diff options
Diffstat (limited to 'include/constants')
-rw-r--r-- | include/constants/battle.h | 2 | ||||
-rw-r--r-- | include/constants/coins.h | 6 | ||||
-rw-r--r-- | include/constants/easy_chat.h | 17 | ||||
-rw-r--r-- | include/constants/field_effects.h | 2 | ||||
-rw-r--r-- | include/constants/field_tasks.h | 13 | ||||
-rw-r--r-- | include/constants/flags.h | 4 | ||||
-rw-r--r-- | include/constants/global.h | 2 | ||||
-rw-r--r-- | include/constants/layouts.h | 144 | ||||
-rw-r--r-- | include/constants/map_groups.h | 40 | ||||
-rw-r--r-- | include/constants/metatile_labels.h | 57 | ||||
-rw-r--r-- | include/constants/party_menu.h | 1 | ||||
-rw-r--r-- | include/constants/trainer_tower.h | 46 | ||||
-rw-r--r-- | include/constants/union_room.h | 45 | ||||
-rw-r--r-- | include/constants/weather.h | 2 |
14 files changed, 259 insertions, 122 deletions
diff --git a/include/constants/battle.h b/include/constants/battle.h index 63be37936..a80038f2c 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -71,7 +71,7 @@ #define BATTLE_TYPE_x800000 0x800000 #define BATTLE_TYPE_RECORDED 0x1000000 #define BATTLE_TYPE_x2000000 0x2000000 -#define BATTLE_TYPE_TRAINER_HILL 0x4000000 +#define BATTLE_TYPE_x4000000 0x4000000 #define BATTLE_TYPE_SECRET_BASE 0x8000000 #define BATTLE_TYPE_GROUDON 0x10000000 #define BATTLE_TYPE_KYOGRE 0x20000000 diff --git a/include/constants/coins.h b/include/constants/coins.h new file mode 100644 index 000000000..3ae3bb23f --- /dev/null +++ b/include/constants/coins.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CONSTANTS_COINS_H +#define GUARD_CONSTANTS_COINS_H + +#define MAX_COINS 9999 + +#endif // GUARD_CONSTANTS_COINS_H diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h index 4ef90ed60..7261365c2 100644 --- a/include/constants/easy_chat.h +++ b/include/constants/easy_chat.h @@ -6,22 +6,7 @@ #define EASY_CHAT_TYPE_BATTLE_WON 2 #define EASY_CHAT_TYPE_BATTLE_LOST 3 #define EASY_CHAT_TYPE_MAIL 4 -#define EASY_CHAT_TYPE_INTERVIEW 5 -#define EASY_CHAT_TYPE_BARD_SONG 6 -#define EASY_CHAT_TYPE_FAN_CLUB 7 -#define EASY_CHAT_TYPE_UNK_8 8 -#define EASY_CHAT_TYPE_TRENDY_PHRASE 9 -#define EASY_CHAT_TYPE_GABBY_AND_TY 10 -#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11 -#define EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW 12 -#define EASY_CHAT_TYPE_GOOD_SAYING 13 -#define EASY_CHAT_TYPE_FAN_QUESTION 14 -#define EASY_CHAT_TYPE_QUIZ_ANSWER 15 -#define EASY_CHAT_TYPE_QUIZ_QUESTION 16 -#define EASY_CHAT_TYPE_QUIZ_SET_QUESTION 17 -#define EASY_CHAT_TYPE_QUIZ_SET_ANSWER 18 -#define EASY_CHAT_TYPE_APPRENTICE 19 -#define EASY_CHAT_TYPE_QUESTIONNAIRE 20 +#define EASY_CHAT_TYPE_QUESTIONNAIRE 14 #define EC_GROUP_POKEMON_2 0x0 #define EC_GROUP_TRAINER 0x1 diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index 3ed7d8ce2..1fd6777f0 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -65,7 +65,7 @@ #define FLDEFF_PCTURN_ON 61 #define FLDEFF_HALL_OF_FAME_RECORD 62 #define FLDEFF_USE_TELEPORT 63 -#define FLDEFF_UNK_40 64 +#define FLDEFF_UNK_40 64 // TODO: game corner smile icon? #define FLDEFF_UNK_41 65 // TODO: related to vs_seeker #define FLDEFF_UNK_42 66 // TODO: related to trainer see #define FLDEFF_UNK_43 67 // TODO: related to deoxys diff --git a/include/constants/field_tasks.h b/include/constants/field_tasks.h new file mode 100644 index 000000000..31edb6ffe --- /dev/null +++ b/include/constants/field_tasks.h @@ -0,0 +1,13 @@ +#ifndef GUARD_CONSTANTS_FIELD_TASKS_H +#define GUARD_CONSTANTS_FIELD_TASKS_H + +#define STEP_CB_DUMMY 0 +#define STEP_CB_ASH 1 // Unused +#define STEP_CB_FORTREE_BRIDGE 2 // Unused, dummied +#define STEP_CB_PACIFIDLOG_BRIDGE 3 // Unused, dummied +#define STEP_CB_ICE 4 +#define STEP_CB_TRUCK 5 // Unused, dummied +#define STEP_CB_SECRET_BASE 6 // Unused, dummied +#define STEP_CB_CRACKED_FLOOR 7 // Unused + +#endif // GUARD_CONSTANTS_FIELD_TASKS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 26ffa8a7c..7555f3c6b 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1046,7 +1046,7 @@ #define HIDDEN_ITEM_SAFARI_ZONE_WEST_REVIVE 23 #define HIDDEN_ITEM_SILPH_CO_5F_ELIXIR 24 #define HIDDEN_ITEM_SILPH_CO_9F_MAX_POTION 25 -#define HIDDEN_ITEM_SAFFRON_CITY_HOUSE1_2F_NUGGET 26 +#define HIDDEN_ITEM_SAFFRON_CITY_COPYCATS_HOUSE_2F_NUGGET 26 #define HIDDEN_ITEM_POWER_PLANT_MAX_ELIXIR 27 #define HIDDEN_ITEM_POWER_PLANT_THUNDER_STONE 28 #define HIDDEN_ITEM_SEAFOAM_ISLANDS_B3F_NUGGET 29 @@ -1415,7 +1415,7 @@ #define FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST (SYS_FLAGS + 0xB7) #define FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (SYS_FLAGS + 0xB8) #define FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (SYS_FLAGS + 0xB9) -#define FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY (SYS_FLAGS + 0xBA) +#define FLAG_WORLD_MAP_TRAINER_TOWER_LOBBY (SYS_FLAGS + 0xBA) #define FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F (SYS_FLAGS + 0xBB) #define FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (SYS_FLAGS + 0xBC) #define FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH (SYS_FLAGS + 0xBD) diff --git a/include/constants/global.h b/include/constants/global.h index 7f3c80bb4..ae9a0da3b 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -34,6 +34,8 @@ #define QUEST_LOG_SCENE_COUNT 4 +#define NUM_TOWER_CHALLENGE_TYPES 4 + #define MALE 0 #define FEMALE 1 #define GENDER_COUNT 2 diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 657d531e8..431ca198a 100644 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -4,7 +4,7 @@ #define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1 #define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2 #define LAYOUT_PALLET_TOWN_GARYS_HOUSE 3 -#define LAYOUT_UNUSED_LAYOUT_82D54D8 4 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 4 #define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5 #define LAYOUT_HOUSE1 6 #define LAYOUT_HOUSE2 7 @@ -14,53 +14,53 @@ #define LAYOUT_HOUSE3 11 #define LAYOUT_CERULEAN_CITY_GYM 12 #define LAYOUT_HOUSE4 13 -#define LAYOUT_UNUSED_LAYOUT_82D6144 14 +#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 14 #define LAYOUT_CELADON_CITY_GYM 15 -#define LAYOUT_UNUSED_LAYOUT_82D6490 16 +#define LAYOUT_RS_POKEMON_CENTER_1F 16 #define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17 -#define LAYOUT_UNUSED_LAYOUT_82D6654 18 -#define LAYOUT_UNUSED_LAYOUT_82D672C 19 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 18 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 19 #define LAYOUT_FUCHSIA_CITY_GYM 20 #define LAYOUT_HOUSE5 21 -#define LAYOUT_UNUSED_LAYOUT_82D6C34 24 +#define LAYOUT_UNUSED1 24 #define LAYOUT_VERMILION_CITY_GYM 25 #define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26 #define LAYOUT_CELADON_CITY_GAME_CORNER 27 #define LAYOUT_PEWTER_CITY_GYM 28 #define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30 #define LAYOUT_THREE_ISLAND_HOUSE1 31 -#define LAYOUT_UNUSED_LAYOUT_82D75F0 32 -#define LAYOUT_UNUSED_LAYOUT_82D7674 33 +#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 32 +#define LAYOUT_FORTREE_CITY_HOUSE1 33 #define LAYOUT_SAFFRON_CITY_GYM 34 -#define LAYOUT_UNUSED_LAYOUT_82D7CC8 35 +#define LAYOUT_FORTREE_CITY_HOUSE2 35 #define LAYOUT_CINNABAR_ISLAND_GYM 36 #define LAYOUT_VIRIDIAN_CITY_GYM 37 -#define LAYOUT_UNUSED_LAYOUT_82D88C8 46 +#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46 #define LAYOUT_BATTLE_COLOSSEUM_2P 47 #define LAYOUT_TRADE_CENTER 48 #define LAYOUT_RECORD_CENTER 49 #define LAYOUT_BATTLE_COLOSSEUM_4P 50 #define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51 -#define LAYOUT_UNUSED_LAYOUT_82D9B24 52 -#define LAYOUT_UNUSED_LAYOUT_82DA7C8 53 -#define LAYOUT_UNUSED_LAYOUT_82DB46C 54 -#define LAYOUT_UNUSED_LAYOUT_82DB4F0 55 -#define LAYOUT_UNUSED_LAYOUT_82DBBE0 57 -#define LAYOUT_UNUSED_LAYOUT_82DBDD8 62 -#define LAYOUT_UNUSED_LAYOUT_82DBFB8 63 -#define LAYOUT_UNUSED_LAYOUT_82DC4EC 64 -#define LAYOUT_UNUSED_LAYOUT_82DC60C 65 -#define LAYOUT_UNUSED_LAYOUT_82DC72C 66 -#define LAYOUT_UNUSED_LAYOUT_82DC84C 67 -#define LAYOUT_UNUSED_LAYOUT_82DCA70 68 -#define LAYOUT_UNUSED_LAYOUT_82DCB44 69 -#define LAYOUT_UNUSED_LAYOUT_82DCC40 70 -#define LAYOUT_UNUSED_LAYOUT_82DCCD4 71 -#define LAYOUT_UNUSED_LAYOUT_82DCD68 72 -#define LAYOUT_UNUSED_LAYOUT_82DCDFC 73 -#define LAYOUT_UNUSED_LAYOUT_82DCF00 74 -#define LAYOUT_UNUSED_LAYOUT_82DD004 75 -#define LAYOUT_UNUSED_LAYOUT_82DD0DC 77 +#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52 +#define LAYOUT_RS_SAFARI_ZONE_SOUTHWEST 53 +#define LAYOUT_RS_SAFARI_ZONE_SOUTHEAST 54 +#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 55 +#define LAYOUT_RS_BATTLE_TOWER 57 +#define LAYOUT_SS_TIDAL_CORRIDOR 62 +#define LAYOUT_SS_TIDAL_LOWER_DECK 63 +#define LAYOUT_SS_TIDAL_ROOMS 64 +#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 65 +#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 66 +#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 67 +#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 68 +#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_1F 69 +#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_2F 70 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 71 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 72 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 73 +#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 74 +#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 75 +#define LAYOUT_RS_SAFARI_ZONE_REST_HOUSE 77 #define LAYOUT_PALLET_TOWN 78 #define LAYOUT_VIRIDIAN_CITY 79 #define LAYOUT_PEWTER_CITY 80 @@ -71,7 +71,7 @@ #define LAYOUT_FUCHSIA_CITY 85 #define LAYOUT_CINNABAR_ISLAND 86 #define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87 -#define LAYOUT_SAFFRON_CITY_CLASSIC 88 +#define LAYOUT_SAFFRON_CITY_CONNECTION 88 #define LAYOUT_ROUTE1 89 #define LAYOUT_ROUTE2 90 #define LAYOUT_ROUTE3 91 @@ -208,8 +208,8 @@ #define LAYOUT_ROUTE16_NORTH_ENTRANCE_1F 223 #define LAYOUT_ENTRANCE_1F 224 #define LAYOUT_ROCKET_HIDEOUT_ELEVATOR 225 -#define LAYOUT_SAFFRON_CITY_HOUSE1_1F 226 -#define LAYOUT_SAFFRON_CITY_HOUSE1_2F 227 +#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_1F 226 +#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_2F 227 #define LAYOUT_SAFFRON_CITY_DOJO 228 #define LAYOUT_SILPH_CO_ELEVATOR 229 #define LAYOUT_ONE_ISLAND 230 @@ -224,10 +224,10 @@ #define LAYOUT_TWO_ISLAND_CAPE_BRINK 239 #define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240 #define LAYOUT_THREE_ISLAND_PORT 241 -#define LAYOUT_UNKNOWN_MAP_03_50 242 -#define LAYOUT_UNKNOWN_MAP_03_51 243 -#define LAYOUT_UNKNOWN_MAP_03_52 244 -#define LAYOUT_UNKNOWN_MAP_03_53 245 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_6 242 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_7 243 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_8 244 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_9 245 #define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246 #define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247 #define LAYOUT_FIVE_ISLAND_MEADOW 248 @@ -240,17 +240,17 @@ #define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255 #define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256 #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257 -#define LAYOUT_UNUSED_LAYOUT_833614C 258 -#define LAYOUT_UNUSED_LAYOUT_83377F0 259 -#define LAYOUT_UNUSED_LAYOUT_8338354 260 -#define LAYOUT_UNUSED_LAYOUT_8338738 261 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_22 258 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_EAST 259 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_WEST 260 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_24 261 #define LAYOUT_UNION_ROOM 262 #define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263 -#define LAYOUT_UNUSED_LAYOUT_8338B4C 264 +#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1_DOOR_OPEN 264 #define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265 #define LAYOUT_VIRIDIAN_CITY_HOUSE2 266 -#define LAYOUT_UNUSED_LAYOUT_8338E90 267 -#define LAYOUT_UNUSED_LAYOUT_833902C 268 +#define LAYOUT_CELADON_CITY_RESTAURANT_DUPLICATE 267 +#define LAYOUT_CELADON_CITY_HOTEL_DUPLICATE 268 #define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269 #define LAYOUT_THREE_ISLAND_BERRY_FOREST 270 #define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271 @@ -279,17 +279,17 @@ #define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_1F 294 #define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_B1F 295 #define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_BACK 296 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_LOBBY 297 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_1F 298 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_2F 299 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_3F 300 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_4F 301 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_5F 302 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_6F 303 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_7F 304 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_8F 305 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_ROOF 306 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_ELEVATOR 307 +#define LAYOUT_TRAINER_TOWER_LOBBY 297 +#define LAYOUT_TRAINER_TOWER_1F 298 +#define LAYOUT_TRAINER_TOWER_2F 299 +#define LAYOUT_TRAINER_TOWER_3F 300 +#define LAYOUT_TRAINER_TOWER_4F 301 +#define LAYOUT_TRAINER_TOWER_5F 302 +#define LAYOUT_TRAINER_TOWER_6F 303 +#define LAYOUT_TRAINER_TOWER_7F 304 +#define LAYOUT_TRAINER_TOWER_8F 305 +#define LAYOUT_TRAINER_TOWER_ROOF 306 +#define LAYOUT_TRAINER_TOWER_ELEVATOR 307 #define LAYOUT_CERULEAN_CITY_HOUSE5 308 #define LAYOUT_SIX_ISLAND_DOTTED_HOLE_1F 309 #define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B1F 310 @@ -301,7 +301,7 @@ #define LAYOUT_ONE_ISLAND_POKEMON_CENTER_2F 316 #define LAYOUT_SIX_ISLAND_PATTERN_BUSH 317 #define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL 318 -#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_2 319 +#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_DUG_OUT 319 #define LAYOUT_FIVE_ISLAND_LOST_CAVE_ENTRANCE 320 #define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM1 321 #define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM2 322 @@ -348,22 +348,22 @@ #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER 363 #define LAYOUT_NAVEL_ROCK_B1F 364 #define LAYOUT_NAVEL_ROCK_FORK 365 -#define LAYOUT_UNUSED_LAYOUT_834BC2C 366 -#define LAYOUT_UNUSED_LAYOUT_834BEB4 367 -#define LAYOUT_UNUSED_LAYOUT_834C13C 368 -#define LAYOUT_UNUSED_LAYOUT_834C3C4 369 -#define LAYOUT_UNUSED_LAYOUT_834C64C 370 -#define LAYOUT_UNUSED_LAYOUT_834C8D4 371 -#define LAYOUT_UNUSED_LAYOUT_834CB5C 372 -#define LAYOUT_UNUSED_LAYOUT_834CDE4 373 -#define LAYOUT_UNUSED_LAYOUT_834D06C 374 -#define LAYOUT_UNUSED_LAYOUT_834D2F4 375 -#define LAYOUT_UNUSED_LAYOUT_834D57C 376 -#define LAYOUT_UNUSED_LAYOUT_834D804 377 -#define LAYOUT_UNUSED_LAYOUT_834DA8C 378 -#define LAYOUT_UNUSED_LAYOUT_834DD14 379 -#define LAYOUT_UNUSED_LAYOUT_834DF9C 380 -#define LAYOUT_UNUSED_LAYOUT_834E224 381 +#define LAYOUT_TRAINER_TOWER_1F_DOUBLES 366 +#define LAYOUT_TRAINER_TOWER_2F_DOUBLES 367 +#define LAYOUT_TRAINER_TOWER_3F_DOUBLES 368 +#define LAYOUT_TRAINER_TOWER_4F_DOUBLES 369 +#define LAYOUT_TRAINER_TOWER_5F_DOUBLES 370 +#define LAYOUT_TRAINER_TOWER_6F_DOUBLES 371 +#define LAYOUT_TRAINER_TOWER_7F_DOUBLES 372 +#define LAYOUT_TRAINER_TOWER_8F_DOUBLES 373 +#define LAYOUT_TRAINER_TOWER_1F_KNOCKOUT 374 +#define LAYOUT_TRAINER_TOWER_2F_KNOCKOUT 375 +#define LAYOUT_TRAINER_TOWER_3F_KNOCKOUT 376 +#define LAYOUT_TRAINER_TOWER_4F_KNOCKOUT 377 +#define LAYOUT_TRAINER_TOWER_5F_KNOCKOUT 378 +#define LAYOUT_TRAINER_TOWER_6F_KNOCKOUT 379 +#define LAYOUT_TRAINER_TOWER_7F_KNOCKOUT 380 +#define LAYOUT_TRAINER_TOWER_8F_KNOCKOUT 381 #define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1 382 #define LAYOUT_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA 383 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index 0cc1c27fb..27e74b337 100644 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -135,17 +135,17 @@ // Map Group 2 #define MAP_NAVEL_ROCK_EXTERIOR (0 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_1F (1 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_2F (2 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_3F (3 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_4F (4 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_5F (5 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_6F (6 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_7F (7 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_8F (8 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_ROOF (9 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY (10 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) +#define MAP_TRAINER_TOWER_1F (1 | (2 << 8)) +#define MAP_TRAINER_TOWER_2F (2 | (2 << 8)) +#define MAP_TRAINER_TOWER_3F (3 | (2 << 8)) +#define MAP_TRAINER_TOWER_4F (4 | (2 << 8)) +#define MAP_TRAINER_TOWER_5F (5 | (2 << 8)) +#define MAP_TRAINER_TOWER_6F (6 | (2 << 8)) +#define MAP_TRAINER_TOWER_7F (7 | (2 << 8)) +#define MAP_TRAINER_TOWER_8F (8 | (2 << 8)) +#define MAP_TRAINER_TOWER_ROOF (9 | (2 << 8)) +#define MAP_TRAINER_TOWER_LOBBY (10 | (2 << 8)) +#define MAP_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (12 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM1 (13 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM2 (14 | (2 << 8)) @@ -207,7 +207,7 @@ #define MAP_CINNABAR_ISLAND (8 | (3 << 8)) #define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8)) #define MAP_SAFFRON_CITY (10 | (3 << 8)) -#define MAP_SAFFRON_CITY_CLASSIC (11 | (3 << 8)) +#define MAP_SAFFRON_CITY_CONNECTION (11 | (3 << 8)) #define MAP_ONE_ISLAND (12 | (3 << 8)) #define MAP_TWO_ISLAND (13 | (3 << 8)) #define MAP_THREE_ISLAND (14 | (3 << 8)) @@ -246,10 +246,10 @@ #define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8)) #define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8)) #define MAP_THREE_ISLAND_PORT (49 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_50 (50 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_51 (51 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_52 (52 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_53 (53 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_6 (50 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_7 (51 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_8 (52 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_9 (53 | (3 << 8)) #define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8)) #define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8)) #define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8)) @@ -366,15 +366,15 @@ #define MAP_INDIGO_PLATEAU_POKEMON_CENTER_2F (1 | (13 << 8)) // Map Group 14 -#define MAP_SAFFRON_CITY_HOUSE1_1F (0 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE1_2F (1 | (14 << 8)) +#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_1F (0 | (14 << 8)) +#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_2F (1 | (14 << 8)) #define MAP_SAFFRON_CITY_DOJO (2 | (14 << 8)) #define MAP_SAFFRON_CITY_GYM (3 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE2 (4 | (14 << 8)) +#define MAP_SAFFRON_CITY_HOUSE (4 | (14 << 8)) #define MAP_SAFFRON_CITY_MART (5 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_CENTER_1F (6 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_CENTER_2F (7 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE3 (8 | (14 << 8)) +#define MAP_SAFFRON_CITY_MR_PSYCHICS_HOUSE (8 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (14 << 8)) // Map Group 15 diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index 8726113f4..b71e7d08f 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -1,14 +1,14 @@ #ifndef GUARD_METATILE_LABELS_H #define GUARD_METATILE_LABELS_H -// General +// gTileset_General #define METATILE_General_CalmWater 0x12B -// PokeMart -#define METATILE_Shop_CounterMid_Top 0x2BF -#define METATILE_Shop_CounterMid_Bottom 0x2C0 +// gTileset_Mart +#define METATILE_Mart_CounterMid_Top 0x2BF +#define METATILE_Mart_CounterMid_Bottom 0x2C0 -// Vermilion Gym +// gTileset_VermilionGym #define METATILE_VermilionGym_Floor 0x281 #define METATILE_VermilionGym_Beam_MidTop 0x285 #define METATILE_VermilionGym_Beam_MidBottom 0x28D @@ -39,7 +39,16 @@ #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6 #define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7 -// Pokemon Mansion +// gTileset_GameCorner +#define METATILE_GameCorner_Floor_ShadeFull 0x292 +#define METATILE_GameCorner_Floor_StairsTop 0x29D +#define METATILE_GameCorner_StairsTop 0x29E +#define METATILE_GameCorner_StairsBottom 0x29F +#define METATILE_GameCorner_PurpleWall_Floor 0x2CF +#define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6 +#define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7 + +// gTileset_PokemonMansion #define METATILE_PokemonMansion_Floor 0x284 #define METATILE_PokemonMansion_Floor_ShadeFull 0x285 #define METATILE_PokemonMansion_BasementFloor 0x286 @@ -72,7 +81,19 @@ #define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E #define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F -// Cinnabar Gym +// gTileset_SilphCo TODO: Bring below metatile labels in line with new tileset name +#define METATILE_Hideout_Arrow_Up 0x2A0 +#define METATILE_Hideout_Arrow_Left 0x2A1 +#define METATILE_Hideout_Arrow_Down 0x2A8 +#define METATILE_Hideout_Arrow_RIght 0x2A9 +#define METATILE_Hideout_Barrier_TopLeft_Floor 0x2CE +#define METATILE_Hideout_Barrier_TopRight_Floor 0x2CF +#define METATILE_Hideout_Barrier_BottomLeft 0x2D6 +#define METATILE_Hideout_Barrier_BottomRight 0x2D7 +#define METATILE_Hideout_Floor 0x281 +#define METATILE_Hideout_Floor_ShadeFull 0x282 + +// gTileset_CinnabarGym #define METATILE_CinnabarGym_Floor 0x281 #define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282 #define METATILE_CinnabarGym_Floor_ShadeFull 0x289 @@ -82,8 +103,28 @@ #define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF #define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1 -// gTileset_82D504C. Below metatile probably needs generic name +// gTileset_PokemonLeague +#define METATILE_PokemonLeague_Door_Top_Open 0x28E +#define METATILE_PokemonLeague_Door_Mid_Open 0x296 +#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D +#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E +#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F +#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5 +#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6 +#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7 +#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311 + +// gTileset_MtEmber #define METATILE_MtEmber_CaveEntrance 0x346 +// gTileset_Cave +#define METATILE_Cave_Floor_Ledge_Top 0x2D1 +#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1 +#define METATILE_Cave_RockBarrier_Top 0x307 +#define METATILE_Cave_RockBarrier_Bottom 0x317 + +// gTileset_TrainerTower +#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287 +#define METATILE_TrainerTower_CounterBarrier 0x2B4 #endif // GUARD_METATILE_LABELS_H diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h index 28ce39cd3..0c958ccc5 100644 --- a/include/constants/party_menu.h +++ b/include/constants/party_menu.h @@ -64,7 +64,6 @@ #define PARTY_MENU_TYPE_UNION_ROOM_TRADE 9 // trading board #define PARTY_MENU_TYPE_SPIN_TRADE 10 // Unused beta for Gen IV's Spin Trade #define PARTY_MENU_TYPE_MINIGAME 11 -#define PARTY_MENU_TYPE_STORE_PYRAMID_HELD_ITEMS 12 #define PARTY_ACTION_CHOOSE_MON 0 #define PARTY_ACTION_SEND_OUT 1 diff --git a/include/constants/trainer_tower.h b/include/constants/trainer_tower.h new file mode 100644 index 000000000..6372a30e8 --- /dev/null +++ b/include/constants/trainer_tower.h @@ -0,0 +1,46 @@ +#ifndef GUARD_CONSTANTS_TRAINER_TOWER_H +#define GUARD_CONSTANTS_TRAINER_TOWER_H + +#define CHALLENGE_TYPE_SINGLE 0 +#define CHALLENGE_TYPE_DOUBLE 1 +#define CHALLENGE_TYPE_KNOCKOUT 2 +// Mixed challenges use one of the above 3 for each floor + +#define CHALLENGE_STATUS_LOST 0 +#define CHALLENGE_STATUS_UNK 1 // Never set, possibly e-Card related +#define CHALLENGE_STATUS_NORMAL 2 // Not started or ongoing + +#define MAX_TRAINER_TOWER_FLOORS 8 + +#define MAX_TRAINERS_PER_FLOOR 3 + +#define TRAINER_TOWER_FUNC_INIT_FLOOR 0 +#define TRAINER_TOWER_FUNC_GET_SPEECH 1 +#define TRAINER_TOWER_FUNC_DO_BATTLE 2 +#define TRAINER_TOWER_FUNC_GET_CHALLENGE_TYPE 3 +#define TRAINER_TOWER_FUNC_CLEARED_FLOOR 4 +#define TRAINER_TOWER_FUNC_GET_FLOOR_CLEARED 5 +#define TRAINER_TOWER_FUNC_START_CHALLENGE 6 +#define TRAINER_TOWER_FUNC_GET_OWNER_STATE 7 +#define TRAINER_TOWER_FUNC_GIVE_PRIZE 8 +#define TRAINER_TOWER_FUNC_CHECK_FINAL_TIME 9 +#define TRAINER_TOWER_FUNC_RESUME_TIMER 10 +#define TRAINER_TOWER_FUNC_SET_LOST 11 +#define TRAINER_TOWER_FUNC_GET_CHALLENGE_STATUS 12 +#define TRAINER_TOWER_FUNC_GET_TIME 13 +#define TRAINER_TOWER_FUNC_SHOW_RESULTS 14 +#define TRAINER_TOWER_FUNC_CLOSE_RESULTS 15 +#define TRAINER_TOWER_FUNC_CHECK_DOUBLES 16 +#define TRAINER_TOWER_FUNC_GET_NUM_FLOORS 17 +#define TRAINER_TOWER_FUNC_SHOULD_WARP_TO_COUNTER 18 +#define TRAINER_TOWER_FUNC_ENCOUNTER_MUSIC 19 +#define TRAINER_TOWER_FUNC_GET_BEAT_CHALLENGE 20 + +#define TRAINER_TOWER_TEXT_INTRO 2 +#define TRAINER_TOWER_TEXT_PLAYER_LOST 3 +#define TRAINER_TOWER_TEXT_PLAYER_WON 4 +#define TRAINER_TOWER_TEXT_AFTER 5 + +#define TRAINER_TOWER_MAX_TIME 215999 // 60 * 60 * 60 - 1 + +#endif //GUARD_CONSTANTS_TRAINER_TOWER_H diff --git a/include/constants/union_room.h b/include/constants/union_room.h index 021424773..b23860645 100644 --- a/include/constants/union_room.h +++ b/include/constants/union_room.h @@ -1,6 +1,48 @@ #ifndef GUARD_CONSTANTS_UNION_ROOM_H #define GUARD_CONSTANTS_UNION_ROOM_H +#define UNION_ROOM_SPAWN_NONE 0 +#define UNION_ROOM_SPAWN_IN 1 +#define UNION_ROOM_SPAWN_OUT 2 + +#define ACTIVITY_NONE 0 +#define ACTIVITY_BATTLE 1 +#define ACTIVITY_DBLBATTLE 2 +#define ACTIVITY_MLTBATTLE 3 +#define ACTIVITY_TRADE 4 +#define ACTIVITY_CHAT 5 +#define ACTIVITY_WCARD 6 +#define ACTIVITY_WNEWS 7 +#define ACTIVITY_CARD 8 +#define ACTIVITY_PJUMP 9 +#define ACTIVITY_BCRUSH 10 +#define ACTIVITY_BPICK 11 +#define ACTIVITY_SEARCH 12 +#define ACTIVITY_SPINTRADE 13 +#define ACTIVITY_ITEMTRADE 14 + +// Player response +#define ACTIVITY_ACCEPT 17 +#define ACTIVITY_DECLINE 18 + +#define ACTIVITY_NPCTALK 19 +#define ACTIVITY_PLYRTALK 20 + +// Duplicate IDs? +#define ACTIVITY_WCARD2 21 +#define ACTIVITY_WNEWS2 22 + +#define IN_UNION_ROOM 0x40 + +// Used in UR_AddTextPrinterParameterized +#define UR_COLOR_DKE_WHT_LTE 0 +#define UR_COLOR_RED_WHT_LTR 1 +#define UR_COLOR_GRN_WHT_LTG 2 +#define UR_COLOR_WHT_WHT_LTE 3 +#define UR_COLOR_WHT_DKE_LTE 4 +#define UR_COLOR_GRN_DN6_LTB 5 +#define UR_COLOR_DN5_DN6_LTB 6 + #define LINK_GROUP_SINGLE_BATTLE 0 #define LINK_GROUP_DOUBLE_BATTLE 1 #define LINK_GROUP_MULTI_BATTLE 2 @@ -12,4 +54,7 @@ #define LINK_GROUP_WONDER_NEWS 8 #define NUM_LINK_GROUP_TYPES 9 +#define LINK_GROUP_UNION_ROOM_RESUME 9 +#define LINK_GROUP_UNION_ROOM_INIT 10 + #endif //GUARD_CONSTANTS_UNION_ROOM_H diff --git a/include/constants/weather.h b/include/constants/weather.h index a45d2e523..77be45c51 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -12,7 +12,7 @@ #define WEATHER_SANDSTORM 8 // unused #define WEATHER_FOG_DIAGONAL 9 // unused #define WEATHER_UNDERWATER 10 // unused -#define WEATHER_CLOUDY 11 +#define WEATHER_SHADE 11 #define WEATHER_DROUGHT 12 // unused and broken in overworld #define WEATHER_DOWNPOUR 13 // unused #define WEATHER_UNDERWATER_BUBBLES 14 // unused |