diff options
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r-- | src/battle_controller_pokedude.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index e6af71b6c..e799809bd 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -598,7 +598,7 @@ static void sub_8156184(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_80F1720(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1) { @@ -656,7 +656,7 @@ static void sub_81563A8(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); if (gSprites[gUnknown_3004FFC[gActiveBattler]].callback == SpriteCallbackDummy && !(gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)) { @@ -750,10 +750,10 @@ static void sub_8156624(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_80F1720(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_80F1720(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) @@ -2518,7 +2518,7 @@ static void sub_8159D04(void) case 0: if (!gPaletteFade.active) { - sub_80EEFC8(&gBattleStruct->field_95, + DoLoadHealthboxPalsForLevelUp(&gBattleStruct->field_95, &gBattleStruct->field_94, GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); BeginNormalPaletteFade(0xFFFFFF7F, 4, 0, 8, RGB_BLACK); @@ -2576,7 +2576,7 @@ static void sub_8159D04(void) BattleStopLowHpSound(); PlayBGM(MUS_VICTORY_WILD); } - sub_80EF0E0(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); + DoFreeHealthboxPalsForLevelUp(GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)); sub_80EB524(); sub_8159B78(); } |