diff options
Diffstat (limited to 'src/battle_anim_effects_2.c')
-rw-r--r-- | src/battle_anim_effects_2.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c index 94423bab9..563e3ffc2 100644 --- a/src/battle_anim_effects_2.c +++ b/src/battle_anim_effects_2.c @@ -32,7 +32,7 @@ static void AnimTask_SplashStep(u8); static void AnimTask_GrowAndShrinkStep(u8); static void ThrashMoveMonStep(u8); static void ThrashMoveMon(u8); -static void AnimTask_SketchDrawMon(u8); +static void AnimTask_SketchDrawMon_Step(u8); static void AnimPencil_Step(struct Sprite *); static void AnimSoftBoiledEgg_Step1(struct Sprite *); static void AnimSoftBoiledEgg_Step2(struct Sprite *); @@ -115,7 +115,7 @@ static const struct SpriteTemplate sUnknown_83E3B30 = .oam = &gOamData_AffineNormal_ObjBlend_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_83E7910, + .affineAnims = gAffineAnims_Bite, .callback = sub_80A7020, }; @@ -2347,7 +2347,7 @@ static void ThrashMoveMon(u8 taskId) } } -void sub_80A8874(u8 taskId) +void AnimTask_SketchDrawMon(u8 taskId) { struct Task* task = &gTasks[taskId]; struct ScanlineEffectParams params; @@ -2385,10 +2385,10 @@ void sub_80A8874(u8 taskId) params.initState = 1; params.unused9 = 0; ScanlineEffect_SetParams(params); - task->func = AnimTask_SketchDrawMon; + task->func = AnimTask_SketchDrawMon_Step; } -static void AnimTask_SketchDrawMon(u8 taskId) +static void AnimTask_SketchDrawMon_Step(u8 taskId) { struct Task* task = &gTasks[taskId]; @@ -2983,7 +2983,7 @@ void AnimSpeedDust(struct Sprite *sprite) } } -void sub_80A96B4(u8 taskId) +void AnimTask_LoadMusicNotesPals(u8 taskId) { int i; u8 paletteNums[3]; @@ -3001,7 +3001,7 @@ void sub_80A96B4(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80A9760(u8 taskId) +void AnimTask_FreeMusicNotesPals(u8 taskId) { int i; @@ -3101,7 +3101,7 @@ static void FakeOutStep2(u8 taskId) } } -void sub_80A9A20(u8 taskId) +void AnimTask_StretchTargetUp(u8 taskId) { u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); @@ -3122,7 +3122,7 @@ void sub_80A9A20(u8 taskId) } } -void sub_80A9AB0(u8 taskId) +void AnimTask_StretchAttackerUp(u8 taskId) { u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); |