diff options
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r-- | src/battle_controller_pokedude.c | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index e6af71b6c..88faa3c98 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -598,7 +598,7 @@ static void sub_8156184(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { @@ -656,7 +656,7 @@ static void sub_81563A8(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy && !(gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)) { @@ -664,7 +664,7 @@ static void sub_81563A8(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_81562F0; @@ -750,10 +750,10 @@ static void sub_8156624(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_80F1720(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) @@ -762,14 +762,14 @@ static void sub_8156624(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; gBattlerControllerFuncs[gActiveBattler] = sub_81567B0; @@ -1714,11 +1714,11 @@ static void PokedudeHandleDrawTrainerPic(void) { if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - DecompressTrainerBackPalette(4, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_POKEDUDE, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_POKEDUDE, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[4].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; @@ -1747,11 +1747,11 @@ static void PokedudeHandleDrawTrainerPic(void) static void PokedudeHandleTrainerSlide(void) { - DecompressTrainerBackPalette(4, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_POKEDUDE, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_POKEDUDE, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[4].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; @@ -2222,7 +2222,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void) StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[4].data, 0x100 + paletteNum * 16, 32); + LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_POKEDUDE].data, 0x100 + paletteNum * 16, 32); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_81595EC, 5); gTasks[taskId].data[0] = gActiveBattler; @@ -2518,7 +2518,7 @@ static void sub_8159D04(void) case 0: if (!gPaletteFade.active) { - sub_80EEFC8(&gBattleStruct->field_95, + DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, &gBattleStruct->field_94, GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK); @@ -2576,7 +2576,7 @@ static void sub_8159D04(void) BattleStopLowHpSound(); PlayBGM(MUS_VICTORY_WILD); } - sub_80EF0E0(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); + DoFreeHealthboxPalsForLevelUp(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); sub_80EB524(); sub_8159B78(); } |