diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/field_fadetransition.h | 14 | ||||
-rw-r--r-- | include/field_map_obj.h | 8 | ||||
-rw-r--r-- | include/field_map_obj_helpers.h | 2 | ||||
-rw-r--r-- | include/field_player_avatar.h | 1 | ||||
-rw-r--r-- | include/field_screen_effect.h | 2 | ||||
-rw-r--r-- | include/field_weather.h | 1 | ||||
-rw-r--r-- | include/item.h | 3 | ||||
-rw-r--r-- | include/map_obj_lock.h | 4 | ||||
-rw-r--r-- | include/map_preview_screen.h | 6 | ||||
-rw-r--r-- | include/overworld.h | 9 | ||||
-rw-r--r-- | include/quest_log.h | 3 | ||||
-rw-r--r-- | include/script.h | 2 | ||||
-rw-r--r-- | include/script_movement.h | 2 |
13 files changed, 39 insertions, 18 deletions
diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h index 051865210..a2a4d3eac 100644 --- a/include/field_fadetransition.h +++ b/include/field_fadetransition.h @@ -3,14 +3,14 @@ #include "global.h" -void sub_80AF734(void); -void sp13E_warp_to_last_warp(void); -void sub_80AF7D0(void); -void sp13F_fall_to_last_warp(void); +void sub_807DF7C(void); +void DoWarp(void); +void DoDiveWarp(void); +void DoDoorWarp(void); -void sub_80AF848(void); -void sub_80AF87C(void); +void DoFallWarp(void); +void sub_807E59C(void); +void sub_807E500(void); void sub_807DF64(void); -void sub_807DF7C(void); #endif // GUARD_FIELD_FADETRANSITION_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h index d2ec58979..69e3419de 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -35,7 +35,7 @@ u8 sub_808D4F4(void); void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8); void npc_load_two_palettes__no_record(u16, u8); void npc_load_two_palettes__and_record(u16, u8); -void sub_808EBA8(u8, u8, u8, s16, s16); +void sub_805F7C4(u8, u8, u8, s16, s16); void pal_patch_for_npc(u16, u8); void sub_808E16C(s16, s16); void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); @@ -59,13 +59,13 @@ const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8); void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); void gpu_pal_allocator_reset__manage_upper_four(void); void sub_808E82C(u8, u8, u8, s16, s16); -void sub_808E7E4(u8, u8, u8); -void sub_808E78C(u8, u8, u8, u8); +void sub_805F400(u8, u8, u8); +void sub_805F3A8(u8, u8, u8, u8); void sub_808E75C(s16, s16); void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *); void npc_coords_shift(struct MapObject *, s16, s16); void sub_808EB08(struct MapObject *, s16, s16); -void sub_808F254(u8, u8, u8); +void sub_805FE94(u8, u8, u8); void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *)); u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); u8 GetOppositeDirection(u8); diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h index 2d3f69d95..cd1b19eaf 100644 --- a/include/field_map_obj_helpers.h +++ b/include/field_map_obj_helpers.h @@ -4,6 +4,6 @@ #include "global.h" void UnfreezeMapObjects(void); -void sub_8097B78(u8, u8); +void sub_8069058(u8, u8); #endif diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 297d66441..bb78bd0f3 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -20,5 +20,6 @@ u8 sub_805C808(u8); void SetPlayerAvatarStateMask(u8 mask); void sub_805D9C4(struct Sprite *sprite); void sub_805D154(u8 direction); +void sub_805DAE4(u8 direction); #endif //GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index add61d57c..14d7e5d81 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -4,7 +4,7 @@ #include "global.h" void sub_80AF79C(void); -void sub_80B009C(u8); +void sub_807F028(u8); void sub_80B0244(void); #endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/include/field_weather.h b/include/field_weather.h index b896259e9..eb80c455a 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -10,6 +10,7 @@ u8 GetSav1Weather(void); void sub_80AEDBC(void); void DoCurrentWeather(void); +void SetSav1WeatherFromCurrMapHeader(void); void sub_807B0C4(u16 *, u16 *, u32); #endif // GUARD_WEATHER_H diff --git a/include/item.h b/include/item.h index bc1a49766..581693735 100644 --- a/include/item.h +++ b/include/item.h @@ -63,6 +63,7 @@ u16 itemid_get_market_price(u16 itemId); void sub_809A2DC(void); void sub_809A2A4(void); void sub_8099E90(u16, u8 *); -bool8 sub_809A084(u16 itemId, u16 amount); +void sub_809A824(u16 itemId); +bool8 AddBagItem(u16 itemId, u16 amount); #endif // ITEM_H diff --git a/include/map_obj_lock.h b/include/map_obj_lock.h index c8e075658..2927ca26d 100644 --- a/include/map_obj_lock.h +++ b/include/map_obj_lock.h @@ -3,9 +3,9 @@ #include "global.h" -bool8 sub_80983C4(void); +bool8 sub_8069590(void); void ScriptFreezeMapObjects(void); -bool8 sub_809847C(void); +bool8 sub_8069648(void); void LockSelectedMapObject(void); void sub_8098630(void); bool8 sub_8098734(void); diff --git a/include/map_preview_screen.h b/include/map_preview_screen.h new file mode 100644 index 000000000..8d9114b82 --- /dev/null +++ b/include/map_preview_screen.h @@ -0,0 +1,6 @@ +#ifndef GUARD_MAP_PREVIEW_SCREEN_H +#define GUARD_MAP_PREVIEW_SCREEN_H + +void sub_80F85BC(u16 a0); + +#endif //GUARD_MAP_PREVIEW_SCREEN_H diff --git a/include/overworld.h b/include/overworld.h index 5e2e4c11c..53914b627 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -35,7 +35,10 @@ void Overworld_SetMapObjTemplateMovementType(u8, u8); void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId); -void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetDynamicWarpWithCoords(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetFixedDiveWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetFixedHoleWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void SetEscapeWarp(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void Overworld_SetHealLocationWarp(u8); void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); void sub_8084E2C(s8, s8, s8, s8, s8); @@ -81,6 +84,10 @@ void sub_8055DC4(void); u8 sav1_map_get_name(void); +void SetCurrentMapLayout(u16 mapDataId); +void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y); + +void ResetInitialPlayerAvatarState(void); void sub_8055D40(u16 mapDataId); void sub_80563F0(void); diff --git a/include/quest_log.h b/include/quest_log.h index 9f8a0ea21..73c0b5dac 100644 --- a/include/quest_log.h +++ b/include/quest_log.h @@ -21,5 +21,8 @@ extern struct UnkStruct_203AE98 * gUnknown_3005E94; void sub_8112720(u8); void sub_8113550(u16, const u16 *); +void sub_8115748(u16); + +extern u8 gUnknown_203ADFA; #endif //GUARD_QUEST_LOG_H diff --git a/include/script.h b/include/script.h index ebb4caa86..acd88adf3 100644 --- a/include/script.h +++ b/include/script.h @@ -66,4 +66,6 @@ bool32 sub_8069DFC(void); void sub_8069EA4(u8 * script, u16 scriptSize); u8 * sub_8069E48(void); +extern const u8 *gRAMScriptPtr; + #endif // GUARD_SCRIPT_H diff --git a/include/script_movement.h b/include/script_movement.h index ae446812e..2a6dbd2a7 100644 --- a/include/script_movement.h +++ b/include/script_movement.h @@ -5,6 +5,6 @@ bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, const u8 *); bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8); -void sub_80D338C(void); +void sub_80974D8(void); #endif // GUARD_SCRIPT_MOVEMENT_H |