diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/layouts.h | 84 | ||||
-rw-r--r-- | include/constants/map_groups.h | 10 | ||||
-rw-r--r-- | include/constants/metatile_labels.h | 22 |
3 files changed, 58 insertions, 58 deletions
diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 5f9ae3107..17f88445a 100644 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -4,7 +4,7 @@ #define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1 #define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2 #define LAYOUT_PALLET_TOWN_GARYS_HOUSE 3 -#define LAYOUT_UNUSED_LAYOUT_82D54D8 4 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 4 #define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5 #define LAYOUT_HOUSE1 6 #define LAYOUT_HOUSE2 7 @@ -14,53 +14,53 @@ #define LAYOUT_HOUSE3 11 #define LAYOUT_CERULEAN_CITY_GYM 12 #define LAYOUT_HOUSE4 13 -#define LAYOUT_UNUSED_LAYOUT_82D6144 14 +#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 14 #define LAYOUT_CELADON_CITY_GYM 15 -#define LAYOUT_UNUSED_LAYOUT_82D6490 16 +#define LAYOUT_RS_POKEMON_CENTER_1F 16 #define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17 -#define LAYOUT_UNUSED_LAYOUT_82D6654 18 -#define LAYOUT_UNUSED_LAYOUT_82D672C 19 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 18 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 19 #define LAYOUT_FUCHSIA_CITY_GYM 20 #define LAYOUT_HOUSE5 21 -#define LAYOUT_UNUSED_LAYOUT_82D6C34 24 +#define LAYOUT_UNUSED1 24 #define LAYOUT_VERMILION_CITY_GYM 25 #define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26 #define LAYOUT_CELADON_CITY_GAME_CORNER 27 #define LAYOUT_PEWTER_CITY_GYM 28 #define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30 #define LAYOUT_THREE_ISLAND_HOUSE1 31 -#define LAYOUT_UNUSED_LAYOUT_82D75F0 32 -#define LAYOUT_UNUSED_LAYOUT_82D7674 33 +#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 32 +#define LAYOUT_FORTREE_CITY_HOUSE1 33 #define LAYOUT_SAFFRON_CITY_GYM 34 -#define LAYOUT_UNUSED_LAYOUT_82D7CC8 35 +#define LAYOUT_FORTREE_CITY_HOUSE2 35 #define LAYOUT_CINNABAR_ISLAND_GYM 36 #define LAYOUT_VIRIDIAN_CITY_GYM 37 -#define LAYOUT_UNUSED_LAYOUT_82D88C8 46 +#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46 #define LAYOUT_BATTLE_COLOSSEUM_2P 47 #define LAYOUT_TRADE_CENTER 48 #define LAYOUT_RECORD_CENTER 49 #define LAYOUT_BATTLE_COLOSSEUM_4P 50 #define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51 -#define LAYOUT_UNUSED_LAYOUT_82D9B24 52 -#define LAYOUT_UNUSED_LAYOUT_82DA7C8 53 -#define LAYOUT_UNUSED_LAYOUT_82DB46C 54 -#define LAYOUT_UNUSED_LAYOUT_82DB4F0 55 -#define LAYOUT_UNUSED_LAYOUT_82DBBE0 57 -#define LAYOUT_UNUSED_LAYOUT_82DBDD8 62 -#define LAYOUT_UNUSED_LAYOUT_82DBFB8 63 -#define LAYOUT_UNUSED_LAYOUT_82DC4EC 64 -#define LAYOUT_UNUSED_LAYOUT_82DC60C 65 -#define LAYOUT_UNUSED_LAYOUT_82DC72C 66 -#define LAYOUT_UNUSED_LAYOUT_82DC84C 67 -#define LAYOUT_UNUSED_LAYOUT_82DCA70 68 -#define LAYOUT_UNUSED_LAYOUT_82DCB44 69 -#define LAYOUT_UNUSED_LAYOUT_82DCC40 70 -#define LAYOUT_UNUSED_LAYOUT_82DCCD4 71 -#define LAYOUT_UNUSED_LAYOUT_82DCD68 72 -#define LAYOUT_UNUSED_LAYOUT_82DCDFC 73 -#define LAYOUT_UNUSED_LAYOUT_82DCF00 74 -#define LAYOUT_UNUSED_LAYOUT_82DD004 75 -#define LAYOUT_UNUSED_LAYOUT_82DD0DC 77 +#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52 +#define LAYOUT_RS_SAFARI_ZONE_SOUTHWEST 53 +#define LAYOUT_RS_SAFARI_ZONE_SOUTHEAST 54 +#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 55 +#define LAYOUT_RS_BATTLE_TOWER 57 +#define LAYOUT_SS_TIDAL_CORRIDOR 62 +#define LAYOUT_SS_TIDAL_LOWER_DECK 63 +#define LAYOUT_SS_TIDAL_ROOMS 64 +#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 65 +#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 66 +#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 67 +#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 68 +#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_1F 69 +#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_2F 70 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 71 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 72 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 73 +#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 74 +#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 75 +#define LAYOUT_RS_SAFARI_ZONE_REST_HOUSE 77 #define LAYOUT_PALLET_TOWN 78 #define LAYOUT_VIRIDIAN_CITY 79 #define LAYOUT_PEWTER_CITY 80 @@ -71,7 +71,7 @@ #define LAYOUT_FUCHSIA_CITY 85 #define LAYOUT_CINNABAR_ISLAND 86 #define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87 -#define LAYOUT_SAFFRON_CITY_CLASSIC 88 +#define LAYOUT_SAFFRON_CITY_CONNECTION 88 #define LAYOUT_ROUTE1 89 #define LAYOUT_ROUTE2 90 #define LAYOUT_ROUTE3 91 @@ -224,10 +224,10 @@ #define LAYOUT_TWO_ISLAND_CAPE_BRINK 239 #define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240 #define LAYOUT_THREE_ISLAND_PORT 241 -#define LAYOUT_UNKNOWN_MAP_03_50 242 -#define LAYOUT_UNKNOWN_MAP_03_51 243 -#define LAYOUT_UNKNOWN_MAP_03_52 244 -#define LAYOUT_UNKNOWN_MAP_03_53 245 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_6 242 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_7 243 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_8 244 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_9 245 #define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246 #define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247 #define LAYOUT_FIVE_ISLAND_MEADOW 248 @@ -240,17 +240,17 @@ #define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255 #define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256 #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257 -#define LAYOUT_UNUSED_LAYOUT_833614C 258 -#define LAYOUT_UNUSED_LAYOUT_83377F0 259 -#define LAYOUT_UNUSED_LAYOUT_8338354 260 -#define LAYOUT_UNUSED_LAYOUT_8338738 261 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_22 258 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_EAST 259 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_WEST 260 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_24 261 #define LAYOUT_UNION_ROOM 262 #define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263 -#define LAYOUT_UNUSED_LAYOUT_8338B4C 264 +#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1_DOOR_OPEN 264 #define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265 #define LAYOUT_VIRIDIAN_CITY_HOUSE2 266 -#define LAYOUT_UNUSED_LAYOUT_8338E90 267 -#define LAYOUT_UNUSED_LAYOUT_833902C 268 +#define LAYOUT_CELADON_CITY_RESTAURANT_DUPLICATE 267 +#define LAYOUT_CELADON_CITY_HOTEL_DUPLICATE 268 #define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269 #define LAYOUT_THREE_ISLAND_BERRY_FOREST 270 #define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index fe7178dcf..27e74b337 100644 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -207,7 +207,7 @@ #define MAP_CINNABAR_ISLAND (8 | (3 << 8)) #define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8)) #define MAP_SAFFRON_CITY (10 | (3 << 8)) -#define MAP_SAFFRON_CITY_CLASSIC (11 | (3 << 8)) +#define MAP_SAFFRON_CITY_CONNECTION (11 | (3 << 8)) #define MAP_ONE_ISLAND (12 | (3 << 8)) #define MAP_TWO_ISLAND (13 | (3 << 8)) #define MAP_THREE_ISLAND (14 | (3 << 8)) @@ -246,10 +246,10 @@ #define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8)) #define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8)) #define MAP_THREE_ISLAND_PORT (49 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_50 (50 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_51 (51 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_52 (52 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_53 (53 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_6 (50 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_7 (51 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_8 (52 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_9 (53 | (3 << 8)) #define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8)) #define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8)) #define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8)) diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index 0ef192b73..1b3af7b96 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -1,14 +1,14 @@ #ifndef GUARD_METATILE_LABELS_H #define GUARD_METATILE_LABELS_H -// General +// gTileset_General #define METATILE_General_CalmWater 0x12B -// PokeMart -#define METATILE_Shop_CounterMid_Top 0x2BF -#define METATILE_Shop_CounterMid_Bottom 0x2C0 +// gTileset_Mart +#define METATILE_Mart_CounterMid_Top 0x2BF +#define METATILE_Mart_CounterMid_Bottom 0x2C0 -// Vermilion Gym +// gTileset_VermilionGym #define METATILE_VermilionGym_Floor 0x281 #define METATILE_VermilionGym_Beam_MidTop 0x285 #define METATILE_VermilionGym_Beam_MidBottom 0x28D @@ -39,7 +39,7 @@ #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6 #define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7 -// Celadon Game Corner +// gTileset_GameCorner #define METATILE_GameCorner_Floor_ShadeFull 0x292 #define METATILE_GameCorner_Floor_StairsTop 0x29D #define METATILE_GameCorner_StairsTop 0x29E @@ -48,7 +48,7 @@ #define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6 #define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7 -// Pokemon Mansion +// gTileset_PokemonMansion #define METATILE_PokemonMansion_Floor 0x284 #define METATILE_PokemonMansion_Floor_ShadeFull 0x285 #define METATILE_PokemonMansion_BasementFloor 0x286 @@ -81,7 +81,7 @@ #define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E #define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F -// Rocket Hideout, Rocket Warehouse, Silph Co, elevators +// gTileset_SilphCo TODO: Bring below metatile labels in line with new tileset name #define METATILE_Hideout_Arrow_Up 0x2A0 #define METATILE_Hideout_Arrow_Left 0x2A1 #define METATILE_Hideout_Arrow_Down 0x2A8 @@ -93,7 +93,7 @@ #define METATILE_Hideout_Floor 0x281 #define METATILE_Hideout_Floor_ShadeFull 0x282 -// Cinnabar Gym +// gTileset_CinnabarGym #define METATILE_CinnabarGym_Floor 0x281 #define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282 #define METATILE_CinnabarGym_Floor_ShadeFull 0x289 @@ -103,10 +103,10 @@ #define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF #define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1 -// gTileset_82D504C. Below metatile probably needs generic name +// gTileset_MtEmber #define METATILE_MtEmber_CaveEntrance 0x346 -// Trainer Tower +// gTileset_TrainerTower #define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287 #define METATILE_TrainerTower_CounterBarrier 0x2B4 |