diff options
Diffstat (limited to 'include/constants')
| -rw-r--r-- | include/constants/event_objects.h | 2 | ||||
| -rw-r--r-- | include/constants/flags.h | 4 | ||||
| -rw-r--r-- | include/constants/vars.h | 9 | 
3 files changed, 7 insertions, 8 deletions
| diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h index a50d0a0e2..2e9fcaa83 100644 --- a/include/constants/event_objects.h +++ b/include/constants/event_objects.h @@ -98,7 +98,7 @@  #define OBJ_EVENT_GFX_POKEDEX 94  #define OBJ_EVENT_GFX_CUT_TREE 95  #define OBJ_EVENT_GFX_ROCK_SMASH_ROCK 96 -#define OBJ_EVENT_GFX_STRENGTH_BOULDER 97 +#define OBJ_EVENT_GFX_PUSHABLE_BOULDER 97  #define OBJ_EVENT_GFX_FOSSIL 98  #define OBJ_EVENT_GFX_RUBY 99  #define OBJ_EVENT_GFX_SAPPHIRE 100 diff --git a/include/constants/flags.h b/include/constants/flags.h index ccac1da3b..6fd532a0e 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -1321,7 +1321,7 @@  #define FLAG_SYS_VS_SEEKER_CHARGING (SYS_FLAGS + 0x1)  #define FLAG_SYS_WHITE_FLUTE_ACTIVE (SYS_FLAGS + 0x3)  #define FLAG_SYS_BLACK_FLUTE_ACTIVE (SYS_FLAGS + 0x4) -#define FLAG_SYS_STRENGTH_ACTIVE (SYS_FLAGS + 0x5) +#define FLAG_SYS_USE_STRENGTH (SYS_FLAGS + 0x5)  #define FLAG_SYS_FLASH_ACTIVE (SYS_FLAGS + 0x6)  #define FLAG_SYS_SPECIAL_WILD_BATTLE (SYS_FLAGS + 0x7)  #define FLAG_0x808 (SYS_FLAGS + 0x8) @@ -1345,7 +1345,7 @@  #define FLAG_SYS_GAME_CLEAR (SYS_FLAGS + 0x2C)  #define FLAG_SYS_SET_TRAINER_CARD_PROFILE (SYS_FLAGS + 0x2D)  #define FLAG_0x82E (SYS_FLAGS + 0x2E) -#define FLAG_SYS_RUNNING_SHOES (SYS_FLAGS + 0x2F) +#define FLAG_SYS_B_DASH (SYS_FLAGS + 0x2F)  #define FLAG_SYS_ON_CYCLING_ROAD (SYS_FLAGS + 0x30)  #define FLAG_0x831 (SYS_FLAGS + 0x31)  #define FLAG_0x832 (SYS_FLAGS + 0x32) diff --git a/include/constants/vars.h b/include/constants/vars.h index 4a64eb095..358209eaf 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -221,11 +221,10 @@  #define VAR_0x40A7                 0x40A7  #define VAR_0x40A8                 0x40A8  #define VAR_0x40A9                 0x40A9 -#define VAR_0x40AA                 0x40AA -#define VAR_0x40AB                 0x40AB -#define VAR_0x40AC                 0x40AC -#define VAR_0x40AD                 0x40AD -#define VAR_0x40AE                 0x40AE + +#define VAR_QLBAK_TRAINER_REMATCHES 0x40AA // array of 4 +#define VAR_QLBAK_MAP_LAYOUT        0x40AE +  #define VAR_0x40AF                 0x40AF  #define VAR_0x40B0                 0x40B0  #define VAR_0x40B1                 0x40B1 | 
