summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/constants/event_object_movement.h1
-rw-r--r--include/constants/field_effects.h62
-rw-r--r--include/event_object_movement.h14
-rw-r--r--include/field_effect.h2
-rw-r--r--include/field_effect_helpers.h2
-rw-r--r--include/global.fieldmap.h4
-rw-r--r--include/sprite.h2
7 files changed, 65 insertions, 22 deletions
diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h
index 008d3a117..62c5a2ef2 100644
--- a/include/constants/event_object_movement.h
+++ b/include/constants/event_object_movement.h
@@ -83,6 +83,7 @@
#define MOVEMENT_TYPE_VS_SEEKER_4E 0x4E
#define MOVEMENT_TYPE_VS_SEEKER_4F 0x4F
#define MOVEMENT_TYPE_WANDER_AROUND_SLOWEST 0x50
+#define MOVEMENT_TYPES_COUNT 0x51
#define MOVEMENT_ACTION_FACE_DOWN 0x0
#define MOVEMENT_ACTION_FACE_UP 0x1
diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h
index 92795246a..47b5f2bed 100644
--- a/include/constants/field_effects.h
+++ b/include/constants/field_effects.h
@@ -1,16 +1,16 @@
#ifndef GUARD_CONSTANTS_FIELD_EFFECTS_H
#define GUARD_CONSTANTS_FIELD_EFFECTS_H
-#define FLDEFF_EXCLAMATION_MARK_ICON 0
-#define FLDEFF_USE_CUT_ON_GRASS 1
-#define FLDEFF_USE_CUT_ON_TREE 2
-#define FLDEFF_SHADOW 3
-#define FLDEFF_TALL_GRASS 4
-#define FLDEFF_RIPPLE 5
-#define FLDEFF_FIELD_MOVE_SHOW_MON 6
-#define FLDEFF_ASH 7
-#define FLDEFF_SURF_BLOB 8
-#define FLDEFF_USE_SURF 9
+#define FLDEFF_EXCLAMATION_MARK_ICON 0
+#define FLDEFF_USE_CUT_ON_GRASS 1
+#define FLDEFF_USE_CUT_ON_TREE 2
+#define FLDEFF_SHADOW 3
+#define FLDEFF_TALL_GRASS 4
+#define FLDEFF_RIPPLE 5
+#define FLDEFF_FIELD_MOVE_SHOW_MON 6
+#define FLDEFF_ASH 7
+#define FLDEFF_SURF_BLOB 8
+#define FLDEFF_USE_SURF 9
#define FLDEFF_DUST 10
#define FLDEFF_USE_SECRET_POWER_CAVE 11
#define FLDEFF_JUMP_TALL_GRASS 12
@@ -72,4 +72,46 @@
#define FLDEFF_DESTROY_DEOXYS_ROCK 68
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
+#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
+#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
+#define FLDEFF_PAL_TAG_ASH 0x100D
+#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
+
+#define FLDEFFOBJ_SHADOW_S 0
+#define FLDEFFOBJ_SHADOW_M 1
+#define FLDEFFOBJ_SHADOW_L 2
+#define FLDEFFOBJ_SHADOW_XL 3
+#define FLDEFFOBJ_TALL_GRASS 4
+#define FLDEFFOBJ_RIPPLE 5
+#define FLDEFFOBJ_ASH 6
+#define FLDEFFOBJ_SURF_BLOB 7
+#define FLDEFFOBJ_ARROW 8
+#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
+#define FLDEFFOBJ_JUMP_TALL_GRASS 10
+#define FLDEFFOBJ_SAND_FOOTPRINTS 11
+#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
+#define FLDEFFOBJ_SPLASH 13
+#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
+#define FLDEFFOBJ_LONG_GRASS 15
+#define FLDEFFOBJ_JUMP_LONG_GRASS 16
+#define FLDEFFOBJ_UNUSED_GRASS 17
+#define FLDEFFOBJ_UNUSED_GRASS_2 18
+#define FLDEFFOBJ_UNUSED_SAND 19
+#define FLDEFFOBJ_WATER_SURFACING 20
+#define FLDEFFOBJ_REFLECTION_DISTORTION 21
+#define FLDEFFOBJ_SPARKLE 22
+#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
+#define FLDEFFOBJ_TREE_DISGUISE 24
+#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
+#define FLDEFFOBJ_BIRD 26
+#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
+#define FLDEFFOBJ_SAND_DISGUISE 28
+#define FLDEFFOBJ_SAND_PILE 29
+#define FLDEFFOBJ_SHORT_GRASS 30
+#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
+#define FLDEFFOBJ_ASH_PUFF 32
+#define FLDEFFOBJ_ASH_LAUNCH 33
+#define FLDEFFOBJ_BUBBLES 34
+#define FLDEFFOBJ_SMALL_SPARKLE 35
+
#endif // GUARD_CONSTANTS_FIELD_EFFECTS_H
diff --git a/include/event_object_movement.h b/include/event_object_movement.h
index 25fd988ea..119fa7f07 100644
--- a/include/event_object_movement.h
+++ b/include/event_object_movement.h
@@ -71,7 +71,7 @@ void LoadPlayerObjectReflectionPalette(u16, u8);
void LoadSpecialObjectReflectionPalette(u16, u8);
void TryMoveObjectEventToMapCoords(u8, u8, u8, s16, s16);
void PatchObjectPalette(u16, u8);
-void sub_805EDF0(s16, s16);
+void ReloadMapObjectsWithOffset(s16 x, s16 y);
void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat);
void sub_8063AD4(s16, s16, s16 *, s16 *);
u8 GetFaceDirectionAnimNum(u8);
@@ -91,11 +91,11 @@ void ObjectEventTurn(struct ObjectEvent *, u8);
void ObjectEventTurnByLocalIdAndMap(u8, u8, u8, u8);
void ObjectEventForceSetHeldMovement(struct ObjectEvent *, u8);
const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8);
-void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
+void ShowOrHideObjectByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 state);
void FreeAndReserveObjectSpritePalettes(void);
-void sub_808E82C(u8, u8, u8, s16, s16);
-void sub_805F400(u8, u8, u8);
-void sub_805F3A8(u8, u8, u8, u8);
+void SetObjectPositionByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
+void UnfixObjectPriorityByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup);
+void SetObjectPriorityByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, u8 subpriority);
void sub_808E75C(s16, s16);
void ObjectEventGetLocalIdAndMap(struct ObjectEvent *objectEvent, void *localId, void *mapNum, void *mapGroup);
void ShiftObjectEventCoords(struct ObjectEvent *, s16, s16);
@@ -161,7 +161,7 @@ bool32 RfuUnionObjectIsInvisible(u8 objectEventId);
void RfuUnionObjectStartWarp(u8 objectEventId, u8 animNo);
bool32 RfuUnionObjectIsWarping(u8 objectEventId);
u8 sub_80641C0(u32 direction);
-void sub_805F378(s16 x, s16 y);
+void EnableObjectGroundEffectsByXY(s16 x, s16 y);
void MoveObjectEventToMapCoords(struct ObjectEvent *objectEvent, s16 x, s16 y);
u8 CreateCopySpriteAt(struct Sprite * sprite, s16 x, s16 y, u8 subpriority);
u16 GetObjectPaletteTag(u8 paletteIndex);
@@ -196,7 +196,7 @@ u8 GetMoveDirectionAnimNum(u8 direction);
// Exported data declarations
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
-extern const struct SpritePalette gUnknown_83A5348;
+extern const struct SpritePalette gSpritePalette_GeneralFieldEffect1;
extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[];
extern const struct OamData gObjectEventBaseOam_32x32;
extern const u16 gUnknown_8398648[];
diff --git a/include/field_effect.h b/include/field_effect.h
index a0673c517..48143b0d3 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -26,7 +26,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, bool8 unused);
void ReturnToFieldFromFlyMapSelect(void);
void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
void SpriteCB_PopOutOfAsh(struct Sprite * sprite);
-void SpriteCB_LavaridgeGymWarp(struct Sprite * sprite);
+void SpriteCB_AshLaunch(struct Sprite * sprite);
void FieldEffectActiveListClear(void);
#endif //GUARD_FIELD_EFFECTS_H
diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h
index a842c5dc6..689f6d87b 100644
--- a/include/field_effect_helpers.h
+++ b/include/field_effect_helpers.h
@@ -25,7 +25,7 @@ u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void SetSpriteInvisible(u8 spriteId);
void sub_80DC4A4(u8 spriteId, u8 value, s16 data1);
-void sub_80DCCE0(struct Sprite * sprite);
+void UpdateJumpImpactEffect(struct Sprite * sprite);
void UpdateShadowFieldEffect(struct Sprite * sprite);
void UpdateBubblesFieldEffect(struct Sprite * sprite);
void UpdateSparkleFieldEffect(struct Sprite * sprite);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 28737b520..7544fe418 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -249,8 +249,8 @@ struct ObjectEvent
struct ObjectEventGraphicsInfo
{
/*0x00*/ u16 tileTag;
- /*0x02*/ u16 paletteTag1;
- /*0x04*/ u16 paletteTag2;
+ /*0x02*/ u16 paletteTag;
+ /*0x04*/ u16 reflectionPaletteTag;
/*0x06*/ u16 size;
/*0x08*/ s16 width;
/*0x0A*/ s16 height;
diff --git a/include/sprite.h b/include/sprite.h
index 8f95eb788..80480e201 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -317,7 +317,7 @@ u8 SpriteTileAllocBitmapOp(u16 bit, u8 op);
void ClearSpriteCopyRequests(void);
void ResetAffineAnimData(void);
void sub_8007FFC(struct Sprite* sprite, s16 a2, s16 a3);
-void sub_80075C0(struct Sprite *sprite);
+void FreeSpriteTilesIfNotUsingSheet(struct Sprite *sprite);
s16 AllocSpriteTiles(u16 tileCount);
void obj_pos2_update_enable(struct Sprite* sprite, s16 xmod, s16 ymod);