diff options
Diffstat (limited to 'src/dark.c')
-rw-r--r-- | src/dark.c | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/src/dark.c b/src/dark.c index d2e0996bd..86523f2f1 100644 --- a/src/dark.c +++ b/src/dark.c @@ -7,11 +7,11 @@ #include "util.h" static void sub_80B7ACC(struct Sprite *sprite); -static void sub_80B7BD4(struct Sprite *sprite); -static void sub_80B7C88(struct Sprite *sprite); -static void sub_80B86B0(struct Sprite *sprite); -static void sub_80B7954(u8 taskId); -static void sub_80B7A14(u8 taskId); +static void AnimBite(struct Sprite *sprite); +static void AnimTearDrop(struct Sprite *sprite); +static void AnimClawSlash(struct Sprite *sprite); +static void AnimTask_AttackerFadeToInvisible_Step(u8 taskId); +static void AnimTask_AttackerFadeFromInvisible_Step(u8 taskId); static void sub_80B7B48(struct Sprite *sprite); static void sub_80B7C10(struct Sprite *sprite); static void sub_80B7C50(struct Sprite *sprite); @@ -33,120 +33,120 @@ const struct SpriteTemplate gUnknown_83E7878 = .callback = sub_80B7ACC, }; -static const union AffineAnimCmd gUnknown_83E7890[] = +static const union AffineAnimCmd sAffineAnim_Bite_0[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E78A0[] = +static const union AffineAnimCmd sAffineAnim_Bite_1[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 32, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E78B0[] = +static const union AffineAnimCmd sAffineAnim_Bite_2[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 64, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E78C0[] = +static const union AffineAnimCmd sAffineAnim_Bite_3[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, 96, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E78D0[] = +static const union AffineAnimCmd sAffineAnim_Bite_4[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, -128, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E78E0[] = +static const union AffineAnimCmd sAffineAnim_Bite_5[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, -96, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E78F0[] = +static const union AffineAnimCmd sAffineAnim_Bite_6[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, -64, 1), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E7900[] = +static const union AffineAnimCmd sAffineAnim_Bite_7[] = { AFFINEANIMCMD_FRAME(0x0, 0x0, -32, 1), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gUnknown_83E7910[] = +const union AffineAnimCmd *const gAffineAnims_Bite[] = { - gUnknown_83E7890, - gUnknown_83E78A0, - gUnknown_83E78B0, - gUnknown_83E78C0, - gUnknown_83E78D0, - gUnknown_83E78E0, - gUnknown_83E78F0, - gUnknown_83E7900, + sAffineAnim_Bite_0, + sAffineAnim_Bite_1, + sAffineAnim_Bite_2, + sAffineAnim_Bite_3, + sAffineAnim_Bite_4, + sAffineAnim_Bite_5, + sAffineAnim_Bite_6, + sAffineAnim_Bite_7, }; -const struct SpriteTemplate gUnknown_83E7930 = +const struct SpriteTemplate gSharpTeethSpriteTemplate = { .tileTag = ANIM_TAG_SHARP_TEETH, .paletteTag = ANIM_TAG_SHARP_TEETH, .oam = &gOamData_AffineNormal_ObjBlend_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_83E7910, - .callback = sub_80B7BD4, + .affineAnims = gAffineAnims_Bite, + .callback = AnimBite, }; -const struct SpriteTemplate gUnknown_83E7948 = +const struct SpriteTemplate gClampJawSpriteTemplate = { .tileTag = ANIM_TAG_CLAMP, .paletteTag = ANIM_TAG_CLAMP, .oam = &gOamData_AffineNormal_ObjBlend_64x64, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_83E7910, - .callback = sub_80B7BD4, + .affineAnims = gAffineAnims_Bite, + .callback = AnimBite, }; -static const union AffineAnimCmd gUnknown_83E7960[] = +static const union AffineAnimCmd sAffineAnim_TearDrop_0[] = { AFFINEANIMCMD_FRAME(0xC0, 0xC0, 80, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, -2, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd gUnknown_83E7978[] = +static const union AffineAnimCmd sAffineAnim_TearDrop_1[] = { AFFINEANIMCMD_FRAME(0xC0, 0xC0, -80, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 8), AFFINEANIMCMD_END, }; -static const union AffineAnimCmd *const gUnknown_83E7990[] = +static const union AffineAnimCmd *const sAffineAnims_TearDrop[] = { - gUnknown_83E7960, - gUnknown_83E7978, + sAffineAnim_TearDrop_0, + sAffineAnim_TearDrop_1, }; -const struct SpriteTemplate gUnknown_83E7998 = +const struct SpriteTemplate gTearDropSpriteTemplate = { .tileTag = ANIM_TAG_SMALL_BUBBLES, .paletteTag = ANIM_TAG_SMALL_BUBBLES, .oam = &gOamData_AffineNormal_ObjNormal_16x16, .anims = gDummySpriteAnimTable, .images = NULL, - .affineAnims = gUnknown_83E7990, - .callback = sub_80B7C88, + .affineAnims = sAffineAnims_TearDrop, + .callback = AnimTearDrop, }; -static const union AnimCmd gUnknown_83E79B0[] = +static const union AnimCmd sAnim_ClawSlash_0[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), @@ -156,7 +156,7 @@ static const union AnimCmd gUnknown_83E79B0[] = ANIMCMD_END, }; -static const union AnimCmd gUnknown_83E79C8[] = +static const union AnimCmd sAnim_ClawSlash_1[] = { ANIMCMD_FRAME(0, 4, .hFlip = TRUE), ANIMCMD_FRAME(16, 4, .hFlip = TRUE), @@ -166,24 +166,24 @@ static const union AnimCmd gUnknown_83E79C8[] = ANIMCMD_END, }; -static const union AnimCmd *const gUnknown_83E79E0[] = +static const union AnimCmd *const sAnims_ClawSlash[] = { - gUnknown_83E79B0, - gUnknown_83E79C8, + sAnim_ClawSlash_0, + sAnim_ClawSlash_1, }; -const struct SpriteTemplate gUnknown_83E79E8 = +const struct SpriteTemplate gClawSlashSpriteTemplate = { .tileTag = ANIM_TAG_CLAW_SLASH, .paletteTag = ANIM_TAG_CLAW_SLASH, .oam = &gOamData_AffineOff_ObjNormal_32x32, - .anims = gUnknown_83E79E0, + .anims = sAnims_ClawSlash, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80B86B0, + .callback = AnimClawSlash, }; -void sub_80B78E0(u8 taskId) +void AnimTask_AttackerFadeToInvisible(u8 taskId) { s32 battler; @@ -195,10 +195,10 @@ void sub_80B78E0(u8 taskId) SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1); else SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG2); - gTasks[taskId].func = sub_80B7954; + gTasks[taskId].func = AnimTask_AttackerFadeToInvisible_Step; } -static void sub_80B7954(u8 taskId) +static void AnimTask_AttackerFadeToInvisible_Step(u8 taskId) { u8 blendA = gTasks[taskId].data[1] >> 8; u8 blendB = gTasks[taskId].data[1]; @@ -222,15 +222,15 @@ static void sub_80B7954(u8 taskId) } } -void sub_80B79DC(u8 taskId) +void AnimTask_AttackerFadeFromInvisible(u8 taskId) { gTasks[taskId].data[0] = gBattleAnimArgs[0]; gTasks[taskId].data[1] = BLDALPHA_BLEND(0, 16); - gTasks[taskId].func = sub_80B7A14; + gTasks[taskId].func = AnimTask_AttackerFadeFromInvisible_Step; SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1]); } -static void sub_80B7A14(u8 taskId) +static void AnimTask_AttackerFadeFromInvisible_Step(u8 taskId) { u8 blendA = gTasks[taskId].data[1] >> 8; u8 blendB = gTasks[taskId].data[1]; @@ -255,7 +255,7 @@ static void sub_80B7A14(u8 taskId) } } -void sub_80B7A80(u8 taskId) +void AnimTask_InitAttackerFadeFromInvisible(u8 taskId) { SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1) @@ -306,7 +306,7 @@ static void sub_80B7B48(struct Sprite *sprite) DestroyAnimSprite(sprite); } -static void sub_80B7BD4(struct Sprite *sprite) +static void AnimBite(struct Sprite *sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -337,7 +337,7 @@ static void sub_80B7C50(struct Sprite *sprite) DestroySpriteAndMatrix(sprite); } -static void sub_80B7C88(struct Sprite *sprite) +static void AnimTearDrop(struct Sprite *sprite) { u8 battler; s8 xOffset; @@ -385,7 +385,7 @@ static void sub_80B7D88(struct Sprite *sprite) DestroySpriteAndMatrix(sprite); } -void sub_80B7DA4(u8 taskId) +void AnimTask_MoveAttackerMementoShadow(u8 taskId) { struct ScanlineEffectParams scanlineParams; struct BattleAnimBgData animBg; @@ -502,7 +502,7 @@ static void sub_80B7F58(u8 taskId) } } -void sub_80B8070(u8 taskId) +void AnimTask_MoveTargetMementoShadow(u8 taskId) { struct BattleAnimBgData animBg; struct ScanlineEffectParams scanlineParams; @@ -724,7 +724,7 @@ static void sub_80B856C(u8 priority) } } -void sub_80B85B8(u8 taskId) +void AnimTask_InitMementoShadow(u8 taskId) { bool8 toBG2 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) ^ 1 ? TRUE : FALSE; @@ -748,7 +748,7 @@ void sub_80B8664(u8 taskId) DestroyAnimVisualTask(taskId); } -static void sub_80B86B0(struct Sprite *sprite) +static void AnimClawSlash(struct Sprite *sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -910,7 +910,7 @@ void AnimTask_SetGreyscaleOrOriginalPal(u8 taskId) DestroyAnimVisualTask(taskId); } -void sub_80B8B38(u8 taskId) +void GetIsDoomDesireHitTurn(u8 taskId) { if (gAnimMoveTurn < 2) gBattleAnimArgs[7] = 0; |