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-rw-r--r--include/constants/field_effects.h62
1 files changed, 52 insertions, 10 deletions
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index 92795246a..47b5f2bed 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -1,16 +1,16 @@
#ifndef GUARD_CONSTANTS_FIELD_EFFECTS_H
#define GUARD_CONSTANTS_FIELD_EFFECTS_H
-#define FLDEFF_EXCLAMATION_MARK_ICON 0
-#define FLDEFF_USE_CUT_ON_GRASS 1
-#define FLDEFF_USE_CUT_ON_TREE 2
-#define FLDEFF_SHADOW 3
-#define FLDEFF_TALL_GRASS 4
-#define FLDEFF_RIPPLE 5
-#define FLDEFF_FIELD_MOVE_SHOW_MON 6
-#define FLDEFF_ASH 7
-#define FLDEFF_SURF_BLOB 8
-#define FLDEFF_USE_SURF 9
+#define FLDEFF_EXCLAMATION_MARK_ICON 0
+#define FLDEFF_USE_CUT_ON_GRASS 1
+#define FLDEFF_USE_CUT_ON_TREE 2
+#define FLDEFF_SHADOW 3
+#define FLDEFF_TALL_GRASS 4
+#define FLDEFF_RIPPLE 5
+#define FLDEFF_FIELD_MOVE_SHOW_MON 6
+#define FLDEFF_ASH 7
+#define FLDEFF_SURF_BLOB 8
+#define FLDEFF_USE_SURF 9
#define FLDEFF_DUST 10
#define FLDEFF_USE_SECRET_POWER_CAVE 11
#define FLDEFF_JUMP_TALL_GRASS 12
@@ -72,4 +72,46 @@
#define FLDEFF_DESTROY_DEOXYS_ROCK 68
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
+#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
+#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
+#define FLDEFF_PAL_TAG_ASH 0x100D
+#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
+
+#define FLDEFFOBJ_SHADOW_S 0
+#define FLDEFFOBJ_SHADOW_M 1
+#define FLDEFFOBJ_SHADOW_L 2
+#define FLDEFFOBJ_SHADOW_XL 3
+#define FLDEFFOBJ_TALL_GRASS 4
+#define FLDEFFOBJ_RIPPLE 5
+#define FLDEFFOBJ_ASH 6
+#define FLDEFFOBJ_SURF_BLOB 7
+#define FLDEFFOBJ_ARROW 8
+#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
+#define FLDEFFOBJ_JUMP_TALL_GRASS 10
+#define FLDEFFOBJ_SAND_FOOTPRINTS 11
+#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
+#define FLDEFFOBJ_SPLASH 13
+#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
+#define FLDEFFOBJ_LONG_GRASS 15
+#define FLDEFFOBJ_JUMP_LONG_GRASS 16
+#define FLDEFFOBJ_UNUSED_GRASS 17
+#define FLDEFFOBJ_UNUSED_GRASS_2 18
+#define FLDEFFOBJ_UNUSED_SAND 19
+#define FLDEFFOBJ_WATER_SURFACING 20
+#define FLDEFFOBJ_REFLECTION_DISTORTION 21
+#define FLDEFFOBJ_SPARKLE 22
+#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
+#define FLDEFFOBJ_TREE_DISGUISE 24
+#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
+#define FLDEFFOBJ_BIRD 26
+#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
+#define FLDEFFOBJ_SAND_DISGUISE 28
+#define FLDEFFOBJ_SAND_PILE 29
+#define FLDEFFOBJ_SHORT_GRASS 30
+#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
+#define FLDEFFOBJ_ASH_PUFF 32
+#define FLDEFFOBJ_ASH_LAUNCH 33
+#define FLDEFFOBJ_BUBBLES 34
+#define FLDEFFOBJ_SMALL_SPARKLE 35
+
#endif // GUARD_CONSTANTS_FIELD_EFFECTS_H