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-rw-r--r--include/battle.h12
-rw-r--r--include/pokeball.h2
-rw-r--r--include/sprite.h2
3 files changed, 9 insertions, 7 deletions
diff --git a/include/battle.h b/include/battle.h
index 18a24a761..93b251cd8 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -520,12 +520,12 @@ enum
struct BattleSpriteInfo
{
- u16 invisible : 1; // 0x1
- u16 lowHpSong : 1; // 0x2
- u16 behindSubstitute : 1; // 0x4
- u16 flag_x8 : 1; // 0x8
- u16 hpNumbersNoBars : 1; // 0x10
- u16 transformSpecies;
+ /*0x0*/ u16 invisible : 1; // 0x1
+ u16 lowHpSong : 1; // 0x2
+ u16 behindSubstitute : 1; // 0x4
+ u16 flag_x8 : 1; // 0x8
+ u16 hpNumbersNoBars : 1; // 0x10
+ /*0x2*/ u16 transformSpecies;
};
struct BattleAnimationInfo
diff --git a/include/pokeball.h b/include/pokeball.h
index 884ded22e..9e135db99 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -20,6 +20,8 @@ enum
POKEBALL_COUNT
};
+extern const struct SpriteTemplate gBallSpriteTemplates[];
+
#define POKEBALL_PLAYER_SENDOUT 0xFF
#define POKEBALL_OPPONENT_SENDOUT 0xFE
diff --git a/include/sprite.h b/include/sprite.h
index 84b3ee123..7432306a4 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -210,7 +210,7 @@ struct Sprite
/*0x2D*/ u8 animLoopCounter;
// general purpose data fields
- /*0x2E*/ s16 data[8]; //2e, 30, 32, 34, 36,
+ /*0x2E*/ s16 data[8];
/*0x3E*/ u16 inUse:1; //1
u16 coordOffsetEnabled:1; //2