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Diffstat (limited to 'include/quest_log.h')
-rw-r--r--include/quest_log.h35
1 files changed, 20 insertions, 15 deletions
diff --git a/include/quest_log.h b/include/quest_log.h
index ffe5c2cea..295f942f2 100644
--- a/include/quest_log.h
+++ b/include/quest_log.h
@@ -6,12 +6,17 @@
#include "constants/quest_log.h"
#include "field_control_avatar.h"
+// Parameter to QuestLog_OnEscalatorWarp
+#define QL_ESCALATOR_OUT 1
+#define QL_ESCALATOR_IN 2
+
struct QuestLogEntry
{
- u8 localId;
- u8 mapNum;
- u8 mapGroup;
- u8 animId;
+ // When command == 2, these fields have different meanings
+ u8 localId; // cmd == 2: Pressed A/B, checked wild, held direction, took step
+ u8 mapNum; // cmd == 2: Always set to 0
+ u8 mapGroup; // cmd == 2: Dpad direction
+ u8 animId; // cmd == 2: Always set to 0
u16 duration;
u8 command;
};
@@ -32,13 +37,13 @@ extern u16 *gUnknown_203AE04;
extern u16 *sEventRecordingPointer;
extern u16 sQuestLogCursor;
-void sub_8112720(u8);
+void QuestLogRecordPlayerAvatarGfxTransition(u8);
void SetQuestLogEvent(u16, const u16 *);
void SetQLPlayedTheSlots(void);
void QuestLog_RecordEnteredMap(u16);
u8 sub_8112CAC(void);
bool8 QuestLog_SchedulePlaybackCB(void (*func)(void));
-void sub_8111F38(u16 offset, u16 idx);
+void QuestLog_BackUpPalette(u16 offset, u16 size);
void CommitQuestLogWindow1(void);
void QuestLog_DrawPreviouslyOnQuestHeaderIfInPlaybackMode(void);
void ResetQuestLog(void);
@@ -54,15 +59,15 @@ void *QuestLogGetFlagOrVarPtr(bool8 isFlag, u16 idx);
void QuestLogSetFlagOrVar(bool8 isFlag, u16 idx, u16 value);
void SetQuestLogRecordAndPlaybackPointers(void *oldSave);
void sub_811246C(struct Sprite *sprite);
-void sub_81124EC(u8 a0, u8 a1, u8 a2, u8 a3);
+void QuestLogRecordNPCStep(u8 a0, u8 a1, u8 a2, u8 a3);
bool8 sub_8111C2C(void);
-void sub_81128BC(u8 a0);
-void sub_811278C(u8 movementActionId, u8 duration);
+void QuestLog_OnEscalatorWarp(u8 direction);
+void QuestLogRecordPlayerAvatarGfxTransitionWithDuration(u8 movementActionId, u8 duration);
void Special_UpdateTrainerFansAfterLinkBattle(void);
-void sub_8112628(u8 movementActionId);
-void sub_81126AC(u8 movementActionId, u8 duration);
-void sub_8112588(u8 localId, u8 mapNum, u8 mapGroup, u8 movementActionId, u8 duration);
-void sub_8112C9C(void);
+void QuestLogRecordPlayerStep(u8 movementActionId);
+void QuestLogRecordPlayerStepWithDuration(u8 movementActionId, u8 duration);
+void QuestLogRecordNPCStepWithDuration(u8 localId, u8 mapNum, u8 mapGroup, u8 movementActionId, u8 duration);
+void QL_AfterRecordFishActionSuccessful(void);
void sub_8110920(void);
void sub_8111708(void);
void sub_81127F8(struct FieldInput * a0);
@@ -73,7 +78,7 @@ bool8 QuestLogScenePlaybackIsEnding(void);
void sub_8115798(void);
bool8 QuestLog_ShouldEndSceneOnMapChange(void);
void QuestLog_AdvancePlayhead_(void);
-void sub_8111F14(void);
+void QuestLog_InitPalettesBackup(void);
void sub_8110FCC(void);
u8 GetQuestLogStartType(void);
void sub_81113E4(void);
@@ -90,7 +95,7 @@ u16 *sub_8113CC8(u16 *, struct QuestLogEntry *);
u16 *sub_8113D08(u16 *, struct QuestLogEntry *);
u16 *sub_8113D48(u16 *, struct QuestLogEntry *);
u16 *sub_8113D94(u16 *, struct QuestLogEntry *);
-void sub_811381C(void);
+void QL_EnableRecordingSteps(void);
u16 *QuestLog_SkipCommand(u16 *, u16 **);
void sub_8113ABC(const u16 *);
u16 *sub_8113C20(u16 *, struct QuestLogEntry *);