diff options
Diffstat (limited to 'include/event_object_movement.h')
-rw-r--r-- | include/event_object_movement.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 25fd988ea..119fa7f07 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -71,7 +71,7 @@ void LoadPlayerObjectReflectionPalette(u16, u8); void LoadSpecialObjectReflectionPalette(u16, u8); void TryMoveObjectEventToMapCoords(u8, u8, u8, s16, s16); void PatchObjectPalette(u16, u8); -void sub_805EDF0(s16, s16); +void ReloadMapObjectsWithOffset(s16 x, s16 y); void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); void sub_8063AD4(s16, s16, s16 *, s16 *); u8 GetFaceDirectionAnimNum(u8); @@ -91,11 +91,11 @@ void ObjectEventTurn(struct ObjectEvent *, u8); void ObjectEventTurnByLocalIdAndMap(u8, u8, u8, u8); void ObjectEventForceSetHeldMovement(struct ObjectEvent *, u8); const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8); -void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); +void ShowOrHideObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 state); void FreeAndReserveObjectSpritePalettes(void); -void sub_808E82C(u8, u8, u8, s16, s16); -void sub_805F400(u8, u8, u8); -void sub_805F3A8(u8, u8, u8, u8); +void SetObjectPositionByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y); +void UnfixObjectPriorityByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup); +void SetObjectPriorityByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority); void sub_808E75C(s16, s16); void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup); void ShiftObjectEventCoords(struct ObjectEvent *, s16, s16); @@ -161,7 +161,7 @@ bool32 RfuUnionObjectIsInvisible(u8 objectEventId); void RfuUnionObjectStartWarp(u8 objectEventId, u8 animNo); bool32 RfuUnionObjectIsWarping(u8 objectEventId); u8 sub_80641C0(u32 direction); -void sub_805F378(s16 x, s16 y); +void EnableObjectGroundEffectsByXY(s16 x, s16 y); void MoveObjectEventToMapCoords(struct ObjectEvent *objectEvent, s16 x, s16 y); u8 CreateCopySpriteAt(struct Sprite * sprite, s16 x, s16 y, u8 subpriority); u16 GetObjectPaletteTag(u8 paletteIndex); @@ -196,7 +196,7 @@ u8 GetMoveDirectionAnimNum(u8 direction); // Exported data declarations extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; -extern const struct SpritePalette gUnknown_83A5348; +extern const struct SpritePalette gSpritePalette_GeneralFieldEffect1; extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[]; extern const struct OamData gObjectEventBaseOam_32x32; extern const u16 gUnknown_8398648[]; |