diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_transition.h | 37 | ||||
-rw-r--r-- | include/berry_fix_program.h | 6 | ||||
-rw-r--r-- | include/clear_save_data_screen.h | 6 | ||||
-rw-r--r-- | include/field_camera.h | 1 | ||||
-rw-r--r-- | include/field_effect.h | 2 | ||||
-rw-r--r-- | include/global.h | 2 | ||||
-rw-r--r-- | include/graphics.h | 13 | ||||
-rw-r--r-- | include/intro.h | 6 | ||||
-rw-r--r-- | include/main.h | 2 | ||||
-rw-r--r-- | include/main_menu.h | 6 | ||||
-rw-r--r-- | include/new_menu_helpers.h | 1 | ||||
-rw-r--r-- | include/overworld.h | 1 | ||||
-rw-r--r-- | include/palette.h | 4 | ||||
-rw-r--r-- | include/quest_log.h | 1 | ||||
-rw-r--r-- | include/slot_machine.h | 2 | ||||
-rw-r--r-- | include/strings.h | 5 | ||||
-rw-r--r-- | include/trainer_pokemon_sprites.h | 7 |
17 files changed, 94 insertions, 8 deletions
diff --git a/include/battle_transition.h b/include/battle_transition.h index 91e564790..4ef5f19d9 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -3,8 +3,39 @@ #include "global.h" -void sub_8149DFC(u8 a0); -bool8 sub_80D08F8(void); -void sub_80D08B8(u8 a0); +enum +{ + MUGSHOT_LORELEI, + MUGSHOT_BRUNO, + MUGSHOT_AGATHA, + MUGSHOT_LANCE, + MUGSHOT_BLUE, + MUGSHOTS_COUNT +}; + +#define B_TRANSITION_BLUR 0 +#define B_TRANSITION_DISTORTED_WAVE 1 +#define B_TRANSITION_HORIZONTAL_CORRUGATE 2 +#define B_TRANSITION_BIG_POKEBALL 3 +#define B_TRANSITION_SLIDING_POKEBALLS 4 +#define B_TRANSITION_CLOCKWISE_BLACKFADE 5 +#define B_TRANSITION_FULLSCREEN_WAVE 6 +#define B_TRANSITION_BLACK_WAVE_TO_RIGHT 7 +#define B_TRANSITION_SLICED_SCREEN 8 +#define B_TRANSITION_WHITEFADE_IN_STRIPES 9 +#define B_TRANSITION_GRID_SQUARES 10 +#define B_TRANSITION_BLACK_DOODLES 11 +#define B_TRANSITION_LORELEI 12 +#define B_TRANSITION_BRUNO 13 +#define B_TRANSITION_AGATHA 14 +#define B_TRANSITION_LANCE 15 +#define B_TRANSITION_BLUE 16 +#define B_TRANSITION_ANTI_CLOCKWISE_SPIRAL 17 + +extern const struct SpritePalette sSpritePalette_SlidingPokeball; + +bool8 BT_IsDone(void); +void BT_StartOnField(u8 transitionId); +bool8 FldEff_Pokeball(void); #endif // GUARD_BATTLE_TRANSITION_H diff --git a/include/berry_fix_program.h b/include/berry_fix_program.h new file mode 100644 index 000000000..fc0748fd9 --- /dev/null +++ b/include/berry_fix_program.h @@ -0,0 +1,6 @@ +#ifndef GUARD_BERRY_FIX_PROGRAM_H +#define GUARD_BERRY_FIX_PROGRAM_H + +void mb_berry_fix_serve(void); + +#endif //GUARD_BERRY_FIX_PROGRAM_H diff --git a/include/clear_save_data_screen.h b/include/clear_save_data_screen.h new file mode 100644 index 000000000..d5d2665ae --- /dev/null +++ b/include/clear_save_data_screen.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CLEAR_SAVE_DATA_SCREEN_H +#define GUARD_CLEAR_SAVE_DATA_SCREEN_H + +void CB2_SaveClearScreen_Init(void); + +#endif //GUARD_CLEAR_SAVE_DATA_SCREEN_H diff --git a/include/field_camera.h b/include/field_camera.h index 53d734081..d67523c8f 100644 --- a/include/field_camera.h +++ b/include/field_camera.h @@ -26,5 +26,6 @@ extern u16 gUnknown_03005DE8; void DrawWholeMapView(void); void CurrentMapDrawMetatileAt(int x, int y); +void sub_805A658(s16 *x, s16 *y); #endif //GUARD_FIELD_CAMERA_H diff --git a/include/field_effect.h b/include/field_effect.h index 426f77510..0ab2d0475 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -83,5 +83,7 @@ void sub_80B69DC(void); void CreateTeleportFieldEffectTask(void); void FieldEffectActiveListRemove(u8 id); void sub_8085620(void); +void FieldEffectStop(struct Sprite *sprite, u8 id); +u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer); #endif //GUARD_FIELD_EFFECTS_H diff --git a/include/global.h b/include/global.h index e1f63213a..9a398354d 100644 --- a/include/global.h +++ b/include/global.h @@ -17,7 +17,7 @@ // Get the IDE to stfu // We define it this way to fool preproc. -#define INCBIN(x) {0} +#define INCBIN(...) {0} #define INCBIN_U8 INCBIN #define INCBIN_U16 INCBIN #define INCBIN_U32 INCBIN diff --git a/include/graphics.h b/include/graphics.h index e8503609e..f6c2ddd4a 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -961,4 +961,17 @@ extern const u8 gFile_graphics_items_icon_palettes_sapphire_palette[]; extern const u8 gFile_graphics_items_icons_return_to_field_arrow_sheet[]; extern const u8 gFile_graphics_items_icon_palettes_return_to_field_arrow_palette[]; +// title_screen +extern const u16 gGraphics_TitleScreen_PokemonFireRedLogoPals[]; +extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoTiles[]; +extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoMap[]; +extern const u16 gGraphics_TitleScreen_CharizardPals[]; +extern const u8 gGraphics_TitleScreen_CharizardTiles[]; +extern const u8 gGraphics_TitleScreen_CharizardMap[]; +extern u16 gGraphics_TitleScreen_BackgroundPals[]; // If this is const, title_screen.c does not match +extern const u8 gGraphics_TitleScreen_CopyrightPressStartTiles[]; +extern const u8 gGraphics_TitleScreen_CopyrightPressStartMap[]; +extern const u16 gGraphics_TitleScreen_FirePals[]; +extern const u8 gGraphics_TitleScreen_BlankObjTiles[]; + #endif //GUARD_GRAPHICS_H diff --git a/include/intro.h b/include/intro.h new file mode 100644 index 000000000..f01c81a9e --- /dev/null +++ b/include/intro.h @@ -0,0 +1,6 @@ +#ifndef GUARD_INTRO_H +#define GUARD_INTRO_H + +void sub_80EC864(void); + +#endif //GUARD_INTRO_H diff --git a/include/main.h b/include/main.h index a250475cb..d326909ff 100644 --- a/include/main.h +++ b/include/main.h @@ -65,6 +65,8 @@ void ClearPokemonCrySongs(void); void RestoreSerialTimer3IntrHandlers(void); void SetVBlankCounter1Ptr(u32 *ptr); void DisableVBlankCounter1(void); +void StartTimer1(void); +void SeedRngAndSetTrainerId(void); extern const char RomHeaderGameCode[4]; extern const char RomHeaderSoftwareVersion; diff --git a/include/main_menu.h b/include/main_menu.h new file mode 100644 index 000000000..2a0cd81d5 --- /dev/null +++ b/include/main_menu.h @@ -0,0 +1,6 @@ +#ifndef GUARD_MAIN_MENU_H +#define GUARD_MAIN_MENU_H + +void sub_800C300(void); + +#endif //GUARD_MAIN_MENU_H diff --git a/include/new_menu_helpers.h b/include/new_menu_helpers.h index d68957e62..7b83c913b 100644 --- a/include/new_menu_helpers.h +++ b/include/new_menu_helpers.h @@ -31,6 +31,7 @@ void DrawDialogueFrame(u8 windowId, bool8 transfer); void DrawStdWindowFrame(u8 windowId, bool8 copyNow); void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram); void ClearStdWindowAndFrame(u8 taskId, bool8 copyNow); +void sub_80F6C14(void); void sub_80F771C(bool8 copyToVram); void SetStdWindowBorderStyle(u8 windowId, bool8 copyToVram); void sub_80F7768(u8 windowId, bool8 copyToVram); diff --git a/include/overworld.h b/include/overworld.h index 9a9657006..7c1f34e41 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -106,6 +106,7 @@ extern bool8 (* gFieldCallback2)(void); void SetLastHealLocationWarp(u8 healLocaionId); void sub_8055864(u8 mapGroup, u8 mapNum); void CB2_Overworld(void); +void CB2_OverworldBasic(void); void CB2_NewGame(void); bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType); void Overworld_ResetStateAfterTeleport(void); diff --git a/include/palette.h b/include/palette.h index 06b9b1f6f..300236d1e 100644 --- a/include/palette.h +++ b/include/palette.h @@ -71,7 +71,11 @@ void BlendPalettes(u32, u8, u16); void BlendPalettesUnfaded(u32, u8, u16); void sub_80716F8(const u16 *, u16 *, u16, u8); void TintPalette_GrayScale(u16 *, u16); +void TintPalette_GrayScale2(u16 *, u16); void TintPalette_SepiaTone(u16 *, u16); +void sub_80717A8(u32, s8, u8, u8, u16, u8, u8); +bool32 sub_807185C(u8); +void sub_8071898(void); extern struct PaletteFadeControl gPaletteFade; diff --git a/include/quest_log.h b/include/quest_log.h index 4fb4fe0fa..858ea593a 100644 --- a/include/quest_log.h +++ b/include/quest_log.h @@ -22,6 +22,7 @@ extern const u16 gUnknown_84566A8[]; void sub_8112720(u8); void sub_8113550(u16, const u16 *); +void sub_811539C(void); void sub_8115748(u16); u8 sub_8112CAC(void); bool8 sub_81119D4(void (*func)(void)); diff --git a/include/slot_machine.h b/include/slot_machine.h index 5c96384fa..37120f66b 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -3,6 +3,6 @@ #include "global.h" -void PlaySlotMachine(u8, void *); +void PlaySlotMachine(u16, void (*)(void)); #endif // GUARD_SLOT_MACHINE_H diff --git a/include/strings.h b/include/strings.h index 85b67ed57..97c120ff3 100644 --- a/include/strings.h +++ b/include/strings.h @@ -203,4 +203,9 @@ extern const u8 gString_BattleRecords_ColumnHeaders[]; extern const u8 gString_BattleRecords_7Dashes[]; extern const u8 gString_BattleRecords_4Dashes[]; +// slot_machine +extern const u8 gString_OutOfCoins[]; +extern const u8 gString_QuitPlaying[]; +extern const u8 gString_SlotMachineControls[]; + #endif //GUARD_STRINGS_H diff --git a/include/trainer_pokemon_sprites.h b/include/trainer_pokemon_sprites.h index 3ae75ed0f..2a520715f 100644 --- a/include/trainer_pokemon_sprites.h +++ b/include/trainer_pokemon_sprites.h @@ -1,5 +1,5 @@ -#ifndef GUARD_BATTLE_DOME_CARDS_H -#define GUARD_BATTLE_DOME_CARDS_H +#ifndef GUARD_TRAINER_POKEMON_SPRITES_H +#define GUARD_TRAINER_POKEMON_SPRITES_H #include "global.h" @@ -13,5 +13,6 @@ u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteS u8 sub_818D97C(u8 a0, u8 a1); u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag); u16 FreeAndDestroyTrainerPicSprite(u16); +u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass); -#endif //GUARD_BATTLE_DOME_CARDS_H +#endif // GUARD_TRAINER_POKEMON_SPRITES_H |