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-rw-r--r--include/berry_fix_program.h6
-rw-r--r--include/bg.h4
-rw-r--r--include/clear_save_data_screen.h6
-rw-r--r--include/gba/defines.h3
-rw-r--r--include/global.h2
-rw-r--r--include/graphics.h13
-rw-r--r--include/intro.h6
-rw-r--r--include/main.h2
-rw-r--r--include/main_menu.h6
-rw-r--r--include/new_menu_helpers.h1
-rw-r--r--include/palette.h4
-rw-r--r--include/quest_log.h1
-rw-r--r--include/slot_machine.h2
-rw-r--r--include/strings.h5
-rw-r--r--include/tileset_anims.h9
15 files changed, 66 insertions, 4 deletions
diff --git a/include/berry_fix_program.h b/include/berry_fix_program.h
new file mode 100644
index 000000000..fc0748fd9
--- /dev/null
+++ b/include/berry_fix_program.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_BERRY_FIX_PROGRAM_H
+#define GUARD_BERRY_FIX_PROGRAM_H
+
+void mb_berry_fix_serve(void);
+
+#endif //GUARD_BERRY_FIX_PROGRAM_H
diff --git a/include/bg.h b/include/bg.h
index 40c51167f..0d6b0e171 100644
--- a/include/bg.h
+++ b/include/bg.h
@@ -90,14 +90,14 @@ void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset);
void CopyBgTilemapBufferToVram(u8 bg);
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height);
void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette);
-void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, u16 tileOffset, u16 palette2);
+void CopyRectToBgTilemapBufferRect(u8 bg, const void* src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2);
void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height);
void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, s16 tileNumDelta);
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric);
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric);
u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32 screenHeight);
-void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 palette2);
+void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s32 palette2);
u32 GetBgType(u8 bg);
bool32 IsInvalidBg32(u8 bg);
bool32 IsTileMapOutsideWram(u8 bg);
diff --git a/include/clear_save_data_screen.h b/include/clear_save_data_screen.h
new file mode 100644
index 000000000..d5d2665ae
--- /dev/null
+++ b/include/clear_save_data_screen.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_CLEAR_SAVE_DATA_SCREEN_H
+#define GUARD_CLEAR_SAVE_DATA_SCREEN_H
+
+void CB2_SaveClearScreen_Init(void);
+
+#endif //GUARD_CLEAR_SAVE_DATA_SCREEN_H
diff --git a/include/gba/defines.h b/include/gba/defines.h
index 5489f9e14..3932a8542 100644
--- a/include/gba/defines.h
+++ b/include/gba/defines.h
@@ -62,6 +62,9 @@
#define TILE_SIZE_4BPP 32
#define TILE_SIZE_8BPP 64
+#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP)
+#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP)
+
#define TOTAL_OBJ_TILE_COUNT 1024
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
diff --git a/include/global.h b/include/global.h
index e1f63213a..9a398354d 100644
--- a/include/global.h
+++ b/include/global.h
@@ -17,7 +17,7 @@
// Get the IDE to stfu
// We define it this way to fool preproc.
-#define INCBIN(x) {0}
+#define INCBIN(...) {0}
#define INCBIN_U8 INCBIN
#define INCBIN_U16 INCBIN
#define INCBIN_U32 INCBIN
diff --git a/include/graphics.h b/include/graphics.h
index e8503609e..f6c2ddd4a 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -961,4 +961,17 @@ extern const u8 gFile_graphics_items_icon_palettes_sapphire_palette[];
extern const u8 gFile_graphics_items_icons_return_to_field_arrow_sheet[];
extern const u8 gFile_graphics_items_icon_palettes_return_to_field_arrow_palette[];
+// title_screen
+extern const u16 gGraphics_TitleScreen_PokemonFireRedLogoPals[];
+extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoTiles[];
+extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoMap[];
+extern const u16 gGraphics_TitleScreen_CharizardPals[];
+extern const u8 gGraphics_TitleScreen_CharizardTiles[];
+extern const u8 gGraphics_TitleScreen_CharizardMap[];
+extern u16 gGraphics_TitleScreen_BackgroundPals[]; // If this is const, title_screen.c does not match
+extern const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[];
+extern const u8 gGraphics_TitleScreen_CopyrightPressStartMap[];
+extern const u16 gGraphics_TitleScreen_FirePals[];
+extern const u8 gGraphics_TitleScreen_BlankObjTiles[];
+
#endif //GUARD_GRAPHICS_H
diff --git a/include/intro.h b/include/intro.h
new file mode 100644
index 000000000..f01c81a9e
--- /dev/null
+++ b/include/intro.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_INTRO_H
+#define GUARD_INTRO_H
+
+void sub_80EC864(void);
+
+#endif //GUARD_INTRO_H
diff --git a/include/main.h b/include/main.h
index a250475cb..d326909ff 100644
--- a/include/main.h
+++ b/include/main.h
@@ -65,6 +65,8 @@ void ClearPokemonCrySongs(void);
void RestoreSerialTimer3IntrHandlers(void);
void SetVBlankCounter1Ptr(u32 *ptr);
void DisableVBlankCounter1(void);
+void StartTimer1(void);
+void SeedRngAndSetTrainerId(void);
extern const char RomHeaderGameCode[4];
extern const char RomHeaderSoftwareVersion;
diff --git a/include/main_menu.h b/include/main_menu.h
new file mode 100644
index 000000000..2a0cd81d5
--- /dev/null
+++ b/include/main_menu.h
@@ -0,0 +1,6 @@
+#ifndef GUARD_MAIN_MENU_H
+#define GUARD_MAIN_MENU_H
+
+void sub_800C300(void);
+
+#endif //GUARD_MAIN_MENU_H
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index d68957e62..7b83c913b 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -31,6 +31,7 @@ void DrawDialogueFrame(u8 windowId, bool8 transfer);
void DrawStdWindowFrame(u8 windowId, bool8 copyNow);
void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram);
void ClearStdWindowAndFrame(u8 taskId, bool8 copyNow);
+void sub_80F6C14(void);
void sub_80F771C(bool8 copyToVram);
void SetStdWindowBorderStyle(u8 windowId, bool8 copyToVram);
void sub_80F7768(u8 windowId, bool8 copyToVram);
diff --git a/include/palette.h b/include/palette.h
index 06b9b1f6f..300236d1e 100644
--- a/include/palette.h
+++ b/include/palette.h
@@ -71,7 +71,11 @@ void BlendPalettes(u32, u8, u16);
void BlendPalettesUnfaded(u32, u8, u16);
void sub_80716F8(const u16 *, u16 *, u16, u8);
void TintPalette_GrayScale(u16 *, u16);
+void TintPalette_GrayScale2(u16 *, u16);
void TintPalette_SepiaTone(u16 *, u16);
+void sub_80717A8(u32, s8, u8, u8, u16, u8, u8);
+bool32 sub_807185C(u8);
+void sub_8071898(void);
extern struct PaletteFadeControl gPaletteFade;
diff --git a/include/quest_log.h b/include/quest_log.h
index 4fb4fe0fa..858ea593a 100644
--- a/include/quest_log.h
+++ b/include/quest_log.h
@@ -22,6 +22,7 @@ extern const u16 gUnknown_84566A8[];
void sub_8112720(u8);
void sub_8113550(u16, const u16 *);
+void sub_811539C(void);
void sub_8115748(u16);
u8 sub_8112CAC(void);
bool8 sub_81119D4(void (*func)(void));
diff --git a/include/slot_machine.h b/include/slot_machine.h
index 5c96384fa..37120f66b 100644
--- a/include/slot_machine.h
+++ b/include/slot_machine.h
@@ -3,6 +3,6 @@
#include "global.h"
-void PlaySlotMachine(u8, void *);
+void PlaySlotMachine(u16, void (*)(void));
#endif // GUARD_SLOT_MACHINE_H
diff --git a/include/strings.h b/include/strings.h
index 85b67ed57..97c120ff3 100644
--- a/include/strings.h
+++ b/include/strings.h
@@ -203,4 +203,9 @@ extern const u8 gString_BattleRecords_ColumnHeaders[];
extern const u8 gString_BattleRecords_7Dashes[];
extern const u8 gString_BattleRecords_4Dashes[];
+// slot_machine
+extern const u8 gString_OutOfCoins[];
+extern const u8 gString_QuitPlaying[];
+extern const u8 gString_SlotMachineControls[];
+
#endif //GUARD_STRINGS_H
diff --git a/include/tileset_anims.h b/include/tileset_anims.h
new file mode 100644
index 000000000..0e515f044
--- /dev/null
+++ b/include/tileset_anims.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_TILESET_ANIMS_H
+#define GUARD_TILESET_ANIMS_H
+
+void InitTilesetAnimations(void);
+void InitSecondaryTilesetAnimation(void);
+void UpdateTilesetAnimations(void);
+void TransferTilesetAnimsBuffer(void);
+
+#endif // GUARD_TILESET_ANIMS_H