summaryrefslogtreecommitdiff
path: root/include/battle_anim.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/battle_anim.h')
-rw-r--r--include/battle_anim.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h
index f568d0f97..c8704707b 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -412,9 +412,9 @@ void TrySetSpriteRotScale(struct Sprite *sprite, bool8 recalcCenterVector, s16 x
void sub_8075AD8(struct Sprite *sprite);
u16 ArcTan2Neg(s16 a, s16 b);
void SetGreyscaleOrOriginalPalette(u16 paletteNum, bool8 restoreOriginalColor);
-u32 sub_8075BE8(u8 battleBackground, u8 attacker, u8 target, u8 attackerPartner, u8 targetPartner, u8 a6, u8 a7);
-u32 sub_8075CB8(u8 a1, u8 a2, u8 a3, u8 a4);
-u8 sub_8075D80(u8 a1);
+u32 SelectBattleAnimSpriteAndBgPalettes(bool8 battleBackground, bool8 attacker, bool8 target, bool8 attackerPartner, bool8 targetPartner, bool8 a6, bool8 a7);
+u32 SelectBattlerSpritePalettes(bool8 playerLeft, bool8 playerRight, bool8 foeLeft, bool8 foeRight);
+u8 GetSpritePalIdxByBattler(u8 a1);
void AnimSpriteOnMonPos(struct Sprite *sprite);
void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite);
void AnimThrowProjectile(struct Sprite *sprite);
@@ -468,7 +468,7 @@ void sub_8099BD4(u8 taskId);
extern const struct SpriteTemplate gUnknown_83E7C98;
extern const struct SpriteTemplate gBasicHitSplatSpriteTemplate;
u32 UnpackSelectedBattleAnimPalettes(s16 selector);
-void sub_80B9BDC(u8 taskId);
+void AnimTask_CurseBlendEffect(u8 taskId);
void sub_80B9CE4(u8 taskId);
void sub_80B9E58(u8 taskId);
void sub_80B9F6C(u8 taskId);
@@ -561,13 +561,13 @@ void AnimWaterPulseRing(struct Sprite *sprite);
u8 SmokescreenImpact(s16 x, s16 y, u8 a3);
// battle_anim_utility_funcs.c
-void sub_80BA7F8(u8 taskId);
-void sub_80BA83C(u8 taskId);
+void AnimTask_BlendSelected(u8 taskId);
+void AnimTask_BlendExcept(u8 taskId);
void AnimTask_SetCamouflageBlend(u8 taskId);
void AnimTask_BlendParticle(u8 taskId);
-void sub_80BAB38(u8 taskId);
-void sub_80BAB98(u8 taskId);
-void sub_80BACEC(u8 taskId);
+void AnimTask_HardwarePaletteFade(u8 taskId);
+void AnimTask_CloneBattlerSpriteWithBlend(u8 taskId);
+void AnimTask_SetUpCurseBackground(u8 taskId);
void sub_80BB088(u8 taskId);
void sub_80BB660(u8 taskId);
void sub_80BB7DC(u8 taskId);