diff options
Diffstat (limited to 'src/battle_anim_utility_funcs.c')
-rw-r--r-- | src/battle_anim_utility_funcs.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index a1897b94a..489198ed4 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -577,7 +577,7 @@ static void sub_80BB4B8(u8 taskId) } } -void sub_80BB660(u8 taskId) +void AnimTask_Flash(u8 taskId) { u32 selectedPalettes = SelectBattlerSpritePalettes(1, 1, 1, 1); @@ -646,7 +646,7 @@ static void sub_80BB790(u32 selectedPalettes, u16 color) gPlttBufferFaded[curOffset] = color; } -void sub_80BB7DC(u8 taskId) +void AnimTask_BlendNonAttackerPalettes(u8 taskId) { s32 j; u32 battler, selectedPalettes = 0; @@ -659,7 +659,7 @@ void sub_80BB7DC(u8 taskId) StartBlendAnimSpriteColor(taskId, selectedPalettes); } -void sub_80BB82C(u8 taskId) +void AnimTask_StartSlidingBg(u8 taskId) { u8 newTaskId; @@ -712,7 +712,7 @@ void AnimTask_GetTargetIsAttackerPartner(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80BB9B0(u8 taskId) +void AnimTask_SetAllNonAttackersInvisiblity(u8 taskId) { u16 battler; @@ -837,19 +837,19 @@ void AnimTask_GetBattleTerrain(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80BBE10(u8 taskId) +void AnimTask_AllocBackupPalBuffer(u8 taskId) { gMonSpritesGfxPtr->field_17C = AllocZeroed(0x2000); DestroyAnimVisualTask(taskId); } -void sub_80BBE3C(u8 taskId) +void AnimTask_FreeBackupPalBuffer(u8 taskId) { FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C); DestroyAnimVisualTask(taskId); } -void sub_80BBE6C(u8 taskId) +void AnimTask_CopyPalUnfadedToBackup(u8 taskId) { u32 selectedPalettes; s32 paletteIndex = 0; @@ -867,7 +867,7 @@ void sub_80BBE6C(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80BBF08(u8 taskId) +void AnimTask_CopyPalUnfadedFromBackup(u8 taskId) { u32 selectedPalettes; s32 paletteIndex = 0; @@ -885,7 +885,7 @@ void sub_80BBF08(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80BBFA4(u8 taskId) +void AnimTask_CopyPalFadedToUnfaded(u8 taskId) { u32 selectedPalettes; s32 paletteIndex = 0; @@ -912,7 +912,7 @@ void AnimTask_IsContest(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80BC060(u8 taskId) +void AnimTask_SetAnimAttackerAndTargetForEffectTgt(u8 taskId) { gBattleAnimAttacker = gBattlerTarget; gBattleAnimTarget = gEffectBattler; @@ -928,20 +928,20 @@ void AnimTask_IsTargetSameSide(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80BC0DC(u8 taskId) +void AnimTask_SetAnimTargetToBattlerTarget(u8 taskId) { gBattleAnimTarget = gBattlerTarget; DestroyAnimVisualTask(taskId); } -void sub_80BC0FC(u8 taskId) +void AnimTask_SetAnimAttackerAndTargetForEffectAtk(u8 taskId) { gBattleAnimAttacker = gBattlerAttacker; gBattleAnimTarget = gEffectBattler; DestroyAnimVisualTask(taskId); } -void sub_80BC12C(u8 taskId) +void AnimTask_SetAttackerInvisibleWaitForSignal(u8 taskId) { if (IsContest()) { |