diff options
Diffstat (limited to 'include/global.fieldmap.h')
-rw-r--r-- | include/global.fieldmap.h | 108 |
1 files changed, 52 insertions, 56 deletions
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 01cd992ec..e0053fe88 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -168,62 +168,58 @@ struct MapHeader struct ObjectEvent { - /*0x00*/ u32 active:1; - u32 mapobj_bit_1:1; - u32 mapobj_bit_2:1; - u32 mapobj_bit_3:1; - u32 mapobj_bit_4:1; - u32 mapobj_bit_5:1; - u32 mapobj_bit_6:1; - u32 mapobj_bit_7:1; - /*0x01*/ u32 mapobj_bit_8:1; - u32 mapobj_bit_9:1; - u32 mapobj_bit_10:1; - u32 mapobj_bit_11:1; - u32 mapobj_bit_12:1; - u32 mapobj_bit_13:1; - u32 mapobj_bit_14:1; - u32 mapobj_bit_15:1; - /*0x02*/ u32 mapobj_bit_16:1; - u32 mapobj_bit_17:1; - u32 mapobj_bit_18:1; - u32 mapobj_bit_19:1; - u32 mapobj_bit_20:1; - u32 mapobj_bit_21:1; - u32 mapobj_bit_22:1; - u32 mapobj_bit_23:1; - /*0x03*/ u32 mapobj_bit_24:1; - u32 mapobj_bit_25:1; - u32 mapobj_bit_26:1; - u32 mapobj_bit_27:1; - u32 mapobj_bit_28:1; - u32 mapobj_bit_29:1; - u32 mapobj_bit_30:1; - u32 mapobj_bit_31:1; - /*0x04*/ u8 spriteId; - /*0x05*/ u8 graphicsId; - /*0x06*/ u8 animPattern; - /*0x07*/ u8 trainerType; - /*0x08*/ u8 localId; - /*0x09*/ u8 mapNum; - /*0x0A*/ u8 mapGroup; - /*0x0B*/ u8 mapobj_unk_0B_0:4; - u8 elevation:4; - /*0x0C*/ struct Coords16 coords1; - /*0x10*/ struct Coords16 coords2; - /*0x14*/ struct Coords16 coords3; - /*0x18*/ u8 facingDirection:4; //current direction? - /*0x18*/ u8 placeholder18:4; - /*0x19*/ union ObjectEventRange range; - /*0x1A*/ u8 mapobj_unk_1A; - /*0x1B*/ u8 mapobj_unk_1B; - /*0x1C*/ u8 mapobj_unk_1C; - /*0x1D*/ u8 trainerRange_berryTreeId; - /*0x1E*/ u8 mapobj_unk_1E; - /*0x1F*/ u8 mapobj_unk_1F; - /*0x20*/ u8 mapobj_unk_20; - /*0x21*/ u8 mapobj_unk_21; - /*0x22*/ u8 animId; + /*0x00*/ /* 0*/ u32 active:1; + /* 1*/ u32 singleMovementActive:1; + /* 2*/ u32 triggerGroundEffectsOnMove:1; + /* 3*/ u32 triggerGroundEffectsOnStop:1; + /* 4*/ u32 disableCoveringGroundEffects:1; + /* 5*/ u32 landingJump:1; + /* 6*/ u32 heldMovementActive:1; + /* 7*/ u32 heldMovementFinished:1; + /*0x01*/ /* 8*/ u32 frozen:1; + /* 9*/ u32 facingDirectionLocked:1; + /*10*/ u32 disableAnim:1; + /*11*/ u32 enableAnim:1; + /*12*/ u32 inanimate:1; + /*13*/ u32 invisible:1; + /*14*/ u32 offScreen:1; + /*15*/ u32 trackedByCamera:1; + /*0x02*/ /*16*/ u32 isPlayer:1; + /*17*/ u32 hasReflection:1; + /*18*/ u32 inShortGrass:1; + /*19*/ u32 inShallowFlowingWater:1; + /*20*/ u32 inSandPile:1; + /*21*/ u32 inHotSprings:1; + /*22*/ u32 hasShadow:1; + /*23*/ u32 spriteAnimPausedBackup:1; + /*0x03*/ /*24*/ u32 spriteAffineAnimPausedBackup:1; + /*25*/ u32 disableJumpLandingGroundEffect:1; + /*26*/ u32 fixedPriority:1; + /*27*/ u32 hideReflection:1; + /*0x04*/ u8 spriteId; + /*0x05*/ u8 graphicsId; + /*0x06*/ u8 animPattern; + /*0x07*/ u8 trainerType; + /*0x08*/ u8 localId; + /*0x09*/ u8 mapNum; + /*0x0A*/ u8 mapGroup; + /*0x0B*/ u8 mapobj_unk_0B_0:4; + u8 elevation:4; + /*0x0C*/ struct Coords16 coords1; + /*0x10*/ struct Coords16 coords2; + /*0x14*/ struct Coords16 coords3; + /*0x18*/ u8 facingDirection:4; //current direction? + /*0x18*/ u8 placeholder18:4; + /*0x19*/ union ObjectEventRange range; + /*0x1A*/ u8 mapobj_unk_1A; + /*0x1B*/ u8 mapobj_unk_1B; + /*0x1C*/ u8 mapobj_unk_1C; + /*0x1D*/ u8 trainerRange_berryTreeId; + /*0x1E*/ u8 mapobj_unk_1E; + /*0x1F*/ u8 mapobj_unk_1F; + /*0x20*/ u8 mapobj_unk_20; + /*0x21*/ u8 mapobj_unk_21; + /*0x22*/ u8 animId; /*size = 0x24*/ }; |