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Diffstat (limited to 'include/field_player_avatar.h')
-rw-r--r--include/field_player_avatar.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 60ece38fe..a254cff83 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -28,7 +28,7 @@ void StartFishing(u8 secondaryId);
u8 GetPlayerAvatarObjectId(void);
u8 PlayerGetZCoord(void);
u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
-void sub_805CB70(void);
+void StartPlayerAvatarSummonMonForFieldMoveAnim(void);
void SetPlayerInvisibility(bool8);
void StartTeleportInPlayerAnim(void);
void StartTeleportWarpOutPlayerAnim(void);
@@ -37,11 +37,11 @@ bool32 WaitTeleportInPlayerAnim(void);
bool8 PartyHasMonWithSurf(void);
bool8 IsPlayerSurfingNorth(void);
u8 player_get_pos_including_state_based_drift(s16 *x, s16 *y);
-void sub_805CBE8(void);
+void StartPlayerAvatarVsSeekerAnim(void);
u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender);
u8 GetPlayerAvatarGraphicsIdByStateIdAndGender(u8 state, u8 gender);
u8 CheckForObjectEventCollision(struct ObjectEvent *objectEvent, s16 x, s16 y, u8 direction, u8 metatileBehavior);
-void sub_805C0D4(u8 direction);
+void PlayerGoSlowest(u8 direction);
void PlayerGoSlow(u8 direction);
void PlayerGoSpeed1(u8 direction);
void PlayerGoSpeed2(u8 direction);
@@ -59,7 +59,7 @@ void PlayerJumpLedge(u8 direction);
void sub_805C260(void);
void player_step(u8 direction, u16 newKeys, u16 heldKeys);
bool32 PlayerIsMovingOnRockStairs(u8 direction);
-void sub_805BEB8(void);
+void UpdatePlayerAvatarTransitionState(void);
void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender);
void nullsub_24(u8 direction);
u8 GetRSAvatarGraphicsIdByGender(u8 gender);