diff options
Diffstat (limited to 'graphics_file_rules.mk')
-rw-r--r-- | graphics_file_rules.mk | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/graphics_file_rules.mk b/graphics_file_rules.mk index 3ad7cf542..72dd013b0 100644 --- a/graphics_file_rules.mk +++ b/graphics_file_rules.mk @@ -530,46 +530,46 @@ $(INTROGFXDIR)/unk_8406654.4bpp: %.4bpp: %.png $(INTROGFXDIR)/unk_8405B28.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 17 -$(BATTLETERRAINGFXDIR)/terrain_building.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/building/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 77 -$(BATTLETERRAINGFXDIR)/terrain_cave_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/cave/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 106 -$(BATTLETERRAINGFXDIR)/terrain_cave.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/cave/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 84 -$(BATTLETERRAINGFXDIR)/terrain_grass.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/grass/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 98 -$(BATTLETERRAINGFXDIR)/terrain_indoor.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/indoor/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 77 -$(BATTLETERRAINGFXDIR)/terrain_longgrass_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/longgrass/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 133 -$(BATTLETERRAINGFXDIR)/terrain_longgrass.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/longgrass/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 98 -$(BATTLETERRAINGFXDIR)/terrain_mountain_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/mountain/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 47 -$(BATTLETERRAINGFXDIR)/terrain_pond_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/pond/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 36 -$(BATTLETERRAINGFXDIR)/terrain_pond.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/pond/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 75 -$(BATTLETERRAINGFXDIR)/terrain_sand.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/sand/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 83 -$(BATTLETERRAINGFXDIR)/terrain_underwater_anim.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/underwater/anim.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 26 -$(BATTLETERRAINGFXDIR)/terrain_underwater.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/underwater/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 85 -$(BATTLETERRAINGFXDIR)/terrain_water.4bpp: %.4bpp: %.png +$(BATTLETERRAINGFXDIR)/water/terrain.4bpp: %.4bpp: %.png $(GFX) $< $@ -num_tiles 81 $(BERRYPOUCHGFXDIR)/background.4bpp: %.4bpp: %.png |