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-rw-r--r--include/bike.h2
-rw-r--r--include/constants/flags.h2
-rw-r--r--include/field_player_avatar.h1
-rw-r--r--include/global.fieldmap.h7
4 files changed, 4 insertions, 8 deletions
diff --git a/include/bike.h b/include/bike.h
index 1ff1ed5a3..154ffeeee 100644
--- a/include/bike.h
+++ b/include/bike.h
@@ -7,6 +7,6 @@ void StartTransitionToFlipBikeState(u8 flags);
s16 GetPlayerSpeed(void);
void MovePlayerOnBike(u8 direction, u16 newKeys, u16 heldKeys);
-void MovePlayerNotOnBike(u8 direction, u16 heldKeys);
+bool32 IsRunningDisallowed(u8 metatileBehavior);
#endif //GUARD_BIKE_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
index ccac1da3b..417e68255 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -1345,7 +1345,7 @@
#define FLAG_SYS_GAME_CLEAR (SYS_FLAGS + 0x2C)
#define FLAG_SYS_SET_TRAINER_CARD_PROFILE (SYS_FLAGS + 0x2D)
#define FLAG_0x82E (SYS_FLAGS + 0x2E)
-#define FLAG_SYS_RUNNING_SHOES (SYS_FLAGS + 0x2F)
+#define FLAG_SYS_B_DASH (SYS_FLAGS + 0x2F)
#define FLAG_SYS_ON_CYCLING_ROAD (SYS_FLAGS + 0x30)
#define FLAG_0x831 (SYS_FLAGS + 0x31)
#define FLAG_0x832 (SYS_FLAGS + 0x32)
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h
index 51ae9905f..76271b5cf 100644
--- a/include/field_player_avatar.h
+++ b/include/field_player_avatar.h
@@ -11,6 +11,7 @@ void PlayerGetDestCoords(s16 *, s16 *);
u8 GetPlayerFacingDirection(void);
u8 GetPlayerMovementDirection(void);
u8 PlayerGetCopyableMovement(void);
+void MovePlayerNotOnBike(u8 direction, u16 heldKeys);
void sub_808D074(u8);
void sub_805C270(void);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index fe794a69e..658ad7393 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -308,12 +308,7 @@ enum
COLLISION_STOP_SURFING,
COLLISION_LEDGE_JUMP,
COLLISION_PUSHED_BOULDER,
- COLLISION_ROTATING_GATE,
- COLLISION_WHEELIE_HOP,
- COLLISION_ISOLATED_VERTICAL_RAIL,
- COLLISION_ISOLATED_HORIZONTAL_RAIL,
- COLLISION_VERTICAL_RAIL,
- COLLISION_HORIZONTAL_RAIL,
+ COLLISION_UNKNOWN_WARP_6C_6D_6E_6F,
};
// player running states