summaryrefslogtreecommitdiff
path: root/src/battle_anim_effects_2.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_anim_effects_2.c')
-rw-r--r--src/battle_anim_effects_2.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index ac4e9db30..9d9bc8b2e 100644
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -3232,7 +3232,7 @@ void AnimTask_HeartsBackground(u8 taskId)
gBattle_BG1_Y = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
- sub_80752A0(&animBg);
+ GetBattleAnimBg1Data(&animBg);
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimBg_AttractTilemap);
AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBg_AttractGfx, animBg.tilesOffset);
LoadCompressedPalette(gBattleAnimBg_AttractPal, animBg.paletteId * 16, 32);
@@ -3282,7 +3282,7 @@ static void HeartsBackground_Step(u8 taskId)
}
break;
case 3:
- sub_80752A0(&animBg);
+ GetBattleAnimBg1Data(&animBg);
sub_8075358(animBg.bgId);
gTasks[taskId].data[12]++;
break;
@@ -3313,7 +3313,7 @@ void AnimTask_ScaryFace(u8 taskId)
gBattle_BG1_Y = 0;
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
- sub_80752A0(&animBg);
+ GetBattleAnimBg1Data(&animBg);
if (IsContest())
LZDecompressVram(gBattleAnimBgTilemap_ScaryFaceContest, animBg.bgTilemap);
@@ -3370,7 +3370,7 @@ static void ScaryFace_Step(u8 taskId)
}
break;
case 3:
- sub_80752A0(&animBg);
+ GetBattleAnimBg1Data(&animBg);
sub_8075358(1);
sub_8075358(2);
gTasks[taskId].data[12]++;