summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/constants/battle.h4
-rw-r--r--include/constants/battle_ai.h6
-rw-r--r--include/constants/pokemon.h4
-rw-r--r--include/pokemon.h34
4 files changed, 10 insertions, 38 deletions
diff --git a/include/constants/battle.h b/include/constants/battle.h
index 2da89d815..c273b9a50 100644
--- a/include/constants/battle.h
+++ b/include/constants/battle.h
@@ -61,8 +61,8 @@
#define BATTLE_TYPE_REGI 0x4000
#define BATTLE_TYPE_GHOST 0x8000
#define BATTLE_TYPE_POKEDUDE 0x10000
-#define BATTLE_TYPE_PALACE 0x20000
-#define BATTLE_TYPE_ARENA 0x40000
+#define BATTLE_TYPE_PALACE 0x20000 // TODO: Update name
+#define BATTLE_TYPE_ARENA 0x40000 // TOOD: Update name
#define BATTLE_TYPE_TRAINER_TOWER 0x80000
#define BATTLE_TYPE_PIKE 0x100000
#define BATTLE_TYPE_PYRAMID 0x200000
diff --git a/include/constants/battle_ai.h b/include/constants/battle_ai.h
index f55661b91..d23648f39 100644
--- a/include/constants/battle_ai.h
+++ b/include/constants/battle_ai.h
@@ -23,7 +23,7 @@
#define AI_EFFECTIVENESS_x0 0
// ai weather
-#define AI_WEATHER_SUNNY 0
+#define AI_WEATHER_SUN 0
#define AI_WEATHER_RAIN 1
#define AI_WEATHER_SANDSTORM 2
#define AI_WEATHER_HAIL 3
@@ -35,8 +35,8 @@
// script's table id to bit
#define AI_SCRIPT_CHECK_BAD_MOVE (1 << 0)
-#define AI_SCRIPT_TRY_TO_FAINT (1 << 1)
-#define AI_SCRIPT_CHECK_VIABILITY (1 << 2)
+#define AI_SCRIPT_CHECK_VIABILITY (1 << 1)
+#define AI_SCRIPT_TRY_TO_FAINT (1 << 2)
#define AI_SCRIPT_SETUP_FIRST_TURN (1 << 3)
#define AI_SCRIPT_RISKY (1 << 4)
#define AI_SCRIPT_PREFER_STRONGEST_MOVE (1 << 5)
diff --git a/include/constants/pokemon.h b/include/constants/pokemon.h
index c6fc55003..e394a8fb4 100644
--- a/include/constants/pokemon.h
+++ b/include/constants/pokemon.h
@@ -91,4 +91,8 @@
#define PLAYER_HAS_ONE_MON 0x1
#define PLAYER_HAS_ONE_USABLE_MON 0x2
+#define MON_MALE 0x00
+#define MON_FEMALE 0xFE
+#define MON_GENDERLESS 0xFF
+
#endif // GUARD_CONSTANTS_POKEMON_H
diff --git a/include/pokemon.h b/include/pokemon.h
index ae909018c..54ea44efd 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -3,6 +3,7 @@
#include "global.h"
#include "sprite.h"
+#include "constants/pokemon.h"
#define MON_DATA_PERSONALITY 0
#define MON_DATA_OT_ID 1
@@ -104,10 +105,6 @@
#define MON_GIVEN_TO_PC 0x1
#define MON_CANT_GIVE 0x2
-#define MON_MALE 0x00
-#define MON_FEMALE 0xFE
-#define MON_GENDERLESS 0xFF
-
#define FRIENDSHIP_EVENT_GROW_LEVEL 0x0
#define FRIENDSHIP_EVENT_VITAMIN 0x1
#define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2
@@ -145,25 +142,6 @@
#define UNOWN_FORM_COUNT 28
#define MAX_MON_LEVEL 100
-enum
-{
- EGG_GROUP_NONE,
- EGG_GROUP_MONSTER,
- EGG_GROUP_WATER_1,
- EGG_GROUP_BUG,
- EGG_GROUP_FLYING,
- EGG_GROUP_FIELD,
- EGG_GROUP_FAIRY,
- EGG_GROUP_GRASS,
- EGG_GROUP_HUMAN_LIKE,
- EGG_GROUP_WATER_3,
- EGG_GROUP_MINERAL,
- EGG_GROUP_AMORPHOUS,
- EGG_GROUP_WATER_2,
- EGG_GROUP_DITTO,
- EGG_GROUP_DRAGON,
- EGG_GROUP_UNDISCOVERED
-};
struct PokemonSubstruct0
{
@@ -369,16 +347,6 @@ enum
STAT_STAGE_EVASION, // 7
};
-enum
-{
- STAT_HP, // 0
- STAT_ATK, // 1
- STAT_DEF, // 2
- STAT_SPD, // 3
- STAT_SPATK, // 4
- STAT_SPDEF, // 5
-};
-
struct BaseStats
{
/* 0x00 */ u8 baseHP;