicBackground:: @ 81D59BB
fadetobg 3
waitbgfadeout
createvisualtask AnimTask_SetPsychicBackground, 5,
waitbgfadein
return
-gUnknown_81D59C7:: @ 81D59C7
+UnsetPsychicBg:: @ 81D59C7
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
return
-gUnknown_81D59CF:: @ 81D59CF
- jumpifcontest gUnknown_81D59E8
+SetSkyBg:: @ 81D59CF
+ jumpifcontest SetSkyBgContest
fadetobg 18
waitbgfadeout
- createvisualtask sub_80BB82C, 5, -2304, 768, 1, -1
-
-gUnknown_81D59E6:: @ 81D59E6
+ createvisualtask AnimTask_StartSlidingBg, 5, -2304, 768, 1, -1
+SetSkyBgContinue:: @ 81D59E6
waitbgfadein
return
-gUnknown_81D59E8:: @ 81D59E8
+SetSkyBgContest:: @ 81D59E8
fadetobg 19
waitbgfadeout
- createvisualtask sub_80BB82C, 5, 2304, 768, 0, -1
- goto gUnknown_81D59E6
+ createvisualtask AnimTask_StartSlidingBg, 5, 2304, 768, 0, -1
+ goto SetSkyBgContinue
-gUnknown_81D59FF:: @ 81D59FF
+UnsetSkyBg:: @ 81D59FF
restorebg
waitbgfadeout
setarg 7, 65535
waitbgfadein
return
-gUnknown_81D5A07:: @ 81D5A07
+SetSolarbeamBg:: @ 81D5A07
createvisualtask AnimTask_IsContest, 2,
- jumpargeq 7, 1, gUnknown_81D5A2C
+ jumpargeq 7, 1, SetSolarbeamBgContest
createvisualtask AnimTask_IsTargetPlayerSide, 2,
- jumpargeq 7, 0, gUnknown_81D5A3A
- goto gUnknown_81D5A33
-
-gUnknown_81D5A2A:: @ 81D5A2A
+ jumpargeq 7, 0, SetSolarbeamBgOpponent
+ goto SetSolarbeamBgPlayer
+SetSolarbeamBgContinue:: @ 81D5A2A
waitbgfadein
return
-gUnknown_81D5A2C:: @ 81D5A2C
- fadetobg 26
- goto gUnknown_81D5A2A
+SetSolarbeamBgContest:: @ 81D5A2C
+ fadetobg BG_SOLARBEAM_CONTESTS
+ goto SetSolarbeamBgContinue
-gUnknown_81D5A33:: @ 81D5A33
- fadetobg 25
- goto gUnknown_81D5A2A
+SetSolarbeamBgPlayer:: @ 81D5A33
+ fadetobg BG_SOLARBEAM_PLAYER
+ goto SetSolarbeamBgContinue
-gUnknown_81D5A3A:: @ 81D5A3A
- fadetobg 24
- goto gUnknown_81D5A2A
+SetSolarbeamBgOpponent:: @ 81D5A3A
+ fadetobg BG_SOLARBEAM_OPPONENT
+ goto SetSolarbeamBgContinue
-gUnknown_81D5A41:: @ 81D5A41
+UnsetSolarbeamBg:: @ 81D5A41
restorebg
waitbgfadein
return
@@ -10471,20 +10442,20 @@ Status_Poison:: @ 81D5A44
Status_Confusion:: @ 81D5A6F
loadspritegfx ANIM_TAG_DUCK
- call gUnknown_81D595F
+ call ConfusionEffect
end
Status_Burn:: @ 81D5A78
loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W172, 63
- call gUnknown_81D5A90
- call gUnknown_81D5A90
- call gUnknown_81D5A90
+ call BurnFlame
+ call BurnFlame
+ call BurnFlame
waitforvisualfinish
end
-gUnknown_81D5A90:: @ 81D5A90
- createsprite gUnknown_83E5D7C, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
+BurnFlame:: @ 81D5A90
+ createsprite gBurnFlameSpriteTemplate, ANIM_TARGET, 2, -24, 24, 24, 24, 20, 1, 1
delay 4
return
@@ -10511,55 +10482,55 @@ Status_Sleep:: @ 81D5ADD
Status_Paralysis:: @ 81D5B09
loadspritegfx ANIM_TAG_SPARK_2
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 10, 1
- call gUnknown_81D58D4
+ call ElectricityEffect
end
Status_Freeze:: @ 81D5B23
playsewithpan SE_W196, 0
loadspritegfx ANIM_TAG_ICE_CUBE
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
waitplaysewithpan SE_W258, 63, 17
- createvisualtask sub_80783FC, 2,
+ createvisualtask AnimTask_FrozenIceCube, 2,
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Status_Curse:: @ 81D5B3E
loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
- monbg 3
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, 63
- createsprite gUnknown_83E7698, ANIM_TARGET, 2,
+ createsprite gCurseGhostSpriteTemplate, ANIM_TARGET, 2,
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
Status_Nightmare:: @ 81D5B63
loadspritegfx ANIM_TAG_DEVIL
- monbg 3
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, 63
- createsprite gUnknown_83E76B0, ANIM_TARGET, 2,
+ createsprite gNightmareDevilSpriteTemplate, ANIM_TARGET, 2
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 14, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
General_CastformChange:: @ 81D5B88
createvisualtask AnimTask_IsMonInvisible, 2,
- jumpargeq 7, 1, gUnknown_81D5BB4
- goto gUnknown_81D5B9C
+ jumpargeq 7, 1, CastformChangeSkipAnim
+ goto CastformChangeContinue
-gUnknown_81D5B9C:: @ 81D5B9C
- monbg 0
+CastformChangeContinue:: @ 81D5B9C
+ monbg ANIM_ATTACKER
playsewithpan SE_W100, 192
waitplaysewithpan SE_W107, 192, 48
createvisualtask AnimTask_TransformMon, 2, 1
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
end
-gUnknown_81D5BB4:: @ 81D5BB4
+CastformChangeSkipAnim:: @ 81D5BB4
createvisualtask AnimTask_CastformGfxChange, 2, 1
end
@@ -10569,16 +10540,16 @@ General_StatsChange:: @ 81D5BBE
end
General_SubstituteFade:: @ 81D5BC7
- monbg 0
- createvisualtask sub_80F15C8, 5,
+ monbg ANIM_ATTACKER
+ createvisualtask AnimTask_SubstituteFadeToInvisible, 5
createvisualtask AnimTask_BlendSelected, 10, 2, 0, 0, 16, RGB_WHITE
waitforvisualfinish
delay 1
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
delay 2
blendoff
createvisualtask AnimTask_BlendSelected, 10, 2, 0, 0, 0, RGB_WHITE
- createvisualtask sub_80F1420, 2, 1
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, 1
end
General_SubstituteAppear:: @ 81D5C04
@@ -10605,13 +10576,13 @@ General_ItemKnockoff:: @ 81D5C54
General_TurnTrap:: @ 81D5C5F
createvisualtask AnimTask_GetTrappedMoveAnimId, 5,
- jumpargeq 0, 1, gUnknown_81D5CD3
- jumpargeq 0, 2, gUnknown_81D5CF8
- jumpargeq 0, 3, gUnknown_81D5D4C
- jumpargeq 0, 4, gUnknown_81D5DA9
- goto gUnknown_81D5C8B
+ jumpargeq 0, 1, Status_FireSpin
+ jumpargeq 0, 2, Status_Whirlpool
+ jumpargeq 0, 3, Status_Clamp
+ jumpargeq 0, 4, Status_SandTomb
+ goto Status_BindWrap
-gUnknown_81D5C8B:: @ 81D5C8B
+Status_BindWrap:: @ 81D5C8B
loadspritegfx ANIM_TAG_TENDRILS
loopsewithpan SE_W010, 63, 6, 2
createsprite gConstrictBindingSpriteTemplate, ANIM_TARGET, 4, 0, 16, 0, 1
@@ -10625,42 +10596,42 @@ gUnknown_81D5C8B:: @ 81D5C8B
waitforvisualfinish
end
-gUnknown_81D5CD3:: @ 81D5CD3
+Status_FireSpin:: @ 81D5CD3
loadspritegfx ANIM_TAG_SMALL_EMBER
playsewithpan SE_W221B, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
- call gUnknown_81C885F
- call gUnknown_81C885F
+ call FireSpinEffect
+ call FireSpinEffect
waitforvisualfinish
stopsound
end
-gUnknown_81D5CF8:: @ 81D5CF8
+Status_Whirlpool:: @ 81D5CF8
loadspritegfx ANIM_TAG_WATER_ORB
- monbg 3
+ monbg ANIM_DEF_PARTNER
monbgprio_28 1
setalpha 12, 8
delay 0
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 23968
playsewithpan SE_W250, 63
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
- call gUnknown_81CFB92
- call gUnknown_81CFB92
+ call WhirlpoolEffect
+ call WhirlpoolEffect
delay 12
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 23968
waitforvisualfinish
stopsound
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
end
-gUnknown_81D5D4C:: @ 81D5D4C
+Status_Clamp:: @ 81D5D4C
loadspritegfx ANIM_TAG_CLAMP
loadspritegfx ANIM_TAG_IMPACT
monbg 1
setalpha 12, 8
playsewithpan SE_W011, 63
- createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
- createsprite gUnknown_83E7948, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, -32, 0, 2, 819, 0, 10
+ createsprite gClampJawSpriteTemplate, ANIM_ATTACKER, 2, 32, 0, 6, -819, 0, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, 1, 3, 0, 5, 1
@@ -10670,13 +10641,13 @@ gUnknown_81D5D4C:: @ 81D5D4C
waitforvisualfinish
end
-gUnknown_81D5DA9:: @ 81D5DA9
+Status_SandTomb:: @ 81D5DA9
loadspritegfx ANIM_TAG_MUD_SAND
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 7, 563
createvisualtask AnimTask_ShakeMon, 5, 1, 0, 2, 30, 1
playsewithpan SE_W328, 63
- call gUnknown_81D2DE3
- call gUnknown_81D2DE3
+ call SandTombSwirlingDirt
+ call SandTombSwirlingDirt
delay 22
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 7, 0, 563
waitforvisualfinish
@@ -10688,16 +10659,16 @@ General_ItemEffect:: @ 81D5DF2
loadspritegfx ANIM_TAG_SPARKLE_2
delay 0
playsewithpan SE_W036, 192
- createvisualtask sub_8099A78, 2, 16, 128, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 192
- createvisualtask sub_8099A78, 2, 16, 128, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 192
- createvisualtask sub_8099A78, 2, 16, 128, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W234, 192
- call gUnknown_81D569E
+ call GrantingStarsEffect
waitforvisualfinish
playsewithpan SE_REAPOKE, 192
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, 26609
@@ -10707,7 +10678,7 @@ General_ItemEffect:: @ 81D5DF2
General_SmokeballEscape:: @ 81D5E66
loadspritegfx ANIM_TAG_PINK_CLOUD
- monbg 0
+ monbg ANIM_ATTACKER
setalpha 12, 4
delay 0
playsewithpan SE_BOWA2, 63
@@ -10723,7 +10694,7 @@ General_SmokeballEscape:: @ 81D5E66
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 124, 2, 14, -20, 30
delay 4
playsewithpan SE_BOWA2, 63
- createvisualtask sub_80B78E0, 2, 2
+ createvisualtask AnimTask_AttackerFadeToInvisible, 2, 2
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 123, 3, 4, 4, 30
delay 14
playsewithpan SE_BOWA2, 63
@@ -10737,7 +10708,7 @@ General_SmokeballEscape:: @ 81D5E66
delay 0
createsprite gSmokeBallEscapeCloudSpriteTemplate, ANIM_ATTACKER, 118, 3, 0, 0, 46
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
invisible 0
delay 0
blendoff
@@ -10746,7 +10717,7 @@ General_SmokeballEscape:: @ 81D5E66
General_HangedOn:: @ 81D5F42
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 7, 0, 9, 31
playsewithpan SE_W082, 192
- createvisualtask sub_80E1C48, 5, 30, 128, 0, 1, 2, 0, 1
+ createvisualtask AnimTask_SlideMonForFocusBand, 5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 2, 4, 9, 0, 31
waitforvisualfinish
@@ -10759,8 +10730,8 @@ General_Rain:: @ 81D5F8F
playsewithpan SE_W240, 192
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 2, 0, 4, RGB_BLACK
waitforvisualfinish
- createvisualtask sub_80AABC0, 2, 0, 3, 60
- createvisualtask sub_80AABC0, 2, 0, 3, 60
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
+ createvisualtask AnimTask_CreateRaindrops, 2, 0, 3, 60
delay 50
waitforvisualfinish
createvisualtask AnimTask_BlendSelected, 10, 1 | (0xF << 7), 2, 4, 0, RGB_BLACK
@@ -10795,7 +10766,7 @@ General_MonHit:: @ 81D5FF5
General_ItemSteal:: @ 81D6026
loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_80BC0FC, 2,
+ createvisualtask AnimTask_SetAnimAttackerAndTargetForEffectAtk, 2
createvisualtask AnimTask_TargetToEffectBattler, 2,
delay 1
createsprite gItemStealSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2, -1
@@ -10803,35 +10774,35 @@ General_ItemSteal:: @ 81D6026
General_SnatchMove:: @ 81D604B
loadspritegfx ANIM_TAG_ITEM_BAG
- createvisualtask sub_80BC060, 2,
- call gUnknown_81D6476
+ createvisualtask AnimTask_SetAnimAttackerAndTargetForEffectTgt, 2
+ call SnatchMoveTrySwapFromSubstitute
delay 1
createvisualtask AnimTask_SwayMon, 2, 0, 5, 5120, 4, 1
waitforvisualfinish
createvisualtask AnimTask_IsTargetSameSide, 2,
- jumpargeq 7, 0, gUnknown_81D6089
- goto gUnknown_81D6099
+ jumpargeq 7, 0, SnatchOpposingMonMove
+ goto SnatchPartnerMonMove
-gUnknown_81D6082:: @ 81D6082
+SnatchMoveContinue:: @ 81D6082
waitforvisualfinish
- call gUnknown_81D6496
+ call SnatchMoveTrySwapToSubstitute
end
-gUnknown_81D6089:: @ 81D6089
+SnatchOpposingMonMove:: @ 81D6089
playsewithpan SE_W104, 192
createvisualtask AnimTask_SnatchOpposingMonMove, 2,
- goto gUnknown_81D6082
+ goto SnatchMoveContinue
-gUnknown_81D6099:: @ 81D6099
+SnatchPartnerMonMove:: @ 81D6099
playsewithpan SE_W104, 192
createvisualtask AnimTask_SnatchPartnerMove, 2,
- goto gUnknown_81D6082
+ goto SnatchMoveContinue
General_FutureSightHit:: @ 81D60A9
- createvisualtask sub_80BC0DC, 2,
- monbg 3
+ createvisualtask AnimTask_SetAnimTargetToBattlerTarget, 2
+ monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, 192
- call gUnknown_81D59BB
+ call SetPsychicBackground
setalpha 8, 8
playsewithpan SE_W048, 63
waitplaysewithpan SE_W048, 63, 8
@@ -10840,15 +10811,15 @@ General_FutureSightHit:: @ 81D60A9
waitforvisualfinish
createvisualtask AnimTask_ShakeMon, 2, 1, 4, 0, 24, 1
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
delay 1
- call gUnknown_81D59C7
+ call UnsetPsychicBg
end
General_DoomDesireHit:: @ 81D6108
- createvisualtask sub_80BC0DC, 2,
+ createvisualtask AnimTask_SetAnimTargetToBattlerTarget, 2,
loadspritegfx ANIM_TAG_EXPLOSION
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
@@ -10884,32 +10855,32 @@ General_DoomDesireHit:: @ 81D6108
General_FocusPunchSetUp:: @ 81D61CD
loadspritegfx ANIM_TAG_FOCUS_ENERGY
playsewithpan SE_W082, 192
- call gUnknown_81CB267
+ call EndureEffect
delay 8
createvisualtask AnimTask_CurseBlendEffect, 2, 2, 2, 2, 0, 11, 31
createvisualtask AnimTask_ShakeMon2, 2, 0, 1, 0, 32, 1
- call gUnknown_81CB267
+ call EndureEffect
delay 8
- call gUnknown_81CB267
+ call EndureEffect
waitforvisualfinish
end
General_IngrainHeal:: @ 81D620D
loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 4, 13293
waitforvisualfinish
delay 3
- call gUnknown_81CEC44
+ call AbsorbEffect
waitforvisualfinish
delay 15
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 4, 0, 13293
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -10919,9 +10890,9 @@ General_WishHeal:: @ 81D6250
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, 0
waitforvisualfinish
playsewithpan SE_W025, 192
- call gUnknown_81D569E
+ call GrantingStarsEffect
waitforvisualfinish
- call gUnknown_81D56C9
+ call HealingEffect
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 10, 0, 0
end
@@ -10933,11 +10904,11 @@ General_MonScared:: @ 81D628A
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 0, 10, 26336
createvisualtask AnimTask_ShakeMon2, 2, 1, 2, 0, 10, 1
delay 20
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1
playsewithpan SE_W166, 63
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
- createvisualtask sub_80A9A20, 3,
+ createvisualtask AnimTask_StretchTargetUp, 3,
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, 2, 10, 0, 26336
waitforvisualfinish
@@ -10957,10 +10928,10 @@ General_GhostGetOut:: @ 81D6301
delay 1
loadspritegfx ANIM_TAG_SWEAT_BEAD
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 0, 6, 27349
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 0, 1
- createsprite gUnknown_83E6D94, ANIM_TARGET, 5, 1, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 0, 1
+ createsprite gSprayWaterDropletSpriteTemplate, ANIM_TARGET, 5, 1, 1
createvisualtask AnimTask_ShakeMon2, 2, 1, 4, 0, 5, 1
- createvisualtask sub_80A9A20, 3,
+ createvisualtask AnimTask_StretchTargetUp, 3,
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 4, -1, 6, 0, 27349
waitforvisualfinish
@@ -10969,13 +10940,13 @@ General_GhostGetOut:: @ 81D6301
end
General_SilphScoped:: @ 81D637B
- monbg 0
+ monbg ANIM_ATTACKER
playsewithpan SE_W100, 192
waitplaysewithpan SE_W107, 192, 48
createvisualtask AnimTask_TransformMon, 2, 255
waitsound
waitforvisualfinish
- clearmonbg 0
+ clearmonbg ANIM_ATTACKER
end
General_SafariRockThrow:: @ 81D6394
@@ -10985,15 +10956,15 @@ General_SafariRockThrow:: @ 81D6394
loadspritegfx ANIM_TAG_IMPACT
delay 0
waitplaysewithpan SE_W026, 192, 22
- createsprite gUnknown_840C210, ANIM_TARGET, 3, -17, 14, 8, 0
+ createsprite gSafariRockTemplate, ANIM_TARGET, 3, -17, 14, 8, 0
delay 50
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
end
@@ -11008,10 +10979,10 @@ General_SafariReaction:: @ 81D63DC
gUnknown_81D63FD:: @ 81D63FD
playsewithpan SE_W036, 63
- createvisualtask sub_8099A78, 2, 16, 96, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, 96, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 63
- createvisualtask sub_8099A78, 2, 16, -96, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 16, -96, 0, 2
end
gUnknown_81D6425:: @ 81D6425
@@ -11026,106 +10997,105 @@ gUnknown_81D6425:: @ 81D6425
gUnknown_81D644E:: @ 81D644E
playsewithpan SE_W036, 63
- createvisualtask sub_8099A78, 2, 8, 136, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 8, 136, 0, 2
waitforvisualfinish
playsewithpan SE_W036, 63
- createvisualtask sub_8099A78, 2, 8, 136, 0, 2
+ createvisualtask AnimTask_RotateMonToSideAndRestore, 2, 8, 136, 0, 2
end
-gUnknown_81D6476:: @ 81D6476
+SnatchMoveTrySwapFromSubstitute:: @ 81D6476
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2,
- jumpargeq 7, 1, gUnknown_81D6487
+ jumpargeq 7, 1, SnatchMoveSwapSubstituteForMon
-gUnknown_81D6485:: @ 81D6485
+SnatchMoveTrySwapFromSubstituteEnd:: @ 81D6485
waitforvisualfinish
return
-gUnknown_81D6487:: @ 81D6487
- createvisualtask sub_80F1420, 2, 1
+SnatchMoveSwapSubstituteForMon:: @ 81D6487
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, 1
waitforvisualfinish
- goto gUnknown_81D6485
+ goto SnatchMoveTrySwapFromSubstituteEnd
-gUnknown_81D6496:: @ 81D6496
+SnatchMoveTrySwapToSubstitute:: @ 81D6496
createvisualtask AnimTask_IsAttackerBehindSubstitute, 2,
- jumpargeq 7, 1, gUnknown_81D64A7
+ jumpargeq 7, 1, SnatchMoveSwapMonForSubstitute
-gUnknown_81D64A5:: @ 81D64A5
+SnatchMoveTrySwapToSubstituteEnd:: @ 81D64A5
waitforvisualfinish
return
-gUnknown_81D64A7:: @ 81D64A7
- createvisualtask sub_80F1420, 2, 0
+SnatchMoveSwapMonForSubstitute:: @ 81D64A7
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, 0
waitforvisualfinish
- goto gUnknown_81D64A5
+ goto SnatchMoveTrySwapToSubstituteEnd
Special_LevelUp:: @ 81D64B6
playsewithpan SE_EXPMAX, 0
- createvisualtask sub_80EF0B4, 2,
+ createvisualtask AnimTask_LoadHealthboxPalsForLevelUp, 2
delay 0
- createvisualtask sub_80EF1A0, 5, 0, 0
+ createvisualtask AnimTask_FlashHealthboxOnLevelUp, 5, 0, 0
waitforvisualfinish
- createvisualtask sub_80EF180, 2,
+ createvisualtask AnimTask_FreeHealthboxPalsForLevelUp, 2
end
Special_SwitchOutPlayerMon:: @ 81D64D7
- createvisualtask sub_80EF344, 2,
+ createvisualtask AnimTask_SwitchOutBallEffect, 2
delay 10
- createvisualtask sub_80EF298, 2,
+ createvisualtask AnimTask_SwitchOutShrinkMon, 2
end
Special_SwitchOutOpponentMon:: @ 81D64E8
- createvisualtask sub_80EF344, 2,
+ createvisualtask AnimTask_SwitchOutBallEffect, 2,
delay 10
- createvisualtask sub_80EF298, 2,
+ createvisualtask AnimTask_SwitchOutShrinkMon, 2,
end
Special_BallThrow:: @ 81D64F9
- createvisualtask sub_80EF490, 2,
+ createvisualtask AnimTask_LoadBallGfx, 2
delay 0
playsewithpan SE_NAGERU, 0
- createvisualtask sub_80EF5AC, 2,
+ createvisualtask AnimTask_ThrowBall, 2
createvisualtask AnimTask_IsBallBlockedByTrainerOrDodged, 2,
- jumpargeq 7, 65535, gUnknown_81D652D
- jumpargeq 7, 65534, gUnknown_81D6555
-
-gUnknown_81D6524:: @ 81D6524
+ jumpargeq 7, -1, BallThrowTrainerBlock
+ jumpargeq 7, -2, BallThrowGhostDodged
+BallThrowEnd:: @ 81D6524
waitforvisualfinish
- createvisualtask sub_80EF4B8, 2,
+ createvisualtask AnimTask_FreeBallGfx, 2
end
-gUnknown_81D652D:: @ 81D652D
+BallThrowTrainerBlock:: @ 81D652D
loadspritegfx ANIM_TAG_IMPACT
delay 25
- monbg 3
+ monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 0
playsewithpan SE_W003, 63
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, -4, -20, 1, 2
waitforvisualfinish
- clearmonbg 3
+ clearmonbg ANIM_DEF_PARTNER
blendoff
- goto gUnknown_81D6524
+ goto BallThrowEnd
-gUnknown_81D6555:: @ 81D6555
+BallThrowGhostDodged:: @ 81D6555
delay 16
createvisualtask AnimTask_WindUpLunge, 2, 1, 48, 6, 16, 48, -48, 16
playsewithpan SE_W036, 63
waitplaysewithpan SE_W036, 63, 48
waitforvisualfinish
- goto gUnknown_81D6524
+ goto BallThrowEnd
Special_SafariBallThrow:: @ 81D657B
- createvisualtask sub_80EF490, 2,
+ createvisualtask AnimTask_LoadBallGfx, 2,
delay 0
- createvisualtask sub_80EF6D4, 2,
+ createvisualtask AnimTask_ThrowBallSpecial, 2
waitforvisualfinish
- createvisualtask sub_80EF4B8, 2,
+ createvisualtask AnimTask_FreeBallGfx, 2,
end
Special_SubstituteToMon:: @ 81D6594
- createvisualtask sub_80F1420, 2, 1
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, 1
end
Special_MonToSubstitute:: @ 81D659E
- createvisualtask sub_80F1420, 2, 0
+ createvisualtask AnimTask_SwapMonSpriteToFromSubstitute, 2, 0
end