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-rw-r--r--include/constants/quest_log.h12
-rw-r--r--include/constants/vars.h7
2 files changed, 18 insertions, 1 deletions
diff --git a/include/constants/quest_log.h b/include/constants/quest_log.h
index c1eaf3f07..b5494e7b9 100644
--- a/include/constants/quest_log.h
+++ b/include/constants/quest_log.h
@@ -118,6 +118,18 @@
#define QL_DEPARTED_MISC_BUILDING_1 8
#define QL_DEPARTED_MISC_BUILDING_2 9
+#define QL_INPUT_OFF 0
+#define QL_INPUT_UP 1
+#define QL_INPUT_DOWN 2
+#define QL_INPUT_LEFT 3
+#define QL_INPUT_RIGHT 4
+#define QL_INPUT_L 5
+#define QL_INPUT_R 6
+#define QL_INPUT_START 7
+#define QL_INPUT_SELECT 8
+#define QL_INPUT_A 9
+#define QL_INPUT_B 10
+
#define FANCLUB_MEMBER1 0
#define FANCLUB_MEMBER2 1
diff --git a/include/constants/vars.h b/include/constants/vars.h
index 6e0553931..4a64eb095 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -51,7 +51,12 @@
// every party poke gets a slight boost.
#define VAR_HAPPINESS_STEP_COUNTER 0x4021
-// Maybe unused?
+// Counts up every step while a party Pokemon is
+// poisoned. Wraps around at 5. When wraparound
+// occurs, every party Pokemon with the PSN status
+// takes 1 point of damage.
+// This is a deviation from the typical rate in
+// the series, which is 1 damage every 4 steps.
#define VAR_POISON_STEP_COUNTER 0x4022
// Step counter. Caps at 1500. If you enter a map with