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-rw-r--r--src/berry_crush_2.c1441
1 files changed, 0 insertions, 1441 deletions
diff --git a/src/berry_crush_2.c b/src/berry_crush_2.c
deleted file mode 100644
index fa9440888..000000000
--- a/src/berry_crush_2.c
+++ /dev/null
@@ -1,1441 +0,0 @@
-#include "global.h"
-#include "gflib.h"
-#include "berry.h"
-#include "berry_crush.h"
-#include "berry_powder.h"
-#include "item.h"
-#include "link.h"
-#include "link_rfu.h"
-#include "math_util.h"
-#include "menu.h"
-#include "minigame_countdown.h"
-#include "new_menu_helpers.h"
-#include "overworld.h"
-#include "random.h"
-#include "save.h"
-#include "strings.h"
-#include "constants/songs.h"
-
-static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, u8 *params);
-static u32 BerryCrushCommand_Quit(struct BerryCrushGame * game, u8 *params);
-static void sub_814D4D8(struct BerryCrushGame * game);
-static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd);
-
-static const u8 gUnknown_846E2E0[] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};
-static const u8 gUnknown_846E2E8[] = {0x00, 0x01, 0x02, 0x03, 0x05, 0x00, 0x00, 0x00};
-
-static const s8 gUnknown_846E2F0[][7] = {
- {0x04, 0x01, 0x00, 0xff, 0x00, 0x00, 0x00},
- {0x04, 0x02, 0x00, 0xff, 0x00, 0x00, 0x00},
- {0x04, 0x02, 0x00, 0xfe, 0x00, 0x00, 0x00},
- {0x06, 0x03, 0x01, 0xff, 0xfd, 0xff, 0x00},
- {0x06, 0x04, 0x01, 0xfe, 0xfc, 0xfe, 0x00},
-};
-
-ALIGNED(4) const u8 gUnknown_846E314[][4] = {
- {0x03, 0x02, 0x01, 0x00},
- {0x03, 0x03, 0x01, 0x00},
- {0x03, 0x03, 0x02, 0x00},
- {0x03, 0x04, 0x02, 0x00},
- {0x03, 0x05, 0x03, 0x00}
-};
-
-static const u8 *const sBerryCrushMessages[] = {
- gText_BerryCrush_AreYouReady,
- gText_BerryCrush_WaitForOthersToChooseBerry,
- gText_BerryCrush_GainedXUnitsOfPowder,
- gText_BerryCrush_RecordingGameResults,
- gText_BerryCrush_WantToPlayAgain,
- gText_BerryCrush_NoBerries,
- gText_BerryCrush_MemberDroppedOut,
- gText_BerryCrush_TimeUp,
- gText_BerryCrush_CommunicationStandby
-};
-
-static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame * berryCrushGame, u8 *params) = {
- NULL,
- BerryCrushCommand_BeginNormalPaletteFade,
- BerryCrushCommand_WaitPaletteFade,
- BerryCrushCommand_PrintMessage,
- BerryCrushCommand_InitGfx,
- BerryCrushCommand_TeardownGfx,
- BerryCrushCommand_SignalReadyToBegin,
- BerryCrushCommand_AskPickBerry,
- BerryCrushCommand_GoToBerryPouch,
- BerryCrushCommand_WaitForOthersToPickBerries,
- BerryCrushCommand_DropBerriesIntoCrusher,
- BerryCrushCommand_DropLid,
- BerryCrushCommand_Countdown,
- BerryCrushCommand_PlayGame_Master,
- BerryCrushCommand_PlayGame_Slave,
- BerryCrushCommand_FinishGame,
- BerryCrushCommand_HandleTimeUp,
- BerryCrushCommand_TabulateResults,
- BerryCrushCommand_ShowResults,
- BerryCrushCommand_SaveTheGame,
- BerryCrushCommand_AskPlayAgain,
- BerryCrushCommand_CommunicatePlayAgainResponses,
- BerryCrushCommand_FadeOutToPlayAgain,
- BerryCrushCommand_PlayAgainFailureMessage,
- BerryCrushCommand_GracefulExit,
- BerryCrushCommand_Quit
-};
-
-static const u8 gUnknown_846E3B4[][4] = {
- {0x02, 0x04, 0x06, 0x07},
- {0x03, 0x05, 0x08, 0x0b},
- {0x03, 0x07, 0x0b, 0x0f},
- {0x04, 0x08, 0x0c, 0x11}
-};
-
-static const u8 gUnknown_846E3C4[] = {5, 7, 9, 12};
-
-static const u8 sReceivedPlayerBitmasks[] = {0x03, 0x07, 0x0F, 0x1F};
-
-void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params)
-{
- struct BerryCrushGame * game = GetBerryCrushGame();
-
- if (command >= NELEMS(sBerryCrushCommands))
- command = 0;
- switch (runMode)
- {
- case 0:
- // Call now and set followup to game->nextCmd
- if (command != 0)
- sBerryCrushCommands[command](game, params);
- if (game->nextCmd >= NELEMS(sBerryCrushCommands))
- game->nextCmd = 0;
- game->cmdCallback = sBerryCrushCommands[game->nextCmd];
- break;
- case 1:
- // Schedule for next frame
- game->cmdCallback = sBerryCrushCommands[command];
- break;
- }
-}
-
-static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game, u8 *params)
-{
- // params points to packed values:
- // bytes 0-3: selectedPals (bitfield)
- // byte 4: delay
- // byte 5: startY
- // byte 6: stopY
- // bytes 7-8: fade color
- // byte 9: if TRUE, communicate on fade complete
-
- u16 color;
- u32 selectedPals[2];
-
- selectedPals[0] = (u32)params[0];
- selectedPals[1] = (u32)params[1];
- selectedPals[1] <<= 8;
-
- selectedPals[0] |= selectedPals[1];
- selectedPals[1] = (u32)params[2];
- selectedPals[1] <<= 16;
-
- selectedPals[0] |= selectedPals[1];
- selectedPals[1] = (u32)params[3];
- selectedPals[1] <<= 24;
-
- selectedPals[0] |= selectedPals[1];
- params[0] = params[9];
-
- color = params[8];
- color <<= 8;
- color |= params[7];
-
- gPaletteFade.bufferTransferDisabled = FALSE;
- BeginNormalPaletteFade(selectedPals[0], params[4], params[5], params[6], color);
- UpdatePaletteFade();
- game->nextCmd = BCCMD_WaitPaletteFade;
- return 0;
-}
-
-static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- if (UpdatePaletteFade())
- return 0;
- if(params[0] != 0)
- ++game->cmdState;
- else
- game->cmdState = 3;
- return 0;
- case 1:
- LinkRfu_SetRfuFuncToSend6600();
- ++game->cmdState;
- return 0;
- case 2:
- if (IsLinkTaskFinished())
- {
- ++game->cmdState;
- return 0;
- }
- return 0;
- case 3:
- BerryCrush_RunOrScheduleCommand(game->afterPalFadeCmd, 1, NULL);
- game->cmdState = 0;
- return 0;
- default:
- ++game->cmdState;
- return 0;
- }
-}
-
-static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params)
-{
- u16 waitKeys;
-
- waitKeys = params[3];
- waitKeys <<= 8;
- waitKeys |= params[2] << 0;
- switch (game->cmdState)
- {
- case 0:
- DrawDialogueFrame(0, FALSE);
- if (params[1] & 2)
- {
- StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
- AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
- }
- else
- {
- AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
- }
- CopyWindowToVram(0, COPYWIN_BOTH);
- break;
- case 1:
- if (!IsTextPrinterActive(0))
- {
- if (waitKeys == 0)
- ++game->cmdState;
- break;
- }
- return 0;
- case 2:
- if (!(waitKeys & gMain.newKeys))
- return 0;
- break;
- case 3:
- if (params[1] & 1)
- ClearDialogWindowAndFrame(0, TRUE);
- BerryCrush_RunOrScheduleCommand(game->nextCmd, 1, NULL);
- game->cmdState = params[4];
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- if (BerryCrush_InitBgs() != 0)
- BerryCrush_RunOrScheduleCommand(game->nextCmd, 0, game->commandParams);
- return 0;
-}
-
-static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- if (BerryCrush_TeardownBgs() != 0)
- BerryCrush_RunOrScheduleCommand(game->nextCmd, 0, game->commandParams);
- return 0;
-}
-
-static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 1:
- if (IsLinkTaskFinished())
- {
- PlayNewMapMusic(MUS_GAME_CORNER);
- BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
- game->gameState = 3;
- game->cmdState = 0;
- }
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params)
-{
- switch (game->cmdState)
- {
- default:
- ++game->cmdState;
- break;
- case 0:
- sub_814D4D8(game);
- BerryCrush_SetShowMessageParams(params, BCTEXT_AREYOUREADY, 1, 0, BCCMD_BeginNormalPaletteFade);
- game->nextCmd = BCCMD_AskPickBerry;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- break;
- case 1:
- game->nextCmd = BCCMD_GoToBerryPouch;
- BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
- game->cmdState = 2;
- break;
- }
- return 0;
-}
-
-static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- game->cmdCallback = NULL;
- SetMainCallback2(CB2_BerryCrush_GoToBerryPouch);
- return 0;
-}
-
-static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params)
-{
- u8 i;
-
- switch (game->cmdState)
- {
- case 0:
- BerryCrush_SetShowMessageParams(params, BCTEXT_WAITFOROTHERS, 0, 0, BCCMD_BeginNormalPaletteFade);
- game->nextCmd = BCCMD_WaitForOthersToPickBerries;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- return 0;
- case 1:
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 2:
- if (!IsLinkTaskFinished())
- return 0;
- memset(game->sendCmd + 1, 0, sizeof(game->sendCmd) - 2);
- game->sendCmd[1] = game->unk68.as_four_players.others[game->localId].berryId;
- SendBlock(0, game->sendCmd + 1, 2);
- break;
- case 3:
- if (!IsLinkTaskFinished())
- return 0;
- game->unk10 = 0;
- break;
- case 4:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
- return 0;
- for (i = 0; i < game->playerCount; ++i)
- {
- game->unk68.as_four_players.others[i].berryId = gBlockRecvBuffer[i][0];
- if (game->unk68.as_four_players.others[i].berryId > 0xB0)
- game->unk68.as_four_players.others[i].berryId = 0;
- game->unk18 += gBerryCrushStats[game->unk68.as_four_players.others[i].berryId].unk0;
- game->powder += gBerryCrushStats[game->unk68.as_four_players.others[i].berryId].powder;
- }
- game->unk10 = 0;
- ResetBlockReceivedFlags();
- game->unk20 = MathUtil_Div32(game->unk18 << 8, 0x2000);
- break;
- case 5:
- ClearDialogWindowAndFrame(0, TRUE);
- BerryCrush_RunOrScheduleCommand(BCCMD_DropBerriesIntoCrusher, 1, NULL);
- game->gameState = 4;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- BerryCrush_CreateBerrySprites(game, &game->spritesManager);
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 1:
- if (!IsLinkTaskFinished())
- return 0;
- game->spritesManager.animBerryIdx = 0;
- game->spritesManager.unk1 = 0;
- game->spritesManager.unk2 = 0;
- game->spritesManager.unk3 = 0;
- break;
- case 2:
- game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback = SpriteCB_DropBerryIntoCrusher;
- game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->affineAnimPaused = FALSE;
- PlaySE(SE_BALL_THROW);
- break;
- case 3:
- if (game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback == SpriteCB_DropBerryIntoCrusher)
- return 0;
- game->spritesManager.berrySprites[game->spritesManager.animBerryIdx] = NULL;
- ++game->spritesManager.animBerryIdx;
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 4:
- if (!IsLinkTaskFinished())
- return 0;
- if (game->spritesManager.animBerryIdx < game->playerCount)
- {
- game->cmdState = 2;
- return 0;
- }
- game->spritesManager.animBerryIdx = 0;
- break;
- case 5:
- BerryCrushFreeBerrySpriteGfx(game, &game->spritesManager);
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 6:
- if (!IsLinkTaskFinished())
- return 0;
- PlaySE(SE_FALL);
- BerryCrush_RunOrScheduleCommand(BCCMD_DropLid, 1, NULL);
- game->gameState = 5;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- game->depth += 4;
- if (game->depth < 0)
- return 0;
- game->depth = 0;
- game->spritesManager.unk1 = 4;
- game->spritesManager.animBerryIdx = 0;
- game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
- PlaySE(SE_M_STRENGTH);
- break;
- case 1:
- game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
- SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
- ++game->spritesManager.animBerryIdx;
- if (game->spritesManager.animBerryIdx < game->spritesManager.unk2)
- return 0;
- if (game->spritesManager.unk1 == 0)
- break;
- --game->spritesManager.unk1;
- game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
- game->spritesManager.animBerryIdx = 0;
- return 0;
- case 2:
- game->vibration = 0;
- SetGpuReg(REG_OFFSET_BG0VOFS, 0);
- SetGpuReg(REG_OFFSET_BG2VOFS, 0);
- SetGpuReg(REG_OFFSET_BG3VOFS, 0);
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 3:
- if (!IsLinkTaskFinished())
- return 0;
- BerryCrush_RunOrScheduleCommand(BCCMD_Countdown, 1, NULL);
- game->gameState = 6;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game-> cmdState)
- {
- case 0:
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 1:
- if (!IsLinkTaskFinished())
- return 0;
- StartMinigameCountdown(0x1000, 0x1000, 120, 80, 0);
- break;
- case 2:
- if (IsMinigameCountdownRunning())
- return 0;
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 3:
- if (!IsLinkTaskFinished())
- return 0;
- game->spritesManager.animBerryIdx = 0;
- game->spritesManager.unk1 = 0;
- game->spritesManager.unk2 = 0;
- game->spritesManager.unk3 = 0;
- game->unk10 = 0;
- if (game->localId == 0)
- BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Master, 1, NULL);
- else
- BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Slave, 1, NULL);
- game->gameState = 7;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static void BerryCrush_ProcessGamePartnerInput(struct BerryCrushGame * game)
-{
- u8 numPressedA = 0;
- u16 r3;
- u16 *curRecvCmd;
- u8 i = 0;
- s32 r2_ = 0;
- s32 r0;
-
- for (i = 0; i < game->playerCount; ++i)
- {
- curRecvCmd = gRecvCmds[i];
- if ((curRecvCmd[0] & 0xFF00) == 0x2F00
- && curRecvCmd[1] == 2)
- {
- if ((u8)curRecvCmd[2] & 4) // pushedAButton
- {
- game->localState.unk02_3 |= gUnknown_846E2E0[i];
- game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 1;
- ++game->unk68.as_four_players.others[i].unk4.as_hwords[3];
- ++numPressedA;
- r3 = game->timer - game->unk68.as_four_players.others[i].unk2;
- if (r3 >= game->unk68.as_four_players.others[i].unk4.as_hwords[1] - 1
- && r3 <= game->unk68.as_four_players.others[i].unk4.as_hwords[1] + 1)
- {
- ++game->unk68.as_four_players.others[i].unk4.as_hwords[0];
- game->unk68.as_four_players.others[i].unk4.as_hwords[1] = r3;
- if (game->unk68.as_four_players.others[i].unk4.as_hwords[0] > game->unk68.as_four_players.others[i].unk4.as_hwords[2])
- game->unk68.as_four_players.others[i].unk4.as_hwords[2] = game->unk68.as_four_players.others[i].unk4.as_hwords[0];
- }
- else
- {
- game->unk68.as_four_players.others[i].unk4.as_hwords[0] = 0;
- game->unk68.as_four_players.others[i].unk4.as_hwords[1] = r3;
- }
- game->unk68.as_four_players.others[i].unk2 = game->timer;
- if (++game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][4] > 2)
- game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][4] = 0;
- }
- else
- {
- game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 0;
- }
- }
- }
- if (numPressedA > 1)
- {
- for (i = 0; i < game->playerCount; ++i)
- {
- if (game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] != 0)
- {
- game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] |= 2;
- ++game->unk68.as_four_players.others[i].unk4.as_hwords[4];
- }
- }
- }
- if (numPressedA != 0)
- {
- game->unk2E += numPressedA;
- numPressedA += gUnknown_846E2E8[numPressedA - 1];
- game->unk34 += numPressedA;
- game->unk1A += numPressedA;
- r0 = game->unk18;
- r2_ = game->unk1A;
- if (r0 - r2_ > 0)
- {
- r2_ <<= 8;
- r2_ = MathUtil_Div32(r2_, game->unk20);
- r2_ >>= 8;
- game->unk24 = r2_;
- }
- else
- {
- game->unk24 = 32;
- game->localState.unk02_0 = 1;
- }
- }
-}
-
-static void BerryCrush_BuildLocalState(struct BerryCrushGame * game)
-{
- u8 count = 0;
- u16 r1 = 0;
- u8 i = 0;
-
- for (i = 0; i < game->playerCount; ++i)
- {
- if (game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] != 0)
- {
- ++count;
- r1 = game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][4] + 1;
- if (game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] & 2)
- r1 |= 4;
- r1 <<= 3 * i;
- game->localState.unk08 |= r1;
- }
- }
- game->localState.unk04 = game->unk24;
- if (count == 0)
- {
- if (game->spritesManager.unk3 != 0)
- ++game->spritesManager.animBerryIdx;
- else
- goto SET_UNK5F_0;
- }
- else
- {
- if (game->spritesManager.unk3 != 0)
- {
- if (count != game->spritesManager.unk1)
- {
- game->spritesManager.unk1 = count - 1;
- game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
- }
- else
- {
- ++game->spritesManager.animBerryIdx;
- }
- }
- else
- {
- game->spritesManager.animBerryIdx = 0;
- game->spritesManager.unk1 = count - 1;
- game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
- game->spritesManager.unk3 = 1;
- }
- }
- if (game->spritesManager.unk3 != 0)
- {
- if (game->spritesManager.animBerryIdx >= game->spritesManager.unk2)
- {
- game->spritesManager.animBerryIdx = 0;
- game->spritesManager.unk1 = 0;
- game->spritesManager.unk2 = 0;
- game->spritesManager.unk3 = 0;
- r1 = 0;
- }
- else
- {
- r1 = gUnknown_846E314[game->spritesManager.unk1][game->spritesManager.animBerryIdx + 1];
- }
- game->localState.unk03 = r1;
- }
- else
- {
- SET_UNK5F_0:
- game->localState.unk03 = 0;
- }
- game->localState.unk06 = game->unk26;
-}
-
-static void BerryCrush_HandlePlayerInput(struct BerryCrushGame * game)
-{
- if (JOY_NEW(A_BUTTON))
- game->localState.pushedAButton = TRUE;
- if (JOY_HELD(A_BUTTON))
- {
- if (game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5] < game->timer)
- ++game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5];
- }
- if (game->localId != 0 && !game->localState.pushedAButton)
- return;
- game->localState.unk00 = 2;
- if (game->timer % 30 == 0)
- {
- if (game->unk2E > gUnknown_846E3C4[game->playerCount - 2])
- {
- ++game->unk30;
- game->unk25_4 = 1;
- }
- else
- {
- game->unk25_4 = 0;
- }
- game->unk2E = 0;
- ++game->unk32;
- }
- if (game->timer % 15 == 0)
- {
- if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][0])
- game->unk25_5 = 0;
- else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][1])
- game->unk25_5 = 1;
- else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][2])
- game->unk34 = 2; // typo since game->unk34 will be reset?
- else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][3])
- game->unk34 = 3; // typo since game->unk34 will be reset?
- else
- game->unk25_5 = 4;
- game->unk34 = 0;
- }
- else
- {
- ++game->unk10;
- if (game->unk10 > 60)
- {
- if (game->unk10 > 70)
- {
- sub_80FBA44();
- game->unk10 = 0;
- }
- else if (game->localState.unk02_3 == 0)
- {
- sub_80FBA44();
- game->unk10 = 0;
- }
- }
-
- }
- if (game->timer >= 36000)
- game->localState.unk02_0 = 1;
- game->localState.unk02_1 = game->unk25_4;
- game->localState.unk0A = game->unk25_5;
- memcpy(&game->sendCmd[1], &game->localState, sizeof(game->sendCmd) - 2);
- RfuPrepareSend0x2f00(game->sendCmd + 1);
-}
-
-static void BerryCrush_UpdateGameState(struct BerryCrushGame * game)
-{
- struct BerryCrushGame_4E * r4_;
-#ifndef NONMATCHING
- register u32 i asm("r4");
- register u32 iPlusPlus asm("r0");
-
- for (i = 0; i < game->playerCount; i = (u8)iPlusPlus)
- {
- game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 0;
- iPlusPlus = i + 1;
- }
-#else
- u8 i;
-
- for (i = 0; i < game->playerCount; ++i)
- game->unk68.as_four_players.others[i].unk4.as_2d_bytes[1][5] = 0;
-#endif
- if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00
- || gRecvCmds[0][1] != 2)
- {
- game->unk25_2 = 0;
- }
- else
- {
- r4_ = (struct BerryCrushGame_4E *)&game->recvCmd;
- memcpy(r4_, gRecvCmds, sizeof(struct BerryCrushGame_4E));
- game->depth = r4_->data.unk04;
- game->vibration = r4_->data.unk03;
- game->timer = r4_->data.unk06;
- sub_814DC5C(game, &game->spritesManager);
- if (r4_->data.unk02_0)
- game->unk25_3 = 1;
- }
-}
-
-static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- memset(&game->localState, 0, sizeof(game->localState));
- memset(&game->recvCmd, 0, sizeof(game->recvCmd));
- BerryCrush_UpdateGameState(game);
- SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
- if (game->unk25_3)
- {
- if (game->timer >= 36000)
- {
- game->timer = 36000;
- BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
- }
- else
- {
- BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
- }
- game->unk10 = 0;
- game->cmdState = 0;
- return 0;
- }
- else
- {
- ++game->unk26;
- BerryCrush_ProcessGamePartnerInput(game);
- BerryCrush_BuildLocalState(game);
- BerryCrush_HandlePlayerInput(game);
- return 0;
- }
-}
-
-static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- memset(&game->localState, 0, sizeof(game->localState));
- memset(&game->recvCmd, 0, sizeof(game->recvCmd));
- BerryCrush_UpdateGameState(game);
- SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
- if (game->unk25_3)
- {
- if (game->timer >= 36000)
- {
- game->timer = 36000;
- BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
- }
- else
- {
- BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
- }
- game->unk10 = 0;
- game->cmdState = 0;
- return 0;
- }
- else
- {
- BerryCrush_HandlePlayerInput(game);
- return 0;
- }
-}
-
-static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- game->gameState = 8;
- PlaySE(SE_M_STRENGTH);
- BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
- game->spritesManager.animBerryIdx = 2;
- break;
- case 1:
- if (--game->spritesManager.animBerryIdx != 255)
- return 0;
- BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0));
- game->spritesManager.unk1 = 4;
- game->spritesManager.animBerryIdx = 0;
- game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
- break;
- case 2:
- game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
- SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
- if (++game->spritesManager.animBerryIdx < game->spritesManager.unk2)
- return 0;
- if (game->spritesManager.unk1 != 0)
- {
- --game->spritesManager.unk1;
- game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
- game->spritesManager.animBerryIdx = 0;
- return 0;
- }
- break;
- case 3:
- game->vibration = 0;
- SetGpuReg(REG_OFFSET_BG0VOFS, 0);
- SetGpuReg(REG_OFFSET_BG2VOFS, 0);
- SetGpuReg(REG_OFFSET_BG3VOFS, 0);
- break;
- case 4:
- if (!sub_814DE50(game, &game->spritesManager))
- return 0;
- LinkRfu_SetRfuFuncToSend6600();
- game->unk10 = 0;
- break;
- case 5:
- if (!IsLinkTaskFinished())
- return 0;
- BerryCrush_RunOrScheduleCommand(BCCMD_TabulateResults, 1, NULL);
- game->unk10 = 0;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- game->gameState = 9;
- PlaySE(SE_FAILURE);
- BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
- game->spritesManager.animBerryIdx = 4;
- break;
- case 1:
- if (--game->spritesManager.animBerryIdx != 255)
- return 0;
- BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0));
- game->spritesManager.animBerryIdx = 0;
- break;
- case 2:
- if (!sub_814DE50(game, &game->spritesManager))
- return 0;
- LinkRfu_SetRfuFuncToSend6600();
- game->unk10 = 0;
- SetGpuReg(REG_OFFSET_BG0VOFS, 0);
- SetGpuReg(REG_OFFSET_BG2VOFS, 0);
- SetGpuReg(REG_OFFSET_BG3VOFS, 0);
- break;
- case 3:
- if (!IsLinkTaskFinished())
- return 0;
- ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
- BerryCrush_SetShowMessageParams(params, BCTEXT_TIMEUP, 1, 0, 0);
- game->nextCmd = BCCMD_SaveTheGame;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- game->unk10 = 0;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- u8 i, j;
- s32 r2;
- s32 r4;
- u8 r6; // ???
-
- switch (game->cmdState)
- {
- case 0:
- memset(game->sendCmd + 1, 0, 2 * sizeof(u16));
- if (game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5] > game->timer)
- game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5] = game->timer;
- game->sendCmd[1] = game->unk68.as_four_players.others[game->localId].unk4.as_hwords[5];
- SendBlock(0, game->sendCmd + 1, 2);
- break;
- case 1:
- if (!IsLinkTaskFinished())
- return 0;
- game->unk10 = 0;
- break;
- case 2:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
- return 0;
- for (i = 0; i < game->playerCount; ++i)
- game->unk68.as_four_players.others[i].unk4.as_hwords[5] = gBlockRecvBuffer[i][0];
- game->unk10 = 0;
- game->sendCmd[1] = 0;
- ResetBlockReceivedFlags();
- if (game->localId == 0)
- game->cmdState = 3;
- else
- game->cmdState = 6;
- return 0;
- case 3:
- memset(
- &game->unk68,
- 0,
- sizeof(struct BerryCrushGame_68_x_SubStruct)
- );
- game->unk68.as_four_players.unk00.unk04 = game->timer;
- game->unk68.as_four_players.unk00.unk06 = game->unk18 / (game->timer / 60);
- // (unk30 * 50 / unk32) + 50
- r2 = MathUtil_Mul32(game->unk30 << 8, 50 << 8);
- r2 = MathUtil_Div32(r2, game->unk32 << 8) + (50 << 8);
- r2 >>= 8;
- game->unk68.as_four_players.unk00.unk08 = r2 & 0x7F;
- // powder + playerCount * (r2 / 100)
- r2 <<= 8;
- r2 = MathUtil_Div32(r2, 100 << 8);
- r4 = (game->powder * game->playerCount) << 8;
- r4 = MathUtil_Mul32(r4, r2);
- game->unk68.as_four_players.unk00.unk00 = r4 >> 8;
- game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] = Random() % 3;
- for (r6 = 0, i = 0; i < game->playerCount; ++i)
- {
- game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][i] = i;
- game->unk68.as_five_players.players[0].unk4.as_2d_bytes[1][i] = i;
- game->unk68.as_four_players.unk00.stats[0][i] = game->unk68.as_four_players.others[i].unk4.as_hwords[3];
- game->unk68.as_four_players.unk00.unk0A += game->unk68.as_four_players.unk00.stats[0][i];
- switch (game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7])
- {
- case 0:
- if (game->unk68.as_four_players.others[i].unk4.as_hwords[3] != 0)
- {
- r2 = game->unk68.as_four_players.others[i].unk4.as_hwords[2];
- r2 <<= 8;
- r2 = MathUtil_Mul32(r2, 0x6400);
- r4 = game->unk68.as_four_players.others[i].unk4.as_hwords[3];
- r4 <<= 8;
- r4 = MathUtil_Div32(r2, r4);
- }
- else
- {
- r4 = 0;
- }
- break;
- case 1:
- if (game->unk68.as_four_players.others[i].unk4.as_hwords[3] != 0)
- {
- r2 = game->unk68.as_four_players.others[i].unk4.as_hwords[4];
- r2 <<= 8;
- r2 = MathUtil_Mul32(r2, 0x6400);
- r4 = game->unk68.as_four_players.others[i].unk4.as_hwords[3];
- r4 <<= 8;
- r4 = MathUtil_Div32(r2, r4);
- }
- else
- {
- r4 = 0;
- }
- break;
- case 2:
- if (game->unk68.as_four_players.others[i].unk4.as_hwords[3] == 0)
- {
- r4 = 0;
- }
- else if (game->unk68.as_four_players.others[i].unk4.as_hwords[5] >= game->timer)
- {
- r4 = 0x6400;
- }
- else
- {
- r2 = game->unk68.as_four_players.others[i].unk4.as_hwords[5];
- r2 <<= 8;
- r2 = MathUtil_Mul32(r2, 0x6400);
- r4 = game->timer;
- r4 <<= 8;
- r4 = MathUtil_Div32(r2, r4);
- }
- break;
- }
- r4 >>= 4;
- game->unk68.as_four_players.unk00.stats[1][i] = r4;
- }
- break;
- case 4:
- for (r6 = 0, i = 0; i < game->playerCount - 1; ++i)
- {
- for (j = game->playerCount - 1; j > i; --j)
- {
- u16 r0;
- u8 r3;
- u16 *numPresses_p = game->unk68.as_four_players.unk00.stats[0];
- u8 *sp04 = game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0];
- u8 *r10 = game->unk68.as_five_players.players[0].unk4.as_2d_bytes[1];
- u16 *r9 = game->unk68.as_four_players.unk00.stats[1];
- s32 r12 = j - 1;
- u16 *p1 = numPresses_p + r12; // these have to be here
- u16 *p2 = numPresses_p + j; // to swap operands. macro?
-
- if (*p1 < *p2)
- {
- r0 = numPresses_p[j];
- numPresses_p[j] = numPresses_p[r12];
- numPresses_p[r12] = r0;
- r3 = sp04[j];
- sp04[j] = sp04[r12];
- sp04[r12] = r3;
- }
- p1 = r9 + r12;
- p2 = r9 + j;
- if (*p1 < *p2)
- {
- r0 = r9[j];
- r9[j] = r9[r12];
- r9[r12] = r0;
- r3 = r10[j];
- r10[j] = r10[r12];
- r10[r12] = r3;
- }
- }
- }
- SendBlock(
- 0,
- &game->unk68,
- sizeof(struct BerryCrushGame_68_x_SubStruct)
- );
- break;
- case 5:
- if (!IsLinkTaskFinished())
- return 0;
- game->unk10 = 0;
- break;
- case 6:
- if (GetBlockReceivedStatus() != 1)
- return 0;
- memset(
- &game->unk68,
- 0,
- sizeof(struct BerryCrushGame_68_x_SubStruct)
- );
- memcpy(
- &game->unk68,
- gBlockRecvBuffer,
- sizeof(struct BerryCrushGame_68_x_SubStruct)
- );
- ResetBlockReceivedFlags();
- game->unk10 = 0;
- break;
- case 7:
- BerryCrush_UpdateSav2Records();
- BerryCrush_RunOrScheduleCommand(BCCMD_ShowResults, 1, NULL);
- game->gameState = 11;
- game->cmdState = 0;
- game->unk24 = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- if (!sub_814E644(game, &game->spritesManager))
- return 0;
- break;
- case 1:
- CopyBgTilemapBufferToVram(0);
- game->spritesManager.animBerryIdx = 30;
- break;
- case 2:
- if (game->spritesManager.animBerryIdx != 0)
- {
- --game->spritesManager.animBerryIdx;
- return 0;
- }
- if (!JOY_NEW(A_BUTTON))
- return 0;
- PlaySE(SE_SELECT);
- sub_814E80C(game);
- break;
- case 3:
- if (game->gameState <= 12)
- {
- ++game->gameState;
- game->cmdState = 0;
- return 0;
- }
- break;
- case 4:
- ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
- ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
- BerryCrush_SetShowMessageParams(params, BCTEXT_GAINEDPOWDER, 3, 0, 0);
- game->nextCmd = BCCMD_SaveTheGame;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * game, u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- if (game->timer >= 36000)
- BerryCrush_HideTimerSprites(&game->spritesManager);
- BerryCrush_SetShowMessageParams(params, BCTEXT_COMMSTANDBY, 0, 0, BCCMD_BeginNormalPaletteFade);
- game->nextCmd = BCCMD_SaveTheGame;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- game->cmdState = 0;
- return 0;
- case 1:
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 2:
- if (!IsLinkTaskFinished())
- return 0;
- DrawDialogueFrame(0, FALSE);
- AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, 2, 1, 3);
- CopyWindowToVram(0, COPYWIN_BOTH);
- CreateTask(Task_SaveGame_UpdatedLinkRecords, 0);
- break;
- case 3:
- if (FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
- return 0;
- break;
- case 4:
- BerryCrush_RunOrScheduleCommand(BCCMD_AskPlayAgain, 1, NULL);
- game->gameState = 15;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * game, u8 *params)
-{
- s32 r4;
-#ifndef NONMATCHING
- register s32 r0 asm("r0");
-#else
- s32 r0;
-#endif
-
- switch (game->cmdState)
- {
- case 0:
- BerryCrush_SetShowMessageParams(params, BCTEXT_ASKPLAYAGAIN, 0, 0, BCCMD_BeginNormalPaletteFade);
- game->nextCmd = BCCMD_AskPlayAgain;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- r0 = 0;
- game->cmdState = r0; // dunno what it's doing because it's already in case 0
- return 0;
- case 1:
- DisplayYesNoMenuDefaultYes();
- break;
- case 2:
- if ((r4 = Menu_ProcessInputNoWrapClearOnChoose()) != -2)
- {
- memset(game->sendCmd + 1, 0, sizeof(game->sendCmd) - 2);
- if (r4 == 0)
- {
- if (CheckHasAtLeastOneBerry())
- game->unk14 = 0;
- else
- game->unk14 = 3;
- }
- else
- {
- game->unk14 = 1;
- }
- ClearDialogWindowAndFrame(0, TRUE);
- BerryCrush_SetShowMessageParams(params, BCTEXT_COMMSTANDBY, 0, 0, 0);
- game->nextCmd = BCCMD_CommunicatePlayAgainResponses;
- BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
- game->cmdState = 0;
- }
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- u8 i = 0;
-
- switch (game->cmdState)
- {
- case 0:
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 1:
- if (!IsLinkTaskFinished())
- return 0;
- game->sendCmd[1] = game->unk14;
- game->recvCmd[0] = 0;
- SendBlock(0, game->sendCmd + 1, sizeof(u16));
- break;
- case 2:
- if (!IsLinkTaskFinished())
- return 0;
- game->unk10 = 0;
- break;
- case 3:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
- return 0;
- for (; i < game->playerCount; ++i)
- game->recvCmd[0] += gBlockRecvBuffer[i][0];
- if (game->recvCmd[0] != 0)
- BerryCrush_RunOrScheduleCommand(BCCMD_PlayAgainFailureMessage, 1, NULL);
- else
- BerryCrush_RunOrScheduleCommand(BCCMD_FadeOutToPlayAgain, 1, NULL);
- ResetBlockReceivedFlags();
- game->sendCmd[1] = 0;
- game->recvCmd[0] = 0;
- game->unk10 = 0;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_BLACK);
- UpdatePaletteFade();
- break;
- case 1:
- if (UpdatePaletteFade())
- return 0;
- break;
- case 2:
- ClearDialogWindowAndFrame(0, TRUE);
- sub_814DA04(game);
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
- UpdatePaletteFade();
- break;
- case 3:
- if (UpdatePaletteFade())
- return 0;
- BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
- game->gameState = 3;
- game->cmdState = 0;
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- DrawDialogueFrame(0, FALSE);
- if (game->unk14 == 3)
- AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_NOBERRIES], game->textSpeed, NULL, 2, 1, 3);
- else
- AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_DROPPEDOUT], game->textSpeed, NULL, 2, 1, 3);
- CopyWindowToVram(0, COPYWIN_BOTH);
- break;
- case 1:
- if (IsTextPrinterActive(0))
- return 0;
- game->spritesManager.animBerryIdx = 120;
- break;
- case 2:
- if (game->spritesManager.animBerryIdx != 0)
- --game->spritesManager.animBerryIdx;
- else
- {
- BerryCrush_RunOrScheduleCommand(BCCMD_GracefulExit, 1, NULL);
- game->cmdState = 0;
- }
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, UNUSED u8 *params)
-{
- switch (game->cmdState)
- {
- case 0:
- LinkRfu_SetRfuFuncToSend6600();
- break;
- case 1:
- if (!IsLinkTaskFinished())
- return 0;
- SetCloseLinkCallback();
- break;
- case 2:
- if (gReceivedRemoteLinkPlayers)
- return 0;
- game->nextCmd = BCCMD_Quit;
- BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
- game->cmdState = 2; // ???
- return 0;
- }
- ++game->cmdState;
- return 0;
-}
-
-static u32 BerryCrushCommand_Quit(UNUSED struct BerryCrushGame * game, UNUSED u8 *params)
-{
- ExitBerryCrushWithCallback(NULL);
- return 0;
-}
-
-static void sub_814D4D8(struct BerryCrushGame * game)
-{
- u8 r5 = 0;
-
- IncrementGameStat(GAME_STAT_BERRY_CRUSH_POINTS);
- game->unkD = 0;
- game->unk10 = 0;
- game->gameState = 2;
- game->unk14 = 0;
- game->powder = 0;
- game->unk18 = 0;
- game->unk1A = 0;
- game->unk20 = 0;
- game->unk24 = 0;
- game->unk25_0 = 0;
- game->unk25_1 = 0;
- game->unk25_2 = 0;
- game->unk25_3 = FALSE;
- game->unk25_4 = 0;
- game->unk25_5 = 0;
- game->unk26 = 0;
- game->timer = 0;
- game->unk2E = 0;
- game->unk32 = -1;
- game->unk30 = 0;
- game->unk34 = 0;
- for (; r5 < 5; ++r5) // why is it 5 instead of 4? fillerBC isn't sufficient for one player
- {
- game->unk68.as_four_players.others[r5].berryId = -1;
- game->unk68.as_four_players.others[r5].unk2 = 0;
- game->unk68.as_four_players.others[r5].unk4.as_hwords[0] = 0;
- game->unk68.as_four_players.others[r5].unk4.as_hwords[1] = 1;
- game->unk68.as_four_players.others[r5].unk4.as_hwords[2] = 0;
- game->unk68.as_four_players.others[r5].unk4.as_hwords[3] = 0;
- game->unk68.as_four_players.others[r5].unk4.as_hwords[4] = 0;
- game->unk68.as_four_players.others[r5].unk4.as_hwords[5] = 0;
- game->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][4] = 0;
- game->unk68.as_four_players.others[r5].unk4.as_2d_bytes[1][5] = 0;
- }
-}
-
-void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette)
-{
- params[0] = ((u8 *)&selectedPals)[0];
- params[1] = ((u8 *)&selectedPals)[1];
- params[2] = ((u8 *)&selectedPals)[2];
- params[3] = ((u8 *)&selectedPals)[3];
- params[4] = delay;
- params[5] = startY;
- params[6] = targetY;
- params[7] = ((u8 *)&palette)[0];
- params[8] = ((u8 *)&palette)[1];
- params[9] = communicateAfter;
-}
-
-void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd)
-{
- params[0] = stringId;
- params[1] = flags;
- params[2] = ((u8 *)&waitKeys)[0];
- params[3] = ((u8 *)&waitKeys)[1];
- params[4] = followupCmd;
-}