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Diffstat (limited to 'include/overworld.h')
-rw-r--r--include/overworld.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/include/overworld.h b/include/overworld.h
index 730df3667..b0311c51c 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -53,13 +53,13 @@ struct CreditsOverworldCmd
#define MUSIC_DISABLE_STOP 1
#define MUSIC_DISABLE_KEEP 2
-extern struct UCoords32 gDirectionToVectors[];
+extern const struct UCoords32 gDirectionToVectors[];
extern struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4];
extern MainCallback gFieldCallback;
-extern struct WarpData gUnknown_2031DB4;
-extern struct WarpData gUnknown_2031DBC;
+extern struct WarpData gLastUsedWarp;
+extern struct WarpData sWarpDestination;
extern u8 gUnknown_2031DE0;
extern u8 gFieldLinkPlayerCount;
@@ -68,7 +68,7 @@ extern u8 gLocalLinkPlayerId;
void IncrementGameStat(u8 index);
void Overworld_SetMapObjTemplateCoords(u8, s16, s16);
-void Overworld_SetMapObjTemplateMovementType(u8, u8);
+void Overworld_SetObjEventTemplateMovementType(u8, u8);
void SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
@@ -82,8 +82,8 @@ void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E2C(s8, s8, s8, s8, s8);
void sub_8084E80(s8, s8, s8, s8, s8);
void sub_8084EBC(s16, s16);
-void sub_80555E0(void);
-void copy_saved_warp3_bank_and_enter_x_to_warp1(void);
+void SetWarpDestinationToEscapeWarp(void);
+void SetWarpDestinationToLastHealLocation(void);
u8 IsMapTypeOutdoors(u8 mapType);
void Overworld_ClearSavedMusic(void);
bool32 sub_8056124(u16 song);
@@ -100,14 +100,14 @@ void Overworld_ChangeMusicTo(u16);
bool32 IsUpdateLinkStateCBActive(void);
void ClearLinkPlayerObjectEvents(void);
-const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16, u16);
+const struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16, u16);
void ObjectEventMoveDestCoords(struct ObjectEvent *, u32, s16 *, s16 *);
void sub_8086230(void);
void CB2_ReturnToField(void);
bool32 sub_8087598(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
void WarpIntoMap(void);
-u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
+u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
void sub_8086194(void);
void sub_8084CCC(u8 spawn);
void SetWarpDestinationToMapWarp(s8 mapGroup, s8 mapNum, s8 warpNum);
@@ -116,7 +116,7 @@ void SetWarpDestinationToDynamicWarp(u8 unused);
void mapldr_default(void);
u32 GetGameStat(u8 statId);
-u32 SetGameStat(u8 statId, u32 value);
+void SetGameStat(u8 statId, u32 value);
void CB2_ContinueSavedGame(void);
void sub_8055D5C(struct WarpData *);
@@ -141,7 +141,7 @@ extern u8 gUnknown_2036E28;
extern bool8 (* gFieldCallback2)(void);
void SetLastHealLocationWarp(u8 healLocaionId);
-void sub_8055864(u8 mapGroup, u8 mapNum);
+void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum);
void CB2_Overworld(void);
void CB2_OverworldBasic(void);
void CB2_NewGame(void);
@@ -153,13 +153,13 @@ void Overworld_FadeOutMapMusic(void);
void CB2_LoadMap(void);
bool8 BGMusicStopped(void);
bool8 IsMapTypeIndoors(u8 mapType);
-bool32 sub_8055C9C(void);
+bool32 Overworld_IsBikingAllowed(void);
void Overworld_ResetStateAfterDigEscRope(void);
bool32 sub_8058244(void);
u8 GetCurrentMapType(void);
u8 GetLastUsedWarpMapType(void);
-const struct MapHeader *warp1_get_mapheader(void);
+const struct MapHeader *const GetDestinationWarpMapHeader(void);
void TryFadeOutOldMapMusic(void);
void CB2_ReturnToFieldCableClub(void);
void ResetGameStats(void);
@@ -172,19 +172,19 @@ bool32 sub_8058318(void);
void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_WhiteOut(void);
void c2_8056854(void);
-void sub_8054F38(u32 newKey);
-void sub_8055778(int);
+void ApplyNewEncryptionKeyToGameStats(u32 newKey);
+void SetContinueGameWarpToDynamicWarp(int);
-void sub_8055738(u8 loc);
+void SetContinueGameWarpToHealLocation(u8 loc);
-void sub_8056078(void *, void *);
-void sub_805546C(u8 a0);
+void UpdateAmbientCry(s16 *state, u16 *delayCounter);
+void SetWarpDestinationToHealLocation(u8 a0);
bool32 sub_80582E0(void);
bool32 sub_8058274(void);
u8 GetCurrentMapBattleScene(void);
void Overworld_ResetStateAfterFly(void);
bool8 sub_8055B38(u16 metatileBehavior);
-void sub_8055DB8(void);
+void Overworld_ResetMapMusic(void);
void sub_8057F5C(void);
void sub_8057F34(void);
u32 sub_8057EC0(void);