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-rw-r--r--include/battle_setup.h1
-rw-r--r--include/constants/flags.h2
-rw-r--r--include/constants/metatile_behaviors.h118
-rw-r--r--include/constants/movement_commands.h117
-rw-r--r--include/event_scripts.h4
-rw-r--r--include/field_effect.h4
-rw-r--r--include/field_map_obj.h3
-rw-r--r--include/field_specials.h1
-rw-r--r--include/item_menu.h8
-rw-r--r--include/item_use.h9
-rw-r--r--include/metatile_behavior.h293
-rw-r--r--include/metatile_behaviors.h179
-rw-r--r--include/new_menu_helpers.h4
-rw-r--r--include/unk_810c3a4.h7
-rw-r--r--include/vs_seeker.h14
15 files changed, 435 insertions, 329 deletions
diff --git a/include/battle_setup.h b/include/battle_setup.h
index b4c0201a3..2806295ca 100644
--- a/include/battle_setup.h
+++ b/include/battle_setup.h
@@ -16,5 +16,6 @@ void trainer_flag_clear(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
+void sub_80803FC(void);
#endif // GUARD_BATTLE_SETUP_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
index 04c20b2f2..ea2d7d8bc 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -1,6 +1,8 @@
#ifndef GUARD_CONSTANTS_FLAGS_H
#define GUARD_CONSTANTS_FLAGS_H
+// TODO: Get correct names and numbers
+
#define FLAG_0x001 0x1
#define FLAG_0x002 0x2
#define FLAG_0x003 0x3
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h
new file mode 100644
index 000000000..0ceeda33f
--- /dev/null
+++ b/include/constants/metatile_behaviors.h
@@ -0,0 +1,118 @@
+#ifndef GUARD_METATILE_BEHAVIORS
+#define GUARD_METATILE_BEHAVIORS
+
+#define METATILE_COUNT 0xF0
+#define MB_NORMAL 0x00
+#define MB_01 0x01
+#define MB_TALL_GRASS 0x02
+#define MB_CAVE 0x08
+#define MB_0A 0x0A
+#define MB_0B 0x0B
+#define MB_0C 0x0C
+#define MB_POND_WATER 0x10
+#define MB_SEMI_DEEP_WATER 0x11
+#define MB_DEEP_WATER 0x12
+#define MB_WATERFALL 0x13
+#define MB_SPLASHING_WATER 0x15
+#define MB_PUDDLE 0x16
+#define MB_WATERFALL_BOTTOM 0x17
+#define MB_19 0x19
+#define MB_1A 0x1A
+#define MB_1B 0x1B
+#define MB_STRENGTH_BUTTON 0x20
+#define MB_21 0x21
+#define MB_22 0x22
+#define MB_ICE 0x23
+#define MB_THIN_ICE 0x26
+#define MB_CRACKED_ICE 0x27
+#define MB_HOT_SPRINGS 0x28
+#define MB_ROCK_STAIRS 0x2A
+#define MB_SAND 0x2B
+#define MB_IMPASSABLE_EAST 0x30
+#define MB_IMPASSABLE_WEST 0x31
+#define MB_IMPASSABLE_NORTH 0x32
+#define MB_IMPASSABLE_SOUTH 0x33
+#define MB_IMPASSABLE_NORTHEAST 0x34
+#define MB_IMPASSABLE_NORTHWEST 0x35
+#define MB_IMPASSABLE_SOUTHEAST 0x36
+#define MB_IMPASSABLE_SOUTHWEST 0x37
+#define MB_JUMP_EAST 0x38
+#define MB_JUMP_WEST 0x39
+#define MB_JUMP_NORTH 0x3A
+#define MB_JUMP_SOUTH 0x3B
+#define MB_JUMP_SOUTHEAST 0x3E
+#define MB_JUMP_SOUTHWEST 0x3F
+#define MB_WALK_EAST 0x40
+#define MB_WALK_WEST 0x41
+#define MB_WALK_NORTH 0x42
+#define MB_WALK_SOUTH 0x43
+#define MB_SLIDE_EAST 0x44
+#define MB_SLIDE_WEST 0x45
+#define MB_SLIDE_NORTH 0x46
+#define MB_SLIDE_SOUTH 0x47
+#define MB_UNKNOWN_MOVEMENT_48 0x48
+#define MB_EASTWARD_CURRENT 0x50
+#define MB_WESTWARD_CURRENT 0x51
+#define MB_NORTHWARD_CURRENT 0x52
+#define MB_SOUTHWARD_CURRENT 0x53
+#define MB_SPIN_RIGHT 0x54
+#define MB_SPIN_LEFT 0x55
+#define MB_SPIN_UP 0x56
+#define MB_SPIN_DOWN 0x57
+#define MB_STOP_SPINNING 0x58
+#define MB_CAVE_DOOR 0x60
+#define MB_LADDER 0x61
+#define MB_EAST_ARROW_WARP 0x62
+#define MB_WEST_ARROW_WARP 0x63
+#define MB_NORTH_ARROW_WARP 0x64
+#define MB_SOUTH_ARROW_WARP 0x65
+#define MB_FALL_WARP 0x66
+#define MB_REGULAR_WARP 0x67
+#define MB_68 0x68
+#define MB_WARP_DOOR 0x69
+#define MB_UP_ESCALATOR 0x6A
+#define MB_DOWN_ESCALATOR 0x6B
+#define MB_UNKNOWN_WARP_6C 0x6C
+#define MB_UNKNOWN_WARP_6D 0x6D
+#define MB_UNKNOWN_WARP_6E 0x6E
+#define MB_UNKNOWN_WARP_6F 0x6F
+#define MB_UNION_ROOM_WARP 0x71
+#define MB_COUNTER 0x80
+#define MB_BOOKSHELF 0x81
+#define MB_POKEMART_SHELF 0x82
+#define MB_PC 0x83
+#define MB_SIGNPOST 0x84
+#define MB_REGION_MAP 0x85
+#define MB_TELEVISION 0x86
+#define MB_POKEMON_CENTER_SIGN 0x87
+#define MB_POKEMART_SIGN 0x88
+#define MB_CABINET 0x89
+#define MB_KITCHEN 0x8A
+#define MB_DRESSER 0x8B
+#define MB_SNACKS 0x8C
+#define MB_8D 0x8D
+#define MB_BATTLE_RECORDS 0x8E
+#define MB_QUESTIONNAIRE 0x8F
+#define MB_FOOD 0x90
+#define MB_INDIGO_PLATEAU_MARK_DPAD 0x91
+#define MB_INDIGO_PLATEAU_MARK_2_DPAD 0x92
+#define MB_BLUEPRINTS 0x93
+#define MB_PAINTING 0x94
+#define MB_POWER_PLANT_MACHINE 0x95
+#define MB_TELEPHONE 0x96
+#define MB_COMPUTER 0x97
+#define MB_ADVERTISING_POSTER 0x98
+#define MB_FOOD_SMELLS_TASTY 0x99
+#define MB_TRASH_BIN 0x9A
+#define MB_CUP 0x9B
+#define MB_PORTHOLE 0x9C
+#define MB_BLINKING_LIGHTS 0x9E
+#define MB_9F 0x9F
+#define MB_IMPRESSIVE_MACHINE 0xA0
+#define MB_VIDEO_GAME 0xA1
+#define MB_BURGLARY 0xA2
+#define MB_A3 0xA3
+#define MB_CYCLING_ROAD_PULL_DOWN 0xD0
+#define MB_CYCLING_ROAD_PULL_DOWN_GRASS 0xD1
+
+#endif // GUARD_METATILE_BEHAVIORS
diff --git a/include/constants/movement_commands.h b/include/constants/movement_commands.h
new file mode 100644
index 000000000..0451e16b7
--- /dev/null
+++ b/include/constants/movement_commands.h
@@ -0,0 +1,117 @@
+#ifndef GUARD_CONSTANTS_MOVEMENT_COMMANDS_H
+#define GUARD_CONSTANTS_MOVEMENT_COMMANDS_H
+
+enum
+{
+ step_00,
+ step_01,
+ step_02,
+ step_03,
+ slow_step_down,
+ slow_step_up,
+ slow_step_left,
+ slow_step_right,
+ step_down,
+ step_up,
+ step_left,
+ step_right,
+ fast_step_down,
+ fast_step_up,
+ fast_step_left,
+ fast_step_right,
+ step_10,
+ step_11,
+ step_12,
+ step_13,
+ step_14,
+ step_15,
+ step_16,
+ step_17,
+ step_18,
+ step_19,
+ step_1a,
+ step_1b,
+ step_1c,
+ step_1d,
+ step_1e,
+ step_1f,
+ step_20,
+ step_21,
+ step_22,
+ step_23,
+ step_24,
+ step_25,
+ step_26,
+ step_27,
+ step_28,
+ step_29,
+ step_2a,
+ step_2b,
+ step_2c,
+ step_2d,
+ step_2e,
+ step_2f,
+ step_30,
+ step_31,
+ step_32,
+ step_33,
+ step_34,
+ step_35,
+ step_36,
+ step_37,
+ step_38,
+ step_39,
+ step_3a,
+ step_3b,
+ step_3c,
+ step_3d,
+ step_3e,
+ step_3f,
+ step_40,
+ step_41,
+ step_42,
+ step_43,
+ step_44,
+ step_45,
+ step_46,
+ step_47,
+ step_48,
+ step_49,
+ step_4a,
+ step_4b,
+ step_4c,
+ step_4d,
+ step_4e,
+ step_4f,
+ step_50,
+ step_51,
+ step_52,
+ step_53,
+ step_54,
+ step_55,
+ step_56,
+ step_57,
+ step_58,
+ step_59,
+ step_5a,
+ step_5b,
+ step_5c,
+ step_5d,
+ step_5e,
+ step_5f,
+ step_60,
+ step_61,
+ step_62,
+ step_63,
+ step_64,
+ step_65,
+
+ step_91 = 0x91,
+ step_92,
+
+ step_96 = 0x96,
+
+ step_end = 0xfe,
+};
+
+#endif //GUARD_CONSTANTS_MOVEMENT_COMMANDS_H
diff --git a/include/event_scripts.h b/include/event_scripts.h
index 900755108..ebfdb4fe3 100644
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -377,4 +377,8 @@ extern const u8 SecretBase_RedCave1_Text_2758CC[];
extern const u8 gUnknown_84178D0[];
extern const u8 gUnknown_84178DA[];
+// vs_seeker
+extern const u8 gUnknown_81C137C[];
+extern const u8 gUnknown_81C13D6[];
+extern const u8 gUnknown_81C1429[];
#endif //GUARD_EVENT_SCRIPTS_H
diff --git a/include/field_effect.h b/include/field_effect.h
index 8d96e4929..bb5e0f1d5 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -68,7 +68,9 @@ enum FieldEffectScriptIdx
FLDEFF_USE_FLY_ANCIENT_TOMB,
FLDEFF_PCTURN_ON,
FLDEFF_HALL_OF_FAME_RECORD,
- FLDEFF_USE_TELEPORT
+ FLDEFF_USE_TELEPORT,
+ FLDEFF_UNK_40,
+ FLDEFF_UNK_41 // TODO: related to vs_seeker
};
extern u32 gFieldEffectArguments[8];
diff --git a/include/field_map_obj.h b/include/field_map_obj.h
index ebe68ea01..9ff5ecedc 100644
--- a/include/field_map_obj.h
+++ b/include/field_map_obj.h
@@ -80,6 +80,9 @@ u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *);
u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z);
void sub_8063E28(struct MapObject *, struct Sprite *);
void sub_8063CA4(struct MapObject *, u8);
+void npc_coords_shift_still(struct MapObject *);
+void sub_805FE7C(struct MapObject *, u8);
+void npc_set_running_behaviour_etc(struct MapObject *, u8);
// Exported data declarations
diff --git a/include/field_specials.h b/include/field_specials.h
index fbe004355..2b7991b55 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -4,5 +4,6 @@
#include "global.h"
u8 GetLeadMonIndex(void);
+void TV_PrintIntToStringVar(u8, int);
#endif // GUARD_FIELD_SPECIALS_H
diff --git a/include/item_menu.h b/include/item_menu.h
index 24f700918..731c7cf2b 100644
--- a/include/item_menu.h
+++ b/include/item_menu.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_item_menu_H
-#define GUARD_item_menu_H
+#ifndef GUARD_ITEM_MENU_H
+#define GUARD_ITEM_MENU_H
#include "global.h"
@@ -7,8 +7,10 @@
// Exported RAM declarations
+extern u16 gUnknown_203AD30;
+
// Exported ROM declarations
void sub_81AAC50(void);
void sub_81AAC70(void);
-#endif //GUARD_item_menu_H
+#endif //GUARD_ITEM_MENU_H
diff --git a/include/item_use.h b/include/item_use.h
new file mode 100644
index 000000000..5ec5f2b33
--- /dev/null
+++ b/include/item_use.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_ITEM_USE_H
+#define GUARD_ITEM_USE_H
+
+#include "global.h"
+
+void sub_80A1E0C(u8);
+void sub_80A2294(u8, u8, u16, u16);
+
+#endif //GUARD_ITEM_USE_H
diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h
index 973d96cbb..62bcfdd38 100644
--- a/include/metatile_behavior.h
+++ b/include/metatile_behavior.h
@@ -3,149 +3,154 @@
#include "global.h"
-bool8 ShouldDoJumpLandingDustEffect(u8);
-bool8 MetatileBehavior_IsEncounterTile(u8);
-bool8 MetatileBehavior_IsJumpEast(u8);
-bool8 MetatileBehavior_IsJumpWest(u8);
-bool8 MetatileBehavior_IsJumpNorth(u8);
-bool8 MetatileBehavior_IsJumpSouth(u8);
-bool8 MetatileBehavior_IsPokeGrass(u8);
-bool8 MetatileBehavior_IsSandOrDeepSand(u8);
-bool8 MetatileBehavior_IsDeepSand(u8);
-bool8 MetatileBehavior_IsReflective(u8);
-bool8 MetatileBehavior_IsIce(u8);
-bool8 MetatileBehavior_IsWarpDoor(u8);
-bool8 MetatileBehavior_IsDoor(u8);
-bool8 MetatileBehavior_IsEscalator(u8);
-bool8 MetatileBehavior_IsMB_04(u8);
-bool8 MetatileBehavior_IsLadder(u8);
-bool8 MetatileBehavior_IsNonAnimDoor(u8);
-bool8 MetatileBehavior_IsDeepSouthWarp(u8);
-bool8 MetatileBehavior_IsSurfableWaterOrUnderwater(u8);
-bool8 MetatileBehavior_IsEastArrowWarp(u8);
-bool8 MetatileBehavior_IsWestArrowWarp(u8);
-bool8 MetatileBehavior_IsNorthArrowWarp(u8);
-bool8 MetatileBehavior_IsSouthArrowWarp(u8);
-bool8 MetatileBehavior_IsArrowWarp(u8);
-bool8 MetatileBehavior_IsMoveTile(u8);
-bool8 MetatileBehavior_IsIce_2(u8);
-bool8 MetatileBehavior_IsTrickHouseSlipperyFloor(u8);
-bool8 MetatileBehavior_IsMB_05(u8);
-bool8 MetatileBehavior_IsWalkNorth(u8);
-bool8 MetatileBehavior_IsWalkSouth(u8);
-bool8 MetatileBehavior_IsWalkWest(u8);
-bool8 MetatileBehavior_IsWalkEast(u8);
-bool8 MetatileBehavior_IsNorthwardCurrent(u8);
-bool8 MetatileBehavior_IsSouthwardCurrent(u8);
-bool8 MetatileBehavior_IsWestwardCurrent(u8);
-bool8 MetatileBehavior_IsEastwardCurrent(u8);
-bool8 MetatileBehavior_IsSlideNorth(u8);
-bool8 MetatileBehavior_IsSlideSouth(u8);
-bool8 MetatileBehavior_IsSlideWest(u8);
-bool8 MetatileBehavior_IsSlideEast(u8);
-bool8 MetatileBehavior_IsCounter(u8);
-bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDir);
-bool8 MetatileBehavior_IsPC(u8);
-bool8 MetatileBehavior_IsCableBoxResults1(u8);
-bool8 MetatileBehavior_IsSecretBaseOpen(u8);
-bool8 MetatileBehavior_IsSecretBaseCave(u8);
-bool8 MetatileBehavior_IsSecretBaseTree(u8);
-bool8 MetatileBehavior_IsSecretBaseShrub(u8);
-bool8 MetatileBehavior_IsSecretBasePC(u8);
-bool8 MetatileBehavior_IsSecretBaseRegisterPC(u8);
-bool8 MetatileBehavior_IsMB_B2(u8);
-bool8 MetatileBehavior_IsMB_B3(u8);
-bool8 MetatileBehavior_IsMB_B9(u8);
-bool8 MetatileBehavior_IsMB_C6(u8);
-bool8 MetatileBehavior_IsSecretBasePoster(u8);
-bool8 MetatileBehavior_IsNormal(u8);
-bool8 MetatileBehavior_IsMB_B7(u8);
-bool8 MetatileBehavior_IsMB_B2_Duplicate(u8);
-bool8 MetatileBehavior_IsMB_B5(u8);
-bool8 MetatileBehavior_IsMB_C3(u8);
-bool8 MetatileBehavior_IsMB_C2(u8);
-bool8 MetatileBehavior_IsSecretBaseBalloon(u8);
-bool8 MetatileBehavior_IsMB_BE(u8);
-bool8 MetatileBehavior_IsSecretBaseSoundMat(u8);
-bool8 MetatileBehavior_IsSecretBaseGlitterMat(u8);
-bool8 MetatileBehavior_IsMB_BF(u8);
-bool8 MetatileBehavior_IsSecretBaseTvOrShield(u8);
-bool8 MetatileBehavior_IsMB_C5(u8);
-bool8 MetatileBehavior_HasRipples(u8);
-bool8 MetatileBehavior_IsPuddle(u8);
-bool8 MetatileBehavior_IsTallGrass(u8);
-bool8 MetatileBehavior_IsLongGrass(u8);
-bool8 MetatileBehavior_IsBerryTreeSoil(u8);
-bool8 MetatileBehavior_IsAsh(u8);
-bool8 MetatileBehavior_IsUnusedFootprintMetatile(u8);
-bool8 MetatileBehavior_IsBridge(u8);
-u8 MetatileBehavior_GetBridgeSth(u8);
-u8 MetatileBehavior_8089510(u8);
-bool8 MetatileBehavior_IsLandWildEncounter(u8);
-bool8 MetatileBehavior_IsWaterWildEncounter(u8);
-bool8 MetatileBehavior_IsMB_0B(u8);
-bool8 MetatileBehavior_IsMountain(u8);
-bool8 MetatileBehavior_IsDiveable(u8);
-bool8 MetatileBehavior_IsUnableToEmerge(u8);
-bool8 MetatileBehavior_IsShallowFlowingWater(u8);
-bool8 MetatileBehavior_IsThinIce(u8);
-bool8 MetatileBehavior_IsCrackedIce(u8);
-bool8 MetatileBehavior_IsDeepOrOceanWater(u8);
-bool8 MetatileBehavior_IsMB_18_OrMB_1A(u8);
-bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8);
-bool8 MetatileBehavior_IsEastBlocked(u8);
-bool8 MetatileBehavior_IsWestBlocked(u8);
-bool8 MetatileBehavior_IsNorthBlocked(u8);
-bool8 MetatileBehavior_IsSouthBlocked(u8);
-bool8 MetatileBehavior_IsShortGrass(u8);
-bool8 MetatileBehavior_IsHotSprings(u8);
-bool8 MetatileBehavior_IsWaterfall(u8);
-bool8 MetatileBehavior_IsFortreeBridge(u8);
-bool8 MetatileBehavior_IsPacifilogVerticalLog1(u8);
-bool8 MetatileBehavior_IsPacifilogVerticalLog2(u8);
-bool8 MetatileBehavior_IsPacifilogHorizontalLog1(u8);
-bool8 MetatileBehavior_IsPacifilogHorizontalLog2(u8);
-bool8 MetatileBehavior_IsPacifidlogLog(u8);
-bool8 MetatileBehavior_IsTrickHousePuzzleDoor(u8);
-bool8 MetatileBehavior_IsRegionMap(u8);
-bool8 MetatileBehavior_IsClosedSootopolisGymDoor(u8);
-bool8 MetatileBehavior_IsUnknownClosedDoor(u8);
-bool8 MetatileBehavior_IsRoulette(u8);
-bool8 MetatileBehavior_IsPokeblockFeeder(u8);
-bool8 MetatileBehavior_IsSecretBaseJumpMat(u8);
-bool8 MetatileBehavior_IsSecretBaseSpinMat(u8);
-bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
-bool8 MetatileBehavior_IsLavaridgeB1FWarp(u8);
-bool8 MetatileBehavior_IsAquaHideoutWarp(u8);
-bool8 MetatileBehavior_IsWarpOrBridge(u8);
-bool8 MetatileBehavior_IsMossdeepGymWarp(u8);
-bool8 MetatileBehavior_IsSurfableFishableWater(u8);
-bool8 MetatileBehavior_IsMtPyreHole(u8);
-bool8 MetatileBehavior_IsCrackedFloorHole(u8);
-bool8 MetatileBehavior_IsCrackedFloor(u8);
-bool8 MetatileBehavior_IsMuddySlope(u8);
-bool8 MetatileBehavior_IsBumpySlope(u8);
-bool8 MetatileBehavior_IsIsolatedVerticalRail(u8);
-bool8 MetatileBehavior_IsIsolatedHorizontalRail(u8);
-bool8 MetatileBehavior_IsVerticalRail(u8);
-bool8 MetatileBehavior_IsHorizontalRail(u8);
-bool8 MetatileBehavior_IsSeaweed(u8);
-bool8 MetatileBehavior_IsRunningDisallowed(u8);
-bool8 MetatileBehavior_IsCuttableGrass(u8);
-bool8 MetatileBehavior_IsRunningShoesInstruction(u8);
-bool8 MetatileBehavior_IsPictureBookShelf(u8);
-bool8 MetatileBehavior_IsBookShelf(u8);
-bool8 MetatileBehavior_IsPokeCenterBookShelf(u8);
-bool8 MetatileBehavior_IsVase(u8);
-bool8 MetatileBehavior_IsTrashCan(u8);
-bool8 MetatileBehavior_IsShopShelf(u8);
-bool8 MetatileBehavior_IsBlueprint(u8);
-bool8 MetatileBehavior_IsBattlePyramidWarp(u8);
-bool8 MetatileBehavior_IsPlayerFacingWirelessBoxResults(u8 tile, u8 playerDir);
-bool8 MetatileBehavior_IsCableBoxResults2(u8 tile, u8 playerDir);
-bool8 MetatileBehavior_IsQuestionnaire(u8);
-bool8 MetatileBehavior_IsLongGrass_Duplicate(u8);
-bool8 MetatileBehavior_IsLongGrassSouthEdge(u8);
-bool8 MetatileBehavior_IsTrainerHillTimer(u8);
+bool8 MetatileBehavior_UnusedReturnTrue(u8 metatileBehavior);
+bool8 MetatileBehavior_IsJumpEast(u8 metatileBehavior);
+bool8 MetatileBehavior_IsJumpWest(u8 metatileBehavior);
+bool8 MetatileBehavior_IsJumpNorth(u8 metatileBehavior);
+bool8 MetatileBehavior_IsJumpSouth(u8 metatileBehavior);
+bool8 MetatileBehavior_IsTallGrass(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB21OrSand(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB21OrWaterfallBottom(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse(u8 metatileBehavior);
+bool8 MetatileBehavior_IsReflective(u8 metatileBehavior);
+bool8 MetatileBehavior_IsIce(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWarpDoor(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWarpDoor_2(u8 metatileBehavior);
+bool8 MetatileBehavior_IsEscalator(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnknownWarp6C(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnknownWarp6D(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnknownWarp6E(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnknownWarp6F(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnknownWarp6C_to_6F(u8 metatileBehavior);
+bool8 MetatileBehavior_IsLadder(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCaveDoor(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_2(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSurfable(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSemiDeepWater(u8 metatileBehavior);
+bool8 MetatileBehavior_IsEastArrowWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWestArrowWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_IsNorthArrowWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSouthArrowWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedIsArrowWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_IsForcedMovementTile(u8 metatileBehavior);
+bool8 MetatileBehavior_IsIce_2(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnknownMovement48(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWalkNorth(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWalkSouth(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWalkWest(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWalkEast(u8 metatileBehavior);
+bool8 MetatileBehavior_IsNorthwardCurrent(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSouthwardCurrent(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWestwardCurrent(u8 metatileBehavior);
+bool8 MetatileBehavior_IsEastwardCurrent(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSlideNorth(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSlideSouth(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSlideWest(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSlideEast(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCounter(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPlayerFacingTVScreen(u8 tile, u8 playerDirection);
+bool8 MetatileBehavior_IsPC(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPondWaterOrPuddle(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPuddle(u8 metatileBehavior);
+bool8 MetatileBehavior_IsTallGrass_2(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_3(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_4(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_5(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_6(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_7(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedIsMB_01(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedIsTallGrass(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB0B(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB0C(u8 metatileBehavior);
+bool8 MetatileBehavior_IsDeepOrSemiDeepWater(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB19(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWaterfallBottom(u8 metatileBehavior);
+bool8 MetatileBehavior_IsThinIce(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCrackedIce(u8 metatileBehavior);
+bool8 MetatileBehavior_IsDeepSemiDeepOrSplashingWater(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB1A(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSurfableAndNotWaterfall(u8 metatileBehavior);
+bool8 MetatileBehavior_IsEastBlocked(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWestBlocked(u8 metatileBehavior);
+bool8 MetatileBehavior_IsNorthBlocked(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSouthBlocked(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_8(u8 metatileBehavior);
+bool8 MetatileBehavior_IsHotSprings(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWaterfall(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_9(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_2(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_3(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_4(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_10(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_11(u8 metatileBehavior);
+bool8 MetatileBehavior_IsRegionMap(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_5(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_6(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_7(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_8(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_12(u8 metatileBehavior);
+bool8 MetatileBheavior_IsMB_68(u8 metatileBehavior);
+bool8 MetatileBehavior_IsRegularWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_IsUnionRoomWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_IsWater(u8 metatileBehavior);
+bool8 MetatileBehavior_IsFallWarp(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_13(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCyclingRoadPullDownTile(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCyclingRoadPullDownTileGrass(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_14(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_15(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_16(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_17(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_18(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB22(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB0A(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_9(u8 metatileBehavior);
+bool8 MetatileBehavior_IsBookshelf(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPokeMartShelf(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPlayerFacingPokemonCenterSign(u8 tile, u8 playerDirection);
+bool8 MetatileBehavior_IsPlayerFacingPokeMartSign(u8 tile, u8 playerDirection);
+bool8 MetatileBehavior_UnusedReturnFalse_10(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_11(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_12(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedReturnFalse_13(u8 metatileBehavior);
+bool8 sub_805A2BC(u8 metatileBehavior, u8 playerDirection);
+bool8 MetatileBehavior_UnusedIsSpinRight(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedIsSpinLeft(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedIsSpinUp(u8 metatileBehavior);
+bool8 MetatileBehavior_UnusedIsSpinDown(u8 metatileBehavior);
+bool8 MetatileBehavior_IsStopSpinning(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSpinTile(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSignpost(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCabinet(u8 metatileBehavior);
+bool8 MetatileBehavior_IsKitchen(u8 metatileBehavior);
+bool8 MetatileBehavior_IsDresser(u8 metatileBehavior);
+bool8 MetatileBehavior_IsSnacks(u8 metatileBehavior);
+bool8 MetatileBehavior_IsStrengthButton(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPlayerFacingMB_8D(u8 tile, u8 playerDirection);
+bool8 MetatileBehavior_IsPlayerFacingBattleRecords(u8 tile, u8 playerDirection);
+bool8 MetatileBehavior_IsQuestionnaire(u8 metatileBehavior);
+bool8 MetatileBehavior_IsIndigoPlateauMark(u8 metatileBehavior);
+bool8 MetatileBehavior_IsIndigoPlateauMark2(u8 metatileBehavior);
+bool8 MetatileBehavior_IsFood(u8 metatileBehavior);
+bool8 MetatileBehavior_IsRockStairs(u8 metatileBehavior);
+bool8 MetatileBehavior_IsBlueprints(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPainting(u8 metatileBehavior);
+bool8 MetatileBehavior_IsPowerPlantMachine(u8 metatileBehavior);
+bool8 MetatileBehavior_IsTelephone(u8 metatileBehavior);
+bool8 MetatileBehavior_IsComputer(u8 metatileBehavior);
+bool8 MetatileBehavior_IsAdvertisingPoster(u8 metatileBehavior);
+bool8 MetatileBehavior_IsTastyFood(u8 metatileBehavior);
+bool8 MetatileBehavior_IsTrashBin(u8 metatileBehavior);
+bool8 MetatileBehavior_IsCup(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_19(u8 metatileBehavior);
+bool8 MetatileBehavior_ReturnFalse_20(u8 metatileBehavior);
+bool8 MetatileBehavior_IsBlinkingLights(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMB9F(u8 metatileBehavior);
+bool8 MetatileBehavior_IsImpressiveMachine(u8 metatileBehavior);
+bool8 MetatileBehavior_IsVideoGame(u8 metatileBehavior);
+bool8 MetatileBehavior_IsBurglary(u8 metatileBehavior);
+bool8 MetatileBehavior_IsMBA3(u8 metatileBehavior);
+extern u8 gUnknown_8353068[];
#endif // GUARD_METATILE_BEHAVIOR
diff --git a/include/metatile_behaviors.h b/include/metatile_behaviors.h
deleted file mode 100644
index dd3a8b4f4..000000000
--- a/include/metatile_behaviors.h
+++ /dev/null
@@ -1,179 +0,0 @@
-#ifndef GUARD_METATILE_BEHAVIORS
-#define GUARD_METATILE_BEHAVIORS
-
-#define MB_NORMAL 0x00
-#define MB_TALL_GRASS 0x02
-#define MB_LONG_GRASS 0x03
-#define MB_04 0x04
-#define MB_05 0x05
-#define MB_DEEP_SAND 0x06
-#define MB_SHORT_GRASS 0x07
-#define MB_CAVE 0x08
-#define MB_LONG_GRASS_SOUTH_EDGE 0x09
-#define MB_NO_RUNNING 0x0A
-#define MB_0B 0x0B
-#define MB_MOUNTAIN_TOP 0x0C
-#define MB_BATTLE_PYRAMID_WARP 0x0D
-#define MB_MOSSDEEP_GYM_WARP 0x0E
-#define MB_MT_PYRE_HOLE 0x0F
-#define MB_POND_WATER 0x10
-#define MB_SEMI_DEEP_WATER 0x11
-#define MB_DEEP_WATER 0x12
-#define MB_WATERFALL 0x13
-#define MB_SOOTOPOLIS_DEEP_WATER 0x14
-#define MB_OCEAN_WATER 0x15
-#define MB_PUDDLE 0x16
-#define MB_SHALLOW_WATER 0x17
-#define MB_18 0x18
-#define MB_NO_SURFACING 0x19
-#define MB_1A 0x1A
-#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B
-#define MB_SHOAL_CAVE_ENTRANCE 0x1C
-#define MB_ICE 0x20
-#define MB_SAND 0x21
-#define MB_SEAWEED 0x22
-#define MB_ASHGRASS 0x24
-#define MB_25 0x25
-#define MB_THIN_ICE 0x26
-#define MB_CRACKED_ICE 0x27
-#define MB_HOT_SPRINGS 0x28
-#define MB_LAVARIDGE_GYM_B1F_WARP 0x29
-#define MB_SEAWEED_NO_SURFACING 0x2A
-#define MB_REFLECTION_UNDER_BRIDGE 0x2B
-#define MB_IMPASSABLE_EAST 0x30
-#define MB_IMPASSABLE_WEST 0x31
-#define MB_IMPASSABLE_NORTH 0x32
-#define MB_IMPASSABLE_SOUTH 0x33
-#define MB_IMPASSABLE_NORTHEAST 0x34
-#define MB_IMPASSABLE_NORTHWEST 0x35
-#define MB_IMPASSABLE_SOUTHEAST 0x36
-#define MB_IMPASSABLE_SOUTHWEST 0x37
-#define MB_JUMP_EAST 0x38
-#define MB_JUMP_WEST 0x39
-#define MB_JUMP_NORTH 0x3A
-#define MB_JUMP_SOUTH 0x3B
-#define MB_JUMP_SOUTHEAST 0x3E
-#define MB_JUMP_SOUTHWEST 0x3F
-#define MB_WALK_EAST 0x40
-#define MB_WALK_WEST 0x41
-#define MB_WALK_NORTH 0x42
-#define MB_WALK_SOUTH 0x43
-#define MB_SLIDE_EAST 0x44
-#define MB_SLIDE_WEST 0x45
-#define MB_SLIDE_NORTH 0x46
-#define MB_SLIDE_SOUTH 0x47
-#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48
-#define MB_EASTWARD_CURRENT 0x50
-#define MB_WESTWARD_CURRENT 0x51
-#define MB_NORTHWARD_CURRENT 0x52
-#define MB_SOUTHWARD_CURRENT 0x53
-#define MB_NON_ANIMATED_DOOR 0x60
-#define MB_LADDER 0x61
-#define MB_EAST_ARROW_WARP 0x62
-#define MB_WEST_ARROW_WARP 0x63
-#define MB_NORTH_ARROW_WARP 0x64
-#define MB_SOUTH_ARROW_WARP 0x65
-#define MB_CRACKED_FLOOR_HOLE 0x66
-#define MB_AQUA_HIDEOUT_WARP 0x67
-#define MB_LAVARIDGE_GYM_1F_WARP 0x68
-#define MB_ANIMATED_DOOR 0x69
-#define MB_UP_ESCALATOR 0x6A
-#define MB_DOWN_ESCALATOR 0x6B
-#define MB_WATER_DOOR 0x6C
-#define MB_WATER_SOUTH_ARROW_WARP 0x6D
-#define MB_DEEP_SOUTH_WARP 0x6E
-#define MB_WARP_OR_BRIDGE 0x70
-#define MB_71 0x71
-#define MB_ROUTE120_NORTH_BRIDGE_1 0x72
-#define MB_ROUTE120_NORTH_BRIDGE_2 0x73
-#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74
-#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75
-#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76
-#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77
-#define MB_FORTREE_BRIDGE 0x78
-#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A
-#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B
-#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C
-#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D
-#define MB_7E 0x7E
-#define MB_ROUTE110_BRIDGE 0x7F
-#define MB_COUNTER 0x80
-#define MB_PC 0x83
-#define MB_CABLE_BOX_RESULTS_1 0x84
-#define MB_REGION_MAP 0x85
-#define MB_TELEVISION 0x86
-#define MB_POKEBLOCK_FEEDER 0x87
-#define MB_SLOT_MACHINE 0x89
-#define MB_ROULETTE 0x8A
-#define MB_CLOSED_SOOTOPOLIS_GYM_DOOR 0x8B
-#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C
-#define MB_8D 0x8D
-#define MB_RUNNING_SHOES_INSTRUCTION 0x8E
-#define MB_QUESTIONNAIRE 0x8F
-#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90
-#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91
-#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92
-#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93
-#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94
-#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95
-#define MB_SECRET_BASE_SPOT_TREE_LEFT 0x96
-#define MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN 0x97
-#define MB_SECRET_BASE_SPOT_SHRUB 0x98
-#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99
-#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A
-#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B
-#define MB_SECRET_BASE_SPOT_TREE_RIGHT 0x9C
-#define MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN 0x9D
-#define MB_BERRY_TREE_SOIL 0xA0
-#define MB_SECRET_BASE_PC 0xB0
-#define MB_SECRET_BASE_REGISTER_PC 0xB1
-#define MB_B2 0xB2
-#define MB_B3 0xB3
-#define MB_B4 0xB4
-#define MB_B5 0xB5
-#define MB_B6 0xB6
-#define MB_B7 0xB7
-#define MB_SECRET_BASE_BALLOON 0xB8
-#define MB_B9 0xB9
-#define MB_SECRET_BASE_GLITTER_MAT 0xBA
-#define MB_SECRET_BASE_JUMP_MAT 0xBB
-#define MB_SECRET_BASE_SPIN_MAT 0xBC
-#define MB_SECRET_BASE_SOUND_MAT 0xBD
-#define MB_BE 0xBE
-#define MB_BF 0xBF
-#define MB_BED 0xC0
-#define MB_C1 0xC1
-#define MB_C2 0xC2
-#define MB_C3 0xC3
-#define MB_SECRET_BASE_TV_SHIELD 0xC4
-#define MB_C5 0xC5
-#define MB_C6 0xC6
-#define MB_SECRET_BASE_POSTER 0xC7
-#define MB_C8 0xC8
-#define MB_C9 0xC9
-#define MB_CA 0xCA
-#define MB_CB 0xCB
-#define MB_CC 0xCC
-#define MB_CD 0xCD
-#define MB_CE 0xCE
-#define MB_CF 0xCF
-#define MB_MUDDY_SLOPE 0xD0
-#define MB_BUMPY_SLOPE 0xD1
-#define MB_CRACKED_FLOOR 0xD2
-#define MB_ISOLATED_VERTICAL_RAIL 0xD3
-#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4
-#define MB_VERTICAL_RAIL 0xD5
-#define MB_HORIZONTAL_RAIL 0xD6
-#define MB_PICTURE_BOOK_SHELF 0xE0
-#define MB_BOOKSHELF 0xE1
-#define MB_POKEMON_CENTER_BOOKSHELF 0xE2
-#define MB_VASE 0xE3
-#define MB_TRASH_CAN 0xE4
-#define MB_SHOP_SHELF 0xE5
-#define MB_BLUEPRINT 0xE6
-#define MB_CABLE_BOX_RESULTS_2 0xE7
-#define MB_WIRELESS_BOX_RESULTS 0xE8
-#define MB_TRAINER_HILL_TIMER 0xE9
-#define MB_UNKNOWN_CLOSED_DOOR 0xEA
-
-#endif // GUARD_METATILE_BEHAVIORS
diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h
index ffe5c2e3f..639395941 100644
--- a/include/new_menu_helpers.h
+++ b/include/new_menu_helpers.h
@@ -2,7 +2,6 @@
#define GUARD_NEW_MENU_HELPERS_H
#include "global.h"
-
#include "text.h"
#include "task.h"
@@ -11,10 +10,11 @@ void sub_81973C4(u8, u8);
void sub_819746C(u8 windowId, bool8 copyToVram);
void sub_81973FC(u8, u8);
u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
-void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback);
+void DisplayItemMessageOnField(u8 taskId, u8 bgId, const u8 *src, TaskFunc callback);
void sub_8197434(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
void sub_8197930(void);
u8 GetPlayerTextSpeed(void);
+void sub_80F6F54(u8, u8);
#endif // GUARD_NEW_MENU_HELPERS_H
diff --git a/include/unk_810c3a4.h b/include/unk_810c3a4.h
new file mode 100644
index 000000000..3f85ab00f
--- /dev/null
+++ b/include/unk_810c3a4.h
@@ -0,0 +1,7 @@
+#ifndef GUARD_UNK_810C3A4_H
+#define GUARD_UNK_810C3A4_H
+
+void sub_810C604(void);
+void sub_810C640(void);
+
+#endif //GUARD_UNK_810C3A4_H
diff --git a/include/vs_seeker.h b/include/vs_seeker.h
new file mode 100644
index 000000000..efc014a4a
--- /dev/null
+++ b/include/vs_seeker.h
@@ -0,0 +1,14 @@
+#ifndef GUARD_VS_SEEKER_H
+#define GUARD_VS_SEEKER_H
+
+#include "global.h"
+
+void Task_VsSeeker_0(u8 taskId);
+void sub_810CB90(void);
+void sub_810CDE8(void);
+int sub_810CE64(u16 a0);
+bool8 sub_810CF04(u8 a0);
+u8 sub_810CF54();
+void sub_810D0D0(void);
+
+#endif //GUARD_VS_SEEKER_H