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-rw-r--r--include/decompress.h2
-rw-r--r--include/pokemon.h1
-rw-r--r--include/pokemon_3.h1
3 files changed, 4 insertions, 0 deletions
diff --git a/include/decompress.h b/include/decompress.h
index 36672dcfd..c2c4f0e1c 100644
--- a/include/decompress.h
+++ b/include/decompress.h
@@ -18,6 +18,8 @@ void LoadCompressedObjectPalette(const struct CompressedSpritePalette *src);
void LoadCompressedObjectPaletteOverrideBuffer(const struct CompressedSpritePalette *a, void *buffer);
bool8 LoadCompressedObjectPaletteUsingHeap(const struct CompressedSpritePalette *src);
+bool8 sub_800F078(const struct CompressedSpritePalette *src);
+
void DecompressPicFromTable(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
void DecompressPicFromTable_2(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
void DecompressPicFromTable_DontHandleDeoxys(const struct CompressedSpriteSheet *src, void* buffer, s32 species);
diff --git a/include/pokemon.h b/include/pokemon.h
index f1f04c9eb..c08f37b5f 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -673,5 +673,6 @@ void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
void PlayMapChosenOrBattleBGM(u16 songId);
u8 GetMonsStateToDoubles(void);
void sub_803E0A4(struct Pokemon *mon, struct BattleTowerPokemon *src);
+void sub_803F7D4(u16 trainerSpriteId, u8 battlerPosition);
#endif // GUARD_POKEMON_H
diff --git a/include/pokemon_3.h b/include/pokemon_3.h
index d18be1403..f6226f40d 100644
--- a/include/pokemon_3.h
+++ b/include/pokemon_3.h
@@ -7,5 +7,6 @@ const u8* GetTrainerClassNameFromId(u16 trainerId);
const u8* GetTrainerNameFromId(u16 trainerId);
void sub_8044AF0(u8, u8);
void sub_8044D80(void);
+void * sub_8044E00(u8 buffId);
#endif // GUARD_POKEMON_3_H