diff options
Diffstat (limited to 'include/battle_setup.h')
-rw-r--r-- | include/battle_setup.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/include/battle_setup.h b/include/battle_setup.h index e599acd8a..8a362a82e 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -5,20 +5,20 @@ void BattleSetup_StartWildBattle(void); void BattleSetup_StartRoamerBattle(void); -void BattleSetup_StartOldManTutorialBattle(void); +void ScrSpecial_StartOldManTutorialBattle(void); void BattleSetup_StartScriptedWildBattle(void); -void BattleSetup_StartMarowakBattle(void); -void sub_807F998(void); -void BattleSetup_StartLegendaryBattle(void); -void BattleSetup_StartIceCaveBattle(void); -void sub_807FABC(void); +void ScrSpecial_StartMarowakBattle(void); +void ScrSpecial_StartSouthernIslandBattle(void); +void Special_StartLegendaryBattle(void); +void Special_StartGroudonKyogreBattle(void); +void Special_StartRegiBattle(void); u8 BattleSetup_GetTerrainId(void); u8 sub_8080060(void); const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data); void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerScript); bool32 GetTrainerFlagFromScriptPointer(const u8 *data); void SetUpTrainerMovement(void); -u8 GetTrainerBattleMode(void); +u8 ScrSpecial_GetTrainerBattleMode(void); u16 sub_80803D8(void); u16 GetTrainerFlag(void); void SetBattledTrainerFlag(void); @@ -26,11 +26,11 @@ bool8 HasTrainerBeenFought(u16 trainerId); void SetTrainerFlag(u16 trainerId); void ClearTrainerFlag(u16 trainerId); void BattleSetup_StartTrainerBattle(void); -void BattleSetup_StartRematchBattle(void); -void ShowTrainerIntroSpeech(void); +void ScrSpecial_StartTrainerEyeRematch(void); +void ScrSpecial_ShowTrainerIntroSpeech(void); const u8 *BattleSetup_GetScriptAddrAfterBattle(void); const u8 *BattleSetup_GetTrainerPostBattleScript(void); -void ShowTrainerCantBattleSpeech(void); +void ScrSpecial_ShowTrainerNonBattlingSpeech(void); void SetUpTrainerEncounterMusic(void); const u8 *GetTrainerALoseText(void); const u8 *GetTrainerWonSpeech(void); |