diff options
Diffstat (limited to 'include/battle_util.h')
-rw-r--r-- | include/battle_util.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/include/battle_util.h b/include/battle_util.h index 88b35e1a4..e7cb8dc99 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -54,8 +54,8 @@ u8 GetBattleBank(u8 caseId); void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); void PressurePPLoseOnUsingPerishSong(u8 bankAtk); void PressurePPLoseOnUsingImprision(u8 bankAtk); -void MarkAllBufferBanksForExecution(void); // unused -void MarkBufferBankForExecution(u8 bank); +void MarkAllBattlersForControllerExec(void); // unused +void MarkBattlerForControllerExec(u8 bank); void sub_803F850(u8 arg0); void CancelMultiTurnMoves(u8 bank); bool8 WasUnableToUseMove(u8 bank); @@ -70,8 +70,8 @@ u8 TrySetCantSelectMoveBattleScript(void); u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check); bool8 AreAllMovesUnusable(void); u8 GetImprisonedMovesCount(u8 bank, u16 move); -u8 UpdateTurnCounters(void); -u8 TurnBasedEffects(void); +u8 DoFieldEndTurnEffects(void); +u8 DoBattlerEndTurnEffects(void); bool8 HandleWishPerishSongOnTurnEnd(void); bool8 HandleFaintedMonActions(void); void TryClearRageStatuses(void); @@ -86,7 +86,7 @@ void ClearFuryCutterDestinyBondGrudge(u8 bank); void HandleAction_RunBattleScript(void); u8 GetMoveTarget(u16 move, u8 useMoveTarget); u8 IsMonDisobedient(void); -void MarkBufferBankForExecution(u8 battlerId); +void MarkBattlerForControllerExec(u8 battlerId); void sub_80174B8(u8 battlerId); void sub_8017298(u8 battlerId); |